The next in the series of incredibly realistic military simulation games, Arma III has launched and we get this inspirational new trailer. Get eyes on it below.

I’d like to warn anyone who plans on getting into this game. It is SEVERELY realistic and a hyper simulator. There are even special motion tracking headphones you can get that will map your head to the players in game head.

You can pick it up on Steam or at your local retailer. For more info on the game check out their official website HERE.

Looks like good ideas stay in Washington. Taking a move out of Microsoft’s play book, it looks like the guys at Valve are incorporating a new feature from the Xbox One. Lets take a look at the new Steam Family Sharing.

Steam is the biggest and most widely used Digital Distribution platform there is. One of the biggest gripes users had was, if a game was bought on one account (say on a family computer) you couldn’t play or access saves from the other game. OR if you logged in you were forced to play on the other account. Now with Steam Family Sharing you don’t have to fuss with that.

Steam Family Share Request Access
What the request process will look like.

The process is fairly painless. You authorize an account and then they request access to a specific game and BAM! You can play it on your own account and own computer. If the user is playing the game and you want to hop on, they will be prompted to either buy the game or have a few minutes to finish up/save their progress. Access is limited up to 10 users and not all games will work. Games that require a third party key or subscription (Think Star Trek Online or other MMO’s) cannot be shared.

For the full press release and expanded be sure to check out the official page HERE. Once there you can follow the directions to sign up for the beta and request access.

Ready to waste some time? Then you better check out Cookie Clicker. The game’s simple: you click and collect cookies which you can spend on upgrades and buildings to make even more cookies, which you can spend on even more upgrades and….

The guy responsible for this addictive bakery goes by Orteil, a French programmer who also created Nested, an interesting game where you expand on a universe folder to find super clusters, and then individual galaxies to a star system which leads to a planet that might support life to the separate organisms that live there and so on. It’s basically an infinite Matryoshka doll.

He plans to continue updating Cookie Clicker and even port it to various mobile platforms. Seriously, it’s awesome.

If this is just a genius marketing ploy agreed upon by all major pastry distributors then I’m not even mad. Play it, love it, and let us know how far you get!

Is it October yet? With just two months between us and the release of Battlefield 4, the crew over at DICE are keeping the teases coming. In the most recent developer video, Aleksander Grondal walks us through a huge feature of the BF4 multiplayer experience. Levolution, sounds stupid, looks incredible.

The want factor just flew off the charts. I hope that these features of map changing moments aren’t just some scripted gimmicks.

You can get your copy of Battlefield 4 on October 29th on PC, PS3, PS4, Xbox 360 and Xbox One.

Have you ever wanted to rule the world? Have you ever wanted to become the next great dictator? Well Tropico 5 has you covered. The Tropico series has been kind of a hidden gem of the simulation genre. Recent installments have had players ruling their own little Banana Republics while you manage international ties with Communist and Capitalist nations. Well Tropico 5 stands to take the series into a whole new direction, CONQUERING THE WORLD! Watch the trailer below. ( HINT: It is an homage to the Charlie Chaplin film The Great Dictator)

The biggest addition to the game is the Era and Online modes.  Taking players from early 19th century all the way to modern times. Can you survive both World Wars AND the Cold War? You can enlist the help of friends with the full Cooperative mode, sharing resources and tactics. This game is basically a Cuba simulator at heart. Check out the Press Release for the full details.

Packed with a whole host of new gameplay features and all new artwork designed from scratch, Tropico 5 takes the series into a new and exciting direction – dynasties!

 

You, as El Presidente, will first take control of the infamous island of Tropico during early colonial times and then guide it through the centuries as the world changes and moves ever forward. You must tackle the changing needs of your people, as well as opposing governments and factions, and thus lay the foundations for your own dynasty. As you move through your years in office you can promote members of your extended family on the island to positions of power: such as ambassador, commanding general or even Supreme Ruler, to ensure your legacy thrives through the eras. As your influence and wealth grows, so do the threats to your burgeoning island superpower. Can you survive both World Wars, prosper through the Great Depression, rule as an iron-fisted dictator through the Cold War and advance your country to modern times and beyond? From the 19th to the 21st century, each era carries its own challenges and opportunities.

 

As well as a wealth of other new features, including advanced trading mechanics, technology, scientific research trees and island exploration, Tropico 5 will add cooperative and competitive multiplayer for up to four players for the first time in the series’ history! Viva El Presidente!

 

Features of Tropico 5

 

The Eras – From the 19th century to the 21st, each era carries its own challenges and opportunities. Begin your reign during colonial times and advance your nation through the modern era and into the future!

 

The Dynasty – Each member of El Presidente’s extended family is present on the island and may be appointed to key leadership positions, earning skills and experience in their assigned roles.

 

Research and Renovate – Advance your nation by discovering new buildings, technologies and resources. Transform your old buildings into modernized, hyper-efficient designs worthy of an economic superpower!

 

Advanced trade system and trade fleet – Amass a global trade fleet and use your ships to secure import/export trade routes to neighbouring islands and key nations.
Explore your island – Discover what lies beyond the fog of war. Send prospectors to look for new mineral and ore deposits, but be wary of hostile animals and native tribes.

 

All new art – All artwork is reworked to provide Tropico 5 with a distinct historic visual identity. Choose from over 100 unique buildings from each of the individual eras.

 

Cooperative and competitive multiplayer – Up to four players can build up their own cities and economies on any given island map. Players can share resources and citizens, or declare war on each other.

 

No exact release date has been announced, just an ambiguous 2014. It will be playable at Gamescom and be available on the PC (Windows, Mac AND Linux) as well as the Xbox 360.

Polish game Dev CD Projekt Red appears to have knocked it out of the park AGAIN! The third in the series for their next level open world RPG, The Witcher, has just has just blown the gaming community’s’ collective mind. The CG in the cinematic is absolutely astounding. Please pump up it up to 1080P and let it buffer.

