Briefly: It seems like it was just yesterday that Bethesda revealed an exciting campaign trailer, along with the official release date for their upcoming, beyond anticipated shooter Doom (well, it was yesterday), and today the publisher debuted the game’s official box art.

Sadly, it might just be one of the most generic pieces of cover art that I’ve ever seen.

It’s unfortunate, as the game itself looks bad-ass, and is one of the first ‘pure’ FPS titles that I’ve been legitimately interested in in years.

You can take  a look at the box art below, and then I’d advise you to re-watch yesterday’s awesome trailer in order to remember what game it’s for, as ‘armored soldier holding gun’ seems to apply to more games than not these days.

Are you looking forward to Doom? Sound out below!

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The HIGHLY anticipated sequel to DICE’s 2008 smash hit has just received it’s own story trailer.

Mirror’s Edge: Catalyst was first announced at E3 2013. It was met with uproarious praise from journalist and gamers a like. Mirror’s Edge: Catalyst is a sort of reboot/re-imagining of the first title. Players take up the role of Faith, a “runner” living in a dystopian future much like that you would find in yourself in while watching Total Recall or iRobot. “Runner’s” are parkour courier who race across the rooftops of the city, delivering contraband and illegal messages. The game features a first person freerunning mechanic that was quite well received.

Enough vamping, time to check out the incredible story trailer!

Mirror’s Edge: Catalyst comes out May 24th on PC, PS4 and Xbox One.

Interested gamers can sign up for a beta of the game on the official website. The beta has no announced release date as of this writing.

The latest release in the DOOM series is shaping up to be quite the entry in the legendary franchise.

With a huge emphasis on single player (a trait that we will be seeing a lot more of in FPS titles in the future), DOOM aims to bring us back to the games roots. Intense blood, intense gore and intense horror.

Today, Bethesda and ID Software released the incredible Campaign Trailer AND we got ourselves a release date! Check out the trailer below!

Get a closer look at the adrenaline-pumping, single-player campaign in the latest trailer for DOOM – the all-new FPS from id Software arriving worldwide on Xbox One, PlayStation 4, and PC on Friday, May 13th. As the iconic DOOM Marine, you wake to learn that the Union Aerospace Corporation’s facility on Mars has been decimated and overrun by hordes of demons. Humanity’s survival rests in your hands – and your hands alone. Fight Like Hell.

 

In DOOM’s campaign, there is no taking cover or stopping to regenerate health as you beat back Hell’s raging demon hordes. Combine your arsenal of futuristic and iconic guns, upgrades, movement and an advanced melee system to knock down, slash, stomp, crush, and blow apart demons in creative and violent ways.

This gamer cannot be happier with how this title is coming together!

You can get your hands on DOOM on May 13th! Get it on PC, PS4 and Xbox One.

Well it seems like the cat’s out of the bag.

Announced via Youtube ad, LEGO Star Wars: The Force Awakens has been prematurely been announced for PC, Xbox One, Xbox 360, PSVita, PS4, PS3, Wii U, and 3DS.

Not only did it start popping up on Youtube ad’s, but it also started popping up on the official Xbox Store and even Amazon (which has now been taken down.). On top of that, a listing also appeared for a special $70 PS4 & Xbox One Edition that includes an exclusive LEGO Finn Minifigure plus the game’s season pass. The PS4 version even includes an exclusive level & character pack.

The game is set to launch on June 28th. Check out the trailer Below! Are you excited for this game? Comment below and tell us!

I thought Christmas was supposed to be in December! Yet, as we wrap up January and head into February, you would think it was the end of the year considering how many amazing games are hitting the shelves. From high profile sequels to remakes, spinoffs and new IP’s that have demanded our attention, it won’t be hard to find a game or three to play in what’s typically supposed to be the slow winter and spring months. With so many to choose from, where do we start!? In no particular order, here are the 16 games of (the first half) of 2016 that we’re the most excited about.

 

Honorable Mention: Pokemon Red/Blue/Yellow

Date: February 27th

For: Nintendo 3DS

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It’s rare that people get so excited for a Virtual Console re-release, but c’mon, this is Pokemon! While not a full release, (and thus, being excluded from the proper list,) we’re too thrilled not to mention these titles! With Pokemon Red, Blue and Yellow hitting our 3DS handhelds via the eShop in about a month, these ports will let us connect via built in wireless to rebuild our classic Pokedex’s with ease, all while poking at our nostalgia. It’ll be good to see what Missingno. has been up to after all these years!

 

Uncharted 4: A Thief’s End

Date: April 26th

For: Playstation 4

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As one of the many games that was delayed in 2015, it’s easy to see why we’re anxious to go on one more adventure with Nathan Drake in Uncharted 4: A Thief’s End. With rumors of this being Drake’s last adventure, with some hoping that Naughty Dog focuses more on expanding on The Last Of Us going forward, this very well could be the last time we travel the world with the charismatic adventurer. While it may sound crazy to drop such a popular franchise, it’s not like Naughty Dog hasn’t done it before with series’ like Crash, (which was admittedly out of their hands,) and Jak, and suddenly, it’s not so unheard of. Are you ready to say goodbye?

 

Naruto Shippuden: Ultimate Ninja Storm 4

Date: February 8th

For: Playstation 4, Xbox One, PC

Naruto Ultimate Ninja Storm 4 Screen 3

While we’re talking about goodbye’s, Naruto: Ultimate Ninja Storm 4 is being touted as the final Storm game. If this is true, it will signal an end of an era for the franchise, which brought incredible visuals, intense boss fights, and a giant roster to the popular series. Oftentimes surpassing its source material when it came to showing off how crazy Naruto and his friends can be when in a fight, it’s appropriate that the fourth game plans on wrapping up the story ahead of even the anime. As the final fights come to a close, we’re hoping we’re left with a game that’s fun enough to carry our fandom for a long time to come.

 

The Legend Of Zelda: Twilight Princess HD

Date: March 4th

For: Wii U

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For those who listen to the Geekscape Games podcast, (thanks, Jeremy!), you’ll know that I’m generally against HD remakes, especially when they feel largely unnecessary. As with most poor life choices that I’ve made over the last year though, amiibo have changed the way I think. Coming bundled with a sweet Wolf Link amiibo at a standard MSRP of $59.99, the figure unlocks a brand new dungeon, alongside support with other Zelda amiibo to change the game in various ways.

Quantum Break

Date: April 5th

For: Xbox One

Quantum Break Gamescom Banner

As the first game from Remedy since 2010’s excellent Alan Wake, Quantum Break looks to continue the developer’s penchant for innovative action game play to go with its stellar story telling that originated with Max Payne. Starring Shawn Ashmore, the cinematic style from their previous games is still going to be a heavy focus, but unlike many games these days, it doesn’t seem like the game play will be compromised because of it. Promising solid action-adventure elements with puzzle solving areas, we’re looking forward to finally getting Quantum Break in our hands.

Trillion: God Of Destruction

Date: Spring 2016

For: Playstation Vita

Trillion Screen 1

This Vita exclusive from the publishers and developers behind the Hyperdimension Neptunia series, (which we’ll get to soon,) Trillion: God Of Destruction has you amass an underworld army designed to take down a seemingly unbeatable god with a TRILLION HP! As you chip away at it over time, you’ll get stronger by training in secret and building relationships with your potential underworld waifus. Because we all need a little love in between fighting an indestructible monster.

Mario & Luigi: Paper Jam

Out now!

For: Nintendo 3DS

Mario and Luigi Paper Jam Screen 1

The Mario and Luigi and Paper Mario RPGs have been one of Nintendo’s best kept secrets for years now, providing laugh out loud comedy to go with its interactive turn based combat. But what happens when you combine both into one game? Mario and Luigi: Paper Jam looks to find out, bringing Paper Mario into a new world for a brand new team up. With new abilities, jokes abound, (usually at Luigi’s expense,) and rewarding game play, what’s not to love?

Note: Keep an eye out for our upcoming review!

Final Fantasy Explorers

Out now!

For: Nintendo 3DS

Final Fantasy Explorers Screen 1

Described as Final Fantasy meets hunting and crafting games like Monster Hunter and Fantasy Life, Final Fantasy Explorers lets players team up in parties of up to four and fight some of the franchise’s most infamous monsters in their pursuit to complete quests. As they’re completed, characters can make new equipment, experiment with various jobs, and even temporarily take the forms of some of the greatest heroes in Final Fantasy history, including Cloud, Squall, Lightning and Yuna! Already adventuring? Share your friend codes with us in the comments and let’s get exploring!

Digimon Cyber Sleuth

Date: February 2nd

For: Playstation 4, Playstation Vita

Digimon Cyber Sleuth Screen 6

As the first Digimon game to hit the current generation, as well as the first RPG to release in forever, Digimon Cyber Sleuth features hundreds of champions to collect and fuse as you and your team save the real and digital world from a new threat. Developed by Media.Vision, the RPG masterminds behind the Wild Arms series, and it’s safe to assume that the other beloved monster collecting franchise is in good hands.

 

Star Fox Zero

Date: April 22nd

For: Wii U

Star Fox Zero Screen 1

Speaking of being in good hands, the long awaited Star Fox follow up seems like a match made in heaven, (assuming the Lylat System believes in such a concept.) As a collaboration between Nintendo and Platinum Games, what we’ve played of Star Fox Zero with its free range, on rails and on land game play has had us desperate for more. Which made it all the more heartbreaking when it ended up like Uncharted and got delayed from 2015 to this year. Still, it’s looking like it’ll be more than worth the wait, and it will be great to gear up with the old team again.

Project X Zone 2

Date: February 16th

For: Nintendo 3DS

Project X Zone 2 Screen 15

If Star Fox represents a strong team, then Project X Zone 2  is on a whole different level. Not only will Namco Bandai, Sega and Capcom team up for a second round of action packed turn based strategy, but Nintendo is getting in on the fun as well, with Chrom and Lucina from Fire Emblem and Fiora and Metal Face from Xenoblade Chronicles all appearing in the game. As one of the biggest surprises of 2013 for me, I can’t wait to get my hands on this crossover extravaganza once again.

Fire Emblem Fates

Date: February 19th

For: Nintendo 3DS

Fire Emblem Fates Banner

After Fire Emblem Awakening blew away all expectations in terms of both sales and popularity, the 3DS release served as a type of arrival for the strategy franchise, allowing it to take its place as one of Nintendo’s premiere IP’s. Capitalizing on this, Fire Emblem Fates will release with two versions with two different story perspectives. Featuring solid strategy game play, light dating sim elements and a custom character to lead the cast with, Nintendo is banking on Fates being just as popular, especially with special bundles, 3DS models, and even a downloadable third story on the way.

