With the SAG/AFTRA and WGA strike in full swing and cancelled panels, signings, and appearances aplenty, there’s a ton of uncertainty circling around this year’s always-epic San Diego Comic-Con.

While the Hall H schedule is looking a little bare (I don’t expect to see many attendees waiting overnight this year) and some of your favourite booths (we’re still in our same old space at #3919) may not be around (it seems like for every company that pulled out, the Funko booth has grown even larger) nobody currently in San Diego really knows what the exhibit hall may look like over the next few days.

Walking around the Gaslamp District today, however, a couple of things became very clear — there are still like a billion people here (maybe more), and offsite activations appear to be back and in full swing.

We’ll be taking a look at many of this year’s offsite offerings over the next couple of days, but Shane (yep, Shane is back in San Diego for the first time since 2018) and I were lucky enough to check out Paramount’s ‘The Lodge’ in the hours before preview night officially kicked off.

The Lodge is located at the Happy Does bar (340 5th Ave), and its hours are as follows:
Wednesday, July 19 from 6pm-10pm
Thursday, July 20 – Saturday, July 23 from 12pm-10pm
Sunday, July 23 from 10am-7pm

Naturally, tickets went up awhile ago, and sold out for the entire weekend in just a few minutes — a standby line will be running through the weekend, and from some Twitter impressions a lot of people with reservations (at least for tonight) weren’t showing up so the standby line was moving at a decent pace.

The Lodge itself features a ton of small activations for a number of Paramount + offerings (small is a pretty key word here). Here’s a quick breakdown before we get into some thoughts:

Transformers: Rise of the Beasts: Visit Energon Station to replenish your energy and unleash your inner beast with some tantalizing PRIMAL BREW (cold brew) and AUTOBOT TEA (iced tea).

Good Burger 2: Munch on delicious tray pass sliders from the classic Good Burger counter.
Yellowjackets: Step inside Lottie’s serene compound, where there’s more than meets the eye. Guests will explore a path through the activation to the secrets inside, and those lucky enough to reveal the iconic antler queen will leave with their very own bespoke Yellowjackets playing cards.

SpongeBob SquarePants: Take a trip under the sea to Bikini Bottom and visit The Krusty Krab. While at the iconic restaurant, grab a seat at the boat set for an underwater selfie photo moment.

Special Ops: Lioness: Crime awaits in the CIA safe house, where guests will be asked a series of “tests” matching with one of the three female archetypes. Fans will then receive a card with a character-match write-up and tune-in info. For guests passing by, the space features a spycraft wall where consumers can discover secrets.

Star Trek: Returning by popular demand, Star Trek’s Caricature Studios welcomes guests to take a seat at one of three rock thrones where artists will sketch visitors as their own Trek character. While at each studio, guests can select from a menu of preset characteristics adding details like uniform weapons, specialty alien-race touches, skin tone, etc.

1923: Discover a hidden speakeasy where you’ll find yourself in the Silver Dollar Soda Shop. Step inside and order a glass bottled root beer or a specialty cocktail within the existing nook. With a tasty beverage in hand, guests can then take a seat in the 1923 portrait studio for a vintage-style photo moment.
CBS Sports: Reimagine the iconic CBS Sports desk with a winter twist celebrating all sports, all the time. While walking around, take a peek at the CBS Sports “Hall of Fame” memorabilia wall, including items from NFL, UEFA & NWSL (San Diego Wave FC), and play a friendly game of shuffleboard.

Ink Master: Experience a day in the classic Ink Master banquette booth while flipping through a book of airbrush tattoo options from your favorite Paramount+ shows. Stencil options from beloved Paramount+ shows include Beavis and But-Head, Spongebob, RuPaul’s Drag Race All Stars, and more.

Pet Sematary: Modeled after the film’s themes, guests will be invited to the Pet Sematary portrait studio for a photo moment where aftereffects will be added to invoke the dead in a beautiful yet dying environment. Post-photo, digital versions will be available for consumers to share on social media.

I loved the styling of the offsite — from the outside it totally looked like a lodge you’d find at a ski resort (complete with snowed-up trees). I definitely wondered how they’d fit so many things into an area that didn’t seem all that large, and it turns out that to do so most of the offerings were pretty tiny.

The Transformers piece amounted to a stylized mural and a counter with the aforementioned Cold Brew and Iced Tea, while the Spongebob section had a Krabby Patty themed corner and an Instax-powered photo op where you were able to sit behind the counter (I think that there was a secret here too, but it wasn’t working during our session).

Pet Semetary had a great photo op, and 1923 had its own themed cocktail and photo op area too. There were Goodburgers servers walking around serving up some tasty burgers.

The Yellowjackets area reminded me that I really need to start season two of Yellowjackets, but it we walked away

The Star Trek caricature area looked to be one of the absolute coolest memories that you could take home from SDCC, but these things take time, and as such the lineup was really long. We jumped out of line after about half an hour (half an hour of not really moving) as it seemed like it would be ages before we’d finally get through (and despite taking place on top of a chilly mountain, it was hot as hell in the room).

The Special Ops: Lioness activation was a bit of a weird one for sure. Participants sit down and are taken through three timed ‘tests’ to see if you have what it takes to join the special ops. The first test seemed to be some simple-looking (but not actually simple) riddles. The second one basically amounted to the actor being like ‘assemble this’ without any context as to what you were supposed to be assembling, while the third was akin to the online videos you see of people trying to remove a bar of gold from a small box with a hole in it. I’m not sure if the swag differed depending on how well you did on the tests, but since I was only able to finish the third (and was unreasonably stressed out about the second), I was rewarded with… a business card sized ad for Lioness.

Some cool giveaways were available for attendees — upon entry, we were given a voucher for a (Goodburger) burger and two drink tickets, as well as a retractable belt clip perfect for your SDCC bagde, and a lift-ticket inspired tag complete with a code for a free month of Paramount Plus. Around the activations you could score (naturally), the afformentioned Spongebob, 1923, and Yellowjackets photos, but you could also obtain a small jar of themed honey and playing cards in the Yellowjackets activation. For the coolest swag, you’ll need to go further than the activation itself and complete the Paramount Scavenger hunt in eight locations across the convention area.

Take a look at some of our photos from the activation below, and let us know if you make it to The Lodge!

Pros:

+ Tasty snacks and sips (that 1923 cocktail was delish).
+ One location showing off a lot of fun properties.
+ The Yellowjackets swag felt very appropriate and is absolutely a keeper.
+ A few neat secrets around for those with an eye for detail.
+ If you’ve got the patience, the Star Trek caricature looked like an amazing take home.
+ A free month of Paramount Plus if you don’t already subscribe (and come on, Survivor is on there).

Cons:

– The Lioness activation was unclear and stressful and gave you a business card.
– Only the fastest and/or most patient fans are walking out with caricatures — timed slots have a 50 minute cap on the whole experience so it can be reset for the next group.
– If you’re a swag hunter, the best merch is locked away behind the Paramount Passport.
– If you’re a sports fan, the sports activation seemed to amount to some football helmets and a shuffleboard table.

Welcome to Xbox Game Passengers.

After a bit of a much-needed break from the show, we’re excited to be back with a brand-new episode.

Derek and Dougie jumped into As Dusk Falls hoping to relive the Telltale Games there-are-no-good-choices glory days (well, at least Derek was) with As Dusk Falls. How did things turn out? Listen on to find out!

Now, we hope to be back very soon with regular episodes, but we don’t quite know what that looks like yet. You’ll hear it in the show itself, but Derek has been having a hard time enjoying games at all as of late (hence the long break), and being forced to play some potentially bad games doesn’t seem like the best way to overcome that. There are plenty of things that he’s missed (and plenty of those things on Xbox Game Pass), so he’s going to focus on playing some titles that are hopefully enjoyable, and craft some episodes from there!

As Dusk Falls is an original interactive drama from INTERIOR/NIGHT that explores the entangled lives of two families across thirty years. Starting in 1998 with a robbery-gone-wrong in small town Arizona, the choices you make have a powerful impact on the characters’ lives in this uncompromising story of betrayal, sacrifice and resilience.

Replay the story again and again to uncover vastly different outcomes for the characters and explore hidden nuances behind every decision. Will your characters survive unscathed? What kind of people will they ultimately become?

Listen to find out how things went, and if you like what you’ve heard, here’s where you can subscribe to the show:

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Welcome to Xbox Game Passengers.

Once a month, host Derek and a guest will dissect and discuss just one game available on Microsoft’s Xbox Game Pass service, which was chosen for them (usually) at random.

Whether the game is a magical or a horrible experience, they’ll force themselves through it, share their thoughts, and let you know whether or not the game is worth your time! At the end of each episode, they’ll also randomly select the game for the following show, so you always know what’s coming up on the next adventure.

From Octodad creators Young Horses comes Bugsnax, a nigh-indescribable adventure with cutesy graphics, adult humour, and an astoundingly unique assortment of half bug half snack creatures. Dougie returns to the show to chat all about this unique experience.

Bugsnax takes you on a journey to Snaktooth Island, home of the legendary half-bug half-snack creatures, Bugsnax. Invited by intrepid explorer Elizabert Megafig, you arrive to discover your host nowhere to be found, her camp in shambles, and her followers scattered across the island alone… and hungry! It’s up to you to solve the mysteries of Snaktooth Island: What happened to Lizbert? What are Bugsnax and where do they come from? But most of all, why do they taste SO GOOD?

