Warner Bros. and Lego really brought the hype to Lego Dimensions when they revealed Year 2 at the 2016 Electronic Entertainment Expo (E3), showing off several new franchises that will be brought to the game, including Sonic the Hedgehog, the (all female) Ghostbusters, Adventure Time and several others!

Lego-Dimensions-Wave-2-Final-Image-1024x563A list of new franchises adding on to Lego Dimensions in Year 2!

Among this new wave, Supergirl will also be entering the Lego Dimensions universe. But here’s the catch. Supergirl will be a limited edition figure added into the starter pack, meaning if you already own the game, you’ll have to purchase another starter pack just to obtain the Supergirl figure.

So far, Warner Bros. has not announced any future availability outside of the starter pack. While she will not be completely inaccessible within the game as you will be able to hire her temporarily as a hire-a-hero character, for players like me who have bought the starter pack already, this is a little frustrating to say the least.

We can always hope that Warner Bros. will make Supergirl available, even for a limited amount of time, singularly or within a team pack. But for now, the best we can do is sit tight and wait for any further updates on Year 2.

Lego Dimensions will be releasing their second season starting September 27th.

How do you feel about the exclusive add-in of Supergirl? Let me know your thoughts in the comments!

Supergirl

Briefly: If you caught the latest episode of Geekscape Games, you heard us talk about Shadow of Mordor‘s final DLC, titled The Bright Lord, in which you take the reigns as Celebrimbor (and the power of the One ring), and eventually take on Sauron himself.

The DLC features ten new missions, much harder Uruk enemies, and much more. Here are the notes from Monolith:

NEW PLAYABLE CHARACTER – Play as Celebrimbor, the Bright Lord, and wield the One Ring to become invisible and tear through your enemies from the shadows. Gain access to all new abilities including deadly new Elven Archery abilities with a rapid fire bow and new ways to dominate your enemies and build your Army including Shadow Brand.

New Campaign Story and Missions – Face off with the Dark Lord in a brand new story campaign, including 10 new missions. In addition, face an elite orc army with more powerful and upgraded warriors and deadly new abilities.

New Skin – Play as Celebrimbor in the original Shadow of Mordor story campaign.

Test of the Ring – Test your skills as Celebrimbor and utilize his unique skills to take down new nemeses and gain bonuses for branding your enemies.

It sounds like quite an addition to the main campaign, and especially welcome after hearing Josh describe the stellar title’s lacklustre ending. Take a look at the trailer for The Bright Lord below, and let us know what you think!

Return to the Second Age and face the Dark Lord Sauron. Play as Celebrimbor, the Elven Lord who forged the Rings of Power and return to Middle-earth thousands of years before the events of Shadow of Mordor.

Briefly: Between Kenny walking through the game, our mostly shining review, and voice actor Roger Craig Smith guesting on Geekscape last month, it’s pretty easy to see that we’re all big fans of Techland’s Dying Light around these parts.

Our love for the title continues with this radical live action short produced by Techland and Flying Carpet Studios. The video, titled ‘The Last Supply Drop” follows “four quarantine survivors and their last-ditch attempt to recover an air-drop full of crucial supplies. See how parkour movement, car traps, and your favorite dropkick attacks would work in the real world. ”

It’s pretty rad, and there are some seriously bad-ass moves here. Take a look at the video below, and let us know how you’re liking the game so far!

I honestly didn’t know what to expect when jumping into Techland’s Dying Light. Each and every trailer looked totally beautiful,  the gameplay and parkour system looked fluid and fun, but as I’ve expressed numerous times on Geekscape and the Geekscape Games podcast; open world games don’t really do it for me, the zombie genre is entirely overdone (aside from Telltale, GIVE ME MORE PLEASE), and while there were some great moments hidden within Dead Island, the overall buggy package wasn’t overly memorable, or even overly fun.

Techland’s Dead Island follow-up, Dying Light, feels like the package the developer wanted to deliver the first time around. It’s absolutely not perfect, and it doesn’t really add anything new to the zombie genre, but I’m having a really hard time putting it down, and if that isn’t the mark of a great experience, I don’t know what is.

