The Assassin’s Creed universe will see a movie and several new books release this week. Ever wonder how someone works within an already established universe to add their own story and spin?

Christie Golden – author of more than 50 novels including stories within the Star Trek Universe, Star Wars, World of Warcraft, Halo, and Assassin’s Creed spoke exclusively to Geekscape about the challenges of working within already flushed out literary worlds.

Allie Hanley: The video game “Assassin’s Creed” has a worldwide following of loyal gamers and has achieved massive success for Ubisoft. It spawned upwards of nine game sequels as well as novels based off of the game’s story. And that in turn has now segued into a film version, “Assassin’s Creed,” starring Michael Fassbender and Marion Cotillard premiering this December 21 wide.

Alongside that, you have several books coinciding with the film, one of which is the film’s novelization, and another story that runs alongside the film’s story but is your own creation. Can you tell me about those?

Christie Golden:  “Assassin’s Creed: Heresy” revolves around the new Templar Director of Abstergo’s Historical Research Division, Simon Hathaway.  He thinks it’s important for high-ranking Templars to connect with their ancestors, and chooses to experience the memories of Gabriel Laxart, his own ancestor who fought alongside Joan of Arc.  There are parallels between the events of history and the events taking place in the present day as Simon stumbles on an old secret and begins unraveling a mystery.

The novelization, while it is, obviously, the story of the movie, adds another element of being able to get inside the heads of the characters in a way a movie can’t.  There are also other Assassins in the film in addition to Cal Lynch, played by Michael Fassbender, and there are four short stories about the ancestors of these characters at the end, as a cool bonus.  “Heresy” takes place right before the events of the movie “Assassin’s Creed,” and since I was doing both I could set up a few things from the movie in the first, and refer to events of “Heresy” in the second.  Kind of fun!

AH: In your new Assassin’s Creed novel, “Heresy,” you weave a fascinating fictional story that fits inside of the Assassin’s Creed universe of modern day but also incorporates the history of Joan of Arc. Can you talk a bit about the process of story building inside the constraints of history, especially such a well known figure as Joan of Arc?

CG: It was a bit intimidating, of course.  I mean—Joan of Arc.  She’s been very well-researched, and I read a lot of books, studied geography, visited certain websites, and so on.  I was fortunate that, due to her two trials (her Trial of Condemnation and the Trial of Nullification, years after her death) so much of her life was recorded in her own words and those of people who knew her well.  The more I learned about her, the better she seemed to fit into the world of Assassin’s Creed.  It was uncanny and just perfect.  I know that Ubisoft has a reputation for stellar treatment of history, and I’m a fan of history myself, so it was good to be able to do a solid job on the research.  She was so amazing in real life, her story didn’t require much “tweaking.”

AH: You’ve written novels that take place in already created universes like “Star Trek” and “Star Wars;”  How did you get the “rules” down for Assassin’s Creed and do you play the games?

CG: I don’t play the games, but I had a young friend who would cheerfully do “play-throughs” for me and Ubisoft was wonderful about providing references.  I’d also done two previous projects with Ubisoft through Inside Editions, “Blackbeard: The Lost Journal” and “The Abstergo Employee Handbook.”  And of course, part of the fun of “Heresy” was getting to break some of the rules, or at least challenging the line of thought that the Templars were always the bad guys and the Assassins always the good guys.  In “Heresy,” everyone’s a little bit gray.

AH: What’s the biggest challenge you faced with creating the dialogue in “Heresy” for Joan of Arc?

CG:  I love dialogue, I was in theater and I seem to have a real “ear” for it.  So the challenge was getting the characters well-enough developed so that I could all but hear them speak.  One thing that was a positive, -having so much of Joan’s own words to work with, and also it became a bit of a negative in that I was writing for today’s reader, and I had to make sure she spoke in ways that those readers could connect with.  So some more formal language that sounded stilted to modern-day ears was adjusted here and there, but many lines are still verbatim as they were recorded.

AH: What kind of care goes into writing within a world such as “World of Warcraft” that has a massive following and what kind of response do you get from fans?

CG:  I have a rule, and that is that I don’t take on any project that I don’t A) already know and love or B) believe I could get to know and love.  Some of the most fun projects have come from franchises I knew nothing about initially.  I would steep myself in the material, get all excited and geeky about it, then be able to produce something that (hopefully) both the creators and the fans would enjoy.  Most of the reactions I have gotten have been overwhelmingly positive. A bit, not so much, of course. Some people don’t like my “voice”/style of writing.  Others don’t like the topics I choose to cover. Fans invest a lot of themselves in these worlds, and you have to respect that, but you have to make writing a good book first. Warcraft was special in that (after my first book, “Lord of the Clans”) I was an avid player of the game. So I can put in things like a tree struck by lightning on the side of a path, and the player grins because they know exactly what tree I’m talking about.

