Borderlands 2 writer Anthony Burch made a little mistake on Twitter. He snapped a pic of sleeping head of VP, Steve Gibson. What he didn’t realize is that a giant banner for the next DLC was in the background.

Bae Caught me slippin!
Bae Caught me slippin!

What does this mean for you, the consumer? Well it is most likely the last episode of their season pass of DLC. We can expect the tease we got a month ago was for this. Assault on Dragons Keep looks like it may be a blast!

No release date or official word from Gearbox has been issued. The tweet was removed rather quick, but as Scarlett Johansson can attest to, once online its permanent.

With Star Trek Into Darkness  hitting theaters later this summer, it’s easy to get aboard the Star Trek hype train. If you’ve seen the advertisements for this game, you’ll know the idea of a co-op adventure with Spock and Kirk in the spotlight sounds great, only, it’s not so great when you boot it up. And don’t worry, this is a non-spoliery review.

Don’t get me wrong, this game has a lot of things going for it. To start off, the game features voices the original (2009) cast including Chris Pine, Zachary Quinto, John Cho, Simon Pegg, Zoe Saldana, Karl Urban, and Anton Yelchin. This, coupled with the the story makes the game feel immersive.

The game’s story is solid. Players will get to delve deeper into the universe and find out what’s become of Vulcans post world destruction. Without giving too much away, I think any trekkies who are fine with the way the universe is going now will like this game’s story.

It’s important to note that this game was built from the ground up with cooperative gameplay as its focal point. This game should only be played with a friend. Trust me, I decided to play a chapter by myself and AI Spock just isn’t that fun. Still, if you don’t have any friends, you are able to order Spock or Kirk, depending on who you’re playing as, to attack enemies or move to a position. There are also parts of the game that relies heavily on teamwork. It can be frustrating because of what the game demands, but if you and your partner are in the same room and have had a relatively good day so far, you should be able to get through it.

st4

The game’s mechanics and gameplay aren’t to the caliber most of us would desire  The game is a 3rd person shooter which utilizes a cover system. Players have the option to run and gun or point in shoot. The game will also present various obstacles that involve jumping, climbing, and hacking.

st2
Hacking appears in three different forms throughout the games, two of which can be done by just one player. The hacking in the game is little more than a mini-game, just as it should be. There are parts of the game which requires both players to match a pair of sine waves.

st6

Players have health and shields. If one of you gets downed, the other can come over and help you back up. There are parts of each mission that allows players to heal and refill on ammunition Both Spock and Kirk have their own attributes that allow players to have specialties. For example, Spock has an ability that allows him to hack things automatically rather than solve a puzzle. Kirk can help Spock up with this tricorder without actually having to stand over him. Players can level up their attributes by killing baddies or scanning various glowing objects with their tricorders.

st

Another plus can be found within the weapon options presented to players. Both Spock and Kirk have different starting weapons that are similar. Both also have the option to augment when leveling up. This starting weapon will always be in your arsenal and never runs out of ammo. Players are also treated to the variations of basic weapons such as a rifle, SMG, and shotgun. Each weapon has a secondary fire mode that provides strategic values depending on what weapon you’re equipped with.

st5

The level design is linear but does suffer form instances where gamers may have absolutely no idea where to go. This instances are brief and made short thanks to the handy dandy tricorder.

Star Trek: The Video Game leaves a lot to be desired. This is partly due to the amount of potential the game had with the story’s award-winning writer, Marianne Krawczyk, and the cast of actors who lent their voices. There are still numerous bugs that, while not game-ending, cause a nuisance. If you’re solely interested in picking up a co-op oriented game, I’d wait till this drops down in price significantly. If you’re a trekkie looking for a good video game adaptation, have a lot of patience and forgiveness in your heart, still wait for a price drop. If you MUST play this game, please, grab a human partner who’s willing to complete the game with you. I personally found this game to be better with a partner in the same room.

Star Trek: The Video Game is available now on Xbox 360, PS3, and PC.

Publishers: Paramount Pictures & Namco Bandai Games

Developer: Digital Extremes

 

Thanks for reading!

I play a LOT of online video games. At one point or another, I have seen or tried just about all of them. Back in the early 2000’s, if you wanted to play an MMO you had to shell out a $10-15 per month subscription fee, but that quickly changed as more and more companies discovered that it was feasible to not require such a payment. The next logical step was to figure out exactly how the server would be paid for. Thus, the idea was born to offer players the ability to buy virtual items with real money, an idea most popularly attributed to Project Entropia and Second Life, as they were the games that I feel had most to do with ironing out such a concept.

'World of Warcraft' is still the most popular subscription MMO
‘World of Warcraft’ is still the most popular subscription MMO

How a Cash Shop works: the player is given the option to purchase (with real money) a virtual currency unique to the game and can use this currency to purchase special items. Normally these items are simply superficial, such as new skins or unlocking features that normally must be obtained through gameplay. Not all are created equal, as every game has its own way of determining what the items are worth and what items should actually be sold. According to popular culture (IE: people that play games but know nothing about them) just by having a Cash Shop, you are officially Pay to Win.

What started as a way to cover costs in America was adopted by the Asian MMO market like wildfire, and resulted in the ability to buy every gun in most of such games for real money, with other games creating special weapons unique to paying customers that have better stats. This bled right back into the American market during the World of Warcraft remake craze and like most inbreeding created a terribly long line of games that charged you real money  for the best weapons. Examples of actual Pay to Win games are titles in which the best weapons can only be obtained through the Cash Shop, and where the balance of the game forces a player to pay in order to be viable in combat, or doing so provides an unfair advantage.

'All Points Bulletin' is a good example of a Pay to Win title.
‘All Points Bulletin’ is a good example of a Pay to Win title.