 

Megadimension Neptunia VII

Date: February 2nd

For: Playstation 4

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Despite it seeming like Neptunia refuses to take a break with so many spinoffs, remakes, and sequels for the remakes, Megadimension Neptunia VII is the first sequel to the core franchise since 2012’s Hyperdimension Neptunia Victory. Now that everyone *should* have caught up after being bombarded with so many mostly solid games over the last year and a half, (assuming you have a Vita or Steam,) it’s time to take Gamindustri to the NEXT level! Featuring multiple stories, new characters, updated transformations and some much needed changes to the combat, and it’s looking like Neptune’s current gen debut might be one of the highlights of the year.

 

Gravity Rush HD Remaster

Date: February 2nd

For: Playstation 4

Gravity Rush HD Banner

For my money, Gravity Rush is still the best game to release on the Vita. It’s breathtaking visuals, innovative game play and exciting exploration using the manipulation of gravity was too good to be ignored. Which is why I’m *really* pulling for Gravity Rush HD Remaster to shine in front of a bigger audience on the PS4. With reworked game play controls to work better on a Dual Shock 4, updated visuals, and all of the DLC included for $29.99, there’s no excuse not to get. Except for the fact that it’s mostly digital only if you’re already out of hard drive space…

If that’s the case, be like me and get the physical version which is exclusive to Amazon, and fall in love with Kat all over again!

 

Pokken Tournament

Date: March 18th

For: Wii U

Pokken Tournament Banner

Pokken was a long time coming, then all of a sudden, it was right around the corner! This collaboration between the team behind the Tekken series and The Pokemon Company brings together some interesting choices from the Pokemon roster to do battle in a 1-on-1 3D fighting game setting. Most importantly however, is that Pokken is looking to open the floodgates with the series’ first amiibo Card, coming packaged with Shadow Mewtwo. I hope you all have that second mortgage ready to go!

Mirror’s Edge Catalyst

Date: May 24th

For: Playstation 4, Xbox One, PC

Mirror's Edge Catalyst Banner

Another game that felt like it would never see the light of day. After years of hoping until finally being confirmed back in 2013, Mirror’s Edge Catalyst will finally be in our hands in a few short months! Serving as a prequel that explores Faith’s background, we’re counting on the innovative first person platformer to wow us again. If DICE can pull off the same magic that they did the first time around, then we have nothing to worry about!

Street Fighter V

Date: February 16th

For: Playstation 4, PC

Street Fighter V E3 Screen 1

Unlike most of the games on this list, the time it took from announcement to release was relatively short. Not that we’re complaining, because a new iteration of Street Fighter is always something to get excited about! With four new characters to accompany a wide variety of reworked veterans from Super Street Fighter II to Street Fighter Alpha 3, the new V system that’s looking to mix up the rules of battle, and an expanded story mode that looks to bridge the gap between the original cast and Street Fighter III, why wouldn’t we be frothing at the mouth to play this?

 

As you can see, we’re going to have a busy time throughout the year. What games are you most looking forward to, and are there any that we missed? Let us know in the comments, and check back for the latest news, previews and reviews on the games listed, and everything else in between!

Oxenfree is, far and away the first standout title of 2016.

Yep, just like 2015, 2016 is set to be a fantastic year for gamers everywhere. Not only will we finally be playing all of those quality-looking titles that didn’t make their original release dates last year (and there were so many of them), we’ll also have the joy of experience a myriad of newly-revealed titles, and even a number of fresh IP’s.

If half of those games can match (or at least come close to) the atmosphere, presentation and emotion of Oxenfree, 2016 could be one of the very best years for gaming in recent memory.

It’s probably pretty clear already, but I absolutely fell in love with this game.

Oxenfree is a title that fell under my radar for way too long, but the instant that I learned that its developer, newcomer Night School Studio, was formed of a batch of ex-Telltale and Disney employees (among others), I jumped to YouTube to watch the first trailer, and was instantly enamored with the game’s beautiful art style, stunning soundscape, and the dialogue-heavy, exploration-based gameplay.

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I’m not quite sure if I’m just a teenaged-girl at heart, or if titles like Oxenfree and my favourite game of 2015, Life is Strange just feature completely gripping dialogue, but the angsty-teen conversations featured in both titles have offered some of the most interesting and memorable video game writing that I’ve experienced in years. I clung to each of Oxenfree‘s countless dialogue trees like they were going out of style, and at the game’s conclusion I instantly wanted to jump back in to take conversations and relationships in directions that I didn’t my first time around (in fact, I did).

The story begins rather classically, and almost feels like an homage to classic coming-of-age/horror tropes at the game’s opening. You’re Alex, you have blue hair, you recently lost your brother, and you have a brand-new step brother. You, your best friend Ren, and new step brother Jonas are on the very last ferry to an abandoned-at-night island that holds many secrets (and had strong military ties) to drink with other teenagers and get into regular ol’ teenage trouble.

The island is said to host creepy, unexplained properties embodied by a mass of radio stations/transmissions accessible in certain areas of the island… none of which actually exist. It’s not long before Alex, Ren, and Jonas wander off on their own, seemingly awaken something using an old radio, and their relaxing, drunken night away quickly becomes a struggle to both survive, and to figure out exactly what’s occurring on this now-terrifying remote island.

Obviously, the first thing you’ll really notice about Oxenfree is its visuals, which are starkly different from just about every game that I’ve ever seen. Both characters and environments are subtle and extremely beautiful; every single shot in the title looks like an incredible painting that would be right at home canvased on just about any wall. While Oxenfree is set entirely on a small island, you’ll never confuse one area for another, as each location will vary in its coloring, flora, building design, and overall appearance. And as nice as Oxenfree‘s screenshots can look, they really don’t do these impressive visuals justice, as the title employs subtle layering techniques to really bring this gorgeous painting to life.

It’s also interesting to see these subtle visuals become harsh and broken. During some of the game’s many supernatural moments, the visuals will become distorted (think old, broken TV) to varying degrees, culminating in various ‘time loops’ that can have you re-living various disturbing events at the hand’s of the island’s supernatural forces. These distortions can truly surprise you, and as audio distortion will typically accompany these visual cues. These scenes succeeded in making me truly uncomfortable; maybe I’m just a baby, but attempting to play through these moments after dark with headphones on led to me simply switching to a happier game until daytime. I’m actually getting slight chills just thinking about these truly affecting moments, and that’s fantastic.

As great as Oxenfree looks, somehow the game’s soundscape is even more impressive. The title’s soundtrack was composed by scntfc, and while I can’t exactly pinpoint a genre (it flips from subtly calming, slow electronic music to terrifying beats during some of the game’s more supernatural moments, to many places in-between), the odd, unique composure fits here perfectly. Once I finished Oxenfree, I instantly added the game’s soundtrack to my music library, and it’s since been a part of my regular music rotation; it’s simply that good.

Of course, there’s much more to a game’s audio than music, and be it voice acting, environmental sounds, sound effects, or otherwise, Oxenfree doesn’t disappoint. The game stars a batch of Telltale’s regular voice talent, so it’s pretty clear that these guys know what they’re doing. Elements of the game’s soundscape can also be downright terrifying; turning the radio dial, you’ll often be surprised (I was, to the point of jumping in shock) by hitting a radio station that you weren’t expecting, which will sometimes sound like an old cartoon, sometimes be some sort of Morse code message (which you can actually translate, if you know that sort of thing), or sometimes feel a P.T. level disturbing transmission from some sort of supernatural being. I honestly did not expect to so regularly feel so uncomfortable with such a beautiful, subtle looking game. It’s truly a testament to the power of sound, and it’s pretty clear that even in their very first title, Night School Studio understands that power full well.

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Gameplay couldn’t be simpler. You walk, you talk (and listen, I hope), and you tune your radio in order to learn about the island, discover hidden collectibles, and solve simple puzzles that are sometimes as innocent as unlocking a radio-equipped door, and sometimes as stressful as trying to save your friend from whatever evil present on Edwards Island. Occasionally, I wished that Alex and company would walk just a little faster, but I also appreciate that this gave us more time for all of the conversations that I loved so much. These conversations weren’t always happening, however, and with the ever-growing (and terrifying) threat present on Edwards Island, I figure that these teenagers would go for more of a ‘run not walk’ approach to reaching their next destination. In any case, it’s a small niggle in an overall stellar experience.

Other issues with Oxenfree were few and far between. Aside from the aforementioned (occasional) movement speed, conversations sometimes lead to a character’s face appearing in a thought bubble over another character’s head. I’ve played through Oxenfree twice now… and I still have no idea what this means. I’d assume this signifies a relationship change between characters, but I didn’t feel like this was actually reflected within the game. I’d also have loved a closer view of the characters many times throughout the title, as it seems like you’re almost permanently just a little too zoomed-out. Occasional screen-tearing issues were also present, but any technical issues were rare and Oxenfree was smooth as butter for most of its duration.

On the topic of duration, I’ve read numerous complaints about Oxenfree‘s short length. I was so enchanted with the title that I tried to explore as much as I could and waited for every conversation to close before moving on, and this led to my first playthrough lasting about six hours, which I felt more than satisfied with. The game’s thought-provoking, multiple endings increase replayability, and it’s crazy just how many subtle and not-so-subtle moments that I missed out on my first time on Edwards Island (there’s even a neat ARG that I had to read about later… because I wasn’t nearly intelligent enough to find it myself).

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Overall, through presentation, plot, and heavy emotion, I fell in love with Oxenfree. It’s one of those game’s that I can’t wait to discuss with other players, and that I’m beyond excited to share with those close to me that may have missed out on it. The characters and lore that Night School Studio have created for their very first title are all beyond impressive, and I simply can’t wait to see what this team comes up with next.

The Walking Dead‘s Skybound Entertainment is looking at ways to bring Oxenfree to other media, and you bet that I’m going to eat up everything that comes out of this partnership.

I’ll never look at a radio the same way again (well, if I ever look at a radio again).

tl;dr

+Incredible visuals, audio, voice acting
+You’ll be thinking about the plot long after you complete the title
+Great replayability

-Movement speed could be slightly faster
-‘Thought bubbles’ aren’t explained
-Camera is often too zoomed out

Final Score: 4.5/5

You can pick up Oxenfree on Steam here, or the Xbox Store here. Do it.

Evo 2016’s full lineup of games has been announced, and it looks pretty amazing! The games announced are: Street Fighter V, Guilty Gear Xrd -REVELATOR, Ultimate Marvel vs. Capcom 3, Pokken Tournament, Super Smash Bros. for Wii U, Super Smash Bros. Melee, Killer Instinct, Mortal Kombat X, and Tekken 7 Fated Retribution.