AH: What books do you have on the horizon?

CG:  I have several projects lined up, but most of them are NDA so I can’t talk about them yet! I can, however, say that I’ve just finished a novelization of Luc Besson’s “Valerian and the City of a Thousand Planets.”

AH: If fans want to reach out to you on social media or read up on your newest work, what’s the best place to do so?

CG:  I do try to be responsive to my readers, because I appreciate that they support my work which puts food on my table!  They can follow me on Twitter, @ChristieGolden, on Facebook as Christie Golden, read my blog at https://christiegolden.wordpress.com or visit my website which is really hard to remember…www.christiegolden.com.  🙂  I like to keep things easy!

AH: I’ve read that you attend events like New York Comic Con; what’s on your schedule for fans to meet you and get their books signed?

CG: This was a very exciting year travel-wise for me, I went to nine conventions, including one in Colombia!  Thus far this year I’ve got nothing settled, but as soon as I know anything I’ll be posting it on all my various social media sites. I really do enjoy getting out to meet my readers. Writing is such a solitary business, it’s gratifying to thank folks in person and really connect as human beings and not just words on a screen.

Christie’s “Assassin’s Creed: Heresy” coincides with the film and can be read as a stand-alone or with the novelization. The thriller blends classic imaginative elements of science fictions with authentic historical details and is an original Assassin’s Creed story taking place partly in the modern day, and in the day of Joan of Arc.

You can currently pick a copy up at your local book store or online. The novelization debuts the same time as the film, Dec. 21.

Friday was quite an entertaining day for sonic fans.

Yesterday, Sonic and Dr. Eggman themselves took to Twitter to answer some eager fans questions. It was a very strange hour or 2, but here are some of the best recaps from the event.

Eggman’s favorite anime:

Sonic and Eggman’s advice on how to do better in your classes:

Why isn’t Eggman in Super Smash Bros.?:

Sonic and Eggman pitch a show to Hulu:

And last, but no least, Eggman kidnaps Ezio (yes, THAT Ezio.):

There were many more interactions such as a couple with Archie Comics and Deus Ex, but there are too many to link here. If you want to see more check out the official Sonic Twitter and have a good laugh or 2. The last thing the duo left us with was a small tease of what they’re planning at the 25th Anniversary SDCC party at The House of Blues on July 22. Are you excited to find out more about the new Sonic game soon? What are your hopes and expectations for the new game. Tell us in the comments below!

 

Most people remember Zack Ward as the bully Scut Farkus in the holiday classic ‘A Christmas Story’. Or maybe you recognize him from his turn in movies like ‘Freddy VS Jason’ or ‘Transformers’. Now get ready to know him as an awesome Geekscape guest because Zack arrives on the show in a big way to talk about his new film ‘Restoration’! Not only did he act in this one but he also co-wrote and directed it! Beyond talking about his project though, Zack joins us to break down the new ‘Assassin’s Creed’ movie trailer, tell us about wearing the Freddy Krueger glove and making a video game inspired movie like ‘Postal’! Oh, and Kenny has finally downloaded and gotten to play the massive ‘DOOM’ so he shares us some thoughts on that! PLUS… DUCKS!

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It’s no secret that the Geekscape Games Podcast crew is just a bit critical of UbiSoft, and by ‘just a bit’ I mean ‘extremely’. While their business decisions in the past few years have made us collectively scratch our heads in bewilderment, today is one of those rare occasions in which we are thoroughly overjoyed by them.

Nearly ten years after its debut on XBOX 360 and PS3, the Assassin’s Creed franchise is taking the next step (or leap of faith) onto the big screen–and judging from the trailer which made its worldwide debut on Jimmy Kimmel Live–it looks absolutely fantastic!

The film features an original story as well as a brand new assassin by the name of Callum Lynch/Aguilar played by Michael Fastbender (X-Men: Age of Apocalypse). In addition, the film will star Jeremy Irons (Batman v Superman: Dawn of Justice), Brendan Gleeson (Edge of Tomorrow), and Marion Cotillard (The Dark Knight Rises).

Fans will get to see the live-action adaptation of the popular game franchise later this year on December 21.

What say you, Geekscapists? Does the trailer underwhelm, meet , or exceed your expectations? You can bet the Geekscape Games Podcast crew will have plenty to say about the trailer, and we would love to share your thoughts so sound off in the comment section below!

Today Ubisoft that there will be no Assassin’s Creed titles coming out in 2016.

In a very short, and albeit to the point, blog post the French game publisher said in so many words that they know the games have faltered.

Since the release of Assassin’s Creed Unity, we’ve learned a lot based on your feedback.

Those are the words of a studio that knows where they went wrong, and hopefully how to fix the problems.

