Fans eagerly waiting for the highly anticipated Shovel Knight: Plague of Shadows DLC can rest easy. Today, the good people at Yacht Club Games  have given us a brand new trailer to admire.  Shovel Knight: Plague of Shadows is a DLC update to the 2014 indie hit Shovel Knight.  This additional content allows you to play as one of Shovel Knight’s foes, Plague Knight. Unlike Shovel Knight, Plague Knight will play very differently. While there’s still no concrete release, the video promises that the update will release soon and be FREE for everyone who owns the game. Check out the enchanting trailer below and get hype! Will you be playing Plague of Shadows when it launches?

Join Derek, Josh, Juan and Shane as they discuss the last week in games!

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This Week

Telltale’s Game of Thrones get’s a release date.

Metal Gear: Online.

Evolve DLC Maps going to be released for FREE!

Amiibo prices.

/r/cummingonfigurines.

This War of Mine makes back entire dev coast in two days.

Nintendo applies for emulation patent.

Ubisoft apologizes for being terrible, offers free DLC and games.

Batman: Arkhan Knight.

Never Alone

Smash Bros.

Captain Toad Treasure Tracker.

Diablo 3 PS4.

Evil Within.

Pokemon Omega Ruby.

Shadow of Mordor.

This Week’s Listener Mission Objective & Contest!

This week we are giving away a copy of either Pokemon: Omega Ruby OR Pokemon: Alpha Sapphire! Directions on how to enter are in this episode! So give it a listen!

What is your favorite Pokemon, and why?

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

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Ladies and Gentlemen! Come one come all! The newest (and first) episode of the “Geekscape Games Podcast” is here!

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

This week

3DS & Vita firmware updates.

Monster Hunter 4 Ultimate.

Ubisoft limiting their games, AGAIN!

Destiny

Shadow of Mordor

Super Smash Bros. 3DS

This Week’s Listener Mission Objective

What is your gaming guilty pleasure? That could be a game that you just love to sit down and play whenever it comes up, OR a game that is a deep dark secret that you keep from everyone else.

Send us your responses to this weeks Mission Objective, and we may just read it on the air next week!

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Theme Song: Sunny Day – MmcM

UPDATE

We’re on iTunes! Subscribe today!

 

As Nintendo’s digital event drew to a close, the company made sure to leave us with one last piece of information in regards to its biggest title of the year, and it was huge for Kid Icarus fans!

Lady Palutena, the goddess of light and guardian of the angelic warrior, Pit, will be joining the fray as one of the latest additions to the Super Smash Bros. cast. Using many of her abilities she displayed as a boss in Kid Icarus Uprising combined with a moveset that shows off the variety of special items that Pit could use in the stellar 3DS title such as the reflect shield, heavenly light, black hole and mega laser, (the last two of which seem to make up her Final Smash), and we have someone with a ton of combat potential. Oh, and I don’t want to forget to mention that she looks incredibly fun!

And what’s up with that Dark Pit tease at the end? If that means he’s going to be his own character, I won’t be opposed to it. Pit is essentially representing the original Kid Icarus, and while Palutena uses many of the items from the 3DS reboot and a few weapons from the title have been shown as items, they don’t even scratch the surface of how many skills Uprising contains. There would be no better way to display those skills than with Dark Pit.

Check out her reveal below, in which Nintendo pulled out all the stops to make it have as big of an impact as possible thanks to a return to the Studio I.G. produced anime shorts that accompanied Uprising when it was initially released. And even though the Uprising only came out in 2012, listening to the banter between Pit, Palutena and Viridi gave me so many nostalgia feels!

Are you excited to add the goddess of light to your growing pool of fighters, including Mii? Keep checking back for more E3 news as it breaks!

You read that title right. There is currently a petition over at Change.org to get Nintendo of America President, Reggie Fils-Amie, into the next installment of Super Smash Bros.

The Nintendo of America President was shot into video game fame. His wacky catch phrases and ability to not take himself TOO Seriously, has grounded him a large fan base all over the world. Way back at E3 2007 Reggie was brought on stage to do a “Body Check” for Wii Fit and that is when he uttered the most famous of his catch phrases. ” My Body Is Ready”.

In a recent interview on the Jimmy Fallon Show, Reggie was asked by a fan if he would be included in the upcoming Smash Bros Game. He responded simply, but firmly.

You have to ask that to Mr. Sakurai. He’s the producer of the game, it’s his game. But if he wants, my body is ready.

I’ve signed it, so why haven’t you?

E3 is over and it’s time to pick our way through the fallout! Luckily, actor Cas Anvar, the voice of Altair in ‘Assassin’s Creed: Revelations’ is here to help out! Cas also lended his talents to Halo 4, Black Ops 2, Command and Conquer, Clone Wars and can be seen in Argo, Source Code and the upcoming Diana! Along for the ride is EJ De la Pena, writer and producer on their new project ‘CAS: Nobility’ which needs your Indiegogo love! Also, Tommy Avallone calls up to talk about his documentary ‘I Am Santa Claus’ with wrestling superstar Mick Foley and we break down the XBox One vs PS4 battle!

Yesterday, the full Batman: Arkham Origins trailer hit the web, showing Batman and Deathstroke duke it out like only they could. Batman is great and all, but wouldn’t it be awesome to have t a master assassin like Deathstroke at our fingertips? Well, if you pre-order the game from Amazon, you can.

Whether or not this DLC will be offered from other retailers is yet to be seen, but if  it’s anything like the content from previous Batman games, it’s sure to be available to everyone eventually. And will Deathstroke have his own mini campaign like Catwoman and Joker did? Or will he go the Robin and Nightwing route and only work for challenge maps? Those details haven’t been ironed out yet, but if kicking ass with Deathstroke isn’t enough of an incentive, (and if it isn’t, what’s wrong with you?) then the $10 credit should sweeten the deal.

