At the Disney Interactive video game panel at D23, it was teased that new Disney Originals would be revealed for Disney Infinity 3.0. Making good on their promise, it was revealed that characters from two upcoming films, The Good Dinosaur and Zootopia, would get the Toys To Life treatment. In addition, Peter Pan will also arrive next year as the “Toy Box Artists Choice”, after winning a vote amongst the participants of the latest Toybox Summit, consisting of players from across the country who have built some of the best stages in the game’s Toy Box mode.

All of these figures are set to be compatible with the Toy Box mode, (most likely meaning they won’t have a campaign, or “Play Set” of their own,) with both The Good Dinosaur and Zootopia getting their own Power Disc packs. While Spot from Pixar’s upcoming film was the only character confirmed thus far, it’s safe to say that we’ll be getting a few more from both films, especially Nick Wilde from the latter flick.

While these additions are welcomed, I’m especially thrilled that Peter is finally out. Getting Tinkerbell before him is strange as it is, but considering that there will be two Mickey’s a Minnie and a Donald with no Goofy, or Phineas and Perry releasing two years ago with no Ferb in sight, it wasn’t the first time that important characters were missing. Still, it’s not too late! Chances are they’ll arrive sooner or later. Right?

Disney Infinity 3.0 is arriving on August 28th with more content rolling out throughout next year.

 

Last week we let you know all about the official Resident Evil 2 Remake that was going down over at Capcom, and I speculated on the Geekscape Games Podcast that the team from Resident Evil 2: Reborn were going to be out of a job. WELL, I was right. Invader Games announced today on their official Facebook that they’re ceasing the project. TO GO WORK ON THE OFFICIAL REMAKE!

InvaderGames closes down the project of Resident Evil 2 Reborn and is invited by Capcom to discuss further ideas

 

Hello everybody!
First of all we want to thank all of you for the passion and the attachment that you have daily shown us. We’ll be always grateful.
Today we want to join us of a very special day for InvaderGames. After the official announcement of the Resident Evil 2 remake by Capcom, we officialise the end of the works on Resident Evil 2 Reborn.
Contrary to what might be thought, this is wonderful news for us and, as fans, we’re so happy that Capcom has decided to take the lead of the project and to develop the remake awaited for years by everybody (nobody could bring back to life the masterpiece of 1998 better than the creators themselves). Meanwhile as developers, we’re honoured to announce that we’ve been officially invited to meet Capcom.
Capcom called us up in advance of the announcement and asked us if we would mind stopping the project as they had longer term plans for a Resident Evil 2 Remake. They have invited us to a meeting to discuss further ideas.
Even though we cannot complete the project of Resident Evil 2 Reborn, we’re happy that what we’ve shown has achieved consents from worldwide fans and especially has been noticed from Capcom itself. We promise that the work done until now will be useful for future projects, we won’t disappoint your and our expectations.

 

Thank you again for letting us to be where we are now in spite of the long way that remains to be walked through, we hope to focus soon on the biggest professional chance that we could get. Once more, we’re very grateful to Capcom for having noticed our work and having appreciated as much the love we feel about the Resident Evil saga as developing videogames. It’s very rare to find such a leader company in the industry so much open minded and sensitive to the work of a growing studio like ours, guided by passion and competence.

 

News available soon, stay tuned!

 

InvaderGames Team

There is a lot of speculation from the fans of Reborn that the amount of attention it was receiving was enough for Capcom to pull the trigger on the official Remake. REGARDLESS, this is actually a fairly progressive move from a video game company. The modus operandi is typically to shut everything down, threaten lawsuits and brush the entire fan project under the rug.

It will be very exciting to see what Invader Games will be bringing to the table of this project.

Robot battles are awesome, aren’t they? It’s too bad we haven’t seen too many awesome games using the concept in recent years. While games like Virtual On and Custom Robo hold a special place in our hearts, there’s definitely a void that was left by the lack of new content when it comes to this genre. Thankfully, Level-5 is taking the controls and leading charge with Little Battlers Experience, a long running anime and game series that is finally seeing its Western debut on the 3DS this year. Playable at Comic-Con in the Nintendo Lounge, we took the chance to get into a 3-on-3 skirmish with our fellow con-goers.

Little Battlers Experience Preview Screen 2

With a variety of robots to choose from, each cardboard battler has a variety of special attacks, ranged fire and melee skills at their disposal. In addition to general stat differences like speed and attack power, each must be considered when trying to match up the perfect robot with your play style.

Once we hit the field, our teams clashed with the goal of knocking out the opposing team first. This wasn’t as easy as it sounded, since each robot has a limit to how much they can attack before they have to cool down. Try spamming your best skills, and you’ll be left behind as a sitting duck with no way to defend yourself. However, if you manage your skills well while landing flurries of attacks, you’ll gain access to a super attack, that does huge damage to the unlucky opponents who find themselves in your way.

Little Battlers Experience Preview Screen 1

What helps is that movement is exactly what we would expect like something from robot gaming’s past, relying on locking on, circle strafing, and boosting around the field while avoiding damage. The team dynamic made this Vs. mode more interesting as well, since the winning team would usually coordinate their attacks to either defend partners in trouble, or gang up on an isolated foe to rack up those KOs. Attacking wildly would usually lead to a loss, so working together definitely had its advantages.

After walking away with victory in hand, I couldn’t wait to try more. If you’re a fan of games like Virtual On, then LBX is looking like it will definitely scratch that mech battle itch. With an expert team like Level-5 behind it, would we expect anything less? All I know is with the awesome looking robot design and fluid game play, this title is high on my radar.

Little Battlers Experience will release for the 3DS on August 21st.

Have you had your fill of crossover fighting games yet? Never! If you’re like me, you can’t get enough of the fast paced, flashy, over the top action of these 2D brawlers.

Courtesy of Sega and developers Ecole Software and French Bread, (the developers behind the indie hit, Melty Blood, and not a delicious Olive Garden dish,) Dengeki Bunko: Fighting Climax pulls characters from the pages of the Dengenki Bunko brand of light novels and into the fighting arena. Ranging from more popular series like Sword Art Online and DURARARA!!! to some obscure choices, alongside a few Sega representatives as guest stars, and you have one of the more exciting fighting games of the year that you probably haven’t heard of!