The problem is actually determining whether or not a game is Pay to Win is another matter entirely, as it requires hours of studying the game and determining what advantages and disadvantages paid and free players receive. Obviously, most people just see the Cash Shop, ignorantly scream Pay to Win and go play more Call of Duty. A real example of P2W would be All Points Bulletin, which freely sells you endgame weaponry with added abilities that cannot be replicated by a free player without months of effort, giving you the choice to either play the game for a year, or spend a few bucks for a sniper rifle. This is a very extreme example, but an accurate one. The opposite example would be a game such as Team Fortress 2, which allows you to pay for “rare” versions of items that are mechanically equal to what a free player has access to, or various DOTA clones that provide the ability to purchase clothes.

This black mark on the genre of MMO’s has stained the gaming culture pretty bad. If you were to look through Steam Greenlight at the various multiplayer games being designed, you would see most of them ignorantly proclaim they are not Pay to Win as if they actually know what that entails. The common belief is if you can buy a weapon or advantage in the market the game is automatically Pay to Win, which is false. This is what makes the topic so absolutely murky, but like everything else in gaming, it is a case by case basis that most people lack the intelligence to comprehend and balance.

'Team Fortress 2' is definitely not Pay to Win... It's also amazing.
‘Team Fortress 2’ is definitely not Pay to Win… It’s also amazing.

If the freely available weaponry is comparable to the paid items, then there is no actual imbalance. In theory that is. For the sake of easy comparison let us assume we are playing a generic shooter that a big gaming company can create in a month with no effort (Halo, Call of Duty), and provide a shopping option. For ingame points you could potentially buy various weapons and armors but for cash you can purchase chemical guns that do extra damage. However, if we were to present special armors that can be purchased by free players that reduce chemical damage unique to the paid weapons to a manageable amount that negates 2.5% of the 5% bonus is it still overpowered? Hard to say really, as this tells us very little about the combat applications of either object. This tends to be how muddy the design of such weapons can be, as without exposing these weapons to the market, most designers are reluctant to understand what they are looking at but rely on their player base to inevitably figure it out for them. We don’t know how much damage they do, how accessible the free equivalents are, and how the overall balance of these items are.

The fact of the matter is unless you can join the game, buy a bunch of equipment with cash and proceed to kill everybody you run into with no effort, there is a pretty good chance you are playing a well balanced, not Pay to Win game. Even that is a very muddy definition, as of course you are going to decimate a bunch of new players (Often your first opponent in such games) but how does your gear stand against the pros? Since they know the game much better than you do, if you can really beat them with little effort, then I would say you may have a case to cry foul. Even then it’s still an ignorant argument, as in order to figure out if the game is pay to win, yet abstain because of the suspicion, it is a self fulfilling prophecy as you are not bothering to figure out how to overcome that advantage but just proclaiming that you somehow know the game’s balance without playing it.

1364373138_286501_711
‘Second Life’ helped perfect the Cash Shop concept.

It’s an arbitrary complaint about an arbitrary metaphysical concept on a loosely definable virtual realm given by people that hate losing too much to figure out how to prevail, and spout this phrase in a misguided attempt to regain face that they don’t even need to bother with in the first place. In short, yes P2W Exists, in very isolated examples of games that nobody not paying plays. But going into a new game and demanding that they not be pay to win is the same as Baseball fans expecting their team to never get a single out. It’s just not going to happen except for very rare circumstances, yet people are afraid that it will become a common problem and think it is.

Fans don’t realize that making a videogame is not a templated endeavor, there is not a rule that all games have to fit one genre, use the same cash shop, or even be alike to eachother. We just adhere to these genres because the fans expect the same 5 games over and over again. It’s this close minded thinking that created the problem in the first damn place. They also do not realize that what is broken in a game can be fixed through enough effort, it’s just that most companies also tend to be incompetent.

-Necroscourge 4/28/13

This trailer… I have…no words. I cannot believe Ubisoft has made such an incredibly absurd game. Just watch this trailer for Far Cry 3: Blood Dragon.

This trailer this so freaking 80’s I should be wearing leg warmers and spandex!

You can get your hands on this next level standalone game May 1st on PC, Xbox 360 and PS3!

A couple of weeks ago over on the Battlefield 3 subreddit, user Radarbeamer posted a depressing picture. An empty Bad Company 2: Vietnam server. The game that made him fall in love with the series.

 

Battlefield Vietnam

Now the game is only just two years old, and the entire community has vanished. Well a few guys over at the same subreddit have put together a Rejuvenation Weekend of sorts. Starting Friday the 19th and going until Monday morning, they are asking all fans of the mod to flood the servers on their respective platform and play the game!

If you’ve gotten this far and are asking “What the hell is this all about?” well let me bring you up to speed. Battlefield: Vietnam was the second game in the series, and it came out in 2004. It was one of the first games to take players into the Vietnam war, and is probably still one of the best. The guns, the vehicles and even the music was there. Players had the ability to turn on radios in the vehicles and cycle through period music. The best song had to be Flight of the Valkyries. Loading up a Huey and charging a beach, Apocalypse Now style was epic.

So come Winter 2010 and players of the wildly popular Bad Company 2 were greeted with a joyous announcement. DICE was releasing a Vietnam add on! New maps, new weapons and the same gritty environment from the past! It was awesome! I myself, consider Bad Company 2: Vietnam one of the best games in the series, if not THE best. That’s right, even beating out Battlefield 3. My favorite gaming moment was on Cao Son Temple. Playing as the US army, we had to push up from a small river village, past a temple and into Vietcong controlled docks. I was playing as a medic. The battle was so intense that I only fired my weapon once, and I missed! I racked up a total of 0 kills and 65 deaths. I got MVP of the game for my revive and healing skills.

So if you love awesome games then this is a no brainer! You can get Bad Company 2 on STEAM HERE! Grab the Vietnam Expansion HERE! Keep an eye out for the midweek madness, as Bad Company 2 was just on sale for $3!

So, saddle up and prepare for battle! See you on Steam!

1sERwpY

Earlier this year, Lego and Marvel announced Lego Marvel Super Heroes. The Lego series of video games really needs no introduction; titles like Lego Batman, Lego Indiana Jones, and Lego Harry Potter have been pleasing kids, adults, and fans for years.