Let us know below who else should make an appearance in the newest adventure of the Dark Knight! Batman: Arkham Origins hits on October 25th.

SOURCE: www.shacknews.com

A few months ago, Warner Brothers Interactive announced “Batman: Arkham Origins,” a prequel to the wildly popular “Arkham” games that achieved a task that many thought was impossible; making a great Batman game. While new developer Warner Bros. Games Montreal has some huge boots to fill with the legacy left behind by Rocksteady Games, their first official teaser hopes to put these concerns to rest.

Check out Batman going toe to toe with master assassin Deathstroke and tell us what you think! Be sure to check back on May 20th when the full trailer is released! Same bat site, same bat web page!

Batman: Arkham Origins will release for every major platform on October 25th.

If you’re a zombie fan and haven’t yet picked up Nintendo’s Wii U, you’re about to have a fantastic opportunity.

 

Nintendo announced today that the Zombi U Deluxe Wii U Bundle is finally coming to North America (it’s been available in the UK since the console’s launch). On top of the regular Deluxe console contents (32gb Black Console, Gamepad, Nintendoland, Digital Deluxe Promotion, etc), this bundle also includes Ubisoft’s phenomenal ZombiU, and one of Nintendo’s Pro controllers.

 

 

The bundle becomes available on February 17th, and will retail for $389.99 (a cool $70 savings from all items being purchased separately).

 

ZombiU is a fantastic title, but be warned: it’s damn scary, and hard as hell. If you like your games to hold your hand through their entirety, you should probably avoid this one. If you like badass experiences and insanely affective atmospheres, please check this out, you won’t be disappointed.

 

ZombiUScreen

Though the savings only extend to three games, Nintendo’s holiday sale could be the start of something beautiful: over the entire course of the Wii lifecycle, I can’t recall the occurrence of a single digital sale EVER. To have one so soon after the release of the Wii U can only mean good things for the future.

It’s no Steam sale, but Nintendo is offering some neat savings on three eShop titles:

Chasing Aurora is a 2D areal action game about the dream of flight. The title is available for a limited time for just $7.49! Though I haven’t played it, the game looks quite beautiful, and I’m sure I’ll pick it up before the sale is over!

Trine was absolutely wonderful, and somehow in the nine months since Trine 2 released, I still haven’t played it! Trine 2 is a gorgeous platformer, with plenty of neat physics based puzzles to perplex you on your journey. Based on the first game alone, I’d recommend this to anyone, and it’s on sale for just $15.99.

 Little Inferno is one of the most interesting, oddly beautiful games I’ve had the pleasure of playing this year. All you really do is burn things in a virtual fire, but the game gives everything such a unique style and sense of purpose, that it’s very hard to put down. It’s a short but sweet adventure, and I implore you to give it a shot. It’s morbid, it’s disturbing, it’s beautiful, and right now, it’s just $9.99!

Seriously Wii U owners, check these games out!

Though it doesn’t sound like it will be fully functioning, North America will be getting a taste of Nintendo’s TVii service TOMORROW!

Announced back in January, TVii intends to make the WiiU not just a game system, but the entertainment hub of your living room. Rather than having to search through cable, PVR, and Subscription options for your favourite movies and shows, TVii looks to use a beautiful interface to amalgamate everything into one! Check out the trailer below and see what it’s all about!

According to today’s press release, tomorrow the service will support cable and satellite providers, as well as Amazon Instant and Hulu plus. Netflix and TiVo integration are set to come in early 2013.

The TVii experience looks pretty phenomenal, and at no extra monthly cost I could definitely see the WiiU becoming the media centre of choice for many people. Remember when you bought a PS3 and justified the fact that even if you didn’t play it, you had one of the best Blu-Ray players around? This is the same thing!

Too bad I live in Canada, where we have neither Amazon Instant or Hulu. I’m still looking forward to checking it out!

Longtime friend of the show Tyson Breuer joins in on a brand new Geekscape to talk about film festivals, his history with Geekscape… and Geekdrome before it… and the WiiU! We talk about Tyson’s addiction to Yoshi’s Fruit Cart, the hell that is the Octopus Dance and whether or not Nintendoland is just a collection of iOS games! And what about New Super Mario Bros. U? Jonathan shares his thoughts. Also… how does Zombie U break away from the zombie games that came before it? PLUS! We watched ‘The Silverlining Playbook’ and weigh in on whether or not its an Oscar contender!

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This is my WiiU camp out audio diary! From 4pm to midnight, I camped out in front of a Los Angeles Best Buy with other Nintendo Die Hards, excited to be one of the first to get my hands on the Wii U! What dangers did we face? What games were we looking forward to the most? Would we fight with the guy in the Black Friday line? Would I even get a chance to get a system? Listen to all the excitement and drama of the WiiU Launch Day!

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At SDCC during the AC3 panel they discussed briefly what you can get with the multiplayer. You can create bands of assassins that can play in various game types. Get a nice peak at what to expect with this trailer!

AC3 ships October 30th on Xbox and PS3. November 18th on the WiiU

I’m pretty jazzed after this morning’s WiiU press conference, so I’ve been looking at trailers trying to plan out my purchase strategy. 5th Cell’s Scribblenauts Unlimited is an easy first day buy and is also coming out for the 3DS. If you’ve played any games in the Scribblenauts series, you know how much fun they are, and Unlimited looks like it’s going to improve on everything… EVERYTHIIIIIIIING!

