After a year of delays and months of silence, we’re finally getting Mighty No. 9 on June 24th… Assuming you wanted it on consoles.

In an announcement to backers that echos our story from last week, the team behind the controversial Kickstarter funded action platformer that’s set to be a spiritual successor to the Mega Man series has gone gold, with a final release date of June 24th. Acknowledging the plethora of problems that have plagued the project for longer than any publisher would want to admit, Keiji Inafune, the father of Mega Man and project lead behind MN9, posted the following message to his backers and fans:

 

To all of our backers and fans of Mighty No. 9,

 

Firstly, I would like to say again how sincerely sorry we are for how long we have kept all of our fans waiting. We are finally able to deliver some long awaited news regarding Mighty No. 9. We have now confirmed the following release dates for Mighty No. 9: June 21st 2016 (North America & Asia) and June 24th 2016 (World Wide). We understand that as a result of the various delays we have disappointed and let down our fans, but we are happy to finally be able to deliver the game to everyone who brought us this far.

 

With the game having “gone gold” we are in the last final stages of being able to deliver it into your hands, be that via your favorite retail outlet, or via digital channels.

 

Therefore the release date we are announcing is set in stone and there will be no further delays for the game.

 

Portable versions for PlayStation® Vita and Nintendo 3DS ™ will follow at a later point.

 

It has been almost three years since the start of our Kickstarter campaign, which was only made possible through the support of our backers and fans around the world. This is a project where everyone’s passions were combined in order to create something very special, and we are looking forward to delivering the final product to everyone who was involved. There can be no stronger connection between game creators and game fans.

 

Now that the dust has settled, we will be delivering Mighty No. 9 to everyone next month. How long will it take you to clear the main story on NORMAL? How many people are going to be able to clear MANIAC mode? What is going to be the fastest record for the time attack mode? We are looking forward to seeing the community answer all of these questions for us! Make sure to let us know your feedback and thoughts on the game through our SNS channels as you play the game. Your voices are what made this game possible, and we want to continue hearing what you think so that it may influence our future endeavors. “

Unfortunately, gamers who wanted the portable version will still have to continue to wait. The call for community interaction at the end of his statement is comforting, but after delaying the game for so long for a bonus feature like Multiplayer, (a feature that was added to a single player game as a Stretch Goal and was largely seen as a cool bonus rather than a game defining mode,) the multiple supplemental Kickstarter campaigns despite raising far more than their initial goal, a huge visual overhaul compared to what was shown in the concept art, radio silence after the latest delay, and working on side projects like an anime and other games while this one was continuously put on hold, we’ll have to see if it’s enough to win back the faith of the community.

What say you, Geekscapist? Are you excited about the game finally releasing, or are you long over it?

Video game lovers should know that Square Enix and Deep Silver are planning an Arcade-style public showcase at the Whiskey Girl in San Diego’s Gaslamp Quarter! The showcase will run on Friday and Saturday, July 25 and 26, from 11AM to 2AM. Yes, 2AM. Below is the list of a few titles you’ll be able to find:

Lara Croft and the Temple of Osiris

Developed by Crystal Dynamics, Lara Croft and the Temple of Osiris is the sequel to the critically-acclaimed Lara Croft and the Guardian of Light. In her new adventure, Lara Croft travels to Egypt and must join forces with rival treasure hunter Carter Bell and imprisoned gods Horus and Isis, to defeat the evil god Set. Featuring a four-player co-op story, players must work together to explore the temple, defeat hordes of enemies from the Egyptian underworld, solve devious puzzles, and avoid deadly traps. All the while, players will compete for treasure, powerful artifacts, and ultimate bragging rights.

 

Nosgoth

Developed by Psyonix, Nosgoth is a unique team-based player-versus-player game pitting together a variety of brutal Human and Vampire characters in a fight for survival. Created as a competitive free-to-play title in order to break down barriers between the creators and the players, Nosgoth doesn’t include weapons, items or abilities that are inherently better (aka supremacy goods). All items in the Nosgoth in-game store are side-grades not upgrades to create a fair game experience based purely on skill.

 

Hitman: Sniper

Hitman: Sniper is a brand new competitive sniper game with numerous levels full of creative opportunities to manipulate guards, the environment, and targets to complete the hit. Take on the role of Agent 47 and scope in on your marks using skill, subtlety, smarts and subterfuge to complete your contracts. Spend your hard earned blood money on a wealth of powerful rifles and authentic, game-changing upgrades. Engage your friends in leaderboard driven challenges and prove you have what it takes to be the deadliest marksman around.