This Fall, the hat tips towards Marvel fans. Marvel Lego Super Heroes will release on Xbox 360, Playstation 3, Wii U, Vita, 3DS, and PC later this year. GameTrailers today released the first gameplay video for the title, which unsurprisingly looks fantastic.

Watch the footage below, and let us know what you think!


Source: GameTrailers

I weep. I…weep (as does Jonathan, he’s quite literally inconsolable right now). In a move that can only be called, shocking, Disney is shutting down loved video game developer Lucas Arts. Confirmed this morning, the guys at Game Informer have just put validation to the rumor from late last night. The quote from Disney on the manner is cold and dark like Vaders robot shoulders

After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.

I guess it makes sense, from a business point of view. The company hasn’t put out that many AAA titles in recent years, and games such as Forced Unleashed 2 have had only average responses from critics. It appears though that Lucas Arts will exist in name only as it moves forward.

It is good to note that the stunning looking Star Wars 1313 will most likely still be released, though third party partners are being looked at to help the game get finished.

Some of my favorite games have come from the company. Our fearless leaders all time favorite, Monkey Island, is one of their most known titles, changed the way developers created adventure games and how writers approached humor in games.

We at Geekscape send our sincerest condolences to the employees that have been laid off, and hope that their future endeavors be as memorable as Lucas Arts.

What are your thoughts on the closure of Lucas Arts? What have been some of your favorite games from the company? Let us know!

I just took a break from the AMAZING Bioshock Infinite to post this mind blowing news. We got some official, gameplay footy from the next in the Battlefield franchise. Check out these 17 minutes of glory! OH MY GOD ENJOY!!!

OH MY GOD! I am so stoked it is hard to describe with words! Watch that video again, watch it again!

It looks like the rumors of this game coming out this Fall are correct. The new Frosbite 3 engine looks AMAZING! The hyper accurate destruction, facial animations and sound are all obvious step ups from the previous game. The command features are very Brothers In Arms, but are along the lines of what the rumored features of the Commander feature.

This entire announcement corroborates the leaked information from EB Games outlets. There is not much else to say except WATCH THAT VIDEO AGAIN!

No official console announcement has been made as of yet, but it is expected to see BF4 on PS3, PS4, XBOX360 and PC this fall! and possibly on the Xbox 720 and the WiiU. This game is going to be HUGE and is one of those titles that makes you go out and buy a new graphics card!

Warner Bros. Interactive and DC Entertainment today announced something that I certainly wasn’t expecting.

Infinite Crisis is the name of the game, which will be a free-to-play MOBA (Multiplayer Online Battle Arena) title similar to League of Legends or DOTA2. The game is being developed by Turbine, the same folks that crafter Lord of the Rings Online.

Infinite Crisis will launch this Fall, and looks to be PC exclusive. Watch the announcement trailer for the game below, and let us know what you think! Want in? Beta applications are currently being accepted at the game’s official website.

What do you think? Are you looking forward to this, or would you prefer the Diablo II styled Marvel Heroes instead? Here’s the full press release for Infinite Crisis:

Warner Bros. Interactive Entertainment and DC Entertainment today announced Infinite Crisis, an all-new multiplayer online battle arena (MOBA) game developed by Turbine, the award winning studio behind free-to-play online games including The Lord of the Rings Online™. Infinite Crisis is a free-to-play game that features a deep roster of DC Comics characters and is scheduled for release in 2013 for the PC.
 
Infinite Crisis is a new entrant into the wildly popular MOBA genre that delivers a heart-pounding competitive player vs. player battle experience set in the legendary DC Multiverse – a world in which familiar DC Comics characters have been reimagined in startling ways.  Featuring a wide variety of DC Comics heroes and villains, Infinite Crisis puts players in control of twisted incarnations of their favorite characters throughout the Multiverse such as Nightmare Batman and Gaslight Catwoman, playing in league with well-known characters including Green Lantern and The Flash.
 
“We are thrilled to bring Infinite Crisis, a truly competitive experience featuring the DC Comics lore and characters, to the MOBA genre,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment.  “Turbine is a pioneer in online gaming and combined with the amazing world of DC Comics, they are executing on a game concept that expands the MOBA genre.”
 
“The Turbine team is very excited to reveal Infinite Crisis to the world and extend the MOBA genre with new features,” said Jeffrey Steefel, Executive Producer, Turbine.  “We are utilizing years of experience in the online game space to deliver innovations to the MOBA genre with a game that features fast-paced action, a major story arc, destructible environments, catastrophic events and a deep roster of iconic DC Comics characters.”

 

If you’ve been under a digital rock for the past year, adventure game legend Tim Schafer, started a Kickstarter to build an old school point and click adventure game. Cutting out the publisher and going straight to the fans. If you check it out, Double Fine was able to raise over $3 MILLION!

Well today we got ourselves and official website and pre-order information! The site went live today. We got a nice picture and the broad description of the game. Take a read!

Broken Age is a point-and-click adventure telling the stories of a young boy and girl leading parallel lives. The girl has been chosen by her village to be sacrificed to a terrible monster–but she decides to fight back. Meanwhile, a boy on a spaceship is living a solitary life under the care of a motherly computer, but he wants to break free to lead adventures and do good in the world. Adventures ensue.
 
Broken Age development began when we asked our community if they would help us create a classic-style adventure game without needing to rely on traditional publishers. It turns out they did.
 
And ever since day one, 2 Player Productions has been recording the whole process in an ongoing series of in-depth episodes documenting the creation of a game. By becoming a backer, you can follow the game’s development as it progresses!

I’m not a huge adventure game fan, sans Walking Dead, but I respect Tim Schafer and all the work he has done. I am very excited to see what turns up when this game comes out!

There is no official release date yet, but if you get the backer status pre-order you get access to the forums and the 2 Player Productions documentary, and from what I’ve heard it is TOTALLY worth the extra dollars.

