Note: Check out our review for the game based on the movie here.

Look, I get it. Normally, when you hear that a film adaptation of a video game is on its way, you can hear the collective eye roll of the gaming community. At this point, there’s a laundry list of failed attempts, most of which suffer from Hollywood ignoring the spirit of the source material, expecting the name to sell tickets on its own. Yet, when Sony announced that they were dipping their toes in the waters of making their popular PlayStation games into feature films under the brand new PlayStation Originals banner, I was strangely optimistic. Not only because Sony was directly involved, but because one of my favorite platforming franchises, Ratchet & Clank, would be the first one to be released. With such lovable characters, a rich universe to draw from, and the developers at Insomniac directly involved with the creation of the film. I mean, with all of these elements in play, what could go wrong? Apparently plenty, because unfortunately, while the film is enjoyable, the spirit of what makes the games so beloved was lost somewhere in the transition between mediums, falling flat when it comes to some of its most defining characteristics.

Loosely based on the first game, Ratchet & Clank serves as an origin story for the legendary duo, as they get dragged into a fight to save the galaxy from the evil Chairman Drek, (voiced by Paul Giamatti,) who is attempting to create a new planet from the pieces of the worlds he is destroying. Ratchet, (voiced by his video game actor, James Arnold Taylor,) a Lombax with a penchant for all things mechanical, dreams of leaving his life as a mechanic to become a Galactic Ranger like his hero, Captain Qwark. When a defective Warbot escapes Drek’s factory and crash lands on Ratchet’s planet to warn the Rangers of the chairman’s evil plans, Ratchet comes across his ship and decides to take the miniature bot to his idols. Now named Clank, (brought to life by David Kaye, who’s voiced the character since his debut in 2002,) the new team embark on a quest to alert the Rangers while making their own mark on the galaxy in the process.

Ratchet & Clank Movie 1

Unfortunately, this sequence in the beginning is one of the few instances that we actually see the two together. For a film about the team of Ratchet and Clank, a pair that are literally attached to each other for 90% of every game, they hardly share any screen time. In fact, the divide between them makes up the bulk of the second and third acts of the movie, creating a jock vs. nerd mentality within the Rangers themselves. As Ratchet attempts to become closer to Qwark, (despite his growing jealousy towards the Ranger to be,) and his film exclusive teammates in the form of the no nonsense Cora, (voiced by Bella Thorne,) and the trigger happy Brax, (voiced by Vincent Tong,) Clank is relegated to a support role alongside the tech savvy Elaris, (voiced by Rosario Dawson). Most of the adventure involves the field team ignoring the command center’s advice, keeping Clank far away from his partner during most of the biggest action scenes of the film. When the conclusion rolls around, it makes it hard to believe that these two share such a strong bond when they barely interact with each other. I can only imagine how much of a reach this will feel like for families who visit the theater who have no familiarity with the source material.

Speaking of the new characters, I was excited about the idea of expanding Qwark’s team to add an extra dynamic to his development. Sadly, this doesn’t pan out, because each one ends up feeling more like a walking trope than their own character, Ironically, the game based on the movie does a better job establishing Cora than the film does, where the only development, or establishment for that matter, comes from her unwelcoming comments towards Ratchet through the majority of the movie. The less said about Brax the better, since his personality begins and ends with wanting to blow stuff up. Elaris is the only one who has a semblance of a character, as the sympathetic brains behind the operation who’s good advice is ignored for her “shoot first, ask questions later,” team.

Ratchet & Clank Movie 2

Oddly enough, the characters who have been established through 14 years of source material are the ones who are developed the most. As mentioned above, Clank spends most of the movie on his own, but he becomes capable in his own right as he squares off with Drek’s right hand machine, Victor Von Ion, (voiced by Sylvester Stallone). Ratchet loses the bad attitude of the original game for the better, and is further explored as a somewhat lonely orphan finding to find his place in the world. New to the film, his father figure, Grimroth, (voiced by our favorite TV father, John Goodman,) shines in his few scenes as someone who encourages Ratchet when no one else does, while being legitimately concerned about his foster son wanting to give up his life as a mechanic to essentially become a super hero.

Much like the games however, Qwark steals the show in almost every scene he’s in. His gradual shift from being the arrogant, yet well meaning hero to a jealous, insecure shell as Ratchet becomes more famous is much more satisfying than the original game, where his defining purpose in the plot just kind of happened. What does worry me about Qwark however, is that the way his story wraps up in a way that’s drastically different from the games, closing off his role in the sequels. Does this mean that this movie will be one and done, or does it disregard the sequel altogether? Considering one of the goals with this movie was to help the first game, (which was largely disconnected from the rest of the series,) tie in closer to the sequels, this was a confusing choice to settle on.