 

Hitman GO

Hitman GO is a turn-based strategy game where you will strategically navigate fixed spaces on a grid to avoid enemies, infiltrate well-guarded locations and take out your target on beautifully rendered diorama-style set pieces. You really have to think about each move and all the Hitman tools of the trade you would expect are included; disguises distractions, sniper rifles and even 47’s iconic Silverballers

Deep Silver will also be showcasing HomefrontEscape Dead IslandMetro Redux and Sacred 3.

Find me at the Whiskey Girl (702 5th Avenue), where I’ll surely be playing Nosgoth!

After the fall of THQ, many of the games went up for sale, and developer Deep Silver (Metro, Dead Island) grabbed up a few. The Homefront franchise being one of them. Today Deep Silver announced their plans for the second game in the series. Teaming up with CryTek, they new duo released a nice little trailer to go alongside their PR.

If you aren’t too familiar with Homefront, let me bring you up to speed. Homefront one was a first person shooter set in the alternate future (or possible future?), a future where North Korea had unified the peninsula and started to expand its empire. Countless countries joined the DPRK as they moved West. The game takes place after a Korean invasion of the United States. You take the role of a freedom fighter trying to take your country back.

It had an amazing premise and the game starts out strong, but the story wasn’t as fleshed out as it should have been and it fell flat.

Homefront 2: The Revolution is set in an open world Philadelphia, where your actions directly affect the world around you. Players have to rely on guerrilla tech, ambushes and tactics all the while the enemy has nice shiny new guns and tanks!

Only a vague 2015 release date has been announced, but the promise of more footy and info at E3 makes us excited!

For a different take on a North Korean video game, check out Glorious Leader.

Humble Bundle has always been a great collection of little games that might have gone unnoticed in the past. For what would cost you a large latte and a bagel at the local coffee shop, you could get a handful of games to enjoy. Not only that, but you can determine how much of the money you want to spend goes to the publishers, the Humble Bundle site or to charity. Usually there is a weekly refresh on what bundles are offered. Starting May 13 and ending May 27, every day will have a new bundle of joy full of delightful games to play.

Starting off the daily bundles, publisher Deep Silver has a remix of a bundle previously offered back in July 2013. Since that deal is up in about 2 hours, you might want to hurry if you already don’t own such titles as Saints Row The Third, Risen 2, Dead Island GOTY or Metro 2033.

 

Site: Humble Bundle

Saints Row: The Third proved that when the core essence of a game is built upon having fun doing some pretty goofy things, people will love it. When Deep Silver took over Volition when THQ went bankrupt, everyone worried that the Saints Row franchise would never be the same. Saints Row IV will silence those doubts with nothing more than a smile.

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Saints Row IV has a story premise that can be considered a throwaway when you first see it. War Vet running for and eventually winning the role of President of the United States only to deal with an alien invasion. Trapped inside a simulated world on the alien mothership, you and the rest of The Saints must fight their way from the inside to save the world. What Volition does within this premise is nothing short of awe-inspiring goodness. There are so many little things scattered throughout that keep the momentum going. It’s hard to talk about anything without spoiling everything but one thing’s for sure, there are a lot references and call backs. If you didn’t play Saints Row: The Third, most of the call backs to previous story elements will be easily overlooked.

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The sheer amount of references are astounding. From Harry Potter to Metal Gear, it’s like there is a holy grail of references that was lost to the ages that Deep Silver Volition finally uncovered. The biggest surprise is made for the fans of a cult classic movie in the late 80’s. I had to pause the game from my sheer excitement after the reveal late in the campaign. It made me wish I still had a pair of Ray-Bans.

Saints Row IV has also mashed up bits and pieces from other franchises in its gameplay mechanics. Using the core of Saints Row: The Third, adding abilities such as super speed, super jump, air dashing, gliding and even a dive move that when executed from a certain height, the impact will cause a nuclear explosion. How can you not use that all the time, every time?

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When it’s time to stand your ground and fight, you’ll have a set of other powers to utilize. At first, it seems like just four different powers at your disposal. Once you level up more, you’ll see these powers expand into a multitude of uses. Freeze Blast now adds fire and mind control augmentations. Telekinesis with lightning or life steal is now possible. Ground Stomp aliens to shrink them down to nothing? Got that too. For the guns blazing fans, Buff is there to augment your bullets with fire, lightning and frost.

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I found myself using Freeze Blast the most. The rhythm of freezing a group of enemies, switching to a rocket launcher and watching them explode in an icy death was too effective not to use all the time. Using special weapons such as the dubstep gun were fun to use a couple of times but never felt effective enough to get the job done. Most of the weapons will feel weak in the beginning so you’re going to spend some time earning enough cache to purchase upgrades at the Friendly Fire before you feel like your weapons are worthy enough for a Saint to hold.