Sega’s latest trailer showcases four of the characters showcased in Fighting Climax, including SAO‘s Asuna. Here are the character descriptions from the press release:

Dengeki Bunko: Fighting Climax has a full roster of characters based on the Dengeki Bunko light novels and we’re going to begin introducing them to you! First up in this collection of four characters:
Character Descriptions
 
Asuna (“Sword Art Online”) — The sub-leader of the Knights of the Blood,
the strongest guild in Aincrad. Her nickname is “The Flash” due to her speed with her rapier, Lambent Light. Kirito is her boyfriend.
Kuroyukihime (“Accel World”) — The Umezato Jr. High student council V.P. She’s nicknamed Kuroyukihime, or “Snow Black,” because of her beauty. Her Brain Burst avatar is Black Lotus and she is Legion Master of the Nega Nebulas.
Shizuo Heiwajima (“DURARARA!!”) — A debt collector who dresses like a bartender. He hates violence, but when he loses his temper, he’s the strongest man in Ikebukuro. Flying vending machines are a clue that he’s around.
Tomoka Minato (“RO-KYU-BU!”) — A basketball ace at Keishin Academy.
Her mother does traditional dance and her father is a tea master, so her manners are impeccable. But when she starts to play basketball…
After seeing the game in action while keeping who’s behind it in mind, this suddenly went from being completely unknown to me, to being one of my top games for the end of the year. Any fighting game and anime fans out there who can’t wait to play? Let us know in the comments, and get those fight sticks ready for when Dengeki Bunko releases on the PS3 and PS Vita on October 6th.

 

Join Josh, Juan and Shane as they discuss the last week in video games!

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This Week:

Chris Pranger fired from Nintendo Treehouse.

Resident Evil 2 Remake.

Mario Maker overview.

EA Access getting Dragon Age: Inquisition.

Rockband 4 PS4 digital edition preorder bonus.

From The Depths.

TIS-100.

Halo Online.

Yugioh Legacy of The Duelist.

J-Star Victory Verses.

Rare Replay.

This Week’s Listener Mission Objective:

What game did you absolutely hate at first, that you grew to love?

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At the Disney D23 Expo in Anaheim, it was announced that Big Hero 6 will be one of the new worlds featured in Kingdom Hearts 3!

San Fransokyo will be one of the locales that Sora and his friends will visit, taking place after the conclusion of the film. Hiro, Baymax, and the rest of the group are now a full fledged super hero team, fighting side by side with the Keyblade weilder as they defend their home from the incoming Heartless. Specific details are still a long ways away, but from the concept art that’s been shown, it’s clear that we’ll at least get to team up with Baymax, taking to the skies to fight some new, menacing Heartless.

Kingdom Hearts 3 Big Hero 6 Banner

Joining the previously announced Tangled world, it’s clear that the game is shifting towards Disney’s newer properties. At this point, I would say Frozen is a given, with Wreck-It Ralph being the biggest no brainer of all considering its video game ties. But with Big Hero Six being official, we’ll finally get to play super hero in the Kingdom Hearts universe. This game can’t come out soon enough!

What other worlds should make the cut? Any old favorites that you’d like to see make a return? Comment below and let us know!

Kingdom Hearts 3 is set to launch on the PS4 and Xbox One sometime this decade, (we hope.)

At the Disney Interactive video game panel at D23, the team behind the upcoming Disney Infinity 3.0 had some big news. Aside from the official reveal of the Star Wars: The Force Awakens character figures that will launch alongside their own Play Set, the Darth Vader branded PS4, and Big Hero 6 being confirmed for Kingdom Hearts 3, it looks like the ever so patient fans of Square Enix’s crossover epic will get a taste of the power of the Keyblade in the upcoming Star Wars themed Toys To Life game, courtesy of this year’s Ultimate Unlock! But the question must be asked; could this be foreshadowing something more!?

Disney Infinity 3.0 Keyblade Screen 1

In past versions, the Ultimate Unlock was a reward for buying every figure and leveling them up to at least level 1. Yes, that’s one expensive piece of DLC, (over $400 to give you an idea,) but the team always tried to make it worth it for their most dedicated fans. The first game unlocked a lightsaber, a full two years before Star Wars would get its own game. That left the likes of Mr. Incredible, Jack Sparrow, Anna and Elsa with the power of The Force. The second game awarded players with Luke Skywalker’s speeder, another tease at what would finally arrive in the third game. With Kingdom Hearts being teased between the Ultimate Unlock, and the con exclusive power disc that gives Mickey his king costume from the RPG, it’s safe to assume that a future game could become a full on collectable campaign featuring this universe. Imagine Sora, Riku, Kairi and Aqua getting the figure treatment!? Ugh, my money!

Will this reveal sway you when it comes to letting the addiction take over? Or are you more likely to give 3.0 a chance now that Kingdom Hearts has some representation? Either way, this might be the closest we’ll get to the series for the next 15 years when KH 3 will finally release. Sound off below and have your opinion be heard!

It’s been a long time coming, but Remedy’s next game, Quantum Break, finally received some game play footage at Gamescom 2015. Originally revealed alongside the Xbox One itself, information on the upcoming exclusive from the team behind Max Payne and Alan Wake was hard to come by aside from a few trailers. Now that it’s finally been shown, it’s safe to say that they were hard at work, attempting to blur the line between television and video games to create an action packed cinematic experience.

Quantum Break is split into two halves. The primary section of the game is a third person shooter, allowing the team to use their much lauded time manipulating abilities to take advantage of the field, (and their enemies.) When stages are completed, full episodes of what are supposed to act as a TV show play, expanding on the world, story and characters. Bringing in a star studded cast led by Shawn Ashmore, Dominic Monaghan and Aidan Gillen amongst others, it’s clear that the team is taking this portion of the game seriously. But as hit or miss as games with a cinematic focus have been as of late, should we?

Still, Remedy has a near spotless track record, and after so much time has passed since their last game was released, I can’t help but be excited for their next endeavor, (not to mention the action looks fast paced and creative.) But enough about me, you be the judge! Tell us what your impressions are, and keep an eye out as Quantum Break approaches its late 2015 release.

At first glance, Platinum Games’ upcoming Xbox One exclusive, Scalebound, looked like it was ripped straight out of the Monster Hunter playbook. When you think of a game where you run around big environments fighting towering dragons, how could you think otherwise? Once the first extended look at the game was released at GamesCom however, it’s clear that Hideki Kamiya’s upcoming title was a completely different beast.

From the five minutes of game play footage, it’s obvious that Scalebound looks incredible. Surprisingly, the player was fighting alongside a dragon rather than hunting it, exploring the gorgeous environments while fighting off enemies. Rather than being confronted by intimidating beasts, hordes of humans did their best to take down both the player and his dragon. With HP numbers popping up throughout the screen as damage is taken from both sides, it’s clear that RPG elements play a bigger role than what we had thought.