In Dying Light, you’ll play as Kyle Crane (voiced by Roger Craig Smith, who we featured on the Geekscape podcast just a few weeks back), an undercover GRE (Global Relief Effort) agent who’s dropped into the quarantined, zombie-filled city of Harran to acquire a stolen document that could lead to the destruction of the agency (and a lot of lives). Things don’t go very well (at all) for Crane once he lands, and over the course of the game he’ll have to figure out whether it’s more important to complete the mission at hand, or help the other survivors (that totally saved his life). Now, it’s definitely no Bioshock Infinite or The Last of Us, but the plot here is coherent and well-paced enough to keep you intrigued, and it features characters that you’ll actually grow to care about, which is a huge step up from the drudging story of Dead Island. The game does a great job of setting itself up via a nice stylized opening cinematic which you can watch below:

If you’ve played Dead Island, a lot of Dying Light‘s gameplay elements will feel instantly familiar to you. Combat is largely melee based (as it should be, as everyone knows that loud noises will draw more undead), and works via a ‘Stamina’ meter that forces you to time and aim each swing as precisely as possible, as after a few attempts (especially at the beginning of the game), you’ll be forced to rest for a few seconds to regain your breath. The much-loved and much-appreciated kick button is still present, which will help keep the walkers at bay even while you regain your stamina, and you better not become too attached to a certain weapon, as Dying Light expands on Dead Island’s ‘oh crap your weapon is now broken you better go repair it’ mechanic by limiting the number of times that each weapon can be fixed. Yep. I’ve heard some mixed responses on this addition as it basically means that the better weapons and upgrades that players work diligently for are simply temporary bonuses, but I actually enjoyed the fact that the game forced me to play around with different weapons, and upgrades came around regularly enough that it wasn’t a problem. Lastly, Dying Light takes Dead Island‘s expansive and awesome skill system and adds a third tier: Agility. This movement based tree will earn you all types of parkour upgrades as you sprint, jump, and climb through the overrun city.

Speaking of parkour, Dying Light does bring a few huge additions to the Dead Island formula (aside from all of the polish, of course): parkour (mentioned above) and a neat day/night system that drastically changes the way you play the game. The parkour system is simple, and is probably the most fun I’ve had with the movement style since Mirror’s Edge. Rather than the ‘hold-a-button-and-slowly-climb-anything’ mechanic from the Assassin’s Creed series, Dying Light maps the game’s jump button to the R1 button on the PS4 controller (a departure from the usual X, and tough for some to get used to, but I rocked the ‘Bumper Jumper’ control style on Titalfall, so no issue here), and while you’re running around, you just look at what you want to jump on, press the button, and if able Kyle will hop and pull himself up to the level. The parkour system works very well most of the time, though due to the brown and grey earthen tones of Harran and its surroundings, it can sometimes be tough to figure out (especially mid chase) what the best route to take may be. There have also been a handful of times that jumps or grabs didn’t take (but in my opinion, should have), which led to my immediate death. Dying Light is also infinitely more polished than its spiritual predecessor, but because of the vast openness of the game and its movement system, climbing animations can sometimes look clunky and not completely line up.

Dying_Light_Screenshot_08

Then there’s the day/night system, which I definitely have a love/hate relationship with. First of all, nighttime is about the only time that Dying Light feels really scary (and at times I mean really). It’s really hard to see (obviously), so you have to decide whether you want to stay in total darkness, seeing just a few feet in front of you, or you could turn your flashlight on, drawing the attention of both the regular walkers but also the super freaky mutant nighttime only murder zombies. These moments are truly freaky, and there were definitely times during the game’s night sections that stressed me out to the point of needing to take a break. True story. Nighttime is much harder, and you’re rewarded for choosing to play at night with lots of bonus experience.

The main downside to the night portions of the game are just how many mutants there are. They’re hard to outrun, and once you’re spotted, you (for the most part) lose any semblance of stealthiness as these things will scare the hell out of you and it’s really hard to escape from them. This means that you’ll attract more of them, and die. A lot. While exciting and adrenaline pumping, I found that during the night sections I would simply stare at my minimap almost exclusively (you’re able to see mutant’s cones of vision, MGS style) and just try to avoid their sight instead of looking at what was occurring onscreen. Again, these sections are very cool looking, but I didn’t have that much fun with them. Thankfully, once you hit a safehouse you can just go to bed, and the game will cycle forward to morning time.

