Author Jeff Kranzler joins us on Geekscape to talk about his new all-ages superhero book ‘The Crimson Protector’ and its real life origins! Jeff is a children’s therapist and social worker by day and superhero author by… whenever he gets the chance! We talk about the struggle to find time to be creative and what it takes to stand up to real life bullies, both as a kid and as a grown up! And none too soon either because Katie discovers that becoming the Geekscape co-host is a dangerous job. You make a few enemies along the way…! Enjoy!

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Felicia Day is one of the web’s most celebrated geek creators! From ‘Dr. Horrible’s Sing Along Blog’ to ‘The Guild’ to starting Geek And Sundry and her acting and writing work, she’s been an inspiration to fans around the world. And she was one of the earliest guests on Geekscape! Well, now she’s back to talk about her new book ‘Embrace Your Weird’ and improvised comedic podcast series ‘Voyage to the Stars’! Along the way, we talk about unlocking our creativity, nurturing our mental health and changing careers when life starts going a different way! And we also think about what do with all of the fan art she collects on tour! Felicia’s not only inspirational and resilient, she’s hilarious so you’re in for a treat Geekscapists!

Picture Credit: Christina Ganolfo

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Blake J. Harris, the author of the Geekscape favorite narrative non-fiction book ‘Console Wars’, returns to the podcast to talk about his new book ‘The History of the Future’! Blake has spent the last 4 years heavily researching the story Oculus founder Palmer Luckey’s rise through the tech ranks from creating his own virtual reality rigs in a mobile home in Long Beach to selling Oculus to Facebook for billions of dollars only a few years later. In his new book, Blake strings together a narrative through first hand interviews and extensive research to bring you a story that is still happening in real time! We talk about the elements that led to the resurgence of VR, what the technology could really mean to Geekscapists and the world and how selling your company for billions of dollars might not be a dream come true! This is a fantastic episode so please support Blake by ordering a copy of his book (if you read ‘Console Wars’ you don’t need much convincing) and enjoy the episode!

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Author Adam Korenman arrives on the show to talk about his brand new science fiction novel ‘When Skies Fall’, the second book in The Gray Wars Saga! Along the way, he talks about the current state of indie publishing, the decade plus struggle it took to get The Gray Wars Saga published and the impetus for the story! We also talk about the early days (and frustrations) of Star Wars MMORPGs, I freak out over the new Star Wars VR experience from TheVoid and Adam offers up some very good advice to writers! If you love books, sci-fi or just great conversation, this is a solid episode! Enjoy!

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In 1997, the world was introduced to Harry Potter, the orphaned boy who was whisked off to magic school when he turned 11. Over the next ten years, author J.K. Rowling wove a breathtaking story of spells and sorcery, prophecy and romance, and the importance of bravery in all its forms. Along the way, the sales of Harry Potter books tallied in the hundreds of millions, and spawned a blockbuster film series. Now, here we are almost 20 years after the publication of Harry Potter and the Philosopher’s Stone, and it feels like perhaps we’ve entered a brand new phase of the fandom. While the final volume of Harry’s story was published in 2007, and the conclusion to the film series was released in 2011, Harry Potter still trends on social media on a regular basis, and creates major news stories around the world. As we happily drink in the new facets of the fandom, the question arises: is this a new age of Harry Potter?

Earlier this year, Harry Potter and the Cursed Child opened on London’s West End. Coinciding with the opening, the production’s rehearsal scripts were released as a hardcover book. Stamped in multiple places on the book is a seal designating the script as belonging to J.K. Rowling’s Wizarding World. The appearance of this seal signals a shift in the fandom as we are given more and more information about the storyworld Rowling meticulously crafted in the Potter books; it seems that after years of longing to know more about the Wizarding World, we’re going to get our wish.