Assassin’s Creed: Syndicate was a much improved experience over the prior years Unity. Most likely Syndicate was already too far into development to push back when the buggy as hell Unity hit store shelves. If you don’t recall, or don’t listen to Geekscape Games, Unity was full of problems. It remained unfixed for a few months.

The backlash from the community on the shoddy product that was Unity obviously made Ubisoft step back and refocus on what they were doing. It will be refreshing to see what a year off will do for what is my favorite game franchise. Hopefully they bring back the “modern” timeline. Check out the full press release below:

It’s an exciting time for Assassin’s Creed.

 

We’re only a few months removed from the debut of Jacob and Evie Frye, the stars of Assassin’s Creed Syndicate. We’re proud of the talented team in Quebec City, and all of our studios around that world that took part in bringing the Victorian London adventures of our twin Assassins to life. We truly hope you enjoy playing Assassin’s Creed Syndicate as much as our studios enjoyed making it.

 

Also, we recently unveiled the first images of Academy Award nominee Michael Fassbender in action as our lead Assassin in the upcoming Assassin’s Creed movie that hits theaters on December 21, 2016. Having already visited the set, we can’t begin to describe how surreal and exciting it is to walk the real-world halls of Abstergo, or see the intricate replicas of Assassin weaponry. We have an outstanding cast and crew that want to honor the rich lore of Assassin’s Creed and bring a fresh perspective to the ongoing battle between Assassins and Templars that’s fit for the big screen.

 

This year, we also are stepping back and re-examining the Assassin’s Creed franchise. As a result, we’ve decided that there will not be a new Assassin’s Creed game in 2016. Since the release of Assassin’s Creed Unity, we’ve learned a lot based on your feedback. We’ve also updated our development processes and recommitted to making Assassin’s Creed a premier open-world franchise. We’re taking this year to evolve the game mechanics and to make sure we’re delivering on the promise of Assassin’s Creed offering unique and memorable gameplay experiences that make history everyone’s playground.

 

We’ll have more to share on all of the above soon. In the meantime, we want to say thank you to our millions of fans around the world for your continued support.

It seems as though Kotaku may have found some new info regarding the next instalments of the Assassin’s Creed and Watch Dogs franchises.

According to their sources, the new Assassin’s Creed game will take place in Egypt with the current codename being Empire, which is being planned for a 2017 release. This would mark the first time since 2009 that the franchise would skip a year.

On the Watch Dogs side, the game is expected to take place in San Francisco this time around, with a possible release date of this very year.

Do you think this can help Ubisoft get back on track?

Watch Dogs

Source

Briefly: Back at San Diego Comic-Con, Ubisoft offered fans the amazing opporuntity to run an obstacle course based on the now-just-released Assassin’s Creed: Syndicate (watch last year’s Assassin’s Creed: Unity run here).

The parkour-styled (for babies like us of course) obstacle course was designed to let attendees experience some of the moves from the Assassin’s Creed series, without having to find their own Animus and become an actual assassin.

The whole thing was extremely safe, aside from the one lady who didn’t listen to instructions and broke her leg right before it was Shane’s turn to run.

As you can see in the video below, the actual obstacle course itself wasn’t too hard (except for the ropes, which are a lot harder than they look). Participants could request to compete for top time of the day to win some cool prizes, and of course, bragging rights for this once-in-a-lifetime event.

You can take a look at Shane’s run below, watch the Assassin’s Creed: Syndicate launch trailer here, and let us know what you think!

Briefly: As much of a mess as last year’s Assassin’s Creed: Unity turned out to be, the just-released trailer for Assassin’s Creed: Syndicate… actually looks pretty cool.

I mean, none of the characters look to be losing their faces, or falling through the city, or <insert bug here>, so that’s already a marked improvement over last year’s game.

Plus, a London setting? Way cooler than last year.

In any case, you can take a look at the bloody launch trailer below, and let us know if you plan to give this year’s Assassin’s Creed a chance? Me? I’ve got about 100 games in my backlog right now, but I’m definitely itching for some of that parkour action.

You can also take a look at the ‘Gangs 101’ video below, in which director Scott Phillips takes us through the new gang and influence system in Syndicate.

Assassin’s Creed: Syndicate hits Xbox One, PS4, and PC tomorrow!

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

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This Week:

Destiny Emotes are overpriced.

Fallout 4 Live Action Trailer is badass.

Fallout Shelter has cloud syncing saves.

Star Wars: Force Awakens Disney Infinity 3.0 figures announced.

Battlefront will not have VOIP support.

Set photos from the Assassin’s Creed Movie released.

Rocket League gets a BTTF DeLorean.

Criminal Girls 2 get an overview trailer.

Tony Hawk Pro Skater 5.

Minecraft Story Mode.

Amnesia.

Disney Infinity 3.0.

Chibi Robo.

