Briefly: It feels like it’s been forever since this thing was announced, and we’re finally just hours away from the first episode of Telltale’s sure-to-be-hilarious Guardians of the Galaxy adventure series.

Marvel’s Guardians of the Galaxy: The Telltale Series is a brand new story of the universe’s unlikeliest Super Heroes: Star-Lord, Gamora, Drax, Rocket, and Groot. In the wake of an epic battle, the Guardians discover an artifact of unspeakable power. Each of them has a reason to desire this relic, as does a ruthless enemy who is the last of her kind, and who will stop at nothing to tear it from their hands.

From Earth to the Milano to Knowhere and beyond, and set to the beat of awesome music, you wear the rocket-powered boots of Star-Lord in an original Guardians adventure, where your decisions and actions drive the story you experience.

The game looks to retain the same addictive humour as the film did, and should surely drive a ton of excitement for next month’s Vol. 2.

The first episode launches tomorrow on PS3, PS4, Xbox 360, Xbox One, Windows/MacOS, iOS, and Android! For now, watch the game’s launch trailer below, and let us know if you’re excited!

Briefly: We’re finally just a week away from a the start of a new season of Telltale’s The Walking Dead, and after the company revealed last week that the season would launch with a two episode premiere, the official launch trailer has just been released.

It’s bound to be a heart-wrenching, tear-jerking few hours, and I can’t freaking wait to get my hands on it. Regulars around these parts may remember that the game’s first season is one of my favourite titles of all time, and it’s been way, way too long since I’ve been able to catch up with Clementine.

For now, we’ll have to watch the game’s gorgeous launch trailer below, and speculate as to what may happen when we meet Javier on December 20th.

Briefly: I can’t even…

At last night’s fantastic The Game Awards, we witnessed many emotional moments, were surprised by many of the award recipients, and saw some World Premiere trailers for a multitude of incredible looking titles (like Prey, oh man Prey).

The biggest surprise of all? For me, it wasn’t Uncharted 4 not taking home GOTY (I could hear Shane cheering all the way from Canada), That Dragon, Cancer taking home the Games For Change award, or the incredible gameplay reveal for Mass Effect: Andromedait’s the fact that Telltale is breaking their tried and true mould by releasing two episodes of The Walking Dead: A New Frontier, on December 20th.

The fantastic (heart-wrenching) trailer introduced us to our new hero, Javier, and just how he and Clementine came to meet. Telltale simply noted that this tale’s opening was simply too large for one episode, so when A New Frontier premieres on December 20th, we’ll have twice as much content to play.

Telltale’s The Walking Dead is among my favourite game series’ of all time, so you better believe I’ll be jumping right into this one.

For now, you’ll have watch (and re-watch) the first look below, but I’d love to hear what your favourite moment in the series has been thus far.

If this is anything like Batman, we are in for a treat! Here is the press release:

SAN RAFAEL, Calif., Dec. 1, 2016 – Award-winning developer and publisher of digital entertainment, Telltale Games, along with Marvel Entertainment, today announced an interactive episodic game series based on Marvel’s iconic sci-fi franchise Guardians of the Galaxy. The first of five episodes in Marvel’s Guardians of the Galaxy: The Telltale Series will premiere digitally in 2017 on consoles, PC, and mobile devices.

“The energizing blend of humor, emotion, teamwork, and full-on sci-fi action-adventure of the Guardians provides an enormously satisfying space to explore through Telltale’s unique style of interactive storytelling,” said Kevin Bruner, Co-Founder and CEO of Telltale Games. “In Marvel’s Guardians of the Galaxy: The Telltale Series, players will take on multiple roles within the ragtag band of heroes, and take the pilot’s seat in directing their escapades around the universe. We are always honored to be working with the best creative partners and storytellers in entertainment, and working with Marvel on this series leaves us excited to share what we’ve been developing when it premieres in 2017.”

“With story at the core of everything that Marvel creates, who better to team with than master storytellers Telltale Games,” said Jay Ong, Senior Vice President, Games & Innovation, Marvel Entertainment. “Marvel’s Guardians of the Galaxy: The Telltale Series fully showcases Marvel and Telltale’s rich legacy of storytelling, and fans will find themselves immersed in an original, character-driven narrative. As part of our strategy to establish a new standard for Marvel games, this is certainly among the great titles to come.”

The series will also be coming to retail as a special season pass disc, which will include the first episode in the season, and will grant access to the subsequent four episodes as they become available for download via online updates. Specific platform details are yet to be announced.

Revealed today on stage at The Game Awards 2016 in Los Angeles, you can watch the announcement teaser trailer on YouTube: https://youtu.be/Koy_e_ipwng

For more information on Telltale Games, visit the official website, Facebook, and follow Telltale Games on Twitter @TelltaleGames.

Briefly: We were sort of expecting to see the premiere episode of the third season of Telltale’s The Walking Dead sometime in November, but the publisher has just revealed some new detail about the upcoming episode, some slick new key art, and that it’ll actually debut on December 20th.

The third season is officially titled The Walking Dead: The New Frontier, and as we already knew, Clem is quite a bit older than she was the last time that we saw her. In the game, “When family is all you have left… how far will you go to protect it? Four years after society was ripped apart by undead hands, pockets of civilization emerge from the chaos. But at what cost? Can the living be trusted on this new frontier? As Javier, a young man determined to find the family taken from him, you meet a young girl who has experienced her own unimaginable loss. Her name is Clementine, and your fates are bound together in a story where every choice you make could be your last”

I’m absolutely terrified of what we’ll have to go through…

In any case, the first episode will hit PS3, PS4, Xbox 360, Xbox One, PC, MacOS, iOS, and Android on December 20th worldwide, while a ‘Season Pass Disc’ including the game up to the third episode (and downloads of the next two) will hit PS4 and Xbox One in February.

An extended first look at the debut episode will premiere at next week’s The Game Awards, so you better bet we’ll be watching. For now, take a look at the key art below, and let us know if you’re excited.

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Briefly: The explosive first episode of Batman: The Telltale Series finally (finally) released to gamers early last month, and Telltale has now revealed just when we’ll be able to don the cowl once again.

The upcoming second episode will be titled ‘Children of Arkham’, and will drop digitally, worldwide on September 20th. Just two more weeks to go!