From the release:

CD Projekt RED is proud to present The Witcher 3: Wild Hunt “Killing Monsters” cinematic trailer to the public for the first time, offering a thrilling glimpse into the morally ambiguous universe of Geralt of Rivia.

“Killing Monsters” portrays the cruel and gritty world of The Witcher and foreshadows the mature mood of the upcoming story-driven RPG, The Witcher 3: Wild Hunt, set for release on PC, PlayStation 4 and Xbox One in 2014.

The next iteration of the CoD franchise, CoD: Ghosts, is just a few months from release. The developers certainly are making a big deal out of this one. The game features real time lighting and advanced fish AI. We all know that the main draw of the game is the online multiplayer, and the guys over at Activision have just released this fancy new trailer.

Now, admittedly I went into this trailer thinking it was going to be the same old shit. But after watching I was pleasantly surprised. It looks like the team over at Infinity Ward is really trying to make the proper next step for their game. The new game modes look really fun, and the Battlefield style destruction should add a new variable to the hectic run and gun. But we all know what the best part of this trailer is, you get to play as a GIRL!

GoD: Ghosts ships out November 5th on PS3, PS4, Xbox 360, Xbox One, Wii U and PC.

Saints Row: The Third proved that when the core essence of a game is built upon having fun doing some pretty goofy things, people will love it. When Deep Silver took over Volition when THQ went bankrupt, everyone worried that the Saints Row franchise would never be the same. Saints Row IV will silence those doubts with nothing more than a smile.

saints row 4

Saints Row IV has a story premise that can be considered a throwaway when you first see it. War Vet running for and eventually winning the role of President of the United States only to deal with an alien invasion. Trapped inside a simulated world on the alien mothership, you and the rest of The Saints must fight their way from the inside to save the world. What Volition does within this premise is nothing short of awe-inspiring goodness. There are so many little things scattered throughout that keep the momentum going. It’s hard to talk about anything without spoiling everything but one thing’s for sure, there are a lot references and call backs. If you didn’t play Saints Row: The Third, most of the call backs to previous story elements will be easily overlooked.

saints row 4

The sheer amount of references are astounding. From Harry Potter to Metal Gear, it’s like there is a holy grail of references that was lost to the ages that Deep Silver Volition finally uncovered. The biggest surprise is made for the fans of a cult classic movie in the late 80’s. I had to pause the game from my sheer excitement after the reveal late in the campaign. It made me wish I still had a pair of Ray-Bans.

Saints Row IV has also mashed up bits and pieces from other franchises in its gameplay mechanics. Using the core of Saints Row: The Third, adding abilities such as super speed, super jump, air dashing, gliding and even a dive move that when executed from a certain height, the impact will cause a nuclear explosion. How can you not use that all the time, every time?

saints row 4

When it’s time to stand your ground and fight, you’ll have a set of other powers to utilize. At first, it seems like just four different powers at your disposal. Once you level up more, you’ll see these powers expand into a multitude of uses. Freeze Blast now adds fire and mind control augmentations. Telekinesis with lightning or life steal is now possible. Ground Stomp aliens to shrink them down to nothing? Got that too. For the guns blazing fans, Buff is there to augment your bullets with fire, lightning and frost.

saints row 4

I found myself using Freeze Blast the most. The rhythm of freezing a group of enemies, switching to a rocket launcher and watching them explode in an icy death was too effective not to use all the time. Using special weapons such as the dubstep gun were fun to use a couple of times but never felt effective enough to get the job done. Most of the weapons will feel weak in the beginning so you’re going to spend some time earning enough cache to purchase upgrades at the Friendly Fire before you feel like your weapons are worthy enough for a Saint to hold.

Saints Row IV included my weakness for collecting glowing objects. With Crackdown being influential to adding these luminescent collectibles, I couldn’t help but move towards their direction whenever a glimpse of one was in sight. The more of these you nab, the more upgrades you can unlock for your powers. Fully upgraded jump, run speed, air dash and glide make exploring simulated Steelport a joyous venture.

saints row 4

All this leads into how pointless vehicles may seem. Even with the ease of adding vehicles to your virtual garage and simply placing a phone call to instantly retrieve said vehicles can’t compare to zipping around town on your feet. Who wants to be tied down to a slow ass tank when you are the tank?

Probably the most loveable thing about Saints Row IV for me is the audio. Whether it’s the stellar voice acting or the bevy of musical choices with the in-game radio, you’re auditory senses will revel in glee. Every line spoken in the game may not be a winner. That is easily overshadowed by the delivery of all the lines by every voice actor. Nolan North as a voice option for character creation just screams, “PICK ME! PICK ME!” I was hoping for a little more Nolan North making self references. At least he sounds like he is having fun with the lines, like everyone else seemed to be.

The music choices this time around on the radio stations are an eclectic mix of new and old, timeless classics. I found myself drawn to two stations for my radio needs; Mad Decent and Mix 107.7. Mad Decent has features a strange mix of artists I’d never heard of but also, Riff Raff. Having him as the DJ is pretty brilliant. Not as witty as previous DJs in Saints Row: The Third, but the ridiculousness of his persona is engaging in a way it shouldn’t be. Mix 107.7 is all the great songs the past that make you go, “I remember that song!” as you start to sing along with the track immediately after.

Biggest addition to the music in the game is that you can take it with you wherever you are, regardless if you are in a vehicle or not. This new addition brings so much value when doing anything in Saints Row IV. Moments such as blowing up a city block with “B.O.B.” by Outkast as your theme makes causing mayhem that much more fun in Steelport.

saints row 4

Volition continues the incredible usage of licensed music at key moments in their games with Saints Row IV. From Aerosmith’s “I Don’t Want to Miss a Thing” playing in the first ten minutes of the game to the end credits, you’ll be remissed if you don’t give the dev team that worked on the placement of these songs big praise. Even when they go back to the well from previous ideas in Saints Row: The Third, it still works to put a smile on my face.