Splatoon.

Star Wars Battlefront Beta.

Metal Gear Online.

Lost Planet 2.

Extra Life 2015: 907Gamers

This Week’s Listener Mission Objective:

What control scheme do you use? Inverted or normal?

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Principle filming is underway on the Assassin’s Creed movie, we are starting to get some photos from the set! Two images of a cold and ominous Abstergo facility. Photos compliments of Azaïzia Aymar, head of AC content at Ubisoft Montreal.

Abstergo logo.
Abstergo logo.
Azaïzia Aymar and director
Azaïzia Aymar and director

These photos instill hope in me! The Assassin’s Creed games are one of my favorite franchises, despite the travesty that was Unity. Seeing the set is making me excited! These set photos are hot on the heels of the films star, Michael Fassbender, in his Assassin costume

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If done right, the Assassin’s Creed movie can probably be one of the best video game adaptations yet. The story, gameplay and concept are so cinematic already, that translating them to the big screen is an easy feat.

The Assassin’s Creed movie is set to hit theaters December 21st 2016 and is starring Michael Fassbender, Marion Cotillard and Jeremy Irons.

The first trailer, for the first DLC being offered in the Assassin’s Creed: Syndicate season pass is here. And it looks…pretty damn fun! Check out Jack The Ripper!

Jack the Ripper begins his reign of terror in an all-new campaign, available in the Assassin’s Creed Syndicate Gold Edition.

One of the most appealing things of the Assassin’s Creed series is the integration of fiction with actual historical facts. The Ezio trilogy had the perfect combination of fictional story telling, blended with text book accurate retelling of historical events. Brotherhood was my favorite in the series for this reason, probably due to the fact that I am a HUGE geek for the Renaissance time period. I flipped my shit when I ran into the Medici!

Seeing Ubisoft take the well known tale of Jack The Ripper really has me excited. Reminds me of the Black Dahlia Murders from LA Noire, putting a fictional ending to the unknown.

You can get the Jack The Ripper DLC in the Assassin’s Creed: Syndicate season pass. Syndicate hits store shelves October 23rd on PC, PS4 and Xbox One

Briefly: We’re still well over a year away from its release, but Yahoo! Movies has just debuted our very first look at Michael Fassbender in the anticipated Assassin’s Creed film.

It’s hard to tell from just an image, but he looks to make a much better assassin than he does computer company CEO.

His character’s name is Callum Lynch, and Yahoo! notes that “Lynch discovers he is a descendant of the secret Assassins society through unlocked genetic memories that allow him to relive the adventures of his ancestor, Aguilar, in 15th Century Spain. After gaining incredible knowledge and skills he’s poised to take on the oppressive Knights Templar in the present day.”

So basically the plot sounds about as convoluted as it is in the game.

But we’re still excited anyways.

In any case, take a look at the image below, and let us know what you think! Assassin’s Creed hits theatres on December 21st, 2016!

Assassin

We all knew it was coming. The next installment of the Assassin’s Creed saga is here and Ubisoft has showed it off through two videos. First, a cinematic story trailer:

London, 1868. The Industrial Revolution unleashes an incredible age of invention, transforming the lives of millions with technology once thought impossible. Opportunities created during this period have people rushing to London to engage in this new world, a world no longer controlled by kings, emperors, politicians, or religion, but by a new common denominator: money. Not everyone is able to enjoy the benefits of this boom, however. Introducing Jacob Frye, who with the help of his twin sister Evie, will change the fate of millions in Assassin’s Creed® Syndicate. Rise to rally and lead the underworld to break the corrupt stranglehold on London in a visceral adventure filled with action, intrigue, and brutal combat.

New location, new toys, and new people. If the cinematic trailer piqued your interest, check out a gameplay walkthrough narrated by Lydia Andrew, Audio Director on Assassin’s Creed Syndicate!

Assassin’s Creed Syndicate is set to release Fall 2015!

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

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This Week

Nintendo Youtube ad revenue sharing policies get clarified.

Nintendo 3DS system transfer is convoluted as fuck!

Juan dual wields 3DS’s at Wondercon.

Juan worked at Nintendo?!?!

Bethesda announces an E3 press conference.

Netflix announces Legend of Zelda original series.

Assassin’s Creed Rogue coming to PC alongside the Steelseries Eye Tracking system.

WTF is Criminal Girls?!

Evolve DLC controversy.

Continue Show: Tomba!

Criminal Girls may be the ONLY reason to buy a PS Vita.

We talk all about who our “Best Girl” is.

Dying Light.

Indigo Prophecy Remastered.

Shane’s Destiny addiction hits a new low.

Apotheon.

Transistor.

Juan is also playing Destiny!

Pandoras Tower.

Gunman Clive 2.