That’s not to say that you won’t be hunting monsters though, because there were a few shown off during the trailer as well. Fighting alongside your partner, the fighter was switching between sword attacks, long range bows, and items picked up on the field. Fighting around the two dragons clashing looked thrilling, which can only be improved by the co-op that the final version is promising.

From these early impressions, it’s looking like Scalebound might be one of the Xbox One’s highlights, but did we expect anything less from Platinum? Check out the trailer below and give us your thoughts!

As anyone who owns an Xbox One or PS4 can tell you, that 500 GB internal hard drive doesn’t take you very far. In this age of mandatory installs, 50 GB updates to fix titles that launch in a broken state, free games every month with each online service, or the plethora of DLC that fills the online marketplaces, it won’t be long until you’ll need some more space. While the PS4 is still behind on the external hard drive front, the Xbox One allows most 3.0 USB drives to plug into its USB ports.

Seagate Xbox Hard Drive Screen 1

Jumping on this growing need for gamers, Seagate and Microsoft announced at Gamescom that the two companies are teaming up to deliver an Xbox branded hard drive. Named the Seagate Game Drive, the green and black casing immediately identifies it as part of the Xbox brand, with a small, single cord storage device. At 2TB, Seagate is promising that you’ll never have to delete games again, holding a minimum of 50 games at a time.

Retailing at $109.99 and sold at nearly every major electronics outlet, Xbox owners shouldn’t have too much trouble finding it at their favorite shop. Xbox One owners, will you be plugging in this drive when your data starts running low? Keep an eye out for a full review in the coming days!

Briefly: All of us were pretty bummed out back in March when Sony revealed that its highly anticipated exclusive Uncharted 4: A Thief’s End was being pushed into 2016.

Naughty Dog’s been pretty quiet on that subject since that day, and though the E3 demo was beyond impressive, all we want to know is when we can play the damned thing.

Take it with a grain of salt, but the game’s released date may have been leaked by Amazon Germany.

A reddit user received an email from the company, which contained a hard release date of March 9th, 2016. This falls right in the window that Naughty Dog gave us, and while it could be an error on Amazon’s part, it could also legitimately be the date that we’re able to continue Nathan’s journey.

Are you looking forward to the game? What do you hope to see in it? Sound out below!

German

Source: GameInformer

The HUGELY popular mobile title from Bethesda has just hit the Google Play store!

Fallout Shelter is Bethesda’s way of holding fans of Fallout 4 over until this November. The mobile game tasks players with designing, building and maintaining their own Valtec Vault. Players have to strategically place rooms and keep the health and happiness of the vaults dwellers up.

BUILD THE PERFECT VAULT
Create a brighter future…underground! Select from a variety of modern-day rooms to turn an excavation beneath 2,000 feet of bedrock into the very picture of Vault Life.

 

OVERSEE A THRIVING COMMUNITY
Get to know your Dwellers and lead them to happiness. Find their ideal jobs and watch them flourish. Provide them with outfits, weapons, and training to improve their abilities.

 

PROSPER
A well-run Vault requires a variety of Dwellers with a mix of skills. Build a Radio Room to attract new Dwellers. Or, take an active role in their personal lives; play matchmaker and watch the sparks fly!

 

EXPLORE THE WASTELAND
Send Dwellers above ground to explore the blasted surface left behind and seek adventure, handy survival loot, or unspeakable death. Find new armor and weapons, gain experience, and earn Caps. But don’t let them die!

 

PROTECT YOUR VAULT
From time to time, idyllic Vault life may be disrupted by the dangers of post-nuclear life. Prepare your Dwellers to protect against threats from the outside…and within.

Originally released on iOS, Fallout Shelter earned Bethesda a STAGGERING $5.1 Million in just two weeks!

So if you’ve got Android, head on over to the Play Store and get your hands on some Vault action!

 

 

Well this is some sad news. Nintendo of America Treehouse localiser Chris Pranger appeared last week on a podcast called Part-Time Gamers to talk about his work at the company. During the podcast, Pranger talked about why certain games weren’t being localized among other things. Seems like Nintendo didn’t take too kindly to all the press he was getting  and decided to fire him. While reasons for this are unknown and haven’t been specified yet, it’s sad to see someones hard work and love for the company he works for be his downfall. We wish Mr. Pranger the best and hope that he can find another exciting and fulfilling job.

Holy crap ‘scapists! It looks like Capcom has listened to its fans constants pleas. WE’RE GETTING A RESIDENT EVIL 2 REMAKE!

Announced just earlier today, Producer Yoshiaki Hirabyashi AKA “H”, confirmed the project has been approved by the higher ups at Capcom. The project was heavily influenced by fans, and H promises to keep the project updated by keeping in contact with the fans directly.

I am so excited for this game. Resident Evil 2 was the first survival horror game I ever played, and the remake of the original on the Gamecube was one of the my favorite games on the console. Let’s hope H and his team keep the game true to its roots.

Resident Evil 2 Remake will be released on the Unreal 4 engine. There is no release date as of yet.

Check out the official Facebook Page to stay up to date!

Platforms: PS4, Xbox One (Digital Only, Reviewed On Xbox One)

Genre: Trading Card Game

Price: $20.00

Publisher: Konami

Developer: Other Ocean Interactive

Available: Now

What used to be a franchise where multiple releases across nearly every platform every year was considered a sure thing, the world of Yu-Gi-Oh has really dialed it back in the video game department in recent years. For many, (including myself,) the games were always a great tool to gain access to hundreds of potential strategies to experiment with, while developing a firm grasp of new rules as the game evolved. With the recent release of Yu-Gi-Oh: Legacy Of The Duelist, the first game in the series for PS4 and Xbox One is a return to form for the long running series, serving as the most comprehensive game yet! Despite its card pool that reaches over a decade back and heaps of nostalgia however, a few head scratching snags keep it from being the Duelist Kingdom we were hoping for.

YuGiOh Legacy of the Duelist Review Screen 1

Pendulum Summoning is one of many summoning types in the game.

As mentioned, Yu-Gi-Oh: Legacy of the Duelist goes as far back as the beginning of the series, all the way up to cards that were released early this year. With over 6,600 cards in total,this is easily the most comprehensive console version released up to this point. If you don’t know the difference between a Blue Eyes White Dragon or a Galaxy Eyes Photon Dragon, if you think Xyz is a dragon cannon, or if the last time your dueled was when you were getting your game on with Jaden in GX, this is far from a problem. Thanks to the game’s campaign mode, (where the bulk of the single player content lies,) each of its four main stories contain about 25 duels, all of which cover the most important events through each anime series. Using text dialogue ripped straight from the show, jumping into each generation starts off with a comprehensive tutorial explaining the new mechanics that were debuted at the time. Even though it’s annoying that veterans can’t skip these, or that the first series has such a long explanation of the most basic mechanics, (I probably wouldn’t be playing if I didn’t know what a Normal Summon is,) its an invaluable tool for those who dropped out throughout the years and want to get caught up with the game a little bit at a time.

