After months of murmur, rumors, and re-tooling, it looks like the fabled Mario and Raving Rabbids crossover RPG is real.

That’s right, the heavily rumored strategy RPG crossover is real, and a bit confusing still. Art and info on the game leaked this morning from what looks like what was supposed to be an internal only presentation for investors. The game features only 8 playable characters: Mario, Luigi, Peach, Yoshi, and Rabbid variations of those characters (a step down from the original rumored cast of Mario side characters). Another notable feature is that the weapons mostly consist of guns. Yeah, their themed too match the Mario universe, but it’s still weird talking about how a new Mario game has guns in it.

The title is currently being developed not by Nintendo, but Ubisoft Paris and Milan, and will contain a 20 hour single player mode, as well as 2 player local co-op. The game is set to be released in August or September, and will be playable on the E3 show floor. Are your expectations high or low, and will you even try it out? Tell us in the comments below! 

 

30 years is a long time.

In 1985, there were only three Star Wars films, one Back to the Future, and Alf wasn’t even a thing yet. It’s also the year that the wreck of the Titanic was found, the first Blockbuster Video store opened (RIP), and New Coke was introduced (and discontinued).

Arguably the biggest, most important, and most culture defining moment in 1985 was the introduction of Super Mario Bros. for the NES / Famicom. It’s the title that made people fall in love with video games all over again, fall in love with a myriad of quirky characters, and become enamoured with a unique platforming formula that is still beloved today.

We want to wish Super Mario Bros. a very happy 30th birthday, and what better way than to share our favourite Mario memories from the past 30 years. With the just-released Super Mario Maker and beyond, we can’t wait to see what memories we’ll create next.

Read on for our memories, and be sure to share your own below!

Daniel Campozano

This may come as surprise to some, but I’ve actually only played three iterations of the Mario franchise. Super Mario Bros., Super Mario Bros. 3, and Super Mario World. So I have short list to pick from for my favorite moments with the franchise.

I would have to say my favorite Mario memory is with the original Super Mario Bros. for the NES. I remember getting it in the late 80’s as a Christmas gift and just being a natural at it. Everyone gathered around the television taking turns to see who could get the furtherest. As I’m jumping around and trying to figure out the mechanics I accidentally find the hidden warp room on level 1-2 and everyone screams in delight that I found a secret board and transported to another far away Mario land.

My favorite of the franchise would have to be Super Mario World. It was the only game I completed without the help of a warp or a magical flute. Though to get the full completetion I did use a strategy guide. The aspect that I enjoyed the most from the game was just the updated graphics and soundtracks from the prior gaming consoles. It almost reminds me of when I first saw an HDTV after decades of standard visuals, all the bright colors were mind blowing.

WarpPipe

Gabriel von Grünbaum

Apparently, the saying might not be entirely accurate but parts of my childhood remind me of what I’ve heard is an old Chinese curse—”May you live in interesting times.” I’ve heard some tales from folks about troubles they endured while they were growing up that would rank as far more difficult than my own experiences; those occurrences that carved me into who I am today. I’m quite content now to think of my more tender years as interesting.

As my own interesting times began to develop, I remember that one of the highlights of any day—that I was able to wander off on my own—was to find myself at the arcade. It’s where I first met one of my oldest friends, Mario. He was just a young scrapper then, climbing up in the world, facing challenges like any of us do. . . especially like any of us who faced barrels hurled at us by a giant gorilla dabbling in human trafficking while we tried to balance on steel I-beams. Donkey Kong easily encapsulated the big scary world outside the doors of the arcade while Mario helped teach me that determination can payoff. Plus, blocky little Pauline was rather captivating and absolutely worth all the quarters.

Not too much later, as life got so much more interesting—and opportunities to visit the arcade became harder to come by—Nintendo offered a solution, the. . . Nintendo. Now the arcade could be right in the living room. The thought of it was like a dream within a dream within a Round Table Pizza. My father was pretty firm about his “no” on the subject of bringing such magic home. Magic where my new friend Mario wasn’t just climbing beams in a dark void—he had an entire world to explore!—an army of turtles to fight and a princess to save! It may have been only days but, honestly, I’m not sure how long it was that I languished after asking him for this magical arcade machine that I’d heard and read about, because it felt like eons upon eons.