This Week’s Listener Mission Objective

What is your dream video game mashup? That can be two games, a game with a movie or TV show. ANYTHING!

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

We have two contests for you this week!

Go to our Official Facebook Page and share the image there for your chance to win a copy of Grim Fandango: Remastered! If you share the secret hashtag from this weeks episode, you will get entered TWICE!

Tweet us with the hashtag #geekscapegames and tell us why YOU should get your hands on a Lucario Amiibo!

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Voice actor Roger Craig Smith returns to Geekscape to talk about his upcoming role in the open world zombies meets parkour game ‘Dying Light’! He impressed us as Batman in ‘Arkham Origins’ so obviously this one’s going to be awesome too, right? And what’s the difference between his depiction of Batman and Captain America on the ‘Avengers’ cartoon? And how has his Sonic the Hedgehog voice changed over the year? Did ‘Batman: Arkham City’ get a bad rap? Plus! Jonathan reveals a story about burning his GI Joe toys as a kid that leaves him in tears!

Photo credit: Richard Wright Photography

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Shane’s Assassin’s Creed: Unity review is something to hear.

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This Week

Avalanche Studios confirms Just Cause 3 will not have micro transactions.

Game of Thrones from Telltale details released.

Tales from the Borderlands.

Microsoft files for Battletoads trademark.

Assassin’s Creed: Rogue.

Amiibo’s third release announced.

Shulk Amiibo Gamestop exclusive.

Pokemon Delta Episode and Mirage Spots.

Never Alone launch party with 907 Gamers in Alaska.

Never Alone.

Assassin’s Creed: Unity.

Halo: Masterchief Collection.

Smash Bros.

This Week’s Listener Mission Objective

What is your favorite gaming memory with a non gamer friend or family member.

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Briefly: It’s a damn good week to be an Assassin’s Creed fan. Both the long awaited and gorgeous Assassin’s Creed: Unity, as well as the completely-different and definitely intriguing Assassin’s Creed: Rogue will be hitting store shelves this Tuesday, and I know many, many folks who have elected to take the day off of work in order to put as much time as possible into both of these titles. Sadly, I’m not one of those people, but my time will definitely come.

To celebrate the looming release, Machinima has just debuted a fabulous and hilarious short called Assassin’s Creed: The Musical. If you’re not an AC fan, you probably won’t understand much of what’s going on (nor will you likely be reading this post), but I was in stitches for the duration. Especially “Leap of Faith” (you’ll see what I mean when you watch the video below).

Here’s what it’s all about:

Just days before the launch of Assassin’s Creed Unity, the smash hit franchise Assassin’s Creed gets the Off-Broadway treatment as Machinima Prime brings the violent video game into the world of musical theater with the launch of Assassin’s Creed: The Musical. Inspired by an improv’d bit during an episode of Inside Gaming q&a last year, Prime has produced a three-song musical theatre experience for the popular gaming franchise that debuts on Thursday, November 6.

 

Featuring the characters from past games including AltairEzioConnorEdwardAveline, even Desmond Miles in elaborate costumes, the video is directed by Brendan Bradley with original songs by Cormac Bluestone and Joel Rubin. The video stars Machinima Inside Gaming hosts Bruce Greene and Eliot Dewberry along with an accomplished group of musical stars including Matt Caplan (Bway’s RentSouth Pacific Revival, Spiderman Turn Off The Dark, High Fidelity), Jonah Platt (HAIR Hollywood Bowl, a regular at Rockwell Stage including a Bway World Best Actor Nominee for BARE), Ben Palacios(SPANK! National Tour and youtube parody singer), Jaquita Ta’le (from the Hip Hop/R&B/Reggae group Nola Darling).

 

The first song “The Assassins Creed” is a rousing number with hints of Lion King imagery, followed by a monster anthem/torch song “Leap of Faith,” and concluding with a chorus number  that will make everyone familiar with Broadway think of the hit musical Assassins!”

Take a look at the short below (with a warning that it will probably be stuck in your head for some time afterwards), and be sure to let us know what you think! Assassin’s Creed: Unity and Assassin’s Creed: Rogue both release on November 11th. Which are you planning to pick up?

http://youtu.be/KycIuE_Md2c

My body is probably still recovering from San Diego Comic-Con (I know that my mind still is), and I’m really excited to today share a couple of the offsite events that I was able to partake in.

Right across from the convention centre (where the Ender’s Game event was located last year) was Ubisoft’s Assassin’s Creed Experience. The parkour-styled (for babies like me of course) obstacle course was designed to let attendees experience some of the moves from the Assassin’s Creed series, without having to find their own Animus and become an actual assassin.

Before the event, the company released a great breakdown of the course. Take a look below:

Now, this event was busy. I showed up about an hour and a half before the event opened on Sunday… and the lineup was huge. Luckily, and awesome event employee named Paul helped me figure things out, and I actually ended up being the very first runner of the day.

