For those of you that won’t be completely swallowed by the hype trains behind the Nintendo Switch and Horizon Zero Dawn, look no further than Xbox’s Games with Gold for March 2017.

While not the strongest line-up in the history of the service, there are still some interesting and fun games worth taking a look at. Xbox One users will be able to play the horror title Layers of Fear as well as the infamous team shooter Evolve. Xbox 360 users (also playable on Xbox One) will be able to get their hands on the extremely addicting Borderlands 2, and Popcap’s side scrolling shooter Heavy Weapon. Check out the trailer below to get the specific dates of each release, and tel us your favorite game from the selection in the comments below!

 

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

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This Week

Nintendo Youtube ad revenue sharing policies get clarified.

Nintendo 3DS system transfer is convoluted as fuck!

Juan dual wields 3DS’s at Wondercon.

Juan worked at Nintendo?!?!

Bethesda announces an E3 press conference.

Netflix announces Legend of Zelda original series.

Assassin’s Creed Rogue coming to PC alongside the Steelseries Eye Tracking system.

WTF is Criminal Girls?!

Evolve DLC controversy.

Continue Show: Tomba!

Criminal Girls may be the ONLY reason to buy a PS Vita.

We talk all about who our “Best Girl” is.

Dying Light.

Indigo Prophecy Remastered.

Shane’s Destiny addiction hits a new low.

Apotheon.

Transistor.

Juan is also playing Destiny!

Pandoras Tower.

Gunman Clive 2.

This Week’s Listener Mission Objective

What is your dream video game mashup? That can be two games, a game with a movie or TV show. ANYTHING!

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

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Briefly: Turtle Rock Studios long awaited Left 4 Dead follow-up, Evolve, finally hits store shelves today, and 2K games has debuted both the launch trailer and opening cinematic for the award-winning title.

In the game, A player-controlled monster must evade a team of four uniquely-skilled playable hunters. You can evolve and overpower as the monster, or team up and out number as the hunters, and it looks like an absolute blast.

Jake had an opportunity to give his thoughts on the game back at SDCC, and I’d be more than willing to bet he’s playing right now. Take a look at both videos below, and let us know if you’re playing as the Hunters or the Monster.

Evolve is a game that doesn’t come around too often. It’s a game that requires team-based tactics, and, well, the desire to be an actual monster. The premise is simple: a team of four vs. one giant monster.

evolvekraken

Each member of the team has their own unique tactical abilities that aid the team in either battle or locating the monster. Before each round, the player who takes the role of monster has a slight head start in order to feed on other wild animals that roam the map. The size of these wild animals vary, each presenting percentage needed for the monster to “evolve.” Once evolved, the monster will be able to level up abilities and change appearance. The only catch is, once you start evolution, you become extremely vulnerable.

To start, players who choose to be hunters will have to choose one class out of the four available options. The first, Assault, is exactly what it sounds like. Armed with weapons that deal out heavy damage, the Assault class should be the ones to deal out the most damage. No matter what variation of Assault class you choose, each comes equipped with two weapons, two explosives, a personal shield.

evolvehunter

The second class comes in the form of a Trapper. In the round I played, the Trapper had a pet that would continually track the monster. This pet was more of a beast and would also participate in battle, at one time even reviving a downed teammate. The Trapper is armed with Harpoon Traps that will stick out of the ground and hook onto monsters until they destroy them. This weapon is extremely useful for slowing a monster down or even escaping a lost battle. More on that later.

evolvetrapper

Next, we have the Medic. This class is perhaps the most important of all as they will be the key to your team’s survival. Because of this, don’t be surprised if the monster should target the Medic first. Of course, being the Medic requires that you take on the responsibility of reviving a downed teammate as fast as you can. Your efficiency is key to your team’s success. Because of this, it is important that you get a grasp on what the Medic’s abilities are, otherwise you’ll find yourself pressing every button the controller trying to revive someone in a moment of panic.

evolvemedic

Finally, we have the Support class. In the demo, I immediately went straight for this class only because I wanted to be Bucket, a drone that is usually tasked with piloting his human comrades. Bucket was armed with sentry guns and a UAV device that allows the player to track the monster so that it will appear on all teammates HUDs. By no means should the Support class be the first one into battle. If anything, this member should hang back and help set up a perimeter using their sentry bots. Doing so effectively will, in a way, overwhelm the monster and perhaps shift its focus onto your bots, rather than your team.

