Blake J. Harris, the author of the Geekscape favorite narrative non-fiction book ‘Console Wars’, returns to the podcast to talk about his new book ‘The History of the Future’! Blake has spent the last 4 years heavily researching the story Oculus founder Palmer Luckey’s rise through the tech ranks from creating his own virtual reality rigs in a mobile home in Long Beach to selling Oculus to Facebook for billions of dollars only a few years later. In his new book, Blake strings together a narrative through first hand interviews and extensive research to bring you a story that is still happening in real time! We talk about the elements that led to the resurgence of VR, what the technology could really mean to Geekscapists and the world and how selling your company for billions of dollars might not be a dream come true! This is a fantastic episode so please support Blake by ordering a copy of his book (if you read ‘Console Wars’ you don’t need much convincing) and enjoy the episode!

Subscribe to Geekscape on iTunes!

Follow Jonathan on Twitter and Instagram!

Join the Geekscape Forever Facebook Group!

Visit Geekscape.net for more Geekscape goodness!

Join Adam, Courtney, Josh and Shane as they discuss the last week in video games!

Subscribe to us in iTunes!

Subscribe with another app!

This Week:

Creator of Pac-Man Masaya Nakamura passes away.

Nintendo Switch online service pricing revealed.

Club Penguin closes down after 12 years.

The Club Penguin Iceburg actually flipped over!

PeTA want’s GamesWorkshop to stop using fur in their WarHammer 40,000 lore.

Zenimax awarded $500 Million in lawsuit against Oculus.

Overwatch.

CS:GO.

The Division.

Fire Emblem.

Mission Objective:

“What MMO or online game/service do you miss the most?”

Subscribe to us in iTunes!

Follow us on Sound Cloud!

Subscribe to us on Google Play!

Follow us on Stitcher!

Subscribe with another program!

Subscribe to our Twitch Channel!

Follow us on Twitter!

@AngryBananas

@AKGeekyGirl

@dkraneveldt

@InuJoshua

@TheKingOfMars

@CrippledKenny

@shaneohare

Possibly the highlight of my trip down to San Diego for this year’s Comic-Con is not something that I did… but something that I watched someone else do.

Before the convention floor opened for preview night on Wednesday, Shane, Juan, and I traversed over to the Hilton Gaslamp hotel to checkout a media preview of VRCon. We all had an amazing time speaking about the latest VR camera rigs, but the most memorable moments of the offsite event were experiencing VRWerx Paranormal Activity: The Lost Soul.

The Lost Soul is set to launch this Summer for HTC Vive, a little later on for the Oculus Rift, and will even head to consoles with Sony’s Playstation VR headset. The demo that we experiences was about 4-7 minutes long depending on just how you played, but a VRWerx representative said that the full experience should take gamers about 10 hours.

The demo had you traversing through a dimly lit house while the terrors around you begin to unfold. We used the HTC Vive headset to look around the house, and two controllers that acted like hands, which would allow us to grab objects, open doors and cupboards, and try (and fail) to cover our virtual eyes when something in this world terrified us.

The demo was a blast. I jumped a few times, and so did Juan. It was a tense and scary environment, and I sensed some P.T. inspirations as soon as the demo booted up. This is probably the coolest VR experience I’ve had thus far, as instead of simply watching the action unfold and having the opportunity to look around it, you were fully in control, and at the centre of it. It’s incredibly immersive, with some fantastic sound design that simply never lets you calm down.

But like I said, the highlight of this year’s SDCC was not doing something, but watching someone else do something. Shane O’Hare played The Lost Soul first, and while the journalists that played before us all had appropriate, moderate reactions, Shane went completely off the rails to the point where people were leaving other booths to watch and laugh at him. There was a pretty substantial crowd waiting for him when he took the headset off.

But, don’t take my word for it, watch Shane lose it playing Paranormal Activity: The Lost Soul below.

https://youtu.be/vQ_3MtTrQxo

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

Subscribe to us in iTunes!

Subscribe with another program!

This Week:

Derek orders an Xbox One.

Shane buys a spinner watch.

Guillermo Del Toro to present Kojima with the D.I.C.E. Hall of Fame Awards.

Oculus Rift release date and pricing revealed.

First screenshot for Outlast II.

Pocket Mortys looks genius.

Next ‘Tales’ game gets a mysterious trailer.

Shane talks about butt plugs.

Wii Fit U and Wii Sports Club.

Fallout 4.

Amplitude.

Corpse Party Blood Drive.

KOTOR.

Sketchparty TV.

Destiny.

Listener Mission Objective:

VR is essentially here for the mass market. What are you most excited to experience in Virtual Reality?

