When we finished with Star Wars Rebels at the end of season two, we were left at an incredibly compelling point in Star Wars lore. Ahsoka Tano, Anakin Skywalker’s apprentice who was introduced in the Clone Wars animated film and TV show, was last seen locked in combat with her former master in the form of Darth Vader. Darth Maul had emerged from hiding in an attempt to take in the Rebels lead, Ezra Bridger, in as his apprentice while advancing a then unknown goal. Ezra kept the Sith Holocron that Maul was after, hinting at a potential turn to the dark side of the force, while his master, Kanan Jarrus, had been blinded by the former Sith Lord. Things looked pretty bleak for the Ghost crew as we stepped into season three, a more well rounded, but ultimately inconsequential chapter for the group of rebels. With that said, it’s not to say that there wasn’t plenty of compelling material filling up the 23 episodes, but most of the highlights revolved around the characters we’ve come to know outside of the show rather than the ones introduced within it.

The season starts off with one of its highest points, exploring the fallout of the events between Maul and the Jedi of the Ghost crew. With Kanan blinded, he has essentially resigned as the combat leader of the group, leaving Ezra to fill his shoes. Sporting a new, more mature look, the Padawan has been successful in his new role, but this is partially due to him seeking guidance from the Sith Holocron in secret. Seeking guidance, Kanan eventually finds a way to adapt to using The Force as his sight and uncovering a Jedi Holocron to offset the influence of the Sith. When it seems like Ezra’s potential fall has been averted, who would return but the one who was seeking to corrupt him in the first place. After taking his friends hostage, Maul forces Ezra to use the both Holocrons to unlock both of their memories of the secrets they contain. When it’s all said and done, all signs point to one planet, a desert world with twin suns…

This sets up the much talked about return of Obi-Wan Kenobi, which pays off at the end of the season when the two rivals have one final duel, finally tying up a long lasting loose end. But aside from a handful of episodes, Maul never makes another appearance. Considering his importance in the previous season and the start of this one, it was strange that he ultimately becomes a footnote seemingly written in for the purpose of being written out. Ezra’s more mature personality fades pretty quickly, with little reference to a potential turn after the first three episodes, rendering one of the most anticipated cliffhangers from the previous season moot.

Instead, the main plot of the season focuses on the war with the Empire, or more specifically, against Grand Admiral Thrawn. As an immensely popular character from the now non-canon Extended Universe, officially bringing him into the fold came with high expectations. The master strategist is as cold and calculated as you would expect, developing into a fun antagonist for Hera, the leader of the Ghost Crew who often took a backseat to the Jedi in the past. As the polar opposite of the Rebel leader both in demeanor and tactics, Thrawn always feels like he’s one step ahead of our heroes, as if anticipating Hera’s small victories building a path for him to crush the resistance under his boot. Even with former enemy, Agent Kallus, acting as a double agent after secretly siding with the Rebels as a result of his meeting with crew member Zeb Orrelios in season two, (still one of my favorite episodes of the whole series), the whole season builds to what could be Thrawn’s ultimate victory.

And yet, it never comes. In fact, the big finale just feels like every other episode, except Thrawn acts frustrated instead of stroking his chin while touting his mental superiority when he’s ultimately defeated. If I had one major complaint about this season, it’s that it felt largely inconsequential. The Rebels had their liberation of Lethal, Ezra’s home world, delayed, but not halted. Thrawn wasn’t captured, and is confirmed to return for the show’s fourth and final season. The crew is largely in the same shape it was in when the season started aside from the loss of a core side character, and with the exception of the death of Maul, you could seemingly start season 4 and not realize you missed a whole season of content. While that sounds harsher than I mean it, there is one character who is an exception to the season’s rule…

Enter Sabine Wren, the Mandalorian youth who struggles with her role when it comes to uniting her people after fleeing from them when they had sided with The Empire. After a double cross from the captured Mandalorian warrior Fenn Rau from last season leads to the pair discovering his crew either dead or on the side of the Empire after vowing to be a neutral party, Rau then joins the team, becoming a sort of mentor to Sabine as she’s drawn closer to returning home. It’s not until an unexpected encounter with Maul that she confronts her true destiny, obtaining an ancient weapon that legends say would unite all of Mandalore when a leader with the blade emerges. This Darksaber leads to one of those moments that I didn’t know I wanted to see until now, which was Sabine being trained by Kanan and Ezra as if she were a Jedi. While still unsure about her ability to lead her people by season’s end, it’s a bittersweet moment when Sabine leaves the crew in order to re-establish her relationship with her family. It doesn’t seem to be long lasting by the time the season comes to a close, but who’s to say what will happen between the two seasons?