Smiles across the board is what you’ll get when playing Saints Row IV. With the exception of a bland boss fight near the end of the game and some repetitiveness in the side quests, I couldn’t stop smiling. I imagine the team at Deep Silver Volition will be smiling as well knowing that their main goal was achieved; an insane amount of fun.

Score: 5/5

Recipe for the most fun you’ll ever have this year:

1 cup of the 1992 movie, Stay Tuned
1/2  cup Crackdown
A dash of Saints Row: The Third
Add a pinch of Keith David, Benjamin King (Only use the muthafuckin’ kind, the other brand has less flava), and Nolan North.
Mix well in a blender with ice.

Finished product should be the best funtini you’ve ever tasted in your life.

Let’s break down this one of a kind recipe, shall we?

1 cup of the movie, Stay Tuned

Many of you are too young to have seen this fine motion picture starring John Ritter. The synopsis of Stay Tuneda husband and wife get sucked into TV land and try to survive all the 100+ channels of programming in order to escape. Saints Row IV approaches this theme with the way it seamlessly cuts from each scenario. From playing a super soldier that saves the world while Aerosmith’s “Don’t Wanna Miss a Thing” plays, to fulfilling your Presidential role of abolishing cancer and bringing the fist of justice to the low road of filibusters. When Saints Row IV switches from Leave it to Beaver land to the virtual reality trap the alien race Zin and its leader Zinyak has the Saints in, that’s when the fun factor really picks up.

1/2 cup of Crackdown

Saints Row 4

Crackdown is one of my favorite titles for the Xbox 360. Realtime Worlds really crafted the perfect playground of superhuman-like abilities in an open environment. Jumping 30 feet in the air, running faster than any car, and throwing any car that tried to be faster than you gave me the first taste of what true freedom in having fun was like.

Saints Row IV provides nostalgia for those feelings by letting you play like kid in a candy factory with absolutely no rules. Collecting bits of data to upgrade powers such as super jump, super speed, gliding makes me wonder if Crackdown was part of the design document for Saints Row IV. Beating the Wardens, the super soldiers Zinyak has placed in the virtual reality you are trapped in, grants you special abilities to augment the already exuberant fun factor with the other powers. Freezing the aliens which in turn lets me do double damage for a brief period of time is a great way to deal with a groups of enemies. The one things I would want to make things a little more sweeter is being able to shoot while jumping. In Crackdown, raining hell down unsuspecting fools with rockets while free falling never, ever gets old.

A dash of Saints Row: The Third

When Volition decided to stop being serious with the Saints Row franchise and just said, “Fuck it. Let’s see how much dumb shit we can get away with.”, what the world was blessed with was Saints Row: The Third. The humor that was put into Saints Row: The Third was in short, brilliant. If you weren’t laughing, smiling or down right having the best time in an 3rd-person open world game, you had no soul. From the auto-tuned pimp, Zimos, the homage to cheesy action flicks, great voice work and dialogue, perfect use of licensed songs in key moments, Saints Row: The Third was like the perfect storm for fun. You can’t tell me Sublime’s “What I Got” scene wasn’t an amazing moment when you first saw it.

Saints Row IV brings all those things that made Saints Row: The Third great, along for the ride. From what I’ve played of the preview build, Volition knew the exact vibe to carry over into Saints Row IV without going too far into making a parody of itself. If you’re worrying about how Saints Row IV was built around what was suppose to be a standalone expansion for Saints Row:The Third when THQ owned the IP, rest assured that enough care went into changing Enter the Dominatrix that the full game flavor is fresh.

Add a pinch of Keith David, Benjamin King and Nolan North

Saints Row 4

Nothing pleases the earhole pallets quite like Keith David’s voice. Have a listen for yourself:

Having Keith David play himself as the the Vice President of the United States was a genius move on Volition’s part. Something about that commanding voice of his that could get me to do anything, I mean ANYTHING. Benjamin “Muthafuckin” King. Since Terry Crews is taking over for the late Michael Clark Duncan, I see more outlandish dialogue being said. If Volition was smart, they would throw an Old Spice reference in there for us all.

Now we come to what took up the majority of my time in the preview build of Saints Row IV, Nolan North. Whoever made the call to insert Nolan North as a voice option in the character creation menus, I want to say “I love you”. I must have cycled through all the taunts and compliments that you can pick for your created character five times. There is a specific part in the preview that Kenzi asks you to “just be yourself”. Of course the correct response would be, “you mean Nolan North?” I think I snorted from the laughter from that one line. It shouldn’t have been that funny, but I was riding the high from the start of Saints Row IV and it felt it was never going to stop.

I know that in the future, people will find ways to make this recipe even better than the original. Until that far flung future happens, I suggest you get a taste of Saints Row IV when it releases on August 20 later this year.

Waking up with no memory sucks. Waking up with enormous migraine pains between your temples is just icing on the crap-stained cake. I’m not sure finding out that all of this is brought on because you’re a Vampire makes this any better or worse. I guess it all depends on whether or not you’re a sparkly douche… or the real kind.

