So this just in, the two BIGGEST zombie franchises are coming together in what can ONLY be described as a chocolate-peanut butter situation. From the posted press release:

 

Capcom and Valve are pleased to announce the Resident Evil® 6 x Left 4 Dead 2 project. This crossover project between two of the interactive entertainment industry’s most respected publishers will see characters from Left 4 Dead™ 2 featured exclusively in the forthcoming PC version of Resident Evil® 6, while enemies from Resident Evil 6 will invade the PC version of Left 4 Dead 2. All content will be made available completely free for fans of either game to access and play.

 

Owners of Resident Evil 6 PC will be able to select one of four survivors from Left 4 Dead 2’s iconic cast – Coach, Nick, Ellis and Rochelle – when playing PC exclusive mode, The Mercenaries No Mercy. Each character will have a special customized weapon load-out created just for use in Resident Evil 6. In addition to the four survivors, two of the infamous Special Infected zombies from the Left 4 Dead franchise – the Witch and Mini Tank – will also make a cameo appearance in this mode, relentlessly attacking players regardless of whether a character from Left 4 Dead 2 or Resident Evil 6 is chosen. This new and exclusive content will automatically be downloaded in the background to all owners of the PC version of Resident Evil 6 from April 5.

 

Making the leap to the PC version of Left 4 Dead 2 will be some of Resident Evil 6’s most fearsome enemies – Lepotitsa, Napad and Ogroman. All three characters were brought to life in Left 4 Dead 2 by Valve’s renowned developers using its Steam Workshop tools. Owners of the PC version of Left 4 Dead 2 will be able to face a new deadly challenge when Resident Evil 6 characters infect Valve’s classic zombie title this spring.

 

Commenting on the crossover project, Chet Faliszek from Valve stated: “We’re huge Resident Evil fans, so when the opportunity arose to work directly with Capcom to combine L4D2 and RE6, we jumped at it.”

 

Resident Evil 6 Producer Yoshiaki Hirabayashi added: “The Resident Evil 6 team really enjoyed working on this crossover, and we’re confident that our fans will have a great time with it too! We hope you enjoy this unique content.”

 

That is all we got… besides this SWEET Developer Journal and these screenshots!

 

 

 

 

When we get more info we will keep you posted!

How fit are you? I start this episode trying to find out! Then I tell you how good or just silly ‘Taken 2’ is! Plus, is AvX really over? Where does it go from here? What Batman comics should I read if I’m scared of crossovers? Why Jeff Lemire’s ‘The Underwater Welder’ is definitely something you should pick up! Does the New Super Mario Bros 2 ‘DLC’ add anything and is ‘Resident Evil 6’ deserving of all the hate?

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There has been no shortage of Resident Evil 6 news coming out of Gamescom, including a new trailer featuring Jake, (Jake Wesker?) in action. But once gamers are able to rack up their zombie kill count, it looks like a little more will be at stake than just bragging rights.

Introducing Resident Evil.net, the feature acts as a leaderboard that constantly tracks each player’s progress and stats as they play and compares them to other gamers around the world. Leaderboards are nothing new, but the plan is to hold community events where racking up the kills or meeting certain goals will earn points that can be used to redeem rewards such as costumes and other goods through the ResidentEvil.net site.

This is quite the departure from what Capcom’s recent trends have been. I’m all for rewarding players with unlocks rather than charging them extra on top of the $60 price tag. Does this get you more excited for release day?

Resident Evil 6 will infest stores on October 2nd.

GamesCom is the conference that keeps on giving. Now we get a peak at an exclusive trailer for Resident Evil 6! This trailer  centers around Jake and Ashley fighting some baddies in a cabin with a nice escape! Check it out below!

Resident Evil 6 hits shelves October 2nd!

Yet another installment of the Resident Evil franchise is upon us. Die-hard fans of the series rejoice while others who aren’t too involved, like me, may ask what all the fuss is about. Story and gameplay is what matters most to me, and Resident Evil just happens to have three different campaigns. Sounds awesome, right?!

I was able to play two out of the three confirmed campaigns. I took on the roles of Jake and Chris in their own separate missions. Both campaigns have similarities in gameplay, but are different enough to differentiate one from another. Both characters also moved differently and had different fighting styles. At one point or another, the player is going to have to chose whether or not you want to conserve bullets and fight hand to hand, or in Chris’ case, blade to fist.

HUDs are different as well as weapons and enemies. Sizes of enemies and bosses will also vary depending on what campaign you’re playing. If you haven’t caught any of the trailers yet, you can view the Comic-Con 2012 and E3 2012 trailers below:

Anyone who thinks RE6 will be better when playing cooperatively is 100% correct. I personally can’t wait to bump the game up to the highest difficulty and play through each campaign.

 

As for who I enjoyed playing as more, I’d have to go with Chris. Having access to more weaponry and looking cool taking down foes with my shiny blade made for a good time. The beauty about this game is that different people with different play styles will like each campaign for their own reasons.

Resident Evil 6 is set for an October 2, 2012 release date.