Watching Sabine’s character growth throughout these episodes was the peak of the season for me. Seeing non-Jedi take center stage is always appreciated, but seeing a non Force wielder show signs of becoming just as proficient as they are in combat with her own special weapon is something that I want to see more of in future episodes. After all, the show started off as a coming of age story for both Sabine and Ezra before the latter took on more of a central role, so it was great to see that there are still plenty of interesting stories to tell when it comes to Sabine and Mandalore.

While the overall story didn’t move too much by the end of the season, it was appreciated that almost every episode did contribute either to the overall plot, or to Star Wars lore in general. Throughout the season, we see how Wedge Antilles defected from the Empire to the Rebellion, what the transition looked like as Saw Gerrera, (voiced by a returning Forest Whitaker from Rogue One), transformed from the no nonsense soldier in The Clone Wars to the radical freedom fighter during his days in live action, a sadly nostalgic ending to the war between the Separatist droids and the Jedi when the crew comes across an abandoned planet full of robots who couldn’t let the Clone Wars go, and a few humorous filler episodes focusing on the Rebels versions of C-3Po and R2-D2, AP-5 and Chopper. But most importantly, nearly every episode was exciting to watch, even if the ultimate payoff falls flat.

Once the episodes wrap up, the Blu-Ray edition has a wide variety of special features to go through, including the return of Rebels Recon, the post show making of and discussion featurettes, and timeline showing how Rebels fits into Rogue One. Exclusive to the Blu-Ray copy are audio commentaries for five key episodes, an in depth explanation of the history of Mandalore and where Sabine fits into its tumultuous history, a feature exploring Grand Admiral Thrawn’s reputation and his possible role in the future of the franchise, an overview of the rivalry between Obi Wan Kenobi and Darth Maul, and an interview with Forest Whitaker about his take on Saw Gerrera in both Rebels and Rogue One. These are all must watch segments for any Star Wars fan who either wants to be introduced to some of the content outside of the films, gain additional insight about some of the world’s side characters, or teased by what may come going forward.

Overall, Star Wars Rebels season 3 was a more consistent, often compelling season that fails to accomplish anything meaningful once the final episode wraps up. Especially coming off of last year when we were left with Maul resurfacing and a duel between master and apprentice that we’ve been waiting for for years, this year felt solid, yet anticlimactic. It does have its highlights, including the tense final duel between Kenobi and Maul, seeing younger versions Gerrara and Antilles as they find their role in the rebellion, and Sabine’s excellent story arch. As we head into the fourth and final season, I’m concerned that the show will have trouble tying up all of its loose ends. What will happen with Thrawn? Ahsoka wasn’t seen all season, so what happened between her and Vader? With Luke and now Rey being “the last Jedi”, what is going to happen to Ezra and Kanan? And what role will Sabine play as she continues towards uniting Mandalore? That’s a lot of ground to cover, some of which I wish was resolved in this season, but what we did get was an exciting watch for those who want to tie up the story between the prequels and sequels, or for those who just want to watch a cool sci-fi cartoon. That alone is worth the purchase.

Nickelodeon’s panel, “Happy Happy! Joy Joy!” celebrated 25 years of original animation on the kids’ channel. And there were no better guest speakers to join moderator Hector Navarro than Craig Bartlett (creator of Hey Arnold!), Butch Hartman (creator of Fairly Oddparents), Arlene Klasky (co-creator of Rugrats), and Jhonen Vasquez (creator of Invader Zim).

To start the discussion off, the speakers on the panel were asked what were their favorite shows that they didn’t work on. Butch chose Spongebob Squarepants. Craig’s was Fairly Oddparents. And both Arlene and Jhonen named Ren and Stimpy as their choice.