Earlier this week, I purchased and last night, defeated Binary Domain, a console shooter later ported to the PC. The controls and porting are a minor issue, as about three hours into the game you will likely find a method of playing that works for you, and after the first chapter I didn’t have any real problems with the game’s controls, so I’m not going to really address the mechanical aspects, but moreso my philosophical take on the title.

Binary_Domain_Squad

Binary Domain tells the story of a Rust Crew sent to Japan. A Rust Crew is a multinational assault team focused on combating robots that break the clauses of the Geneva convention, normally cases with rogue AI’s or dangerous robots. A human-like robot, unaware that he was a robot was revealed, and was thought to have been created by the Amada Corporation. These creatures were quickly called Hollow Children by the media. Thus, Chris Redfield lookalike Dan “The Survivor” and Cole Train expy Big Bo get sent in by the Americans to arrest Amada and locate the “Hollow Children” data. It does not help that the Hollow Children continually tear their faces off when revealed, reminding me more of They Live than The Terminator.

One thing you may notice about this story so far is that the Americans and the world in general have a very harsh attitude towards robots. Main protagonist Dan has a deep rooted issue with them, and the president himself (clearly a republican), goes so far as to play the god card and condemn them. A quarter way through the game, a Japanese clerk is seen dragged by Yakuza through the slums, and people marvel and jest at the idea of him being a Hollow Child and not even realizing he was one. After seeing his robotics in his own reflection, he shoots himself, rather than live on as a robot. This is one of the major themes of the game, being part of the overall mission and being prominent throughout.

BinaryDomain2

Thus, I contend that the game actually has a very philosophical tone; the world in general is convinced and maintains harsh laws against AI research, later revealed to be due to government’s fear of playing god and doing too well. Most of the people use the derogatory term “Scrap-Head” to refer to robots, and hold them in very low esteem. Even later in the game when a Robot actually joins the team, the characters continue to use the term. However, the characters are actually fairly respectful of this team member, which is likely the only time the main character is ever really nice to a robot.

The game gives many arguments against the validity of Hollow Children. The “well researched” arguments the government use include (but are not limited to): “They are not born of humans”, “Only god can create”, and other overtly racist comments towards living, thinking beings. We’re talking about artificial life forms capable of perfectly passing for humans for over 30 years without detection. The very second the claim of humanity is eroded (normally when the character is revealed to possibly be robotic) the tone of voice used by their peers immediately changes and the humans act very hostile towards them, never mind the fact that in most cases the Hollow Children are shown to be mostly harmless. I say “most” because as robots they are ultimately able to be controlled by Amada, which alone is a fascinating thing because for half of the game this is not even given any thought! Even when it is brought up, this never actually is used in one of the many arguments against Hollow Children, instead only hiding behind western religion in their attitudes against them.

Binary_featured

Shoehorn love interest Faye is one of the members of your team, and if Dan brings her along for the later half of the campaign, they will hatch a very romantic subplot. In a twist, it turns out that female Hollow Children can indeed give birth, and have with 108 such hybrids being identified. Faye of course, is one of these hybrids, and has no mechanical traces but superior breeding. This brings us back to the core American hatred of robots; the very moment the team figures this out, they all immediately are ready to kill Faye and regard her as an enemy, only because of her parents. Even Big Bo, the buddy character, constantly tells Dan to just forget about her.

Binary Domain is a ten hour long game, with most of this philosophy kind of hidden in the back and reserved as the major plot twist. What interests me most however, is how everybody treats Faye and the Hybrids. Surprisingly, Bergen, who stole Amadas technology in the first place (Primarily causing this entire situation), defends the hybrids, but the president shoots this down with some good old racism, “The world’s got enough racial tension.” are the words he uses to justify sending tactical wetwork teams to murder 108 people because of their parents. I mean seriously, who voted for this guy? Never mind the fact that there are likely hundreds more undocumented Hollow Children and potentially many undocumented Hybrid births. Would Amada really be so stupid as to let the true numbers get out? Mankind is constantly making very rash decisions given very sketchy intel.

2132449521_full

In being a hybrid, Bergen is very specific in mentioning that the resulting creature is fully organic. While Amada is also very specific in revealing his intention is just to change the world and erase robot-racism by introducing hybrids. By the end of the game, I’m wondering who exactly the good guy really is. Really, the entire “evil scheme” in total is just a crazy man’s revenge against the government for fucking him over, as all he truly wants is to change the world for arguably the better. Even what we see in Japan is terrible living conditions under the city (Mentioned to be replicated throughout the world), while the city proper is a sort of metropolis, presenting thousands upon thousands of mass produced combat robots for you to fight. In fact, you don’t actually shoot a Japanese person in the entire game, only their robots.

For a robot to perfectly survive as a human, and in some cases, being shown to achieve very high rankings in the military, I seriously don’t see the real problem in identifying them as people. They have personalities, dreams, lives, thoughts, conflicts. So much so, that they have very real existential issues when discovered, not only to the people around them, but to themselves. There is some miracle that was possible that gave these robots a true mind and life, and then there are the Hybrids that are very much organic living beings themselves, and noted to be just human but slightly better. Faye does not show any truly superhuman abilities and its not suggested that they have any, yet all America is shown to do is make some excuses and send out the assassins.

binary-domain-01

I guess the bottom line is that it can be hard to take the game seriously, especially towards the end. As the game is very preachy in its belief that America sucks, its operatives are loud and flashy. They kill robotic personal the instant they are discovered as robots, and pretty much every American in the game is shown to be very devout in their unfounded opinions on the beings. They show a lot of hate, but never show a concrete reason. Part of it is religious thought, specifically focusing on the fact that we call them robots. We’re shown a lot of evidence that these creatures are real people, some would argue that they’re more real than actual people, and by the end of the day Amada is not actually doing anything morally “wrong”. His drive is simply to eradicate racism by binding mechanical traits to humans, and ultimately symbiotically improve them, thus possibly saving humanity from its current issues.