In Dark, you are thankfully more on the non-bedazzled evolutional tree in vampire lore. Dark‘s plot feels like it was put together in a rush, like the writer was pressed for time and took some shortcuts in the story creation. The game follows Eric Bane, a newly turned vampire suffering from amnesia. He learns that his transformation into a creature of the night will only be complete if he drinks the blood of his sire. Becoming a mutated, mindless ghoul awaits Eric if he doesn’t. The speed at which this info is conveyed is so fast that no time at all is given for not only Eric, but the player as well to process said info. What makes things even more strange is just how well Eric takes the news of being a vampire from Rose, the owner of the club Sanctuary. After a few questions about vampires and Sanctuary, Eric is more than happy to go kill whoever Rose points him to without the slightest hesitation. I know I would have a lot more questions before even leaving Rose’s office.

dark

Dark is billed as being a stealth-action game, where the action part is hitting the restart level option multiple times per area. Other than that, there is essentially no action in Dark which gives it more of a stealth-puzzle vibe than stealth-action. There is no melee to speak of besides the one-hit close up kills you can do. As you earn experience from completing goals and kills, the skill tree opens up more active abilities that use Blood points (should have went with pints). I found only one active ability worth maxing out in the beginning, Obscure. Obscure partially turns Eric into a shadow, making it harder for enemies to see him. Combine this with the passive teleport ability, Shadow Leap, and you were pretty much a ghost. Since I maxed all but two abilities in the skill tree, there is no consequence to picking the previously mentioned powers to max first.

dark

Level design did provide some hindrance to the powers for the creature of the night. Large, open areas with inherently funneling pathways riddled with what seems a never-ending supply of enemies ends up making all of my powers useless. It becomes a game of brute force to get past the multiple sections in each chapter. After multiple quick saves and quick loads, I finally gave up on trying to play Dark the way I expected the developers have me play it, and started looking for ways to break it instead.

dark

The best example is in the chapter two boss fight with Vlad the Impaler. It’s a enormous level with very claustrophobic paths everywhere. By accident, I found out that the shrubbery was essentially bulletproof. I cleared out the entire army by alerting them, leading them to a section of bushes, then popping out to kill them one by one until the bodies covered every inch of the small area I was controlling. It’s pretty telling when finding ways to break a game is actually more fun than simply playing it.

My experience with the music in Dark can be summed up with this lovely image right here:

dark

June, the DJ vampire, is lying her ass off. The song that was playing at the start of Dark when Eric enters the club is the same damn song I here every time I come back successful from a mission. I think June needs to lay off the drugs and glowing body paint and dig into the crates for more tunes to “mix.”

dark

Speaking of body paint, the cel-shaded art stood out with the neon colors Dark uses. The purple was a little eye straining in Sanctuary. Gladly, that purple didn’t dominate outside the club into the rest of the chapters. The color scheme seemed to be toned down in terms of brightness which made the neon colors less harsh to the eyes, thus making the details of the environment more noticeable.

No amount of colors could hide the poor animations, though. When feeding on enemies to fill your active power bars back up, the animations made look unfinished and rushed. It looked more like nibbling on air than it did sinking fangs into the human juice box. Animations for enemies also felt like the animators didn’t have time to polish them. Enemies would pivot on an axis like they were on a pedestal. It felt like the enemies were imitating the tank controls of earlier Resident Evil games.

dark

Even the voice work gives off that unfinished feeling. The jarring cuts from when one line ends and another begins hurts to sit through. The back and forth table tennis match of cuts totaled in just one scene has to be some sort of Guinness World Record. With all the inner monologuing Eric Bane does, it’s a shame that those jarring cuts are in his head too. “A throbbing in my head pounded on my temples” indeed Mr. Bane.

Dark seems like it was made in the dark. The unpolished, rushed feel of the completed project left me pivoting my body on an axis of disappointment as Dark sucked the life out of me ever having fun playing a vampire. Vampire: The Masquerade – Bloodlines this is not. Dark scores a shadowy 2/5.

Briefly: Teenage Mutant Ninja Turtles is looking pretty awesome at this point, and today we learned just when we’ll be able to play it.

Microsoft’s Major Nelson has announced the official release date for the Xbox version of the title. The game will be available for download on August 28th, and will cost you a cool 1200 Microsoft Points (~$15). The PS3 and Steam versions of the title are expected to release around the same date.

I’m actually really excited for the game to come out. It’s been too many years since we’ve played a decent Turtles game, and from the trailers that we’ve seen so far, Out of the Shadows looks to feature some fantastic gameplay. Let us know if you’re planning to download when it hits the console of your choice!

http://youtu.be/fI9cytvPYKA

Source: Major Nelson

I’ll be damned. This game looks to be coming together very nicely.

Viacom has unveiled a new character trailer for the upcoming downloadable title, Teenage Mutant Ninja Turtles: Out of the Shadows. The game is set to release for PS3, Xbox 360, and PC in August, and is based on the original Turtles comics, rather than any of the recent television adaptations.

The game looks much darker than any of the mediocre Turtles’ games from the past few years, and the gameplay looks very solid. Arguably, we haven’t had a great TMNT game since the Super Nintendo days, so Out of the Shadows could be a welcome change to that trend.

Take a look at Leondardo’s trailer below, and let us know if you’re looking forward to the game!

When Call of Duty: Ghosts was previewed at the Xbox One conference, the aftermath felt like meme central. But between fish AI, “Collar Duty” jokes and lots of love for dogs, there was actually a game in there somewhere. Aside from the usual military shooter game play, the conference promised a weakened America, a new cast of characters and a much more desperate setting. These were all of the qualities I was keeping an eye out for when I stepped into Activision’s Ghosts presentation, and I was happy to walk out with a few surprises.

Ghosts will be the story of two brothers who are recruited by an elite squad of soldiers that tackle missions to protect a crippled United States. Traveling all around the world to locations such as Venezuela, The Caribbean and the deep, dark recesses of San Diego, each location was heavy on action. One mission had the Ghosts repelling down a building while picking off security forces on the way down. Another had them swimming underwater and blowing up a submarine with a torpedo launcher. All of this is made so much better by an obviously improved AI, so let’s hope the days of your team mates standing around looking into the distance while you get pumped full of led are long gone.