The panel then went on to describe their favorite “fan moment.” For Craig, it was seeing fan art and comments. One particular moment was when Carolyn Franke wrote a Hey Arnold! piece for The AV Club. Butch’s favorite experience was seeing a Fairly Oddparents  merchandise question on a gameshow. He also enjoyed meeting fans. Arlene told a story about her doing a signing at Cal State Fullerton during which a fan told her, “Thank you for everything you have done.” Jhonen also told an anecdote. During a signing, he met a fan who watched Invader Zim as a child. He now had children of his own and watches the show with them. Jhonen liked being part of a family’s memories.

The discussion then transitioned to Arlene discussing her memories of Rugrats. When asked about her favorite moment from the show, Arlene replied that it would come from the future, “if” Rugrats was brought back.

The idea for Rugrats came from the time when Arlene was home with her young children. She had taken 14 months off of work and was considering not returning. However, she couldn’t “turn off” her creative thinking process.

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Craig was then given the floor to talk about Hey Arnold! and the series’ upcoming movie, Hey Arnold! The Jungle Movie. He never believed he would get a chance to create more Hey Arnold! material. But as fans who grew up watching the show became adults, they pushed for more Hey Arnold! on social media. Their online chatter allowed for the movie to be made.

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The characters’ designs have received an update as they are a year older in the film. The Jungle Movie will answer a lot of questions fans had while watching the show. The storyline deals with Arnold searching for his missing parents. The movie will premiere around Thanksgiving 2017 as two-hour TV event. Fans can expect the next SDCC to have plenty of Hey Arnold! content.

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Butch’s next series is called Bunsen is a Beast. In the show, Bunsen is the first beast to attend a human school. There, he befriends a human boy named Mikey. The two learn about each others’ different worlds. The show focuses on the pair’s friendship. Bunsen lives in a Monster House, which is a living entity and provides gags of its own in the show. Within the house are doors to different worlds and anywhere the friends want to go. That mechanic offers a limitless supply of story idea. Bunsen is a Beast premiers in 2017.

Finally, the floor was given to Jhonen. Invader Zim was his first cartoon experience and he had no clue how “things went down.” He transitioned directly from the comic book world. When Jhonen first saw Zim’s walking animation, he had the feeling of “Oh my god, this is really happening.” It was a challenge to translate the art style from his comic book for animation. Eventually, he began change his style a bit and designed things with the animation process in mind. Jhonen felt that was the toughest part of the process. It was noted that Invader Zim comics are still being published today.

One of the big highlights of the panel was the premier of the Jhonen’s animated Teenage Mutant Ninja Turtles short, “Don vs. Raph.” He loved Ninja Turtles as a child. He felt that it had a “sense of person” behind the art. He loved the idea that there was a person whose life revolved around writing and drawing such material. That concept inspired his career path. Working on “Don vs. Raph” was a refreshing change of pace for him. The short can be viewed here.

I love this episode! Filmmakers Corey Landis and Roger Lay Jr. grew up, like many of us, with the iconic 80s cartoon and action figure ‘He-Man’! This was our childhood! But then, not only did we grow up… but He-Man kind of disappeared from the cultural consciousness, replaced by Transformers, GI Joe and Ninja Turtles! What was the story behind He-Man anyways? He seemed to be the first of all of these cartoon/toy powerhouses. Well, Roger and Corey’s documentary ‘The Toy Masters’ explores all of those questions and more! It’s a great film and we have both of them on the show this week to talk about all things Masters of the Universe! Enjoy!

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The timing on this news couldn’t be MORE poignant, since on this week’s Geekscape we asked you what Nintendo series would you like seen made into a movie and by which director. While not a NINTENDO first party, Castlevania III: Dracula’s Curse is getting moved onto celluloid!

Producer Adi Shankhar (Power/Rangers, Punisher: Dirty Laundry, Voices) has a flair for the violent and over the top. So when it was announced that he was joining up with animation house Frederator (Adventure Time, Fairly OddParents, Chalkzone) we couldn’t have been more excited!

 

In an interview with Collider this morning, Shankar said:

There will be a lot [Violence]. The goal is to bring hard hitting anime to the America and be America’s first animated series for adults.

He went on to say that he wants the show to have the look and feel of classic Anime’s like Akira and Ninja Scroll.

I can’t be MORE hype for this project! Shankar really knows how to bring out the good in his projects, and fans of Castlevania III are all much older now and can appreciate the extra violence he is sure to bring.

No word on release date or anything, but keep an eye out here on Geekscape because you can GUARANTEE I will be keeping you up on the project!

