Briefly: Wow.

Just when I was beginning to think that we’d never see another installation of The Wolf Among Us, Telltale Games has revealed that they have a ton of new content coming down the pipeline.

First up, they’ve revealed a new five part continuation of last year’s revered Batman series, entitled Batman: The Enemy Within, which will see its first episode launch everywhere on August 8th (with a disc version dropping in October).

In this latest chapter, both Bruce Wayne and Batman will be forced into precarious new roles. The Riddler has returned to terrorize Gotham City, but his gruesome puzzles merely foreshadow an even greater crisis. With the arrival of a ruthless federal agent and the return of a still nascent Joker, Batman must navigate uneasy alliances while Bruce Wayne undertakes a perilous series of deceptions. Which of Batman’s new allies will you choose to trust? And how deep into the darkness will you let Bruce descend?

Naturally, your choices from Batman‘s first season will carry over to the new game.

Next up, now that Walking Dead: The New Frontier has wrapped up (I’m behind, please don’t spoil it), the company has revealed that the game’s next iteration will (scarily) have the working title The Walking Dead: The Telltale Series – The Final Season.

The new season is set to premiere sometime in 2018. I imagine that this isn’t the last Telltale iteration of The Walking Dead that we’ll ever see, but it sure does sound like this will be the end of Clementine’s tale. Telltale confirmed that this fourth and final season would focus on Clementine in the lead role, allowing players to fully step back into the shoes of the fan favorite character.

“It’s going to be an amazing experience. Thank you all so much, from the bottom of my heart,” said Melissa Hutchison, the award-winning actress who has been the voice of ‘Clementine’ since 2012. “It’s been a lot of blood, sweat, and tears, and so much love has been behind this whole experience. Good luck, I’ll be right there with you.”

I’m going to cry during every freaking episode, aren’t I? The first season of Telltale’s The Walking Dead remains one of my favourite games of all time.

The most surprising announcement of Telltale’s pre-SDCC reveal is the fact that a second season of The Wolf Among Us is now in development, and should see its debut in 2018.

Details on the title are all but non-existent at this point, but Telltale notes that “With overwhelming popular demand from fans since the series concluded in 2014, Telltale surprised their fans today in an announcement video from the cast and crew confirming that the project is coming in the year ahead. Though this new season has not yet been officially titled, it will debut in the second half of 2018 across all major gaming consoles and mobile gaming devices. This new season will begin a fresh story arc for its returning cast of characters, featuring the return of Adam Harrington as Bigby Wolf and Erin Yvette as Snow White.”

I loved the first season of the game (I can’t believe it finished three years ago), and with the way that the first game ended, I’m so, so happy that we’re set to see a continuation.

Telltale also debuted a ‘Nintendo Direct’ style Summer Update video to reveal all of the new projects. Take a look at the video below!

Briefly: It feels like it’s been forever since this thing was announced, and we’re finally just hours away from the first episode of Telltale’s sure-to-be-hilarious Guardians of the Galaxy adventure series.

Marvel’s Guardians of the Galaxy: The Telltale Series is a brand new story of the universe’s unlikeliest Super Heroes: Star-Lord, Gamora, Drax, Rocket, and Groot. In the wake of an epic battle, the Guardians discover an artifact of unspeakable power. Each of them has a reason to desire this relic, as does a ruthless enemy who is the last of her kind, and who will stop at nothing to tear it from their hands.

From Earth to the Milano to Knowhere and beyond, and set to the beat of awesome music, you wear the rocket-powered boots of Star-Lord in an original Guardians adventure, where your decisions and actions drive the story you experience.

The game looks to retain the same addictive humour as the film did, and should surely drive a ton of excitement for next month’s Vol. 2.

The first episode launches tomorrow on PS3, PS4, Xbox 360, Xbox One, Windows/MacOS, iOS, and Android! For now, watch the game’s launch trailer below, and let us know if you’re excited!

Briefly: We’re finally just a week away from a the start of a new season of Telltale’s The Walking Dead, and after the company revealed last week that the season would launch with a two episode premiere, the official launch trailer has just been released.

It’s bound to be a heart-wrenching, tear-jerking few hours, and I can’t freaking wait to get my hands on it. Regulars around these parts may remember that the game’s first season is one of my favourite titles of all time, and it’s been way, way too long since I’ve been able to catch up with Clementine.

For now, we’ll have to watch the game’s gorgeous launch trailer below, and speculate as to what may happen when we meet Javier on December 20th.

Briefly: I can’t even…

At last night’s fantastic The Game Awards, we witnessed many emotional moments, were surprised by many of the award recipients, and saw some World Premiere trailers for a multitude of incredible looking titles (like Prey, oh man Prey).

The biggest surprise of all? For me, it wasn’t Uncharted 4 not taking home GOTY (I could hear Shane cheering all the way from Canada), That Dragon, Cancer taking home the Games For Change award, or the incredible gameplay reveal for Mass Effect: Andromedait’s the fact that Telltale is breaking their tried and true mould by releasing two episodes of The Walking Dead: A New Frontier, on December 20th.

The fantastic (heart-wrenching) trailer introduced us to our new hero, Javier, and just how he and Clementine came to meet. Telltale simply noted that this tale’s opening was simply too large for one episode, so when A New Frontier premieres on December 20th, we’ll have twice as much content to play.

Telltale’s The Walking Dead is among my favourite game series’ of all time, so you better believe I’ll be jumping right into this one.

For now, you’ll have watch (and re-watch) the first look below, but I’d love to hear what your favourite moment in the series has been thus far.

Briefly: We were sort of expecting to see the premiere episode of the third season of Telltale’s The Walking Dead sometime in November, but the publisher has just revealed some new detail about the upcoming episode, some slick new key art, and that it’ll actually debut on December 20th.