As you can see in the video below, the actual obstacle course itself wasn’t too hard (except for the rings, which are a lot harder than they look), but my time was certainly nothing to write home about. Participants could request to compete for top time of the day to win some cool prizes, and the best time of the event was just over 20 seconds.

Like I said, the course wasn’t hard, but the leap of faith was pretty terrifying. I didn’t think that 25 feet was that high, but it looks pretty daunting when you get up there. I’m not a huge fan of heights (that’s an understatement), and I’ve never really jumped off of anything before, so I didn’t really know what to do when I got up there. You don’t see much of me after the jump, but I was pretty shaky for quite awhile… and I feel really silly about that as it was just 25 feet.

I always thought skydiving or bungie jumping would be a lot of fun, but I don’t think I’d like to do either anymore.

Overall, the event was a great follow-up to last year’s pirate ship party, and with Assassin’s Creed: Unity looking like the best Assassin’s Creed yet, it’s going to be a great holiday season for Ubisoft. Take a look at my run below, and let us know what you think!

Officially revealed with a teaser trailer back in March, Ubisoft today debuted a cool new gameplay trailer for Assassin’s Creed Unity.

Here’s what Ubisoft says about the title:

Assassin’s Creed Unity reinvents the franchise, starting with the core gameplay pillars that have defined the series from the beginning: navigation, stealth and combat. Players will carve their way through a stunning, full-scale open-world Paris, thanks to the power of the new Anvil engine, rebuilt from the ground up for new generation consoles. Assassin’s Creed Unity gives players full control parkour mechanics, a reinvented fighting system for a richer combat experience, a new stealth mode, cover system and crowd manipulation techniques. Players can channel their inner Assassin, customizing weapons, equipment, outfits and specialized skills to match their play style.

 

In addition to the sprawling single-player campaign, players can join with up to three friends and take part in story-driven online co-op missions designed specifically for Assassins to play together. Skills and unique gear acquired in the single-player missions will be accessible in co-op and will define a player’s personalized Assassin’s style, whether emphasizing brute force, agility or stealth. Players also will select a unique co-op skill that will help the team survive, evade or fight more effectively to the benefit of the team.

It’s been quite some time since I’ve played an Assassin’s Creed title, but I cannot wait to check out Unity, and especially its co-op multiplay, as it looks like it’s exactly what I imagined when the first game released. Take a look at the new trailer below, and let us know what you think!

Assassin’s Creed Unity hits PS4, Xbox One, and PC on October 28th.

Briefly: Officially revealed with a teaser trailer back in March, Ubisoft debuted an awesome co-op demo of Assassin’s Creed Unity at today’s Microsoft press conference (which SJ and Jonathan covered here).

Here’s what Ubisoft had to say about the title:

Assassin’s Creed Unity reinvents the franchise, starting with the core gameplay pillars that have defined the series from the beginning: navigation, stealth and combat. Players will carve their way through a stunning, full-scale open-world Paris, thanks to the power of the new Anvil engine, rebuilt from the ground up for new generation consoles. Assassin’s Creed Unity gives players full control parkour mechanics, a reinvented fighting system for a richer combat experience, a new stealth mode, cover system and crowd manipulation techniques. Players can channel their inner Assassin, customizing weapons, equipment, outfits and specialized skills to match their play style.

 

In addition to the sprawling single-player campaign, players can join with up to three friends and take part in story-driven online co-op missions designed specifically for Assassins to play together. Skills and unique gear acquired in the single-player missions will be accessible in co-op and will define a player’s personalized Assassin’s style, whether emphasizing brute force, agility or stealth. Players also will select a unique co-op skill that will help the team survive, evade or fight more effectively to the benefit of the team.

The developer released an official co-op video today, and even though it’s been quite some time since I’ve played an Assassin’s Creed title, I cannot wait to check out this multiplayer. This is exactly what I imagined when the first game released. Take a look at the trailer below, and let us know what you think!

Assassin’s Creed Unity hits PS4, Xbox One, and PC on October 28th.

Briefly: A few days back, Shane published what turned out to be an extremely-legitimate leak of the next Assassin’s Creed game, subtitled Unity.

Today, Ubisoft confirmed the title’s existence with a teaser trailer. Most of the leaked information on the title appears to be correct, including the fact that it will release only on PS4, Xbox One, and PC. Not having to keep older platforms in mind should help Ubisoft craft something absolutely beautiful here; I remember how gorgeous ACIV looked on the PS4 just a few months back, and this will surely blow it out of the water.