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If you walk up to Tom Cook’s booth at a convention, you won’t be able to help saying “This is my childhood. You animated my whole childhood.” When I did just that, he pulled out a notebook and added a notch. Turns out, he hears that a lot. Enough that he likes to keep a running count, just for fun.

He-Man. She-Ra. Scooby Doo. Flintstones, Jetsons, Captain Caveman, Roger Rabbit, The Smurfs…the list goes on and on. You name a cartoon from the 80s, and chances are, he drew for it.

Cook started out as a bus driver in Los Angeles, when he saw an ad for a comic book course taught by Don Rico, an illustrator for Hanna Barbara Animation. He saw Cook’s work and recommended he send some illustrations over to Hanna Barbara, where artists could take a free animation course with the recommendation of someone who worked there. They had plenty of people who could draw a character like Fred Flintstone, but they needed someone to draw realistic characters for the show Superfriends. He was hired and started out as an assistant.

He loved working for Hanna Barbara, but eventually he moved on; his favorite job was working for Filmation Studios. “That was a more relaxed atmosphere, no time cards, just come and go as you like, as long as you got your work done.

The main thing with Hanna Barbara was that they had a lot of the old artists from Disney who worked on the features I grew up with…getting to meet them was pretty cool.”

When Filmation closed it’s doors, Cook thought his time in the animation business was done. He then went to Mary Tyler Moore Studios to try to get a job, someone asked if he knew about the studio across the street, Baer Animation. It was run by an animator who had left Disney, and Cook ended up there next, drawing one of the most iconic animation characters ever, Mickey Mouse. “I got to work on some Disney products like Roger Rabbit and Mickey Mouse for Prince and the Pauper. So I didn’t have to work at Disney and still get to work on Disney products…and  everybody wants to work on Mickey Mouse because he was the first real cartoon.”

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His favorite show to work on was Thundar the Barbarian. “Jack Kirby (comic artist and co-creator of Captain America) was one of the designers of the show, and it was more teenage than just [for] kids. It was a little bit more of and adult story line with a post-apocalyptic earth, and of course getting to meet Jack Kirby was great, too.”

The most challenging character for him was any of the women, because “if you don’t get the females just right they look horrible, so you had to be really particular when you drew Wonder Woman or She-Ra.”

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I had to ask him about Filmation’s Ghostbusters, a cartoon from the 80s that seemed like a rip off of the film Ghostbusters, but it was really the other way around. “It was originally a live action show [in 1975] with the stars of F Troop…and we decided to do a cartoon version of it. In the meantime, we had sold the name Ghostbusters to Dan Akroyd so he could make his movie. The bone of contention was they called their cartoon The Real Ghostbusters, but we were the real Ghostbusters, they bought our name!”

Cook also worked on Fat Albert and the Cosby Kids, and met Bill Cosby, whom he called a “frequent visitor” to the studio. “He was good friends with Lou Scheimer (voice actor for the show)…I met him a few times, but he usually came in to walk around, he did his schtick, it was always laughs when he came in…he was a really friendly, happy-go-lucky guy. It was always nice to see him when he came in.”

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I asked Tom about cartoons today. His biggest disappointment is that they’re done overseas, and that they’re all done through computer animation. “You don’t really have to be able to draw anymore. It used to be, if you couldn’t draw, you couldn’t be an animator. Now if you know how to use a computer, it still doesn’t make you an animator, you have to know how things move. But it makes a lot of people think they can be an animator.” He said when he watches cartoons nowadays, they don’t always look like they’re moving realistically. He really misses the story lines of the cartoons he worked on, over the “stupid gags” many cartoons comprise of these days.

One of the few modern cartoons he likes is Spongebob Squarepants. “Other than that, some of the shows like Family Guy are too over the top. Sometimes they hit disgusting…they can be really clever, but then they go too far and it ruins the cartoon.”

When it comes to remakes, he isn’t a big fan either. He worked on over 100 episodes of He-Man and the Master of the Universe, and when the sequel came out, he didn’t even watch. “I heard enough about it. When they change everything and you’re a fan of this [the original] He-Man and you hear it’s going to be remade, you want it to be this He-Man. But they always change it up and for the most part they never do as good a job.”

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During the interview at his booth, we were stopped on many occasions by people who, like myself, were in awe of this man and his work. As I said, he kept a running count of how many times he heard that from a fan in Philadelphia. I had to ask him what it was like being at a con where people come up to him and tell him how much his cartoons meant to them.