The third season is officially titled The Walking Dead: The New Frontier, and as we already knew, Clem is quite a bit older than she was the last time that we saw her. In the game, “When family is all you have left… how far will you go to protect it? Four years after society was ripped apart by undead hands, pockets of civilization emerge from the chaos. But at what cost? Can the living be trusted on this new frontier? As Javier, a young man determined to find the family taken from him, you meet a young girl who has experienced her own unimaginable loss. Her name is Clementine, and your fates are bound together in a story where every choice you make could be your last”

I’m absolutely terrified of what we’ll have to go through…

In any case, the first episode will hit PS3, PS4, Xbox 360, Xbox One, PC, MacOS, iOS, and Android on December 20th worldwide, while a ‘Season Pass Disc’ including the game up to the third episode (and downloads of the next two) will hit PS4 and Xbox One in February.

An extended first look at the debut episode will premiere at next week’s The Game Awards, so you better bet we’ll be watching. For now, take a look at the key art below, and let us know if you’re excited.

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Briefly: The explosive first episode of Batman: The Telltale Series finally (finally) released to gamers early last month, and Telltale has now revealed just when we’ll be able to don the cowl once again.

The upcoming second episode will be titled ‘Children of Arkham’, and will drop digitally, worldwide on September 20th. Just two more weeks to go!

Rendered to look like a living, breathing comic book, Telltale’s vision of Batman features an award-winning cast of talent, including Troy Baker in the role of Bruce Wayne, Travis Willingham as Harvey Dent, Erin Yvette as Vicki Vale, Enn Reitel as Alfred Pennyworth, Murphy Guyer as Lieutenant James Gordon,Richard McGonagle as Carmine Falcone, Jason Spisak as Oswald Cobblepot,and Laura Bailey as Selina Kyle. Additional cast and characters will be revealed as the season progresses.

The company hasn’t debuted a trailer or synopsis for the next episode just yet, but I imagine we could see it at any point now.

Take a look at the key art for the episode below, and be sure to let us know what you thought about episode one!

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Briefly: Back in February, a gem of an independent title called Firewatch hit PS4 and PC.

The game boasted some of the most gorgeous graphics I’d ever seen, an intense, mysterious narrative that I could not stop thinking about, and as you can probably guess from the previous few sentences of this article, I absolutely fell in love with it.

You can read my full review of the game here, and if you haven’t played the game just yet, I’d seriously implore you to do so. I’m happy to say today however, that millions of gamers who have never had an opportunity to experience Firewatch soon will, as Campo Santo has revealed that the game will make the jump to Xbox One later this month.

It won’t just be a straight port either! The Xbox One version of the game will come equipped with two new modes (which will, naturally make it to the PS4 and PC versions of the game as well): Firewatch Audio Tour, which is still mysterious, but is being described as one part scavenger hunt, one part museum tour, and one part game dev workshop, mixed with a dash of inside Campo Santo goofs. The game will also come complete with a free-roam mode, where you’ll be able to live in the Shoshone with a full day/night cycle and explore with a few hidden secrets.

I’m about due for a replay of Firewatch, and you better believe that I’m excited to check out these new modes. Firewatch hits Xbox One on September 21st.

Have you played the game yet? What did you think? Be sure to sound out in the comments below!

Briefly: We’ve been waiting for this one for what seems like forever (though it was actually just revealed in December of 2015), but following that fantastic first trailer from SDCC, the first chapter in the anticipated series is now available.

This first chapter is called Realm of Shadowsand the game is available for PS3, PS4, Xbox 360, Xbox One, Windows, OS X, iOS, and Android, so if you’re a Batman fan at all, even if you’re not a gamer, you have no reason to miss out on this one.

“Creating an entirely original story surrounding the man behind the mask and challenging players to take on the role of Bruce Wayne just as much as the mythic Batman has resulted in one of our most sophisticated Telltale series yet,” said Kevin Bruner, CEO, Co-Founder of Telltale Games. “Our game will explore all aspects of Bruce’s life, from his tense encounters in public with Gotham City’s most notorious criminals by day, to his thrilling chases across the rooftops at night, players will think twice about their choices and consequences in a city that’s always watching the actions of its most famous billionaire.”

“Telltale Games is renowned for its unique style of interactive storytelling, which is a great match for the incredibly iconic character of Batman,” said David Haddad, President, Warner Bros. Interactive Entertainment. “We are excited to further expand our partnership with Telltale to bring fans an entirely new way to experience the many layers of Bruce Wayne’s story.”

You’re looking at a cool $29.99 for the season pass, and you should hear our thoughts on the title soon on the Geekscape Games podcast. Take a look at the game’s trailer below, and be sure to let us know if you’ll be playing this one!

Briefly: We saw the gorgeous first screenshots for Batman – The Telltale Series back at E3 this June, and most of us here at Geekscape have been basically foaming at the mouth over the potential for this title ever since.

Today, on the eve of San Diego Comic-Con’s Preview Night, the company has released the first full trailer, and the only appropriate response is “Wow.”

It’s tough to guess at just what impossible choices are in store for us throughout the five episode series, but with the towering Gotham City on the line instead of, say, a group of survivors amidst the undead apocalypse, we can guarantee that none of your options will be easy ones.

Rendered to look like a living, breathing comic book, Telltale’s vision of Batman will feature an award-winning cast of talent, including Troy Baker in the role of Bruce Wayne, Travis Willingham as Harvey Dent, Erin Yvette as Vicki Vale, Enn Reitel as Alfred Pennyworth, Murphy Guyer as Lieutenant James Gordon, Richard McGonagle as Carmine Falcone, and Laura Bailey as Selina Kyle. Naturally, additional cast and characters will be revealed as the season progresses.

The first episode of the series, titled Realm of Shadows, is set to debut on August 2nd, and Telltale will be hosting an event at this week’s SDCC where they’ll be showing off gameplay for the very first time. Take a look at the game’s trailer below, and be sure to let us know what you think!

Briefly: Clementine’s sure growing up, isn’t she?

Telltale games has just revealed the first teaser trailer for the third season of its celebrated The Walking Dead video game, and while the teaser reveals very little, it would be hard not to get excited for this one.