Just days from now, Fantastic Beasts and Where To Find Them will be released in cinemas around the world, kicking off a brand new series of films, set decades before Harry and his friends were even born. Not only are we getting the chance to see a new period within this world, we’re going to be immersed in an entirely new setting: a magical America. In the Potter books, we knew that the Wizarding World extended beyond just the United Kingdom, but we saw very little of this for ourselves. We already know that Fantastic Beasts will take place primarily in New York City in the 1920s, but with the recent confirmation that Johnny Depp has been cast as the infamous Gelert Grindelwald for a number of the follow-up films, came the news that the timeline of this new series will span about 19 years. This story, originally announced as a trilogy, is now set to be told over five films, setting it apart as more than a standalone spinoff. With Grindelwand and a young Albus Dumbledore in the mix, you can expect a truly epic story fresh from Rowling’s own pen.

Speaking of new lore from Rowling, since 2011, the Harry Potter community has seen a steady stream of fascinating stories, histories, and character profiles on Pottermore. Originally an interactive experience taking users through the books one chapter at a time with games, puzzles, and competitions, Pottermore has always been revered for the tantalizing glimpses beyond Harry’s story that were unlocked as progression rewards. In 2015, however, the site did away with much of the interactive components (eventually reinstating the Sorting quiz in 2016), flattening the site into an easily accessible encyclopaedia of sorts; full of new writing from Rowling, as well as Potter news.

While Pottermore originally featured new information and stories about characters from within Harry’s story – especially those only on the periphery – in 2016, it published a slew of new information about the Wizarding World in the USA. After a rich history of magic in North America was laid out, Pottermore published an account of how the first magical school in the states, Ilvermorny, came to be. Showing that she can still weave an exciting tale of magic, intrigue, and friendship, Rowling’s account of the school is some 5,000 words, and introduces brand new characters, creatures, and lore. Rowling’s Wizarding World has grown.

Across the pond, in London, Harry Potter and the Cursed Child continues to thrive, with tickets being released for as far away as February 2018. By all accounts, the production is a spellbinding marvel, with enchanting theatre craft, nuanced performances, and a captivated audience. The announcement of the two-part play’s scripts publication brought about celebration within the Potter fandom. When the big night came, the world saw a joyful return of midnight bookstore release parties – costume contests and Wizard Rock made glorious, welcome comebacks. A new addition to these celebrations were the new parents who grew up reading Harry Potter, and had brought along their young children to experience the magic for themselves. One of the most revered experiences in the fandom had come full circle. Despite the fans’ mixed reactions to the script itself, the opportunity to reconnect where it all began – in a bookstore – was magical.

Famously borne of musings upon a delayed train, Harry Potter began as a scrawny boy wizard, and eventually grew into the worldwide phenomenon credited with turning an entire generation back to reading. Though the story concluded nine years ago, it feels like we truly are entering a new age of Harry Potter. And I couldn’t be more excited for what comes next.

Bibliophiles, have we got news for you! Yoshiki Tanaka’s famous science fiction series, Legend of the Galactic Heroes, will soon make its way to North American markets for the very first time. Coming to us by way of Haikasoru (a part of VIZ Media), the first volume, subtitled Dawn, releases March 8 on just about every platform imaginable.

The story is set in the 36th Century, with mankind having colonized all across the galaxy. Out in space, a war is being waged between The Galactic Empire and the Free Planets Alliance. The first volume focuses on the conflict between Reinhard von Lohengramm, an admiral of The Galactic Empire, and Yang Wen-li of the Free Planets Alliance. Reinhard dreams of becoming an supreme but benevolent ruler of the galaxy by overthrowing the powers that be. Meanwhile, Yang’s desire to preserve democracy and defeat the Empire may come at the cost of his ethics.

There will be a print copy (MSRP of US$15.99) of Legend of the Galactic Heroes, Vol. 1: Dawn as well an eBook edition, available from Amazon’s Kindle store, the Apple iBooks store, Barnes and Noble’s Nook Book store, the Kobo eBooks store, and the Google Play store. If you prefer to hear rather than read the story, Simon & Schuster Audio will have an audiobook edition (MSRP of US$23.99) read by Tim Gerard Reynolds.

Yoshiki Tanaka is also known for The Heroic Legend of Arslan, a fantasy novel series that has seen two anime adaptions as well as several video game titles. Perhaps if Legend of the Galactic Heroes sells well, Arslan might see similar treatment. That is just a wish of mine.