COD Ghosts Screen 1

But who cares about the human partners! This game is all about Riley, the service dog that stole the show at the game’s reveal. What seemed like a simple squad member turns out to be so much more. In a dog focused stage, the main characters were able to give voice commands to their pet for various tactical functions. What’s even better is the game showed players taking direct control of Riley as he maps out paths, checks to make sure corners are safe with his back mounted camera and can even stealth take down enemy soldiers. Once the coast is clear, control comes back to the boring old humans to shoot stuff up. BUT… Riley was also seen being sent into rooms to ambush enemies and trigger breaches. On these sections alone, I’m more than excited to bury terrorists with an actual dog.

This is all framed with an overhauled graphics engine, including displacement mapping which makes terrain look even more realistic. New weapons include an underwater machine gun that’s based on real military tech, and more new guns are sure to follow. Multiplayer wasn’t shown in this demo, but as long as Call of Duty is in the title, you can expect plenty of multikills, upgrades and airstrikes when you take the fight online.

COD Ghosts Screen 2

All in all, Ghosts seems like overhauling the story, the settings and adding a dog of all things might be the next step in the evolution of the series. I know that nothing I write will help or hinder this game’s ability to sell tens of millions of copies, but I’m more excited for Ghosts than I’ve been for a COD game in a long, long time.

Call of Duty: Ghosts is coming to the PS4, Xbox One, Wii U, Xbox 360, Playstation 3 and PC in November.

Demon’s Souls and Dark Souls, two names that are synonymous with mind crushingly difficult game play. As seen with the popularity of these titles, gamers can’t get enough of the punishment that From Software cooks up every time one of the games in this series is released. Not surprisingly, a follow up in the form of Dark Souls 2 is coming, and I got the chance to take to the dark corridors and dungeons to find out what new tricks the game has in store.

Dark Souls 2 runs on a new game engine, which is immediately apparent from the vast improvement in graphics. While the game is being made to be more accessible with features such as 1-4 player multiplayer, one of the goals of the game is to keep the difficulty and sense of achievement intact. New to this game is the ability to customize your character, carry up to three weapons or shields at a time and using the shoulder buttons for independent left and right arm attacks. Enemy AI is said to be improved, and players will now be able to warp between bonfires, eliminating needless backtracking.

Dark Souls 2 Screen 2

Players will have multiple classes to choose from, and while the full amount wasn’t confirmed, a minimum of 12 was promised. The demo gave me the choice between four of these classes, which were the Dual Swordsman, Sorcerer, Warrior and Temple Knight. Being a fan of all things dual handed, I snatched up a Dual Swordsman and began exploring. Any fears of the game being easier were quickly erased when the standard enemies drained tons of health with one attack. With two swords however, it was easy to inflict quick damage with both weapons, and while this class lacked in defense, it made up for in speed.

Traveling deep into the castle, the demo concluded on one of the notorious boss fights the series is known for. This Mirror Knight was a towering suit of reflective armor, using a giant mirror as a shield. I was handily defeating him until about half way through, where he started using his mirror to create reflections of warriors who had died there before me. So suddenly, I found myself going against a boss AND copies of player characters at the same time. Needless to say, I didn’t last long, but just like the previous games, I was addicted to the idea of getting better, anxiously awaiting March 2014 so I can get my second chance.

Dark Soluls 2 Screen 1

With Dark Souls 2, Namco Bandai and From Software are keeping what works while expanding the options players have to tackle the challenges presented. With promised multiplayer, a plethora of new classes and tons of deadly enemies, new and old fans might want to check this out if they want a game that makes you work for your victories.

Look for Dark Souls 2 on Xbox 360, PS3 and PC early next year.

Amongst a sea of sequels and remakes, it’s always refreshing to see something new at E3. It helps when the concept is as compelling as trying to solve your own murder. Square Enix revealed Murdered: Soul Suspect where players will do just that. After seeing the game in action, this investigation title might be one of the show’s biggest surprises.

Taking place in Salem, Massachusetts, a town that’s known for its connection to the supernatural, the main character awakens from being murdered by a hooded man. As an investigator who obviously has a poor reputation with the police based on their conversations, his ghostly powers give him plenty of unique ways to gather evidence. These powers come with their own challenges however, because physical objects can’t be grabbed. This is where being dead comes in handy, because aside from blue tinted doors that are blocked by a power called, “the dusk,” any other walls or doors can be passed through, gaining access to places the police can’t reach. But what about when you need information from the physical world? Well, what kind of ghost would you be if you couldn’t possess people? By taking up residence in a person’s body, you’ll be able to look at evidence through their eyes, read their thoughts and even influence the memories of witnesses with the information gathered from others. What if a character isn’t around to possess? In that case, their memories can be relived at certain spots assuming they were recently near that spot. Once enough memories are collected, they have to be pieced together in chronological order to make progress in the investigation.

Murdered Banner Murdered Screen 1 Murdered Screen 2

As seen in the demo on display though, just because you’re a ghost doesn’t mean you can’t be killed. Demons are roaming throughout the city and thrive on eating other ghosts. You see, demons are ghosts who have lingered too long in the living world, and the belief that eating other ghosts will restore their humanity means that your fresh meat on their menu. Whether or not this is the case wasn’t mentioned, but I’d be surprised if the threat of becoming a demon doesn’t come into play over the course of the game. Regardless, don’t think you’re helpless going against them, because sneaking behind them, possessing them first and tearing them apart from the inside is a very effective way of getting monsters off your back.

Aside from fighting for your afterlife and solving your own murder, side missions such as helping other ghosts find their body will pop up. How helping them aids you in your investigation wasn’t said, but another helpful character was an unnamed teenaged girl who at some point will help you by leaving graffiti tagged hints. This is welcomed news, because without spoiling anything, it looks like we’ll need all the help we can get when this game lands in our hands.