Therefore, I have to question what would happen in reality should this occur. In our current age it’s only inevitable that we will eventually create life en mass and we will one day have artificial life in our society, how should we react to this? What if Hollow Children truly were out there? Are they people? In the game, they had been in society for at least thirty years without being found out. But in general, would an artificial being fully capable of life and personality truly be a person?

22093binary-domain1202158

Something also important to note is that the game is Japanese, yet does not tell the tale from Japan’s perspective. The squad mechanics also exemplify helping your team out and using teamwork with your group which is a core value. Which is why I find it interesting that while the main characters are good and fighting for what’s right we can see that their means and superiors are decidedly evil luddites. Japan’s city is shown to be large, spacious, and well maintained, and the police do their jobs very well, to the extent of pinging everybody’s cellphones to evacuate and everybody moving posthaste, thus you can assume the police are evacuating everybody in your path. In game, Japan erected a huge wall around their island as a second act of isolation, which was damaged by the end.

By the end of the game’s events, the 108 Hybrids are being hunted by the UN, yet oddly they mention Faye is MIA, as if the other 107 are that easy to find. No, I’m serious; I really doubt the validity of any document I would find in a building ran by an AI that intelligent. So, you can be sure that the Hollow Children and the Hybrids being insanely hard to detect will continue to reproduce. Any fan of Nietzsche will love them too, since being a Hybrid entitles immunity to disease, improved intelligence and superior physical capacity. I didn’t even mention that Amada hacked the planet and thus gave all computers the logic to deny illogical requests like launching a nuke for no tactical reason. The moral of this story; Japan’s existence is a credit to scientific team, and using science, they saved the world by isolating themselves away so they could work in peace. A thing to note is that without the Rust Team’s involvement, the world would’ve been destroyed, so their part was not pointless either. Ultimately, the results of the situation have opened up several ways for the world to further evolve (As if just having robot women to make uber-children was not enough for a golden age).

If you like the sound of Binary Domain, the game is currently 75% off on Steam!

binary-domain-box-art-pc

These last few days have been INSANE with all the information coming out for the next in the Battlefield series. We have teaser trailers, dog tags and a stack of leaked features. Come with me!

 

A few days ago we got the leaked artwork for BF4 ( check out our write up on it here ). Then the guys over at DICE created a new site that urged players to log in. The new Battlefield 4 Official Website had a counter going, the more players that logged in with their Origin account the more would be revealed for the first teaser image. What was unlocked first was this fabulously orange picture of a smoking aircraft carrier, titled “Amphibious Assault”

 

Battlefield 4 Amphibious Assault

 

Couple that with today’s teaser “SEA”, I HOPE, that we can see a type of aircraft carrier defend mode. If you’ve played Battlefield 2142’s Titan mode then you know what kind of crazy antics to expect.

 

 

Next we got this other teaser, “Land”.

 

 

Tease after tease! FINALLY, we got some leaked info on what the game features will be like. These are unconfirmed as of now, but hopefully at least half of these stick.

 

Battlefield 4 will stick with 64 players. Maps are larger and more detailed.

 

Three factions: US, Russia, and an unnamed “Eastern/Asian” faction.
4 classes with “additional features and tweaks” compared to BF3
Shipping with same amount of maps as BF3, there are plans for lots of DLC.
DLC is already in planning stages.
Battlefield 4 Premium will be available on day one and include some perks.
Most of the guns and vehicles from BF3 will return.
More squad features.
Commander feature returns, but won’t be the same as in BF2
Battlefield 4 is coming out on both current and next gen systems, and PC as well.
Game is more of an evolution rather than revolution of the series. Both technically and gameplay wise.
Will ship with more game modes than BF3
Will ship with more close quarter infantry maps than BF3
Frostbite 2 engine is pushed further in BF4. Better effects, higher res textures, more detailed game worlds, etc.
BF3 will still be supported after Battlefield 4 launches.
There is plan of some sort of integration between BF3 and BF4. Could be Battlelog-only.
Battlelog will be updated for Battlefield 4 with more social features and more detailed stats.
Single-player and co-op will return, new writers involved this time.

 

This is all very, very exciting! I really hope they implement some sort of Titan mode and bring the Commander Role back proper. Playing Commander in BF2 was one of the funnest things I did in the game, besides intense HALO missions.

 

With all this info getting pumped out we can certainly expect the game to shit this year, like what was rumored.

So this just in, the two BIGGEST zombie franchises are coming together in what can ONLY be described as a chocolate-peanut butter situation. From the posted press release:

 

Capcom and Valve are pleased to announce the Resident Evil® 6 x Left 4 Dead 2 project. This crossover project between two of the interactive entertainment industry’s most respected publishers will see characters from Left 4 Dead™ 2 featured exclusively in the forthcoming PC version of Resident Evil® 6, while enemies from Resident Evil 6 will invade the PC version of Left 4 Dead 2. All content will be made available completely free for fans of either game to access and play.

 

Owners of Resident Evil 6 PC will be able to select one of four survivors from Left 4 Dead 2’s iconic cast – Coach, Nick, Ellis and Rochelle – when playing PC exclusive mode, The Mercenaries No Mercy. Each character will have a special customized weapon load-out created just for use in Resident Evil 6. In addition to the four survivors, two of the infamous Special Infected zombies from the Left 4 Dead franchise – the Witch and Mini Tank – will also make a cameo appearance in this mode, relentlessly attacking players regardless of whether a character from Left 4 Dead 2 or Resident Evil 6 is chosen. This new and exclusive content will automatically be downloaded in the background to all owners of the PC version of Resident Evil 6 from April 5.

 

Making the leap to the PC version of Left 4 Dead 2 will be some of Resident Evil 6’s most fearsome enemies – Lepotitsa, Napad and Ogroman. All three characters were brought to life in Left 4 Dead 2 by Valve’s renowned developers using its Steam Workshop tools. Owners of the PC version of Left 4 Dead 2 will be able to face a new deadly challenge when Resident Evil 6 characters infect Valve’s classic zombie title this spring.

 

Commenting on the crossover project, Chet Faliszek from Valve stated: “We’re huge Resident Evil fans, so when the opportunity arose to work directly with Capcom to combine L4D2 and RE6, we jumped at it.”