evolvesupport

In my first round as a Kraken, I had an amazingly fun time. At the start of the round, I was able to level up a couple of abilities to start with. Of course, I went after a health upgrade and the Vortex, which was more akin to force-push for you Star Wars fans out there. I began my time as a Kraken hunting prey so that I could consume them in an effort to evolve quickly. Even as a monster, you must be wary of what prey you choose. Should you choose a bigger beast to fight, it may be more than you can handle.

evolvekraken1

Being a Kraken is just as fun as it sounds. Fighting a Kraken is just as difficult it sounds, too. I’m sure after the round I played, opponents of mine might have used a word other than “difficult.” During the match, I quickly found out that I had much more fun engaging the enemies in short bouts, rather than head one. This created a sense of unpredictability and forced the hunters to come to me on my terms. I was able to set traps, lay mines, and even lead an Assault-class hunter straight to a larger AI beast roaming the map.

evolvekraken4

After killing all but one member of the hunters, I had about a minute and a half to kill the last remaining opponent. Should the timer run out, the entire team would respawn. Unsurprisingly, the last hunter left the battle and decided to engage in a game of hide ‘n seek. With only ten seconds remaining, I decided to feed on one last prey so that I could evolve and be ready for the next wave. Unfortunately for the hunters, their last teammember was killed by another beast roaming the map, with only seven seconds left on the clock.

Evolve is shaping up to be a game to get on launch day. If I were you, I’d start getting a group of friends together in preparation. Evolve hits store shelves October 21!

Gameplay analysis and commentary were made in part by Kelsie (DarknessOrchid). 

Briefly: We all loved Left 4 Dead, so of course we’re excited for its creator’s next development, Evolve.

The game looks to take the tried-and-true style of Left 4 Dead, but instead of fighting waves and waves (and waves) of infected, you’ll instead be hunting for a fifth player that’s controlling some sort of giant, deadly monster.

A new trailer for the game has just hit the web, and it takes a neat interactive form that lets you switch perspective between the hunters and the monster. Here are the instructions:

Turn Annotations [ON] | The in-game HUD elements like health bars, jetpack meters, and player names have been hidden for this video. You can track Goliath’s health and Hunters’ incap states from the controls at the bottom of the screen. Use the annotations on the same overlay to switch between perspectives in real-time throughout the match.

Take a look at the trailer below, and let us know if you’re excited for the game. Evolve hits PS3, Xbox One, and PC this Fall!

Briefly: Sure, it kinda looks like Left 4 Dead mixed with Predator, but as it’s coming from L4D creator Turtle Rock, that sounds like an excellent combination.

Following the game’s announcement last month, Turtle Rock has debuted the first trailer for their upcoming sci-fi shooter, Evolve. The game looks to take the tried-and-true style of Left 4 Dead, but instead of fighting waves and waves (and waves) of infected, you’ll instead be hunting for a fifth player that’s controlling some sort of giant, deadly monster.

Take a look at the neat trailer below, and let us know what you think! The game will hit PS4, Xbox One, and PC this Fall, and pre-ordering will net you an exclusive skin, as well as the first DLC monster once it’s released.

http://youtu.be/zlaPT08Tmxc

Evolve expertly blends cooperative and competitive multiplayer experiences as a team of four hunters face off against a single, player-controlled monster. Set on an alien planet in the distant future, gamers hunt their prey in adrenaline-pumping 4V1 matches. Players experience Evolve as a first-person shooter when playing cooperatively as the four hunters, while they control the monster in the third-person perspective, providing a gameplay experience unique to Evolve.

Briefly: The next game from Left 4 Dead creator Turtle Rock has finally been revealed.

It’s called Evolve, and the game will grace the cover of this month’s Game Informer magazine. GI also has the first info on the project, which will be published by 2K games (who acquired the IP from THQ), and will hit PS4, Xbox One, and PC this Fall.

Like Left 4 Dead before it, Evolve sounds like an absolutely wonderful multiplayer experience. Here’s the low-down from Game Informer:

The sci-fi multiplayer-focused shooter pits a four-player crew of alien hunters against a separate player-controlled monster that grows larger and more powerful over the course of matches. Each hunter features its own unique items and abilities, and while the monster may be outnumbered, its size and an assortment of devastating attacks make it a more than formidable foe. Like Turtle Rock’s previous titles, Evolve is being built with variety and replayabilty in mind; the result is a novel mix of cooperative and competitive multiplayer elements that’s unlike anything we’ve played before. Our exclusive hands-on time with the game’s four-versus-one hunt mode left us with plenty to be excited about, and you can get all the details in this month’s issue.

Sounds like a buy to me. We’ll be sure to share more info on Evolve as soon as it’s available!

GameInformer

Source: Game Informer