Rendered to look like a living, breathing comic book, Telltale’s vision of Batman features an award-winning cast of talent, including Troy Baker in the role of Bruce Wayne, Travis Willingham as Harvey Dent, Erin Yvette as Vicki Vale, Enn Reitel as Alfred Pennyworth, Murphy Guyer as Lieutenant James Gordon,Richard McGonagle as Carmine Falcone, Jason Spisak as Oswald Cobblepot,and Laura Bailey as Selina Kyle. Additional cast and characters will be revealed as the season progresses.

The company hasn’t debuted a trailer or synopsis for the next episode just yet, but I imagine we could see it at any point now.

Take a look at the key art for the episode below, and be sure to let us know what you thought about episode one!

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Briefly: We’ve been waiting for this one for what seems like forever (though it was actually just revealed in December of 2015), but following that fantastic first trailer from SDCC, the first chapter in the anticipated series is now available.

This first chapter is called Realm of Shadowsand the game is available for PS3, PS4, Xbox 360, Xbox One, Windows, OS X, iOS, and Android, so if you’re a Batman fan at all, even if you’re not a gamer, you have no reason to miss out on this one.

“Creating an entirely original story surrounding the man behind the mask and challenging players to take on the role of Bruce Wayne just as much as the mythic Batman has resulted in one of our most sophisticated Telltale series yet,” said Kevin Bruner, CEO, Co-Founder of Telltale Games. “Our game will explore all aspects of Bruce’s life, from his tense encounters in public with Gotham City’s most notorious criminals by day, to his thrilling chases across the rooftops at night, players will think twice about their choices and consequences in a city that’s always watching the actions of its most famous billionaire.”

“Telltale Games is renowned for its unique style of interactive storytelling, which is a great match for the incredibly iconic character of Batman,” said David Haddad, President, Warner Bros. Interactive Entertainment. “We are excited to further expand our partnership with Telltale to bring fans an entirely new way to experience the many layers of Bruce Wayne’s story.”

You’re looking at a cool $29.99 for the season pass, and you should hear our thoughts on the title soon on the Geekscape Games podcast. Take a look at the game’s trailer below, and be sure to let us know if you’ll be playing this one!

Briefly: We saw the gorgeous first screenshots for Batman – The Telltale Series back at E3 this June, and most of us here at Geekscape have been basically foaming at the mouth over the potential for this title ever since.

Today, on the eve of San Diego Comic-Con’s Preview Night, the company has released the first full trailer, and the only appropriate response is “Wow.”

It’s tough to guess at just what impossible choices are in store for us throughout the five episode series, but with the towering Gotham City on the line instead of, say, a group of survivors amidst the undead apocalypse, we can guarantee that none of your options will be easy ones.

Rendered to look like a living, breathing comic book, Telltale’s vision of Batman will feature an award-winning cast of talent, including Troy Baker in the role of Bruce Wayne, Travis Willingham as Harvey Dent, Erin Yvette as Vicki Vale, Enn Reitel as Alfred Pennyworth, Murphy Guyer as Lieutenant James Gordon, Richard McGonagle as Carmine Falcone, and Laura Bailey as Selina Kyle. Naturally, additional cast and characters will be revealed as the season progresses.

The first episode of the series, titled Realm of Shadows, is set to debut on August 2nd, and Telltale will be hosting an event at this week’s SDCC where they’ll be showing off gameplay for the very first time. Take a look at the game’s trailer below, and be sure to let us know what you think!

Briefly: Clementine’s sure growing up, isn’t she?

Telltale games has just revealed the first teaser trailer for the third season of its celebrated The Walking Dead video game, and while the teaser reveals very little, it would be hard not to get excited for this one.

Here’s what Telltale had to say about the trailer:

It’s just a brief glimpse, and we’re not yet ready to confirm a whole lot about exactly what it means… but there’s a lot of fodder in there for speculation.

 

So what CAN we say about this upcoming season? For a start, who’s that guy with Clementine? His name is Javier. Yes, Clem returns and will play a key role, but this is a new story as much as it is a continuation of Seasons One and Two. Players completely new to the Telltale series will be able to jump right in without feeling lost at all, and those familiar with previous seasons will perhaps find some even deeper meaning, as we’ll be working to ensure save file decisions will carry over from the last two games if you’ve played them in the past.

 

When it comes to Clementine, players’ relationships with her have very much evolved over the course of Seasons One and Two. In Season One, it was all about playing a more paternal role and helping a little girl find her feet and the courage to survive in a world gone to hell. Season Two was about Clementine developing her skills and becoming more independent of the people around her. In this next season, she’s in her early teens, and has grown to be a person who is clearly capable of handling herself – someone very much on the same level as Javier, a fellow survivor who has been through hell, and has managed to remain alive as long as Clem.

 

Clem has also been through a lot since we left her at the end of Season Two… and depending on the paths players may have taken with her in the past, she may or may not be exactly the same person we knew back then. You’ll play as both Javier and Clementine through the course of the season, but exactly how that works is one of the exciting details we’re not quite yet ready to reveal.

 

We’re thrilled to be able to share this with you. Stay tuned for more info on this new season as we head towards the premiere this fall!

The first season of Telltale’s The Walking Dead title remains one of my favourite games of all time, and I really cannot wait to get another taste. Take a look at the teaser below, and be sure to let us know what you think!

Briefly: Finally.

At last year’s fantastic The Game Awards. Telltale Games surprised gamers everywhere by announcing a Batman game. At the time, a mysterious trailer was revealed, and that’s basically it. The trailer showed no actual footage, and the game didn’t even have a title at that point.

As you could probably guess, the game is called Batman: The Telltale Series, and ahead of its official reveal at E3 later this week, Telltale has revealed the first screenshots from the title, as well as the game’s principal cast.

Telltale notes that “Telltale’s vision of Batman will feature an award-winning cast of talent, including Troy Baker in the role of Bruce Wayne, Travis Willingham as Harvey Dent, Erin Yvette as Vicki Vale, Enn Reitel as Alfred Pennyworth, Murphy Guyer as Lieutenant James Gordon, Richard McGonagle as Carmine Falcone, and Laura Bailey as Selina Kyle. Additional cast and characters will be revealed as the season progresses.”

The look of the game is described as “a living, breathing comic book,” and it’s pretty easy to see that Batman is likely Telltale’s best looking game thus far:

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The game will debut on home consoles, PC/Mac, and mobile devices, and E3 attendees will get a first look at the game this week.

