Briefly: USA’s great-looking new event series, Dig, will not premiere this Fall as it was originally scheduled to.

Middle-Eastern conflict has caused numerous production issues for the six-episode (to start) series, which was originally slated to film in Jerusalem for its entirety, but was later moved to Croatia.

The series “tells the story of Peter (Isaacs), an FBI agent stationed in Jerusalem who, while investigating a murder of a female archeologist, uncovers a conspiracy 2000 years in the making that threatens to change the course of history.”

SJ had the awesome opportunity to sit down with the cast and producers back at SDCC, and it’s safe to say that we’re damned excited for the premiere… sometime next year.

Are you down for Dig? Or does the name Tim Kring make your toes curl (and not in a good way)? Sound out below!

http://youtu.be/K0XqWYdErrU

My body is probably still recovering from San Diego Comic-Con (I know that my mind still is), and I’m really excited to today share a couple of the offsite events that I was able to partake in.

Right across from the convention centre (where the Ender’s Game event was located last year) was Ubisoft’s Assassin’s Creed Experience. The parkour-styled (for babies like me of course) obstacle course was designed to let attendees experience some of the moves from the Assassin’s Creed series, without having to find their own Animus and become an actual assassin.

Before the event, the company released a great breakdown of the course. Take a look below:

Now, this event was busy. I showed up about an hour and a half before the event opened on Sunday… and the lineup was huge. Luckily, and awesome event employee named Paul helped me figure things out, and I actually ended up being the very first runner of the day.

As you can see in the video below, the actual obstacle course itself wasn’t too hard (except for the rings, which are a lot harder than they look), but my time was certainly nothing to write home about. Participants could request to compete for top time of the day to win some cool prizes, and the best time of the event was just over 20 seconds.

Like I said, the course wasn’t hard, but the leap of faith was pretty terrifying. I didn’t think that 25 feet was that high, but it looks pretty daunting when you get up there. I’m not a huge fan of heights (that’s an understatement), and I’ve never really jumped off of anything before, so I didn’t really know what to do when I got up there. You don’t see much of me after the jump, but I was pretty shaky for quite awhile… and I feel really silly about that as it was just 25 feet.

I always thought skydiving or bungie jumping would be a lot of fun, but I don’t think I’d like to do either anymore.

Overall, the event was a great follow-up to last year’s pirate ship party, and with Assassin’s Creed: Unity looking like the best Assassin’s Creed yet, it’s going to be a great holiday season for Ubisoft. Take a look at my run below, and let us know what you think!

Most of us know Kristen Nedopak from The Skyrim Parodies, or as the host of ThinkHero TV, or the weekly series onScienceFiction.com. Or maybe as the Producer/Writer of Pucker, a series of irreverent indie comedy shorts. But last year Kristen decided she needed more to do, and founded The Geekie Awards, an award show for geeks, by geeks,  and she sat down with us last week at Comic Com to discuss her newest endeavor.

Kristin Nedopak at the 2013 Geekie Awards.
Photo by Joe Lester

Q. What led you to create the Geekie Awards?

A. Actually, the best ideas come from things that don’t exist, right? And I’m a creator, I make Sci-Fi/Fantasy stuff, and coming to Comic Con–and I always say this to people–coming to Comic Con, you’re a geek, and you love everything here, but in the outside world, people don’t always take that seriously. They’re like, ‘What’s that costume? What are you doing?’ You know, I’ll go out in cosplay and people will look at me like I have three heads. And in the entertainment industry, we know that these multi-million dollars movie chains like Marvel, they’re huge, but the average everyday person is still like ‘Oh, it’s just fun, everyday entertainment. If something is going to win an Oscar, it’s going to be this drama.’ And I had been talking to agents and going to festivals–because I write and direct my own stuff–and I just kept getting this feedback, that it was such a weird niche, it was too geeky, they weren’t into that. And I would be getting awards, or nominated for awards, but it would only be for costume design. So, I was talking to my publicist, and I said, ‘they’re not really looking at the stories.’ And if this was a geek award, it would be about the story. And that’s kind of how I came up with it. I just, I wished there was something for geeks. And my publicist said, ‘Why don’t you make it?’ and that’s how the idea formed. Of course, it was a lot more work after that.

Q. And how long did it take, from idea to actual show?

A. Well, the show is in its second year, but it was around for a few years before, in development, sort of kicking it around. Trying to get a team involved.

Q. How many entries did you get for each? 

A. We had about 450 entries this year. Last year was about 250. So we basically doubled. Our top categories our Web Series and Podcasts, they’re huge, there’s a lot of material to go through. We’re still trying to reach the video game industry. But all of the entries, they all need to be seen. There’s such talent here.