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After attending SDCC for many years now, I find myself in search of something new every year. “New” is a relative term, but I use the word in its purest definition. Legends of Orkney is new. It hasn’t been done before, and the entire project is a transmedia ecosystem at its best. A book series, and a game, Legends of Orkney is attempting to redefine how we experience literature and video games.

BattleKasters

At SDCC, I was able to sit down with both the book’s author, Alane Adams (The Coal Thief), and the game’s creator, Brent Friedman (Command & Conquer 3: Tiberium Wars, Empires and Allies, Halo 4).  I first sat down with Friedman and began to become engrossed in the world he was describing. The first thing Friedman described was how the game will tie into the book series. The game will fly under its own banner as BattleKasters, but has everything to do with the Legends of Orkney book series. So what sets this game apart from the thousands of mobile games out in the field already? Well, Friedman describes BattleKaster as a “location-based gaming experience.” Experience is the operative word here. Friedman continues with his description, noting that “there is something different about playing a game where you actually have to wander around that takes it beyond just sitting there and typing onto a screen.” You read that right, folks. You’re going to have to go outside.

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“How is all this possible?” You might be asking yourself this, but you probably already have an idea. Beacon technology was invented by Apple and gave each of their iDevices (iPads, iPhones) a beacon that transmits a bluetooth signal. Eventually, Apple allowed third party developers in to build external beacons. These external beacons were placed out in the physical world and would in turn talk to the iDevices. The same tech now exists on Android. Still with me? Great! Essentially what this means is that it is now possible to take real world cities and turn them into game boards in the game. For example, at SDCC, Battlekasters had taken over the Gaslamp District across from the convention center and turned it into its own game board. SDCC attendees who played  were presented  with a map of the area showcasing interactive quests. It is then up to players to physically walk to wherever the quest is located and begin their journey.

https://www.youtube.com/watch?v=hzT-ZvP62aE

BattleKasters’ fundamental gameplay is similar card-based games such as Magic: The Gathering. Fans of Magic will immediately feel at home with BattleKasters, however, when you cast a spell in BattleKasters, the game board changes for everyone in the area. But don’t worry, anti-social gamers are still able to play the game anonymously on the street. However, you should beware of these gamers because BattleKasters also allows you to set traps on in the area. Friedman recalls seeing people setting traps in different places and then try to look inconspicuous and wait for people to walk into said traps. This adds to the determination on whether or not you’re playing for the light side of magic, or the dark side. Still, BattleKasters offers a unique dynamic for gamers to become social outside the game. You may meet people playing in your area and you have the opportunity to ignore them, play with them, or play against them. It’s all part of an experience, which is what Friedman promises.

Legends of Orkney1

The network BattleKasters uses allows the developers to make changes on the fly. For example, they can increase or decrease the value of a certain item or adjust the rarity of a card. The network is also described as a learning network in which players will be recommended more of what they’re interested in when exploring different types of cards and information.

What also sets BattleKasters apart from other mobile games is its overall goal. BattleKasters sets out to garner interest for the book series, Legends of Orkney. It is Friedman’s hope “to get people to play twenty to thirty minutes, gain all of these different cards, have a couple of characters that are talking to each other, get a little sense of the world with cool animations and make you go, ‘I’m a little curious to know a little more about this world.'” Much to Friedman’s and Adams’ joy, the conversion rate between game to book has been high. Better yet, it is with both BattleKasters and the Legends of Orkney book series that creators hope to create a long-lasting community.

Perhaps the most exciting thing coming out of BattleKasters are its goals in expanding to a global scale as well as introducing a monster battling component. Players will be able to confront monster boss battles, and be able to capture monsters to use in future battles. BattleKasters is available now on iOS and Android, but its campaign and quests are only available at conventions where the BattleKasters team is present. Of course, this won’t be the case for long as they hope the game will be ready for wide release sometime later this year.

Red Sun

The book and the game go hand in hand. If you play the game, you’re going to want to read the book.

– Alane Adams

Red Sun is the first in a trilogy of books that will work with the BattleKasters game. Written by Alane Adams, work on Red Sun began with one simple goal: Write a book her twelve-year-old son could read. A variety of young adult novels came to mind, and Adams settled on something along lines of the Percy Jackson series, but with an entirely different mythology and story. Adams eventually settled on Norse mythology.