“It’s very humbling because I’m just a guy. I just happened to be lucky enough to work on this stuff. At the same time, it’s so nice that people really loved the stuff. I’m a fan of comic books, so I’m on the other side of the table talking to Stan Lee or Jack Kirby, so I can understand why they want my autograph, but at the same time I can’t understand why they want my autograph. So it’s surreal, but it’s very gratifying. It’s so nice to know that these cartoons have lived in these people’s lives and hearts for all these years.”

In the end, he easily had over fifty notches.

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It’s been a while since comic book writer Tom Pinchuk has been on Geekscape! Luckily, we correct that oversight in this episode in which Tom drops by to talk to us about his new comic book Max Steel: Haywire, coming soon from Viz Media! Tom also educates us on the differences in some of the various conventions as Con Season starts up and also about the cultural and narrative differences between Manga and traditional US comic books! Also, when is a character’s internal dialogue too much…?

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Not all good things can last and while the live shows at Toadhop have been a blast, the studio is closing up and it’s time to go another way. Geekscape will always keep trucking, as you know, but this is the last Toadhop episode for the time being. Matt Raub and Ben Dunn join Kenny and I on a classic Geekscape episode in which we review ‘Hunger Games: Catching Fire’ and ‘The Dallas Buyers Club’, talk about how you shouldn’t be missing ‘Arrow’ and that The Governor has completely reinvigorated ‘The Walking Dead’! Also, Ben talks about his love for ‘Zelda: A Link Between Worlds’, I enthusiastically support ‘Super Mario 3D World’ and Matt chooses the XBox One over the PS4… and tells us why!

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And listen to the full conversation here:

Brandon Easton is a comic book and TV writer who has been a friend of Geekscape for a while now! In TV, Brandon wrote on the most recent Thundercats series and in comics, Brandon started out by writing his original graphic novel ‘Shadowlaw’. Now, Brandon arrives to talk about ‘Joshua Run’, a brand new digital comic he has coming out soon from Lion Forge Comics. We take this opportunity to talk about the future of comics and digital comics and what Brandon is reading right now. Is Transformers one of the best Sci-Fi books on the shelves right now? Yes, it is. Also, how has Brandon dealt with the issues of prejudice in the comic book industry? Plus! We say goodbye to the legendary Ray Harryhausen and give our thoughts on ‘Iron Man 3’!

Gavin Hignight has written for cartoons like Teenage Mutant Ninja Turtles, Iron Man: Armored Adventures and more! In comics, he’s released his own Manga supernatural biker gang book “Motor City”. On this episode of Geekscape, Gavin joins me to talk about his semi-autobiographical book “The Freak Table“, about growing up in Middle School and High School as a complete outsider and member of a counter culture movement about to go mainstream. Sound familiar? Yeah… there’s probably a lot that will resonate with us on this episode of Geekscape!

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Longtime friend of the show Tyson Breuer joins in on a brand new Geekscape to talk about film festivals, his history with Geekscape… and Geekdrome before it… and the WiiU! We talk about Tyson’s addiction to Yoshi’s Fruit Cart, the hell that is the Octopus Dance and whether or not Nintendoland is just a collection of iOS games! And what about New Super Mario Bros. U? Jonathan shares his thoughts. Also… how does Zombie U break away from the zombie games that came before it? PLUS! We watched ‘The Silverlining Playbook’ and weigh in on whether or not its an Oscar contender!

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So, remember ‘Wolverine And The X-Men’? That fan-favorite animated series that only made it through one season because it couldn’t find the funding for a second one? Well, ‘1 Million To Save Wolverine And The X-Men’ has updated their Facebook page with some awesome concept art showing what could have been had the series continued.

Deadpool? Cable? Scarlet Witch? Havok? Age Of Apocalypse in animated form?!

Now I just kind of picked my own favorites here but if you check out their Facebook page you can see them all. This includes some colored in versions of the AoA concepts.

We’re trying something new in giving you back some news and reviews ON TOP of your regular Geekscape podcast with special guests! I talk Avengers box office, Battleship, Men In Black 3, Moonrise Kingdom, Ni No Kuni’s new trailer, trying to Streetpass in Mexico, Harley Quinn’s Revenge, Snow White and the Huntsman, Spoilers ruining movies, Astonishing X-Men 51 and a bit more! Man that’s a mouth full!