Story mode often serves as a game of patience, which in some ways, simulates the struggles each character faced on the show. These scenarios give the player a Story Deck that simulates the cards that were actually used in the episodes they’re drawn from, which can be a blessing and a curse. On one hand, though the decks do have a fair amount of cards they never used, (which is expected when episodes only featured about a dozen cards out of a 40 card deck,) but are mostly accurate, with each staple monster, spell and trap making an appearance. On the other hand, these decks SUCK by today’s standards, especially when starting with the early series. Their only saving grace, (often to our detriment,) is that single player throws ban lists out the window, so its not uncommon to be sent into a deck kicking rage after enduring multiple Dark Hole, Raigeki, and Swords Of Revealing Light cards. Luckily, your opponent’s deck is usually worse, but that luck runs out when it comes to Reverse Duels, unlockable battles where you take control of the losing character. Using their Story Decks makes it almost impossible to win, often having to rely on “the heart of the cards”, to sneak away with a victory. This is why the campaign giving you the option to use custom decks is a gift from Ra, because some of these duels would be almost impossible to beat otherwise. Then again, relying on them took away from the fun found in playing with cards you might never use on your own.

Winning unlocks new Booster Packs based on certain character, cards from the defeated Duelist’s deck, and points to buy new cards with. Lastly, if you want to face these protagonists of the past with a little more challenge, Duelist Challenges allow you to play against them with updated decks. Seeing Kaiba and Yugi using Synchro and Xyz summoning is a sight within itself, while keeping an already lengthy single player mode fresh. If all this content isn’t enough, some of the missing story duels are featured as DLC, many of which had no business being left out, (Jaden vs. Yugi anyone!?) Basically, if it wasn’t featured on U.S. TV, you’re going to have to pay extra for it.

TEST Yu-Gi-Oh! Legacy of the Duelist_20150514225948

Key moments from the anime play out with dialogue ripped from the show’s script.

Duels themselves take the form of a variety of phases per turn, with each card having different functions as each phase goes by. Without going too far into detail, each card falls into one of three types. Monsters are used to attack or defend against your opponent, (most of which come with secondary effects,) Spell Cards unleash effects that have the potential to turn a duel around in the user’s favor, and Trap Cards spring surprise effects on the opponent, usually putting a stop to their moves. Speaking of Traps, (and Quick Spells for that matter,) unless you’re brand new to the game, you might want to switch the default settings for Duel Notifications off. Unless of course, you want the game to ask you half a dozen times per turn if you want to use it. It’s all pretty straightforward presentation and game play wise, but the only real issue I came across was with how slow the game moves. Previous versions had ways to speed up turn animations or skip them outright, whereas Next Gen gaming doesn’t seem to have the option to do so. And while seeing signature cards come to life and attack using 3D models, these just drag the game out after you’ve seen them repeatedly with no way to pass them by.

YGO_LotD_15

Elemental Hero Neos makes his entrance. Oddly, Flame Wingman doesn’t get the same treatment.

As a real duelist, part of the reason some have had trouble getting into the game is those handful of players with bad attitudes. As we know, the Internet tends to make this attitude so much worse, which is why the acceptable Online Mode is best played with people you know. If you’re expecting to have fun, competitive matches with players around the world, you’ll surely be disappointed by the large amount of rage quitting that takes place. While I wouldn’t normally hold this against the game itself, the fact that it doesn’t give the remaining player the win, or even that it takes so long to make the win official, it gives quitters so much time to sneak away with their record clean. Since there’s no way to Mind Crush over Xbox Live or PSN, avoiding them or accepting this fact going in are your only solutions.

TEST Yu-Gi-Oh! Legacy of the Duelist_20150519030734

Online play is fun with friends. With strangers, prepare for rage quits.

With so many cards, even veteran duelists might feel a little overwhelmed with gathering the best cards for their deck building needs. Thankfully, the game is generous with its allocation, giving you a variety of ways to unlock them. Primarily, cards are purchased from the Booster Packs mentioned above using Duel Points, (or DP,) which are rewarded for playing and winning duels. Outside of the character packs, Battle Packs make their video game debut, which mirror their real life purpose of building decks right out of the pack. Featuring some of the best cards in the game, Battle Packs test your duel knowledge, forcing you to play a best three out of five series either against the CPU or other players with the same blind deck. Win or lose, you keep the cards for your own deck building needs. Character packs provide their reward immediately, with each set being loaded with cards from each generation. Sadly, with a new console generation comes some of its annoyances, since many of the very best and most up to date cards are locked behind DLC pay walls.

Yet, while having thousands of cards is definitely a great thing, Legacy Of The Duelist‘s biggest flaw is how poorly it handles card management. For one, there are far too few Character Packs, so each one is full of archetypes that the booster’s namesake never used. For example, if Pegasus had his own pack featuring Toons and Relinquished instead of them being forced into Kaiba’s packs, it would make it easier for Seto’s fans to gather up Blue Eyes cards rather than plod through a ton of cards they don’t want. This wouldn’t be a huge problem normally, but the game does a terrible job of filtering out repeats, leaving me opening packs with three of the same card at times. With each set containing hundreds of cards, it makes it almost impossible to get that one card you’re desperate to find without potential hours of pack grinding.

Oh, and the worst part? There is no in game card list telling you what’s in each pack. That’s right, absolutely none! The cards you buy don’t tell you where they came from, and there’s no list telling you if you’re missing anything. With so many cards available, this creates a huge problem for those who want to keep track of where to get more than one of the same card, or who wants to let their friends know where they can find their favorite cards. The only sign of relief is that beating the CPU duelists repeatedly will eventually reward you with their entire deck, but this answer is far from ideal. An online trading system, a card password system like what was used in the past, or a simple list would have gone a long way to improve this aspect of the game. Instead, it serves as its biggest flaw in an otherwise comprehensive title.

TEST Yu-Gi-Oh! Legacy of the Duelist_20150514225607

Does anyone know who drops a Dark Magician!?