“We’ve been hard at work at Telltale creating an all-new iteration of the iconic Batman story that puts players in the suit of billionaire Bruce Wayne, just as much as it will put them behind the mask, deciding how to carefully navigate a complex drama, rich with action, crime, corruption, and villainy lurking around every corner of Gotham City,” said Kevin Bruner, Co-Founder and CEO of Telltale Games. “The complex life and fractured psyche of Bruce Wayne has lent itself to becoming a bold evolution of the signature ‘Telltale’ role-playing experience, and we couldn’t be more excited as we prepare to debut the series to players across the world this summer.”

Are you excited for this one? Be sure to let us know in the comments below!

It’s been a while since we’ve heard any new news about Telltale Games.

One of the lasts things we heard was last December where they announced BATMAN – The Telltale Series at The Game Awards. Since then, they haven’t made much of a peep, but it seems like we’re finally getting some new info on it. Creative Communications Head Job Stauffer has told the world when we can expect to explore Gotham City. According to Stauffer, Batman will be premiering this summer, while the highly anticipated Season 3 of The Walking Dead will arrive sometime this fall. He also hinted at the possibility of both games being playable at E3 next week. What do you think? Are you excited for any of these Telltale games? Tell us in the comments!

 

Briefly: Back in January when I reviewed Oxenfree, I noted that the title was far and away the first standout title of 2016.

Now, a few months have passed, the game is still one that I talk about and think about regularly, and Night School Studio has just announced that in May, another platform will have an opportunity to experience this gem.

Yep, Oxenfree is making its way to PS4 on May 31st.

It’s not just a plain old port either. The PS4 version of Oxenfree is being labelled as a ‘Director’s Cut’, and features a slew of additions that will also make it to the Xbox One and Steam versions of the game later this May.

The most exciting addition has to be the New Game + mode, which is “a surreal continuation of the story of Alex and her friends on a decommissioned military island and offers new locations and additional endings that serve as an extension of the story. Upon completing the story once, players are met at the start of a new game with fresh dialogue choices and a creeping sense of deja vu. With this feature, players will be able to further change the supernatural events of Edwards Island and the spectres that inhabit it.”

The PS4 version of the title also sounds just a little more immersive, as Night School Studio notes that the “PS4 version of OXENFREE will use the DualShock®4 controller like the supernaturally charged radio in the game, syncing color glow changes on the light bar and playing broadcasts through the controller’s speaker.”

Oxenfree is a title that I’d implore you to give a shot if you haven’t already, and that now goes for you too, PS4 owners. Take a look at the PS4 announcement trailer below, and let us know what you think!

Oxenfree is a supernatural thriller about a group of friends who unwittingly open a ghostly rift. Play as Alex, a bright, rebellious teenager who brings her new stepbrother Jonas to an overnight party on an old military island. The night takes a terrifying turn when you unwittingly open a ghostly gate spawned from the island’s cryptic past. How you deal with these events, your peers, and the ominous creatures you’ve unleashed is up to you.

Briefly: I feel as though it was just yesterday that Telltale Games launched the first episode of its revered The Walking Dead: Michonne  miniseries, and already the tale will conclude next with with the release of the title’s third and final episode, “What We Deserve”.

In the episode, “feeling the weight of choices both recent and long ago, Michonne tries to protect an innocent family… but Norma and the vengeful Monroe crew are closing in. As reality shatters and the ghosts of the daughters she abandoned demand to be heard, your choices will determine who lives, who dies, and what redemption really means in a world gone to hell.”

As much as I don’t want Michonne to end, the sooner it does, the sooner Telltale can hopefully) spill the beans on the next chapter of The Walking Dead proper… I need to see what happens to my Clementine!

In any case, you can take a look at the trailer for “What We Deserve” below, and let us know what you hope to see in the episode! The Walking Dead: Michonne concludes on April 26th!

Briefly: By now, we’re all super familiar with Humble Bundle and their pay-what-you-want deals that garner thousands and thousands of dollars for numerous incredible causes.

Today, Humble Bundle launched their latest collection, and it may just be their best bundle yet.

Yep, it’s full of Telltale Games.

You’ve got a few different options for donating, each unlocking a plethora of amazing titles, but you’ll definitely just want to give at least $12 in order to net you the whole shebang.

A donation of $1 or more gets you:

-Back to the Future
-Sam and Max: Devil’s Playhouse
-Poker Night at the Inventory
-Puzzle Agent 1 and 2
-The Walking Dead: Season 1

Beating the average donation (currently $7.94) will also unlock:

-The Walking Dead: 400 Days
-The Wolf Among Us
-Poker Night 2
-Tales from the Borderlands
-MORE SOON!

While a $12 minimum donation will also get you Game of Thrones and The Walking Dead: Season Two.

That is so many amazing Telltale Games guys, for a good cause, and for basically no money..

Get on it! Head to Humble Bundle now to jump on this incredible offer!

April is shaping up to be a really good month for Xbox Live gold members. Throughout the whole month of April, you’ll be able to pick up the complete 1st season of Telltale Games The Wolf Among Us for free if you’re a gold user. After that, you’ll be able to pick up and cause some carnage as Insomniacs Games Sunset Overdrive blasts its way to gwg from April 16th to May 15th. Not interested in those? Not a problem.

This month’s backwards compatibility games are also very solid. First, from April 1st through the 15th you’ll be able to relive the horror of EA’s Dead Space all over again. Then from the 16th to the 30th, you’ll be elected president in Saints Row IV. What do you think of april’s line-up? Will you be trying out any of these games? Let us know in the comments!

Briefly: If you’re a regular around these parts, you’ll know that we’re huge fans of Telltale’s The Walking Dead video game series.

Last month, the first episode of The Walking Dead: Michonne was released, and as much as I’ve loved what I’ve played of the title so far, I really, really just want to see what happens to Clementine, and I’m sure that I’m not alone in that sentiment.

Mashable today reported that Telltale should officially reveal the third season of the game right around SDCC, and that the first episode will be released before the year’s end.

Telltale CEO Kevin Bruner spoke of the upcoming season, noting that “From a role-playing, interactive storytelling point of view, it is not from the bag of tricks that we’ve ever shown anybody before. The way that we’re dealing with and validating and retaining all those different playthroughs is really cool and unexpected and, I think, pretty innovative from the storytelling point of view.”