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The story revolves around a twelve-year-old boy who is also the son of Odin and a powerful witch. The story further came together when Adams discovered the islands of Orkney. For those who aren’t Orkney scholars, Orkney is a real set of islands right off the coast of Scotland. The islands themselves are often the location of Athurian legends and also play home to some of the most powerful witches of mythology.

The boy, having parents from both the light and dark sides of magic, now has access to both skillsets and must now navigate through his own adventure while making conscious decisions of what side of the magic he wants to be on. In this sense, the first book also revolves around the protagonist’s search for identity, while future books will deal with decisions he has made in his pursuit.

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The first book was written before the conception of BattleKasters. Since then, Adams has gone back to edit Red Sun in an effort to give certain characters more of a voice in the novels so that their appearance in BattleKasters is more meaningful. According to Adams, the games have affected the books in that it has certainly enriched them by way of expanding the story and different character storylines. Working with Friedman has also spurred the creation of creatures for both the novel and the game. With what Adams and Friedman are promising, the Legends of Orkney world will be huge.

Legends of Orkney

Alane Adams and Brent Friedman are truly at the tip of the spear and it’s going to be exciting to see Legends of Orkney and BattleKasters take off. This sort of transmedia project is nothing but good news for lovers of literature and video games. While there are properties that take advantage of telling stories through different mediums, none do it with as much fluidity as the Orkney team. The team will be making their next appearance at PAX, so look for them there and make sure to get some time in BattleKasters. We’ll update you with any news that’s released. Red Sun is set to release August 4, 2015. You can pre-order the book here.

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Frank Portman has been a big influence on me for over half my life. From his days as the songwriter and front man for the popular rock group The Mr. T Experience to his current work as an author, Frank’s writing has played a big role in how I see and reinterpret the world in my own storytelling. Obviously, I jump at the chance to talk writing with him any chance I get and in this special bonus episode we catch up to talk about his new book ‘King Dork Approximately’, the demise and resurgence of his rock band The Mr. T Experience and the herculean task of creating stories from a personal place that resonate with a larger audience. If you’re a writer or creative of any form I think you’ll love this episode!

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Author Robert Peterson guests on the show this week to talk about his brand new book ‘The Odds’! Set in a post-apocalyptic future where people are forced to fight in a Mad Max style game of chess, this book sounds like it’s right up our alleys! Ben is back on the show and shares with us his adventure over the weekend in Milwaukee… and why you may not want to go to a convention in the mid-west in the middle of Winter. We sift through the Oscar controversies and pick out some favorites and American Sniper racks up the body count at the weekend box office. Will the attachment of a Batman V Superman trailer do the same for Jupiter Ascending? And should Geekscape start a gang?

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Amber Benson arrives on the Geekscape show to talk about her brand new novel “The Witches of Echo Park”! We talk to Amber about writing, what her literary influences are and of course ‘Buffy the Vampire Slayer’! What are the dangers of doing a 3 hour Reddit AMA? What is her best and worst exchange with a fan? And just how sexual a book is “The Witches of Echo Park”? Things get a little raunchy as Ben geeks out and we all go a little blue! I recommend ‘Essex County’ to Amber and she talks about her cinephile love of ‘Nights of Cabiria’! Yes! It’s THAT weird of a Geekscape… and we wouldn’t have it any other way!

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Writer Kevin Jakubowski joins us on Geekscape to talk about his new book 8-Bit Christmas! Drawing inspiration from that time in our lives when all we wanted was that brand new game system, 8-Bit Christmas leads us into a discussion of our favorite Holiday related gaming memories, including Ben’s betrayal of his parents’ No Gameboy Rule! Also, what did we think of the teaser trailer for The Force Awakens and AMC spoils their own mid-season finale of The Walking Dead… and the internet erupts!

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Two weeks ago we released Geekscape’s excellent 331st episode, in which Jonathan had an incredible 60+ minute conversation with Console Wars author Blake J. Harris. The duo gabbed about the creation of the book, their childhoods, the film adaptations, and much much more, and it was definitely one of my favourite episodes of the show.