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It’s interesting to note that quite a few of the games, such as Pokken Tournament and Street Fighter V are released this year, with Tekken 7 most likely to be arcade exclusive when Evo arrives.  There’s no doubt that character and strategy tiers will still be in debate by the Fighting Game Community, so it is very likely that we will see many diverse matches.  It is also worth noting that Nintendo in particular holds 1/3rd of the game lineup, beating Capcom in that regard, which is unprecedented!

https://www.youtube.com/watch?v=cMIWr0uEHg8

“The Evolution Championship Series (Evo for short) represents the largest and longest-running fighting game tournaments in the world.”  This year, Evo will be taking place from July 15-17 at Las Vegas, Nevada, although one doesn’t have to go in person to experience the excitement–they also to live streams on Twitch and other live stream channels. Because of the scale of this event, it is very common for companies that manage fighting game brands to announce new games and characters for existing games in the days leading up to, and during Evo.  One such character, Nina Williams, was announced yesterday.  Nina Williams is a veteran character of the Tekken series, and is most notably known for her rivalry with her sister Anna Williams.  Her fighting technique is loosely based on Assassination Arts, and even though she and Anna are related, their fighting styles are distinctly different. We are glad to have her back!  Her new outfit sports a wedding dress, so we are also curious how this will fit into Tekken’s diverse storyline!

Sources: EVO Home (shoryuken) page, Shoryuken Evo 2016 Details Revealed

In a new update to backers that will shock no one, Comcept has revealed that Mighty No. 9 has been delayed yet again from it’s February 9th release.

It now has an unknown release date yet to be announced. Comcept revealed back in September that the game’s single player was finished, but not the multiplayer. This has caused a lot of backers to get frustrated with the project and suggest to the company to just release the game as it is now and patch in multiplayer later (which wouldn’t be a bad idea.).

Are you still excited for Mighty No. 9?

Briefly: We’re now in the final third of 2016’s first month, and Microsoft has just revealed the latest Xbox 360 titles to be added to the Xbox One’s backwards compatibility list.

Nope, Alan Wake still isn’t available, but some stellar titles did make the list this month (like The Witcher 2: Assassins of Kings). Here are all 10 games that are backwards compatible as of now.

-The Witcher 2: Assassins of Kings
-Sam & Max Save the World
-Aegis Wing
-Counter-Strike: GO
-Age of Booty
-Space Giraffe
-Soulcalibur
-Skullgirls
-Jeremy McGrath’s Offroad
-Small Arms

The company has also revealed a big change to the way that backwards compatible titles will become available. Previously, new titles were revealed once per month (as with the list above), but going forward they’re set to simply ‘release titles as they become available, rather than a set monthly launch date’.

Oh, and did I mention that until February 5th, you can get The Witcher 2: Assassins of Kings for free? Yep, you can head right here to download the acclaimed title.

Earlier last year Mortal Kombat X was released among a somewhat dry year for fighting games.

Today NetherRealm Studios and Ed Boon have announced Mortal Kombat XL. This updated version of X includes a variety of new extras such as new characters, costumes, online/netcode play, and more! The game is set to Launch March 1st in North America and March 4th in Europe.

Will you be picking up Mortal Kombat XL?

Briefly: If you’re a Geekscape Games listener, you’ll know that I somehow just ended up again owning an Xbox One (not a listener? Become one right here).

One of the biggest surprises that I found waiting for me once all of the updates were downloaded, all of the games were installed, and all of the rechargeable battery packs for those damned controllers were purchased (seriously, how can they not be rechargeable out of the box), was the incredible value that awaited me in EA’s Access service.

Yeah, most Xbox One players probably already know all about it, but from today, January 19th, through January 24th, gamers can play all of the games in EA Access’ surprisingly vast ‘Vault’ for as many hours as they desire. Here’s the full list:

-Battlefield 4
-Battlefield Hardline
-Titanfall
-Plants vs Zombies: Garden Warfare
-FIFA 14
-FIFA 15
-Madden 25
-Madden 14
-NHL 15
-NBA Live 15
-EA Sports UFC
-Dragon Age: Inquisition
-Need for Speed: Rivals
-Peggle 2

Yeah. That’s a lot of games. I’ve already put a number of hours into titles that I otherwise never would have even looked at (EA Sports UFC, anyone), and have been having a total blast so far. And with games included that I’ve missed over the past couple of years, like Battlefield Hardline and Dragon Age: Inquisition, my backlog has just become, well, far more backlogged.

Of course, that’s not the only benefit to the Access service. You’ll also get 10% off any EA titles on the Xbox Store, and the company will typically release slick, 10-hour trials of new or upcoming games so that you can decide whether or not the full title is worth your hard-earned cash.

As someone who doesn’t often put more than 10 hours into the majority of titles that they purchase (including recent releases like Star Wars: Battlefront and Need for Speed), I really, really appreciate that.

In any case, you can jump into the endless hours of the EA Access Vault right now (again, through January 24th), and if you like the service, it’s just $5 per month, or $30 per year!

What will you play first?

https://youtu.be/XR2j5GTq9NU

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

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This Week:

The Goat Simulator ‘Payday’ DLC Looks Insane.

Ratchet and Clank has a release date, sweet box art.

Metroid: Zero Mission available for Wii U now.

Neo Geo Pocket was awesome.

3 new characters announced for Pokken Tournament.

Pokemon 3DS bundle looks unreal, comes with Red and Blue pre-installed.

A Mythical Pokemon is coming each and every month starting in February.

Pokemon is getting a live action Super Bowl commercial

Amazon Prime 20% Discount for pre-orders / new release games.

Derek’s Xbox impressions.

EA Access.

EA Sports UFC.

Rare Replay.

Tomb Raider.

Fallout 4.

Fast Racing Neo.

Baby Watch 2016.

Splatoon.

Nintendo Badge Academy.

Corpse Party.

Earth Defence Force.

Amplitude.

Tales of Symphonia 2.

Tales Of Zysteria.

Destiny.

Listener Mission Objective:

Juan’s baby will be here any day now! What video game-themed name should he give it?

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Kids often feel pressured to live up to their parent’s examples, but when your parents are two of the most powerful ninja that ever lived, chances are you’re going to crash and burn.

Still, that doesn’t stop Boruto Uzumaki and Sarada Uchiha from trying to teach Naruto and Sasuke a few tricks of their own, as the new generation tries to take on the old guard in the latest Ultimate Ninja Storm 4 trailer!

Growing up as the opposite of his father, Boruto is a talented ninja who is expected to be a great ninja in his own right, despite him hating the position of Hokage due to it taking his father’s time away from him and his family. Somewhat spoiled and overconfident, that doesn’t mean that Boruto can’t hold his own in a fight, already mastering the Shadow Clone Jutsu, as well as developing his own version of his dad’s signature Rasengan ability.

Sarada on the other hand, is a serious, studious girl who dreams of becoming Hokage someday. Since Sasuke was absent through most of her life due to him traveling the ninja world in secret to detect hidden threats, the young Uchiha kunoichi admires Naruto and his position as Hokage while still holding a deep respect for her dad after discovering his reasons for leaving the village. Weiding her mother’s strength and her father’s Sharingan eyes, it seems like the Uchiha legacy is in good hands.

But how can they fare against their famous parents? See them in action for yourself below and let us know what you think! To play as Boruto and Sarada, as well as versions of Naruto, Sasuke, Sakura, Hinata, and Hokage Kakashi from The Last: Naruto the Movie, you’ll have to make sure to pre-order the game for PS4, Xbox One or Steam before its February 9th release date! Check out our hands on previews to hold you over, and make sure to check back with us as more details surface!

Briefly: Having issues with Xbox Live currently?

You’re not the only one. Users have been reporting issues for several hours at this point, and while it’s not uncommon for online services like Xbox Live and PSN to go down, it’s not often that we see as amazing a reaction as Snoop Dogg himself just posted to Instagram.

Microsoft’s official note on the outage states: ‘Hey Xbox members, are you having trouble creating or joining your multiplayer sessions? Are you running into an issue with viewing notifications? We are aware of these issues and are working with our engineers to get this corrected ASAP! Thank you for your patience while we work. We’ll post another update when more information becomes available.’

Snoop, however, isn’t having any of it:

Message to xbox1 n ea server fix your shit or playstation here we come ??✨??

A video posted by snoopdogg (@snoopdogg) on

Based on Snoop’s reaction, Microsoft better get its s**t together, for all of our sakes.

Are you having live issues currently? What are you up to instead? Sound out below!

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Rachel Kimsey is a regular person, just like us. Except, that she’s standing toe to toe with giants in one of the biggest throwdowns ever in the entertainment industry. 2015 was a huge year for the business of entertainment. Records were pushed past their breaking points—only to be shattered again within months.

First to break a global record was Jurassic World with the title of biggest opening weekend ever for a film, only to be fully supplanted in December by Star Wars: The Force Awakens. Thing is, while these movies were setting all-time records for film, neither of them were able to pass what was being called “the biggest [global] entertainment release of 2015,” Call of Duty: Black Ops III—who held that title, taking in over $550 million in just 72 hours, until being dethroned by the juggernaut release of Fallout 4, which pulled in over $750 million in a mere 24 hours. It’s a bare-knuckle drag-out showdown for the business suits in entertainment these days.

All that, within months of each previous release this year; an exciting time indeed. In this clash of entertainment titans, there’s only one person standing in the center of it all—shoulder to shoulder with the Chris Pratts, Bryce Dallas Howards, Jeff Goldblums, Ron Perlmans, Lynda Carters, Daisy Ridleys and Harrison Fords—whose performance makes you question the nature of reality to such a degree that she practically shares the same name with her character.

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Of course I’m talking about Rachel Kimsey’s Rachel Kane in Call of Duty: Black Ops III. “She was always named Rachel Kane from the beginning,” Kimsey humbly admits. (Although, after a little poking around, I heard rumors that some time may have been taken before settling on the name—and when Kane was decided on, it may have originally been spelled differently, with a C—just sayin’.) Like Hollywood releases, maybe even more so, the success of a video game such as this is the result of a large team of contributors. However, there’s no denying that Rachel Kimsey’s portrayal of CIA Agent Rachel Kane is one of the more vital elements to the success of the immersive experience this game provides.