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With a name like Awesomenauts, you are setting a high bar of expectation that your game is going to be, well, awesome. Given that Ronimo Games developed Sword and Soldiers a few years back and that that game was really fun, I was willing to believe that the name accurately describes the game. After my time with Awesomenauts, looks like I was right!

Since this is a MOBA (Multiplayer Online Battle Arena) game, the story is not really needed, but in short, you are a group of mercenaries hired to mine for Solar while trying to destroy the other factions Solar drill. Honestly, if I didn’t have friends that were into these style of games, I would be confused on how to actually play Awesomenauts. I have watched plenty of matches of my friends in Heroes of Newerth that I understood the basic concepts of what to do and not do. Essentially, the goal of MOBA games are to destroy the opponents base by taking out their towers that stand in your way. A.I. characters affectionately known as “creeps” help you in your teams push to get to their base. The strategy of MOBA’s is to know when to retreat. Getting killed is a bad thing since you will feed the other team money and experience that will make them stronger. Teamwork is a must in order to win. Going commando will just end in disappointment from your teammates.

It seems that in all the matches I have played so far, only 3 of them felt like the players on both teams knew what to do. Most of the times, I ended up in games where the victories were so lopsided, I never got to get past level 4. I’m not sure how many games of this genre have been released on consoles except for Monday Night Combat so I can’t blame the players all that much. This is a new concept to them and most haven’t figured the nuances yet. Ronimo Games put in a practice mode as well as a tutorial when you first start Awesomenauts to get new players to the genre a basic understanding of the game’s mechanics. Hopefully in a month after release, players will become more comfortable with it all. Until that time, I am going to use that to my advantage before I get crushed by better players.

I love the character class designs. Adding crazy names like Clunk, Voltar and Froggy G mixed with a cartoonish look brings those feelings of waking up early on Saturday morning to watch my favorite cartoons while eating a bowl of cereal rushing back. That put a big smile on my face. If only cartoons these days could still be that way. Depending on what class you pick, your style has to change with it. Obviously going with a healer class, you’re not going to be on the front lines. Usually grouping with one of your teammates and some creeps is the way to go. Picking the bruiser, you will be the front runner in taking out the towers and creeps. I went ahead into practice mode to get a better feel for the characters. This is a good idea since if the character you like is picked, you are familiar enough with another that is available to be a benefit to your team.

Starting off, only three characters are available to you with more unlocking as you level up. Leveling up is possible in practice mode which could both be a good thing and a bad thing. Good for unlocking some of the characters you want to play while learning the game, bad for unlocking more powerful upgrades before jumping into a real match. That could potentially turn people off from playing since they will feel like they can’t win. The truth is that as long as you have good teamwork and a good sense of when to attack and when to fall back, anyone can win.

I can see Awesomenauts being a great intro to MOBA games for the console crowd as well as a different and fun take on the genre for the veterans out there. Playing alone is fine but getting the game on a console your friends will play with you on is a way better experience. Just don’t blame Ronimo Games when you get the urge to watch all those old cartoons on Netflix after playing.

Editor’s Note: Ronimo Games developer Jasper Koning cheated Jonathan out of an Awesomenauts victory at E3 by using a Game Genie hack. He swears it to be true to this day! He WILL get his rematch! HE WILL!!!!

If you’d have told me at age 10 that Kevin Eastman would be hanging out in my living room talking to me about co-creating the Teenage Mutant Ninja Turtles, my head would have exploded! And you know what? It’s just as fantastic today! Kevin emailed me last week about coming on the show and we get right to business, talking about his upcoming Heritage Auction of original Ninja Turtles items, the new TMNT series from IDW, creating the Turtles, the Michael Bay controversy and his return to making comics! We also talk about his ownership and publication of Heavy Metal magazine, the different interpretations of TMNT over the years and why he really disliked the 2nd Ninja Turtles movie! This is a pretty awesome interview that is definitely going to be a favorite if you’re a Ninja Turtles fan or not! Cowabunga!

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This year at Wondercon’s Marvel TV Panel, Jeph Loeb brought the goods.

Among the announcements, the Marvel Universe block will debut on Disney XD on Sunday, April 1st.