 

Resident Evil 6 Producer Yoshiaki Hirabayashi added: “The Resident Evil 6 team really enjoyed working on this crossover, and we’re confident that our fans will have a great time with it too! We hope you enjoy this unique content.”

 

That is all we got… besides this SWEET Developer Journal and these screenshots!

 

 

 

 

When we get more info we will keep you posted!

With the last expansion for Battlefield 3, End Game has been released and is AWESOME! So I guess EA was bored with no upcoming Battlefield content on the horizon, so they let slip the cover art for the next in the series. Battlefield 4. Lets take a look at the WHOLE THANG!

 

Photo courtesy of Kotaku
Photo courtesy of Kotaku

 

That looks….a lot like the same old thing. The soldier has what appears to be holding a EBR rifle, based off the M14 rifle. He also appears to be holding a USP pistol. The tank to his back right looks like an older Vietnam era tank (perhaps a T-55?), but we got ourselves a modern Abrams to his left.

 

I can speculate that we will see our game going into China, as Shanghai cityscape can be seen in this photo.

 

No more info about this game has been released, but the rumours are that we may see it released this Holiday season. That makes me excited and sad at the same time. Hopefully we can get some carry over from BF3, as I don’t want to see that game die right away and the great Battlefield series go the way of the CoD.

 

 

The much anticipated fifth and final expansion for the AMAZING Battlefield 3, Endgame, has its details released. We got a release date and more! Take a peak at this gameplay trailer, feature some sick dirtbike tricks!

 

 

This was my literal face the entire time I was watching this trailer.

 

Shane BF3 Face
Now to explain to my coworkers why I was editing a picture of myself…

From the Official Battlefield Blog:

 

All-new fast and agile dirt bike
When building End Game, high-speed warfare was our mantra. Nothing illustrates this better than the new fast and agile dirt bike, that lets you take a friend to the frontlines at high speed while doing wheelies and quick stops. It’s a true two-wheel vehicle with its own physics engine that is a perfect fit for our returning game mode Capture the Flag.

We have hidden a lot of cool jumps for you on all maps that you can attempt if you need a quick getaway in a daredevil fashion. The dirt bike is clearly the star among the new vehicles in End Game, and we will return shortly with an in-depth blog post focused solely on this agile and versatile addition to the ever-growing Battlefield vehicle line-up.

Call for reinforcements with the new dropship
But that’s not all. You can also jump into the seat of two new AA vehicles or use the new dropship to call in reinforcements or parachute in behind enemy lines. The AA vehicles is the first time in Battlefield 3 that a troop transport has been fitted with a roof mounted AA turret in addition to a rocket launcher, effectively making it able to defend against both ground and air vehicles. The dropship gets awarded to whatever team holds the central flag in Conquest mode and lets you drop in an additional Infantry Fighting Vehicle by parachute, forcing the enemy to keep close tabs on your position or risk being overrun.

Fight all year around
End Game contains four vast and varied maps, each inspired by one of the four seasons. If there’s something our line of expansion packs have shown, it’s how many different flavors of combat Battlefield 3 can cater for. From the classic gameplay of Back to Karkand to the tight infantry combat on Close Quarters and massive all-out vehicle warfare of Armored Kill – we love to give our fans new experiences while staying true to the Battlefield core.

By making each map distinctly unique, End Game serves as a beautiful reminder of the broad range of vistas we can deliver with the Frostbite 2 engine, and how the environment influences gameplay in subtle ways. From the beautiful fall-themed Operation Riverside, with its many rivers and electrical sub-stations, to snowy Sabalan Pipeline, End Game brings all of your favorite settings into one tight package.

The return of Capture the Flag and Air Superiority
Capture the Flag is a classic multiplayer game mode for anyone interested in shooters, and it was actually part of the original Battlefield 1942 released more than 10 years ago. End Game marks the first time in a decade that Capture the Flag returns to the Battlefield, and we think it’s a perfect fit with the new theme of high-speed warfare and mobility that the dirt bike brings to the game. Stay tuned for an in-depth look at our Battlefield version of Capture the Flag in a later blog post in this series.

Also new for End Game is the jet-based Air Superiority game mode where players can take part in massive dogfights, much like when this game mode first appeared in Battlefield 1943. If you’re a Premium member, you can watch an exclusive video right now featuring extended gameplay from Air Superiority mode. Just head to the Battlelog Premium videos section to check it out. We will return with in-depth Air Superiority information later in this blog series, so stay tuned for that.

 

 

Well, you’re in luck, as I have here a copy of that prized Battlefield Premium trailer for Air Superiority.

 

 

I’m getting SO PUMPED RIGHT NOW! After getting my mind blown by that intense Mad Max style chase, I lost it when I saw full on Dog Fight maps.

 

You can your friends can enjoy End Game this March, on PC, XBOX 360 and PS3!

Hot off the presses we have here Deep Silver Creative Producer Alex Polanski walking us through nine minutes of game play for the upcoming Dead Island: Riptide. Take a peak with me and enjoy the carnage!

 

 

It looks like we are getting a proper next step in the series. It’s hard to say just yet, but from looking at this PRE ALPHA footage, it feels like the majority of the glitches and issues that plagued the first Dead Island game have been ironed out.

 

You can pick up Dead Island: Riptide on PC, PS3 and XBOX 360 on April 23rd 2013!

Can’t get enough of the LEGO video games? Need more? Well, you’re getting more. Marvel Entertainment and LEGO are teaming up to bring you LEGO Marvel Super Heroes this fall, a video game based on the LEGO toy line of the same name. Check out the full press release below.

Marvel super heroes are assembling for an action-packed, brick-smashing good time! Warner Bros. Interactive Entertainment, TT Games, The LEGO Group and Marvel Entertainment announced today that “LEGO Marvel Super Heroes” will be available beginning Fall 2013 for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system, the Wii U system and Windows PC, as well as the Nintendo DS handheld system, Nintendo 3DS handheld system and PlayStation Vita handheld entertainment system. “LEGO Marvel Super Heroes” is the first instalment in the highly successful LEGO videogame franchise to feature famous Marvel characters.