(l-r) Stan Lee, Kristin Nedopak and Seth Green at the 2013 Geekie Awards
(l-r) Stan Lee, Kristen Nedopak and Seth Green at the 2013 Geekie Awards
Photo by Joe Lester

Q. You mentioned video games. Do you find a lot of resistance in that industry to these awards?

A. Well, I work in entertainment, but video games is kind of its own beast. I wouldn’t say there’s resistance from people in the industry as much as the developers were so burnt out trying to get into the industry that they just felt, ‘oh, this is another show that I’m not going to get into, and it’s just another thing that I don’t know if I have the confidence to do.’ And a lot of the feedback I got was like that. So we really worked hard to encourage those people to enter. And I think once they found out it was indie games, it made them feel like, ‘ok, this is for indie games, I’m not going to go up against Blizzard or Activision.’ It’s not about having millions and millions of dollars, it’s about making a really cool game. That was probably the biggest challenge.

Table-top games, now, they loved it!

Q. The Geekie Awards have a lot of categories…

A. I know! And we only have so much time on the show, and a lot of people ask me, ‘how do you fit all those podcasts or all those webseries into one category?’ But that’s what we do, we really try to give the award to the piece that is the best, of the best, of the best, of its category. We don’t do Best Actor or Best Screenplay, because we’re looking at them as a whole. But we do honors, so after the show we’ll hand out honors to things, like, if the music was exceptional, or if a film was the best sci-fi film, it’ll get an honor. So we do try to make everyone feel like they were awesome.

It’s one of those things, that if you’re good, you’re good, and people are going to see it.

Q. Let’s take podcasts, as an example. Podcasts can run the gamut from a talk show, to a radio play, to a game show. How do you pick the ‘best’ from such radically different formats?

A. That’s pretty much the most asked questions I get from my judges, especially a new judge. They come on board and they say ‘I don’t know how to do this, they’re all so different.’ And we tell them, don’t judge this by comparing it to anything else. Judge it individually. I have a scoring system, so it will be about, how is the production quality, how are the hosts, how is the voice over? And they take all of those pieces into consideration, and then it becomes the best of the best. And you’ll see, with the nominees, that it’s a really good mix. A lot of times, especially with the podcasts, it comes down to the entertainment value. Was I having fun? Was I entertained? Did I learn anything new?

For the films and series, it’s definitely about production and story. And if you’re good, you’re gonna get up there.

Last year, one of the nominees was a gameshow podcast, and it was so random, and they loved it, and that guy ended up using the nomination to get is show booked on a bigger channel. So it’s one of those things, that if you’re good, you’re good, and people are going to see it.

Kristin Nedopak hosting the 2013 Geekie Awards - Photo By Joe Lester
Kristen Nedopak hosting the 2013 Geekie Awards
Photo By Joe Lester

You can catch The Geekie Awards 2014 nominees here and the live show on August 17th, 2014 at the Avalon Hollywood. You can still purchase tickets here, or if Hollywood is just to far to get to (looking at you, South Bay), you can watch the live stream, including the live band pre-show, on the website.

Watch the promo below, and let us know if you’ll be tuning in and what you think in the comments!

Geekscape sat down with the executive producer, and series creator, Kevin Murphy, and Defiance cast members Grant Bowler (Nolan), Julie Benz (Amanda Rosewater), Stephanie Leonidas (Irisa), Tony Curran (Datak Tarr), Jaime Murray (Stahma Tarr), Jesse Rath (Alak Tarr) at Comic Con last week to talk about the show’s second season.

Spoiler Warning: There are some in the article below.

 

COMIC-CON INTERNATIONAL: SAN DIEGO -- "Defiance Press Room/Panel" -- Pictured: (l-r) Julie Benz, Grant Bowler, Stephanie Leonidas, Jesse Rath, Jaime Murray, Tony Curran, and Executive Producer Kevin Murphy -- (Photo by: Evans Vestal Ward/Syfy)
COMIC-CON INTERNATIONAL: SAN DIEGO — “Defiance Press Room/Panel” — Pictured: (l-r) Julie Benz, Grant Bowler, Stephanie Leonidas, Jesse Rath, Jaime Murray, Tony Curran, and Executive Producer Kevin Murphy — (Photo by: Evans Vestal Ward/Syfy)

So the big news everyone was talking about is, of course, that Mia Kirshner’s Kenya is returning to the show mid-season. After her seeming murder by Stahma Tarr (Jaime Murray) at the end of last seasons, Kenya’s fate as been surrounded in mystery. While the details of her return are fuzzy, she will be back, returning in the Aug. 7 episode.

Meanwhile, the Tarr family drama will continue, with Datak running into more legal troubles.

“I think that, in the end, Stahma loves Datak. But in season one, she was trying to control events subtly, from within the strictures of her society. I think in season two Stahma is starting to get used to being an active, outward part of the town, and the business.” said Murray. “But in the end, her and Datak have been through too much, and are too entwined emotionally, to ever leave each other.”