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Black Ops III, builds off of elements of Black Ops II but also stands on its own. Rachel Kane makes her first appearance [in Black Ops III] and I’m all over it.” Although Kimsey didn’t appear in that previous one either, this isn’t the first time she’s answered the. . . call of duty. “Well, this is the first time you’re seeing me in Call of Duty. I worked on Call of Duty: Ghosts with Infinity Ward; I worked on the DLCs doing a lot of really fun voice work.” Which wasn’t her first digital rodeo either. “I’m pretty sure my face and body scans from the Spider-Man 2 film actually ended up getting used in the Spider-Man 3 video game, for which I also provided voice work but it was for another character, Betty Brant—I think my face and body were paired with somebody else’s voice. So this is the first time my face and my voice have been matched together in a game—and, of course, being a principal member of the campaign it’s. . . I mean, it’s just the most exciting thing I’ve ever done. It’s so much fun.”

RachelKimsey_MotionCapture01_480x640Her entire performance is motion captured and paired with 3D model scans of her body, her voiceover is delivered through her tracked and recorded facial expressions so that every aspect of the CIA agent in the game is Kimsey. She performs Rachel Kane perfectly in the she-is-totally-on-our-side-right? storyline, providing a deeper level of realism that has players questioning their allegiances. “I have a lot of fancy contracts saying that I can neither confirm nor deny any of these plot conjectures. I can say, listen to all my advice in the game because I give really good advice. I’m on your side, people.” Really?—so it’s a bad idea to cross Agent Kane? “It’s just a foolish choice—you should be looking out for yourself better than that.” So the CIA helps those who help themselves? “It’s simple—you can win or you can ignore my advice.” She smirks. Dang it!

Rachel Kimsey’s just like us, except that she’s cooler. As the day approached for our scheduled interview I had some plans on where we might sit quietly and talk—maybe something covered in ivy with tea and VIP areas. Hollywood types are fancy, right? She had some plans of her own, requesting that we meet up in a quirky comic book shop in Studio City. She’s beaten me there so that when I walk in the door—knocking the bell above it—she pops up from behind a rack and peers at me over her already impressive armful of comics. “I’m working on a couple of projects that I cannot wait until my non-disclosure agreement gives me permission to disclose,” she gasps desperately through grinding teeth, “because they’re really really exciting.” The tortured declaration has left her nearly breathless but she soldiers on, “I really do think they’ll be just as exciting for the audience as they are for me.” She presses her lips together in an effort to stop before she says something she shouldn’t—and then blurts out, “So much fun!” The eavesdropping comic book guy behind the counter looks disappointed—he’s already recognised her from her time playing “Michelle,” a disguise of Candice Wilmer, on Heroes and wants the scoop on what’s next for Kimsey.

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To contrast or provide better perspective for the unspeakable excitement just around the corner she offers a little history in her own creative development. “There was a time I used to feel really jealous of other kinds of artists. I know it’s really hard to make a living as a dancer but at least you can always dance. Maybe no one’s ever going to buy your paintings but if you’re a painter, you can always paint. Maybe nobody buys your book but you can always write. But I’m an actor and you can’t act in a vacuum—you can’t act by yourself—you have to have an audience to be an actor because acting is all about connection. I used that thinking as an excuse to let myself off the hook for not showing up for myself—not being in my own creativity—because, the truth is, there’s a whole lot more than saying words in front of an audience that makes you an actor. I can be in class, I can be reading screenplays, I can be writing down ideas, I can be producing a web series or short film—even make my own movies nobody ever sees and edit them with free software that came on my phone; with a camera and lens that’s better than the cameras that I bought back in the day because I was going to make things. I realized it was just an excuse, it was an excuse to let me off the hook because I was sad I wasn’t making anything and I didn’t have the guts to step up and fix it. Redefining it makes everything feel different—you gotta be a maker. You can be a maker no matter what income is paying your bills; your income doesn’t have to define you. You can start small; just start. Define yourself, make stuff, make things—be a maker. It’s awesome. You don’t have to be ‘cooler’ than you are, just do what you do.”

Anywhere in Studio City, as the name implies, is a stone’s throw from many of the major studios Hollywood is famous for. The actress’ natural habitat for “doing what she does.” In fact, one memorable time I had the opportunity to talk with her about her work, she was just such a rock toss away from where we now stood. Across the cement shores of the “Los Angeles River”—(yes, that’s the actual name of the large cement drainage ditch that’s usually no more than a dainty creek) on the other side of the very same street, in a Universal backlot—she was being ripped out of a train by Doctor Octopus in the film Spider-Man 2.

You see, Rachel Kimsey is just like us, except that she’s tougher. With her comic book collection now properly augmented it’s finally time for us to move on to a quiet coffee shop where we can sit and. . . “There’s a Mexican place down the street I’ve been meaning to try. I hear they have fires in the patio area and a salsa that’ll Ark-of-the-Covenant your face off,” she offers. I’m actually surprised she doesn’t punctuate the pitch by pulling out Dr. Jones’ bullwhip and giving it a good crack. The exciting stories continue even as we navigate down Ventura Boulevard.

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Building an unshakable performance foundation with years of studying Shakespeare, she went on to train in stage combat, then elaborate stunt choreography and eventually martial arts. Her ever developing skills led to an extended stint working in Buffalo Bill’s Wild West Stunt Show at LeoFoo Village in Taiwan where she would brawl cowboys, get shot “dead” and tumble off of buildings for eight shows a day, six days a week, delighting excited audiences. After all that, facing off against ghosts, ghouls and “Old Man Jenkins!” as Daphne in the Broadway touring company’s production of Scooby Doo Live! in Stagefright across the US (with dates in Las Vegas and, what is now, the Dolby Theatre in LA) was a walk in the park. Naturally, she was the easy choice for casting directors in search of a special someone to face off against Doc Ock.

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Her dedication to physical performance paid off a few years later when—after a motorcycle accident required a series of surgeries over several years to rebuild the bone in her leg—she would rely on that strength to fuel her recovery. Again, not content to merely complete her own physical therapy, she became fascinated with body mechanics and went on to study even further; picking up certifications along the way and even offering specialized training to those who were interested in what she was learning. As she began to refocus on acting again, she would find that her time spent studying therapies and teaching physical training would pay off once more—in an unexpected way.

“When I was working on [Call of Duty:] Ghosts, I would get into the booth and the director would say, ‘Okay, so here’s the situation; you’re the only woman on the field, the field’s full of men. There’s lots of ambient noise, it’s really loud and distracting—things are banging and exploding, noise all over the place—and you need to get the attention of this small group of men about twenty to thirty feet away from you. Go!’ Oh!—it’s just like teaching Crossfit every day! Music’s too loud, everyone’s doing this really intense thing, I have to make sure they can hear me really clearly through the noise about thirty feet away. . . Got it! So it turns out, years of teaching taught me the skills to support my voice and make a sound that could cut through noise—‘cause just getting louder didn’t work without shredding your throat. Turns out that’s exactly the sound you need to be a soldier on the battlefield in a video game.”

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Now, what about the new character in the new game? “Who is Rachel Kane? First, for there to be a game, somebody has to give you the operation. Who gives those operations?—the CIA. Well, I’m CIA Agent Rachel Kane, so come along with me—like I said, I’ve got some real good advice on how to survive.” There must be more to her than that, right? “The part was really well written and there was a lot of thought and a lot of care that went into the story. I was told early on that, ‘You’re not a damsel in distress; you’re going to hold your own on the battlefield and it’s going to be really clear that you belong there and have every right to be there right from the beginning.’ So before I’d seen any pages or knew what we would be up to, I started thinking about my character like, ‘I am capable, strong, prepared and active on behalf of myself and my team members. I can rise to any occasion.’ Keeping that in mind helped me shape the core and motivation for the character.”

Director Adam Rosas, Ben Browder (Player), Rachel Kimsey (Rachel Kane), Noshir Dalal (Khalil), Sean Douglas (Hendricks)
Director Adam Rosas, Ben Browder (Player), Rachel Kimsey (Rachel Kane), Noshir Dalal (Khalil), Sean Douglas (Hendricks)

Arriving at the Mexican restaurant, the host offers us a table inside since it’s chilly out but she squints at him to better judge the situation. “Do you have anything outside?—by the fire?” He glances my way and I joke that we’re not afraid to heat things up. “You know what else heats things up?” she adds. “Face melting salsa. Let’s do this!”

Rachel Kimsey is just like us, except that she’s way better looking. Our exuberantly awkward joky-finger-gun waiter’s attempts to “casually” uncover her relationship status are a natural and common testament to her allure. Comparing the end result Agent Kane character—built from precise scans, image captures and photo reference texture-mapping that the designers made of her—next to Rachel Kimsey in the flesh, you’ll notice that they decided to subtly tone down her natural beauty. Were they trying to keep players, like our waiter, from getting distracted? Did they want her looking a bit more rough and tumble; worn around the edges? Or is it simply that it’s not yet possible to technologically capture all of her appeal in a digital bottle?

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Maybe it’s something that only her fans will take issue with because it seems to be a non-issue for her. “I just noticed that—I think—they adjusted my eye color or something,” she mutters, taking a moment to consider the question. Yes, that’s one of the adjustments. I suppose an argument could be made that the digital scanners aren’t yet able to pick up her additional glow of inner beauty that shines through all the more when she drops wisdom on you like this—

Our salsas arrive—with chips, tacos and other delights to test them on—but she’s still reflecting on a point she wants to make, gazing into the flames near our table. “I can’t even tell you how many friends of mine have the story of, ‘I went through a terrible breakup and my life was falling apart and I got this audition that they tell me I nailed—because I got the job. I never would’ve gotten the job if my life wasn’t falling apart at the time because I didn’t have a filter and everything just came pouring out of me.’ Well, if you’re not in the practice of letting everything pour out of you because life is hard—because we’re sensitive artists and the world pokes at all of our soft and tender places—if you’re not in the practice of saying, ‘yes, and. . . I will show you anyway,’ then when that opportunity comes, are you going to be able to step up in that moment? Maybe not—so be in that practice.” It’s a good reminder not just for performers but for everyone who’s passionate about whatever it is they’re doing.

“It shouldn’t just be people who go through terrible breakups and whose lives are falling apart that land those good jobs! It should be people who are happy too! Everybody should be able to be able to find that place. People at rock bottom feel like they have nothing to lose and they become fearlessly raw. That level of honesty is uncommon and very attractive no matter where you are or what you do. You absolutely can do that without going through trauma, you absolutely can choose to keep the walls down—but it has to be a choice. Choosing to focus less on worrying about what you have and instead focusing on genuinely experiencing what’s currently happening can yield some amazing results. When everything is going well, you have to be willing to risk it all by letting those genuine elements come out and connect with others. If that’s not what [the casting director is] looking for, that’s okay too—you move on to the next thing. It’s going to be perfect for something.”

Truly beautiful.