Yep, we cannot freaking wait.

Are you looking forward to the third season of The Walking Dead? What did you think of the first episode of Michonne? Be sure to sound out in the comments below!

Graphics and animations have both vastly improved from the game's first season.

Briefly: Telltale shocked the world back in December by showing off a mysterious trailer for a yet untitled ‘Batman’ game.

Since then we’ve been waiting, wishing, and anticipating any word from Telltale on the title, because it’s a freaking Telltale Batman game.

Here’s the full announcement, straight from Telltale Games:

Each year, Telltale has been excited to join artists, musicians, filmmakers, technologists, and storytellers from around the world in Austin, TX for the annual South by Southwest festival. Featuring keynote conversations with guests ranging from the co-founders of YouTube, to the President of the United States , this unique convergence of art and technology has grown each and every year for 30 years. This year, video games are a bigger part of the show than ever before at the SXSW Gaming Expo, which is FREE and open to the public!

 

On March 18th, Telltale is heading out to Austin for the show where we’ll be discussing the very first details of our upcoming series based on BATMAN for the first time! Be one of the first in the know on our next episodic series as Kinda Funny’s Greg Miller interviews our team to dive deeper into the complex life and mind of Bruce Wayne, the duality of his own identity, and the struggle of responsibility in saving a city overcome with corruption and villainy.

 

We’re excited to talk some more about the series and how development at Telltale can often work quite unlike most other game developers out there. In case you missed it, just this week Telltale CEO Kevin Bruner spoke with Kotaku discussing the future of the studio, hinting just a bit about what’s in store for our new series, simply saying, “It’s not like any other Batman game out there.”

 

Not going to be in Austin for the show? We’ve got you covered. The whole panel will be streamed LIVE right from the heart of Texas. Catch it here on Twitch: twitch.tv/sxswgaming

 

Remember, admission to the SXSW Gaming Expo portion of the festival is FREE and does not require a badge. So whether it’s in person or online, do join us for what promises to be an exciting first insight into the series!

For those lucky enough to be headed to SXSW, the Batman: Telltale Unmasked With Greg Miller will run on March 18th from 4:30-5:15PM in Ballroom C.

I’ll be streaming online, and urinating with excitement. What do you hope to see?

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Briefly: It’s almost here!

After being teased for what seems like forever, earlier this month Telltale finally let us know when we’d be able to get our hands on the first episode of The Walking Dead: Michonne mini-series.

Last week, they showed off the game’s stunning opening 6 minutes.

Michonne will debut on PS3, PS4, Xbox 360, and Xbox One on tomorrow, with a release on iOS and Android devices on February 25th, so today the developer debuted the bad-ass launch trailer for this first episode.

The debut episode is called ‘In Too Deep’, and in it, “Michonne joins Pete and his crew on the sailing ship The Companion as they cruise the coast for survivors and supplies. When a desperate signal for help draws them to a scene of horrific massacre, Michonne and the crew are lead further to the floating survivors’ colony of Monroe, which may just be harboring the person responsible for the carnage.”

Take a look at the launch trailer below, and let us know just how excited you are to play!

Briefly: Last week, Telltale Games finally let us know just when we’ll be getting our dirty mitts on the first episode of their The Walking Dead: Michonne miniseries, and last night the company debuted the first six minutes of the anticipated title.

In the upcoming first episode, entitled ‘In Too Deep’, “Michonne joins Pete and his crew on the sailing ship The Companion as they cruise the coast for survivors and supplies. When a desperate signal for help draws them to a scene of horrific massacre, Michonne and the crew are lead further to the floating survivors’ colony of Monroe, which may just be harboring the person responsible for the carnage.”

The Walking Dead: Michonne will debut on PS3, PS4, Xbox 360, and Xbox One on February 23rd, with a release on iOS and Android devices on February 25th. The entire miniseries will cost a cool $14.99 US on all platforms.

Take a look at the game’s opening below, and be sure to let us know if you’ll be playing!

Briefly: Finally.

We’ve been eagerly anticipating Telltale Games’ The Walking Dead: Michonne miniseries since it was announced all the way back at E3, and the publisher has finally let us know just when we’ll be able to experience the first episode.

The game’s first chapter, titled ‘In Too Deep’ will debut on PS3, PS4, Xbox 360, and Xbox One on February 23rd, with a release on iOS and Android devices on February 25th. The entire miniseries will cost a cool $14.99 US on all platforms.

The next episode, ‘Give No Shelter,’ will follow in March, and the miniseries will conclude with ‘What We Deserve,’ in April.

Here’s what Michonne is all about:

Stepping into the lead role of Michonne, award-winning actress Samira Wiley (Orange is the New Black) will portray the iconic character from the comic book series haunted by her past and coping with unimaginable loss and regret. The story explores her untold journey during the time between issues #126 and #139. Through this three-episode Telltale Games series, players will discover what took Michonne away from Rick, Ezekiel, and the rest of her trusted group… and what brought her back.

In the first episode,  “Michonne joins Pete and his crew on the sailing ship The Companion as they cruise the coast for survivors and supplies. When a desperate signal for help draws them to a scene of horrific massacre, Michonne and the crew are lead further to the floating survivors’ colony of Monroe, which may just be harboring the person responsible for the carnage.”

Itching to see more? Fans can head to YouTube Games on Sunday February 14th at 8:30pm EST / 5:30pm PST, where Telltale will be showing off the first five minutes of the anticipated title.

Telltale has just debuted a few new screens for Michonne, which you can take a look at below! Are you looking forward to the series? Be sure to let us know!

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Oxenfree is, far and away the first standout title of 2016.

Yep, just like 2015, 2016 is set to be a fantastic year for gamers everywhere. Not only will we finally be playing all of those quality-looking titles that didn’t make their original release dates last year (and there were so many of them), we’ll also have the joy of experience a myriad of newly-revealed titles, and even a number of fresh IP’s.

If half of those games can match (or at least come close to) the atmosphere, presentation and emotion of Oxenfree, 2016 could be one of the very best years for gaming in recent memory.

It’s probably pretty clear already, but I absolutely fell in love with this game.

Oxenfree is a title that fell under my radar for way too long, but the instant that I learned that its developer, newcomer Night School Studio, was formed of a batch of ex-Telltale and Disney employees (among others), I jumped to YouTube to watch the first trailer, and was instantly enamored with the game’s beautiful art style, stunning soundscape, and the dialogue-heavy, exploration-based gameplay.