On top of the episode, we’ve also uploaded a new video to the GeekscapeTV YouTube channel. Jonathan and Blake’s conversation continues into the conception of the idea for the book, and evolves into Blake revealing his 5 favourite Sega Genesis games.

Take a look at the video below, check out our Console Wars review here,  and be sure to subscribe to GeekscapeTV for plenty more where this came from!

Blake Harris is the author of ‘Console Wars’, the story about Sega VS Nintendo and the battle that defined a generation! Who doesn’t remember Sonic vs Mario or the arguments they had about the Sega Genesis being better than the Super Nintendo? Blake spent three years interviewing and researching the behind the scenes events that brought these moments to life. On this episode, we talk about the Mortal Kombat Blood Code, Sonic Tuesday, what were the best video game moments of the early 90s and whether or not there really were any other console wars? This is a great episode, whether or not you’re a video game fan!

Read out ‘Console Wars’ review!

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Briefly: Console Wars: Sega, Nintendo, and the Battle that Defined a Generation hasn’t even hit bookshelves yet (not until May 13th according to Amazon), but it’s already being developed into a feature film.

Hollywood’s busiest duo, Seth Rogen and Evan Goldberg (who are also working on AMC’s Preacher adaptation) will write and direct the project, while the book’s author Blake Harris will produce (and also develop a documentary based on the same subject).

The book’s synopsis makes for an extremely interesting film premise, at a very integral part of gaming history:

Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industry.

 

In 1990, Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo.

 

The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan.

 

Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.

Interested? How about the involvement of Rogen and Goldberg? Were you a Nintendo or a Sega player back in these days? Sound out below!

ConsoleWars

Mark Z. Danielewski is the author of the cult classic, House of Leaves, as well as its companion novella, The Whalestoe Letters, and the poetic Only Revolutions.  Danielewski is known (and loved) for his intense and emotionally impacting work as well as his use of unusual type-setting and beautifully convoluted burying of passages and codes within his books.  We were able to sit down with him at this year’s Comic-Con and hear about his latest release, The Fifty Year Sword.

MZD: This is my first Comic-Con.  I’ve been hearing about it for years and finally I did it.  It’s such a sea of possibilities.  Different tidal currents and you enter into different places.  But I feel a little like I’m coming in much later.  Like when I went to Burning Man for the first time last year.  It’s sorta similar in a way, in the sense that it’s highly organized.  The way it started was like a communal pit where everyone would deposit their effluence.  But now it’s like a town with wonderfully groomed streets, you know, and it was a blast but I can’t say that I’m a Burner.  And I’ve been talking to some of these people that have gone to Comic-Con for sixteen years now.  It’s great.

A:  I’m glad you’re enjoying it.

MZD:  Yes.  Pantheon has me here for The Fifty Year Sword.  The Familiar is coming out in a few years.  It’s a ways off.  I’m writing this twenty-seven volume creature.  I finished volume nine recently and on Monday I’ll start the next.  Anyway, The Fifty Year Sword is probably what we should focus on because people can actually read it in October.  There’ll also be a tour around the United States and for the last two years running, I’ve done a shadow show and a reading of The Fifty Year Sword at the Disney Concert Hall, so we’re going to do it for the last time this Halloween— we’re going to have two shows.  We may do a version of in Seattle, and we may possibly do it in Chicago or New York.  It depends.  And Chris O’Riley who is a pianist who does arrangements for Radio Head and Elliot Smith and is also an NPR host for From the Top is going to be playing the piano with music that he’s composed and actors will be reading to it, so I’m pretty excited about that.

A:  I fortunately got a copy of The Fifty Year Sword just before Comic-Con.  It was really interesting.  I liked it, though I wish it had been in color.

MZD: The final one that is coming out is 288 pages, it’s full-color, and has about 88 images.  The heroine is a seamstress who is recovering from a divorce and she goes to this Halloween party and along comes the Storyteller and she ends up basically shackled to these five orphans and slowly but surely she realizes that the Storyteller is full of malice and the children are in jeopardy.  A lot of it is how we stitch together stories and how they unstitch us.