Murdered Screen 2

Murdered: Soul Suspect is looking like one of the more unique games in the pipeline from Square Enix. How this mystery will play out is anyone’s guess, but I’m definitely ready to find out. Bringing supernatural mechanics to an adventure game seems like a great combination, so I’m hoping Murdered can keep its momentum going when it releases early next year.

Murdered: Soul Suspect will possess the Xbox 360, PS3 and PC in 2014.

I’ve been playing Marvel Heroes since release, and I’m having an absolute blast so far. Action RPG, loot, and the Marvel universe pulled me in from the very start (and don’t forget about that awesome opening cinematic). After a little more than a week spent running around doing what heroes do, I decided to put together a quick list of things you might want to know before putting on those tights. Here are six things (in no particular order) that I think everyone should know before playing Marvel Heroes.

1. Your Starting 5

Marvel Heroes 1

Since Gazillion Entertainment designed Marvel Heroes to be a free-to-play game, the choice of heroes is limited if you decide not to spend any money. Hawkeye, Scarlet Witch, Storm, The Thing, and Daredevil round out your starting five characters. Each hero fits into a certain class, for example, The Thing’s description ends up putting Ben Grimm into the ‘tank’ class. Soaking up damage, while at the same time dishing it out ends up being a no-brainer for The Thing. The easiest way I can help you decide which character to pick from the free five is like this: do you like ranged attacks, or being up close and personal? Once you figure that out, your choice should be made a little easier for you.

2. No ‘Try Before You Buy’

Marvel Heroes 2

If you end up wanting to play as your favorite Marvel hero from the beginning, thus parting with up to $20 to do so, be warned. There is currently no way to play around with the characters that unlock with money to see if their play style is something you want to march through the full game with. Your best bet is to look up videos of the character you want to purchase to see if your favorite hero plays like anything you would enjoy using. Hopefully this changes sooner rather than later, as to me, it seems like a huge oversight.

3. Plain Jane

Marvel Heroes 3

Part of the fun with games that have a loot system is having said loot change your character’s appearance. None of that will be found in Marvel Heroes. The case could be made that since Marvel Heroes is a free-to-play game, it’s only natural that the only way to change your appearance will be in the form of purchasing costumes with real money. This doesn’t make it any easier to swallow, especially since the costumes end up being insanely high priced for some of the more popular heroes (I’m looking at you, Iron Man).

4. Drop It Like It’s Hot

If you truly want to pay absolutely nothing for Marvel Heroes, but still want to get access to the paid content, you still have an option: grind. Although I don’t have all the info in front of me as of writing this, most of the characters and costumes in the store will drop randomly during one of your play sessions in Marvel Heroes. The percentage rate of how often this happens is still up in the air. As soon as you finish the prologue mission, you are given a random drop of one of the four other starting characters that you didn’t pick. In the many hours I have put into Marvel Heroes so far, I’ve yet to see any paid content drop since. Hopefully soon we’ll have more info from Gazillion Entertainment to clear up some very important questions in this matter.

5. Sharing Is Caring

Marvel Heroes 4

Inventory and your storage bank in Marvel Heroes is shared for every character. This is probably the one thing you should spend money on if you love hoarding all the loot. You can hit the limit in your storage bank (48 items) pretty fast if you’re not too careful. The proposition, however, of parting with 550G ($5.50) for each extra page (up to 3 max) is a little more than most will be comfortable with.

6. What’s Mine, Is Mine

Marvel Heroes 5

Switching between characters you’ve unlocked is pretty seamless in Marvel Heroes. Being able to instantly switch to someone like Daredevil when I get tired of shooting arrows with Hawkeye gives players variety when it suits them. Experience doesn’t carry over from character to character, so if you have a level 20 hero, switching to a level 1 hero you just unlocked late in the game will get you killed fast. You do have the ability to head back to previous areas and grind for experience on mobs, which you’re likely to need to do often. It’s probably wise to start your first play through of Marvel Heroes with one character, then replay chapters with the additional characters you either purchased or got from a drop.

Marvel Heroes is a lot of fun, and hopefully these tips prevent any disappointing surprises from taking away from your game experience. If you’re already playing the game, make sure to let us know what you think!

During the Microsoft E3 conference earlier today, CD Projekt RED came on stage to show everyone the first gameplay footage from their latest projekt, The Witcher 3: Wild Hunt. As much as I enjoyed what was shown, it reminds me that I need to finally play the series. Having my friends constantly remind me that I am missing out on a great RPG is wearing me down. Looks like I need to set aside 100+ hours of my life to dedicate to The Witcher series. Good thing I have until 2014 to play both games before The Witcher 3: Wild Hunt releases.

If you want more insight as to how the development process is for The Witcher 3: Wild Hunt, we have you covered. Here’s a look at ‘The Beginning’

How’s everyone liking all this pre-E3 news so far?

Via GameTrailers, Travellers Tales has just released an awesome new trailer for the upcoming Lego Marvel Super Heroes. The game has been kept under wraps for quite some time, with only small peeks and teasers being revealed. This new trailer gives us a much better look at the game, including some major plot elements. I’m unbelievably excited for this title.

Take a look at the new trailer below, and let us know what you think! Stay tuned for more E3 coverage throughout the expo!

Lego Marvel Super Heroes hits consoles later this year!

Source: GameTrailers

With so much to look after before a big show such as E3, things are bound to leak out. On Sunday, June 9th, Ubisoft’s Watch Dogs CGI Trailer was leaked onto Youtube. Since the cat’s out of the bag, PR for Ubisoft decided to release the official trailer today since there is no reason not to. The CG is impressive but I want to see more gameplay before getting fully on the hype train for Watch Dogs.