She’s got me so captivated, I hardly notice that I’ve already polished off four salsa laiden tacos—face happily intact—and it’s time to wrap things up. She’s agreed to teach some private sessions in the morning and wants to be well rested. As she speeds off, vanishing into the twinkling lights of tinseltown, I can’t help but feel excited about the mysterious undisclosed projects she has lined up next—her final hint still ringing in my ears when I had pressed her for more, “I think that you and Geekscape readers in particular are really going to love it.”

The thing is, Rachel Kimsey is just like us AND she’s found herself smack-dab in the middle of a record breaking entertainment revolution worth billions and billions of dollars by doing things genuinely her own way. And that is what sets her apart. Ignore her good advice at your own peril, indeed.

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SPOILERS:

Here then are collected shots of Rachel Kimsey’s performance in cut-scenes from the game (obviously, this will be all SPOILERS for anyone who hasn’t played through yet).

Warning: Potential spoilers follow!

The New Year is here! Which means for many of us, it’s a perfect time to reflect on the past year and think about what you did right, what you can improve on and how you can tackle 2016 in the best way possible. Or for the rest of us, you think back on all the fictional characters you were totally crushing on through 2015.

Yes, that’s right! It’s time for the second annual waifu of the year list (check out last year’s list right here), and if you were expecting it to be a one and done feature after I would have been inevitably added to the sexual offenders list, I’m just as surprised as you are. But before we get into the list, let’s show some appreciation for the fantastic waifu candidates that just missed the cut this year.

Rise Kujikawa (Persona 4: Dancing All Night)

Waifu 2015 Rise Kujikawa

While in the midst of a big comeback tour, a pop idol should probably spend her time brushing up on her choreography and screaming at interns for bringing them the wrong mineral water. Yet, Ms. Kujikawa decides to spend it saving her understudies from the clutches of monsters who must be fought with the power of dance. It was hard to list Rise over the new girl, Kanami Mashita, but considering the new girl is a big reason why the crap hit the fan to begin with, her senpai gets the nod here. The only reason why Rise didn’t make the main list is because her time to shine is essentially stolen by the swagtastic Yu Narukami, but that doesn’t mean her contributions shouldn’t be acknowledged.

Toko Fukawa (Danganronpa Another Episode: Ultra Despair Girls)

Waifu 2015 Toko Fukawa

In the original Danganronpa, Toko was often rude, shrewd, and oh so smelly, to the point where her alter ego overshadowed her in every possible way. When you consider that said alter ego is a serial killer, then you must really be a special kind of awful. Then Another Episode came along, and we were reintroduced to a strong, steadfast girl who was able to be Komaru’s voice of reason when being trapped on a secluded island full of killer robot Monokuma’s become too much to bear, (pun intended af.) So much so in fact, that even Genocide Jack develops self control along the way, serving as an invaluable ally for the Future Foundation. Toko would have normally been a shoe in for this year’s waifu list, except that she still only has eyes for Byakuya Togami. Anyone else would likely wind up dead, so yeah… There’s that.

Quest Receptionist (Monster Hunter 4 Ultimate)

Waifu 2015 Quest Receptionist

Always there to greet you with a smile and a bad joke right before you take off to fight towering beasts that are likely to maul you, the mission girl is the cornerstone of any successful caravan. Now if she actually did something more than sit in a chair and make fun of you, then she would definitely be top waifu material. Regardless, she left her mark on the hearts of the Monster Hunter fandom, and that’s what counts.

Ayumi Shinozaki (Corpse Party: Blood Drive)

Waifu 2015 Ayumi

A shy girl with good intentions, this spiritually sensitive girl will do anything for her friends, even if it means diving back into a haunted school where most of them were previously killed in the hopes that she can revive them. Such loyalty is rare these days, which is why Ayumi deserves a nod. But we should also mention that her friends are essentially dead because of her, and returning to revive them means the ones that are still alive could end up killed as a result! But you know, an A for effort, Ayumi.

The Criminal Girls (Criminal Girls)

Waifu 2015 Criminal Girls

Now we can’t compile a list as pathetic amazing this one and not talk about the Criminal Girls, a group of mostly underage female inmates that are forced to help you as a guard, (who’s essentially a Pokemon Trainer if the monsters were girls of questionable morals,) escape a prison overrun with demons. That would be all well and good if criminals had any respect for the law, but considering these girls have an NWA attitude towards your authority, the only way to get them to follow your commands is to tie them down and spank them into submission… I mean, that really says it all, doesn’t it? The girls might have made the proper list if the game they star in wasn’t an absolute bore to play, but the concept is too absurd to ignore. So here’s your time to shine girls! And we’ll see you in 2016 in the sequel!

So after asking yourself how this made publication in the first place, you might be wondering who could have made the final cut with so many great characters on the sidelines! From weeaboo bait, to some of the biggest titles of the year, we scoured the gaming landscape and compiled the definitive list of waifu’s 2015 had to offer. From ninjas, to CPUs, vault dwellers to squids, and even a dude. Crack open your ramune and curl up with your favorite body pillow as we proudly (?) bring to you the top 10 waifus of 2015!

10. Homura (Senran Kagura 2: Deep Crimson)

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An evil ninja formerly of the Hebijo Clandestine Girls’ Academy, Homura and her squad have become renegade ninjas, on the run from their former allies after helping the good ninjas of Hanzo Academy foil Hebijo’s plan for world domination at the end of the first Senran Kagura. Despite being rightfully known as the game that was specifically created for 3D boobs on Nintendo’s handheld, the games have deceptively strong storylines behind all the clothes tearing and shameless zoom ins. But what makes Homura stand out beyond all of the other Senran Kagura girls is that despite her cold, distant exterior, she’ll do anything to protect her friends, even if it means putting herself at risk. Whether that means shielding her fellow renegades from the wrath of their old school, or fighting alongside her childhood friend / good ninja rival, Asuka, Homura is never one to let pride get in the way of doing what’s right. To top it off, when her 10 kitanas, (which are incredibly badass by the way,) can’t get the job done, her Crimson Mode helps her take the battle to the next level.

9. Lin (Xenoblade Chronicles X)

Waifu 2015 Lynlee

The girl with the Monado hair pins. Lin Lee Koo is the resident prodigy of New Los Angeles, serving as the top mechanic for the BLADES as they explore the seemingly uncharted planet of Mira. In addition to being the one who services the team’s giant mechs, or Skells in this case, she also manages to hold her own in battle, wielding a heavy shield that’s as big as she is. It also helps to be tech savvy when everyone in town is using a substitute mechanical body.

But more so than all of that, Lin finds herself on the list mostly because of all the controversy that surrounded the ability to dress her up. After Nintendo added some extra cloth to a costume that they felt was too revealing for a 13 year old in the West, a segment of Xenoblade fans had a meltdown, fighting the decision tooth and nail to protect the integrity of the original work. Others might have just wanted to see her half naked, but the point is people were obsessing over her look for a very long time. Her being awesome is just a bonus!

8. Me (Fallout 4)

Waifu 2015 Fallout 4

After spending enough time in the wastelands of Fallout 4, I came to the conclusion that I’m a pretty awesome wife. In a time that’s easily full of confusion after waking up from a cryogenic sleep, only to find everyone who was with you has been long dead and the last thing you witnessed was your spouse getting killed as your son was kidnapped, it’s all a lot to take in. But I pushed on, hell bent to rescue my son from the monsters who ripped him from my husband’s arms, eating and drinking as much radioactive meat and water as I can along the way. But in between developing stage 3 lymphoma with every meal, maybe I can help these passerby’s along the way? Or find this missing item for this questionable traveler? Wait, who was I supposed to rescue again?

If my version of Fallout Wife wasn’t so easily sidetracked, she could have been much higher on the list, but since I play as if my kid isn’t as important as these shady strangers I keep coming across, my priorities are clearly all out of whack. Number 8 sounds like a good place since I should get around to saving my son. Eventually…

By the way, Fallout 4‘s female lead voice actor was just on Geekscape this past week, which you can listen to right here.

7. Me (Hatoful Boyfriend)

I had trouble finding a picture that captured my good side in Hatoful Boyfriend. Oh, I know, how about this?

image

When I’m not a decapitated robot scarecrow tied down with a burlap sack, I’m a mild mannered middle school girl attending St. PigeoNation’s Institute for birds. I also happen to be the only human attending. In Hatoful Boyfriend, I have the capacity to love everybirdie, so much so that I’m acting as a secret liaison to re-establish human-bird relationships, unbeknownst even to me! Some of my friends have weird tastes in clothes, but still not any less weird than a human dating a pigeon.

Waifu 2015 Hatoful Boyfriend

As a hunter-gatherer who has enough compassion to not only serve as the ambassador for an entire species, but to fall in love with men of other species, my Hatoful self was a no brainer for this year’s list… Especially since I spend half the game without a brain. Whether I’m going to festivals with my bird boyfriend, or curling up next to him as a head in a jar while an army of bloodthirsty soldiers look to murder us in what could be our final moments, I must say that this time around, I’m a pretty good catch!

6. Me (Amnesia: Memories)

Waifu 2015 Amnesia Memories

Making the list three times!? I think I’ve set some kind of waifu record!

When it came down to all of the different iterations of “me” this year, the top waifu goes to my female self in Amnesia: Memories. Imagine being a college girl who’s memories get erased when a well-meaning demon accidentally gets trapped in your brain, and said demon is the only person you can trust as you try to piece together your life while keeping your memory loss hidden from those who might take advantage of it. Sucks, doesn’t it? But despite all this, Amnesia me has such a big heart. Despite my potential husbandos being completely awkward around me, having magical eyes that make every girl *except* me fall in love with him, being so protective of me that they lock me in a dog cage so I can’t leave the house, or even a man with a split personality, one of which wants to kill me, the fact that I’m still able to find the capacity to love these men is amazing in and of itself.

Above all else however, if I get tired of a guy and want to dump them, rather than break their heart, I can just jump to a different dimension where I never dated them at all! If nothing else, at least I’m empathetic.

5. Jonah (Rise of the Tomb Raider)

Waifu 2015 Jonah

What’s the first thing you notice about Jonah?

Yes, Scott. But aside from that. Jonah is the only companion from the Tomb Raider reboot to follow Lara into her latest adventure, serving as the textbook definition of her ride or die. Anyone can say that they would follow you to the ends of the earth, but Jonah really means it. Whether he’s traveling to war torn Syria, or to the Siberian mountains to track down an ancient relic that may or may not exist, the man even takes a knife for her! Forget that he’s so deep in the friend zone that a pair of pickaxes couldn’t dig him out, because he’s always there for Lara when she needs him.