Here’s what Telltale had to say about the trailer:

It’s just a brief glimpse, and we’re not yet ready to confirm a whole lot about exactly what it means… but there’s a lot of fodder in there for speculation.

 

So what CAN we say about this upcoming season? For a start, who’s that guy with Clementine? His name is Javier. Yes, Clem returns and will play a key role, but this is a new story as much as it is a continuation of Seasons One and Two. Players completely new to the Telltale series will be able to jump right in without feeling lost at all, and those familiar with previous seasons will perhaps find some even deeper meaning, as we’ll be working to ensure save file decisions will carry over from the last two games if you’ve played them in the past.

 

When it comes to Clementine, players’ relationships with her have very much evolved over the course of Seasons One and Two. In Season One, it was all about playing a more paternal role and helping a little girl find her feet and the courage to survive in a world gone to hell. Season Two was about Clementine developing her skills and becoming more independent of the people around her. In this next season, she’s in her early teens, and has grown to be a person who is clearly capable of handling herself – someone very much on the same level as Javier, a fellow survivor who has been through hell, and has managed to remain alive as long as Clem.

 

Clem has also been through a lot since we left her at the end of Season Two… and depending on the paths players may have taken with her in the past, she may or may not be exactly the same person we knew back then. You’ll play as both Javier and Clementine through the course of the season, but exactly how that works is one of the exciting details we’re not quite yet ready to reveal.

 

We’re thrilled to be able to share this with you. Stay tuned for more info on this new season as we head towards the premiere this fall!

The first season of Telltale’s The Walking Dead title remains one of my favourite games of all time, and I really cannot wait to get another taste. Take a look at the teaser below, and be sure to let us know what you think!

Briefly: Finally.

At last year’s fantastic The Game Awards. Telltale Games surprised gamers everywhere by announcing a Batman game. At the time, a mysterious trailer was revealed, and that’s basically it. The trailer showed no actual footage, and the game didn’t even have a title at that point.

As you could probably guess, the game is called Batman: The Telltale Series, and ahead of its official reveal at E3 later this week, Telltale has revealed the first screenshots from the title, as well as the game’s principal cast.

Telltale notes that “Telltale’s vision of Batman will feature an award-winning cast of talent, including Troy Baker in the role of Bruce Wayne, Travis Willingham as Harvey Dent, Erin Yvette as Vicki Vale, Enn Reitel as Alfred Pennyworth, Murphy Guyer as Lieutenant James Gordon, Richard McGonagle as Carmine Falcone, and Laura Bailey as Selina Kyle. Additional cast and characters will be revealed as the season progresses.”

The look of the game is described as “a living, breathing comic book,” and it’s pretty easy to see that Batman is likely Telltale’s best looking game thus far:

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The game will debut on home consoles, PC/Mac, and mobile devices, and E3 attendees will get a first look at the game this week.

“We’ve been hard at work at Telltale creating an all-new iteration of the iconic Batman story that puts players in the suit of billionaire Bruce Wayne, just as much as it will put them behind the mask, deciding how to carefully navigate a complex drama, rich with action, crime, corruption, and villainy lurking around every corner of Gotham City,” said Kevin Bruner, Co-Founder and CEO of Telltale Games. “The complex life and fractured psyche of Bruce Wayne has lent itself to becoming a bold evolution of the signature ‘Telltale’ role-playing experience, and we couldn’t be more excited as we prepare to debut the series to players across the world this summer.”

Are you excited for this one? Be sure to let us know in the comments below!

Briefly: If you’re a regular around these parts, you’ll know that we’re huge fans of Telltale’s The Walking Dead video game series.

Last month, the first episode of The Walking Dead: Michonne was released, and as much as I’ve loved what I’ve played of the title so far, I really, really just want to see what happens to Clementine, and I’m sure that I’m not alone in that sentiment.

Mashable today reported that Telltale should officially reveal the third season of the game right around SDCC, and that the first episode will be released before the year’s end.

Telltale CEO Kevin Bruner spoke of the upcoming season, noting that “From a role-playing, interactive storytelling point of view, it is not from the bag of tricks that we’ve ever shown anybody before. The way that we’re dealing with and validating and retaining all those different playthroughs is really cool and unexpected and, I think, pretty innovative from the storytelling point of view.”

Yep, we cannot freaking wait.

Are you looking forward to the third season of The Walking Dead? What did you think of the first episode of Michonne? Be sure to sound out in the comments below!

Graphics and animations have both vastly improved from the game's first season.

Briefly: Telltale shocked the world back in December by showing off a mysterious trailer for a yet untitled ‘Batman’ game.

Since then we’ve been waiting, wishing, and anticipating any word from Telltale on the title, because it’s a freaking Telltale Batman game.

Here’s the full announcement, straight from Telltale Games:

Each year, Telltale has been excited to join artists, musicians, filmmakers, technologists, and storytellers from around the world in Austin, TX for the annual South by Southwest festival. Featuring keynote conversations with guests ranging from the co-founders of YouTube, to the President of the United States , this unique convergence of art and technology has grown each and every year for 30 years. This year, video games are a bigger part of the show than ever before at the SXSW Gaming Expo, which is FREE and open to the public!

 

On March 18th, Telltale is heading out to Austin for the show where we’ll be discussing the very first details of our upcoming series based on BATMAN for the first time! Be one of the first in the know on our next episodic series as Kinda Funny’s Greg Miller interviews our team to dive deeper into the complex life and mind of Bruce Wayne, the duality of his own identity, and the struggle of responsibility in saving a city overcome with corruption and villainy.

 

We’re excited to talk some more about the series and how development at Telltale can often work quite unlike most other game developers out there. In case you missed it, just this week Telltale CEO Kevin Bruner spoke with Kotaku discussing the future of the studio, hinting just a bit about what’s in store for our new series, simply saying, “It’s not like any other Batman game out there.”

