Briefly: Dead Island 2 surprised all of us when it was revealed at this year’s E3, and following the gameplay trailer from a few weeks back, Eurogamer has just published a fantastic interview/walkthrough with the game’s developer.

Here’s the story: Several months after the events on Banoi, the United States military has put the Golden State under full quarantine. Now a restricted zone, California has become a bloody paradise for those who refuse to leave their homes and an action-packed playground for renegades who seek adventure, glory and a fresh start. Combining the classic Dead Island elements of immersive close combat, action and role-playing, Dead Island 2 features crazy, never-before-seen handcrafted weapons and over-the-top characters in taking players from the iconic Golden Gate to the celebrated beachfront boardwalk of southern California’’s Venice Beach.

I’m really looking forward to playing this one, as I largely missed out on the first games in the series. In any case, Dead Island 2 looks exponentially more polished and should play much more smoothly than Dead Island or Riptide did.

Take a look at the interview below, and let us know what you think.

Briefly: Dead Island 2 surprised all of us when it was revealed at this year’s E3, and Deep Silver has just launched an excellent first gameplay trailer for the title.

The video marks one of the bloodiest trailers that I’ve seen in some time, and it looks to be a great expansion on everything that Dead Island and Dead Island: Riptide accomplished over the years. The game looks creepy and silly, all at the same time, and I can’t wait to see more.

Here’s the story: Several months after the events on Banoi, the United States military has put the Golden State under full quarantine. Now a restricted zone, California has become a bloody paradise for those who refuse to leave their homes and an action-packed playground for renegades who seek adventure, glory and a fresh start. Combining the classic Dead Island elements of immersive close combat, action and role-playing, Dead Island 2 features crazy, never-before-seen handcrafted weapons and over-the-top characters in taking players from the iconic Golden Gate to the celebrated beachfront boardwalk of southern California’’s Venice Beach.

Take a look at the trailer below, and let us know what you think.

Briefly: I don’t think that anyone saw this coming.

During last night’s Sony E3 conference, Deep Silver officially revealed Dead Island 2. The reveal trailer wasn’t as incredible as the first Dead Island‘s announcement video, but hopefully the sequel can match what many of us were hoping that the first game could deliver.

It definitely looks less serious than Dead Island and Dead Island: Riptide, which may be exactly what this series needs.

The press release states that “Several months after the events on Banoi, the United States military has put the Golden State under full quarantine. Now a restricted zone, California has become a bloody paradise for those who refuse to leave their homes and an action-packed playground for renegades who seek adventure, glory and a fresh start. Combining the classic Dead Island elements of immersive close combat, action and role-playing, Dead Island 2 features crazy, never-before-seen handcrafted weapons and over-the-top characters in taking players from the iconic Golden Gate to the celebrated beachfront boardwalk of southern California’’s Venice Beach.”

Take a look at the trailer for Dead Island 2 below, and let us know what you think! The game hits Xbox One, PS4, and PC in 2015.

Deep Silver said that full details on the Dead Island sequel would be released during PAX, well they gave us a little peaky peaky at some screens to go along with some idea of what the story will be all about. Also this trailer.

Well that trailer was really nothing. What you really want to see are the narrative notes. Well…

Deep Silver say this isn’t a sequel after all. Nonono! It is in fact a spin-off! At the end of the first game, the survivors escape via helicopter and land on a military ship and are whisked off to safety… until another storm hits and the crew of the ship all get infected. The 2nd storm creates new mutations and zombie types on the island, and the four main characters rescue ship crashes and they wash back up on Palanai Island and have to deal with the new horde.

Really these are the four most unlucky assholes on the planet. They get rescued, new ship crashes and they wind back up on the awful place they just left. This is Twilight Zone level torture.

Additional bits are that a fifth character will be in the game, and that players from Dead Island can import their older characters. Riptide will feature a new game engine and more animated weather which will allow for flooding and other environment changes. Not much else was announced but you can expect more during PAX. Meanwhile take a look at these screenshots!

Dead Island Riptide is planned for a 2013 release on Xbox, PS3 and PC.