I still remember coming home from school one day and he wasn’t there to greet me as usual. I just heard his voice from the living room, “Come here. I want to show you something.” I moaned reluctantly feeling confident I was in trouble for something—probably the grape juice I’d spilled and covered up by scooching the potted plant over it. So much for the perfect crime.

As I entered the living room, there it was on the coffee table, the cardboard box that held unspeakable wonders within. “I waited to open it so that you could help me set it up,” he explained. And so we did—through my squeals of delight. And so we didn’t get much sleep that night or many other nights after. Super Mario Bros. was far better than I’d imagined. We’d trade off playing Mario and his brother Luigi, milking every ounce of adventure, three lives at a time—hurtling down pipes, hunting down mushrooms, turtles and 1-Ups.

Yes, the game was amazing but during such interesting times in our lives, the best part was how it brought us together. We were exploring this fantastic new world, side by side, with hard-headed Italian brothers serving as our guides.

My dad and I solidified a bond over Super Mario Bros. that stands to this day. We became a team in the face of those interesting times and I’ll never be able to thank Mario enough.

DonkeyKong

Shane O’Hare

My most memorable Mario moment is probably one of the most unconventional.

We all remember the first time we played Super Mario Bros 3., Super Mario World, and Mario 64. My most VIVID memory has to be playing Mario Paint on the SNES for the first time.

I was a huge computer nerd growing up, and always had a PC around. My first gaming memory was playing DOS shareware games. So when I visited my uncle’s house and he showed me Mario Paint I was blown away. The mouse controller was so familiar yet at the same time foreign to me, it being an SNES input device and all.

Playing around with the different stamps, canvases, music creator and that fly swatting game OH MAN! I wish I had a SNES and a copy of the game right now!

Paint

Juan Carlos Marquez

As a kid, I was lucky enough to grow up during the NES era. Having amassed a number of great memories involving my friends and family playing Nintendo–specifically Super Mario Bros. titles. From the Christmas of 1985 where I read the Super Mario Bros. manual cover to cover in anticipation of starting my adventure through the Mushroom Kingdom, to playing Super Mario 3D World with my wife who inadvertently caused me to die a number of times because she wanted to grab a Star Coin or a 1-UP mushroom,–Mario games are a constant when reminiscing about my beloved gaming moments. But one that stands out quite prominently is one involving the biggest Mario fan besides myself: my grandmother.

As a kid, my parents worked late into the afternoon and wouldn’t come home until 6 P.M., so for the better part of my childhood, my grandmother was in charge of watching over me when I came home from school–along with my sister and three cousins. Luckily for her, I owned an NES which kept my cousins and I inside the house which kept my grandmother’s nerves at ease. She would watch us play Super Mario Bros., listen to us yell and point out oncoming enemies to avoid, and question me why there was always a butter knife on top of the television (RF switches, right?). As much as she refrained from playing, she would always sit quietly behind my cousins and I while we played. It seemed like our pleas would never convince my grandmother to play, but that was quickly proven wrong when she forgot my cousin and I were coming home early from school.

Whenever we came home around 2 P.M., my grandmother would have lunch ready for all of us. While we were at school, my cousins and I imagined my grandmother was watching a marathon of game shows, Mexican novelas, or simply taking nap on the couch, so you can imagine my surprise when my cousin and I showed up to the front gate and heard the Super Mario theme blaring through the living room window. We peeked and saw our grandmother–the one who always refused to play video games with us–sitting dead center on the couch with her hands firmly gripped on an NES controller. Her eyes locked on the television as she made her way through World 3 of Super Mario Bros.

We just stood there and watched her play for another ten minutes–partly to convince ourselves that what we were seeing was real and to marvel at how she would frantically move the controller up and down whenever she wanted Mario to jump. It was incredibly hard to keep our laughter to ourselves. The muffled sounds of two kids giggling caught her attention and was surprised to see us outside the window.

After explaining why we were home early, she laughed and confessed that she has been playing for weeks and would watch us play to get tips on how to get passed certain areas of the game (she hates Lakitu and Spinys with a passion). Here I thought that my grandmother was spending her day watching Price is Right when in reality she’s been getting her Mario fix on.