Listen to find out how things went, and if you like what you’ve heard, here’s where you can subscribe to the show:

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Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

This week, Derek, Shane, and Llogan chat about corn syrup, the temperature in Alaska, Zombies!!! and maybe… even some video games.

What Happened?

Llogan loves corn syrup.
The Last of Us Part I
What’s happening for Outbreak Day?
Shane talks about his old TV
Horizon: Forbidden West collector’s edition is huge
Do you still pre-order games?
Shane’s Destiny 2 grievance.
Modern Warfare 2 beta
Zombies!!!
Fall Guys
EVGA is no longer making graphics cards
GTA VI Leak

Where Can I Follow Geekscape Games?

Subscribe to us on Apple Podcasts!
Subscribe to us on Google Podcasts!
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Follow us on Twitter!
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Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!

Welcome to Xbox Game Passengers.

Once a month, host Derek and a guest will dissect and discuss just one game available on Microsoft’s Xbox Game Pass service, which was chosen for them (usually) at random.

Whether the game is a magical or a horrible experience, they’ll force themselves through it, share their thoughts, and let you know whether or not the game is worth your time! At the end of each episode, they’ll also randomly select the game for the following show, so you always know what’s coming up on the next adventure.

This month, it’s time for a time-looping mystery with Skyrim mod turned full game The Forgotten City, and for the first time in quite some time, Derek is joined by a brand-new guest!

The Forgotten City is a mystery adventure game of exploration and deduction, and a re-imagining of the critically acclaimed mod that won a national Writers’ Guild award and racked up over 3 million downloads.

Combat is an option, but violence will only get you so far. Only by questioning an intertwined community of colourful characters, cleverly exploiting the time loop, and making difficult moral choices can you hope to solve this epic mystery. Here, your decisions matter. The fate of the city is in your hands.

Listen to find out how things went, and if you like what you’ve heard, here’s where you can subscribe to the show:

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Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

This week, Derek, Josh, Shane, and Llogan chat PS5 price increases, lots of Dragon Ball and Fortnite, broken computers, and much more!

What Happened?

Shane moved and has good internet now.
But when the moving truck came they broke internet for the rest of the building.
Llogan broke his MacBook.
Josh has a crazy broken old phone.
Dragonball PS2 games
Dragonball: Evolution
Dragonball Fortnite event
It’s all about the Fortnite
Multiversus
Xenoblade 3
Boyfriend Dungeon
Shane has an old TV
PS5 is getting more expensive
Gravity Rush is getting a movie

Where Can I Follow Geekscape Games?

Subscribe to us on Apple Podcasts!
Subscribe to us on Google Podcasts!
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Subscribe with another program!
Follow us on Twitter!
Follow us on Instagram!

Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!

Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

This week, Shane’s life is in boxes, Derek is at another 40 concerts, so Josh and (for the very first time) Megan take the reins! They chat all about meeting on the G4 forums, Stray, Final Fantasy, Street Fighter 6, and so much more!

Where Can I Follow Geekscape Games?

Subscribe to us on Apple Podcasts!
Subscribe to us on Google Podcasts!
Follow us on Spotify!
Follow us on Stitcher!
Subscribe with another program!
Follow us on Twitter!
Follow us on Instagram!

Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!

Welcome to Xbox Game Passengers.

Once a month, host Derek and a guest will dissect and discuss just one game available on Microsoft’s Xbox Game Pass service, which was chosen for them (usually) at random.

Whether the game is a magical or a horrible experience, they’ll force themselves through it, share their thoughts, and let you know whether or not the game is worth your time! At the end of each episode, they’ll also randomly select the game for the following show, so you always know what’s coming up on the next adventure.

Shane volunteered live on the last episode (see Snowrunner here) to dig into Two Point Hospital as well. Can the game recapture the joy of playing Theme Hospital as a young boy? Listen on to find out!

BUILD, CURE and IMPROVE! Design stunning hospitals, decorate them as you like, cure very unusual illnesses and manage troublesome staff as you spread your budding healthcare organisation across Two Point County.

Design and build your own hospital — Build up a hospital from nothing to a masterpiece as you design the most beautiful – or functional – healthcare operation in the whole of Two Point County. Cure unusual illnesses Don’t expect Two Point County to be populated with your usual types of patients.

In this world, you’ll experience Two Point’s trademark quirky illnesses; from Light-headedness to Cubism – each requiring their very own special type of treatment machine. The County’s the limit!

Listen to find out how things went, and if you like what you’ve heard, here’s where you can subscribe to the show:

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Thanks for joining us for another episode! We took a long (long) break as the world fell apart, but we’re glad to be back playing games and making new content. We really hope that you enjoy the episode — if you have any feedback for us, we’d love to hear it at derek@geekscape.net. Anything you listeners can do to help spread the word about the podcast would be immensely appreciated — from sharing it on social media like Facebook or Twitter, to leaving us five stars (or even a review) on Apple Podcasts, to sending it to a single friend, it can all make a massive difference! Thanks again for coming along on this ride!

You can also follow us on twitter @XGPPodcast

Theme Song: I Adore My C64 by Nicolai Heidlas from HookSounds.com

Welcome to Xbox Game Passengers.

Once a month, host Derek and a guest will dissect and discuss just one game available on Microsoft’s Xbox Game Pass service, which was chosen for them (usually) at random.

Whether the game is a magical or a horrible experience, they’ll force themselves through it, share their thoughts, and let you know whether or not the game is worth your time! At the end of each episode, they’ll also randomly select the game for the following show, so you always know what’s coming up on the next adventure.

Geekscape Games host Shane O’Hare loves Snowrunner, so when the game popped up as an option on our last episode, there wasn’t really a choice to be made! We’re stoked to get him back on the show, and excited to talk… about a game where you drive trucks and fix bridges.

SnowRunner puts you in the driver’s seat of powerful vehicles as you conquer extreme open environments with the most advanced terrain simulation ever. Drive 40 vehicles from brands such as Ford, Chevrolet, and Freightliner as you leave your mark on an untamed open world.

Overcome mud, torrential waters, snow, and frozen lakes while taking on perilous contracts and missions. Expand and customize your fleet with many upgrades and accessories including an exhaust snorkel for heavy waters or chain tires to battle the snow.

Listen to find out how things went, and if you like what you’ve heard, here’s where you can subscribe to the show:

Anchor
Apple Podcasts
Breaker
Castbox
Google Podcasts
iHeartRadio
Overcast
Pocket Casts
PodBean
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TuneIn

Thanks for joining us for another episode! We took a long (long) break as the world fell apart, but we’re glad to be back playing games and making new content. We really hope that you enjoy the episode — if you have any feedback for us, we’d love to hear it at derek@geekscape.net. Anything you listeners can do to help spread the word about the podcast would be immensely appreciated — from sharing it on social media like Facebook or Twitter, to leaving us five stars (or even a review) on Apple Podcasts, to sending it to a single friend, it can all make a massive difference! Thanks again for coming along on this ride!

You can also follow us on twitter @XGPPodcast

Theme Song: I Adore My C64 by Nicolai Heidlas from HookSounds.com

This is exactly the type of amazing experience that you can only have at San Diego Comic-Con.

Kicking off the first full day of SDCC 2022, Legion M commemorated the era-spanning journey of William Shatner (who actually sits on Legion M’s board of advisors), and united old and new with a special handprint ceremony tied to their upcoming (as yet untitled) William Shatner documentary (which is set to be directed by Alexandre Phillipe, who also directed the Geekscape co-produced Doc of the Dead).

I was fortunate enough to be able to attend the event in person, which was hosted at the Theatre Box in San Diego and featured a unique meeting of the generations between Shatner and Paul Wesley, the Captain Kirk featured in the lauded new series Star Trek: Strange New Worlds.

Things kicked off with Legion M’s co-founder and CEO, Paul Scanlan, thanking everyone in attendance, and dialing in on how important it is that Legion M is a ‘for the fans’ company. Paul Wesley thanked Shatner for all of his advice on taking the helm of Captain Kirk, and even handed things over to Shatner with a ”You have the conn.”

Shatner seemed in high spirits throughout the ceremony, and cracked jokes about his “puffy hands” getting stuck in the concrete (too many shellfish), sticking his face in the concrete (he didn’t), and more. Following the actual handprinting, Legion M pulled in all cosplay-laden attendees for a photo op with Shatner, and the pure elation on most of their faces is really what SDCC is all about.

The upcoming Shatner documentary itself will be funded entirely by fans, who will also be able to earn ownership (and thus, even revenues) on the project. This is a pretty neat sounding spin on the standard crowdfunding platforms — if you’re interested, you can learn more right here!

I only had my iPhone in hand for the ceremony, so things aren’t as clear as they could be, but take a browse below to see just how much fun and experience this was. A huge thanks to Legion M for hosting us at the ceremony!


Take a look at my recap of Preview Night here, Thursday here, and Friday here.

When planning my SDCC schedule, I’m not sure if I knew that I’d be hitting my exhaustion limit by Saturday morning or if it ended up being pure luck, but my Saturday calendar looked decidedly lighter than the days the preceded it.

I slept in until about 7:30AM, showered up, and then took some time to finish up my Friday recap. I’d had a decent amount to drink the night before, but surprisingly woke up feeling okay, which I’m eternally grateful for (it must be because I’m drinking 40 bottles of water a minute).

Once I made it downstairs, it was finally time to walk a bit of the show floor. Aside from a few things (Mondo posters that I didn’t win any lotteries for, this Jurassic Park replica prop plate that I’ve been jumping back and forth on, a Hellfire Club shirt which thousands of people seem to be wearing but aren’t actually on sale anywhere), there wasn’t really anything else that I actually knew that I wanted to purchase, so my only intention was really just to soak it all in.