Dying_Light_Screenshot_07

Co-op is another section where Dying Light truly shines. Again, the game offers a similar to Dead Island drop-in, drop-out multiplayer mechanic, but this time around having additional players offers unique competitive challenges (who kills the most zombies, for example) that net the winner nice bonuses. This means that, while you’re totally on the same team as your friends, you’re also constantly trying to best them, taking bigger risks in order to win, and possibly screwing up everything. It’s really a blast. And that’s not to mention the awesome Be The Zombie mode, which puts one player, well, as a zombie with the objective of killing all of your friends. 

One of the most alluring aspects of Dying Light has to be the sheer amount of things there are to do in the game. Sick of the main storyline? There are always collectibles to find, interesting-as-hell side missions to complete (I don’t know if I’ve ever enjoyed doing side missions as much as I do in Dying Light, they’re honestly almost better than the main campaign), safe houses to… make safe, air drops to claim, and that’s just scratching the surface.

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Overall, Dying Light doesn’t do a lot that hasn’t been done before, but its precise mixture of sleek movement, involved parkour, zombie survival, and fantastic co-op is beyond welcome in a console generation full of remakes and rehashes. It may not be the most polished or beautiful game this generation (thought it is definitely very pretty), but it’s probably the most fun I’ve had with a AAA title on the PS4 or Xbox One. If you liked Dead Island, you’re likely to adore it, and even if you didn’t (like me), you’re bound to find plenty to love in this game.

tl;dr

+ It improves on almost everything that Dead Island had to offer.

+ Running around and doing parkour is an absolute blast, alone or with friends.

+ Tons of content and side missions to keep you coming back… seriously.

– Nighttime is scary, but has you staring at the minimap instead of the action.

– Plot, while fairly coherent, is just interesting enough to keep you going.

– Sometimes glitchy animations, both in its movement, and its characters.

Final Score: 4/5.

If a recently leaked ad from GameStop is to be believed, then it looks like crowbar boy himself, Red Hood, is coming to Batman: Arkham Knight by the way of pre-order DLC.

In the past, bonus characters like Deathstroke and Nightwing have been contained to side modes, never getting a real chance to explore Gotham in the same way that Batman could. But as mentioned with the Harley Quinn DLC that every retailer will give out when pre-ordering the bat’s next game, Red Hood’s content will be a side story, giving him his own time stage to shine on once the highly anticipated final chapter of the Arkham series is finally released.

With this announcement, part of me is hoping that this isn’t where the extra story content comes to a close. Who wouldn’t love to play as Nightwing, Robin, or so many other members of the Bat Family in a full fledged Gotham City? Normally, I’m a staunch opponent of absurd amounts of DLC, but the Arkham games have earned the reputation of being full, rewarding experiences without extra content, so I would trust Rocksteady on this one. One thing is for sure though, the chances of me finally getting my Huntress DLC are looking slim.

Can’t wait to play Arkham Knight? Who else are you hoping will get added to Batman and Rocksteady’s final chapter? Tell us in the comments, then get back to impatiently waiting with the rest of us for its 2015 release date.

Source: ign.com

 

We’ve watched. We’ve waited. We’ve suffered through delays and had to plod through a lackluster prequel, but at Sony’s E3 conference, we were finally able to watch Batman: Arkham Knight in action. And I have to say, it was well worth the wait.

Featuring both on foot and the long awaited Batmobile segments, watching Batman glide through a full fledged Gotham City looked incredible, finally showing us a glimpse of what this generation of consoles will be able to do.

Combat looks just as brutal and bone crunching as ever, only now with a wider variety of areas to stalk your enemies thanks to the larger city. Once Batman summons the Batmobile, everything changes. The thing plows through the environment like nobody’s business, (because that’s what superheroes do; they destroy the city in the name of protection!) While his enemies are ready with the addition of enemy vehicles, the goddamn Batman is always prepared, transforming his vehicle into a high powered tank.

Closing with a chilling warning from The Scarecrow, I’m thrilled to be going toe to toe against the best villain of the Arkham games in the lead role. Or I hope it’s the lead role at least. We all know what happened to Black Mask, Hugo Strange, Ra’s Al Ghul… but I’m ready to experience Batman in a post Joker world.

Relive the amazing trailer below and keep checking back with Geekscape for breaking E3 news as it becomes available.

https://www.youtube.com/watch?v=aNvjuzdHnsI

Briefly: All the way back in January, Warner Bros. teased us that new Batman: Arkham Origins story DLC was on its way.

Today, they took us through some gameplay. Creative Director Eric Holmes and Game Director Benoit Richer are seen answering plenty of questions about what we’ll see in the DLC, and we also see a neat new thermal suit, as well as some new abilities for Batman.