 

Not going to be in Austin for the show? We’ve got you covered. The whole panel will be streamed LIVE right from the heart of Texas. Catch it here on Twitch: twitch.tv/sxswgaming

 

Remember, admission to the SXSW Gaming Expo portion of the festival is FREE and does not require a badge. So whether it’s in person or online, do join us for what promises to be an exciting first insight into the series!

For those lucky enough to be headed to SXSW, the Batman: Telltale Unmasked With Greg Miller will run on March 18th from 4:30-5:15PM in Ballroom C.

I’ll be streaming online, and urinating with excitement. What do you hope to see?

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Briefly: This is one piece of news that I’m absolutely ecstatic to learn about.

If you’re a regular around these parts (or listen to the Geekscape Games podcast), you’ll already know full well just how much we loved Campo Santo’s Firewatch, which hit Windows, OS X, Linux, and PS4 just a couple of weeks ago.

In my review, the main issue that I had with the title (aside from wishing that it were just a bit longer) were the constant performance problems that I experienced during my time with the PS4 version of the game. Frequent frame-rate drops, and even one full console lock-up had me noting that “I’m not talking about a lost frame here and a blip there, either; it seemed more like the title was struggling to run on this hardware at all.”

I also ushered hope that these issues could be resolved with a post-launch patch to the title, and that’s exactly what Campo Santo has done, as they announced yesterday on their official blog. The patch is live on PSN right now, and here’s what it features:

-Draw distance and shadow render distance have been improved, which should remove significant texture popping.

-Streaming loading and unloading has been significantly adjusted with extra safeties so you should no longer see loading happen right in front of you.

-We got Unity to fix a very rare hang that could occur when loading and unloading scenes.

-Many instances of unstable framerate have been improved.

-Auto-saves are now far less frequent, as they were causing the worst framerate hitches we have been seeing.

-Several places where people were escaping the world or getting stuck in collision have been refined. Also, if you are stuck in an endlessly falling state, the game will attempt to put you back, either through loading the last save or respawning Henry aboveground.

-Various cases where you were able to interrupt or break your current quest have been safeguarded.

These all sound like major improvements to the title, and I’m very excited that new players will be able to jump in and experience this great title in a much smoother fashion.

Campo Santo also notes that they’re not done supporting Firewatch yet, either, noting that they’re “currently working with Unity on further improving the game by upgrading to an upcoming version of their engine. We’re also planning to add subtitles for other languages to the PS4 version.”

You can read our review of the game here, and once you’ve played it, be sure to listed to Geekscape Games’ spoiler-filled discussion of Firewatch right here. Already play the game? Be sure to let us know what you thought of the title!

I could not have jumped into Firewatch with higher expectations.

The just-released mystery/drama/adventure game is the very first release from Campo Santo, a new studio founded by Jake Rodkin and Sean Vanaman, both longtime Telltale Games staffers and co-project leads on Telltale’s most celebrated release thus far, and one of my favourite games of all time, The Walking Dead (the studio was also founded by Mark of the Ninja lead designer Nels Anderson and artist Olly Moss).

The studio officially debuted the game back at PAX in 2014, and it would have been impossible not to instantly fall in love with the presentation of the sometimes humorous, sometimes stressful dialogue, the heavy mystery, and obviously the incredible Olly Moss-designed, cel-shaded visual style.

Coming from former Telltale Games writers and leads, I was certainly expecting a gripping, unforgettable tale, but I don’t know that I could have fully prepared myself for the heavy emotion I’d endure on my short trip back to 1989’s Wyoming.

In fact, tears were welling in my eyes within the first few moments of Firewatch, and I can’t think of a single other video game in my 25 years that’s had such an affect on me so quickly.

You’re Henry (voiced by Rich Sommer AKA Mad Men‘s Harry Crane), an emotionally-drained individual who chooses to spend the Summer as a fire lookout in Wyoming’s Shoshone National Forest in order to escape/ignore/avoid the crumbling of your life back home. You’ll spend the duration of Firewatch isolated, confined to your watchtower and its surrounding area on a particularly hot Summer, essentially waiting for an inevitable forest fire to begin so that it can be reported and reacted to as soon as possible. Your only contact is Delilah (voiced by Cissy Jones, or The Walking Dead‘s Katjaa), a disembodied, attractive voice who pipes in exclusively through radio transmissions, quickly becomes your friend and confidant, and who you eventually begin spilling your emotional guts to.

At this point, that description almost sounds like the opening of a quirky, indie romantic comedy, but naturally it’s not too long before things get weird (and I’m not necessarily talking about your Bioshock Atlas-esque relationship with Delilah, though that can easily go off the rails as well); you’ll soon be questioning everything from life itself, the type of person you are (as Henry and as yourself), what exactly is happening in this serene, yet spooky forest, and much, much more. The plot is gripping from its opening moment, and really, all that you want at its conclusion is more.

Visually, Firewatch is absolutely spectacular. The game’s development actually began with a single painting from celebrated, insanely talented artist Olly Moss, and there’s nary a frame throughout that doesn’t look as though it could be a painting as well. Every moment, tense or otherwise is simply stunning to take in; this may be the first game I’ve ever played where I would actually traverse to each and every cliff that I could or corner of the map that was available to me, just to experience more of the tranquil ambiance. It’s also breathtaking to see just how that beauty changes over the course of the Summer (or even the course of a day). You enter the forest with blue skies above and green grass and shrubbery below, and as days and weeks and months go by, clarity disappears, the skies morph into a haunting, endless orange, and unflustered creeks and lakes become white with ash. As a British Columbia resident, this slow transformation seriously had me reminiscing about this past Summer, when gargantuan forest fires throughout the province turned our skies a deep orange and had me wiping thick ash from my car before driving to work. It was a sight I’d never seen before, and the team at Campo Santo (including former Double Fine environmental artist Jane Ng) took a weird, uncomfortable phenomenon and made it far more beautiful than I ever could have imagined.