From giant Gundams, to Tamagotchi being incredibly popular again, to thousands of people lining up to maybe get a small prize from HBOMax, there’s really something for everyone at SDCC.

Yep, that’s a big Gundam.

Yep, that’s a big Tamagotchi.

When crossing the Mattel Fan Creations booth, an exclusive that I’d been unaware of caught my eye: a 19-inch tall Bad Robot plush figure for just $40USD. The Mattel line seemed super rough and was giving tickets to return at certain times to try your luck (and the multiple booth workers that I asked gave different information as to when new tickets would be distributed) — at this point I had a panel to get to, so I figured I’d head back to the Mattel booth later.

Yep, I need it.

The ’Storytellers of TV +’ panel featured Ronald D. Moore (For All Mankind) Simon Kinberg (Invasion) Jonathan Tropper (See), and Megan Ganz (Mythic Quest),Megan Ganz, talking all about developing their respective series’.

This time around, the panel room was far less full than the previous TV + panels that featured cast, but hearing the showrunners, writers, and creators of some of these fantastic shows may have been infinitely more interesting.

Ronald D. Moore noted that the creative team was surprised at just how positive the reaction to For All Mankind has been — he knew that they had crafted a good show, but the team didn’t expect the series to be just as beloved as it has become.

Ronald surprised attendees with a sneak peak at next week’s episode… but since I’ve been in California I’m two episodes behind so I instead kept my head down so I wouldn’t see anything. It was hard to escape the sound though, and it sounded damn tense.

Simon Kinberg talked about his excitement to return to television with Invasion, and how he approached season one like act one of a film — he notes that season two will act as act two, and that’s when “shit really goes crazy.”

He also noted that since he’s attached to a new Battlestar Galactica feature, how talking to Ron has been great since his Battlestar series is Kinberg’s favourite science fiction of all time.

I have to say, the first couple of episodes of Invasion didn’t grip me enough to continue it, but hearing Kinberg talk about the themes of the series, and what he’s excited for for season two definitely has me ready to revisit.

Kinberg also spoke about some of the negative reception that the series has received, noting that he does read Twitter, and particularly that there was a lot of ”Yo, this is an alien show, but there’s no aliens.” He notes that his goal is always to learn from any criticism, and that those looking for more aliens should be pleased with season two.

Season two of Invasion is just a few months into shooting, so they weren’t ready to show off any footage just yet — a few concept art photos of new aliens were shown, however, which were at a larger scale than what viewers have seen so far. He also notes that the new season kicks off much more actively, and that they looked to the opening of Tom Cruise’ War of the Worlds for inspiration for the opening.

Megan Ganz spoke to the creation of Mythic Quest, and the sort of ’guerilla marketing’ that the team utilized to promote the show since its first season was complete long before TV + was ready to go. Journalists were regularly invited to Rob’s house to watch the series, and Megan notes that they were simply lucky enough that those journalists then wanted to write about it.

She spoke to how the series was originally envisioned as a hard comedy, but that the creative team slowly realized that it may have had more legs than that, and began to introduce the heavy, dramatic, and heartfelt moments that the show has become known (and beloved) for. The crowd erupted when Ganz spoke of the pandemic episode of Mythic Quest, which was shot entirely from each cast member’s homes — this episode had some truly emotional moments in it, and absolutely echoed some of the heavy feelings that we all felt during the early days of the COVID-19 pandemic.

David S. Goyer, showrunner of Foundation is currently shooting season two, so prepared a video for attendees which showed off some amazing sets, and detailed some of what the second season will focus on. They showed off a beautiful clip and a kind-of teaser trailer that won’t be released for general audiences.

Jonathan Tropper took over See for season two, and spoke to how difficult it is creating and maintaining a world where almost nobody has the ability to see.

He also spoke to the decision to end the series with season three, much of which came down to the fact that the pandemic shut down shooting for five months. Due to this, cast ended up being stuck to the series for far longer than anticipated (and had other commitments that couldn’t be moved), and because See is really a story about Baba Voss, the team decided that they’d rather close things off than change the priorities of the series and start from scratch.

Jonathan teased that much of season three deals with what happens when, after 500 years, bombs and explosives are reintroduced to society. The super-epic trailer for the third season of the show premiered during the panel, and was released online shortly afterwards. Season three of See begins on August 26th, and I certainly cannot wait to get my eyes on it.

After the panel, I thought I’d sneak a peek at Mattel one more time — and had no more success than I had previously.

After walking the floor for a bit longer, it was time to head over to the hotel for a small gathering hosted by National Geographic for the new documentary series Limitless with Chris Hemsworth.

I didn’t know much about the series going in, but it actually sounds rather intriguing. In the series, Chris Hemsworth is on a personal mission to learn how to stay young, healthy, strong, and resilient. Undergoing a series of epic trials and extraordinary challenges, he’ll learn firsthand how we can live better for longer by discovering ways to regenerate damage, maximize strength, build resilience, supercharge memory and confront mortality.

The event included an open bar (I had my first ever Pina Collada and I love them so much), a taco bar, some merch (I picked up a decent water bottle, which will be useful for the new water bottle filling stations around the convention center), and a couple of neat activations including some weird leg massage machine.

The AEW: Heroes and Villains panel was one of my most anticipated for the week, and I wanted to ensure that I got a great seat, so before long it was time to head to 6BCF. The panel was stacked, with announcer Excalibur moderating and athletes Orange Cassidy, Bryan Danielson, Darby Allin, CM Punk, Jade Cargill, Chris Jericho, and Dr. Britt Baker in attendance. The room (6BCF, so pretty large) was completely full and the energy was high (AEW chants definitely broke out before anyone was even on stage) — For AEW’s very first SDCC panel, it was clear the panel was going to be an excellent time.

The content itself started off fairly similar to the yearly WWE / Mattel panel, where panelists answer questions about which superhero they’d team up with, or who would win in a fight, etc. Bryan Danielson, who has been out with an injury for some time, confirmed that as of that morning he was cleared to wrestle (and would be returning to Dynamite this coming Wednesday). CM Punk confirmed that he has not been cleared and that fans will need to wait a bit longer for him to be back.

There were some fun tidbits throughout the panel, including Darby speaking about just how close he’s gotten with Sting (it truly sounds like they’re a duo inside and outside of the ring), Jericho confirming rumours that the company’s Canadian debut is being planned, and when a fan asked the completely original, never before asked ”Mt. Rushmore of wrestling” question, Punk spoke about how the mountain was originally known as the ’six grandfathers’ by the Lakota people before the area was taken from them in a land grab. This was fascinating to me — as a Canadian not versed in US history, I had no clue about the history of the mountain or the story behind it (you can learn more right here), and I certainly never would have expected this sort of education to be nonchalantly included in a wrestling panel.

Once the panel wrapped up, Darby Allin remained onstage, noting that he wanted to grab a selfie with the huge crowd behind him. In that moment, Brodie King and Malakai Black of the House of Black appeared — Brody began to choke Allin, while Black delivered a spinning heel kick. The duo then tossed Darby onto the table, sat down, and said ”Any questions?” into the microphone. What a way to end the company’s first showing at SDCC!

Following the panel (and a long-ish wait), Matt, Kaitlin and I grabbed a round of Spaghetti Factory, and Matt and I then returned to our hotel for a bit of an “early” night (it’s almost midnight as I write this).

Sundays at SDCC are typically pretty slow and uneventful, so this will be the last of my recaps for this year’s convention! We’ve still got photos, videos, and impressions of numerous offsite activations and other experiences to complete, so be sure to check back soon to see just how amazing SDCC 2022 really was.

As always, thanks for coming on this journey with me!

Check out my Preview Night recap here, and my Thursday recap right here!

Though I was out fairly late last night, I was feeling a bit better this morning than when I woke up on Thursday. My morning schedule was pretty light, so I took some time to work on write-ups and just… not move for awhile.

Around 10AM, I met Katie (and her partner Mark) in real life for the first time, which was very exciting! They were set to accompany me through a round of the House of the Dragon offsite. I was lucky enough to head through on Friday, but wanted to grab some better resolution photos than I was able to capture that night (the last few years of SDCC I’ve packed light, and have been equipped with only an iPhone, so this wasn’t entirely successful, but i’ll take what I can get).

With a bit of time until our reserved slot at the Dungeons & Dragons Tavern, I decided to just sit outside and soak up the energy for a bit. There’s so much joy and positivity throughout the massive crowds, and it’s absolutely something that we all needed after the past few years.

The tavern itself was very impressive — whatever bar or restaurant or whatever was underneath this transformation was completely unrecognizable. As you enter the tavern, small doorways show off classic D&D monsters such as the Mimic and… others (I’m not a big D&D guy) and at the end of a small hallway the tavern opens up to a massive space.

The experience takes about 15 minutes, includes a beverage (alcoholic or non), and finishes off in a big way. We’ll be sure to link our full write-up once published, but for now, take a look at a few photos below!

Katie, Mark, and I split up, and I hopped over to the IMDBoat for a quick snack before heading to Ballroom 20. I was sad to just miss the Paper Girls panel (but was excited to be headed to the premiere later that night).

This would mark For All Mankind’s first year at SDCC, and just as with the Severance panel on Thursday, the room was almost packed. I slipped in at just the right time, and somehow managed to make it in the first five rows of the room.