The DLC will hit PS3, Xbox 360, and PC on April 22nd. Note that the content will not be making the Wii U edition (which is, of course, the one that I bought). Take a look at the new video below, and let us know what you’ve thought of Arkham Origins so far.

Warner Bros. Interactive Entertainment, together with developer Arrowhead Games, is bringing back Gauntlet, a classic dear to of-a-certain-age gamers’ hearts. Gauntlet was unveiled at GDC last week (with all the bells and whistles, including renting out a bar near GDC and offering free turkey legs) and we had a chance to do a ten-minute dungeon crawl with some of the developers.

Gauntlet_002
A dungeon in Gauntlet.
Courtesy of Warner Bros. Interactive

Gauntlet saw its first iteration in 1985, as a  fantasy themed hack and slash arcade game that allowed up to four players at a time (emphasis added for those of you who don’t remember how freaking cool that was) and was ported out to the NES in ’87 as Gauntlet II; it was re-booted in 1989 as Gauntlet Legends across multiple platforms. In all of the versions, there were four main characters: the Warrior, the Wizard, the Archer and the Valkyrie, who had set attributes and abilities and ran through a world killing things and getting loot (perhaps most fondly remembered is the narration in the original games; “Red Warrior needs food” was voted one of the top video game lines ever–which says something about video game dialogue we don’t have time to go into here).

Gauntlet_007
Screenshot of one of the bosses in Warner Bros. Interactive and Arrowhead Game Studios version of Gauntlet.
Courtesy of Warner Bros. Interactive.

In the 2014 Gauntlet, those classic characters remain, and can be played single player or co-op. It also retains that hack-and-slash arcade feel, with a top-down camera view and dungeon crawls complete with waves of undead and other monsters.

It’s a solid, well-done game. The monsters are sufficiently threatening, the dungeons have the expected spawn/loot/spawn/loot rhythm (with an added layer of difficulty regarding the collection of keys to open doors, behind which a player could see loot, or live-saving food), and the four classes have been upgrade with abilities and skills, but maintain that Gauntlet-feel.

Gauntlet_005
A top down view of game play in Gauntlet–note the locked rooms. Players can only enter after collecting keys found in the dungeon.
Courtesy of Warner Bros. Interactive

However, while entertaining to play, (and to be fair we only got ten minutes on one class, warrior, which isn’t our preferred class to begin with), it didn’t feel much different than other dungeon procedurals out there. But if your looking to spend some time killing bad guys and clearing out dungeons, it’s definitely a solid bet.

Gauntlet is expected to be released this summer on Steam, for both PC and the upcoming Steam Machines. There is no price point as of yet.

What do you guys think? Do you remember the original? Sick of arcade hack-and-slash? Let us know in the comments!

You can check out the game play in the trailer below:

https://www.youtube.com/watch?v=wepHMRMYqTw

Briefly: All the way back in January, Warner Bros. teased us that new Batman: Arkham Origins story DLC was on its way.

Today, they finally debuted the first trailer. It’s called ‘Cold, Cold, Heart’, and as we expected, it’s definitely about Mr. Freeze.

The DLC will hit PS3, Xbox 360, and PC on April 22nd. Note that the content will not be making the Wii U edition (which is, of course, the one that I bought).

Take a look at the trailer below, and let us know if you’ll be picking it up!

http://youtu.be/i6zSjgiB5R8

Damn…God damn…this looks AMAZING! From kind of out of left field, the crew over at Monolith (makers of my favorite FPS of all time; Shogo: Mobile Armor Division. As well as The Matrix Online MMO) have released this incredible 8-minute walkthrough of their next game. Check out “Middle Earth: Shadow of Mordor”

Yeah, its very “Assassin’s Creed” but I do not care. It’s Assassin’s Creed in Middle Earth! Now I am not usually the go to guy for Sword and Sorcery, but this little demo has sold me on this particular concept.

The game is currently slated for a vague 2014 release, and it will be available on: PC, PS3, PS4, Xbox One, Xbox 360 and ColecoVision.

Briefly: The official Batman Arkham twitter account has been teasing a DLC announcement for some time now, and now that the new year is upon us, they appear to have revealed the first details of the upcoming single-player DLC.

Take a look at the two very allusive tweets below:

 

 

We only need to take one look at that statue to realize that this DLC will be Mr. Freeze centric, but does the first tweet mean that it’ll be taking place in Wayne Manor?