Seems like publishers can’t wait until E3 to show us all the wonderful trailers we will see on stage during the press conferences. A deluge of trailers were released today by multiple publishers in hopes to get everyone hype for what’s to come in the next three days. Hopefully we don’t have to see these trailers at the conference and instead, we get something a little different shown. Otherwise, it would seem to be a waste of time that could have gone to showing more of the game.

Thief

At first glance, this could be perceived as a promo for next season of the CW’s Arrow. Stealth games are a hit or miss with me. The ones that can mix great combat with stealth mechanics that don’t punish the player for being detected with insta-fail are few and far between. I really hope this next installment in the Thief series is one of those games.

Deus Ex: The Fall

I am one of the voices out in the world that dislike touch controls when it comes to tablet and mobile games. The lack of fidelity you get with these types of controls hampers the experience of said game. Deus Ex: The Fall looks great for a mobile game and a lot of detail to the story should be there since Deus Ex: The Fall is taking place right after the novel, Deus Ex: The Icarus Effect. I would like to see this on handheld devices such as the Nintendo 3DS or PS Vita.

Daylight

I play very few horror games. Not because I think they’re terrible, it’s more for the reason that I am a big baby and would have nightmares on an extreme level. Zombie Studios’ Daylight looks like something I would love to try but I would need someone in the room with me, with all the lights on. Possibly drunk as well.

LocoCycle

I love Twisted Pixel’s humor that is in every game they develop. LocoCycle doesn’t seem to stray from that path. Something about this trailer has me thinking this is going to be one of those launch games that is made for the Kinect. It just has that vibe during the in-game footage in the trailer.

Dark

Stealth-action RPG game where you play as a vampire? I’m in! Love the cell-shaded art and the music for the trailer fits rather well. I can’t wait to hear more about this title from Kalypso.

With all these trailers plus the ones from yesterday, how much do they have left to show us?

The Amazon Indie Games Store helps independent game developers reach more customers, and helps customers learn about more creative games and the people and processes behind building those games.

It’s not like you couldn’t get these games on Amazon before. It’s just now they will be more prominently shown off to get more people aware of some great indie games out there. The most amazing part to this news is how the bundles are 100% pure profit for the developers that have their games in these bundles. I hope this is something that will continue each time the bundles section is updated.

Amazon Indie Game Bundles

Deep Silver has kindly released their trailer for Saints Row 4 that will be on loop at E3 2013. You can set it on loop too. It’ll make you feel like you were there, minus the booth babes, loud music, crappy food and being late to all of your appointments.

Oh man the drama! Honestly, Saints Row 4 is looking more and more like it will be just as good if not better than Saints Row 3. THEY HAVE KEITH DAVID FOR CHRIST’S SAKE!

This is a title that I’ve been watching for quite some time, and I can’t wait to finally check it out.

Marvel’s free-to-play MMO, fittingly title Marvel Heroes, has officially launched after an extensive beta period. The Diablo-style game already features 21 playable characters and an expansive story by extremely popular scribe Brian Michael Bendis. The entire game is said to be playable without paying a dime, but microtransactions will support further development of the title.

Marvel Heroes’ awesome opening cinematic has been released online, and will definitely get any Marvel fan interested in the game. Watch it below, and head to the game’s official site to download the client! Marvel Heroes is Windows only at this time, but an OS X version is also in the works.

Already playing? Let us know what you think!

Gazillion Entertainment today released Marvel Heroes, the highly anticipated free-to-play action-MMORPG set in the Marvel Universe. Created by David Brevik, the visionary behind Diablo and Diablo II, Marvel Heroes lets gamers suit up as their favorite Marvel Super Heroes, including Iron Man, Thor, Wolverine, Hulk, Captain America and Spider-Man, as they battle through an extensive original story crafted by Marvel super-scribe Brian Michael Bendis. Marvel Heroes is now available* worldwide as a free digital download for PCs at www.marvelheroes.com.
 
<“For over three years we’ve been building Marvel Heroes to be an exciting, free-to-play massively multiplayer action game, and we are ecstatic to finally put it in the hands of Marvel fans and gamers alike,” said David Brevik, President and COO of Gazillion Entertainment. “The creation of Marvel Heroes has been a labor of love. As a die-hard Marvel fan, it’s an honor to give players the chance to take on the roles of their favorite Marvel Super Hero in an epic adventure.”   At launch, Marvel Heroes will feature 21 Super Heroes, each with unique and extensive leveling systems, power trees and equipment. Players can choose to wear costumes from over 70 years of Marvel history, including costumes from Marvel’s recent theatrical blockbusters Marvel’s The Avengers and Iron Man 3. At any time, players can swap between their favorite Marvel Super Heroes on the fly. Set across diverse locations from the Marvel Universe, Marvel Heroes offers fast-paced, action-packed gameplay with a robust crafting system, intense player-versus-player (PvP) combat, End Game, and much more.   Gazillion will be frequently releasing updates to add new content to the free-to-play experience, including additional story missions, new playable Marvel Super Heroes, end-game content and much more.   To download and start playing Marvel Heroes today, visit www.marvelheroes.com or download the game on Steam.
 
Marvel Heroes is available now on PC and is currently in development for Mac.

Whoa whoa whoa whoa…whoa. I think I can already call E3 2013 best of show. Square Enix just blew my mind with this trailer for Murdered: Soul Suspect.

This announcement is the purest definition of Teaser. There is barely any information online about this game. What I have been able to find out is this. Murdered is an action adventure, puzzle game published by Square and developed by one of their internal studios, though which one is a mystery. It was first teased back in February where the Square official Twitter posted “What is the hardest case to solve?”. Today we got this trailer.

Lets hope we got ourselves another L.A. Noire type game on our hands.