Now, Nintendo has revealed the Objects Editor… which seems like it’s going to be complete insanity. What do you think?

And don’t forget that the WiiU version has 2-player co-op, dawg. It’s going to get gangster this holiday. You’re invited to the party.

The Nintendo Wii U press conference just ended and there was a slew of huge announcements (and a few not so huge ones). The big facts are that the system will arrive on Sunday, November 18th (start planning your camp out now) and that it will come in two bundles:

A Basic Set will come in white for a suggested retail price of $299.99.

There’ll also be a Deluxe Set, which includes higher storage capacity (32GB), additional accessories and the new Nintendo Land™ video game, will be offered in black at a suggested retail price of $349.99. Europe is getting ZombieU as a packaged in title. I hope that’s the same for the US.

The other big announcements were the free inclusion of non-subscription online WiiU TVii and Wiiverse (or whatever their online component is called) and the expansion of Nintendoland. New Super Mario Bros. U will be a launch game and has some amazing features like an interconnected world map and mini-game challenges throughout the main game that will take the first New Super Mario Bros. for the Wii’s “divorce mode” to another level. Good luck having any Bros after this…

The Nintendoland additions of Pikmin and Metroid-themed games definitely have me excited along with the fact that you can play around in Nintendoland at launch. Nintendo TVii doesn’t seem to offer anything new on the programming side, with Netflix, Amazon TV and HuluPlus seemingly already a part of it, but the fact that you can personalize the experience for each person in the household and switch between accounts on the new Gamepad is awesome. It also has some DVR capabilities and social media sharing that’s available at the touch of a finger.

The Gamepad also keeps cheaters honest by allowing two friends in the same room to be able to play together without using a split-screen, each player with their own screen. The gameplay seemed to work awesome in Activision’s live display of Call of Duty: Black Ops 2, which also allows a player to use the Gamepad to configure their gaming experience and weaponry on the fly.

Here is the full press release from Nintendo:

REDMOND, Wash.–(BUSINESS WIRE)– Nintendo today revealed full details about how the new Wii U™ home console and its groundbreaking touch-screen Wii U GamePad controller can revolutionize not only video game play but also the way people find and watch TV and video content. The new HD system will offer entirely new ways for consumers to play games and enjoy their favorite programming when it launches in the Americas on Nov. 18. During the launch window, more than 50 games will be available for Wii U, which will be offered in two different colors and configurations. The Basic Set will be offered in white at a suggested retail price of $299.99, while the Deluxe Set, which includes higher storage capacity, additional accessories and the new Nintendo Land™ video game, will be offered in black at a suggested retail price of $349.99.

At a special Wii U preview event in New York, Nintendo also unveiled Nintendo TVii, an application that will let Wii U owners in the United States and Canada find, watch and engage with their favorite video entertainment in fun new ways. Using the GamePad controller, Nintendo TVii lets viewers seamlessly explore available video content from a variety of sources – including live TV, their TiVo DVR and video-on-demand services such as Netflix – all in one easy-to-use interface.

Additionally, Nintendo shared new information about dozens of games on the way for Wii U, including Nintendo Land, New Super Mario Bros.™ U, LEGO® City: Undercover, BAYONETTA 2, The Wonderful 101™, Capcom’s Monster Hunter™ 3 Ultimate and Activision’s Call of Duty®: Black Ops II. New Super Mario Bros. U offers unprecedented ways for friends and families to play together and explore Mario’s world using the GamePad. Nintendo Land, which will be available as a standalone game or included with the Wii U Deluxe Set, is a virtual theme park featuring a lineup of 12 playable attractions based on Nintendo’s greatest game worlds, including The Legend of Zelda™, Metroid™, Mario™, Animal Crossing™ and Donkey Kong™. As an added bonus for consumers, a Chase McCain LEGO minifigure will come as a special pre-order bonus for those who pre-order a copy of LEGO City: Undercover at participating retailers while supplies last. All of these games will instantly immerse players in a variety of new game-play experiences that are available only on Wii U.

“The wait is almost over — in just 66 days, Wii U will arrive with the strongest lineup of launch software in Nintendo history,” said Nintendo of America President and COO Reggie Fils-Aime. “With the integrated second screen of the included GamePad and features that instantly enhance the way people play games, watch video and interact with each other, consumers will see how Wii U delivers a completely unique experience and a remarkable value right out of the box. The new system also creates extraordinary new possibilities for game developers, bound only by the limits of their imaginations.”

The Wii U Basic Set includes a white Wii U console with 8 GB of internal storage, one white GamePad controller, AC adapters for both the console and controller, a sensor bar and an HDMI® cable. In the Wii U Deluxe Set, components are black. This bundle includes all elements from the Basic Set, as well as the Nintendo Land game, increased console storage capacity of 32 GB, a console stand, GamePad charging cradle and a stand that allows users to place the GamePad vertically on a table. Consumers who purchase the Deluxe Set also will be enrolled in the Deluxe Digital Promotion, which lets Wii U owners receive points for each digital download and redeem those points for future downloadable content from the Nintendo eShop. The promotion is currently planned through 2014.

Both configurations offer a wealth of one-of-a-kind entertainment experiences, including an online gaming community called Miiverse™ and the new Nintendo TVii application. Using the touch screen on the GamePad controller, Nintendo TVii users will be able to browse programming from sources they subscribe to, including cable and satellite channels, Netflix, Hulu Plus, Amazon Instant Video, YouTube and even their recorded TiVo shows – all from a single starting point.