Subscribe to us in iTunes!

Follow us on Sound Cloud!

Subscribe with another program!

Subscribe to our Twitch Channel!

Follow us on Twitter!

@dkraneveldt

@InuJoshua

@TheKingOfMars

@shaneohare

The day a lot of us have been waiting for has finally come.

Just a few short minutes ago Oculus finally pulled back the curtain on their countdown clock to reveal the release date and price for the Oculus Rift. The VR Headset is set to launch on March 28th. What you don’t want to know though is the price. In order to safely secure yourself a kit, you’ll have to put down a whopping $600 in cold hard cash.

Oculus 1

Ok so the machine is pretty pricey, but what do I get with it if I decide to purchase it? Well random person reading this article, I’m glad you asked.

According to their announcement, The full rift set will include built in headphones and a microphone, an Xbox One controller, the Oculus itself (with a free copy of Lucky’s Tale), and the Oculus Remote which let’s you easily navigate the menus on the system. If you’re looking for something even more expensive to pay for, then fear not because Oculus has you covered.

Oculus 2

As of right now you can also Pre order a Oculus Ready Bundle that includes an Oculus ready PC along with the headset for an even more insane $1500. How will this compare to Playstation VR and the Microsoft Hololens in the long run? We’ll just have to wait and find out. Will you be picking up the Oculus Rift when it launches?

Oculus 3

Briefly: Another incredibly unexpected announcement from last night’s The Game Awards.

Harmonix’ Rock Band 4 just launched a couple of months back, and while I’d imagine we’ll see years of support for the title, the developer has already set their sights on the next big paradigm shift in video games: virtual reality.

Yep, Harmonix revealed Rock Band VR as an Oculus exclusive for next year, and it almost looks like a far more cartoony, yet far more interactive take on this year’s (phenomenalGuitar Hero Live.

I’m already incredibly excited for Oculus to get its consumer release (I swear, it’s going to be the release that finally has me building a gaming PC), and just the idea of playing Rock Band in a virtual reality worlds gets my loins ‘a burnin’.

Take a look at the world premiere video below, and be sure to let us know what you think!

There are countless fans who would love to live in the Star Wars universe, and now we’re one step closer. Rob McLellan, who has directed numerous shorts including Abe, has teamed up with VFX guru Craig Stiff and HammerheadVR to create this beautiful Star Wars VR Tech Demo.

I’ve always wanted to punch Jar-Jar in the face. If this gets me closer to that experience, consider me sold.

The build is was created and is running on Unreal Engine 4. The creators hope a playable build sometime next year when the Oculus Rift launches.

You can check out more of Rob McLellan’s work here.

Former THQ president and Naughty Dog co-founder Jason Rubin was just announced as the new Head of Worldwide Studios at Oculus VR.

Rubin will be heading up first party content initiatives at the innovative virtual reality company, who’s first VR headset, Oculus Rift, is on the cutting edge of gameplay technology.

Jasn Rubin, co-founder of Naughty Dog, is now the Head of of Worldwide Studios at Oculus VR.
Jasn Rubin, co-founder of Naughty Dog, is now the Head of of Worldwide Studios at Oculus VR.

Rubin is known for his work on the Crash Bandicoot and Jak & Daxtor series at Naughty Dog, which helped pioneer high-frame-rate 3D console games.

Oculus VR made headlines just two months ago when they were purchased by Facebook, prompting some members of the gaming community to wonder if the ground-breaking company would no longer be focusing on curating the gamer community. This move seems to speak to–and allay-those concerns.

Oculus VR is at E3 this week showcasing the new titles for the virtual reality headset: Superhot, Lucky’s Tale, Alien Isolation and Eve Valkyrie.

Andrew Scott Reisee, brilliant engineer and cofounder of Oculus VR, has died.

33-year-old Reisse was crossing a Santa Ana street when he was struck by a vehicle fleeing local police. The vehicle’s occupants are said to have been gang members on probation, and the car had damaged two other vehicles and dangerously drove through several red lights before the incident.

An official statement from Oculus VR reads:

Andrew was a brilliant computer graphics engineer, an avid photographer and hiker who loved nature, a true loyal friend, and a founding member of our close-knit Oculus family. Andrew’s contributions span far and wide in the video game industry. His code is embedded in thousands of games played by millions of people around the world. Words can not express how sorely he will be missed or how deeply our sympathy runs for his family.

This is terribly sad news for Andrew’s family, Oculus VR, and the entire gaming world. Oculus Rift looks to be a revolutionary idea, and it’s absolutely unfair that Reisse won’t see his revolution come to light.

Our thoughts are with Reisse’s family and friends.