Featuring a huge group of panelists, including stars Joel Kinnaman, Jodi Balfour, Shantel VanSanten, Sonya Walger, Casey Johnson, Krys Marshall, Cynthy Wu, Coral Peña, Wrenn Schmidt, and Edi Gathegi, and executive producers Ronald D. Moore, Ben Nedivi, Matt Wolpert, and Maril Davis, I was pretty stoked to get an inside look at the series. The questions the moderator asked in the panel felt a little less organic than I would have liked, but with powerful answers surrounding the ’Don’t Ask, Don’t Tell’ aspects of the series from Krys Marshall, and some of the original cast discussing just how much the characters that they play change between each season’s time jump (and how entirely realistic that change is as one ages) was absolutely fascinating stuff.

Krys notes the time jump is like opening a surprise box — with the jump in time being so long, it’s hard to have any expectations or ideas of just where their characters may be when the new season begins. This makes it incredibly hard to prepare for a new season, as the chances that you get your character right are almost zero. The creators also touched on just how important it was when creating this ’alternate timeline’, that the series’ female characters take their rightful place in society — this was echoed in the cast featured in the panel, which hosted just three male actors, and seven female.

Just like Severance, I firmly believe that For All Mankind is one of the best shows currently on television. The panel had lots of reveals and discussions about huge, spoilery moments that have occurred over the series’ three seasons. These moments are big and exciting and I won’t discuss them here as this is another series that it feels as though almost nobody is watching. Please watch it — you won’t regret it, and I’d like it to run for as long as possible. On that note, towards the end of the panel the team revealed that the show had officially been renewed for a fourth season (and iterated that the current arc has been planned for seven). The crowd, understandably, went wild.

There was also a dude in a For All Mankind cosplay, and he got a ”Hi, Bob” from the cast. Excellent stuff.

With a bit of time until the rooftop screening of the Paper Girls premiere, I thought that it was finally time to take a walk across the show floor. As always, exhibit halls A through G are filled with millions of feet of publishers, movie/television studios, vendors, towers of t-shirts, artists, and more, and taking a long walk through makes for a super fun (albeit often overwhelming) way to spend a couple of hours (and maybe pick up a new hobby).

The hall starts at row 100, and adds 100 incrementally all the way up to 5-thousand something. I made it to ~1500 before deciding I needed to take a break, and felt slightly sad that I didn’t have the convention stamina that I once did.

There’s a 14 foot tall, moving, LEGO Bowser on the floor, and its amazing.

I dumped my stuff at the hotel, and walked over to the Grand Hyatt to check out Paper Girls. The rooftop was decked out with 80’s flair like rainbow slinky’s, cassette-shaped branded cookies, neon signs, and more.

This was a super cool press line to be a part of — Paper Girls marks the first major starring roles for much of its young cast, so to see the sheer joy and excitement of the family members as Camryn, Riley, Sofia, and Fina walked the red (purple?) carpet was just so damned sweet. Creators Brian K Vaughan and Cliff Chiang were also in attendance, and mostly, as a huge fan of Vaughan’s work… I just hope that Paper Girls fares better than Y: The Last Man did.

I hung around for the screening afterwards, as industry and some fans were treated to the first three episodes of the series (which begins on Prime Video on July 29). Of the three episodes that we saw, the third was definitely my favourite — the series kicks off fast and furious and features a super interesting tone, but I think that it works best when it slows down and really gives its characters, their thoughts and beliefs, and their fears, time to shine. I’m often made fun of for so thoroughly enjoying ’teenage drama’ (Life is Strange / Before the Storm is one of my favourite video games, and I’ll always have a soft spot in my heart for The OC), so it makes a lot of sense why these pieces are my favourite.

I’m not sure if it’s just me, but Sofia Rosinsky’s Mac gave me major Edward Furlong in Terminator 2 vibes.

Screening attendees were also treated to swag bags (naturally, Paper Girls branded paper delivery bags) filled with 80’s candies, a box of popcorn, a genius rolled-newspaper looking poster tube with a Paper Girls poster inside, one of the aforementioned cookies, and more. It was a fabulous event, and I was so happy to have taken part in it.

I haven’t watched the show for several years, but just in case this is the last one, following Paper Girls I popped by the Walking Dead Fan Celebration, which offered dancing zombies in incredible makeup, themed cocktails, numerous props from the show, photo ops, and even a t-shirt screen-printing station. Attendees looked like they were having a blast, and I heard so many incredibly in-depth The Walking Dead conversations taking place.

After this, I popped over to the IGN / The Callisto Protocol party at the Hard Rock Hotel. Here they had more themed drinks, a massive dance space with a great DJ, photo ops, and more. Here, I ran into Geekscape Games co-host Carlos!

Once the IGN event ended, it was time to head back to the hotel and wonder how much I would regret my choices when I had to wake up a few hours later…

That’s it for today! Check back tomorrow for more of the action from SDCC 2022!

For my Pre-Con and Preview Night recap, head here!

I forgot just how exhausting SDCC can be. Maybe it’s just been awhile, or maybe I’m just really not as young as I was the last time I was in town (I wasn’t even in my 30’s then), but I feel dead tired already, and today (Thursday) is only the first full day of the convention!

But… I can sleep when I get back to Canada!

After turning in at about midnight (and naturally, rolling around for a bit), the alarm was set for 5:55AM this morning so I could head to the Welcome to Lumon website to attempt to snag a slot for the TV+ Severance offsite (press timing hasn’t quite worked out so far, and as a huge fan of the show I didn’t want to leave it up to chance). The website initially had some CAPTCHA issues (not just for me, as complaints echoed across twitter), but the CAPTCHA segment was quickly removed, and I just happened to refresh at the right moment and snagged a slot for 12PM. If you’re lucky enough to be on site in San Diego, more slots will open up at 6AM each day and will go very quickly — after booking my slot, I refreshed again to see what was still available, and every slot was already booked up. From the look of the Welcome to Lumon website to the confirmation email that I received, it was clear that this was going to be a high-quality experience.

I pretty much completely cut out caffeine eight or nine months ago, but needed something this morning to give me a bit of a kickstart. Luckily enough, the Hilton Bayfront hotel that we’re staying in has a Starbucks in it, and they even decked it out with some light decorations for Comic-Con!

Once I grabbed a beverage, it was time to head over to The Theatre Box for the William Shatner handprint ceremony (featuring new Captain Kirk, Paul Wesley) hosted by Legion M. This was a super neat experience, and seeing the joy on the faces of all of the Star Trek cosplayers and fans in attendance is sure to be a convention highlight. You can catch a couple of photos of the event below, and we’ll link a dedicated piece about the experience once it’s been published!

This was a fantastic way to start the day, and I couldn’t have been more excited for the Lumon Orientation experience that was coming up next. Severance is an absolutely phenomenal drama, and one that I (unfortunately) didn’t jump on until the insane word of mouth about the series was too much to ignore. It’s completely unique, and unlike anything I’ve really seen before — I cannot wait for Season Two.

As TV+ launched in November of 2019, this year’s SDCC really marks their first major appearance at the convention. The brand really came out in full force, with huge wraps on the outside of the Gaslamp Hard Rock Hotel, gigantic banners inside of the convention center, numerous panels, including dedicated panels for Severance, For All Mankind, Mythic Quest, and more (along with, of course, the Severance offsite itself).

my slot was for 12PM, and at that point, things were running decently behind. It was after 1PM by the time my ”orientation” finally began, but as a major fan of the show it was well worth the wait. The offsite itself was simply breathtaking — just yesterday I noted that this year’s House of the Dragon experience may have been second only to 2013’s Godzilla Encounter, but Severance’s ’Lumon Orientation” has to take the cake You can take a look at a couple of photos from the experience below, and we’ll be sure to link our full write up once it goes live! If you’re lucky enough to be in San Diego, you can try your luck for a reservation at 6AM each morning right here.

Eventually, I’m sure that I’ll make it to the expo hall floor — but not yet, as after Severance, it was time to check out the Audible Beach!

At SDCC 2019, Audible featured a huge offsite for the intriguing Stan Lee’s ‘Alliances: A Trick of Light’ offsite in 2019 (reminisce with Mikaela’s write-up of that experience right here). This year’s presence is much smaller, featuring a few expertly crafted sand sculptures themed for some of Audible’s biggest new releases like Moriarty: The Devil’s Game and Impact Winter, and a ”beach” where attendees can relax and recharge (their phones). Here are a couple of shots of the impressive designs, and a few more in our dedicated piece right here.

Severance was hosting a massive panel in Ballroom 20 at 4PM which may have been the programming that I was most excited for at this year’s SDCC. Prior to heading for the long Ballroom 20 line, I realized that I hadn’t eaten anything yet for the day, nor had I had any liquids for hours — so… I paid $20USD for two cookies and two drinks before heading in the ballroom.

Patton Oswalt hosted the panel, noting that as a major fan of the show it felt as though he‘d won some sort of lottery. Panelists included series creator Dan Erickson (it was actually Dan’s first time at SDCC), series director Ben Stiller (also, somehow his first time at SDCC), Britt Lower (Helly, also first time, and she looked like she was going to cry at the audience’s reaction when she entered), Adam Scott (Mark), along with with Dichen Lachman (Ms. Casey), Jen Tullock (Devon), and Tramell Tillman (Milchick). The ballroom looked packed, which was super exciting (and a little surprising, as TV+ is an absolutely underrated service that almost nobody I know seems to subscribe to).

Erickson began the panel noting that when having a terrible office job, he simply wished that he could just fast forward eight hours and be done with it — this is how the idea of Severance was originally born.