Season two, which skipped forward nine months from the season one finale, has certainly shaken up the show, adding new characters and unraveling the lives of others.

“Amanda is really going through a lot.” said Benz, now a brunette, in keeping with her character’s darkening story line. “Losing Kenya and the mayorship was a big blow. She’s using drugs, there’s the whole device implanted in the brain issue. She’s gone a lot darker and has a lot of issues she has to deal with.”

Amanda Rosewater isn’t the only character dealing with dramatically changed circumstances.

“We definitely shook up the world of Defiance as much as we could.” said Murphy. “And for season three, it’s going to be even more of an upset.”

Defiance still has not been confirmed for a third season as of yet, however Murphy has said it will cover the Pale Wars and what happened to each person during that time.

Check out the Comic Con exclusive season two trailer here and let us know what you think in the comments!

Dig, the new USA series from Tim Kring (Heroes) and Gideon Raff (Homeland), investigates a mystery surrounding an archaeologist that has its roots in a conspiracy dating back 2000 years. The cast and showrunners will be at SDCC to discuss the show, offering sneak peeks and details as what we can expect when the show premieres in the Fall.

USA Network's DIG

The panel will be on Thursday, July 24th, at 11:30 a.m. at the Hilton Bayfront Hotel, Indigo Ballroom, and will feature  Alison Sudol (Emma),  Kring (creator and executive producer), Carol Barbee (DIG writer) and SJ Clarkson (DIG pilot director). Other possible attendees are Jason Isaacs (Harry Potter), Anne Heche (Hung), Lauren Ambrose (Six Feet Under) and executive producer Raff.

Dig follows Isaacs as FBI Agent Peter Connolly, who is stationed in Jerusalem and begins investigating the mystery around Emma (Sudol) and probably running up against stonewalling bureaucrats, impatient bosses and international intrigue. Heche plays Lynn Monahan, head of the Jerusalem FBI Office. The trailer looks pretty intriguing.

http://youtu.be/EunzMGCBY8A

Let us know what you think about the new show in the comments!

 

Video game lovers should know that Square Enix and Deep Silver are planning an Arcade-style public showcase at the Whiskey Girl in San Diego’s Gaslamp Quarter! The showcase will run on Friday and Saturday, July 25 and 26, from 11AM to 2AM. Yes, 2AM. Below is the list of a few titles you’ll be able to find:

Lara Croft and the Temple of Osiris

Developed by Crystal Dynamics, Lara Croft and the Temple of Osiris is the sequel to the critically-acclaimed Lara Croft and the Guardian of Light. In her new adventure, Lara Croft travels to Egypt and must join forces with rival treasure hunter Carter Bell and imprisoned gods Horus and Isis, to defeat the evil god Set. Featuring a four-player co-op story, players must work together to explore the temple, defeat hordes of enemies from the Egyptian underworld, solve devious puzzles, and avoid deadly traps. All the while, players will compete for treasure, powerful artifacts, and ultimate bragging rights.

 

Nosgoth

Developed by Psyonix, Nosgoth is a unique team-based player-versus-player game pitting together a variety of brutal Human and Vampire characters in a fight for survival. Created as a competitive free-to-play title in order to break down barriers between the creators and the players, Nosgoth doesn’t include weapons, items or abilities that are inherently better (aka supremacy goods). All items in the Nosgoth in-game store are side-grades not upgrades to create a fair game experience based purely on skill.

 

Hitman: Sniper

Hitman: Sniper is a brand new competitive sniper game with numerous levels full of creative opportunities to manipulate guards, the environment, and targets to complete the hit. Take on the role of Agent 47 and scope in on your marks using skill, subtlety, smarts and subterfuge to complete your contracts. Spend your hard earned blood money on a wealth of powerful rifles and authentic, game-changing upgrades. Engage your friends in leaderboard driven challenges and prove you have what it takes to be the deadliest marksman around.

 

Hitman GO

Hitman GO is a turn-based strategy game where you will strategically navigate fixed spaces on a grid to avoid enemies, infiltrate well-guarded locations and take out your target on beautifully rendered diorama-style set pieces. You really have to think about each move and all the Hitman tools of the trade you would expect are included; disguises distractions, sniper rifles and even 47’s iconic Silverballers

Deep Silver will also be showcasing HomefrontEscape Dead IslandMetro Redux and Sacred 3.

Find me at the Whiskey Girl (702 5th Avenue), where I’ll surely be playing Nosgoth!

New games? Yes. New merchandise? Yes. New TV show? Wait, what?

Nerd HQ will once again be the destination for the SEGA fan in you as they will be using Petco Park as a platform to showcase Sonic Boom™: Rise of Lyric (Wii U) and Sonic Boom™: Shattered Crystal (Nintendo 3DS).

If for some reason you can’t make it there, you can find these titles and experience the “boom” on the main SDCC floor at the Archie Comics Booth #2842!