Saints Row IV included my weakness for collecting glowing objects. With Crackdown being influential to adding these luminescent collectibles, I couldn’t help but move towards their direction whenever a glimpse of one was in sight. The more of these you nab, the more upgrades you can unlock for your powers. Fully upgraded jump, run speed, air dash and glide make exploring simulated Steelport a joyous venture.

saints row 4

All this leads into how pointless vehicles may seem. Even with the ease of adding vehicles to your virtual garage and simply placing a phone call to instantly retrieve said vehicles can’t compare to zipping around town on your feet. Who wants to be tied down to a slow ass tank when you are the tank?

Probably the most loveable thing about Saints Row IV for me is the audio. Whether it’s the stellar voice acting or the bevy of musical choices with the in-game radio, you’re auditory senses will revel in glee. Every line spoken in the game may not be a winner. That is easily overshadowed by the delivery of all the lines by every voice actor. Nolan North as a voice option for character creation just screams, “PICK ME! PICK ME!” I was hoping for a little more Nolan North making self references. At least he sounds like he is having fun with the lines, like everyone else seemed to be.

The music choices this time around on the radio stations are an eclectic mix of new and old, timeless classics. I found myself drawn to two stations for my radio needs; Mad Decent and Mix 107.7. Mad Decent has features a strange mix of artists I’d never heard of but also, Riff Raff. Having him as the DJ is pretty brilliant. Not as witty as previous DJs in Saints Row: The Third, but the ridiculousness of his persona is engaging in a way it shouldn’t be. Mix 107.7 is all the great songs the past that make you go, “I remember that song!” as you start to sing along with the track immediately after.

Biggest addition to the music in the game is that you can take it with you wherever you are, regardless if you are in a vehicle or not. This new addition brings so much value when doing anything in Saints Row IV. Moments such as blowing up a city block with “B.O.B.” by Outkast as your theme makes causing mayhem that much more fun in Steelport.

saints row 4

Volition continues the incredible usage of licensed music at key moments in their games with Saints Row IV. From Aerosmith’s “I Don’t Want to Miss a Thing” playing in the first ten minutes of the game to the end credits, you’ll be remissed if you don’t give the dev team that worked on the placement of these songs big praise. Even when they go back to the well from previous ideas in Saints Row: The Third, it still works to put a smile on my face.

Smiles across the board is what you’ll get when playing Saints Row IV. With the exception of a bland boss fight near the end of the game and some repetitiveness in the side quests, I couldn’t stop smiling. I imagine the team at Deep Silver Volition will be smiling as well knowing that their main goal was achieved; an insane amount of fun.

Score: 5/5

Deep Silver has kindly released their trailer for Saints Row 4 that will be on loop at E3 2013. You can set it on loop too. It’ll make you feel like you were there, minus the booth babes, loud music, crappy food and being late to all of your appointments.

Oh man the drama! Honestly, Saints Row 4 is looking more and more like it will be just as good if not better than Saints Row 3. THEY HAVE KEITH DAVID FOR CHRIST’S SAKE!

When you are the President of the United States, you have to look dapper. With the first image of the box art for Saints Row 4 released today, Deep Silver seems to understand this.

SR4_inlay_pc_esrb

Hopefully with all the things going on in the reflection of those sweet aviator glasses, the suit won’t get ruined.

Deep Silver also announced they will be releasing small clips of gameplay calling the series “Hail to the Chief”. It wouldn’t be a Saints Row game without some over the top shenanigans so with each video in this series, we will get a little taste of these very shenanigans.  With the first video in the series, “Airplane”,  we’re shown one of the powers you’ll receive in the game, Telekinesis.

 

Saints Row 4 releases August 20 for PC, Xbox 360 and PS3.

Deep Silver said that full details on the Dead Island sequel would be released during PAX, well they gave us a little peaky peaky at some screens to go along with some idea of what the story will be all about. Also this trailer.

Well that trailer was really nothing. What you really want to see are the narrative notes. Well…

Deep Silver say this isn’t a sequel after all. Nonono! It is in fact a spin-off! At the end of the first game, the survivors escape via helicopter and land on a military ship and are whisked off to safety… until another storm hits and the crew of the ship all get infected. The 2nd storm creates new mutations and zombie types on the island, and the four main characters rescue ship crashes and they wash back up on Palanai Island and have to deal with the new horde.

Really these are the four most unlucky assholes on the planet. They get rescued, new ship crashes and they wind back up on the awful place they just left. This is Twilight Zone level torture.

Additional bits are that a fifth character will be in the game, and that players from Dead Island can import their older characters. Riptide will feature a new game engine and more animated weather which will allow for flooding and other environment changes. Not much else was announced but you can expect more during PAX. Meanwhile take a look at these screenshots!

Dead Island Riptide is planned for a 2013 release on Xbox, PS3 and PC.