The parallels between the tumultuous transformation of the forest and the progression of the plot itself is one that will resonate with me for some time, and didn’t actually dawn on me for hours after I’d finished the campaign. As the occurrences around you and your actions and reactions themselves become contentious, your eventual resolution as well as the physical path in front of you becomes less and less clear.

Aside from the breathtaking visuals, the world of Firewatch is simply a joy to explore. Objects are detailed to the point where you can read the synopsis on the back of a book. Locked supply caches around the map help to broaden this domain by introducing lookouts from year’s past through notes written back and forth to each-other. This exposition helps you feel slightly less isolated and as though this universe existed far before you ever came into it. After awhile, you’ll actually find yourself seeking out caches, caring about these sub-characters that you never see nor hear, and you truly wonder what came of them, their relationships, and their time in the forest.

Delilah will do a great job filling you in as you find notes, caches, and new areas of the map, and really, as beautiful as Firewatch‘s Wyoming wilderness is, it’s the budding relationship between the two of you that is the highlight of the game. Conversation starts out rather stunted; you’re uncomfortable, you don’t know what you’re doing (and possibly even regret taking this job), and you have no idea who this woman is. Time progresses, and whether it’s true interest, isolation, or simply human need, the two of you open up to each other. These moments are when Firewatch truly shines, as what you choose to say (yep, just like in Telltale games, you’ll have full control over Henry’s dialogue) will make Delilah laugh, or flirt, or expand her thoughts and feelings, tell you a story, or make her so angry that she turns the radio off. Every line of the game is memorable, and countless times throughout the title’s duration I found myself laughing out loud or swearing under my breath.

As you can probably guess, I was a sucker for the game’s dialogue. As such, one element of the dialogue system that’s notable and that I truly appreciated is that during all conversations, once I’d selected a response, the game would actually wait for Delilah to finish speaking before allowing Henry say a word. Too many games seem to perform in the opposite manner, and have your character speak the instant that you choose a dialogue option. It’s actually one of the things that I noticed while thinking back on last month’s Oxenfree (funnily enough, also a conversation-based adventure title crafted by a studio of former Telltale Games’ developers), and in comparison I truly enjoyed being able to witness each and every complete thought in Firewatch, while the constant interruptions in Oxenfree often left me wondering what was left to be heard. That said, you could look at these differences from the perspective of adults speaking vs. teenagers speaking, or the fact that in Firewatch you converse using radios, and that only one of you would be able to speak at a time anyways (because that’s simply how radios work).

The game sounds almost as good as it looks, and I’d definitely advise you to play Firewatch using a headset if at all possible. Sure, things sounded just fine through my soundbar, but it wasn’t until I donned my surround headset that I truly entered this calm, peaceful (well, and sometimes spooky) soundscape. Close your eyes with one of these headsets on, and it legitimately sounds like you’re in the middle of the forest, or by a lake, or by a fire, or by… well, you get the idea. The sound team at Campo Santo did a stellar job with the ambient audio in the game, and paired with Cissy Jones’ and Rich Sommer’s phenomenal voicework, the overall presentation of Firewatch is simply marvelous.

That is, aside from the performance issues. Unforunately, with all of the game’s fantastic elements put aside, Campo Santo borrowed some of the technical problems that have plagued Telltale Games titles for as long as I can remember. I played through the Playstation 4 version of the game, and as such can’t speak technically for the desktop edition, but I was met with constant stuttering throughout my time with Firewatch, to the point where in one instance the console even locked up and needed to be restarted. I’m not talking about a lost frame here and a blip there, either; it seemed more like the title was struggling to run on this hardware at all. Sure, it’s one of (if not the) most breathtaking games on the PS4, but it’s also possibly the most inconsistent title performance-wise that I’ve played on the console thus far.

I’m a fan of short games (I’ve expressed it numerous times on the Geekscape Games podcast) as I don’t typically have a ton of gaming time each week month. That said, Firewatch felt simply too short, even for my liking. Yes, I was enamored with this world, and I was absolutely invested in these characters (and could have spent hours upon hours longer learning more about them, where they came from, and where they’re going), but I was actually pretty shocked to find myself at the game’s conclusion so quickly. As every day of a fire lookout’s life can’t be all that interesting (and, well, is probably pretty boring the majority of the time), you’ll actually jump ahead in time on numerous occurences through the duration of Firewatch. While I appreciated this in game (and obviously visually based on my thoughts above), once things concluded I felt as though I would have actually enjoyed some of those boring, lazy fire lookout days. The added exposition of continued conversations with Delilah would have deepened my attachment to these two characters, and the added duration, whether or not it held major importance in the overarching story, would have certainly been valued at the game’s conclusion. Yes, I loved almost everything that Firewatch presented me, but once it was all over it was hard not to wish that it didn’t present me with more.

Now, I’m writing this before the game’s release, and as such haven’t read a single other opinion, review, or analysis on the title. That said, I believe that, as with many adventure, mystery, and narrative games before it, the ending of Firewatch is going to be divisive as hell. It’s really impossible to dig into without giving away major spoilers (which I’m not willing to do here), but at the time that I reached the game’s conclusion, I wasn’t a big fan of how things turned out. It wasn’t until hours later, until I found time to think about everything that Henry, Delilah and I had gone through, and time to determine what facets of Firewatch resonated with me most that the ending began to grow on me. Now, days later I think that I actually prefer everything that transpired to whatever expectations I had in my head.

In any case, I’m looking forward to reading other’s thoughts on the title, as even though the game is rather short, there is plenty to talk about.

Firewatch is freaking beautiful. Its world feels deep and expansive and whole, and its characters are two of the most memorable video game beings that I’ve had the pleasure of experiencing in recent memory. The game marks a phenomenal first outing for Campo Santo, and its stunning visual style is completely unforgettable. It’s not perfect; the game feels short and I wish Firewatch was launching on the PS4 without the frequent performance issues mentioned above, but I’m beyond ecstatic that I was able to spend any amount of time in this original world.

Sadly, we’ll probably never see a continuation of this tale, as Campo Santo’s Sean Vanaman notes that “this story is done.” Irregardless, this is a team to watch out for, and I can’t wait to be enveloped in whatever they come up with next.