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I’m not quite sure if I’m just a teenaged-girl at heart, or if titles like Oxenfree and my favourite game of 2015, Life is Strange just feature completely gripping dialogue, but the angsty-teen conversations featured in both titles have offered some of the most interesting and memorable video game writing that I’ve experienced in years. I clung to each of Oxenfree‘s countless dialogue trees like they were going out of style, and at the game’s conclusion I instantly wanted to jump back in to take conversations and relationships in directions that I didn’t my first time around (in fact, I did).

The story begins rather classically, and almost feels like an homage to classic coming-of-age/horror tropes at the game’s opening. You’re Alex, you have blue hair, you recently lost your brother, and you have a brand-new step brother. You, your best friend Ren, and new step brother Jonas are on the very last ferry to an abandoned-at-night island that holds many secrets (and had strong military ties) to drink with other teenagers and get into regular ol’ teenage trouble.

The island is said to host creepy, unexplained properties embodied by a mass of radio stations/transmissions accessible in certain areas of the island… none of which actually exist. It’s not long before Alex, Ren, and Jonas wander off on their own, seemingly awaken something using an old radio, and their relaxing, drunken night away quickly becomes a struggle to both survive, and to figure out exactly what’s occurring on this now-terrifying remote island.

Obviously, the first thing you’ll really notice about Oxenfree is its visuals, which are starkly different from just about every game that I’ve ever seen. Both characters and environments are subtle and extremely beautiful; every single shot in the title looks like an incredible painting that would be right at home canvased on just about any wall. While Oxenfree is set entirely on a small island, you’ll never confuse one area for another, as each location will vary in its coloring, flora, building design, and overall appearance. And as nice as Oxenfree‘s screenshots can look, they really don’t do these impressive visuals justice, as the title employs subtle layering techniques to really bring this gorgeous painting to life.

It’s also interesting to see these subtle visuals become harsh and broken. During some of the game’s many supernatural moments, the visuals will become distorted (think old, broken TV) to varying degrees, culminating in various ‘time loops’ that can have you re-living various disturbing events at the hand’s of the island’s supernatural forces. These distortions can truly surprise you, and as audio distortion will typically accompany these visual cues. These scenes succeeded in making me truly uncomfortable; maybe I’m just a baby, but attempting to play through these moments after dark with headphones on led to me simply switching to a happier game until daytime. I’m actually getting slight chills just thinking about these truly affecting moments, and that’s fantastic.

As great as Oxenfree looks, somehow the game’s soundscape is even more impressive. The title’s soundtrack was composed by scntfc, and while I can’t exactly pinpoint a genre (it flips from subtly calming, slow electronic music to terrifying beats during some of the game’s more supernatural moments, to many places in-between), the odd, unique composure fits here perfectly. Once I finished Oxenfree, I instantly added the game’s soundtrack to my music library, and it’s since been a part of my regular music rotation; it’s simply that good.

Of course, there’s much more to a game’s audio than music, and be it voice acting, environmental sounds, sound effects, or otherwise, Oxenfree doesn’t disappoint. The game stars a batch of Telltale’s regular voice talent, so it’s pretty clear that these guys know what they’re doing. Elements of the game’s soundscape can also be downright terrifying; turning the radio dial, you’ll often be surprised (I was, to the point of jumping in shock) by hitting a radio station that you weren’t expecting, which will sometimes sound like an old cartoon, sometimes be some sort of Morse code message (which you can actually translate, if you know that sort of thing), or sometimes feel a P.T. level disturbing transmission from some sort of supernatural being. I honestly did not expect to so regularly feel so uncomfortable with such a beautiful, subtle looking game. It’s truly a testament to the power of sound, and it’s pretty clear that even in their very first title, Night School Studio understands that power full well.

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Gameplay couldn’t be simpler. You walk, you talk (and listen, I hope), and you tune your radio in order to learn about the island, discover hidden collectibles, and solve simple puzzles that are sometimes as innocent as unlocking a radio-equipped door, and sometimes as stressful as trying to save your friend from whatever evil present on Edwards Island. Occasionally, I wished that Alex and company would walk just a little faster, but I also appreciate that this gave us more time for all of the conversations that I loved so much. These conversations weren’t always happening, however, and with the ever-growing (and terrifying) threat present on Edwards Island, I figure that these teenagers would go for more of a ‘run not walk’ approach to reaching their next destination. In any case, it’s a small niggle in an overall stellar experience.

Other issues with Oxenfree were few and far between. Aside from the aforementioned (occasional) movement speed, conversations sometimes lead to a character’s face appearing in a thought bubble over another character’s head. I’ve played through Oxenfree twice now… and I still have no idea what this means. I’d assume this signifies a relationship change between characters, but I didn’t feel like this was actually reflected within the game. I’d also have loved a closer view of the characters many times throughout the title, as it seems like you’re almost permanently just a little too zoomed-out. Occasional screen-tearing issues were also present, but any technical issues were rare and Oxenfree was smooth as butter for most of its duration.

On the topic of duration, I’ve read numerous complaints about Oxenfree‘s short length. I was so enchanted with the title that I tried to explore as much as I could and waited for every conversation to close before moving on, and this led to my first playthrough lasting about six hours, which I felt more than satisfied with. The game’s thought-provoking, multiple endings increase replayability, and it’s crazy just how many subtle and not-so-subtle moments that I missed out on my first time on Edwards Island (there’s even a neat ARG that I had to read about later… because I wasn’t nearly intelligent enough to find it myself).

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Overall, through presentation, plot, and heavy emotion, I fell in love with Oxenfree. It’s one of those game’s that I can’t wait to discuss with other players, and that I’m beyond excited to share with those close to me that may have missed out on it. The characters and lore that Night School Studio have created for their very first title are all beyond impressive, and I simply can’t wait to see what this team comes up with next.

The Walking Dead‘s Skybound Entertainment is looking at ways to bring Oxenfree to other media, and you bet that I’m going to eat up everything that comes out of this partnership.