“LEGO Marvel Super Heroes” complements the LEGO Marvel Super Heroes construction toy collection, which brings the characters, vehicles and action of Marvel’s renowned universe to the world of LEGO build-and-play adventure. There are currently eight iconic scenes from the X-Men, Iron Man and Spider-Man franchises available and more construction sets tied to the new “Iron Man 3” feature film will launch later this spring.

“LEGO Marvel Super Heroes” offers an original storyline in which Nick Fury calls upon Iron Man, the Hulk, Thor, Spider-Man, Wolverine and other heroes spanning the Marvel Universe to save Earth from such threats as the vengeance of Loki and the hunger of Galactus, Devourer of the Worlds. LEGO and Marvel fans will enjoy classic LEGO videogame adventure and humor, while playing as their favorite Marvel characters.

“We’re very excited to bring a myriad of classic Marvel characters to life in LEGO form for some fun, family-friendly gameplay in ‘LEGO Marvel Super Heroes,'” said Tom Stone, Managing Director, TT Games Publishing. “Players will brave the ultimate mission to save the world as they explore famous landmarks in LEGO New York and take the adventure beyond Earth to iconic locations in the Marvel Universe.”

“Fans of both LEGO and Marvel have wanted this game for years, and we’re addressing that demand with more Marvel Universe characters than ever in a console game,” said TQ Jefferson, Vice President, Games Production, Marvel Entertainment. “If you’re a fan of Spider-Man, the Avengers, Fantastic Four, X-Men, Guardians of the Galaxy or scores of other Marvel characters, this is the game for you.”

In “LEGO Marvel Super Heroes,” players will unlock more than 100 characters from across the Marvel Universe, including fan favorites like Spider-Man, Iron Man, Wolverine, Captain America, the Hulk, Thor, Black Widow, Hawkeye, Deadpool, Loki and Galactus! The game will pack in a plethora of super-cool character abilities, combat-like action sequences, epic battle scenes, puzzle-solving and a unique story told with playful LEGO humor.

In a text book example of “out of left field” Nvidia, the video card creator Juggernaut, has announced that they are getting into the video game platform market. Dubbed Project Shield, it will bridge the gap between PC and Console gaming.

Powered by the newest portable chip, the Tegra 4, it will allow gamers to have console quality content in a portable platform. The brand new custom chip, which combines a 72 core Nvidia GPU and A15 arm quad core processor, allows immense graphical power that doesn’t demand a lot on your battery. The results? Hours of console quality gaming that can be run off a large cellphone battery.

The main drive behind the development of Project Shield was getting high quality games into your hands. The device runs off a vanilla Android OS which gives gamers access to all Google Play games, but the real reason to pick this sucker up is it’s ability to stream your PC games to the device. If you have an Nvidia GTX 650 or higher graphics card, you can play any of your PC games to your device. With a pretty beefy retina display attached to the controller you will get some stunning clarity in your hands.

Not much else to report, check out the full release HERE on Nvidias official site. To see an extensive gallery and some of the footage from the Press Event check out our friends over at The Verge

My initial thoughts? I am pretty intrigued. I always love seeing new technology so when I get this press release I was excited. There has been a pretty strong push lately with getting the PC out of the computer room. With stuff like STEAMS Big Picture and 1:1 desktop display streaming to iDevices it seems like there is a market for changing how we consume PC games. As for the the handheld portion itself, it seems dubious. There are a couple of gaming devices out now that will attach to an Android phone (Check out some humorous commercials for the MOGA HERE and HERE) and it seems like there is a strong market with getting a controller on an Android.

Finally! I’ve been waiting for that elusive “2013” date to turn into a specific Month and Day. Well we got it! For XBOX and PS3 you can get your grubby paws on it January 15th! WOOHOO! Best part about all this? A mere 10 days later us PC players will be able to pick it up ( January 25th )! Retail, STEAM and Origin will all be offering the game! Check out the PC version requirements.

Minimum System Requirements:
OS: Windows Vista®/XP, Windows 7, Windows 8
Processor: AMD Athlon™ X2 2.8 GHz or better, Intel® Core™2 Duo 2.4 Ghz or better
Memory: 2 GB RAM
Hard Disk Space: 8 GB free hard drive space
Video Card: ATI Radeon™ HD 3850 or better, NVIDIA® GeForce® 8800GTS or better
DirectX®: 9.0c or greater
Sound: Standard audio device

Recommended System Requirements:
OS: Windows Vista®/XP, Windows 7, Windows 8
Processor: AMD Phenom™ II X4 3 GHz or better, Intel® Core™2 Quad 2.7 Ghz or better
Memory: 4 GB RAM
Hard Disk Space: 9 GB free hard drive space
Video Card: AMD Radeon™ HD 6950 or better
DirectX®: 9.0c or greater
Sound: Standard audio device

The game will also support third party controllers, just in case you don’t want to use a Keyboard and Mouse.

 


Tomorrow is going to be both sad and glorious.

On one hand, after seven long, amazing, heartbreaking months, we’ll finally get a chance to witness how things conclude for Lee and the gang. On the other hand, my favourite game of 2012 is coming to a close, and I can only imagine that it’s not going to be a happy ending.

Telltale Games has crafted one of the finest adventure titles that I’ve ever played, and if the past few months have been any indication, I can’t recommend it enough. I can’t think of a game that deserves all the praise its been getting more than this one.

Check out the trailer below and share your excitement! It’s going to be tough getting through work tomorrow know that this is waiting for me at home.

You know how much Geekscape loves Telltale’s The Walking Dead. Jonathan has stated over and over that their episodic adventure is his favourite iteration of the series, and I’ve gone even further than that to say the Telltale’s The Walking Dead is my favourite piece of zombie fiction, period.