We’ll be sure to share more as soon as it’s announced, but for now, feel free to speculate below, and let us know if you’re enjoying Arkham Origins!

Briefly: Batman: Arkham Origins received some very polarizing reviews when it launched this October (I haven’t had a chance to check out the game yet, so I’m not sure where my opinion sits), but that doesn’t mean that the upcoming Initiation DLC doesn’t look very cool.

The Initiation Challenge Map Add-On focuses on Bruce Wayne before he donned his cowl, and introduces a new challenge campaign with four unique challenge maps and two original skins — Initiation Bruce Wayne and Vigilante Bruce Wayne.

Set high in the Paektu-San Mountains of North Korea, the Initiation Add-On follows a young Bruce Wayne as he faces his ultimate test. Players will embark upon a series of challenge maps that test their martial arts training across exotic locales, including a bamboo forest and a mountain top monastery. Combat fresh enemies and face an epic final test to prove your worthiness to Bruce’s greatest and most pitiless teacher, Kirigi.

The DLC pack hits PS3, Xbox 360, Wii U, and PC tomorrow. Be sure to let us know what you thought of the base game, and if you’ll be picking up this DLC!

Briefly: If you’ve held off on Injustice: Gods Among Us for this long, now is the perfect time to pick it up.

The ‘Ultimate Edition’ of the game has just launched, featuring the core game, plus every piece of DLC that’s been released for it. That means six new characters, and dozens (and dozens) of new skins.

I’m not usually a big fighting game fan, but I absolutely fell in love with Injustice. This is the game that I wanted Mortal Kombat vs. DC Universe to be back in the day, and NetherRealm Studios has done some incredible work with the title.

The Injustice: Gods Among Us – Ulimate Edition is available now on PS3, PS4, Xbox 360, Playstation Vita, and PC. The PS4 version features full 1080p graphics at 60 frames per second, and should be just beautiful. Players who pick up the PS3 version can upgrade to the PS4 edition for just $10!

Take a look at the game’s launch trailer below, which showcases the game’s stellar cast, and let us know if you enjoyed the title!

“Gods Among Us” debuts as a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favorite DC Comics icons such as Batman, Cyborg, Harley Quinn, Nightwing, Deathstroke, Solomon Grundy, Superman, Lex Luthor, The Flash, Green Arrow, Wonder Woman, Green Lantern, Aquaman, Bane, Catwoman, Shazam, Black Adam, Raven, the Joker, Doomsday, Killer Frost, Ares and more. Set in a world where the lines between good and evil are blurred, players will experience heroes and villains engaging in epic battles on a massive scale.

Briefly: Batman: Arkham Origins is just two days away from stores, and Warner Bros. Interactive has just released a phenomenal launch trailer for the game.

The action-packed trailer takes us through some important points in the title, and it definitely shows off some of the game’s new voice talent (like the new Batman, Roger Craig Smith, who we just had on the show).

We just saw a 17-minute gameplay walkthrough of the game yesterday, and after seeing the launch trailer today, it’s very clear that WB Games Montreal has done an incredible job with the franchise. Take a look at the newest trailer below, and let us know if you’re looking forward to the game! Batman: Arkham Origins releases this Friday for PS3, Xbox 360, Wii U, and PC.

http://youtu.be/9k3hi3oGq6A

Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.

Briefly: Warner Bros. Interactive today debuted a 17-minute gameplay walkthrough for this week’s release of Batman: Arkham Origins.

The video features Senior Producer Ben Mattes and Gameplay Director Michael McIntyre at WB Games Montréal, who guide you through the mechanics of the new title, highlighting the game’s deep combat system and engrossing narrative. In the video,  you’ll see the Dark Knight explore the Batcave, beat down on thugs and infiltrate a corrupt Gotham City Police Department.

I think that anyone who may have been worried about Arkham Origins failing to live up to the Arkham standard can now rest assured, the game looks awesome. Take a look at the video below, and let us know if you’ll be picking up Origins this Friday!

Looking for more Batman: Arkham Origins? Batman voice actor Roger Craig-Smith was a guest on last week’s episode of Geekscape!

Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.

Briefly: Earlier this week we showed you the first trailer for NetherRealm Studios’ mobile edition of Batman: Arkham Origins.