Several neat tidbits were revealed during the panel — Mark, for instance, was originally the character that would have woken up at the beginning of the pilot rather than Helly; at one point, a detached pair of legs was set to run down a hallway (this was deemed a bit too weird); Erickson wrote the pilot over ten years ago, and Stiller read it over five years ago. Possibly the panel’s best reveal was that none of the cast was aware of the multicolored dance party lights that were installed in the Macrodata Refinement office until the scene was actually shot.

Mr. Milchick himself looked suspicious when asked if we’d see further into his character’s life, so I’m pretty sure (and pretty hopeful) that this will happen.

Interestingly enough, series director Ben Stiller noted that the Severance activation at the Hard Rock Hotel (look for our write-up on that soon) was built up from about 75% real props from the show — including the computers used for Macrodata Refinement.

The panelists dug pretty deep into the show, the thought behind it, and its many twists and turns, and it was just plain exciting to hear from some of the incredible minds that made it all happen. I won’t say too much as I don’t want to risk any spoilers, but let this serve as your reminder that Severance is one or the best dramas in recent memory, and it should absolutely be on your radar.

I was feeling pretty beat by this point, and wanted to head back to our hotel for a bit to work on some write-ups. I stopped by the Geekscape booth (again, #3919) to say hello, and then walked back over to the Hilton Bayfront. Once I arrived… I realized that there was a panel, Attack of the Show: Who Let Us In?, starting shortly that I’d really been looking forward to.

I weighed the pros and cons for a bit (fun panel vs. getting a jump-start on articles and resting a bit), and ultimately (thankfully) decided to go. The panel ended up being essentially a live (uncensored) episode of the show, made a lot of fun of Kevin Pereira, and was overall a total blast. I’m not sure if G4 has been as much of hit they were hoping for since its return last year, but I’m super glad that it again exists.

Matt and I grabbed a quick dinner (there was zero wait for a two person table at Spaghetti Factory, which was super surprising as it’s one of the closest restaurants to the convention center, not to mention most affordable). Throughout the dinner, I talked about how I was glad to not be going out that night as I was so damned tired, and because the next day had a Paper Girls screening that I was excited to attend. Once we returned to the hotel, I sat down and wrote for a few minutes… and then went against everything that I said at dinner and walked over to the IMDBoat.

I ran into Shaun again while there, met some of his friends, and had some delicious themed cocktails. It was a great way to cap the night, and I’m only 14% regretting it this morning.

That’s it for now — be sure to check back for more tomorrow!

Audible’s presence at SDCC 2022 is decidedly smaller than the Stan Lee’s ‘Alliances: A Trick of Light’ offsite in 2019 (reminisce with Mikaela’s write-up of that experience right here), but the audiobook giant is sure to catch your eye with a fast, impressive, and super-visible activation located just off of 1st Avenue + Martin Luther King Promenade.

Audible is celebrating two brand new (fantastic sounding) Audible originals, Moriarty: The Devil’s Game, and Impact Winter, and of course, they’re showing off the bonafide Audible hit (and upcoming Netflix original series) Sandman.

The beach features three giant sand sculptures (one of them was receiving some additional accents during my visit, and the artist told me that he’d been working on the sculpture for eight hours a day over the past fives days), a literal small beach complete with parasols and beach chairs for patrons to lounge on, and a number of cell phone chargers to help attendees ’recharge’. The company is also giving participants the chance to win Audible memberships along with other prizes.

If you’re on the ground in San Diego, the sculptures are absolutely worth checking out. If you’re not (sorry), here are some photos!

When The Sandman, also known as Lord Morpheus – the immortal king of dreams, stories and the imagination – is pulled from his realm and imprisoned on Earth by a nefarious cult, he languishes for decades before finally escaping. Once free, he must retrieve the three “tools” that will restore his power and help him to rebuild his dominion, which has deteriorated in his absence. As the multi-threaded story unspools, The Sandman descends into Hell to confront Lucifer (Michael Sheen), chases rogue nightmares who have escaped his realm, and crosses paths with an array of characters from DC comic books, ancient myths, and real-world history, including: Inmates of Gotham City’s Arkham Asylum, Doctor Destiny, the muse Calliope, the three Fates, William Shakespeare (Arthur Darvill), and many more. 

Check out The Sandman on Audible here.

Moriarty finds the professor on the heels of an earth-shattering mathematical breakthrough–a formula so powerful, it can predict the future–and at the scene of a gruesome murder he must solve to prove his innocence. With London’s sprawling underworld as their battleground, Moriarty and Holmes match their peerless intellects to gain the ever-shifting upper hand. But as their duel escalates, so does the deadly cost of pursuing the truth. “What will it take to get your justice?” Dr. Watson asks an utterly ensnared Moriarty, “And if you do get it… what will you become?”

Moriarty: The Devil’s Game is available on Audible now.

In the British countryside, a band of survivors forms a resistance in the fallout shelter of a medieval castle. Darcy is a battle-tested vampire hunter who is at the front line leading the charge to save humanity. Meanwhile, her younger sister Hope wants life to return normal so she can go above ground and know what it’s like to live again. And she just might be willing to risk it all. 

A story of apocalypse, horror, and adventure, Impact Winter is a wholly original new saga created just for Audible with immersive 3D audio that dares you to pop in your earbuds and listen in the dark. Venture into an eternally sunless world of swords and crossbows; primal hunters and shape-shifters; leaders and lovers. Hear how a brave few fight to survive the impact winter. 

Impact Winter (from Geekscape pal Travis Beacham) is available on Audible now.

I’m so excited to be back in San Diego.

The spectacle of the convention itself, and the fact that it spills out through what feels like the entire Gaslamp District of San Diego, is simply baffling. The scale of SDCC is simply like no other event that I’ve ever had the privilege of being to, and as incredible as the exhibit hall, panels, and exclusives are, the offsite activations have to be my absolute favourite part of the SDCC experience (aside from seeing my Geekscape friends).

I wasn’t quite sure how offsites would look this year — without a convention for the past two years, would studios realize that they didn’t actually need them to build excitement for their upcoming projects? Would they be fearful of staffing issues (or sickness) and do things on a smaller scale to combat this? Would it be business as usual?

Before preview night opened on Wednesday, I had the fantastic opportunity to check out the huge offsite that Netflix built for their new star-studded Russo brother direction action thrilller, The Gray Man.

Interestingly enough, this offsite has been set up for a movie that drops in just a couple of days, rather than a property that’s still months away (or years, as it was with Prime Video’s Jack Ryan series, which popped up at SDCC for multiple conventions before it finally released). This should definitely help the film’s early numbers (not that a cast including folks like Ryan Gosling, Chris Evans, Ana de Armas, and Billy Bob Thornton won’t) — I might be a pretty impressionable guy, but even just walking by the setup I was thinking that ”maybe we should check this out when we get back to the hotel tonight.”

The event is hard to miss, but for those in San Diego this week The Gray Man Training Program sits at the ABM Parking Lot at the corner of 1st Ave and Island Ave (this is where Prime Video was set up back in 2019 for The Boys, Carnival Row, and The Expanse). The offsite is open from Thursday, July 21 – Saturday, July 23 10am-7pm, and Sunday, July 24 from 11am-4pm.

The activation is a high-energy, interactive escape experience set on a tram car, inspired by the epic chase scene in the new Netflix Film The Gray Man. Once aboard the tram, fans will have to prove they have what it takes to become the next Gray Man in a test of skill, strength, and speed while transporting a top secret file to safety before the mercenaries catch up and the time runs out. The heart pounding mission will include various obstacles and special effects, and will culminate in a rooftop sprint as fans race against the clock to complete the mission. Fans will leave with a badass customized social takeaway that puts them at the center of their own action film.

Once you hit the front of the line, this is the start of the actual experience.

There was a decent lineup of press members present when I arrived at the activation. For those attending during the daytime, some umbrellas are set up to shield you from the San Diego sun. A giant display shows off the trailer for The Gray Man on repeat, and it’s loud enough that you’ll probably hear it if you’re pretty much anywhere close to the activation itself. Note that even for the press preview, this line took quite some time — attendees were completing the challenge one or two at a time, and took about two minutes once you actually began. Also, I’ve now memorized this trailer verbatim, as it’s the only thing that plays… over and over again.

Once you get closer to the actual activity, it looks pretty phenomenal. A life-sized crashed subway car greets you, complete with flying sparks and regular bursts of smoke. It’s a little tough to know exactly what you’ll do once it’s your turn, but it’s pretty clear that a ton of cash went into the activation, and that it’s going to be a damned good time.

Spoilers for the offsite activity ahead — you’ve been warned.

You finally hit the front of the line, and you’re sent in to be briefed by an agent. The agent tells you that they’re trying to determine who has what it takes to become the next Gray Man, and gives a brief overview of the challenges that you’ll be facing. You also receive a small metal necklace — one side has The Gray Man’s logo, while the other side has a pattern of sorts on it (I’m not quite sure at this point if the pattern is associated with the film, but I’d guess that it is).

Another agent then puts you into position at the end of the tram car, and instructs you to enter and get to work as fast as you possibly can once the door opens. Once you’re inside, you’re told to look for visual queues that will help you move on to the next area.

The first area was super easy and really took just a few seconds to solve. The second area however, really seems to require two people to have much success. I found instructions that I thought I was following, but then second-guessed myself when they wouldn’t work. Time ran out, and I failed this portion of the challenge (someone later confirmed that I was doing the right thing, but that it really took three hands to be able to fully solve it).