The selection of third-party games on the way for Wii U will include some of the industry’s biggest names and most beloved franchises. Activision is set to bring several of its leading properties to Wii U during the launch window, including Call of Duty: Black Ops II, Skylanders Giants™ and TRANSFORMERS PRIME™. Other third-party games coming soon to Wii U include Assassin’s Creed® III, ZombiU™, Rayman Legends® and Just Dance® 4 from Ubisoft, Madden NFL 13 and Mass Effect™ 3 from Electronic Arts, Scribblenauts™ Unlimited and Batman: Arkham City™ Armored Edition from Warner Bros. Interactive Entertainment and Disney Epic Mickey 2: The Power of Two from Disney Interactive.

“The integrated second screen of the GamePad creates new possibilities for how games can be played, and further reflects the innovation Nintendo has poured into the Wii U,” said Eric Hirshberg, Activision Publishing’s CEO. “We’re excited for our fans to experience the biggest franchises, like Call of Duty: Black Ops II, Skylanders Giants and Transformers Prime, in new ways made possible on Wii U.”

So what part of this has all of you excited? Who’s camping out with me?

Today is finally the day that RPG fans can rejoice. After a surprisingly successful launch of Xenoblade Chronicles in North America, (especially considering that the game is a GameStop exclusive,) The Last Story is looking to follow suit. What’s the significance of this release you might ask? Simply put, from the minds at Mistwalker Studios, led by Final Fantasy creator Hironobu Sakaguchi, (who was involved with the legendary series from I-X. You know, back when it was actually good,) The Last Story promises to be a return to form for the once great JRPG genre and the swansong for the Nintendo Wii. While most gamers might have given up on Nintendo’s little white box by now, it doesn’t change the fact that not only are the two titles above catered to the supposed hardcore crowd that seemingly felt abandoned by the motion controlled giant, but the success of these titles has a strong chance of shaping the WiiU into a console that caters to all audiences.

Above all, Nintendo is a business. And if there’s one thing a business cares about, it’s making lots of cash. If Nintendo of America feels like the potential reward of releasing a particular title offsets the risk, then why would they ever want to pass it up? In reality, we weren’t ever supposed to get these titles on our side of the shore. As I’ve mentioned in passed posts, it wasn’t until a group of respectful, passionate gamers banded together and proved to Nintendo that yes, in fact there was an audience for these games that were originally only meant for Japanese and European eyes.

That hot night with a Chocobo and Lion-O has come back to haunt Ganondorf.

I’ve never shared the idea that the Wii wasn’t welcoming to the hardcore gamer. Personally, I’ve never had a hard time finding fantastic exclusive games to quench my thirst while waiting for the next Zelda or Mario. On the flip side, it was hard for me to argue when Nintendo time and time again decided not to release games like Fatal Frame 4. Or Another Code: R, (Trace Memory 2 for us Yanks.) Or Disaster: Day of Crisis. I mean why would they? As much as gamers cried out for quality hardcore games, how much did Zack and Wiki really sell? How about Madworld? Or either Conduit game? One was an incredibly vibrant title with charm to spare, one was a vulgar, violent bloodbath and the last two were solid FPS titles with fantastic online multiplayer. Of course, these aren’t the only examples, but I’m not here to list great titles that were overlooked, (I’ll save those for my Underground Games series, *shameless plug.) Most gamers didn’t even give these titles a chance, all while crying to the high heavens that there weren’t any releases catered to them. Although it may be too late for the Wii, The Last Story can help it go out with a bang straight into the WiiU’s release.

Last Story has all the tools needed to be a success. It has the all star pedigree developer wise. It promises to satisfy starving RPG fans regardless of console preference. It promises to be a memorable epic that reminds us of the feeling we got spending hours leveling up our favorite party members over a decade ago. Now whether or not that pans out remains to be seen, (look for a review in the near future, *shameless plug #2,) but according to critics so far, it seems to be a winner.

But in the end, it’ll be up to us gamers to buy it and show that we want games like these. Game publishers will have to take notice, especially when all they can see from us is dollar signs. As the WiiU approaches, we really need to prove that while party and fitness games are all well and good, we want our games with depth. Titles we can lose hours on if we choose to. Because there IS an audience out there. We just need to open our eyes as a group and recognize quality titles when they’re released. Maybe then we’ll actually get the next Disaster or Another Code for WiiU. Hell, maybe Xbox and Playstation will get more decent JRPGs if we show we want them on other platforms.

As the enemy waits, Elza bravely lets out a battle cry that sounds a lot like, “I’ll be finished in a minute!”

So there it is arriving on store shelves. Xenoblade created the momentum but Last Story continuing it will play a big part with whether or not we show we want strong titles like these rather than another half-hearted Mii game, (I still haven’t forgiven them for Wii Music.) Let’s prove that North America is about more than gore fests and that we want a variety of quality titles. And from what I’ve played so far, Last Story is one that will be well worth our time. You know, unless Wii Play 3 is on the top of your WiiU list and Carnival Games is your game of the year. I won’t judge.

Nintendo is a sensitive company, some say the heart of the video game industry. That’s pretty apparent when you factor in that they obviously scheduled their North American Nintendo Direct press conference for midnight EST tonight to steer clear of all those hardcore Nintendo fans who were also watching Game 5 of the NBA Finals… RIGHT?!? Well, that one didn’t go into overtime… or even into a Game 6. Regardless, I’m STILL going to provide a little “postgame” as I address the positives and negatives of Nintendo’s presser.

If you want to watch the entire Nintendo Direct press conference for yourself, here it is:

– Let’s start with the “Who Gives a Damn?”

The new Nintendo 3DS XL will be released on August 19th for $199.99

It comes with a new 4.88 inch top screen (up from 3.5 inches) and a bottom screen of 4.18 inches (from the original 3). Let me tell you why I don’t care.