I’ll never look at a radio the same way again (well, if I ever look at a radio again).

tl;dr

+Incredible visuals, audio, voice acting
+You’ll be thinking about the plot long after you complete the title
+Great replayability

-Movement speed could be slightly faster
-‘Thought bubbles’ aren’t explained
-Camera is often too zoomed out

Final Score: 4.5/5

You can pick up Oxenfree on Steam here, or the Xbox Store here. Do it.

Briefly: Well, we’ve known that it’s been coming since all the way back in August, and now we finally know when Wii U owners will be able to jump on Telltale’s Minecraft: Story Mode hype train minecart.

The game (well, at least the first episode of it) will launch for the console on January 21st at the Telltale-standard $4.99. Additional episodes should be available within the next few weeks, and the game’s season pass (covering episodes 2 through 5) is available for a cool $19.99.

Telltale notes that this version of the game will ‘feature off-TV play and mirroring, so players can continue the story on the Wii U GamePad controller, as well as seamlessly integrated touch-control options that allow players to use the joysticks and buttons or simply tap and guide the story directly on the screen at any time.’

Telltale CEO Kevin Bruner stated that “Working with Nintendo, we’re tremendously excited to be bringing our unique style of storytelling to Wii U for the first time, and we couldn’t be happier to be kicking things off with a series like ‘Minecraft: Story Mode’ that allows players of all ages to craft their own adventure across the Minecraft universe.”

The game features a pretty incredible voice cast, starring Patton Oswalt as male Jesse, Catherine Taber as female Jesse, Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West, John Hodgman, and Paul Reubens.

We’ve been loving the game so far (though we’re a couple of episodes behind at this point), and while we’ve been playing on other platforms thus far, that off-TV play is very alluring.

Have you been playing Telltale’s latest? What are your thoughts so far? be sure to sound out in the comments below!

Briefly: I’ve been a huge fan of Telltale Games’ star-studded Minecraft: Story Mode thus far (keep up with my ongoing thoughts about the title here), and I was ecstatic when the publisher surprised us with the game’s second episode just a few weeks after releasing its premiere worldwide (and the third episode just a few weeks after that).

Today, Telltale revealed that the game’s fourth episode, titled ‘A Block and a Hard Place’ is also set to release rather quickly, and will hit worldwide on PS3, PS4, Xbox 360, Xbox One, PC, Mac, iOS and Android on December 22nd.

In Episode Four, with the fearsome Wither Storm more dangerous than ever, Jesse, Reuben, and the crew discover there is one thing that can destroy the command block at the heart of the monster – but they’ll need to brave the perils of the Farlands to find it. As uneasy allies and ailing friends threaten to tear the group apart, can they defeat the Wither Storm in their final battle? And what sacrifices must be made to succeed? Find out in Episode Four’s epic ‘Wither Storm Finale’ that will turn the page on one chapter, before adventures may begin anew…

Episode five is set for 2016.

The game features a pretty incredible voice cast, starring Patton Oswalt as male Jesse, Catherine Taber as female Jesse, Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West, John Hodgman, and Paul Reubens.

You can take a look at the first screenshots from ‘A Block and a Hard Place’ below, and let us know if you’re excited to play!

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Briefly: I certainly didn’t see this coming.

During last night’s presentation of The Game Awards, Telltale Games not only gave us more information about the upcoming The Walking Dead: Michonne miniseries, but also revealed a Batman title for 2016. Probably late 2016, as the game doesn’t even have an official title at this point (purely speculation).

The mysterious trailer certainly had me guessing until the end, and while no information about the title has been revealed thus far, Telltale notes that “This iteration of Batman will give fans a first-hand opportunity to dive deeper into the complex life and mind of Bruce Wayne.”

I’m so freaking excited, and our very own Juan Carlos knew that I would be:

Take a look at the trailer below, and let us know just how excited you are for this one! Telltale’s Batman is set to debut in 2016!

Briefly: A few weeks back, based of some cryptic tweets from a Telltale Games staffer, we anticipated that we’d be seeing the first episode of Telltale’s The Walking Dead: Michonne mini-series (which was first announced back at E3) very, very soon.

When the game was first announced, the company noted that the game would premiere this Fall. It looks like Telltale may be a little too busy with its current myriad of other titles, as a brief new trailer revealed at last night’s The Game Awards marked a February 2016 release window.

The company recently noted that they wouldn’t release any information about the third season of their main The Walking Dead title until Michonne had reached its conclusion, so it’s going to be some time until we find out what’s in store for Clementine and company.

Here’s what the Michonne mini-series is about:

Stepping into the lead role of Michonne, award-winning actress Samira Wiley (Orange is the New Black) will portray the iconic character from the comic book series haunted by her past and coping with unimaginable loss and regret. The story explores her untold journey during the time between issues #126 and #139. Through this three-episode Telltale Games series, players will discover what took Michonne away from Rick, Ezekiel, and the rest of her trusted group… and what brought her back.

Telltale co-founder Kevin Bruner noted that “We’ve been hard at work on this very special exploration of The Walking Dead universe that will further bridge together our game series with the canon of Robert Kirkman’s comic though one of its most complex characters struggling to maintain her own humanity. Deeply haunted by the decisions of her past, putting players in the role of a character like Michonne to navigate the broken world around her is an experience that feels uniquely Telltale, and something we simply cannot wait for The Walking Dead fans to play.”

I’m damned excited, but then again, I’m excited for everything that Telltale touches. Take a look at the trailer below, and be sure to let us know if you’re exited for this one!

Briefly: I’ve been a huge fan of Telltale Games’ star-studded Minecraft: Story Mode thus far (keep up with my ongoing thoughts about the title here), and I was ecstatic when the publisher surprised us with the game’s second episode just a few weeks after releasing its premiere worldwide.

Today, Telltale revealed that the games third episode, titled ‘The Last Place You Look’ is also set to release rather quickly, and will hit worldwide on PS3, PS4, Xbox 360, Xbox One, PC, Mac, iOS and Android. This continues the simultaneous worldwide release schedule that the company began with their Game of Thrones finale, which just launched a couple of days back.

In Episode 3, trapped and running out of time, Jesse and crew must discover a means to locate Soren, the final member of the Order of the Stone. They’ll see sights and wonders beyond belief, including the horrors lurking beneath the starless sky of The End. Only Soren’s knowledge can help push back the all-consuming Witherstorm, but will it be enough to save the world?

The game features a pretty incredible voice cast, starring Patton Oswalt as male Jesse, Catherine Taber as female Jesse, Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy (who I just realized was Lee in The Walking Dead), Corey Feldman, Billy West, John Hodgman, and Paul Reubens.