The block will kick off with the premiere of Ultimate Spider-Man and the season 2 premiere of Avengers: Earth’s Mightiest Heroes, as well as a number of different extras, including Joe Q art classes, Fury Files on different Marvel characters, and Marvel Mash Up Shorts.

Marvel Mash Up shorts are re-dubbed clips of Spider-Man and His Amazing Friends written by the creators of Harvey Birdman and Space Ghost: Coast to Coast. Several were shown, and were very funny. The highlight had to be Red Skull arguing with his henchmen about who broke their new flat-screen television.

Eventually, the Marvel Universe Block will expand with the help of the newly announced Marvel Animation Studio, headed by Eric Radomski (Batman: The Animated Series, Spawn).

Currently in development at M.A.S. (or ‘mas marvel’ as Loeb called it) is the action epic Hulk and the Agents of SMASH. Test animation featured Hulk, She Hulk, Rulk, Skaar, and a Hulky Rick Jones code named A-Bomb fighting massive tanks spliced with ‘talking heads’ type footage from each character.

Panel attendees were treated with a screening of the Ultimate Spider-Man trailer, written by Paul Dini (Batman: The Animated Series). The pilot revolves around Spider-Man weighing an offer to receive SHIELD training from Nick Fury with plenty of plotting by Norman Osbourne, who wants Spider-Man’s DNA to sell spider soldiers to the military.

The show moved quickly, and told Spidey’s origins in flashbacks as the information was required. It contained plenty of “cut-to humor” and voice over, feeling like a mix of Scott Pilgrim vs. The World and Avatar: The Last Airbender with Marvel characters. JK Simmons voices J. Jonah, and Clark Greg will be playing Agent Coulsen. Stan Lee rounds out the supporting cast as Stan the Janitor.

After the pilot, Loeb wasn’t done. We also got a Season 2 sizzle reel of Earth’s Mightiest Avengers, as well as the Season 2 premiere! I won’t spoil anything here, but here are some keywords: Kang! Kree! Skrull! Baxter Buildings! Poker games! DOOM!

The status quo has long been that DC rules animation while Marvel owns the big screen, but with guys like Paul Dini at the wheel, and from what we saw at the panel, Marvel looks to be stepping up their game in a big way.

DC Animation always knocks it out of the park, so this could be a winner… an upcoming multi-console video game based on the Young Justice cartoon series.

Here’s the official press release:

Fan Favorite DC Comics Franchise/Animated Television series From Warner Bros. Animation Set to Make Videogame Debut in a Multiplayer Action RPG

Little Orbit, a worldwide game publisher, announced today that it has entered into a licensing agreement with Warner Bros. Interactive Entertainment for the Young Justice: Legacy video game set to ship in early 2013 for PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft, Nintendo’s Wii(TM) system, and the Nintendo DS(TM) hand held system.

New episodes of the Warner Bros. Animation series Young Justice will air beginning Saturday, March 3, at 10:30 a.m. ET/PT on Cartoon Network as part of DC Nation, the network’s brand-new one-hour block of exclusive kids’ television programming and shorts based on DC Comics characters.

In Young Justice, teenage heroes Robin, Aqualad, Kid Flash, Superboy, Miss Martian and Artemis are tasked by theJustice League to act as their covert operations team. Armed with superior skills, weaponry and powers, the team must do battle against a wide array of villains from the DC Universe while trying to prove to themselves, and to their superhero mentors, that they too have what it takes to be a hero. Their journey is further complicated when they face the many unpredictable obstacles that arise in their path from inexperience and youth.

In Young Justice: Legacy fans can look forward to an original storyline set in between Seasons 1 and 2 of the television series, written in collaboration with show writers Greg Weisman and Brandon Vietti.  The game is packed with fan favorite playable characters, cameo appearances by popular Justice League heroes and villains, and includes online multiplayer as well as local multiplayer modes.

“The TV series is a fantastic combination of compelling writing, witty humor, iconic art, and exciting action sequences. The creators have done an amazing job blending over 180 DC Comics characters into their show filtered through a new, youthful perspective,” said Matt Scott, CEO of Little Orbit. “The new video game contains a slew of cool features and a large playable cast of familiar heroes, but our core mission is to create a unique experience that fits seamlessly into the world of the show and offers a new way to interact with these popular DC Comics characters.”

For more info, check out the game’s official website:
http://www.youngjusticelegacy.com