Because if you’re the kind of Nintendo nerd like me who watches an online streaming press conference… you already own a 3DS and you have for a year (or at least since the “games” came out in November). On top of that, the idea of a bigger 3DS really defeats the point of a portable system. I look at the kids playing their Nintendo DS XLs at our local meet-ups (yeah, I go to 3DS meet-ups… fuck you) and they look like they’re playing Angry Birds on an iPad. I don’t want a bigger 3DS. I’m not 90 years old. A 3DS XL is the equivalent of those enormous remote controls they sell to old people at Bed Bath and Beyond. No. Gracias.

The biggest missed opportunity here is that they didn’t take the time to add a second analog pad (ie. what the hardcore Nintendo gamers wanted). Whoops!

Namco Bandai is teaming with Project Sora for a new Smash Bros. game

This game will be for the 3DS and WiiU. And you’ll probably get to beat the crap out of PacMan. I’ll say it right now. I don’t like the Smash Bros. games. I could care less. I’m sorry. But I’m not a 16 year old Asian kid playing in a sweaty tournament in the basement of a Motel 6 out off the 60 freeway. If you kids want to watch a bunch of button mashing ridiculousness while yelling at each other about how close that last save was (umm… there are a LOT of saves in these games) then knock yourself out. No. Actually knock yourself out… with a human fist. Then you’d actually feel something for once.

Let’s be clear: Fighting games are for gamers who were too afraid to play contact sports. First Person Shooters are for gamers who at one time tried contact sports but were embarrassingly awful at them.

The New Super Mario Bros. 2 3DS game available August 19th will have paid DLC

Nintendo drew a line on DLC… but it looks like that line is starting to bend towards breaking. The new Fire Emblem game will supposedly have some DLC as well. Not cool, Nintendo. New Super Mario Bros. 2 is already looking like a thinner version of the original with the Golden Shower Coin Grab Mode a not that fun attempt to add Street Pass features to the game. That WILL get old fast. Please prove me wrong and make this game as substantial as the original DS title. But something about the sound of “future DLC” and “day and date downloadable and retail title” have me worried.

And no DLC on games like Mario Kart!?! I know. You’re sick of me bitching on Geekscape about wanting downloadable tracks for Mario Kart. It HAS to happen one day. It HAS to.

New Pokemon Stuff

Sorry, Pokemon fans. I got to this part of the press conference, my wife entered the room and realized what I was watching and I felt like a complete loser. I turned it off because I couldn’t care less about the Pokemons. I know that at one time I had TWO Mewtwos and was the elite trainer on my block (and easily the oldest) but that was 13 years ago. That ship has sailed for me and you’d already cost me any chance of having sex tonight. I had to bail.

By the way. Huge surprise. There’ll be new Pokemon stuff.

– Okay. So what was The Good?!?

Animal Crossing 3DS is coming and it will have Streetpass

Great. A bunch of strangers can visit my town and threaten to chop down all my trees via Streetpass. I’m cool with it. There’ll also be tarot card readings. I knew that this game (especially Tom Nook) was evil and Satanic but now it’s starting to all come to light. I skipped City Folk on the Wii but sign me up for this one. You had me at Streetpass. And Satanism.

Kingdom Hearts: Dream Drop Distance has a demo NOW on the eShop

I still want to call this game Kingdom Hearts: Egg Drop Soup. In any event, it’s coming and it’s coming soon. You can wet your appetites already. Say what I will about Nintendo and their eShop but these demos have been great and they’ve been treating them in a fantastic way. Keep them coming.

Professor Layton is finally coming to your 3DS

Professor Layton and the Mask of Miracle was a Japanese 3DS launch title. So why haven’t we seen it in the States yet? Has localization really taken this long? Whatever the puzzle may be, I’m glad it’s finally solved. We’ll be seeing this game in November (news to which my wife responded with “Merry Christmas!”). I’m already giving thanks.

New Titles Coming to the 3DS Virtual Console

The big ones are that Legend of Zelda is coming July 5th for Non-Ambassadors (jerks… I’ve been playing it for months!) and that Super Mario Land will have a price drop to $2.99 through the end of June. Also, new games will be arriving once a week this summer, including Kid Icarus: Of Myths, Wario Land: Super Mario Land 3, Sonic Blast and Sonic Labyrinth (which 5 people played).

– Now for The Inexcusable

STILL NO WORD ON A 3DS SPECIFIC ZELDA TITLE! COME ON!!!!

WTF. It didn’t happen at E3. It didn’t happen tonight (which we could have guessed). But this is something that Nintendo has been hinting at for months. We loved the 3DS port of Ocarina of Time (it’s easily the best version of the game) but that’s a game that’s 13 years old now. I know that it wasn’t a Nintendo 64 launch title and we had to wait a while for that too but does the 3DS have that kind of time? Do portables have the same lifespans as consoles? This is something that has to have a 2013 release date on it or it runs the risk of becoming yesterday’s news (especially if the WiiU sports a console Zelda title).

Skyward Sword was a complete fetch quest of a game. It’s really one of the worst of the series and I’d only list it as playable for it’s motion controls, final dungeon and final fight scene. A 3DS port of Majora’s Mask would only stop the bleeding for a month or two. A new interpretation of Link to the Past would be interesting. But really, what any Zelda and 3DS fan wants is a true 3DS designed Zelda game. And not something like Spirit Tracks or the other DS title. Those were fun but got buried in their own backtracking (although using the Wind Waker art direction was great). Give us something that uses the system properly, 3DS, Streetpass, camera and all. We’re waiting, Nintendo. Make it happen. The clock on this system started ticking when you announced the 3DS XL.