Here’s what Ubisoft had to say about the announcement:

We have been working on the new Assassin’s Creed for more than three years, and wanted to find the perfect time to give you an early taste of the game. Apparently though, the Templar Order was hungry to know more right now. To this, we say “Qu’ils mangent de la brioche!” (“Let them eat cake!”). Help yourself to a serving of the first official footage from the next-gen only Assassin’s Creed Unity. Stay tuned – we’ll have many more exciting details for you in the future.

Take a look at the trailer below, and let us know what you think!

A few weeks ago, this interesting post came up on the NeoGaf forums. It was posted by a user retailing the events that transpired on a plane with someone who was involved in the Assassin’s Creed Development.

So i was on a flight earlier today and playing liberation on my vita when the guy sitting next to me asked me what i thought about the game. I said it was pretty good to which he said that i will probably love the next one too. I told him that i already played black flag to which he smiled at me and said the one after that. Turns out that the guy was someone close to the series (dev/pr) and although he didn’t disclose what exactly his position was, he did give me a fair bit of info on the upcoming title. My day was literally made when towards the end of our conversation he showed me a short clip about the game on his ipad. Mind you the guy was a not a native english speaker so there might be some errors in what he meant and i what i am posting here.

 

set in paris and england (london?)

 

main characters name is arno/harno something. will be heading the french divison of assassins.

 

looks to be set after the ezio period, character had handgun.

 

looks like victorian era judging by the way npc dressed, architecture, horse carriages parked on the streets.

 

Villa management is back. MC has his own villa (guy says its ezio’s villa from AC:B). dunno if it makes any sense geographically or it might be a mistranslation.

 

codename is AC:unity. Not final title, might be battle/fight something (cant remember). The AC logo is cut in the middle like the beyond/quantum break logo.

 

MC has a blue suit with a tinge of red in the clip(might change). looked similar to the ones worn by the Knights in order 1886.

 

from the clip it looks like a cross gen title. Although the guy tells me its next gen only title.

 

Visually looked quiet decent but it was ver early footage. Had fantastic draw distance and crowd density was much higher than the older games despite them appearing/disappearing from thin air.

Much like most rumors on the internet, this particular one was mostly ignored, until today!

The team over at Kotaku got their hands on some sweet screenshots, and a lot of information mostly corroborating the NeoGaf user’s post.

 

The nitty gritty details Kotaku was able to get from their source are fairly promising. Unity, will be released sometime this fall and will be out on Xbox One, PS4 and PC. The other AC title, codenamed Comet, will be out the same time but on PS3 and Xbox 360.

Unity will take place in late 18th century Paris (as you can see in the screenshots) and it brings to the table a new Parkour system. If you peak at the screenshots, you can see that there are buttons assigned to “Parkour Up” and “Parkour Down”. I imagine this little addition will be a huge step in the right direction for the series in terms of navigation.

The feature I a m MOST excited for is the return of the Villa management system. If you remember way back in AC:II, you could upgrade Ezio’s Villa. With shops, vendors, arts and architecture. All these upgrades would bring in money every so often. I LOVED getting my main base all the way upgraded.

No other details have been leaked or released, but expect to hear much more when we get closer to fall 2014.

Briefly: Ubisoft announced Assassin’s Creed IV: Freedom Cry all the way back in October (before Assassin’s Creed IV even launched), and has just released the launch trailer for the expansive single-player DLC.

Freedom Cry tells the story of born slave Adewale. Adewale eventually found freedom as a pirate aboard the Jackdaw, where he became Edward Kenway’s second-in-command. Now, 15 years later, Adewale has become a trained Assassin who finds himself shipwrecked in Saint-Domingue without weapons or crew. He starts to meet locals in an effort to assemble a crew and steal a ship. The more he helps, however, the more he is drawn into the Maroon slave community. Forced to face his past, Adewale sets out to free the slaves and bring death to their captors.

Sounds neat, huh? Freedom Cry brings an entirely new single-player story to the already gigantic game. Take a look at the launch trailer below, and let us know if you’ll be grabbing the DLC when it releases tomorrow!

Briefly: Assassin’s Creed: Pirates just hit iOS and Android, and while I haven’t had a chance to try the game out yet, I sure can’t wait to.

The title focusses on the naval combat that was an absolute blast in previous Assassin’s Creed titles, and of course, makes it portable. In the game, players will explore the Caribbean during the Golden Age of Piracy as Alonzo Batilla, a young and ambitious captain. You’ll be tasked to manage your crew, upgrade your ship, recruit new crew members and engage in massive real-time naval battles to become the most feared pirate in the Caribbean and claim La Buse’s renowned treasure. Along the way you’ll cross paths with Assassins and Templars, as well as famous buccaneers including Blackbeard, Bellamy, and Hornigold.

Sounds great, doesn’t it? Take a look at the launch trailer below, and let us know what you think! You can grab the game on iOS here, and Android here! Happy sailing!

Briefly: First revealed all the way back in SeptemberAssassin’s Creed Pirates just got a release date.