Featuring over 6,600 cards spanning nearly 15 years of history, including the newest Pendulum Summon mechanic from the Arc-V era and the debut of Battle Packs, there’s plenty of reason for new and old duelists alike to be excited for Yu-Gi-Oh: Legacy of the Duelist. Best used as a tool to get back into the game, learn it for the first time, and test out a near limitless vault of cards before buying the cards for yourself, it serves its purpose well. A nostalgia filled campaign will keep you playing for hours while Duelist Challenges update the game for your favorites, but its poor online management, thoughtless card management system, slower pace and DLC locked content keep it from being the true king of games. Still, if you wanted an excuse to get your feet wet in the dueling arena, there isn’t a better way to learn the game than Legacy of the Duelist.

tl;dr:

+ Over 6,600 cards to use, featuring nearly limitless possibilities.

+ Comprehensive tutorials that explain the new mechanics from each generation in a progressive, easy to understand way.

+ A lengthy campaign mode skims every anime series thus far, using mostly authentic decks. Challenge Duels update these characters with modern cards, keeping your favorite characters relevant.

+ Battle Packs make their first video game appearance, creating an unpredictable way to play.

– Duels move slow, with unskippable animations for certain Monsters.

– Online is poorly handled, creating an environment where its easy to rage quit with no reward for the winner.

– Booster Packs contain far too many cards, making it hard to find your favorites. Having no card list to keep track of your finds make this so much worse, and the lack of a trading or password system means tons of grinding.

– Key cards and story duels locked behind a DLC paywall.

 

Verdict: Buy

Final Score: 3/5

With so many RPGs out on the market for portable systems, it’s easy to let some slip through the cracks. Despite word of mouth being strong for the Etrian Odyssey series, I had never had a chance to pick one up before, (or any first person dungeon-crawler for that matter). Taking on such a huge game can be intimidating to some, but thanks to Atlus and their newest 3DS release, Etrian Odyssey 2 Untold: The Fafnir Knight, and its new features to make the game more accessible to beginners, I decided it was finally time to dive in. After over 50 hours later, and what I discovered was a deep adventure with seemingly limitless content to uncover and a rewarding level of difficulty, but not without a few snags along the way.

Being the first Etrian Odyssey game I’ve ever even glanced at, I had a lot to orient myself to. Drawing and marking your maps is an integral part of properly exploring this game. Cartography is something I have never even considered the possibility of being a fun thing to do. Of course, I have been known to obsess over making sure that I uncover every darkened pixel of the map of [insert choice of RPG here] so I had an idea of how much time I would be spending with the map tools. The rewards are well worth the tedium though, as it will save you tons of time on back-tracking through the later floors trying to find certain items, locations or enemies if you have marked them previously.

 Etrian Odyssey Untold 2 Review screen 1

From what I understand, the map-making elements in this latest Etrian Odyssey have been made much more accessible through animated map icons, such as the bridge icon that lets you know whether a bridge is up or down and what side it needs to be accessed from to be lowered or raised. You also have the ability to leave yourself notes on elements that you have found, there are a ton of different colors to mark your map with, and it is always visible from the lower touch screen of the 3DS. Auto-mapping is also super useful and saves you a ton of time while exploring by automatically drawing walls and floors where you walk.

As useful as the auto-map feature is, I ran into a snag within the first 20 minutes of the game. Auto-mapping is automatically turned to ON from the beginning of the game to help first-timers successfully complete the only mission in the game where completing your map matters at all. While exploring the cartography features and trying to map all of the little squares how I thought they should be, I attempted to fill in every square that’s auto-generating green with the red color and draw walls in places that made sense to me. Flash-forward to the next two hours full of despair, as I re-draw the map over and over, running back and forth to the town to see if it will let me turn in the mission as completed. I finally conceded defeat when I hit hour 3, asking my Geekscape compatriot to start a new file, and lo and behold, auto-mapping took care of the mission necessities and he was able to turn in the mission within the first half-hour. And the lesson of the day for this game is: Don’t be overzealous with your map-making. Not only so you don’t tire yourself of the game in the first hour, but there are a ton of floors to map.

With the first mission fiasco behind me, Sir KagoMegan and party continued on through the world, fighting in random battles, finding hidden items and secret events along the way. The game has a nifty color coded danger bar that alerts you with a short quip from one of the characters in your party if an enemy is about to pounce. This comes in handy when you are trying to avoid the large, stronger enemies that circle certain paths on the map, referred to cleverly as “F.O.E.”s. If you enter a random encounter in the visibility range or path of an F.O.E. (depending on the type), they will move towards you every turn until the random battle ends. Early in the game, it can be as good as a game over if you accidentally engage a F.O.E. before you’re ready to face it.

 Etrian Odyssey Untold 2 Review screen 2

To defeat some of the stronger enemies in the game, you’ll need to enter battle with a sound strategy. Typical of a lot of RPGs, you may organize party members in FRONT or BACK lines according to their talents. Archers, healers, mages are best suited to the back row as they have the range, need to be protected and often have less defense and health while more defensive characters and strong attackers with melee weapons go in front. Of course, the choice on how to utilize your characters is entirely up to you, as you have the option to change a character’s weapon specialty and upgrade tree at any time in the game back in town.

Every character also has what are called FORCE abilities, which will be integral to your battle strategy when fighting some of the game’s more challenging enemies. For example, Ariana’s FORCE ability allows her to extend her ORDER command, which includes healing, attack up and defense up, to the entire party, as opposed to a single character or line of allies. FORCE BREAK will allow you to use a powerful move, but you will not be able to use your FORCE move again for that character until you return to town, so it should be used as a last resort.

The most efficient way to restore your Force Gauge is to stay at the hotel in town. Every time you stay, there is a chance to get extra dialogue with characters currently in your party. These are fun little additions which sometimes add a nice unlockable, animated picture to your in-game gallery. In town, you can accept extra missions, purchase new equipment and even cook recipes for useful stat bonuses in dungeons. In the bar where you accept your extra missions, you can access all of the DLC you have downloaded which includes a bunch of optional boss fights if the regular grind is just not enough of a challenge for you.

 Etrian Odyssey Untold 2 Review screen 3

Grimoire stones are introduced a couple of hours into the game. They are created randomly through battling enemies and can produce a variety of skills including enemy skills, some of which can be quite useful early on. Grimoires allow the character that equips them to take on a new ability that they don’t have or enhance any ability that they do have available. You can visit the town to trade Grimoires with other players through Streetpass using stones you don’t need. You will also get the occasional random visitor with a nice stone or two, so make sure to check that area frequently.

The level of challenge that I experienced while playing Etrian Odyssey was refreshing to say the least. Being a person who enjoys a solid challenge in their games, I was thoroughly impressed by the level of strategy that I had to employ just to progress through the story of the game. There was never a sense of being over-leveled for any dungeon, and all of the bosses required a good amount of time and effort to beat, but it really just made me feel like I truly earned every victory. After almost 50 hours into this game and I feel like I’ve barely scratched the surface. Etrian Odyssey is a fun, exploration-driven dungeon-crawler with great characters, and a crap-ton of content, which is sure to satisfy RPG lovers for a long, long time. Whether or not you’re new to the series or are a dungeon exploring veteran, you’d do well to check out The Fafnir Knight.