The studio, which recently released the phenomenal Injustice: Gods Among Us, and also developed the 2011 iOS title Batman: Arkham City LockdownOrigins looks like a great evolution of their previous mobile Batman title.

You’ll play as Batman as he fights his way through Gotham City’s most dangerous locales and encounters a number of DC Comics’ most deadly assassins. As you progress, you’ll be able to upgrade your character’s skills and fighting tactics, but you’ll also be able to unlock a number of unique Batsuits by earning in-game currency and rewards, and fans that also own a console version of the game will be able to access exclusive bonus content that is not available elsewhere.

Batman: Arkham Origins is available now for iOS, while the Android version is expected later this holiday season. Head here to download the title, and be sure to let us know if you enjoy it! The console version of Batman: Arkham Origins releases on October 25th.

Briefly: Warner Bros. today debuted two new TV spots for next week’s highly anticipated release of Batman: Arkham Origins.

The game is looking fantastic so far, but of course, many have been worried that it wouldn’t have a chance at matching the quality of the first two titles in the series. First, Rocksteady Studios is not developing the game (it’s instead being handled directly by Warner Bros. Interactive), and second, neither Kevin Conroy nor Mark Hamill are involved with the title.

Troy Baker, the new voice of The Joker, recently recited a monologue from Alan Moore’s The Killing Joke, and it was wonderful. Roger Craig Smith sounds great as Batman (and was also on tonight’s Geekscape, look for the link later), and early buzz for the game has been excellent. At this point in the game’s cycle, I don’t think that we have anything to worry about.

Take a look at the spots below, and let us know if you’re looking forward to the game! Batman: Arkham Origins releases on October 25th!

http://youtu.be/7Do5s6_dgwU

Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.

Briefly: It seems as though a version of Batman: Arkham Origins is headed to nearly every game-playing device on the planet. Warner Bros. has announced that a mobile edition of Batman: Arkham Origins will be coming to iOS and Android devices this holiday season.

Developed by NetherRealm Studios, who recently released the phenomenal Injustice: Gods Among Us, and also developed the 2011 iOS title Batman: Arkham City LockdownOrigins looks like a great evolution of their previous mobile Batman title.

You’ll play as Batman as he fights his way through Gotham City’s most dangerous locales and encounters a number of DC Comics’ most deadly assassins. As you progress, you’ll be able to upgrade your character’s skills and fighting tactics, but you’ll also be able to unlock a number of unique Batsuits by earning in-game currency and rewards, and fans that also own a console version of the game will be able to access exclusive bonus content that is not available elsewhere.

Batman: Arkham City Lockdown was a fantastic mobile experience, and a great on-the-go companion to Arkham City. The game felt a lot like Infinity Blade (which isn’t a bad thing), but definitely had a certain charm that’s present with all NetherRealm titles. If you haven’t played it already, I’d definitely recommend giving Arkham City Lockdown a download, as it’ll give you a great idea of what the Arkham Origins mobile game will feel like.

Watch the first trailer for the mobile version of Batman: Arkham Origins below, and let us know what you think!

Briefly: Could this be the BIG NEWS that NetherRealm co-founder Ed Boon tweeted about?

The studio has just announced a new edition of their popular, acclaimed Injustice: Gods Among Us. The new, “Ultimate Edition” of the title includes (of course), the base game, and all of the DLC that’s been released so far (there’s quite a lot of it).

This edition is coming to PS3, PS4, PS Vita, Xbox 360, and PC, apparently leaving out the Xbox One, and totally leaving out the Wii U (which still hasn’t received any DLC). It launches on November 12th in North America, and November 29th in Europe.

This is a great buy for anyone that hasn’t yet picked up Injustice. The game is one of the best brawlers that I’ve played in some time, and it’s definitely a title that benefits from an expansive library of DLC.

Take a look at the launch trailer for Injustice below, and let us know if you’ll be picking up the new version!

“Gods Among Us” debuts as a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favorite DC Comics icons such as Batman, Cyborg, Harley Quinn, Nightwing, Deathstroke, Solomon Grundy, Superman, Lex Luthor, The Flash, Green Arrow, Wonder Woman, Green Lantern, Aquaman, Bane, Catwoman, Shazam, Black Adam, Raven, the Joker, Doomsday, Killer Frost, Ares and more. Set in a world where the lines between good and evil are blurred, players will experience heroes and villains engaging in epic battles on a massive scale.