It also happens to be my favourite game of the year. If you’re still not playing it despite all of our countless recommendations, you don’t deserve to!

I’m both ecstatic and sad to learn that the final chapter of this amazing, memorable adventure is set to hit in just under a week. Next Tuesday, no matter what platform you happen to be on (including iOS!), you’ll be able to download and play through the final few hours of this incredible tale.

Telltale has assured us that we’ll be getting another season of the adventure, but with how things tend to go for this group of survivors, I can fairly confidently say that the story probably won’t be related. Too bad, as Telltale has crafted some of the best characters that The Walking Dead has ever seen.

Shit went absolutely crazy in the closing moments of the penultimate Around Every Corner. I swear that if anything happens to Clementine, there’ll be hell to pay. You can read our reviews of past episodes here, here, here, and here. As I’ve mentioned before, we’re not on Telltale’s payroll, the game is simply that good!

Are you excited? Let us know what you’ve thought of the game so far!

Mass Effect is over. The story is finished, much to the chagrin of many privileged gamers. Well this coming Tuesday isn’t just the day to waste your vote at the polls, it is the day you can pick up the Mass Effect Trilogy! Take a peak at the trailer below!

Some of the feature you get with the Trilogy are:

Over 75 hours of story content, plus Mass Effect 3’s critically acclaimed multiplayer mode.

Create and customize your own character with his or her appearance and skills, then play your Commander Shepard through all three Mass Effect games.

Experience an amazingly rich and detailed universe where your decisions have profound consequences on the action and the outcome.

Build a personalized arsenal with powerful weapons complete with their own upgrades and modifications.

Unleash devastating abilities and skills as you command and train an elite squad.

Take the war online with class-based, co-operative multiplayer in Mass Effect 3.

The fourth expansion for the online military shooter, Battlefield 3, has been teased a few times. With Premium members getting a peak at some of the post earthquake environments, and yesterday the lead community dev posted a pic on Reddit showing off the newest crossbows (Hint: it’s the banner. Up there!). Today we get an official announcement trailer. Take a peak with me!

“So whats the deal with the place all fucked up?” you ask? WELL, During the single player campaign an earthquake hits Tehran, separating you from your squad and really making a mess of the whole place. If you saw the Battlefield 3 trailer from a million years ago, you can see a nice large building falling over.

Well, “Aftermath” wants to expand on that disaster. Maps will bring players into places that have recently been destroyed, making gamers look at approaching challenges differently. I am assuming the new game mode is one where players duke it out while there are active tremors going on in the battlefield.

The release schedule is:

PlayStation 3 Premium members: November 27
Xbox 360 and PC Premium members: December 4
PlayStation 3 players: December 11
Xbox 360 and PC players: December 18

We’ve seen clips and pics from Far Cry 3. We’ve seen the crazy “Definition Of Insanity” trailer from E3. Now, we get a peak at the giant over world.

Lead Designer Jamie Keen and Level Designer Mark Thompson lead us through fourteen minutes of gameplay that shows you how the overworld reacts. Let me just tell you this, it looks VASTLY improved from Far Cry 2.

December 4th is a Far Cry 3 day.

That’s right baby! The chocolate-peanutbutter combination of Limbo and Shadow Complex, Deadlight, is coming to the PC at the end of October! We can only speculate that it will be released on STEAM, but I would be surprised if it wasn’t.

Not much else to say so why don’t you check out their official website and watch the fabulous trailer below!

The Walking Dead Episode 4: Around Every Corner is set to hit sometime this month. Geekscape cannot wait, as it has already been far too long since an episode was released (Like August!).

Telltale released the trailer for the upcoming fourth chapter today. Watch it, want it, and let us know your thoughts on the game so far below!

Again, the episode does not have a release date as of yet, but is scheduled to come out sometime this month.

THAT’S RIGHT! The crazy cool game that came flying out of left field gets a nice bloody trailer, AND A RELEASE DATE! Take a peak below.

If you want more info on this fun as hell looking game, check out their official website HERE , which is where you can preorder the game which comes out October 16th!

Guild Wars 2 seems to be taking the world by storm. The much anticipated title launched just a few short weeks ago to rave reviews and much fanfare.

The title had its share of issues at launch, largely stemming from insane popularity that even ArenaNet couldn’t have anticipated. For a short time after launch, digital copies of the game were pulled to lessen the server load for current players.

The issues seem to be fixed, the game is a great time, and ArenaNet had a very cool (and unexpected) announcement today for Mac users.

The Guild Wars 2 client is now available for OS X (In beta form for now)! This opens the game up to millions of new users who haven’t ever been able to enter the world of Tyria. It also means that us BootCamp users will have one less reason to restart!

I’m currently downloading the beta, so I have no indication yet of how it runs, but I’ve heard plenty of good things!

Kudos to ArenaNet for thinking of us!

From the press release:

Today we’re happy to announce another major milestone in the development of Guild Wars 2: going forward, ArenaNet will also be supporting the game on Apple’s Mac OS X. The Mac Beta client is available immediately for all Guild Wars 2 players. It shares the same features and connects to the same live game servers as the PC client. Anyone who purchases Guild Wars 2 can now play it on both PC and Mac.

Bringing Guild Wars 2 to the Mac is huge for us, because it introduces the game to an entire group of players who are often ignored by game developers. The ability to play together with your friends is one of the underlying principles of Guild Wars 2, and providing a Mac client means that friends and guildmates can play together regardless of what operating system they favor.

On top of it all, ArenaNet staffers are big fans of Macs. We offer them as part of our employee laptop subsidy program, and our president Mike O’Brien is rarely seen without his Mac laptop. We’re as excited as anyone to play Guild Wars 2 on OS X.

I’m excited! Anyone else currently playing? What are your thoughts on the game?

Tomorrow marks the day where gamers in North America can return to Pandora. Gearbox Software have just released this little launch trailer to get our excitement up! Take a look with me!

Borderlands 2 (or as a friend of mine once called it, Binderlords) launches tomorrow, the 18th on PC, Xbox 360 and PS3!