Yesterday online retailer Amazon had the Nintendo WiiU for sale as a preorder for 199 GBP (roughly $300). Today it has taken down the listing and canceled all orders.

An email sent out to customers was posted on the NeoGaf forums.

We’re writing to you regarding your order for the Nintendo Wii U console. Your order has been cancelled as this product was listed on Amazon.co.uk in error. Please accept our apologies for any inconvenience caused.

“You will not be charged for your order.

“If you’re interested in ordering the Nintendo Wii U console when it becomes available, you can sign up to receive an email here: http://www.amazon.co.uk/dp/B004Y59P3A

“We hope to see you again soon.

“Warmest regards,

“Customer Service Department.”

Now this begs the question, what kind of error was this? Was it the “Shit, we put it up for too cheap” error or was it “Shit, we put it up for sale way to soon”. Let the Amazon deal speculation being.

Source: Eurogamer

Amid the many games to play at the E3 show floor, there was one section of the floor that intrigued me. At the corner of the Nintendo booth, there was a small living room set up with a group of people having the time of their life in it. In a convention full of people who seemed to either hate their jobs or were too concerned with nabbing free stuff to actually take the experience in, actually watching people having fun was a change of pace. As they say, (and by they I mean me,) a party’s not a party until I’m there, so I walked into the SiNG demo booth for WiiU and tried my hand at being the next singing sensation.

Since this was an early build of the recently announced title, there were only a handful of songs to choose from. Of course, there’s only really one choice when Call Me Maybe is on the list, so to show how hip I am with the music the kids listen to these days, destiny decided that would be the song that my voice would lead a room full of Japanese businessmen into a giant dance routine.

The lyrics appeared on the game pad while the screen featured a dancer showing my backup what to do. When the lyrics flashed yellow during the chorus, it meant it was time for the whole room to join in and sing along! It was a simple set up, especially because we were playing in Party Mode, which doesn’t score you and just focused on having fun with the song. It’s a unique way to free up the TV so multiple play styles can converge into one, but while the details behind the game say that there will be a scored singing mode featuring unlimited players for dancing, I hope that’s not PR speak meaning that dancing won’t be scored at all.

Regardless, even though I was surrounded with highly produced, multi million dollar blockbuster games, SiNG with its simplicity was some of the most fun I had all show! I’m looking forward to how the game will develop as it advances, so you can count on a follow up as more details become available.

http://youtu.be/HV93svATZgs

I along with pretty much every gamer here at Geekscape backflipped in excitement over the announcement of Pikmin 3. Partially because Pikmin has become a beloved member of the Nintendo household, with two fantastic games from years past, and partially so we won’t have to listen to Jonathan beg for it for another year. But as soon as I hit Nintendo’s booth, I had one priority, which was to see if this long awaited title still had it.

If you happened to catch the E3 reveal, the biggest addition to the game revealed so far is the inclusion of rock Pikmin. These guys can destroy enemy armor as well as crystalized walls that block your team of astronauts from advancing. Rather than collecting set items like before, the Pikmin were tasked with bringing various fruits back to the ship, each one worth a different value of money. Everything from cherries, strawberries and… enemy corpses (?) awarded me more money. Money that I had no idea what to do with, but I’m guessing that will be revealed in time.

One interesting thing was that there were no pods that grew new Pikmin for your team. All of the ones in the demo were already plucked and were just waiting to be found. When the enemies gave me money instead of seeds, I was wondering if we would still get to grow Pikmin at all. Unfortunately, that information wasn’t available yet, (i.e… the demonstrator didn’t know,) so I’ll just hope there will be a better way of expanding other than just coming across them.

Using the game pad as a map proved to be a big help as well, giving you a view of where each fruit was located and allowing you to plan a proper attack. After the stage was over, I had the ability to watch my playback to see where weaknesses in my paths were and try to find how to gather more in less time if I decided to play again.

So essentially, Pikmin 3 felt very familiar, which isn’t a bad thing when you’re as good as Pikmin. With improved graphics and mechanics that make the world feel more real, (like with your characters actually needing supplies to build,) on top of the addition of the Game Pad and motion controls to make playing more efficient, it’s looking like Pikmin 3 just might be worth the wait.

Rayman Origins took platforming fans like myself by surprise last year. Finally reclaiming the spotlight and stepping out of the shadow of the party loving Rabbids, Rayman returned to true form by providing possibly the greatest 2D platform experience ever. Not wanting to settle for just being the best, it looks like Ubisoft is taking steps to make sure that Rayman Legends lives up to its name by raising the bar on the classic genre once again.

The WiiU demo on the show floor featured Rayman being controlled by the Classic Controller and his friend Murfy on the Game Pad, people who played Origins will feel right at home. Many of Rayman’s abilities like wall running, swinging and floating have returned with new levels to challenge your platforming grit. The biggest change comes from the graphics, so while many of the animations are the same, the characters are now rendered in 3D, which helps when launching the characters or attacks into the background. Taking out dragons from far away is a sight to behold!

But it’s Murfy that truly brings the new feeling to the game. Unlike Tingle in Wind Waker or playing as the almighty cursor in Mario Galaxy, Game Pad users will guide their character through obstacles in the level. Is there a rope that needs to be cut, bridge that needs lowering or maze that needs tilting? Leave it to Murfy! The tilt control had just the right amount of responsiveness when it came to delicately guiding Rayman out of harm’s way, and really made the Game Pad user feel like an important part of the experience.

I’m looking forward to a whole new set of worlds to tackle with such solid game play. With the trademark humor coming back as well, (musical platforming featuring rocking grannies?) I can’t wait to get a proper 5 player game going. Rayman Legends is shaping up to be even more worthy of your money than Legends was, so when the WiiU finally launches, I know what will be on my must buy list.