Verdict: Buy

Final Score: 4/5

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

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This Week:

Destiny The Taken King.
Nolan North is the new voice of your ghost, replaces Peter Dinklage’s previous performance.
Amiibo retro 3 pack goes up for preorder. ROB, Game & Watch and Duck Hunt.
New Amiibos hitting stores 9/11.
Derek gets offended for all of America.
Street Fighter V beta.
Quantum Break.
Mirrors Edge: Catalyst.
Star Wars: Battlefront dog fight mode.
Dark Void.
Halo Wars 2.
Mewtwo Amiibo releases in October in the UK.
Mighty Number 9 kickstarter funds going to the movie?
Red Ashe kickstarter fails.
Life is Strange.
Hatoful Boyfriend.
Rare Replay.
Yugioh Legacy of The Duelist.
Destiny.
Splatoon.
Smash Bros.
Tomena Sanner.
Monument Valley.
Journey.
Rocket League.
Entwined.
Styx: Master of Shadows.
Sakura Clicker.

This Week’s Listener Mission Objective:

What property from your childhood would you like seen made into a “Toys to Game” experience?

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Good news everyone! Looks like the folks over at Bethesda have listened to our cries! Fallout 4 will let you continue playing even after you finish the main story, and there is no level cap!

Previous entries in the Fallout series have had issues with their endings. Fallout 3 for example had players enter into a scenario that forced them to STOP playing. If you saved and reloaded, the doors behind you were locked. If you wanted to muff around anymore, then you had to start all over OR not even finish the game.

The removal of a level cap seems odd though, it will be interesting to see how ridiculous players can get their stats up to.

Fallout 4 hits stores November 10th.

Just as you thought you could take a break from the hunt, Nintendo pulls you back in!

In a recent press release, Nintendo announced that a variety of new Amiibo figures will launch on September 11th to coincide with the release of Super Mario Maker. Including the retro colored 8-Bit Mario, the Smash Bros line of figures, including Dr. Mario, Zero Suit Samus, and Olimar to name a few, pre order plans will be set by the individual retailers at a later date.
The full list of announced figures is as follows:
  • 30th Anniversary Mario Classic Color
  • Zero Suit Samus
  • Ganondorf
  • Olimar
  • Bowser Jr.
  • Dr. Mario

Amiibo September Screen 1

In addition, the much rumored Retro 3-Pack was confirmed for September 25th, bundling R.O.B., Duck Hunt and Mr. Game and Watch in one package. The Mii Fighter pack on the other hand, was officially pushed to November from its original September launch window, but was also confirmed as a three character bundle. As for the modern colored 8-Bit Mario, Mewtwo, the Chibi Robo set, and the Yoshi Yarn plushies, details will be released on a future date.

The best news of all? While it wasn’t explicitly stated, it seems like none of the figures mentioned above are store exclusives! That means we can choose where we decide to throw away a good evening camping out for these guys! Which ones are you going to pick up in lieu of valuable time with friends and family? Sound off below!

As you could probably tell from our E3 preview of One Piece: Pirate Warriors 3, if you’re a fan of the long running manga and anime series, and ESPECIALLY if you’re a Dynasty Warriors player, you can’t go wrong with the upcoming Musou game. Featuring over 35 characters spanning the hundreds of chapters from the series, there’s going to be plenty to dive into while setting sail for the Grand Line!

Following the story from the very beginning, players who missed part of the One Piece lore and dedicated fans who want to relive the series’ greatest moments will have something to look forward to from its massive campaign. But what if you don’t want to wait for hours to be able to wipe out armies as Ace, Shanks or any of the Straw Hat Pirates post time skip? Luckily for us, that won’t be a problem.

During our playthough of the Comic-Con build, we were able to play as the above characters and more during Luffy’s first fight against the Navy. When asked, we were informed that regardless of where you are in the story, you or your partner can choose anyone who’s unlocked at that point. Much like Hyrule Warriors before it, the game aims to give players the freedom to use who they want regardless of whether or not silly things like a sense of time, or the CPU already using that character gets in the way. Whether or not you’ll need to complete the stage at least once before being given free reign was unclear, but one way or another, we’ll have our chance to screw with the One Piece timeline.

What say you, One Piece fans? Let us know in the comments, and tell us whether or not you’re going to be chasing down the ultimate treasure when One Piece: Pirate Warriors 3 launches for the PS3 and PS4 on August 25th.

Just in time for Gamescom, Capcom has revealed one more world warrior heading to Street Fighter V. Vega, the Spanish ninja who relies on his speed, power and long reaching claws to punish his opponents, returns with plenty of new tricks to keep the masked fighter fresh.

Every previous iteration of the Street Fighter II boss has relied on his claws for attacks, extending his reach and improving his strength while equipped. If he took enough damage, his claws would get knocked off, putting him at a disadvantage until he was able to recover them. This time around, that weakness has the potential to become a strength, since Vega now has two attack stances. His standard claw stance relies on many of the tricks we’ve expected from him for over 20 years, with fast, hard hitting attacks that are designed to confuse opponents. However, losing his claws acts as a second stance, granting him a series of new command grabs to confuse opponents further. Top this off with his V-Trigger, the Bloody Kiss, and Vega can now teleport behind enemies and slice them up with the toss of a rose. Oh, but if you are attached to that claw style, you better be careful, since claws can no longer be picked up once they’re dropped.

Like Ken before him, it’s easy to see that Vega is getting a pretty big overhaul, and not just because his alternate matador costume is now his default. He sounds like he’ll be a completely different beast on the battlefield, which is sure to excite new and old fans alike.

Are you excited to try out Vega’s new tricks? Who else do you want to see join the SFV roster? And why are they still asking you to pre-order for beta access when it didn’t work in the first place? Head down to the comments and start the discussion!

When it came to Microsoft’s E3 showing, the only thing that came close to topping their backwards compatibility announcement was complimenting that reveal with Rare Replay, a compilation of 30 games from the longtime developer ranging from the NES to the Xbox 360. What caught Achievement hunter’s ear however, was that the game would have a total of 10,000 Gamerscore to uncover, keeping our OCD friends out there busy for a long time. However, once we spoke to the developers on the show floor, we learned that Achievements play a much bigger role than improving your online reputation.

