Join Derek, Josh, Juan and Shane as they discuss the last week in games!

Shane’s Assassin’s Creed: Unity review is something to hear.

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This Week

Avalanche Studios confirms Just Cause 3 will not have micro transactions.

Game of Thrones from Telltale details released.

Tales from the Borderlands.

Microsoft files for Battletoads trademark.

Assassin’s Creed: Rogue.

Amiibo’s third release announced.

Shulk Amiibo Gamestop exclusive.

Pokemon Delta Episode and Mirage Spots.

Never Alone launch party with 907 Gamers in Alaska.

Never Alone.

Assassin’s Creed: Unity.

Halo: Masterchief Collection.

Smash Bros.

This Week’s Listener Mission Objective

What is your favorite gaming memory with a non gamer friend or family member.

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

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Briefly: It’s a damn good week to be an Assassin’s Creed fan. Both the long awaited and gorgeous Assassin’s Creed: Unity, as well as the completely-different and definitely intriguing Assassin’s Creed: Rogue will be hitting store shelves this Tuesday, and I know many, many folks who have elected to take the day off of work in order to put as much time as possible into both of these titles. Sadly, I’m not one of those people, but my time will definitely come.

To celebrate the looming release, Machinima has just debuted a fabulous and hilarious short called Assassin’s Creed: The Musical. If you’re not an AC fan, you probably won’t understand much of what’s going on (nor will you likely be reading this post), but I was in stitches for the duration. Especially “Leap of Faith” (you’ll see what I mean when you watch the video below).

Here’s what it’s all about:

Just days before the launch of Assassin’s Creed Unity, the smash hit franchise Assassin’s Creed gets the Off-Broadway treatment as Machinima Prime brings the violent video game into the world of musical theater with the launch of Assassin’s Creed: The Musical. Inspired by an improv’d bit during an episode of Inside Gaming q&a last year, Prime has produced a three-song musical theatre experience for the popular gaming franchise that debuts on Thursday, November 6.

 

Featuring the characters from past games including AltairEzioConnorEdwardAveline, even Desmond Miles in elaborate costumes, the video is directed by Brendan Bradley with original songs by Cormac Bluestone and Joel Rubin. The video stars Machinima Inside Gaming hosts Bruce Greene and Eliot Dewberry along with an accomplished group of musical stars including Matt Caplan (Bway’s RentSouth Pacific Revival, Spiderman Turn Off The Dark, High Fidelity), Jonah Platt (HAIR Hollywood Bowl, a regular at Rockwell Stage including a Bway World Best Actor Nominee for BARE), Ben Palacios(SPANK! National Tour and youtube parody singer), Jaquita Ta’le (from the Hip Hop/R&B/Reggae group Nola Darling).

 

The first song “The Assassins Creed” is a rousing number with hints of Lion King imagery, followed by a monster anthem/torch song “Leap of Faith,” and concluding with a chorus number  that will make everyone familiar with Broadway think of the hit musical Assassins!”

Take a look at the short below (with a warning that it will probably be stuck in your head for some time afterwards), and be sure to let us know what you think! Assassin’s Creed: Unity and Assassin’s Creed: Rogue both release on November 11th. Which are you planning to pick up?

http://youtu.be/KycIuE_Md2c

Guess who’s back? Back again? ITS THE GEEKSCAPE GAMES PODCAST!

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

This week

Monster Hunter 4 Megaman Costumes.

DragonAge: Inquisition VS. Assassins Creed: Unity resolution and FPS.

Shadow of Mordor PC Specs

Playstation TV

Telltale’s Walking Dead Clementine figure.

WWE 2K15.

NBA 2K15 Face Scanning.

Masahiro Sakurai response to Smash Bros. Character “Clone” Critiques.

EA Access adding PvZ Garden Warfare

Playstation NOW.

The Vanishing of Ethan Carter

Alien: Isolation

Bayonetta 2

Skylanders Swap Force vs Disney Infinity 2.0

This Week’s Listener Mission Objective

If you contracted Ebola, what would you last game played be?

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

Please subscribe to our various feeds!

Subscribe in iTunes! 