Making things even more interesting, is the introduction of Dr. Nefarious, (voiced by Armin Shimerman,) who originally didn’t appear until the third game. As Qwark’s arch nemesis, his inclusion into this origin story ends up serving as somewhat of an origin for the Dr. as well, diving deeper into why he develops a hatred for Ratchet and Clank. Plus, we get an interesting after credits scene that ties into the game that I won’t spoil here, but fans of the PlayStation series will want to stick around.

Ratchet & Clank Movie 3

While the characters and story are hit or miss, (which isn’t helped by the writing, with jokes that fall flat more often than not,) that’s not to say Ratchet & Clank doesn’t shine in other areas. The animation is gorgeous, feeling like a video game brought to life. From the large cities to the crazy gunfights, the film never fails to wow us with its visuals when the movie calls for its more extravagant sequences. Staying true to the games, a variety of weapons spanning the entire series make appearances throughout the film, from fan favorites like Mr. Zurkon, to my personal favorite, the Tornado Launcher from Tools of Destruction. It may be true that some of the charm is lost in translation due to the iffy writing, but Taylor, Kaye, and Qwark’s Jim Ward have jut enough of it to make their scenes the highlight of the movie. Even Ion, Nefarious and Grimroth add some much needed depth to an otherwise thin plot, making the film more enjoyable in the process.

So while Ratchet & Clank is a far cry from what I would consider to be a great video game movie, it does right by the series just enough for me to want to see more of what these PlayStation Originals can do going forward. If we actually had more time to develop the partnership between the titular characters, (which is the core of what works about the series,) instead of feeling like their friendship was forced, we would be much better off. With the new cast feeling mostly paper thin aside from a few standout and a spotty script, these problems are somewhat balanced out by its crowd pleasing weapons, development of the established characters, and some interesting surprises for game fans and non-fans alike. Is Ratchet & Clank the perfect video game adaptation? No. But with so much development and charm left to uncover, I’m hoping we get to visit the Lombax and his robot pal again down the road.

Final Score: 3/5

 

April is shaping up to be a really good month for Xbox Live gold members. Throughout the whole month of April, you’ll be able to pick up the complete 1st season of Telltale Games The Wolf Among Us for free if you’re a gold user. After that, you’ll be able to pick up and cause some carnage as Insomniacs Games Sunset Overdrive blasts its way to gwg from April 16th to May 15th. Not interested in those? Not a problem.

This month’s backwards compatibility games are also very solid. First, from April 1st through the 15th you’ll be able to relive the horror of EA’s Dead Space all over again. Then from the 16th to the 30th, you’ll be elected president in Saints Row IV. What do you think of april’s line-up? Will you be trying out any of these games? Let us know in the comments!

Fire up the hype machine, and clear your PS4 hard drive! Because Ratchet & Clank just went up for preorder!

Recently announced on the EU Playstation blog, but confirmed in NA as well, is that you can go hit up your local retailer and preorder yourself a copy of the game! Ratchet & Clank hits store shelves on April 12th!

In the meantime, check out the brand new box art and some sick screenshots. Hope that will tide you over!

Ratchet and Clank Box art

 

To preorder the game digitally in North America, head on over to the games official store page!

From the start of the presentation, Sunset Overdrive was a game steered toward a direction where players could be who they wanted to be in a post-apocalyptic world where rules didn’t exist.

After a new energy drink infects all who attend said energy drink’s release party thrown by the fictional company Fizzco, the protagonist goes from being a garbage man to, well, you know:

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The world is inhabited by different variations of monsters, each with their own tactical advantage and yearn for your death. The only thing they desire more than killing you is more of Overcharge Delirium XT, the Fizzco energy drink that started this whole mess. Players will be able to set traps using this energy drink to distract enemies and string together awesome combos. The game plays like a cross between your fun arcade shooter and Jet Set Radio. It would seem that players who stay on the move, and have proficient acrobatic skills, will have an easier time staying alive.

Sunset Overdrive Banner

Aside from the monsters, Sunset Overdrive’s world is also inhabited by “Scabs.” These are the guys who, rather than band together with other survivors, would rather steal from other groups. Speaking of other groups, players will also run into other bands of survivors, each with their own comedic origin story as to how they survived the initial outbreak.

First, we have the Fargarths, who at the time of the outbreak, were role-playing in their own little world. Second, we have the Troop Bushido. These guys are composed of boy scouts who fled to a Japanese samurai museum you see below.

sunsettroop

Online play will feature 8-player cooperative modes that will allow you to gain XP that can be used for both multiplayer and single player abilities. With each mission, the mode culminates into a “Night Defense” gametype in which you and your peers protect an objective from hordes of enemies.

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Sunset Overdrive is due for an October 28th release date in North America, and October 30th everywhere else on the Xbox One!

We live bloged the Microsoft press conference, but we felt bad that our description of some of the trailers/teasers/gameplay we saw there basically boiled down to “OMG OMG OMG shiny,” so we thought we’d actually post our favorite video moments from today’s conference for you to judge for yourself (in no particular order).