To this day, my grandmother still plays Nintendo games, and I can’t wait to see what she creates when she gets her hands on Super Mario Maker. I guess I’ll have to keep the levels that I make for her Lakitu-free.

MarioBros

Karson Braaten

I was four when Santa Claus came down my chimney with a Super Nintendo and a copy of Super Mario World. My parents told me I played it a lot so it’s safe to say that Mario has been a part of my life for longer than I can remember. Speaking of not remembering, does anyone else play the Mario Kart drinking game?

All joking aside, here is a list of some of my favourite Mario memories:

– Loudly swatting flies with the Mario Paint mouse and pad and being jealous that my friend could compose songs on it that actually sounded like music. I couldn’t.

– Being blown away that Super Mario All-Stars was four games in one!

– I spent years fascinating about owning an N64 before actually getting one. While my mom shopped in Zellers I would spend all my time with my neck tilted at an awful angle playing Super Mario 64.

– I enjoyed Super Mario 64 but the game my friend and I sank the most time into when I eventually got an N64 was Mario Tennis.

– Once upon a time there was a girl who 15-year-old me had a crush on but was too shy to talk to. I broke through my shyness by volunteering to help her beat a level in Super Mario World. We spent that summer playing Nintendo then became MSN friends shortly after. Ten years later, she is now my girlfriend.

Luigi’s Mansion was the first game I played on day one of a console release.

– Crazy nights that began with one too many rounds of Beerio Kart. (Racing your friends in Mario Kart but you must finish a drink during the race. The catch? You can only drink while your vehicle isn’t moving).

I could go on and on. I think many people could. There is no measuring all of the good that Mario has brought to our society. However, I have a decent idea of the impact he has had on me. Mario has in one way or another brought joy to nearly every facet of my life and because of this, the little plumber will always be close to my heart.

TennisBox

Eric Francisco

I weirdly associate Mario with my mom.

My sister grew up with an NES and Super Mario Bros., but the console was pretty broken by the time I grew into gaming. So as a kid I knew Mario as this kind of — thing — that was just some kind of… game thing. Very descriptive, I know.

A few years later I’m playing Super Smash Bros. on my N64. I didn’t have many friends to play with, so my mom and I would play and she’d always pick Mario for whatever reason. Perhaps because he was the easiest to control and his moveset established the paradigm of Smash controls (Up+B gets you higher, Down+B is a baller ground attack, and B is projectiles).

I was never a huge Nintendo gamer. I liked the GameCube and Wii and stuff like Mario Kart just fine but I never played many Mario games, even now. So while most people see an Italian plumber, I see a middle-aged Asian lady who just finished the dishes and wants to play video games with her son.

SmashBros

Derek Kraneveldt

I really cannot believe its been 30 years since Super Mario Bros.

Heck, I’m only 25. I’ve never lived in a pre-Super Mario Bros. world. What was it like? It was awful, wasn’t it? I can’t even imagine.

Well, in my 25 years I’ve amassed a ton of memories in the Mario universe. It’s pretty tough to narrow it down to just one or two, so how about a RAPID FIRE BULLET POINT ROUND!?

– I think that I was a pretty good kid, but when I was little I was sent to my room a lot. In said room, I had an NES and a myriad of games for it, so I kind of loved being in there. Super Mario Bros. and Super Mario Bros. 3 (was a little strange for kid me) were my favourites, and by the age of 6 or 7 I was pretty much a pro.

– The time that I learned the upside down Koopa shell on stairs in Super Mario Bros. to gain tons of lives trick. I felt like a god.

– I don’t know how many hours I spent pinching Mario’s face on the Super Mario 64 title screen. Also climbing up hills and sliding down them. So fun.

– My dad was a gamer, and he seemed pretty good at most games when I was growing up. When Super Mario Sunshine came out, I actually had to help him complete a lot of the levels. That felt pretty cool.

– I ended up really good at Mario Kart. In a big media-only prerelease tournament for Mario Kart 8, I ended up in 2nd out of 32 very good players. That last match, I was in first until the last turn when a trio of red shells came towards me. That stunk, but second is still pretty great. Now, I have friends that have trained for 100+ hours that still rarely beat me. That feels good.