Nintendo’s E3 showing undoubtedly received a mix reaction, but there was one thing that was unanimous; a new title from Platinum Games was a reason to lose your mind. Tentatively titles Project P-100, the developer is definitely showing its Clover roots, with a unique play style to match artwork that looks like a certain Viewtiful hero. But once the game started up, it was something truly special.

Playing as a small super hero, this brave little soldier must fight off hoards of evil robots attacking the colorful town in the demo. He’s not very strong on his own however, so what’s one to do when getting slapped around by killer robots? In P-100, you’ll enlist help from various heroes scattered throughout the town. Like a more action packed Pikmin, gathering a group of heroes gives players the ability to create weapons with them. By drawing on the WiiU Game Pad, your army can morph into a giant fist, a sword that reaches the heavens, a giant pistol or even bridges! Using these powers need batteries though, so when you’re running low, rushing into the enemies with a mighty battle cry will recharge them quickly.

Did I mention the boss fight in the demo was huge? Fighting on top of a giant mech that acted as both an obstacle course and an all out battle was a hell of a lot of fun. All while it was towering over the city below. If these are the heights the game hopes to reach in just the demo, I can only imagine what the final product will be.

Platinum is known for its creativity, and P-100 is looking to be no exception. While it may not have received as much attention as your Mario and Pikmin titles, this game is looking like it could be THE reason to own a WiiU when it’s released. And as always, when more information becomes available, make sure to check back here for the latest updates.

E3 2012 continues! Sony’s press conference snoozes! The Nintendo WiiU innovates! The return of the Pikmin! Is Star Wars 1313 the Star Wars we’ve wanted for so long? New trailers for Django Unchained and Wreck-It Ralph! New directors for Captain America 2! Is a Justice League movie coming soon? First Class 2 and Black Panther movie rumors and goodbye Mr. Ray Bradbury!

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And check out my very limited E3 photo gallery!

I’m going to put fuller thoughts into the podcast later today but, without the presence of Team Ico’s “The Last Guardian” or “GTA 5”, Nintendo’s WiiU was my main focus at E3 this year. And when Nintendo’s press conference started with the short clip of Miyamoto’s office and little Pikmin running around I lost my damn mind. Just ask Brian Walton. He was sitting right next to me and I was literally screaming. Not one of my prouder moments, but fuck it, I’m getting Pikmin 3!

When the convention doors opened, I b-lined it for Nintendo and stood in line for Pikmin 3. Unlike last year, I only had to wait through two people to get my chance with Pikmin 3 and the new WiiU tablet controls. Really, Pikmin is still Pikmin and I’m 100% okay with that. The Wii-mote controls handle just like Pikmin 1 & 2 do on the current Wii and the first batch of the game that I played was an exploration/collection run through a small map. The biggest boost is the graphics. The game looks gorgeous. The plant leaves and other environmental elements look photo realistic and the animations are smooth. Controlling is really easy and I could actually stay on top of my team of Pikmin a lot more fluidly with the Wii-mote. And the Rock Pikmin are a great addition for delivering damage to enemies and breaking down barriers quickly. The new elements of having your Pikmin also build bridges and other items is fantastic as well.

The new friends I made at E3…

I also got to play through the boss battle, commanding my Pikmin to take down a giant armored caterpillar. I handled this one like a Nintendo vet, first using the Rock Pikmin to shatter the boss’ exterior and then using my Red Pikmin to cling to him and dispense some damage. I know that only two players had stepped up before me… but you’re reading the words of a writer who wrecked that boss in record time. I throttled him.

I slaughtered this thing… SLAUGHTERED IT.

The Wii-U tablet ads a lot to the game. Not only can you control your reticle using the tablet’s gyroscope and accelerometer, but the tablet’s display screen doubles as an overworld map that helps you keep track of your various Pikmin scattered around the map. I found the tablet to be lightweight and really easy to use. Having a map of the entire area at my finger tips also helped the game a lot. You don’t have to go into sub-menus  now in order to access your inventory or select commands. It made the entire experience much more fluid. I hope this is a Day 1 release.

On the other hand is Tank! Tank! Tank!, a competitive port of a popular Japanese arcade game that left the person next to me asking “is this a downloadable title?” Yeah. I agree. Between the graphics and the thin gameplay, there’s not a whole lot here. It is cool to use the camera on the Wii-U pad to take a photo to use as your avatar, but the game itself feels like something you would have played on the PS1. You literally pilot a tank against 3 other characters, or cooperatively work with them to take out enemies, while blasting a ton of junk and picking up power ups. The graphics weren’t great, the game wasn’t that unique and if it wasn’t for the controls, and the fact that I could play and pilot through my Wii-U pad screen instead of share a screen with the other players, I’d say it was completely forgettable.

Tank! Tank! Tank! kinda tanked tanked tanked…

Beyond that, I played around with a graphics display demo called Wii-U Panorama, which showcased the 360 degree graphics capability of the system. I watched pre-filmed demos of real world locations and events and could turn the Wii-U pad in 360 degree directions to get better vantage points on everything I was seeing. It was graphically impressive, but I don’t see anyone buying this unless there’s a way to add your own footage (I don’t possibly see how). I do hope it comes packaged with the system, because it’ll make it a lot easier to explain the technology to house-guests who heard about the Wii-U on the local news.

Okay, those are my hands on thoughts. I didn’t get to visit NintendoLand in my short time but I did experience a few more things. Check out my Geekscapepod Podcast later today with some further thoughts on E3, etc. and keep checking the site for my thoughts on the mech battler Hawken and Star Wars 1313!