First off, let’s get the unfortunate news out of the way. Seeing as some of these games are Xbox 360 titles, if you’ve played these in the past, you won’t be able to double up on points. In other words, since these are considered backwards compatible, the same Achievements unlocked in the past will carry over to Rare Replay. Despite this, I feel the trade off is worth losing the chance to get the same rewards a second time.

As a thank you to the fans, unlocking these rewards will provide special bonuses for those who play their games the most thoroughly. As you play, Achievements will unlock special content for each game, including developer interviews, artwork galleries, and a variety of other bonuses that make pushing through the games so much more rewarding. If you already unlocked the 360 ones as mentioned before, the rewards for these games will be available instantly! Which means my Viva Pinata, Banjo Kazooie and Kameo plays will finally pay off!

If 30 games for thirty dollars wasn’t enough for you, it’s clear that Rare Replay will offer plenty of replayability to keep you coming back for more. Still on the fence? Check out our Comic Con preview, and keep an eye out for our full review in the coming days.

Rare Replay will release exclusively on Xbox One on August 4th.

Shortly after the reveal of an HD remake for the PS2 classic, Odin Sphere, for the East, Atlus has confirmed that the game will be coming stateside as well! In 2016, Odin Sphere Leifthrasir, (pronounced LAYV-thra-sheer), will launch in the West for PS4, PS3 and PS Vita, bringing back the gorgeous hack and slash title that put Vanillaware on the map.

But it’s not enough just to port the game to newer consoles, which is why Atlus is promising a series of new features. Following five characters with unique stories based off of Norse mythology, this action RPG is getting all the bells and whistles to ensure that this classic has a real chance of ending up even better. Including redrawn art and upgraded visuals, Leifthrasir will also come equipped with a host of new upgrades to the combat and RPG elements, giving even veteran players a reason to come back!

Specific details are light at this point, but for anyone who played the original Odin Sphere as the sixth console generation was coming to a close, you’ll know how much of a win this is for those who love a visually stunning, often challenging 2D brawler. If you missed out, check out the trailer below and see what all the hype is about!

Join Derek, Josh, Juan and (eventually) Shane as they discuss the last week in video games!

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This Week:

China lifts bans on video game consoles.

ZombiU getting ported to PS4 and Xbox One.

Hulk Hogan removed from WWE2k16 over racial remarks.

Terminator special character added to WWE2k16.

Paul London Hero of The Prophecy.

Nintendo TVii service stopping.

Square Enix announces DragonQuest XI PS4 and 3DS.

Castlevania Pachinko machine from Konami.

Smash Bros. update releases in US.

Valve insider speaks about the state of Half-Life 3.

Mark Laidlaw emails with Fun Haus.

Del Toro and Kojima wish to work on future projects together.

Hatoful Boyfriend.

Destiny.

This Week’s Listener Mission Objective:

What game should a Chinese citizen play first?

Listen to Shane DJ Live on KNBA Monday August 3rd at 9 PM PST!

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It’s no secret at this point that Lego Dimensions is bringing over a dozen different universes into one huge game, ranging from Scooby Doo to Doctor Who. But how exactly do these characters come together? If this question has been keeping you up at night, WB Games has released a new trailer detailing the story of the game.

Primarily featuring the characters included with the Starter Pack, Batman, Gandalf and Wyldstyle become caught up in a plot from an evil being who’s attempting to merge their worlds together. If you needed a sample of just how much we can expect from Lego’s Toys To Life game, the trailer includes appearances from Robin, Bane, Frodo, The Wizard Of Oz‘s Emerald City, Superman, Metropolis, Scooby Doo and so much more. Check it out below!

What do you think? Is seeing all these characters coming together as surreal to you as it is to us? And who else did you spot that we might have missed? Tell us in the comments, and make sure to check back for more Lego Dimensions news as we get closer to its Septebmer 29th release date.

E3 has come and gone, but I have to say that the insane action of Naruto: Ultimate Ninja Storm 4 still has a pretty strong hold on me. Once we hit the Anime Expo floor and noticed an updated build with even more characters to play with, we couldn’t resist putting our ninjutsu skills to the test for a second time, with the addition of series mainstay, Kakashi, to the previously established cast of Naruto, Sasuke, Sakura, Obito and Madara, the bigger story was seeing all three Hygua children as fighters as well. While Neji and Hinata are expected at this point, Hanabi, Hinata’s younger sister who has only ever been playable in 2008’s Naruto Ultimate Ninja 3 as somewhat of a joke character, makes her big return to follow up her prominent role in The Last: Naruto The Movie. We took this opportunity to play as her alongside the rest of her family, and came across some surprises along the way.

Hanabi essentially uses altered versions of her family’s attacks, consisting mostly of chakra sealing open palm strikes. Her version of Neji’s Kaiten still envelopes her in a protective shield that blows away any opponent caught in its radius, but unlike her older cousin, she travels across the stage while performing the move. This allows her to corner enemies who are attempting to flee, creating a different set of strategies both when fighting as and against her. Similarly, Neji himself uses many of the hard hitting 8-Trigrams techniques, using his fingertips to assault his enemies’ weak points. Not to be outdone, Hanabi has her own more elegant version, which serves to be just as effective. If up close and personal isn’t your style, Hinata brings in the long distance combat. While her strikes aren’t as punishing as the rest of her family, she makes up for it with her 8-Trigrams Vaccum jutsu, which launches a huge amount of force from her palm, attacking opponents at long range.

Naruto UNS Hinata

Even if each member has their own strengths and weaknesses, it’s clear that the three are at their best together. As with previous games, creating a three person team of characters that have close relationships with each other can result in some unique Ultimate Jutsu attacks. This is no different when it comes to the Hyuga clan, who can cover for each other quite well when dropping in for support attacks. Once its time to activate their ultimate attack, the team doesn’t disappoint, surrounding the enemy at all sides and pummeling each of their chakra points. If three wasn’t enough, the head of the clan, Hiashi Hyuga, drops in to help deliver a four pronged finishing blow, all with the amount of flash that we’ve come to expect from the series.

So it’s safe to say that the Hyuga Clan are as bad ass as ever. Who else do you want to see make the cut in what might be the last Naruto game? Let us know in the comments, then check out the latest trailer, which also reveals the big bad of the series, Princess Kaguya, in her video game debut.

Between Skylanders, Disney Infinity and Amiibo, all three formats have made a killing through selling their versions of game compatible toys, with the latter creating a full blown Amiibogeddon. Considering the wild success of these Toys To Life franchises, it was only a matter of time before the Lego brand decided to take their own crack at the genre.