Briefly: With just over a month to go until Batman: Arkham Origins hits stores, Warner Bros. Interactive has debuted a new trailer for the game showcasing the Deathstroke Challenge Pack that’s included with preorders.

The pack includes (of course) Deathstroke as a playable character (complete with three costumes), a 100-to-1 mode, and two exclusive challenge maps. The pack looks like a lot of fun, and should definitely be able to sway a few people into preordering.

Take a look at the new trailer below, and let us know if you’re excited! atman: Arkham Origins hits PS3, Xbox 360, PC, and Wii U (sans multiplayer) on October 25th!

http://youtu.be/NgIClc6y3cU

Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.

Briefly: I felt pretty iffy about Batman: Arkham Origins: Blackgate when it was first announced. A sidescrolling, hand-held only spinoff of the franchise to be released on the same day as its console brethren felt like a simple cash-grab, and a way to monetize those without a home console.

How wrong I was. Blackgate looks bad-ass.

A new trailer takes us through Blackgate‘s plot (which sadly sounds nearly identical to Arkham Asylum), and gives us a good look into the gameplay. I’m not sure if the cutscenes shown are directly from the game, or created just for the marketing, but I seriously hope they’re in the final product as they look wonderful.

Take a look at the short trailer below, and let us know what you think! Batman: Arkham Origins: Blackgate hits 3DS and PS Vita on October 25th! Maybe this will finally give me a reason to dust off the ol’ Sony handheld.

Briefly: Just yesterday, we saw some new Batman: Arkham Origins screenshots that gave us a great look at the game’s Batcave (among other things). Today, Warner Bros. Interactive debuted a new trailer, filled with never-before-seen footage for the anticipated title.

The trailer does a great job of garnering even more excitement for the game, and also reveals one of Black Mask’s assassins, Firefly. Take a look at the trailer below, and let us know if you’re looking forward to the game! Batman: Arkham Origins hits PS3, Xbox 360, PC, and Wii U (sans multiplayer) on October 25th!

Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.

Briefly: Batman: Arkham Origins is now just a few months away from stores, and Warner Bros. Interactive has just debuted some new screenshots for the title.

The new screens offer what appears to be a pretty neat reveal: Origins will feature the Batcave. Sure, we got a glimpse of it all the way back in Arkham Asylum, but maybe this time we’ll be free to visit?

Take a look at the screenshots below, and let us know if you’re looking forward to the game! Batman: Arkham Origins releases on October 25th, 2013!

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Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.

Briefly: Warner Bros. Interactive today revealed a pretty fantastic collector’s edition of Batman: Arkham Origins. 

The package will hit shelves along with the regular edition on October 25th. The collector’s edition will be available for the PS3 and Xbox 360 versions of the game (sorry again, Wii U owners), and will retail for $119.99.

Take a look at an image of the collection below (click for larger), and read on for all of its contents!

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Pretty cool, huh? Here’s what the pack contains:

-Exclusive Arkham Origins highly detailed premium statue featuring LED effects produced by TriForce
-80-page, full-color hardcover art book measuring approx. 7.5” x 10.75” x .5”
-2 key pieces of evidence taken directly from the Gotham City Police Department crime lab
-Batman Wanted Poster
-Batwing Prototype Schematic
-Anarky logo stencil
-Glow-In-The-Dark map of Gotham City
-Wayne Family Photo
-Assassin’s Intel Dossier, including files on the 8 assassins, as well as Black Mask’s contract
-1st Appearance Batman Skin: Look just like Batman did during his first appearance in Detective Comics #27, released in 1939.
-Deathstroke Challenge Pack – Unlock the ability to play as one of the world’s deadliest assassins! Usable throughout all the Arkham Origins Challenge maps. Also includes two bonus challenge maps and two bonus Deathstroke Skins.
-Bonus (not available in Australia / New Zealand): Necessary Evil: Super-Villains of DC Comics– This new feature-length documentary from Warner Bros Home Entertainment focuses on DC Comics’ most terrifying villains. Legendary actor Christopher Lee narrates the film.
-The PS3 edition will also include the Knightfall pack as an exclusive piece of content

Sounds pretty cool, but will you be dropping $120 on it?

Briefly: While it’s been rumoured since the game’s announcement, it only just became official: Batman: Arkham Origins will mark the series’ first multiplayer offering.