Yes, he’s a guy, and I know that I disqualified guys last year, (no matter how feminine they looked,) but I would give Jonah a shot as my waifu just on the merits of how awesome he is.

4. Plutia (Hyperdimension Neptunia Re;Birth 3: V Generation)

Waifu 2015 Plutia

In last year’s list, Neptune took the number two spot primarily on the basis that she was essentially every gamer’s dream girl. If you took those qualities and applied them to Plutia, she would be Neptune cranked up to 11. A perpetually sleepy and highly impressionable girl who will only greet the day if it means being able to play video games, knit dolls, or balk at any and all responsibility, the goddess of V Generation‘s alternate version of Planeptune doesn’t seem like much at first glance. But if you make her angry, she takes up a form that strikes fear in the hearts of friend and foe alike.

Waifu 2015 Iris Heart

In her CPU form, Plutia’s personality takes a complete 180 as Iris Heart, a goddess that takes as much pleasure in punishing her friends as she does her enemies. Nicknamed “Sadie” for her sadomasochistic tendencies, her whip and high heels can grind any foe into submission, leading her allies to dread the occasions when Iris Heart is forced to show herself. Yet, some of you might be into that kind of thing, getting the best of both worlds from this polarizing Neptunia character. And if you are indeed that kind of person, Plutia will make her playable return in this year’s multiplayer extravaganza, MegaTagmension Blanc + Neptune Vs. Zombies. Get hyped!

3. Komaru Naegi (Danganronpa Another Episode: Ultra Despair Girls)

Waifu 2015 Komaru

Often touted as a regular girl who can’t do anything special, everything that takes place in Danganronpa: Ultra Despair Girls flies in the face of that idea. Despite being trapped on an island full of killer robots that are out to kill her, while a group of insane children turn hunting her into a game, Komaru doesn’t do too bad for herself! Armed with a special megaphone that can destroy and manipulate almost all of the machinery in Towa City, the girl who initially only known as the little sister of former protagonist Makoto Naegi, grows into a defender of hope in the face of growing despair.

Despite secretly being groomed to become the successor to the Ultimate Despair, Junko Enoshima, Komaru forsakes revenge and spares the lives of the innocent Monokuma Kids in the process, ending her adventure with both the kids and the adults out for her head. What the future holds for Komaru might still be unknown, but being able to make such a difficult choice, taking on all of the hatred of an entire town and carrying it on her back, earns her the number three spot on this illustrious list.

2. Callie and Marie (Splatoon)

Waifu 2015 Callie and Marie 2

Whether you’re a kid or a squid, there’s not a person who has played Splatoon who hasn’t fallen in love with Callie and Marie, collectively known as the squid sisters. Acting as news reporters who make sure to clue you in on all of what’s happening in Inkopolis each time you boot up the game, the girls are known to up the stakes every now and again with occasional Splatfests. Unlike any other waifu on this list, Callie and Marie have the power to manipulate Inklings around the world to fight in their name over such important matters as deciding if burgers are better than pizza.

However, rumor has it that in addition to keeping the world of Splatoon up to date, the two are said to secretly act under the guise of Agents 1 and 2, protecting the city from the hidden Octoling threat. As driven career women, it’s amazing that they’re able to find the time to work as undercover agents while managing to make wise cracks at each other in between discussing new stages. And if you think putting both girls on the list as part of the same entry is a cop out, it is! Because I can’t decide which one between the two is best girl. While Callie’s energetic personality would usually win out, Marie’s sarcastic wit delivered what had to have been the best line of the year, declaring that Team Science lost against Team Art because her team “had jobs to do.” Right in the feelers, Marie.

Whichever one you prefer, it’s undeniable that Callie and Marie have become the icons of what’s arguably the biggest new IP of 2015, so get used to those faces, because I expect to see them for a long time. And as always…

Waifu 2015 Callie and Marie 1

 

We’ve gone through a lot of amazing characters, but only one can stand alone as the undisputed “Best Girl” of 2015. So without further ado, the top waifu of 2015 is…

1. Nepgear (Hyperdimension Neptunia Re;Birth 2: Sisters Generation, Hyperdimension Neptunia U: Action Unleashed, Hyperdimension Neptunia Re;Birth 3: V Generation)

Waifu 2015 Nepgear 1

Releasing in very early 2015, we were re-intruduced to Nepgear in Hyperdimension Neptunia Re;Birth 2: Sisters Generation, and from the moment the download started on my PS Vita, it was love at first byte. As the resident techy of the group, Nepgear rocks at tinkering as much as she rocks that school uniform, often daydreaming of all things robotic.

Being the little sister of the series protagonist means having to live up to some high expectations, especially when said protagonist and all of her friends from the previous game start off as captured and powerless. From the point of Nepgear’s escape and rise from the ashes was one of the most enjoyable journeys I played during the year. Yes, I know that seemingly the majority of the fandom craps on the second game due to it losing a big portion of the first game’s humor in favor of a doom and gloom story with heavy anti-piracy themes. From a narrative standpoint however, Nepgear and the rest of the little sisters, under her leadership, are able to rise above hate, never give up and eventually surpass the goddesses, becoming incredibly powerful in their own right.

Waifu 2015 Purple Sister

Nepgear in her CPU form as Purple Sister

Which is more the reason Re;Birth 3 broke my heart a little when it came to Nepgear. The game regained its trademark humor, turning the fans’ dislike for the second game, turning it into a big joke, and directing it straight at Purple Sister herself. Despite the fact that her only sin was coddling Neptune way too much, that didn’t stop her beloved sister from constantly putting her down, mocking her status as former main character, and turning her friends against her to the point where she even convinces her allies from the second game that it’s perfectly okay to leave her trapped in another dimension when it came to the “good” ending of the third game. A dimension she wouldn’t have been in in the first place if she didn’t travel between worlds to rescue Neptune AGAIN!

But speaking of alternate endings, the most controversial moment in the entire series falls squarely on Nepgear’s shoulders during the Conquest Ending of Re;Birth 2. The only thing Nep Jr. loves more than her sister and friends is Gamindustri itself, and this ending proves how far she will go when it comes to protecting the world she’s come to care for so much. In a desperate attempt to vanquish their enemies once and for all, the girls learn of a forbidden weapon that absorbs the life energy of CPUs to build its strength. From here, its open season, as Nepgear travels from land to land, slaughtering all of her friends, including her best friend, Uni, and the twin girls, Rom and Ram, the former of which looks up to Nepgear like a big sister. Eventually, only Neptune herself is standing, but not for long…

Waifu 2015 Nepgear 2

What the goodness!?

After all the Re;Birth 3 shenanigans, I almost wanted this to be canon, but when she’s not slaughtering everyone she holds dear, Nepgear is a strong, reliable girl who’s managed to charm the knee socks off of us. Plus, we’re humans, so when the inevitable day comes when Nepgear finally snaps, is there anyone better to be in your corner?

So there’s your list of top waifus for 2015! Did your favorite make the cut, or were our trash waifus far too inferior to deserve the honor of best girl? Share your thoughts, picks, and all the reasons why I’m wrong with us in the comments below, and tweet me your suggestions @InuJoshua!

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

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This Week:

Derek orders an Xbox One.

Shane buys a spinner watch.

Guillermo Del Toro to present Kojima with the D.I.C.E. Hall of Fame Awards.

Oculus Rift release date and pricing revealed.

First screenshot for Outlast II.

Pocket Mortys looks genius.

Next ‘Tales’ game gets a mysterious trailer.

Shane talks about butt plugs.

Wii Fit U and Wii Sports Club.

Fallout 4.

Amplitude.

Corpse Party Blood Drive.

KOTOR.

Sketchparty TV.

Destiny.

Listener Mission Objective:

VR is essentially here for the mass market. What are you most excited to experience in Virtual Reality?

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One Piece fans can tell you that there’s never been a shortage of games featuring the Straw Hat Pirates. Yet, the series manages to have a certain longevity thanks to each game typically being significantly different from the one before it. After releasing with a solid Dynasty Warriors style game with One Piece: Pirate Warriors 3 last summer, the crew is jumping back into the fighting arena with the announcement of One Piece Burning Blood.

Featuring Luffy in his Gear Fourth transformation, alongside a cast that spans the entire series, this fighting game promises to give players a wide variety of combo possibilities, both thanks to its hard hitting combat system and the three on three game play. Considering that the developers at Spike Chunsoft are no strangers to designing anime fighting games, it’s looking like Burning Blood is in good hands. If you need further proof, see the game in action and decide for yourself in the trailer and screenshots below!

Releasing on both PS4 and Xbox One in June, PS4 owners will have the chance to pick up this sweet looking collectors edition featuring Whitebeard. For anyone who preorders, you’ll also get two mystery fighters that have yet to be revealed.

One Piece Burning Blood Limited Edition

One Piece Burning Blood Pre Order

 

Are you ready to set sail once again? Let us know in the comments!

If you’re an Xbox Live Gold member the first free Games With Gold game is now out!

Starting right now until the end of the month, Xbox One gold members can now Download Killer Instinct Season 1 Ultra Edition from now until the end of the month & Dirt Showdown from now until the 15th. If you haven’t tried it yet, Killer Instinct is a must play title for Xbox owners. In fact, even if you don’t have Xbox Live Gold you can still download the game since its free to play! Which game will you be playing more of this weekend?

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Briefly: It may not be quite as cute as Yoshi’s Woolly World, but it’s pretty damned close.

We fell in love with Yarny back at E3, but EA has just debuted a brand new trailer for the game which 1. deepens said love for Yarny, and 2. gives us a freaking release date.

The trailer also gives us some insight onto Unravel‘s plot, which I can’t wait to untangle (ha) when the game launches.

Unravel will release on PC, PS4, and Xbox One, and as we’ve just learned, it’s just a few months away. The game is set to arrive on February 9th, 2016, so you’ll just have to watch the below trailer to get your fill of totes adorbs until then.

Take a look at the new trailer, and let us know if you’ll be picking this up!

Briefly: It’s about time.

Capcom officially revealed the upcoming HD Remaster of Resident Evil 0 back in June, and aside from a couple of trailers and some screenshots, the publisher has been fairly quiet about the redux up to this point.

Today, Capcom revealed the game’s release date, along with some of the oddball costumers coming for pre-order customers.

Being a survival horror fan who missed out Resident Evil up to this point (and also a gamer who thoroughly enjoyed the remaster of Resident Evil), I’m pretty excited to see where the series chronologically began.

The Resident Evil 0 HD remaster will hit Xbox 360, Xbox One, PS3, PS4, and PC on January 19th. 2016, and you can bet your undead ass that we’re excited to play it.

You can take a look at the costumes trailer below, and be sure to let us know if you’ll be giving Resident Evil 0 a download.