Take a look at the trailer for next week’s episode below, and be sure to let us know if you’ve enjoyed the game thus far!

Briefly: This is fantastic.

Telltale Games is quite possibly my favourite video game developers (it’s a toss-up between them and Nintendo).

The company uses such amazing properties to tell intense, resonating stories that are virtually unparalleled in the video game world. As hyped up as I can get about certain video game releases, absolutely nothing excites me more than a trip through the latest episode of a Telltale Games series.

I’ve always wondered just what goes into crafting some of their amazing titles, and apparently, so did Complex, as they’ve just released a 30-minute Telltale-focused documentary entitled Telltale Games: Story Mode.

Telltale is “not entirely sure how they did it, but they managed to condense over 10 years worth of history and over 100 episodes into a brisk 30 minute documentary that examines what it’s been like to work on these episodic games under one roof from San Rafael, California since 2004.”

It’s really an intriguing watch, so put down whatever you’re doing (yep, even Fallout 4, those settlements can wait), take a look at the documentary below, and let us know what you think!

Briefly: All the way back at this year’s E3 in June, Telltale Games revealed that while we wait (forever, apparently) for their amazing The Walking Dead to get a third season, we’d be getting a three-episode mini-series that’s focused entirely on one of the series’ fan-favourite characters, Michonne.

They revealed that the game “stars the iconic character from the comic book series haunted by her past and coping with unimaginable loss and regret. The story explores her untold journey during the time between issues #126 and #139. Through this Telltale Games mini-series of 3 episodes, players will discover what took Michonne away from Rick, Ezekiel, and the rest of her trusted group… and what brought her back.”

It sounded like a welcome addition to the lore of Robert Kirkman’s comic book, as there isn’t a The Walking Dead reader alive who wasn’t curious about Michonne’s journey during those issues, but following the announcement, the developer went silent about the title.

Until today, when Head of Creative Communications for Telltale Games Job Stauffer took to Twitter with an exciting revelation:

Telltale often likes to do surprise launches of their games (or new episodes, like Minecraft: Story Mode‘s second episode last month), so the fact that Job said this via Twitter has me firmly believe that we’ll be seeing a lot more of The Walking Dead: Michonne, and soon! He also noted that we won’t be hearing about the third season of the main The Walking Dead series for quite some time! I’m actually totally okay with that, as Telltale is on fire right now, and I don’t think I have the time to add another one of the developer’s titles to my already-full Telltale queue. 

Are you looking forward to The Walking Dead: Michonne? Be sure to let us know!

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When MineCraft Story mode was revealed all the way back in December of 2014, gamers everywhere (myself included) were, well, confused as hell, mostly.

Sure, we were absolutely excited for Telltale’s ingenious crafting team to wrap real characters and a thick plot around what is arguably the most addicting title of our generation, but also wondered how this was even possible. Telltale is renowned for creating incredible, harrowing, heartbreaking tales filled with tough choices and dire situations, but based on properties that have already told their own lore and have their own stories.

So how could Telltale turn a family-friendly game that has no real characters, about using your imagination (and a lot of patience) to build things (that never look as cool as they do in your head), while basically avoiding everything once the sun goes down, into a story that gamers young and old will actually care about?

Well, it turns out that they could do it pretty damned well.

In Minecraft: Story Mode, you’ll play as Jesse (voiced by either Patton Oswalt or Catherine Taber, depending on the gender that you choose). As with many of Telltale’s other titles, as soon as you begin playing through this first episode, “The Order of the Stone”, you’ll feel as though you’re being introduced to a living, breathing world; Jesse and his friends Olivia, Axel, Petra, and Rueben feel and act as though they’ve known each other forever, and to my surprise, I instantly felt a strange connection with these blocky characters.

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Jesse and his/her pals love to build, and at the start of the episode they’re heading to EnderCon to enter a building competition. The prize? A chance to meet Gabriel, Warrior of the legendary The Order of the Stone (a group of builders and best friends who teamed up and were able to defeat an Ender Dragon). Things go sour pretty quickly (and then REALLY sour pretty quickly after that), as a rival buiding team sabotages your group’s build and you’re forced into the forest in order to search for your scared pet pig, Rueben.

One thing that I have to note is just how freaking hilarious the dialogue in Story Mode is. It’s absolutely a kid/family friendly title, but almost every few moments of gametime I found myself laughing nigh-uncontrollably at the incredibly funny, more-often-than-not-ridiculous words coming out of each and every character’s mouth. The game essentially opens with a reference that only Redditors will understand, and right from that opening moment, you’ll know that you’re in for a treat.

It wouldn’t be a Telltale game without tough choices, and while the decisions that you and Jesse will have to make are tough, it would be impossible for them to match the will-stick-with-you-forever choices that you’re forced through in the company’s more mature titles. That being said, I was legitimately surprised with just how hard some of the choices were. It certainly had me wondering if a child playing the title would have the same hesitations as I did, because I’m sure at times I was way overthinking things.

It was really interesting even playing through this game at all after titles like The Walking Dead and The Wolf Among Us. I expected the absolute worst at every turn, and at every moment. That super cute pig? I was expecting it to die every five seconds. Oh, all of these characters are best friends? Which one won’t make it out of the episde? Possible love interest? How long will she last? It’s crazy just how much Telltale Games has taught us to not trust anything in its titles, and that probably led to me taking far longer than necessary to make these sometimes arbitrary decisions. It’s rough stuff.

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I’m pretty happy to report that Minecraft: Story Mode is absolutely gorgeous. Yep, it looks like Minecraft, but the assets have never looked as smooth or as crisp as they do here. Of course, this is also the first time that Minecraft characters have needed substantial animation (including lip syncing), and the team at Telltale have done a phenomenal job here. It had actually been about 18 months since I had logged into my Minecraft proper account, but as soon as I finished “The Order of the Stone”, I jumped on my laptop and once again began building. Here, funnily enough, I already felt like this world was missing something. Somehow, in just one episode, Telltale has truly added a substantial element to the heart of Minecraft, and the world feels just a little more lifeless without it.