For the final portion of the activation, you end up on top of the tram car, and have to run across and insert your necklace into a briefcase of sorts to finish things up. A camera on a wire captures your run, and afterwards you can email yourself a cool video of your time on top of the tram.

Overall, the experience that Netflix crafted for The Grey Man was a very fun one. At the time of this writing, I don’t believe that Netflix is doing any sort of pre-registration to partake in the activation, and due to the one or two people nature of the experience itself, I’d anticipate lines to be long (well duh, it’s SDCC) and slow moving. In any case, if you have the time (or will be wandering the Gaslamp without a badge on one of the convention days), The Gray Man training program should definitely be on your to-do list.

What the heck is this? Every year that I attend SDCC, I do recaps of my experience. These are typically wordy, fun (I hope) reads, that give non-attendees a look at what a trip to San Diego Comic-Con may look like. I hope you enjoy!

…and we’re back.

It’s a little tough to believe that I’m sitting in a San Diego hotel while writing this. Naturally, the last time that I was in the city (accompanied for the first and possibly last time by my partner Mikaela) was all the way back in 2019 (you can see our SDCC 2019 content right here for a nice look back), and we had no idea what the world had coming for us just a handful of months down the road.

But we’re back. Thankfully, attendee safety seems like somewhat of a priority with strict always-on mask guidelines that many cosplayers are sure to hate, mandatory proof of vaccination or recent negative COVID-19 tests (which nets you a standard disposable wristband that definitely won’t be gross after several days in the California sun), and even security staff that will ensure con-goers are adhering to these rules.

Even with all of these guidelines in place, it’s hard not to be at least a little nervous. Sure, since things began to really open back up early this Spring, I’ve felt pretty comfortable venturing out for some fun again. I’d guess that I’ve been to over a dozen decent-to-large-sized concerts in the past few months, have returned to movie theatres regularly, have felt more comfortable with larger groups of friends, and overall things have felt pretty great (well, except for that time I got COVID, but that wasn’t due to any of those things).

A random, now terrifying crowd shot from SDCC 2019.

But this is San Diego Comic-Con, where (at least in the past) you’re shoulder to shoulder with what feels like every single other attendee for almost every moment you’re here (including when you’re outside in the Gaslamp District). Never in my life have I felt so incredibly close to so many people at once, and with the new BA.5 variant of COVID-19 now running rampant, being close to so many people once again, on days of little sleep, absolutely has me skittish. If I get sick, I can’t fly back to Canada for ten days, which sounds very hard and expensive, and I’m feeling more iffy just thinking about the possibility.

Maybe I (definitely) should have given it all more thought before flying in… but here we are, so let’s try to make the most of it.

Pre-Convention

I’m not yet sure just how messed up US airports are at this point (I’ll find out when I head to the San Diego airport on Monday), but Canadian airports are pretty screwed (to the point where one day recently, our largest airline, Air Canada delayed 70% of its flights). As such, I ended up at YVR preposterously early and had to sit around for hours for my 8AM Saturday flight to LAX.

Economy flights seem to have become even more nickel & dime-y since I was last in the air. In the past, I swear that you had the ability to choose almost any seat in the general economy area (aside from the few with an actual appropriate amount of leg room), and that checking in the very moment you could gave you an advantage, since more seats would still be readily available. This time around, my 6 foot, 3-inch frame was assigned a middle seat near the rear of the plane, and moving even one seat over in order to be in the aisle would have cost nearly $50. That felt new (and super lame).

Wanting to save more funds for the exorbitantly expensive ”Special SDCC” menus at the restaurants near the convention centre, I stuck with the middle seat, and naturally ended up next to another tall guy named Eric. We mostly kept to ourselves, but had a little bit of banter here and there — we came up with a strategy where an airline’s check in policy would also ask your height, and then seating would automatically be staggered between short and tall people in order to provide any amount of comfort. When departing the plane, I let him know that I hoped that he was able to sit next to someone shorter on his way back, and he did the same for me — fingers crossed, buddy.

After landing at LAX, I hopped on the FlyAway LAX bus to Van Nuys where I finally, after three years, reunited with Jonathan. At some point in the past few months it came up that I’d never had a Rueben sandwich before (I don’t think that they’re a common menu item up in Canada), so we’d already discussed that our first goal once I arrived in Los Angeles would be to change that fact. Jonathan, Heidi, and I ended up at Art’s Delicatessen — a popular sandwich joint that opened back in 1957, where I had a delicious (albeit expensive) introduction to the Rueben sandwich. Seriously, it was $26 USD for the sandwich and a small side, which is nearly $35 in Canadian dollars. Damn.

A poorly framed photo of the Art’s menu.

We spent much of the rest of the day preparing / inventorying items for the booth… and watching the new Netflix Resident Evil series. The series felt very so-bad-it’s-fantastic to start and slowly devolved from there into something all but nonsensical. There were certainly cool moments here and there, and a handful of great easter eggs for video game fans, but overall it was pretty rough.

That said, Jonathan spent much of the series yelling at the television and talking about how bad it was… but we still ripped through all eight episode in about two days.

https://youtu.be/uIdjcDTc9Vk

On Sunday morning, I had my first round of In-N-Out in nearly three years and it was just as tasty and fresh as I remembered it being. Those animal style fries are everything.

I’m home.

Matt finally showed up a few hours later, and it was phenomenal to be reunited with him as well. We all spent some time catching up and grabbing some Chinese food, and then spent much of the night watching Nathan for You and preparing mentally for the days to come.

Monday was mostly a day of hanging out (the Los Angeles heat, 36 degrees Celsius at one point in the day, made it fairly unbearable to do anything else), aside from picking up a small UHAUL trailer that would help us transport the booth (#3919, as always, if you’re at the show) and all of our merchandise to the convention centre.

This first recap is getting pretty lengthy already, so here’s a bit of a rapid fire on the rest of my pre-convention journey:

– We left early Tuesday morning to San Diego and I learned along the way that US Denny’s is just slightly rougher than Canadian Denny’s.

– Once we arrived at the convention centre, things devolved into chaos pretty quickly. Our plan was to park in the garage below the building in order to unload the booth, but no trailers were allowed in and we were instead routed around to the back of the building, and then further back, and then finally to the lot where all of the larger booths were being unloaded and brought to the convention center via forklift. The workers there acted like we didn’t belong (we didn’t) and seemed kind of angry when we weren’t using their forklift services to move our basically five boxes. One of the workers finally told us we could go in through a loading door, and told us “If they give you any trouble, tell them Jim sent you.” Of course, the security guard at the loading door wouldn’t let us in, and told us ”Well you better go talk to Jim then.” In the end, we had to walk down (booth in tow) the vehicle ramp into the underground parking, walk across the underground parking lot, take the elevator back up to the other side of the convention center, be told a few more times that we were in the wrong place, then be told that we needed to get our COVID wristband before we could dump our stuff, and then eventually we made it inside. I swear we’ve done this plenty of times before. The convention center also doesn’t turn on the air conditioning in the building during setup and that seems kind of mean for the people that are working inside all day (it’s so freaking hot in there).

– As soon as we hit the city, I was immediately enthralled with the spectacle. You’d think that this feeling would wear off after all of these years of attending, but especially after a three year break it’s simply amazing to be in this energy again. From the incredible work that goes into all of the hotel wraps (only to be removed a few days later), to the literal buildings that are being put together for amazing offsite events (again, only to be torn down a few days later), to the sheer size of the convention center, it’s simply so good to be back.

– Matt puts butter on Pop Tarts and it’s possibly the weirdest thing that I’ve ever heard.

– Again, for someone who seemed to hate the new Resident Evil series so much, Jonathan sure ripped through it quickly.

– Nathan For You is possibly the best television show ever made.

– COVID has changed Rockin’ Baha. The nacho / salsa bar is no more, which makes complete sense and they instead bring chips to the table, but the limitless supply of pineapple mango salsa is also gone, and instead you pay $2.50USD per minuscule portion. It’s delicious as ever, for sure, but during our post-setup lunch I was certainly more reserved in my pineapple mango salsa consumption than I would have been in the past. Our server, Ruby, has only been working at Rockin’ Baha for a few months, and hasn’t experienced an SDCC before. I feel bad for her.

@geekscape Geekscape headed back to #ComicCon! We do an #unboxing on the way and build the booth! #SanDiegoComicCon #singingtexttospeech #sdcc #comics #sdcc2022 #fyp ♬ Smoked out Phonk – TREVASPURA

After walking around the surprisingly-quiet Gaslamp District for a while (and grabbing a few supplies at Ralphs), Matt, Jonathan and I returned to our hotel (the Hilton Bayfront, which is thankfully just across the street from the convention center for an early night. I’m tired already!

Wednesday / Preview Night

Yep. Still tired, and we haven’t even done anything yet!

With not much planned until an early preview of a fantastic-sounding offsite activation for the new Netflix film The Gray Man, I wasn’t too sure what the first half of the day would look like.

Jonathan was already out for a November Project workout before I even woke up, and Matt was really worried that he would need nine hours to count shirts at the booth (again, #3919 if you’re in San Diego) so he dipped out pretty early too.

I decided to hang back, work on this recap, and just enjoy my last few hours of peace before SDCC 2022 finally arrived — that is, until El Chucho showed up to tear up the show floor well before it even opened (look for him on the Geekscape TikTok here).

I’ve been a big fan of G4 (well, and TechTV long before) since I was a young boy, so when Attack of the Show tweeted about a meetup / cosplay contest, I just had to head over. Of course, cosplay isn’t my thing, and it would have been way too late to set anything up anyways, but I absolutely wanted to see what was up.