My body is probably still recovering from San Diego Comic-Con (I know that my mind still is), and I’m really excited to today share a couple of the offsite events that I was able to partake in.

Right across from the convention centre (where the Ender’s Game event was located last year) was Ubisoft’s Assassin’s Creed Experience. The parkour-styled (for babies like me of course) obstacle course was designed to let attendees experience some of the moves from the Assassin’s Creed series, without having to find their own Animus and become an actual assassin.

Before the event, the company released a great breakdown of the course. Take a look below:

Now, this event was busy. I showed up about an hour and a half before the event opened on Sunday… and the lineup was huge. Luckily, and awesome event employee named Paul helped me figure things out, and I actually ended up being the very first runner of the day.

As you can see in the video below, the actual obstacle course itself wasn’t too hard (except for the rings, which are a lot harder than they look), but my time was certainly nothing to write home about. Participants could request to compete for top time of the day to win some cool prizes, and the best time of the event was just over 20 seconds.

Like I said, the course wasn’t hard, but the leap of faith was pretty terrifying. I didn’t think that 25 feet was that high, but it looks pretty daunting when you get up there. I’m not a huge fan of heights (that’s an understatement), and I’ve never really jumped off of anything before, so I didn’t really know what to do when I got up there. You don’t see much of me after the jump, but I was pretty shaky for quite awhile… and I feel really silly about that as it was just 25 feet.

I always thought skydiving or bungie jumping would be a lot of fun, but I don’t think I’d like to do either anymore.

Overall, the event was a great follow-up to last year’s pirate ship party, and with Assassin’s Creed: Unity looking like the best Assassin’s Creed yet, it’s going to be a great holiday season for Ubisoft. Take a look at my run below, and let us know what you think!

Officially revealed with a teaser trailer back in March, Ubisoft today debuted a cool new gameplay trailer for Assassin’s Creed Unity.

Here’s what Ubisoft says about the title:

Assassin’s Creed Unity reinvents the franchise, starting with the core gameplay pillars that have defined the series from the beginning: navigation, stealth and combat. Players will carve their way through a stunning, full-scale open-world Paris, thanks to the power of the new Anvil engine, rebuilt from the ground up for new generation consoles. Assassin’s Creed Unity gives players full control parkour mechanics, a reinvented fighting system for a richer combat experience, a new stealth mode, cover system and crowd manipulation techniques. Players can channel their inner Assassin, customizing weapons, equipment, outfits and specialized skills to match their play style.

 

In addition to the sprawling single-player campaign, players can join with up to three friends and take part in story-driven online co-op missions designed specifically for Assassins to play together. Skills and unique gear acquired in the single-player missions will be accessible in co-op and will define a player’s personalized Assassin’s style, whether emphasizing brute force, agility or stealth. Players also will select a unique co-op skill that will help the team survive, evade or fight more effectively to the benefit of the team.

It’s been quite some time since I’ve played an Assassin’s Creed title, but I cannot wait to check out Unity, and especially its co-op multiplay, as it looks like it’s exactly what I imagined when the first game released. Take a look at the new trailer below, and let us know what you think!

Assassin’s Creed Unity hits PS4, Xbox One, and PC on October 28th.

Briefly: Officially revealed with a teaser trailer back in March, Ubisoft debuted an awesome co-op demo of Assassin’s Creed Unity at today’s Microsoft press conference (which SJ and Jonathan covered here).

Here’s what Ubisoft had to say about the title:

Assassin’s Creed Unity reinvents the franchise, starting with the core gameplay pillars that have defined the series from the beginning: navigation, stealth and combat. Players will carve their way through a stunning, full-scale open-world Paris, thanks to the power of the new Anvil engine, rebuilt from the ground up for new generation consoles. Assassin’s Creed Unity gives players full control parkour mechanics, a reinvented fighting system for a richer combat experience, a new stealth mode, cover system and crowd manipulation techniques. Players can channel their inner Assassin, customizing weapons, equipment, outfits and specialized skills to match their play style.

 

In addition to the sprawling single-player campaign, players can join with up to three friends and take part in story-driven online co-op missions designed specifically for Assassins to play together. Skills and unique gear acquired in the single-player missions will be accessible in co-op and will define a player’s personalized Assassin’s style, whether emphasizing brute force, agility or stealth. Players also will select a unique co-op skill that will help the team survive, evade or fight more effectively to the benefit of the team.