Firewatch scores a too-hot-to-handle 4/5.

tl;dr

+Absolutely breathtaking visuals (and stellar audio to boot)
+Some of the most memorable video game dialogue in recent memory
+Impossible not to fall in love with its characters
+Conversation system lets you listen to every word
+Just look at it

-Too short
-Constant performance issues on Playstation 4

Firewatch is available for PS4, Windows, OS X, and Linux.

Briefly: I certainly didn’t see this coming.

During last night’s presentation of The Game Awards, Telltale Games not only gave us more information about the upcoming The Walking Dead: Michonne miniseries, but also revealed a Batman title for 2016. Probably late 2016, as the game doesn’t even have an official title at this point (purely speculation).

The mysterious trailer certainly had me guessing until the end, and while no information about the title has been revealed thus far, Telltale notes that “This iteration of Batman will give fans a first-hand opportunity to dive deeper into the complex life and mind of Bruce Wayne.”

I’m so freaking excited, and our very own Juan Carlos knew that I would be:

Take a look at the trailer below, and let us know just how excited you are for this one! Telltale’s Batman is set to debut in 2016!

Briefly: Just a few days after Telltale’s Game of Thrones concluded its celebrated first season, the company has officially revealed that, you guessed it, the game will be getting another season.

The news comes from a THR interview with Telltale CEO and Co-Founder Kevin Brunner, who noted that “When we initially announced the series in 2013, we let everyone know this would be a multi-title, multiyear partnership with HBO. After this week’s finale, I’m pleased to officially confirm that there will be a second season of Telltale’s Game of Thrones series and that it’s currently in development.”

Brunner continues, explaining that the development cycle of Telltale’s titles is actually quite similar to television production:

While we cannot divulge any of the specific details, we can say that Telltale’s approach to game development is much more like television than most other game developers. Across all of our series — The Walking DeadMinecraft: Story Mode and more — the development process at Telltale spends a significant amount of time upfront in the writer’s rooms not just with writers, but designers, directors and creative input from all across the studio. It’s not unusual for our games to exist longer on whiteboards and sticky notes and in scripts than they do in traditional game production. It’s incredibly similar to how TV often spends so much time in preproduction and planning before moving into actually shooting. It’s from then on that we take the live development aspect into play, observing the audience and their feedback as we adjust and build upon the experience along the way.

The interview contains several spoilers for the just-concluded first season of the title, so if you still haven’t completed Game of Thrones’ first season, I’d probably avoid it.

Otherwise, you can head here to read the rest of the interesting conversation.

What did you think of the game’s finale? Are you looking forward to the second season? Sound out below!

Briefly: This is fantastic.

Telltale Games is quite possibly my favourite video game developers (it’s a toss-up between them and Nintendo).

The company uses such amazing properties to tell intense, resonating stories that are virtually unparalleled in the video game world. As hyped up as I can get about certain video game releases, absolutely nothing excites me more than a trip through the latest episode of a Telltale Games series.

I’ve always wondered just what goes into crafting some of their amazing titles, and apparently, so did Complex, as they’ve just released a 30-minute Telltale-focused documentary entitled Telltale Games: Story Mode.

Telltale is “not entirely sure how they did it, but they managed to condense over 10 years worth of history and over 100 episodes into a brisk 30 minute documentary that examines what it’s been like to work on these episodic games under one roof from San Rafael, California since 2004.”

It’s really an intriguing watch, so put down whatever you’re doing (yep, even Fallout 4, those settlements can wait), take a look at the documentary below, and let us know what you think!

Briefly: It’s been quite some time since we’ve been blessed with a new episode of Telltale’s Game of Thrones, but as Telltale revealed following the launch of the second episode of Minecraft: Story Mode (read our review here), the first season of its intense Game Of Thrones adaptation is now just one day away from its conclusion. To mark the occasion, the developer has just release a sweet, sweet new trailer for the adventure.

The final episode, ‘The Ice Dragon’ will release on consoles, mobile, and PC worldwide tomorrow, November 17th. This universal release marks a first for a Telltale title, so hopefully that’s a trend that continues. I’d love to play these games on my mobile devices, but gravitate towards consoles instead because of their earlier release dates.

Earlier this month, Kevin Bruner, CEO and Co-Founder of Telltale Games said that “The epic conclusion to the season is the most ambitious and diversely presented episode we’ve ever produced. The fate of House Forrester has been in the hands of players all season long, and the finale will be tailored to provide a uniquely harrowing conclusion for each and every player based on the decisions they’ve made in the game thus far.”

If you haven’t played the series yet, Telltale’s Game of Thrones is particularly interesting as it’s “played from five different points of view. Each is either a direct Forrester family member, or a person in service to the House. Scattered across Westeros and Essos, each will play their part in seeking to save House Forrester from destruction.”

In case you’re unsure of the series, or have just missed out thus far, the first episode of the season, ‘Iron From Ice’ is also free on PS3, PS4, Xbox One, Xbox 360, iOS, and Android devices.

Take a look at the finale’s trailer below, and be sure to let us know which part of Game of Thrones you’ve enjoyed the most so far!

Briefly: It’s been quite some time since we’ve been blessed with a new episode of Telltale’s Game of Thrones, but today, just one day after the epic conclusion to its acclaimed Tales From The Borderlands, and a week after launching the first episode of Minecraft: Story Mode (read our review here), the company has revealed that the celebrated first season of its intense Game Of Thrones adaptation is set to conclude in just a few weeks.

The final episode, ‘The Ice Dragon’ will release on consoles, mobile, and PC, worldwide, on November 17th. This universal release marks a first for a Telltale title, so hopefully that’s a trend that continues. I’d love to play these games on my mobile devices

“The epic conclusion to the season is the most ambitious and diversely presented episode we’ve ever produced,” said Kevin Bruner, CEO and Co-Founder of Telltale Games. “The fate of House Forrester has been in the hands of players all season long, and the finale will be tailored to provide a uniquely harrowing conclusion for each and every player based on the decisions they’ve made in the game thus far.”