Briefly: Gone Home is pretty old at this point.

For instance, the game was an honorable mention in my ‘Best Of 2013’ video games list. In the next two weeks, we’ll be publishing our thoughts on the best titles of 2015.

While the console port was first announced back in 2014, Gone Home is finally coming home to the Xbox One and PS4 on January 12th, 2015.

In its transition, the game has been updated from the Unity 4 engine to Unity 5, has been ‘reengineered specifically for Xbox and PlayStation’, and also includes over 90 minutes of commentary that I’m beyond excited to listen to.

It’s been such a long time since I’ve played through Gone Home that I’m more than ready for another playthrough. The game was an oddly tense traverse through an empty family home, and offers a testament to all of the crazy conclusions that your mind will jump to when its left to its own devices.

Take a look at the announcement trailer below, and let us know if you’ll be picking up the console edition of Gone Home.

Join Josh, Juan and Shane as they discuss the last week in video games!

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This Week:

The Game Awards happened.

Konami’s lawyers banned Hideo Kojima from attending Game Awards.

FarCry: Primal.

Shaq Fu sequel.

Psychonauts 2 crowd funding starts.

/r/slutoon.

Game Award Winners.

Mortal Kombat X get’s Leatherface & Xenomorph DLC.

Project M canceled.

Platinum Games announces TMNT arcade brawler.

Call of Duty: Black Ops III.

Splatoon.

Nintendo Badge Center.

Listener Mission Objective:

What is your game of the year?

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The Halo franchise is quite expansive. Spanning over numerous books, comics, video games, two live-action series, and animated shorts, Halo has grown to be a cultural phenomenon that’s hard to stay away from. I was a little over ten years old when I first played Halo: Combat Evolved in 2001. Being so young, I skipped over the DOOM craze and had dabbled in Star Wars: Dark Forces on my family’s old Macintosh. Halo was my first real FPS and it was also the first world in which I totally immersed myself in. In doing this, I eventually made the trip to Barnes & Noble in an attempt to find novels based on the game’s lore. I was successful and ended up buying the box set, which included The Flood, First Strike, and The Fall of Reach.

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It was a story that delved into a time before the Master Chief became, well, Master Chief. It opened the door to new worlds in the Halo universe, new characters, some of which I waited fourteen years to see in a video game. Just as Halo 5: Guardians, Blue Team plays an integral part in The Fall of Reach, so it made sense to release the animated adaptation of The Fall of Reach alongside Halo 5.

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This animated adaptation of The Fall of Reach chronicles the Spartan II’s upbringing from the time of UNSC conscription to the end of their first mission against the Covenant. The adaptation tries to play well with Eric Nylund’s words, but just like every adaptation, there’s just something missing. However, most of the fan-favorite scenes from the book are included. Having read the book numerous times, I can say this was enjoyable to watch. With each key scene, it was like remembering a part of my childhood spent in those pages.

The story is separated into three chapters that center around John 117. Through this, we see the Master Chief become who he is by the time Halo: Combat Evolved rolls around. More importantly, we see just how he brings Blue Team together. The chemistry between Chief and Blue Team was never really shown or talked about before Halo 5. Seeing how John interacted with Kelly, Fred, and Linda was nice and adds to a much needed Master Chief story for Halo 5‘s campaign.

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The animation leaves more to be desired. Some of the story’s key moments were lost on me because of the animation. However, this may not be the case for everyone. While I’m sure a lot of hard work was put into this, it’s hard to judge it when other installments in video form to the Halo lore have been better. The inconsistency in quality over the course of fourteen years gets to you. This problem was bound to arise when you have so many different artists and studios working to create an expansive world such as this one. Not only that, but with each artist comes a different vision of the universe. I just didn’t happen to enjoy this one too much.

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The Fall of Reach was produced and directed by SEQUENCE, which is also responsible for creating the terminals found in Halo 4 and Halo 2: Anniversary. This 65-minute take on the novel makes this SEQUENCE’s most ambitious project to date.

It’s hard to gauge the demographic that The Fall of Reach was intended for. If it was for the fans, this animated take on a beloved tale lacks in a few key departments. If it was for newcomers to the Halo franchise or Halo lore, then this seems like a suitable crash course in how the Spartan II’s came into being. For those of you interested, the official synopsis is as follows:

Based on the Halo novel of writer Eric Nylund, the 65-minute feature tells the dramatic tale of the origin and intrigue behind the SPARTAN program that propelled characters like the Master Chief and Dr. Catherine Halsey into the pantheon of Halo lore. The story reveals the events that brought Master Chief and Blue Team together, including their Spartan training and their daring mission to strike back at the Covenant during the first days of the deadly alien invasion. 

Overall, I would say Halo: The Fall of Reach is a good buy for anyone looking to buy a gift for a die-hard Halo fan. If you’re a collector of all things Halo, you shouldn’t feel too guilty about picking this up either. If it were up to me, I’d have everyone read the novel by Eric Nylund before taking a swing at this animated feature.

Halo: The Fall of Reach is available now on DVD and Blu-Ray.

Join Josh, Juan and Shane as they discuss the last week in video games!

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This Week:

Kotaku wears their hypocrite hat and excludes Penny Arcade Comic panning them.

Is videgame censorship the new gamer gate?

Play Asia Twitter war with Social Justice Warriors is the funniest thing from all week.

Is Battlefront worth $60?

Are brand new AAA titles worth MORE than $60?

FarCry Primal getting a debute at The Game Awards.

Tony Hawk Pro Skater 5 gets a big old content fix!

Force Awakens Disney Infinity playset trailer is out.

Megadimension Neptunia VII limited edition items revealed!

Super Smash Bros.

Call of Duty: Black Ops III.

Animal Crossing Amiibo Festival.

Star Wars Battlefront.

Fallout 4.

Listener Mission Objective Of The Week:

What Black Friday/Cyber Monday deals did you snag?

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Longtime Geekscape friend Andrew Duvall comes on the Geekscape podcast to talk about his new project ‘Mystery Weekend Package‘! While he’s here, we try and get him to do some “script rewrites” and we talk the latest ‘Force Awakens’ trailer. Is Luke a bad guy? Also, is the Xbox One’s backwards compatibility backwards compatible enough? And is Kenny ready for Fallout 4? Plus! We talk about the new ‘Warcraft’ trailer and hooking up with someone with big teeth!

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Starting on November 12th, Xbox One owners will have the ability to play 100 Xbox 360 games on their console. This backwards compatibility feature is one of the facets of Microsoft’s “New Xbox Experience.” The free update will also allow Xbox One players to engage in multiplayer with friends on the Xbox 360.

Without further ado, here are the first games with backwards compatibility:

-A Kingdom of Keflings
-A World of Keflings
-Alien Hominid HD
-Assassin’s Creed II
-Asteroids Deluxe
-Banjo-Kazoo: Nuts n’ Bolts
-Banjo-Kazooie
-Banjo-Tooie
-Battleblock Theater
-Bejeweled 2
-Bellator: MMA Onlsaught
-Beyond Good & Evil HD
-Blood of the Werewolf
-BloodRayne: Betrayal
-Borderlands
-Call of Juarez: Gunslinger
-Castle Crashers
-CastleStorm
-Centipede & Millipede
-Condemned
-Crazy Taxi
-Deadliest Warrior: Legends
-Defense Grid
-DiRT 3
-DiRT Showdown
-Discs of Tron
-Doom
-Doom II
-Earthworm Jim HD
-Fable II
-Fallout 3
-Feeding Frenzy 2
-Gears of War
-Gears of War 2
-Gears of War 3
-Gears of War: Judgement
-Golden Axe
-Halo: Spartan Assault
-Hardwood Backgammon
-Hardwood Hearts
-Hardwood Spades
-Heavy Weapon
-Hexic HD
-Ikaruga
-Jetpac Joy Ride Turbo Refueled
-Just Cause 2
-Kameo
-LEGO Pirates of the Caribbean: The Video Game
-LEGO Stars Wars: TCW
-Lode Runner
-LUMINES LIVE!
-Mass Effect
-Metal Slug 3
-Metal Slug XX
-Might and Magic: Clash of Heroes
-Mirror’s Edge
-Missile Command
-Monday Night Combat
-Monkey Island 2: SE
-Monkey Island: SE
-Ms. Splosion Man
-Mutant Blobs Attack
-N+
-NBA Jam: On Fire Edition
-NiGHTS into dreams…
-OF: Dragon Rising
-Pac-man CE
-Pac-man CE DX+
-Perfect Dark
-Perfect Dark Zero
-Phantom Breaker: Battlegrounds
-Pinball FX
-Plants vs. Zombies
-Prince of Persia
-Putty Squad
-R-Type Dimensions
-Rayman 3 HD
-Sacred Citadel
-Sega Vintage Collection: Alex Kidd & Co.
-Sega Vintage Collection: Golden Axe
-Sega Vintage Collection: Streets of Rage
-Shadow Complex
-Sonic CD
-Sonic the Hedgehog
-Sonic the Hedgehog 2
-Sonic the Hedgehog 3
-Super Meat Boy
-Supreme Commander 2
-South Park: The Stick of Truth
-Tom Clancy’s Rainbow Six: Vegas
-Tom Clancy’s Rainbow Six: Vegas 2
-Torchlight
-Toy Soldiers
-Toy Soldiers: Cold War
-Tron Evolution
-Ugly Americans: Apocalypegeddon
-Viva Piñata
-Viva Piñata: TIP
-Wolfenstein 3D
-Zuma

Are any of your favorite titles included in this list? What would you want to see next? Let us know in the comments!

[via Shack News]

Briefly: As you can see from my Fallout Apple Watch post from a couple of days back, it’s pretty clear that I’m pretty damned desperate for the game to finally release.

As such, I’ve been absolutely eating up each and every non-spoilery tidbit of Fallout 4 information over the past couple of weeks, and today I was pretty excited to learn that two Fallout 4 themed cars were headed to this generation’s best racing game (so far).

Fallout 4 may not have drive-able vehicles itself, but according to Xbox News Wire, “Starting today, all Forza Motorsport 6 players will receive an exclusive Fallout 4-themed version of the 1956 Ford F100 in the game. With a retro-futuristic Vault-Tec theme, the Fallout 4 F100 will be sent to Forza 6 players in celebration of the upcoming Nov. 10 launch of Fallout 4 on Xbox One.

https://youtu.be/WGSKC-TuzM4

Also coming soon, for a limited time, all players of Fallout 4 on Xbox One will receive the super sleek Chryslus Rocket 69 coupe – the future of speed!”