The soundscape of the game is equally impressive. You’ll recognize many sound effects from the main game, and the many crisp samples that I didn’t recognize fit in perfectly. Voice acting is stellar as always with Telltale titles, and with a voice cast consisting of Patton Oswalt, Catherine Taber, Ashley Johnson, John Hodgeman,  and Corey Feldman,  among others, I’d be pretty shocked if it wasn’t. The original music for the game sounds fantastic, but I didn’t hear much of C418’s incredible tunes from Minecraft proper, and that made me sad.

Honestly, as an inctroduction to this world and these characters, there isn’t a lot that Minecraft: Story Mode‘s first episode could have done better… Aside from run, of course. It is a Telltale game, and as incredible as they are at creating gripping stories, tough choices, and well-written characters, Telltale’s engine has been used for just a few too many years at this point, and it definitely shows. My playthrough of Minecraft: Story Mode‘s first episode certainly had less technical issues than the past few Telltale titles that I’ve played (though this is also the first Telltale game that I’ve played on the PS4), but weird pop-ins, stuttering framerates, and glitchy animation still happened a little too often not to notice.

It’s an episodic title, of course, so the absolute biggest success of Minecraft: Story Mode is the fact that I’m already desperate for more. For Telltale, it’s another quality introduction to what’s likely to be an incredible tale, but this time around the whole family can play it. I’ve watched enamoured children play Minecraft numerous imes before, and have witnessed them develop their own characters and create and play their intricate own stories; Minecraft: Story Mode feels as though it’s been pulled straight from one of these vivid imaginations, and it’s all the better for it. Bring on episode two.

Minecraft: Story Mode – A Telltale Games Series‘  Episode One: The Order of the Stone scores a blocky 4/5.

Update One: Episode Two – ‘Assembly Required’

As always, there are some light spoilers in the text below.

Well that was fast. Just two weeks after the first episode of Telltale’s Minecraft: Story Mode debuted worldwide,  the company surprised gamers everywhere by releasing a second episode to coincide with the launch of the game’s retail version.

For a company that typically releases episodes on a bi-montly basis, it was exciting to be able to play another chapter while the first was so fresh in my mind. Episode two is fittingly titled ‘Assembly Required’, and has Jesse and friends set out on a journey to find the remaining members of The Order of the Stone.

One common complaint that a lot of gamers have with some Telltale titles is that often it feels like your choices don’t actually matter. Yes, the decisions are still tough, but often it seems as though the end result is identical, albeit with a slightly different cutscene. Yes, you may head down a slightly different path, but those paths seem to converge again nearly immediately. This complaint goes out the window with this episode, as based on one your choices at the end of ‘The Order of the Stone’, you’ll either be headed to Boom Town, in search of Cory Feldman’s Magnus the Rogue, or Redstonia to locate Elegaard the Engineer. My playthrough of the episode had me sent to Redstonia, and it’s apparently far different than the other option. The game’s launch trailer focussed mainly on Boom Town, which looks like a completely different experience from what I played. This change should substantially enhance the game’s replayability, and seeing as when you again meet up with Axel, who has Magnus in tow, the pair goes on about the action-packed experience that they just had, I’ll likely be replaying the episode sooner rather than later.

Once you meet up with some of the Order’s additional members, it becomes pretty clear that some of Ivor’s jealous musings during the last episode weren’t all crazy, and that the Order of the Stone isn’t all best friends and heroics like the stories say. It actually bears a far more powerful message than I’d anticipated from such a family friendly title, and between all of the jokes, hilarious dialogue, and insane antics, there’s actually a lot to learn from the characters here.

The episode does recycle a few of the funniest moments from the previous episode, including another button-mashing montage, but that moment was so enjoyable in both chapters that I really didn’t mind. Combat is light and fun, and players who are familiar with Minecraft proper will likely use different techniques than new players will on certain enemies, which is pretty neat, when you think about it.

Unfortunately, it seems as though the technical issues with Minecraft: Story Mode have not only persisted with this second episode, but they’ve actually gotten a bit worse. Regular stuttering is noticeable from the game’s opening moments, and in a particular scene featuring an ever-growing Wither Storm, it seriously felt as though the framerate had dipped to single digits. Again, it’s a great looking game, but the constant technical issues on a system as powerful as the PS4 is truly disappointing, and seriously shows the age of Telltale’s engine. Of course, I want them to focus on making the fantastic experiences that they’re known for, but these games would be far more immersive with a much needed update to the Telltale Tool.

As I stated in my thoughts on the game’s first episode, Minecraft: Story Mode feels like Telltale watched an imaginative child play Minecraft, and in turn developed that imagination into a well-written, hilarious game that ranks among Telltale’s best. As a major fan of Telltale’s more mature titles, I truly didn’t expect to enjoy this family friendly offering just as much as I am. I’m glad that we saw the game’s second episode so soon, and I really can’t wait to see, choose, and play what happens next. I’ll reiterate that is a fantastic use of the Minecraft license, and gamers, regardless of age (as long as you have basic reading skills) are in for a treat here.

Oh, and just wait until you hear the game’s unexpected f-bomb.

Briefly: Well, that was quick, and definitely atypical of a Telltale title!

It’s only been a few weeks since the developer launched the first episode of the already-awesome Minecraft: Story Mode (check out our review of the first episode here).

Today marks the launch of the retail version of Minecraft: Story Mode for PS3, PS4, Xbox 360, Xbox One, and PC, and to celebrate, the company has just launched the second episode.

Yep. No months of waiting, no vague and mysterious trailer. It’s called ‘Assembly Required’, and it’s available on all platforms (well aside from Wii U, which is still on the way) today!

“Premiering ‘Minecraft: Story Mode’ this month, we’ve been overjoyed by the reception from both the Minecraft community and fans of Telltale across the world diving into the all-ages adventure and making key decisions that will craft their own stories throughout the rest of the season,” said Kevin Bruner, CEO and Co-Founder of Telltale Games. “This week, we’re happy to offer the game on a special disc at retailers worldwide, including access to the thrilling second episode, ‘Assembly Required,’ which will feel like a completely different chapter for players depending on their paths taken in episode one.”

I love Bruner’s last sentence in that statement. Telltale games are sometimes criticized for having most of the important choices ultimately lead in the same direction, but with the vast, open, free world of Minecraft, it seems like things may be different this time around.

You can take a look at the trailer for ‘Assembly Required’ below, and be sure to let us know what you think! My thoughts on the episode will be up, well, as soon as I get a chance to play it!