If you haven’t played the series yet, Telltale’s Game of Thrones is particularly interesting as it’s “played from five different points of view. Each is either a direct Forrester family member, or a person in service to the House. Scattered across Westeros and Essos, each will play their part in seeking to save House Forrester from destruction.”

In case you’re unsure of the series, or have just missed out thus far, the first episode of the season, ‘Iron From Ice’ has also gone free on PS3, PS4, Xbox One, Xbox 360, iOS, and Android devices.

You can take a look at a newly-released video, highlighting all of the amazing voice talent in the game below! Let us know what you think, and what you hope to see in the finale!

Way back at the end of 2014 Telltale and Mojang announced a brand new partnership. Telltale would be putting their own creative spin on the Minecraft universe. Today we finally have a look at what we can expect with Minecraft: Story Mode.

Players will control protagonist Jesse throughout the season, as portrayed by actor Patton Oswalt. Jesse and his group of friends revere the legendary Order of the Stone; four adventurers who slayed an Ender Dragon. The Order are the very best at what they do: Warrior, Redstone Engineer, Griefer, and Architect. While at EnderCon, Jesse and his friends discover that something is wrong… something dreadful. Terror is unleashed, and they must set out on a journey to find The Order of the Stone if they are to save their world from oblivion.

 

The season will feature Patton Oswalt, Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West, and Paul Reubens. Additional casting details for the season are yet to be announced.

 

Though a bit on the cheesy side, I find the trailer to be endearing. Each of the characters obviously are embodying the different kinds of players you’d run into playing Minecraft online.

It will be very interesting to see what Telltale does with a property that is fairly thin with existing narrative.

Minecraft: Story Mode will be released sometime in 2015 on ALL platforms.

 

Briefly: If you’re playing Telltale’s adaptation of Game of Thrones (and if you’re a fan of the series or books, you definitely should be), you’ll be happy to know that the developer has just released a new for the game’s next episode, and that you’ll be able to play it VERY soon.

The episode is titled “Sons of Winter”, and it will debut on PC, Mac, PS3, and PS4 on May 26th, Xbox 360 and Xbox One on May 27th, and iOS and Android devices on May 28th.

The game “tells the story of House Forrester. Caught up in the events of The War of the Five Kings, they are placed in a precarious position where members of the household must do everything they can to prevent the house from meeting its doom.”

Take a look at the new trailer below, and let us know if you’re enjoying the game so far!

Briefly: If you’re playing Telltale’s adaptation of Game of Thrones (and if you’re a fan of the series or books, you definitely should be), you’ll be happy to know that the developer has just released a stellar launch trailer for the game’s next episode, and that you’ll be able to play it VERY soon.

The episode is titled “The Sword in the Darkness”, and it will debut on PC, Mac, PS3, and PS4 tomorrow (March 24th), Xbox 360 and Xbox One on March 25th, and iOS and Android devices on March 26th.

The game “tells the story of House Forrester. Caught up in the events of The War of the Five Kings, they are placed in a precarious position where members of the household must do everything they can to prevent the house from meeting its doom.”

Take a look at the new trailer below, and let us know if you’re enjoying the game so far!

Briefly: If you’re playing Telltale’s adaptation of Game of Thrones (and if you’re a fan of the series or books, you definitely should be), you’ll be happy to know that the developer has just released a stellar launch trailer for the game’s next episode.

The episode is titled ‘The Lost Lords’, and it will debut on PC, Mac, PS3, and PS4 on tomorrow (Feb 3rd), Xbox 360 and Xbox One of February 4th, and iOS and Android devices on February 5th.

The game “tells the story of House Forrester. Caught up in the events of The War of the Five Kings, they are placed in a precarious position where members of the household must do everything they can to prevent the house from meeting its doom.”

Take a look at the new trailer below, and let us know what you thought of the first episode!

House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath is occupied by Whitehill soldiers. The survival of the family depends upon those who are left. Placed at King’s Landing, the epicenter of intrigue, Mira Forrester must weigh her loyalty to Margaery Tyrell against the needs of her family, while choosing how to play the political games of Tyrion Lannister. One misstep could spell doom for Mira and her entire family. To the far north, Gared Tuttle finds that the wall and its crows hold little love for a squire from the Wolfswood, but finds kinship in the bastard son of Ned Stark. Gared must prove worthy of becoming a ranger in order to carry out the mission given him; one that is vital to the future of those he serves. To the east, Asher Forrester, the exiled son, is called back to Westeros to aid his family, but how can one man help when the Boltons rule the north with an iron fist? Meanwhile, an unexpected source of hope returns to the Forresters, but Ironrath is no place for the weak.

Briefly: If you’re playing Telltale’s adaptation of Game of Thrones (and if you’re a fan of the series or books, you definitely should be), you’ll be happy to know that the developer has just released a trailer and release date for the game’s next episode.

The episode is titled ‘The Lost Lords’, and it will debut on PC, Mac, PS3, and PS4 on February 3rd, Xbox 360 and Xbox One of February 4th, and iOS and Android devices on February 5th.

The game “tells the story of House Forrester. Caught up in the events of The War of the Five Kings, they are placed in a precarious position where members of the household must do everything they can to prevent the house from meeting its doom.”

Take a look at the new trailer below, and let us know what you thought of the first episode!

House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath is occupied by Whitehill soldiers. The survival of the family depends upon those who are left. Placed at King’s Landing, the epicenter of intrigue, Mira Forrester must weigh her loyalty to Margaery Tyrell against the needs of her family, while choosing how to play the political games of Tyrion Lannister. One misstep could spell doom for Mira and her entire family. To the far north, Gared Tuttle finds that the wall and its crows hold little love for a squire from the Wolfswood, but finds kinship in the bastard son of Ned Stark. Gared must prove worthy of becoming a ranger in order to carry out the mission given him; one that is vital to the future of those he serves. To the east, Asher Forrester, the exiled son, is called back to Westeros to aid his family, but how can one man help when the Boltons rule the north with an iron fist? Meanwhile, an unexpected source of hope returns to the Forresters, but Ironrath is no place for the weak.