With these cars, and the fact that the Xbox One version of Fallout 4 also includes a copy of Fallout 3 thanks to the console’s forthcoming backwards compatibility, it seems as though Bethesda is providing Xbox One owners with the defacto Fallout 4 experience.

Take a look at the Ford F100 below, and let us know if you’re as desperate for Fallout 4 as I am!

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Fallout4-F100_02_Forza6-940x528

Halo is a franchise that has defined a console generation, shaped console matchmaking as we know it, and since its release in 2001, Halo has continued to grow into a juggernaut. Over the next fourteen years, the Halo franchise would spawn books, comics, spin-off video games, an animated anthology series, and two live-action series. For over fifteen years, fans have been able to cherry pick and decide how much Halo lore they wanted to consume. The lore itself spans over 100,000 years and continues with the release of Halo 5: Guardians.

H5-Guardians-Campaign-Blue-Team-Rush

A major fault Halo 4 had with some fans was the inclusion of lore that was only available through a series of books and careful attention to terminals found in past Halo titles. Let me preface this review by saying those who didn’t like that attribute in Halo 4 will be disappointed again. Halo 5 employs a number of plot points that are aided by stories found in books, terminals, and other Halo products found across multiple mediums. On the flip side, Halo 5 contains the most ambitious story this franchise has seen. But when does a story get too big?

STORY (Light Spoilers)

Halo 5 opens with a reveal right away with the appearance of Cortana. As fans know, Cortana, the A.I. that has aided and been a significant part of the Master Chief’s life, was created by Dr. Halsey. Now, Cortana isn’t like other A.I’s. She was created using a human brain – Halsey’s brain. In order to achieve this, Dr. Halsey flash-cloned herself, killed her clone to harvest her brain, and thus created Cortana. In this same opening cutscene, we catch a glimpse of a picture of Halsey’s daughter, Miranda Keyes, wearing the same uniform she wore when receiving her father’s medal at the start of Halo 2. If we were to go off this picture alone, that places the Cortana reveal after the events of Halo 2, thus revealing the creation of another Cortana.

H5-Guardians-Campaign-Unconfirmed-Osiris-Launch

Following the reveal, the game opens with Spartan Locke and Fireteam Osiris. These four characters may be new to some, but both Locke and Buck have appeared in other Halo stories, Halo: Nightfall and Halo 3: ODST respectively. Through 343 Industries’ marketing campaign, Fireteam Osiris has been introduced as the Spartan team that is sent to find and bring in Master Chief and his Blue Team for desertion. Blue Team is comprised of four Spartan II’s, including Master Chief. Linda, Kelly, and Fred all grew up and trained with Master Chief on Reach. Reach, may ring a bell with some of you as the planet’s demise was the focal point behind Bungie’s last installment into the franchise, Halo: Reach. Blue Team’s adventures are well-documented in the book, Halo: The Fall of Reach.

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Narratively, many will argue that Halo 5 is Master Chief’s story. However, you only play as Master Chief through three of the fifteen missions. Granted, Blue Team’s missions may be a little longer than the average Fireteam Osiris missions, but I can’t help but feel 343 Industries had a hard time giving everyone, other than Fireteam Osiris, enough screen time. This seems to be a first for a Halo game, but given he large cast of characters, it shouldn’t be surprising.

H5-Guardians-Campaign-Reunion-Fire-Support

In Halo 4, we were introduced to Tom Laskey, Captain of the UNSC Infinity. Laskey played an integral part in Spartan Ops along with Spartan Sarah Palmer. Mind you, Laskey and Palmer are well-established characters through other mediums. As expected, these characters were to play a pivotal role in Halo 5. Unfortunately, we didn’t get a whole lot of Laskey or the UNSC Infinity for that matter. But, we get a lot of Fireteam Osiris.

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Also in Halo 4, we were introduced to a number of Forerunner terms, such as the Mantle of Responsibility. The mantle is to be taken up by a species with the intent of policing and maintaining order in the universe. The last species to do this was the Forerunners. After the lighting of the Halo rings, the mantle has been left for another species to take it up once again. Up until Halo 5, it was looking like Humanity would be the one to take up the Mantle of Responsibility. Then, in a strange twist, humanity is dealt with a new challenger for the mantle.

H5-Guardians-Campaign-Osiris-Dogfaces

And that’s it – that’s where the story lies. Halo 5 is much bigger than any of the marketing campaign was letting on and almost feels like an entirely different game than what I was expecting. This has positives and negatives regarding the story. Everyone likes to be surprised, but some of Halo 5’s surprises can leave a gamer scratching their head. The fact of the matter is, Halo 5 needed more Master Chief, more Cortana, more Blue Team, and it’s something that I hope is remedied in the next game. Fans will definitely relate Halo 5’s narrative decisions with that of Halo 2 when Bungie introduced the Arbiter to the franchise. Going further in relation to Halo 2, fans will definitely have some feelings resurface regarding Halo 5‘s ending.

H5-Guardians-Campaign-Glassed-Hopscotch

Squad combat isn’t new to the Halo franchise. We got our first taste of what a squad could do in Halo: Reach and Halo 3: ODST. However, Halo 5 is different in that you are able to order members of your squad to certain locations, to pick up weapons, engage enemies, or mount a turret. Having this ability allows players to engage enemies in new ways that was previously missing in the Halo franchise. Squad members are also able to revive their teammates. Don’t worry – there is a timer that appears above your head every time you are “downed.” When the timer runs out, you’ll die and have to start from the last checkpoint. If this happens to an A.I. teammate, they will be absent from play for a time before rejoining the battle with you. As far as their narrative presence, both Blue Team and Fireteam Osiris, aside from Master Chief and Locke respectively, have little to add to the story. If you explore here and there, you’ll get some banter between your teammates, but other than that, their presence wasn’t necessarily needed to advance the plot. However, it’s way better than being no-name elites or Master Chief clones again.

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Without spoiling anything more, I found that playing through the campaign, and really taking your time with exploring every map made every mission better. In Halo 5, there are a series of data pads hidden throughout the mission world. This, coupled with skulls, encourage me to find hidden corners and see different sides to missions I had already gone through. The world itself is beautiful at times and players should take full advantage of that. On Legendary, I finished the campaign by myself at around 10 hours. Don’t be surprised if you complete it over or under 10 hours either. (Keep this between us, but I had some trouble at certain situations.) In all, Halo 5: Guardians is a treat for fans who keep up with the lore extensively and will most likely be excited to see the direction 343 Industries is taking with the Halo franchise.

MULTIPLAYER

Over the past two years, Halo has left a hole in Xbox Live’s next-gen multiplayer catalog. Sure, we had MCC, but after the numerous crashes and bugs, many of the game’s initial population left for other games. Even now, as you’re reading this, it’s not surprising to think MCC is uninstalled on many Xbox One’s. Because of this, you may be wondering: Is Halo 5 worth it? Let me take this opportunity to say, with absolute confidence, Halo is back and is here to stay.

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Granted, pre-release playlists were limited to two. Of those two playlists, I was able to lay in over 10 hours of multiplayer without getting tired of it. A large part of the multiplayer fun are the maps. Each map carries with it alternate ways players can adapt and strategize. Warzone maps are especially well-made. As you play through them, your experience will change and you will find yourself adapting at a quicker and more effective rate than any other Halo game. And that’s not the only great thing about Warzone. Along with other features, Halo 5 brings forth a REQ system that allows players to customize loadouts on the fly. Power weapons are restricted to your in-game REQ level, points, and how many cards you have of one specific weapon. For example, you need a high REQ level and so many REQ points to unlock a top tier weapon like the Energy Sword or Sniper Rifle. If you still don’t understand it, don’t worry. You’ll get the hang of it as you play.

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Arena multiplayer lets players level up and be grouped into different tiers depending on skill. Players who have encountered Arena gameplay in past Halo iterations will be able to pick up the gist fairly easy. However, if you’re grouped into a higher tier, your gameplay experience will change. You’ll find more organized attacks, friends who have partied up, and a more competitive environment. Still, if you’re a leisure type gamer, I don’t see any situation where you’re constantly getting competitive matches. Just be sure you know your strengths and weakness with Halo 5’s arsenal.

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Let me be blunt: Most players, both old and new, will encounter a definite learning curve. Established weapons in the franchise will feel somewhat familiar to veteran players. There aren’t any huge changes to weapons like the Magnum or Battle Rifle, but after hours of playtime, I’ve found that accuracy carries more weight in Halo 5 than in any other Halo. The game even goes so far as to display your accuracy percentage at every post-game report. Friends watching me play on Twitch commented that my play style was too jerky, and that I should think about lowering my sensitivity. When the game releases, I know there will be some players who will have to do a little soul searching when it comes to sensitivity.

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Perhaps the greatest thing about Halo 5 multiplayer is that it does away with Loadouts in standard multiplayer. No more Jet Packs, no more Armor Lock, and no Active Camo at spawn. Even spawns returns to competitive Halo, and it’s fantastic. This is all good news and part of 343 Industries’ attempt to recapture what made Halo 2 so great. Furthermore, 343 Industries goes even further with customization, something that has made past Halo’s great. With over hundreds of helmets, armors, and weapon variations, Halo 5 will have collectors putting some serious hours into multiplayer.

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Running at a steady 60fps throughout my entire experience, Halo 5 can be beautiful at times. Gamers in search for a good-looking next-gen title will feel at ease with this purchase, and even more at ease knowing that Halo 5’s visuals aren’t all it has to offer. What we have here is a package that gives us enough replayability that will last years. From online drop-in and drop-out co-op, to endless matches of Warzone, I fully believe Halo 5: Guardians is a statement for the Xbox One, and more importantly, 343 Industries. Fans of the franchise will definetly get hooked on this title and the population will grow with new gamers. As for right now, I can guarantee you, Halo is back.

Story: 8/10

Gameplay: 10/10

Graphics: 9.5/10

Replayability: 10/10

Final Score: 9.4/10

Briefly: As much of a mess as last year’s Assassin’s Creed: Unity turned out to be, the just-released trailer for Assassin’s Creed: Syndicate… actually looks pretty cool.

I mean, none of the characters look to be losing their faces, or falling through the city, or <insert bug here>, so that’s already a marked improvement over last year’s game.

Plus, a London setting? Way cooler than last year.

In any case, you can take a look at the bloody launch trailer below, and let us know if you plan to give this year’s Assassin’s Creed a chance? Me? I’ve got about 100 games in my backlog right now, but I’m definitely itching for some of that parkour action.

You can also take a look at the ‘Gangs 101’ video below, in which director Scott Phillips takes us through the new gang and influence system in Syndicate.

Assassin’s Creed: Syndicate hits Xbox One, PS4, and PC tomorrow!