Lego Dimensions Screen 3

Longtime Lego game developer Traveler’s Tales hopes to bring their platforming prowess and trademark charm to Lego Dimensions, a title that brings numerous worlds together to create one huge collectable gaming experience. Including series’ such as the DC Universe, The Lord Of The Rings, The Simpsons, Back To The Future, Portal, (as in Valve’s Portal,) and so many more, will we have room on our shelves, (and enough money in the bank,) to open up to a fourth collection? We were invited to get some hands on time with the game at San Diego Comic Con to find out if its worth it.

The demo was a strange mash up of characters that we would never have imagined would share a game together. Try to picture this; Gandalf, Scooby Doo, Batman, the 13th Doctor from Doctor Who, Portal protagonist, Chell, and The Lego Movie‘s Wyldstyle, (with a cameo from Homer Simpson), running through one of GLaDOS’ test chambers, complete with her taunts through the PA system and adorable turrets who look to rip you to shreds. Yet, in the world that Lego Dimensions has established, it makes perfect sense. What was especially noticeable about having so many characters on screen at once was the fact that unlike other games in the genre that typically restrict you to two characters at a time, you can bring in as many characters and vehicles as you can fit on the portal.

Lego Dimensions Banner

On the subject of the portal itself, this base is divided into three sections. The back section is where the world is placed, which much like Infinity‘s Play Sets, is a piece that unlocks the single player world that players will traverse through. Characters and vehicles littered the left and right side in front of it, but this set up wasn’t just for show. Some puzzles required the characters to grow bigger or smaller depending on the situation, which was achieved through moving each Lego person onto the respective side that was assigned the proper power. Using the base as part of the game play is an interesting idea, one that brings a level of interactivity to the game that its competing titles lack.

lego_dimensions_7_605x

Yet, despite these unique features, the core game play is exactly what we’ve come to expect from a Travelers Tales Lego game. The platforming, movement, stage progression and even combat felt almost exactly like any one of the many Lego titles that have hit the market over the last ten years. So if you pick this up, expect to fill a stud meter, destroy objects in the environment to rebuild them into new items and solve character specific puzzles. The advantage that Lego Dimensions has however, is that unlike the standalone games that typically have a half a dozen character types that have unique puzzle solving abilities, this one has the potential to offer many more than than. Chell for example, is the only character that can use the Portal Gun, which was necessary to transport the team from one spot to another at times.

Lego Dimensions Screen 1

With so many characters already announced, I can only imagine what kind of possibilities they might bring to the game. Then again, more characters means more money to spend, so we hope you have that cash ready! At the very least, each game piece doubles as a real Lego set, so once you finish the game, the fun can continue by making new objects with the pieces provided and integrate them with the rest of your real sets. Or you can just display them, if you’re more like the Will Ferrell type. Either way, gamers and collectors alike will want to keep their eyes peeled and their imaginations open when Lego Dimensions launches on September 29th, with the starter set bundled with Batman, Gandalf, Wyldstyle and the Batmobile priced at $99.99.

Can’t or won’t is the operative question that needs to be asked here. In a recent interview with Gamespot, Bethesda Marketing VP, Pete Hines, said that the factory making the special edition of Fallout 4  has hit their capacity.

They’re being made today, it’s not like they’re done and sitting in a warehouse. [The factories would tell us,] this is what the yields say. I mean, we don’t make [the Pip-Boy Editions], and we’d go back to [the factories] and say, ‘Demand for this is insane, we’ve got to make more.’ And they’d move other projects off or shift stuff to other factories and it just came to [them telling Bethesda], ‘Final answer: sorry, this is as many as we can make.’ And we sold every single one of those that we could.

If you’re NOT in the know, the special edition of Fallout 4 comes with a replica of the in game device of the same name. This plastic shell will house your phone, and run an app that interfaces with the game, so you can go menu diving on your wrist.

I personally find it very Nintendo of them to say they can’t make more. It’s a definite WON’T scenario with Bethesda here, as a second or third printing would yield them a HUGE amount of sales. Ebay listings of the preorder right now are starting at around $300 US! THREE HUNDRED! 

Fallout 4 hits store shelves November 10th on PC, PS4 and Xbox One.

Fallout4_PIPBoy_Edition_Content

In what can only be described as a bizarre announcement, 2K has revealed that movie star, former Mr. Olympia, and the previous Governor of California, Arnold Schwarzeneggar, will be added to the WWE 2k16 roster as a pre-order bonus.

In previous years, the illustrious pre-order DLC spot went to legends who had up until that point been estranged from the WWE. Starting from WWE 2K12 onwards, each game featured downloads for The Rock, Mike Tyson, Ultimate Warrior and Sting, all of which either had recently came back to the squared circle, or would go on to return in the months ahead in various capacities. With the company running out of wrestlers to mend bridges with, it seems like it was time to call Hollywood. On the plus side, at least we get this awesome trailer which recreates the beginning of Terminator 2 with the current WWE Superstars and Divas!

While it hasn’t happened since Smackdown: Just Bring It 2001, celebrity cameos aren’t foreign to the series. Longtime wrestling fans will remember unlocking Fred Durst of Limp Bizkit as a hidden wrestler in the PS2 brawler, which had to have been the second worst part about it next to the game taking up more than half a memory card of save data. On the plus side, at least The Terminator will look like a convincing fighter, and shouldn’t have a problem reaching the handle bars on his motorcycle, unlike Durst. If nothing else, at least we got an interesting replacement for Hulk Hogan!

Does this announcement sway your decision to pre-order the game? Sound off below and let us know what you think!

WWE 2K16 will release this fall for PS4 and Xbox One.

Unless you finally went through with that promise to stay away from the Internet, you’re probably aware that wrestling icon, Hulk Hogan, is in some hot water due to some racially charged comments that recently came to light. Originally recorded as part of the leaked sex tape that (unfortunately), made its way to the public in 2012, WWE preemptively scrubbed every mention of Hulkamania before the story hit the presses late last week.

While not unexpected, it’s still somewhat shocking to learn that 2K is following suit, pulling the former World Champion from WWE 2K16, making it the first game in three years that won’t feature the Hulkster despite being previously announced. In a statement, 2K made the announcement by stating:

“We are highly respectful of the way that our partners choose to run their business and manage our partnerships accordingly,… We can confirm that Hulk Hogan will not appear in WWE 2K16.”

This announcement makes it sound like it was the WWE itself that requested this removal, furthering their efforts to distance themselves from the situation before it gets worse. After previously announcing that the game will feature over 120 unique characters, it’ll be interesting to see who they will replace that extra slot with. Maybe a quick call to Skynet will cover it?

Will this effect your decision to purchase the next installment in the annual WWE release? Or do you think when considering the situation, it’s better off without him? Everyone’s got an opinion, so give yours below!