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

Subscribe to us in iTunes!

Subscribe with another program!

Scroll to the bottom of the show notes to listen on this page!

This Week

Devil May Cry & Street Fighter Monster Hunter 4 costumes.

DmC: Devil May Cry PS4 & Xbox One edition.

Star Fox WiiU details.

Josh tells the story of an Amiibo scalper getting DENIED.

70p1eOC

Target puts Rosalina Amiibo up too early.

Ubisoft: A series of unfortunate events.

Hatred get’s pulled from Steam, then put back on. Gaben apologizes?

Toad Brigade Adventure Kit

Life is Strange.

Until Dawn.

RIP Lizard Squad.

Marvel VS Capcom: Origins getting pulled from PSN and Xbox Live.

Minecraft by Telltale.

This Week’s Listener Mission Objective

What are your gaming New Years resolutions?

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

Subscribe to us in iTunes!

Subscribe with another program!

We got trailers on trailers leading up to the December 2nd (TOMORROW!) release of episode one of Game of Thrones from Telltale. To commemorate this auspicious event, they’ve released a brand new trailer! And it’s all about episode 1! Check it out! (Did I use enough exclamation marks?)

The season premiere episode will be available Tuesday, December 2nd on PC and Mac from the Telltale Online Store, Steam, and other digital distribution services, and on the PlayStation®Network for PlayStation 4 in North America (SCEA). The episode will be available on Wednesday, December 3rd on the Xbox Games Store for Xbox One® and Xbox 360® video game and entertainment system from Microsoft, as well as the PlayStation®Network for PlayStation 4 European (SCEE) territories. The series will also be coming to compatible iOS devices via the App Store on Thursday, December 4th and to Android-based devices later this month. The premiere will also be coming to PlayStation®Network for PlayStation 3 in North America (SCEA) and European territories (SCEE) on December 9th. Follow Telltale Games on Twitter and Facebook for the latest details on release dates.

Join Derek, Josh, Juan and Shane as they discuss the last week in games!

Subscribe to us in iTunes!

Subscribe to our various feeds!

Scroll to the bottom of the show notes to listen on this page!

This Week

Telltale’s Game of Thrones get’s a release date.

Metal Gear: Online.

Evolve DLC Maps going to be released for FREE!

Amiibo prices.

/r/cummingonfigurines.

This War of Mine makes back entire dev coast in two days.

Nintendo applies for emulation patent.

Ubisoft apologizes for being terrible, offers free DLC and games.

Batman: Arkhan Knight.

Never Alone

Smash Bros.

Captain Toad Treasure Tracker.

Diablo 3 PS4.

Evil Within.

Pokemon Omega Ruby.

Shadow of Mordor.

This Week’s Listener Mission Objective & Contest!

This week we are giving away a copy of either Pokemon: Omega Ruby OR Pokemon: Alpha Sapphire! Directions on how to enter are in this episode! So give it a listen!

What is your favorite Pokemon, and why?

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

Subscribe to us in iTunes!

Subscribe to our various feeds!

Join Derek, Josh, Juan and Shane as they discuss the last week in games!

Subscribe to us in iTunes!

Subscribe to our various feeds!

Scroll to the bottom of the show notes to listen on this page!

This Week

Postal 1 HD Remake.

Far Cry 4 Alternate Ending.

“Too much water. 7.8/10”

Nintendo turns 125.

More Amiibo’s!

Nintendo allowing derivative works.

Telltale’s Game of Thrones teaser trailer & screenshots.

Photobomb.

Jetset Radio figure gets announced.

G4 TV is dead. Again.

Ubisoft blaming AMD for Assassin’s Creed: Unity PC issues.

Assassin’s Creed: Unity errata.

Super Smash Bros. for WiiU

Project M.

Hyrule Warriors.

Hatsune Miku Project Diva F 2nd.

Digimon Allstar Rumble.

Tales of Heart R.

This Week’s Listener Mission Objective

What gaming gift are you most thankful for?

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

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Briefly: It’s been nearly a year since Telltale Games revealed adventure titles based on both Borderlands and Game of Thrones, and while the company has kept details scarce on both games thus far, they’ve just blown the lid open… at least on Tales from the Borderlands.

The just-released two and a half minute trailer should do a damn good job of exciting Borderlands fans, and the developer has also revealed some casting and release info for the game, which is set to debut very soon.

As for casting, here’s what Telltale has revealed so far:

The season will feature Troy Baker as Rhys, Laura Bailey as Fiona, Chris Hardwick as Vaughn, Erin Yvette as Sasha, Patrick Warburton as Vasquez, and Dameon Clarke as Handsome Jack. Additional casting details from the season are yet to be announced.

In the game, you’ll “play as Rhys, a Hyperion ‘suit’ with dreams of being the next Handsome Jack, and Fiona, a Pandoran con artist looking to score her biggest ever swindle. Thrown together as unwilling partners in an adventure to recover cash they both think is theirs, their journey will take you on a wild ride where gangsters, bandit lords, and Vault Hunters are just some of the obstacles you’ll encounter, in this new take on the award-winning universe created by Gearbox Software.”

The season will run Telltale’s standard five-episodes (a standard which the Game of Thrones game is actually set to break) and will release on PS4, PS3, Xbox One, Xbox 360, PC/Mac, and later iOS and Android devices. A season pass will cost a cool (and more than fair) $19.99US ($24.99 on PC/Mac), and as always, will get you each and every episode as it releases.

I’ve only recently discovered (and fallen in love with) the Borderlands series, and as a huge fan of essentially everything that Telltale touches, I cannot wait to make some uncomfortable choices in this world. Take a look at the first trailer below, and we’ll be sure to share more info as soon as we have it.