E3 2012 has begun! In this episode, I give my thoughts on the Nintendo WiiU announcements from yesterday as well as my thoughts after attending Microsoft’s E3 press conference! Have they gone completely towards peripherals or are there actually any games coming out? PLUS! Why Batman doesn’t work!

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Last week, the internet was set ablaze by rumors of a Star Fox and Metroid crossover being developed by Retro Studios. While gaming rumors are a dime a dozen around E3 season, considering the last time Retro was said to be working on a mystery game, those stories were true when the announcement of Donkey Kong Country Returns hit our ears with that sweet, sweet sound of confirmation. So let’s just say I had my hopes up to see the two series in the very capable hands of Retro while bringing some noteriety back to the Star Fox name.

Sadly, it’s apparently not meant to be.

Over at the Paul Gale Network where the news originally broke, the blog has updated its site with the following message:

“This game is not what Retro Studios is currently working on and it will not make an appearance at E3 next week. Now depending on what side of the fence you were on in regards to whether or not you wanted this game to be real is where this news might be personally good or bad to you. If you hated the idea, then rest assured that the game isn’t happening. If you liked the idea, then at least I can leave you with a bit of cushioning.”

Whether or not Retro is working on something else for the WiiU at E3 is yet to be seen. All I know is that we NEED a new Star Fox game after so long. The Nintendo 64 version collectively blew gamers away with its level design, game play and humorous voice acting, but has yet to reach such heights since, but I’m not sure pairing it with Metroid would make much sense. If Samus were to pair with anyone, it would be with another long forgotten franchise in F-Zero. I mean think about it, Captain Falcon is a bounty hunter. He has a ton of bad ass moves in Smash Brothers that he’s never shown off in his own series since he’s behind the wheel the whole time. Why not show how he would fare against another bounty hunter?

Even Star Fox would make sense pairing with F-Zero. Between a character named James  McCloud in both titles and a strong connection in some of the endings of Star Fox Command, The Lylat System might just be a furrier version of where the F-Zero Grand Prix takes place!

Regardless, it seems like we’ll have to wait assuming we’ll ever get this title at all. I hope the idea will see the light of day, but for now, consider this one of the many rumors that has proven to be false.

SOURCE: http://paulgalenetwork.com/home/2012/05/30/confirmed-status-update-on-retro-studios-making-star-fox-metroid-fusion-saga-for-wii-u/

Earlier today, Nintendo got the E3 hype rolling early with their streaming presentation of Iwata Asks, displaying new functions of the WiiU before their formal press conference in a few short days.

Through seeing the controller in motion, displays of the equipment and an incredibly cheesy skit that’s sure to make the rounds as part of the annual “embarassing E3 moments” that everyone eagerly awaits, Nintendo was able to show that the WiiU will be more than just a Wii with a tablet.

Features include:

The WiiU tablet, now known as the “WiiU Game Pad,” will have larger analog sticks that press down, can function as an independent TV remote and has a sensor that can read cards and figures for game play. I guess that explains the figures used in the Rayman Legends trailer. Can anyone say Skylanders?

Support for the Wii Remote, Nunchuck and Balance Board. So no more having to buy a whole new set of equipment!

A new remote called the WiiU Game Pad Pro will be released as a stand alone control for the supposed hardcore crowd. It looks like the Classic Control Pro except it’s wireless and functions independently. I’m wondering though, will old Classic Controllers work?

Out of all the announcements, the biggest one would be Nintendo’s new online strategy. Trust me, with their history, I would have never expected to say that Iwata and company might have the most expansive online component of any gaming console out there, but that was before they revealed the MiiVerse.

MiiVerse will connect through the Nintendo Network and support the WiiU, 3DS and all future Nintendo hardware. The home menu will show friends, Mii’s on your console and people who are playing recent games that you have played, where these groups can chat in real time about the game their currently engrossed in. The tablet can be used like PictoChat, Swapnot and Flipnote Studios to write and draw messages to these groups for easy communication. Game play can be suspended at any point to leave messages on a forum type environment to ask questions, leave tips and communicate with those playing the same games that you are. Eventually, gamers will even be able to chat through PC’s and all mobile devices, which is a great idea since it would be better to embrace smart phones rather than treat them as competitors. Even during game play, the Mario title displayed showed players from each stage commenting on their experience. Iwata assures us that they will keep away spoilers, but I’m not too sure on how they will be able to filter that.

But the most telling part was that the WiiU Game Pad will feature full video chat support. So yes, the company that made it impossible to play with friends online for nearly a decade will now allow video chat featuring creepy old men watching 20 somethings play with their action figures while asking if they’re their best friends. At least that’s what I took from the video skit, which was like an episode of the Big Bang Theory, except it was slightly entertaining.

Keeping up with the theme of sexual deviancy, the last feature showed was the ability to browse the web on both the tablet and the TV, much like the games displayed last year. If you want to share your web browsing experience with your friends, then why not? So once I have a WiiU and I decide I’m gonna sit back and watch some porn, when Jonathan inevitably pops into my head, I can say, “Hey! This is the kind of work Jonathan can enjoy!” And just like that, I can share my porn with the rest of the world. And even though the browser will display on both the TV and the tablet, you can cover the TV in case you don’t want people in your house to see what you’re doing. But being the innovators that they are, Nintendo is bringing fun to browsing by letting off festive music and confetti when the curtain is pulled off the TV. So when my wife walks in on me, it’ll be like a really fun surprise!

Head over to Nintendo.com to watch a replay of the stream. Hopefully that can hold you off until Tuesday when the formal press conference takes place. And trust me, after watching this edition of Iwata Asks, I can’t wait to feed zombies a bullet sandwich!