Those that made it to the ’secret’ meetup spot were able to take part in a Kassem G hosted satellite segment that felt like a blast. You can take a look at pieces of the segment below! G4 is also running several panels throughout the week, including an Attack of the Show panel on Thursday at 6:45 (Room 6A), an XPlay panel on Friday at 6PM (Room 6A), and a special ’G4’s Return to SDCC’ panel on Saturday at 12PM (Room 25ABC).

Following the Attack of the Show fun (and still before the show floor opened), I was fortunate enough to be invited to a preview event for the fantastic-looking offsite activation for the new Netflix action thriller, The Gray Man. I’ve posted a couple of photos below, and you can head here for more!

The outside of the crashed train car. Inside is a short escape room style experience.

Since preview night is typically the easiest night to browse (due to the floor being the least crowded) I’d planned to head over to the convention centre after tackling The Gray Man activation. Instead, at the offsite I met a dude named Shaun, we connected over AEW, and decided to head over to HBO’s House of the Dragon activation instead.

The best offsite event that I’ve ever experienced at Comic-Con was 2013’s ’Godzilla Encounter’, and next up might just be this year’s House of the Dragon experience. Take a look at a couple of photos of the event below, and look for a larger piece about the offsite in the coming days! If you’re down in San Diego, the offsite opens tomorrow (Thursday) at 10AM at MLK Park.

My new pal Shaun on the new (old?) Iron Throne.
Rough quality, but this is really inside the event.

Seriously, House of the Dragon is a must-see if you’re at SDCC. Shaun and I finished up at the activation just before the show floor closed. He was headed to meet some friends at Rockin’ Baha (he had never been before, and yes I recommended the pineapple mango salsa), and I headed back to the hotel to get some writing done.

Matt returned to the room (bearing water, thanks Matt) and after what turned out to be a pretty long day, we didn’t feel like venturing out to the now overwhelming Gaslamp District. Thank goodness for Door Dash, as, as of this writing, Wingstop (which I’ve never had before) is currently on its way to our hotel room.

That’s it for now! Check back tomorrow for my recap of the first full day of SDCC!

Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

This week, Derek, Josh, and Carlos talk about Playstation classics (and whether or not Ape Escape holds up), Overwatch 2, the continuing drama around the Xenoblade Chronicles 3 collector’s edition, and more!

What happened?

Shane isn’t here
Playstation Plus classics
Ape Escape has bad controls
Overwatch 2
Monster Hunter Rise: Sunrise
New One Piece Game
Josh explains anime
Capcom Fighting Collection
Red Earth
Fall Guys
God of War: Ragnarok finally gets a release date
ReedPop takes over E3
Skull and Bones finally gets re-revealed
Diablo Immortal makes nearly 50 million in its first month
The Xenoblade Chronicles 3 collector’s edition drama continues
Lollipop Chainsaw is getting a remake
Pokemon Masters gets an anime focussed event
The creator of Yu-Gi-Oh has died

Where Can I Follow Geekscape Games?

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Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!



Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

This week, Derek, Shane, and Josh talk Pizza Poppa, not E3, new TV’s, flight yokes, and even some video games!

What Happened?

Shane still won’t buy a new TV
Shane talks about how he got his PS5 (it was Josh)
Kena: Bridge of Spirits
Tiny Tina’s Wonderlands
Ninja Turtles: Shredder’s Revenge
The Quarry
Flight Simulator VR
Tony Hawk 3+4 remasters were planned, canned
A Plague Tale: Requiem gets an expanded gameplay trailer, October release date
7 years ago today you guys spoiled Arkham Knight
Diablo Immortal makes over 24 million in first two weeks
(Not E3) Impressions and standouts?

Where Can I Follow Geekscape Games?

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Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!

Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

This time around, Derek, Josh, and Shane air some grievances,

Listen to the latest episode below, and keep scrolling for links to subscribe to the Geekscape Games podcast!

What happened?

The California hotel discussion continues.
Credit card churning?
The Twizzlers game
Shenmue 3
Sifu
DC Super Hero Girls
Trek to Yomi
Life is Strange: True Colors
Fire Emblem Three Hopes Demo
Shane’s girlfriend won’t let him play Minecraft with her
Assassin’s Creed Origins
Roller Champions
Diablo Immortal
Playstation State of Play discussion
Limited Run Games showcase
Xenoblade Chronicles 3 special edition madness

Where can I follow Geekscape Games?

Subscribe to us on Apple Podcasts!
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Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!

Welcome to Xbox Game Passengers.

Once a month, host Derek and a guest will dissect and discuss just one game available on Microsoft’s Xbox Game Pass service, which was chosen for them (usually) at random.

Whether the game is a magical or a horrible experience, they’ll force themselves through it, share their thoughts, and let you know whether or not the game is worth your time! At the end of each episode, they’ll also randomly select the game for the following show, so you always know what’s coming up on the next adventure.

Somehow we made it this long without longtime friend and Geekscapist (not to mention Geekscape Games regular) Josh Jackson coming on the show. We’re super happy to finally be changing that, and we’re super happy that he’s here to talk about Danganronpa: Trigger Happy Havoc.

Hope’s Peak Academy is home to Japan’s best and brightest high school students—the beacons of hope for the future. But that hope suddenly dies when Makoto Naegi and his classmates find themselves imprisoned in the school, cut off from the outside world and subject to the whims of a strange, murderous little bear named Monokuma. He pits the students against each other, promising freedom to anyone who can murder a fellow classmate and get away with it.

It’s up to you to find out who Monokuma really is, and why you’ve been taken from the world you once knew. But be careful what you wish for—sometimes there’s nothing more deadly than the truth…

Listen to find out how things went, and if you like what you’ve heard, here’s where you can subscribe to the show:

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Thanks for joining us for another episode! We took a long (long) break as the world fell apart, but we’re glad to be back playing games and making new content. We really hope that you enjoy the episode — if you have any feedback for us, we’d love to hear it at derek@geekscape.net. Anything you listeners can do to help spread the word about the podcast would be immensely appreciated — from sharing it on social media like Facebook or Twitter, to leaving us five stars (or even a review) on Apple Podcasts, to sending it to a single friend, it can all make a massive difference! Thanks again for coming along on this ride!

You can also follow us on twitter @XGPPodcast

Theme Song: I Adore My C64 by Nicolai Heidlas from HookSounds.com

Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

This time around, Derek, Josh, and Shane discuss the Canadian treasure known as Shreddies. The merits of Playstation Plus. A Final Fantasy Figure the price of a used Civic, and where is all the Kombucha?

Listen to the latest episode below, and keep scrolling for links to subscribe to the Geekscape Games podcast!

What happened?

Sonic Adventure 2
Sonic Movie 2
God of War
Lost In Random
Slay the Spire
Shredders
Shreddies are awful
Can’t redeem PS Plus
Game Pass For PC costs more points now
theHunter: Call of the Wild
Animal Crossing Monopoly
Warzone Godzilla vs. Kong
Modern Warfare II revealed
PS5 gets VRR Support finally
Microsoft / Bethesda showcase coming June 12
Warcraft Mobile game reveal coming May 3
Diablo Immortal coming on June 2nd… including PC
Xenoblade 3 moved up as Splatoon 3 is delayed
Voice actor Billy Kametz diagnosed with stage 4 colon cancer

Where can I follow Geekscape Games?

Subscribe to us on Apple Podcasts!
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Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!

Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

This time around, Katie, Derek, Josh, and Shane discuss Severance on TV Plus, how excellent Sonic 2 was, the Halo TV series, and even more!

Listen to the latest episode below, and keep scrolling for links to subscribe to the Geekscape Games podcast!

What happened?

Katie is back!
Nanaimo Buccaneers
Halo is bad but Severance is good
More Halo talk
Sonic 2 was great
Horizon: Forbidden West
Fortnite: Zero Build
Danganronpa
Katie has a graphics card
Returnal
Hero Trainer
HQ Trivia Referral Code NBTF
RIP Vicarious Visions
Bugsnax is coming to Xbox
Snowrunner PS5 drops May 31
Max Payne Remake Incoming
Kingdom Hearts 4
New Monkey Island incoming
New Fire Emblem Three Hopes Trailer

Where can I follow Geekscape Games?

Subscribe to us on Apple Podcasts!
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Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!

Welcome to Xbox Game Passengers.

Once a month, host Derek and a guest will dissect and discuss just one game available on Microsoft’s Xbox Game Pass service, which was chosen for them (usually) at random.

Whether the game is a magical or a horrible experience, they’ll force themselves through it, share their thoughts, and let you know whether or not the game is worth your time! At the end of each episode, they’ll also randomly select the game for the following show, so you always know what’s coming up on the next adventure.

We’re (finally) back to some female representation as Mikaela re-joins the show to chat about 2019’s very pretty sadness simulator, Sea of Solitude. Will Mikaela cry before the end of the episode? You’ll have to listen to find out, but damn this game was depressing.

When humans get too lonely, they turn into monsters…

Sea of Solitude takes you on a personal journey of a young woman’s loneliness. Set sail across a beautiful and evolving world, where nothing is quite what it seems. Meet fantastical creatures and monsters, learn their stories, and solve challenges. Explore a flooded city, either by boat, on foot, or by swimming through the water itself. Dare to look what lies beneath the surface, in a haunting struggle of darkness and light, and discover what it truly means to be human.