To create the artwork you’ll see in the book, I started sewing paper and eventually I had two other people helping me and we were sewing endlessly in these big sheets of paper all sorts of colored thread that were very specific to the colors of the book—the quotation marks.  That was a really challenging experience, how we created those pieces, and yet it was very exciting because it wasn’t just, “Oh, we’re going to illustrate the text.”  For me, it was creating pieces that were integral to the text, so you see that even this piece [on display], which is towards the end, is all sewed paper with red thread.  The text sort of interplays with all of that, and the book is going to be beautiful.

A: I figured it would be.   I have Only Revolutions and House of Leaves— I’ve had them for many years.  They’re both gorgeous books.

MZD:  Yes, we even did the same thing as with Only Revolutions where we have a cover with an orange jacket and underneath we have actually this piece printed, but on a higher quality.  And there’s going to be a special edition, just a thousand copies, that has a Nepalese binding and it’ll come in an orange box that has five clasps.  The Nepalese binding is the stuff I really love.  The spine is sheared off so that you can see the actual thread that binds the paper.  We’re getting the thread red, so you’re going to have the glossy photographic images of that on the front and back and then you’ll actually have the red thread.

There’s a lot of play, too, with what’s thematically represented and what is actually literal.  We have literal thread and literal cuts in the paper and, with that, you’ll have this image, this representation of it.  And it’s that constant play, as within all of my books, between the story that’s told and the context in which that story lives.  Because we all know that world around us far exceeds any story we can tell.  So there’s that presence throughout the book that this is a representation of sewing, and that there are threads holding everything together… or are they?  Language, which is amazing, is the purest form of all of that.  The words, as soon as you put them in your ear, dissolve and immediately become a part of your mental genetics and that’s what’s really exciting for me.

A:  So you picked “Chintana” as the main character’s name.  And that’s Hindi?

MZD:  There are all sorts of things.  I won’t parse all the names because there’s a lot of fun, as you can imagine, with them and how they’re pronounced.  She’s Thai, so the way everyone in the reading pronounces it is Chint-ahna, which is the way an American would pronounce it, but one of the actors we have is of Thai descent and she pronounces it correctly, which is Chin-tihn-a.  And, of course, there are meanings to that.

A:  And then there’s a misspelling of it, which looks like what you’ve done your previous works.

MZD:  Yes, there are no misspellings. [laughter]

A:  I figured.  While I was reading it, I was thinking to myself, “Oh god, it’s like I’m reading James Joyce right now.”  There’s definitely more of an awareness for me now of your work, after reading Joyce and going back to your books, how he plays with text.

MZD:  Joyce is such a pleasure to read.  And the specificity of his work.  Something that seems like a mispronunciation can be a reference to The Odyssey.  Especially in Finnegan’s Wake, there’s all this word play where you realize that “Oh, that sounds out the name of an Irish king or a river,” but at the same time it means something else.  But you have to be as responsible as you can so it influences a text correctly, which is certainly part of The Fifty Year Sword.  It’s not long, and to come up with that specificity and yet keep the playfulness of it and, you know, it’s sort of an eerie story.

What did you think it was finally about, or how did it live with you?

A:  It was different.  I usually review horror movies and, academically, I’m studying the memetic nature of fairy tales so, while I was reading this, I combined my horror-love with the fairy tale background.  Going through that knowledge base and looking at the structure of the story that the Storyteller told Chintana and the orphans and how he used a lot of the classic motifs but still totally broke away from them in a surprising way… and I’m still trying to figure out what cultures that it drew from, if any.  And it’s very Rime of the Ancient Mariner.  Almost that kind of curse.

MZD:  Coleridge is a good example.  That’s definitely an influence.  Poe, Coleridge, even people you wouldn’t think of as horror writers— Whitman and Wordsworth, are in there.  One writer I would check out is Aimee Bender.  Aimee Bender wrote The Girl in the Flamable Skirt—incredible use of fairy tales.