Note: this is just about the trailers, not so much about what we may or may not think of the game!

Second Note: Some of these are NSFW and/or children.

1. Ori and the Blind Forest (Moon Studios)

More than a trailer, almost a short film, Ori and the Blind Forest’s debut trailer was just gorgeous, with stunning imagery and an exquisite soundtrack.  Why waste more words?? Here it is:

http://youtu.be/kn4HM36KyI0

2. Sunset Overdrive (Insomniac Games)

With vibrant, comic-book style art (complete with onomatopoeia bubbles), Sunset Overdrive is a not-so-traditional shooter that combines high-agility feats, unique weapons and a wise-ass protagonist into a fun mix of non-stop action–at least in the trailer.

http://youtu.be/qmRR6MnS6dc

3. Scalebound (Platinum Games)

Continuing the trend of wise-cracking heroes, Platinum Games  released a trailer for their upcoming release, Scalebound. With vaguely Kaiju-looking monsters and the ability to ride a dragon, Scalebound also promises a new level of immersive gameplay on the Xbox One.

http://youtu.be/IE0ZzgZmLb8

4. Assassin’s Creed: Unity (Ubisoft)

Ubisoft’s trailer for the new Assassin’s Creed: Unity highlighted the new co-op play, where players can form their own Brotherhood with up to three friends and adventure through Revolutionary France. Adventure may be slightly too light and fun of a term here, as you will see at the end of this video:

5. Witcher 3: Wild Hunt (Projekt Red)

Projekt Red showed off the new game play and 1080p graphics in the Witcher 3: Wild Hunt. While not strictly a trailer, it sure is pretty. And that Griffin!

http://youtu.be/j6Xg_Ul_7rg

6. Evolve (Turtle Rock Studios)

Turtle Rock Studios revealed a new, playable monster and announced the open beta of the much-anticipated game, Evolved, all in one eerie, creepy, awesome-rific trailer.

7. Super Ultra Dead Rising 3 Arcade Remix Hyper Edition (Capcom Vancouver)

Capcam Vancouver kept its tongue firmly in cheek for their trailer announcing the new, four-player, co-op arcade mode that launched yesterday and is available now on Xbox One.

8. Crackdown (Microsoft Studios)

Microsoft teased the return of their Crackdown franchise with an all-new installment. Crackdown will feature both co-op and single player play, and at some point you get to take out a building with a truck. With a truck!

9. Dragon Age: Inquisition (Bioware/EA)

We got a peek at the brand new trailer for the much-anticipated third game in the Dragon Age series. There was a much more detailed look at the game at EA’s conference later, but this trailer was still pretty awesome:

10. Phantom Dust (Microsoft Studios)

A reboot of the original fan favorite, Phantom Dust‘s trailer was greeted with cheers and applause–and it delivered.

Okay, there’s our ten. What do you think? Did they live up to what you wanted? Are you excited? Did we miss one??

Stay tuned here for all your E3 news–we’ve just barely started!

Immediately following the trailer for the upcoming Ratchet and Clank movie, Sony briefly announced that a full remake of the original platformer for the PS2 is in the works, likely to launch near the theatrical release of the film.

Bringing the charm, wit and vibrant world of Ratchet and Clank to movie screens was a surprising, yet logical move when it was announced last year. Seemingly acting as a retelling of the first game, (with Ratchet sporting his updated Tools of Destruction looks as opposed to that shirtless…. thing), it looks like fans both old and new will have something fresh to look forward to as Sony brings attempts its first film based on one of their game properties.

After over 10 games that span three platforms, it’s safe to say that the series has become one of Sony’s most beloved. The added news that we’ll get a PS4 iteration of the title with the team at Insomniac back at the helm can only be good news.

My only problem is… Is it necessary? We just got an HD collection of the entire series a little over a year ago on the PS3, so making an HD-er version so soon after might be a tough sell. On the bright side, the game will surely be a complete remake instead of the halfhearted “HD” versions we’ve become so used to, so the more improvements to the original that we can get, the better.

But as a wise man once said, it doesn’t matter what I think! Will you pick up a remake of the PS2 classic? And will you be in line to watch the movie when it comes out next year? Check out the trailer and be heard in the comments!

We’re no strangers to (love) Insomniac Games. They are responsible for some of the greatest adventure games out there. Does Spyro or Ratch and Clank ring a bell? Well it looks like they’ve pushed the limit again with Sunset Overdrive, because I just watched this gameplay trailer and bout busted out my credit card right here.

I still cannot wrap my head around how fucking good this looks. I am really happy that we are finally starting to see true “next gen” games coming out. That respawn system looks hilarious.

The only downside, for me personally, is that this is an Xbox One exclusive.

No specific release date has been announced, save a vague “2014”.

For more info and some beautiful hi res pics, be sure to hit up the official website.