Listen to find out how things went, and if you like what you’ve heard, here’s where you can subscribe to the show:

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Thanks for joining us for another episode! We took a long (long) break as the world fell apart, but we’re glad to be back playing games and making new content. We really hope that you enjoy the episode — if you have any feedback for us, we’d love to hear it at derek@geekscape.net. Anything you listeners can do to help spread the word about the podcast would be immensely appreciated — from sharing it on social media like Facebook or Twitter, to leaving us five stars (or even a review) on Apple Podcasts, to sending it to a single friend, it can all make a massive difference! Thanks again for coming along on this ride!

You can also follow us on twitter @XGPPodcast

Theme Song: I Adore My C64 by Nicolai Heidlas from HookSounds.com

Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

This time around, Derek, Josh, and Shane discuss draw string bags, account sharing, and even a few video games!

Listen to the latest episode below, and keep scrolling for links to subscribe to the Geekscape Games podcast!

What happened?

Xbox Game Pass Family
Don’t share accounts
Shane still loves Snowrunner
Draw string bags
Kirby and the Forgotten Land
Nier
Narita Boy
The Ascent
Horizon: Forbidden West
WWE 2K22
COD: Warzone
Halo Infinite
Escape From Tarkov
Playstation Plus revamp
No 2022 E3
Abandonded abandoned?

Where can I follow Geekscape Games?

Subscribe to us on Apple Podcasts!
Subscribe to us on Google Podcasts!
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Subscribe with another program!
Follow us on Twitter!
Follow us on Instagram!

Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!

Welcome to Xbox Game Passengers.

Once a month, host Derek and a guest will dissect and discuss just one game available on Microsoft’s Xbox Game Pass service, which was chosen for them (usually) at random.

Whether the game is a magical or a horrible experience, they’ll force themselves through it, share their thoughts, and let you know whether or not the game is worth your time! At the end of each episode, they’ll also randomly select the game for the following show, so you always know what’s coming up on the next adventure.

It’d be hard to keep the show going without talking about one of 2021’s biggest (and last) releases: Halo Infinite. Pretty much co-host at this point and major Halo lover (like mentioned it in his wedding vows) Dougie returns to talk all about if Halo Infinite can save the series, how good Tactical Slayer is, his thoughts on the Battle Pass, and so much more.

Note: Derek’s audio is a little crispy this episode. Sorry about that.

When all hope is lost and humanity’s fate hangs in the balance, the Master Chief is ready to confront the most ruthless foe he’s ever faced. Step inside the armor of humanity’s greatest hero to experience an epic adventure and explore the massive scale of the Halo ring.

Listen to find out how things went, and if you like what you’ve heard, here’s where you can subscribe to the show:

Anchor
Apple Podcasts
Breaker
Castbox
Google Podcasts
iHeartRadio
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TuneIn

Thanks for joining us for another episode! We took a long (long) break as the world fell apart, but we’re glad to be back playing games and making new content. We really hope that you enjoy the episode — if you have any feedback for us, we’d love to hear it at derek@geekscape.net. Anything you listeners can do to help spread the word about the podcast would be immensely appreciated — from sharing it on social media like Facebook or Twitter, to leaving us five stars (or even a review) on Apple Podcasts, to sending it to a single friend, it can all make a massive difference! Thanks again for coming along on this ride!

You can also follow us on twitter @XGPPodcast

Theme Song: I Adore My C64 by Nicolai Heidlas from HookSounds.com

Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

After a slightly extended holiday break and one lost episode where all we talked about was the Activision Blizzard / Xbox deal, we’re back at it with Carlos & Shane, The Real World Boys! 

Listen to the latest episode below, and keep scrolling for links to subscribe to the Geekscape Games podcast!

What happened?

Spider-Man
DICE is on Battlefield damage control
Is Overwatch dead?
China is gobbling up top tier Japanese developers
Shane was in a Japanese board game club in High School
Tom Brady
Ghost of Tsushima PS4 VS PS5
Shane has grievances (again) with The Xbox App on Windows 10
Shane does a visual gag on an audio podcast
Sega is getting out of the Arcade business

Where can I follow Geekscape Games?

Subscribe to us on Apple Podcasts!
Subscribe to us on Google Podcasts!
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Follow us on Stitcher!
Subscribe with another program!
Follow us on Twitter!

Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!

Welcome to Xbox Game Passengers.

Once a month, host Derek and a guest will dissect and discuss just one game available on Microsoft’s Xbox Game Pass service, which was chosen for them (usually) at random.

Whether the game is a magical or a horrible experience, they’ll force themselves through it, share their thoughts, and let you know whether or not the game is worth your time! At the end of each episode, they’ll also randomly select the game for the following show, so you always know what’s coming up on the next adventure.

He’s basically a show regular at this point, but this month Dougie returns to chat all about the first MLB foray that Xbox players have had in years — MLB The Show 21.

How do two non-sports fan feel about a simulation sports game? Listen on to find out!

Welcome to MLB® The Show™ 21.

Experience faster, deeper and more intense moment-to-moment match action on the baseball field in this year’s MLB® The Show™ 21 from San Diego Studio. Play a variety of game modes for all your rookie players and returning seasoned vets.

Listen to find out how things went, and if you like what you’ve heard, here’s where you can subscribe to the show:

Anchor
Apple Podcasts
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TuneIn

Thanks for joining us for another episode! We took a long (long) break as the world fell apart, but we’re glad to be back playing games and making new content. We really hope that you enjoy the episode — if you have any feedback for us, we’d love to hear it at derek@geekscape.net. Anything you listeners can do to help spread the word about the podcast would be immensely appreciated — from sharing it on social media like Facebook or Twitter, to leaving us five stars (or even a review) on Apple Podcasts, to sending it to a single friend, it can all make a massive difference! Thanks again for coming along on this ride!

You can also follow us on twitter @XGPPodcast

Theme Song: I Adore My C64 by Nicolai Heidlas from HookSounds.com

Welcome to Xbox Game Passengers.

Once a month, host Derek and a guest will dissect and discuss just one game available on Microsoft’s Xbox Game Pass service, which was chosen for them (usually) at random.

Whether the game is a magical or a horrible experience, they’ll force themselves through it, share their thoughts, and let you know whether or not the game is worth your time! At the end of each episode, they’ll also randomly select the game for the following show, so you always know what’s coming up on the next adventure.

This month, Geekscape Games’ Shane O’Hare returns to the show to discuss 2015’s Need For Speed. Is it a reboot? Can it recapture the magic of Need For Speed Underground?

No. Definitely not, but listen on anyways for lots of thoughts and an entertaining discussion.

Become the ultimate icon of today’s urban car culture in Need for Speed™, featuring Five Ways to Play and a huge open world to race and explore from dusk ‘till dawn. • FIVE WAYS TO PLAY – Earn reputation and master all Five Ways to Play – Speed, Style, Build, Crew and Outlaw – to win your own way. • RICH, AUTHENTIC CUSTOMIZATION – Customize your car and express your style with extensive visual modifications, performance upgrades and handling tuned to your specification. • REAL WORLD ICONS – Get inspired by the icons of today’s urban car scene – Magnus Walker, Ken Block, Nakai-San, Risky Devil and Morohoshi-San. Need for Speed… Tonight We Ride.

Listen to find out how things went, and if you like what you’ve heard, here’s where you can subscribe to the show:

Anchor
Apple Podcasts
Breaker
Castbox
Google Podcasts
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TuneIn

Thanks for joining us for another episode! We took a long (long) break as the world fell apart, but we’re glad to be back playing games and making new content. We really hope that you enjoy the episode — if you have any feedback for us, we’d love to hear it at derek@geekscape.net. Anything you listeners can do to help spread the word about the podcast would be immensely appreciated — from sharing it on social media like Facebook or Twitter, to leaving us five stars (or even a review) on Apple Podcasts, to sending it to a single friend, it can all make a massive difference! Thanks again for coming along on this ride!

You can also follow us on twitter @XGPPodcast

Theme Song: I Adore My C64 by Nicolai Heidlas from HookSounds.com

Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

This time around, Derek, Josh, and Share discuss My Little Pony Figures, Timeshares, and even a few video games!

Listen to the latest episode below, and keep scrolling for links to subscribe to the Geekscape Games podcast!

What happened?

Josh’s timeshare dilemma
Forza Horizon 5
Snowrunner
Guardians of the Galaxy
Halo Infinite Multiplayer
My Little Pony Figures
Industria
Stay Out
Metroid Dread
Nickelodeon All Star Brawl
SMT 5
FF8 Remastered
Game Awards Nominees

Where can I follow Geekscape Games?

Subscribe to us on Apple Podcasts!
Subscribe to us on Google Podcasts!
Follow us on Spotify!
Follow us on Stitcher!
Subscribe with another program!
Follow us on Twitter!

Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!

Join the Geekscape crew for a bi-weekly discussion about video games (and more often than not, things that have nothing to do with video games)!

Derek and Shane talk about the Uncharted movie trailer, how good Death Stranding is, and much more!

Listen to the latest episode below, and keep scrolling for links to subscribe to the Geekscape Games podcast!

What happened?

Death Stranding
Warzone Halloween Update
Animal Crossing
Back 4 Blood
Uncharted Trailer
The Xbox Fridge sale went exactly as well as everyone would have expected
Halo AMD Card
Witcher 3, Cyberpunk 2077 console upgrades Delayed until 2022
God Of War is coming to PC
Xbox dashboard is now 4K

Where can I follow Geekscape Games?

Subscribe to us on Apple Podcasts!
Subscribe to us on Google Podcasts!
Follow us on Spotify!
Follow us on Stitcher!
Subscribe with another program!
Follow us on Twitter!

Want to give us feedback? Drop us a line at geekscapegames@geekscape.net!