And since you write about horror, I think one of the things that fascinated me the most about The Fifty Year Sword is that a lot of art’s experience of horror and fear is about anticipation.  The actual gorefest tends to be funny and maybe shocking, but the fear is always in that anticipation, so there is something strange about a story in which a blade inflicts its wounds on the fiftieth birthday and you’re dealing with kids.  In a little way, you’re going, “Well, they’re still young, they’re still going to get a full life.  So who cares?”  Yet how terrifying is the notion that your life could be cut short at that moment, that some disaster will be there that would be known and certain? And what is that particular agony?

I think that horror is a wildly complex weave and yet when you start to pull it apart you realize that there are many different types of horror.  Different shocks of violence and fear and incongruities in the way we negotiate our anxieties.  I think the particular thread—all puns intended on the thread thing—that is important in The Fifty Year Sword is the fear and the anticipation of a certain death, a certain wounding, and how that’s really what’s at stake for people.

A:  It’s interesting that it also calls back, at least to me, the things you do when you’re little that come back and end up killing you later.  Little injuries, little damage, and that’s you stamped with your death date.  Right there.  That you achieved, you know, when you were seven years old.  And then you’re gone.

MZD:  And you know it.  Why is it so important to protect ourselves from that?  And it is, in a way.  I was at a showing of Danny Elfman’s music and he was being interviewed by Elvis Mitchell and Elvis Mitchell had a wonderful description about the playfulness of Danny’s music, that it was a combination of menace and fate.  I love that use of the word, “fate”.  Because that’s what it is in The Fifty Year Sword, that expression.  It’s fitting because, as soon as you’re fated, there’s a horror to that.  You’ve suddenly been marked and what a weight that is, what a fear.

 

The Fifty Year Sword will be available for purchase on October 16th, 2012.  

In 1984, Ray Bradbury wrote a short story called “The Toynbee Convector”, in which a time traveller has just returned from a visit to the future.

As the time traveller describes it, the world of the future is wonderful. In just a century’s time, humanity has turned it all around: they’ve committed to peace, developed technologies that allowed them to feed the poor and protect the environment, and even made monumental leaps in space exploration.

The world has become everything it could be. So why didn’t the time traveller stay in this utopia? He couldn’t. Not only were the denizens of this “future perfect” helpful and welcoming- they knew he was coming!

In their future, he had already gone back and told everyone about his journey. In fact, it was his description of this ideal outcome that gave people hope in the first place. It was only after hearing they would succeed that people made a real effort to fix the world.

And so, the time traveller returns to the present, and he tells everyone of the wondrous things he’s seen. And sure enough, knowing what the world could be does give everyone hope, as well as purpose. They focus their efforts on turning the world into the one the time traveller described.

A hundred years go by. The time traveller, now an international hero, is quite elderly, but has hung on long enough to watch the world grow into the place he said it would be.

When the date of the young time traveller’s visit finally arrives, the world watches in gleeful expectation at the time and place where the time traveller told them he landed.

And he doesn’t come.

They wait and wait, and the date passes entirely, and the time traveller never shows up. Everyone is dumbfounded.

Finally a reporter confronts the aged time traveller, who reveals his secret: He lied.

The time machine never worked. But he knew that humanity was capable of making a better world. They just needed to be sure their efforts weren’t wasted. They needed a destiny to fulfill. So he gave them one.

I think this was as close to an autobiography as Ray Bradbury ever wrote. You see, Bradbury didn’t just write speculative fiction like so many of his contemporaries, stories about what could be.

Bradbury’s stories were about what SHOULD be.

In The Martian Chronicles, Bradbury showed us humanity at its best and worst over the course of mankind’s greatest endeavor.

He reminded us of the depths of wonder and fear we were capable of as children in Dandelion Wine and Something Wicked This Way Comes.

In his magnum opus Fahrenheit 451, Bradbury warned us of the dangers of losing touch with our humanity. He rekindled our love of art and literature by depicting a world where they were outlawed.

Bradbury wrote over 30 books and close to 600 short stories. He wrote again and again about the beauty in the world that we so often overlook. He did this because he knew we were capable of regaining that childlike vision, of seeing the world the way he did.

He gave us a state to which we should aspire. He gave us a destiny to fulfill.