Ubisoft has announced that the $4.99 mobile title will launch on iOS and Android on December 5th. In the game, players will explore the Caribbean during the Golden Age of Piracy as Alonzo Batilla, a young and ambitious captain. You’ll be tasked to manage your crew, upgrade your ship, recruit new crew members and engage in massive real-time naval battles to become the most feared pirate in the Caribbean and claim La Buse’s renowned treasure. Along the way you’ll cross paths with Assassins and Templars, as well as famous buccaneers including Blackbeard, Bellamy, and Hornigold.

Take a look at the newest trailer for Assassin’s Creed Pirates below, and let us know if you’re excited! Again, the game hits iOS and Android on December 5th!

Briefly: Assassin’s Creed IV: Black Flag is now just a few days away from stores, and Ubisoft has just released a new, nine-minute long preview of the anticipated title.

The video teaches us everything there is to know about the largest and most immersive Assassin’s game ever created. See how Edward Kenway takes on the Golden Age of Pirates, and meet the outlaw characters that defined this unforgettable era. Experience the breadth of this open-world, including enhanced naval gameplay, expansive new environments, exotic animals and the vibrant underwater world. And learn more about new combat features and weapons, including dual-sword attacks, multi-gun abilities and the free-aim system.

The game looks great, and looks like a fantastic return to form for the series after the missteps of Assassin’s Creed III. Take a look at the trailer below, and let us know what you think! Assassin’s Creed IV: Black Flag launches in North America on October 29th!

Briefly: The base game isn’t even out yet, but Ubisoft today announced some very neat single-player DLC for their upcoming Assassin’s Creed IV: Black Flag.

The DLC is called Freedom Cry, and tells the story of born slave Adewale. Adewale eventually found freedom as a pirate aboard the Jackdaw, where he became Edward Kenway’s second-in-command. Now, 15 years later, Adewale has become a trained Assassin who finds himself shipwrecked in Saint-Domingue without weapons or crew. He starts to meet locals in an effort to assemble a crew and steal a ship. The more he helps, however, the more he is drawn into the Maroon slave community. Forced to face his past, Adewale sets out to free the slaves and bring death to their captors.

Sounds neat, huh? Freedom Cry brings an entirely new single-player story to the already expansive game. Take a look at the first trailer for the DLC below, and let us know if you’ll be picking it up!

http://youtu.be/jErWyTClLPE

Briefly: Assassin’s Creed IV: Black Flag is just over a month away from release, and I couldn’t be more excited. Sure, I miss the sprawling cityscapes and parkour of the first few games in the series, but I’m really looking forward to taking to the high seas, and further learning the history of Desmond’s ancestors.

A very talented filmmaker by the name of Joe Miale has just released a fantastic Assassin’s Creed IV fan film called Assassin’s Creed: Checkmate. The video (of course) takes place in the 1700’s Caribbean as Edward Kenway stumbles upon a robbery in progress and has only a split second to make his killer move.

The short should do a great job at further exciting fans for the game, and also gives us a great look at Miale’s production chops. Miale will be back on Machinima in just a few weeks to debut another short based on the Half-Life series.

Take a look at Assassin’s Creed: Checkmate below, and let us know what you think! Assassin’s Creed IV: Black Flag hits stores on October 29th!

http://youtu.be/QOQ8VrDsQj4

Briefly: Just one day after Sony announced a new, slimmer Playstation Vita, the console has lost one of its most praised exclusives.

Assassin’s Creed III: Liberation is coming to consoles (and PC). This release, of course, will come without the consistent technical issues and low resolution of the original portable version. The game will feature 15 new missions, and a welcome lack of crappy touchscreen controls.

Also announced was Assassin’s Creed Pirates, a new, mobile only title that lets players “explore the Caribbean during the Golden Age of Piracy as Alonzo Batilla, a young and ambitious captain. Manage your crew, upgrade your ship, recruit new crew members and engage in massive real-time naval battles to become the most feared pirate in the Caribbean. Along the way, players will cross paths with Assassins and Templars, as well as famous historical figures including Blackbeard, Bellamy, and Hornigold.”

Details on both games are still scarce, but we’ll be sure to fill you in when we learn more. Did you play Liberation the first time around? What did you think?

So at the end of my Ubisoft Press Party article I mentioned seeing a certain AC 4 actor walking around the ship, doing awesome assassin things, including an awesome  hidden blade kill. Well, film maker Devin Super Tramp has released the amazing film he shot in just FOUR days at Comic Con. Check it out below!

That was so mind bogglingly amazing. Actor Chris Romwell did an amazing job of portraying Edward Kenway in the real world. Be sure to check out the behind the scenes making of from this short film to see how much actually went into this! Keep and eye out for a certain Geekscape writer walking up the stairs of the ship!