The developer released an official co-op video today, and even though it’s been quite some time since I’ve played an Assassin’s Creed title, I cannot wait to check out this multiplayer. This is exactly what I imagined when the first game released. Take a look at the trailer below, and let us know what you think!

Assassin’s Creed Unity hits PS4, Xbox One, and PC on October 28th.

Briefly: A few days back, Shane published what turned out to be an extremely-legitimate leak of the next Assassin’s Creed game, subtitled Unity.

Today, Ubisoft confirmed the title’s existence with a teaser trailer. Most of the leaked information on the title appears to be correct, including the fact that it will release only on PS4, Xbox One, and PC. Not having to keep older platforms in mind should help Ubisoft craft something absolutely beautiful here; I remember how gorgeous ACIV looked on the PS4 just a few months back, and this will surely blow it out of the water.

Here’s what Ubisoft had to say about the announcement:

We have been working on the new Assassin’s Creed for more than three years, and wanted to find the perfect time to give you an early taste of the game. Apparently though, the Templar Order was hungry to know more right now. To this, we say “Qu’ils mangent de la brioche!” (“Let them eat cake!”). Help yourself to a serving of the first official footage from the next-gen only Assassin’s Creed Unity. Stay tuned – we’ll have many more exciting details for you in the future.

Take a look at the trailer below, and let us know what you think!

A few weeks ago, this interesting post came up on the NeoGaf forums. It was posted by a user retailing the events that transpired on a plane with someone who was involved in the Assassin’s Creed Development.

So i was on a flight earlier today and playing liberation on my vita when the guy sitting next to me asked me what i thought about the game. I said it was pretty good to which he said that i will probably love the next one too. I told him that i already played black flag to which he smiled at me and said the one after that. Turns out that the guy was someone close to the series (dev/pr) and although he didn’t disclose what exactly his position was, he did give me a fair bit of info on the upcoming title. My day was literally made when towards the end of our conversation he showed me a short clip about the game on his ipad. Mind you the guy was a not a native english speaker so there might be some errors in what he meant and i what i am posting here.

 

set in paris and england (london?)

 

main characters name is arno/harno something. will be heading the french divison of assassins.

 

looks to be set after the ezio period, character had handgun.

 

looks like victorian era judging by the way npc dressed, architecture, horse carriages parked on the streets.

 

Villa management is back. MC has his own villa (guy says its ezio’s villa from AC:B). dunno if it makes any sense geographically or it might be a mistranslation.

 

codename is AC:unity. Not final title, might be battle/fight something (cant remember). The AC logo is cut in the middle like the beyond/quantum break logo.

 

MC has a blue suit with a tinge of red in the clip(might change). looked similar to the ones worn by the Knights in order 1886.

 

from the clip it looks like a cross gen title. Although the guy tells me its next gen only title.

 

Visually looked quiet decent but it was ver early footage. Had fantastic draw distance and crowd density was much higher than the older games despite them appearing/disappearing from thin air.

Much like most rumors on the internet, this particular one was mostly ignored, until today!

The team over at Kotaku got their hands on some sweet screenshots, and a lot of information mostly corroborating the NeoGaf user’s post.

 

The nitty gritty details Kotaku was able to get from their source are fairly promising. Unity, will be released sometime this fall and will be out on Xbox One, PS4 and PC. The other AC title, codenamed Comet, will be out the same time but on PS3 and Xbox 360.

Unity will take place in late 18th century Paris (as you can see in the screenshots) and it brings to the table a new Parkour system. If you peak at the screenshots, you can see that there are buttons assigned to “Parkour Up” and “Parkour Down”. I imagine this little addition will be a huge step in the right direction for the series in terms of navigation.

The feature I a m MOST excited for is the return of the Villa management system. If you remember way back in AC:II, you could upgrade Ezio’s Villa. With shops, vendors, arts and architecture. All these upgrades would bring in money every so often. I LOVED getting my main base all the way upgraded.

No other details have been leaked or released, but expect to hear much more when we get closer to fall 2014.