More info from us about this during our E3 coverage. Murdered: Soul Suspect is confirmed released on PC, Xbox 360 and PS3. No next gen release has been announced yet.

After what seemed forever, SpikySnail is now in the final push to releasing an updated version of their 2012 XBLA release, The Splatters. I had great things to say about The Splatters in my review so with some new tweaks, more modes to play and new insane levels to conquer, it’s only right that it’s called Super Splatters. Even better is that Super Splatters will work on PC, Mac and Linux so no excuses of not playing this game.

If you want to help out this very small team and play a really great physics-based puzzle game, you can pre-order Super Splatters over at superspaltters.com with 30% off until release. Steam codes will be given to those who pre-order or if you want, wait until Super Splatters shows up on Steam and pre-order it there.

When you are the President of the United States, you have to look dapper. With the first image of the box art for Saints Row 4 released today, Deep Silver seems to understand this.

SR4_inlay_pc_esrb

Hopefully with all the things going on in the reflection of those sweet aviator glasses, the suit won’t get ruined.

Deep Silver also announced they will be releasing small clips of gameplay calling the series “Hail to the Chief”. It wouldn’t be a Saints Row game without some over the top shenanigans so with each video in this series, we will get a little taste of these very shenanigans.  With the first video in the series, “Airplane”,  we’re shown one of the powers you’ll receive in the game, Telekinesis.

 

Saints Row 4 releases August 20 for PC, Xbox 360 and PS3.

Valve is a company that likes to take risks and innovates in ways other companies don’t. Their inventory and item crafting system for Team Fortress 2 changed how the community interacted. Now it appears that they are doing it again. This time with, trading cards? We got a Press Release from Valve today and it reads:

 

May 15, 2013 — Valve, creators of best-selling game franchises (such as Counter-StrikeHalf-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Steam Trading Cards, a new service that rewards gamers for gaming on Steam.

 

Released in beta today, Steam Trading Cards allows customers to earn Steam rewards for playing the games they love. Those who participate will receive game-specific trading cards that can be collected to earn rewards such as game badges, profile backgrounds, emoticons, coupons, and more.

 

The group of titles participating in the Steam Trading Cards beta includes Don’t Starve, Dota 2, Counter-Strike: Global Offensive, Team Fortress 2, Portal 2 and Half-Life 2. The service will expand over the coming months to include many more titles on Steam.

Some of the available cards for CS: GO
Some of the available cards for CS: GO

They seem like they are taking what they did with TF2 and bringing it to the entire system. Some of the cards can be obtained just by playing the game while some need to be collected through other means.

The biggest feature that this is bringing is the Badge Crafting. Players can take certain cards they’ve collected and craft them into badges. Badges give the player experience points that level up their Steam Profile. This gives them on gameplay bonuses like avatars, emoticons for chat and more friend slots. The big feature you can get are random rewards. These can range from profile showcases for certain games, background image wallpapers all the way up to free DLC and discount coupons.

For more information on the new cards or to sign up for the beta head on over to the official trading card page.

Warner Bros. Interactive has announced Scribblenauts: Unmasked, combining 5th Cell’s popular puzzle franchise with the popular heroes and villains of the DC Comics catalogue. Featuring a wealth of familiar faces and locations such as Batman, Superman, Wonder Woman, Gotham City and Metropolis, gamers will finally have control of this world at their fingertips.

Scribblenauts is known for the insane amount of objects that players can generate. If you type out something, chances are it will show up, with your imagination being its only limit. Having that type of control over the DC Universe is sure to make comics fans rejoice, and who knows? Maybe we’ll finally be able to create some resemblance of the fanfics floating in our heads.

What will you make? An evil Batman? A tiny, top hat wearing Grodd? A dancing Oracle? We’ll get our chance when Scribblenauts: Unmasked is released for the Wii U, 3DS and PC this fall.

Traveller’s Tales is doing a great job at keeping this one under wraps.

The developer has just released a new teaser for the upcoming Lego Marvel Super Heroes. The preview is short but sweet, showing off just a few of the heroes you’ll be able to play in the game. Very little footage from the actual game has been released, so while we know how well Lego Marvel Super Heroes will play (based on all of the other awesome Lego video games), I’m beginning to wonder if there’s something new and exciting in store for us.

Watch the new teaser below, and let us know if you’re looking forward to the game. Lego Marvel Super Heroes is set to hit consoles later this year!

Just hitting Steam Greenlight today The Forest has got some great vibes already. Check out the trailer and more info below.

I’m sold. This game looks like Minecraft HD, but with a little more violence thrown in. The nice calming music, gentle atmosphere and gripping loneliness make this a very interesting look. From the Greenlight page.

As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants.

Build, explore, survive in this terrifying first person survival horror simulator.

 

KEY FEATURES:

The world
Enter a living, breathing forest with changing weather patterns, plants that grow and die. Tides that roll in and out with the day/night cycle. Below ground explore a vast network of caves and underground lakes.

Complete player freedom
Chop down trees to build a camp, or start a fire to keep warm. Scavenge food to keep yourself from starving. Find and plant seeds to grow food.

Build a small shelter or a large ocean side fortress. decorate your home with found items. Lay traps and defenses to keep a safe perimeter.

Gameplay
Explore and build during the day. Defend your base at night. Craft weapons and tools.Bunker down during the evening or bring the fight directly to the enemy.

Fight or Hide
Use stealth to evade enemies, or engage them directly with crude weapons built from sticks and stones.

A new type of open world, survival horror experience
Defend yourself against a clan of genetic mutant enemies that have beliefs, families, morals and that appear almost human.

Full VR experience
Support for the Oculus Rift VR headset for the most immersive experience possible. (Editors Warning: May induce night terrors if played with Oculus Rift)

The only way we can get our hands on this is by voting for it on the Steam Greenlight Page. So if you want to give this game a try please go vote!