Created by Brink (uh-oh?) developer Splash Damage, the game’s multiplayer campaign is titled “Silent Predator”, and features some intriging 3 vs. 3 vs. 2 gameplay. Three players act as Joker’s thugs, three as Bane’s, and the other team consists of Batman and Robin (Tim Drake). The Joker and Bane teams will be playing the game as a third-person shooter, while Batman and Robin will be sneaking through the shadows trying to one-up their opponents. It sounds almost like a spiritual successor to Splinter Cell’s fantastic Spies vs. Mercs multiplayer mode.

Take a look at the first trailer for Batman: Arkham Origins multiplayer below, and let us know if you’re excited. The mode will be available on PC, Xbox 360, and PS3… so every platform except for Wii U.

http://youtu.be/EYR9plVWNsY

Bah. This game can’t release soon enough.

Warner Bros. Interactive has debuted the first TV spot for the upcoming Batman: Arkham Origins. The preview is short, sweet, and to the point, featuring an extremely quick duel between Batman and Deathstroke.

Of course, the purpose of the spot is to advertise the fact that you can play as Deathstroke if you preorder the title. Sounds like a pretty good incentive, huh?

Watch the first spot below, and let us know what you think! Batman: Arkham Origins hits stores on October 25th!

Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.

E3 attendees (those lucky jerks) will have the chance to play Batman: Arkham Origins on the show floor tomorrow, but for everyone else, Warner Bros. Interactive has revealed a new gameplay trailer for the title.

The preview features a ton of awesome in-game footage, and should quell most worries that gamers had about the title. Arkham Origins looks awesome, and I can’t wait to get my hands on it.

Watch the trailer below, and let us know what you think! Batman: Arkham Origins hits stores this Fall!

Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.

Following the full trailer from just a few days ago, Warner Bros. Interactive has released a new teaser image for the upcoming Batman: Arkham Origins. The image reveals nothing new about the game, but does spotlight the legions of villains you’re set to face in the game.

Are you looking forward to Arkham Origins, or are you on the fence since it isn’t being developed by Rocksteady? Take a look at the image below, and let us know what you think!

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Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous villains and assassins, the game showcases a young, raw, unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, witness identities being formed and key relationships being forged.

Yesterday, the full Batman: Arkham Origins trailer hit the web, showing Batman and Deathstroke duke it out like only they could. Batman is great and all, but wouldn’t it be awesome to have t a master assassin like Deathstroke at our fingertips? Well, if you pre-order the game from Amazon, you can.

Whether or not this DLC will be offered from other retailers is yet to be seen, but if  it’s anything like the content from previous Batman games, it’s sure to be available to everyone eventually. And will Deathstroke have his own mini campaign like Catwoman and Joker did? Or will he go the Robin and Nightwing route and only work for challenge maps? Those details haven’t been ironed out yet, but if kicking ass with Deathstroke isn’t enough of an incentive, (and if it isn’t, what’s wrong with you?) then the $10 credit should sweeten the deal.

Let us know below who else should make an appearance in the newest adventure of the Dark Knight! Batman: Arkham Origins hits on October 25th.

SOURCE: www.shacknews.com

Remember that terrible rumour from April stating that series regular Kevin Conroy wouldn’t be returning to voice Batman in Batman: Arkham Origins, and that Warner Bros. Interactive was instead looking for younger talent for this Arkham prequel?

Well… it wasn’t true.

During this weekend’s Dallas Comic Con, Conroy confirmed his involvement in the new title, and the fact that he’s been working on it for more than nine months. Conroy certainly sounds excited for the project, as outlined in the conference video below (the Arkham Origins talk opens the Q&A, though the whole presentation is worth the watch)!

We know that a lot of you were extremely disappointed when the rumour began to make its rounds. Are you feeling better about the game now that you know of Conroy’s involvement?

Batman: Arkham Origins releases on October 25th!

Update: Things are getting a little confusing here. Despite Conroy confirming his involvement in the game, Warner Bros. Interactive today announced that Roger Craig Smith (Ezio in Assassin’s Creed, Chris Redfield in Resident Evil) will portray Batman in Arkham Origins. It was also revealed that Troy Baker (Booker DeWitt in the amazing Bioshock Infinite) will voice the Joker.

Now, what does this mean? Could Batman: Arkham Origins have us jumping through time and playing as both an older and younger Batman? Could Conroy be playing a different character entirely? Maybe Conroy was confused, and actually talking about Rocksteady’s upcoming, unannounced title?

Let us know what you think of the new casting, and watch a new trailer for the game below!