Ray Bradbury died today. But he leaves behind a legacy of the entire world. Thanks to his work, many of us can see it for how beautiful it truly is.

The time traveller was 91.

When I was a kid, I read A LOT. I devoured everything I could get my hands on, from William Shakespeare to John Grisham. Fortunately for me, my elementary school had an extensive library of donated books, and every few days, I would check out my two-item limit.

Capt. O.G. Readmore: he was like the Smokey the Bear of childhood literacy. In retrospect, I think he was also a schizophrenic homeless cat.

My favorite books were always anthologies. Getting to read an entire story in one sitting was perfect for a kid with a short attention span. My library had great genre fiction collections: horror and sci-fi anthologies with titles like A Cavalcade of Monsters and Amazing Worlds.

Some time around 1990, I read a story with time travel, robots, and mind control. I have always remembered this story because it was told BACKWARDS. Long before Christopher Nolan’s Memento or that X-Files episode, this little story told end-to-beginning blew my mind. It completely changed the way I thought of narrative. It affected me as a reader and writer for years after.

I grew up in the 80s and am obsessed with time travel. Who could say why?

But between my short attention span and the impressive volume of volumes I consumed, I forgot the title of the story. And the author. And the name of the anthology. I remembered the plot pretty well, but forgot every bit of information I would need to track down a copy. It wasn’t even worth asking a librarian. I’d sound like my grandmother trying to recall a movie: “the one with the guy who meets the girl and fights the other guy”.

As computers became more commonplace (yes, kids, there was a time when not everyone had them), I thought I would finally have a new method to find this lost gem. The Internet is an extraordinary repository of knowledge, and is literally full of tools called “search engines”. But I still couldn’t find the story.

Cutting edge technology, once.

I didn’t have any keywords- no words from the title, no character names, no publication date. Every search led to thousands of results for the same few common short stories. When I would pore over lists of sci-fi short stories, nothing was familiar to me.

So for many years, any time I had a conversation about life-changing stories, I would describe this lost tale. My interest would be renewed, and my futile search would be invigorated. Always to no avail. It seemed like I would never find my precious needle in the information haystack that is the Internet.

The Internet (artist's interpretation)

Then I heard about a website that seemed to be exactly what I was looking for. WhatsThatBook.com is a site that allows people with fond but fuzzy memories to locate lost titles. Bibliomnesiacs like me can sign up and write a post describing the book as accurately as possible, using everything from character attributes to cover images. Literary-minded peers peruse the entries hoping, like the firemen of Fahrenheit 451, to hunt down the fugitive tomes.

I didn’t expect this to function as planned, as, to quote Dark Helmet, “Even in the future nothing works.” But I reckoned I might as well give this a shot. So, I put in the best description I could, highlighting the unusual structure. I cannot tell you how surprised and delighted I was to receive a response with the name of the story and author within ONE DAY!

This is how I felt. If you can't remember the name of the classic children's book from which I took this image, I have a website I can recommend...

In this age of very vocal complaint, I think it’s important to take the time to celebrate things that work as they should. And the next time I get the urge to rant about the rancor resulting from the anonymity of the web, I’ll remember that it was a stranger on the Internet who helped me find something I had been seeking for over 20 years.

By the way, the writer whose name I couldn’t recall was “Mimsy Were the Borogoves” co-author Henry Kuttner. The short story’s title?

“Happy Ending”.

Bill Hudson, oldest brother in the 1970’s pop music and television sensation “The Hudson Brothers,” and father of Golden Globe winning actress Kate Hudson, joins Tim to discuss his new book “2 Versions, The Other Side of Fame and Family.”

While enjoying success as part of the The Hudson Brothers, Bill Hudson fell in love and married actress Goldie Hawn. After their divorce, Bill found himself in the middle of the controversial issue of parental alienation. His rights as a father to see his children were often played out in the media because Oliver and Kate became actors themselves.

Now Bill is ready to share his fascinating Hollywood stories of life as a teen idol and husband to two famous women, Goldie Hawn and Cindy Williams.

His book also talks about how parents can often become alienated from their children when they don’t have primary custody. Hopefully, at some point, this family will be able to have a healthy adult relationship before it’s too late.