– Completing Super Mario 3D world with three friends is one of the best times I’ve ever had playing a video game. We’d play once a week, for a few hours at a time, and always try to get all three stars in each level. It was probably the thing I most looked forward to each and every week

– For some reason when I was a kid, I loved Mario Is Missing. It was pretty tough for me as I was so young, but I was pretty addicted to it until I finished it. It wasn’t until years later that I realized that Mario Is Missing was not a well received game. Haters gonna hate.

I also just realized that I’ve bought the Mario Amiibo seven times between the different versions. That’s how much I love the guy. I love Luigi too, but they’ve only released two Luigi Amiibo thus far.

MarioIsMissingDid our memories bring back some of your own? What we they? We want to know!

 

Two weeks ago we released Geekscape’s excellent 331st episode, in which Jonathan had an incredible 60+ minute conversation with Console Wars author Blake J. Harris. The duo gabbed about the creation of the book, their childhoods, the film adaptations, and much much more, and it was definitely one of my favourite episodes of the show.

On top of the episode, we’ve also uploaded a new video to the GeekscapeTV YouTube channel. Jonathan and Blake’s conversation continues into the conception of the idea for the book, and evolves into Blake revealing his 5 favourite Sega Genesis games.

Take a look at the video below, check out our Console Wars review here,  and be sure to subscribe to GeekscapeTV for plenty more where this came from!

Blake Harris is the author of ‘Console Wars’, the story about Sega VS Nintendo and the battle that defined a generation! Who doesn’t remember Sonic vs Mario or the arguments they had about the Sega Genesis being better than the Super Nintendo? Blake spent three years interviewing and researching the behind the scenes events that brought these moments to life. On this episode, we talk about the Mortal Kombat Blood Code, Sonic Tuesday, what were the best video game moments of the early 90s and whether or not there really were any other console wars? This is a great episode, whether or not you’re a video game fan!

Read out ‘Console Wars’ review!

Subscribe to the Geekscape podcast on iTunes!

Subscribe to Geekscape TV on YouTube!

Fresh off the heels of the special edition Legend of Zelda Wii U bundle, Nintendo has announced a new Wii U Deluxe set including both New Super Mario Bros. U and New Super Luigi U all on one disc.

Effectively replacing the Nintendoland bundle that was released at launch last year, this new bundle will include the critically acclaimed pair of 2D Mario platformers only a few weeks outside of the highly anticipated Super Mario 3D World. But what about the new adopters who want to get their hands on the mini game compilation that was originally bundled? Fear not, because November 1st also brings a $20 price cut to the standalone copy of Nintendoland, with an MSRP of $29.99. Not a bad deal, especially when you consider it’s the closest we’ve gotten to a new F-Zero in almost ten years.

If you’re looking to jump on the Wii U in time for the holidays and you don’t want Zelda, (what’s wrong with you!?) two great games in one box wouldn’t be a bad way to start. While you’re at it, you can always pick up those limited edition Mario and Luigi controls that are also coming out in November. Hmm… A Mario bundle, special controllers and a new 3D game in the same month. I sense a pattern. The new bundle, of course, comes in at a cool $299.

Will you be picking up a Wii U? Has this bundle affected your decision? Comment below and let us know!

To celebrate tomorrow’s digital release of New Super Luigi U for the Wii U , Nintendo is giving away limited-edition Luigi pins to 980 lucky fans who purchase the digital copy of the game. New Super Luigi U will retail for $19.99 on the eShop, but for those who want to by a physical copy, they will have to wait until August 25 in which the title will retail for $29.99.

Additionally, those who fill out a short survey on Club.Nintendo.com will also receive double the coins (40) added to their account. The promotion ends August 1, so get those point cards and download ‘Weegee’s’ solo adventure tomorrow!

Will you be one of the lucky 980 fans to get one of these?

source: http://club2.nintendo.com/new-super-luigi-u-promo/

First announced back in February, today’s Nintendo Direct presentation revealed just when we’ll be able to get our hands on Super Luigi U, the new Luigi-centric campaign for New Super Mario Bros. U.

The campaign will be released in both digital and physical formats, with digital dropping on June 20th for $19.99, and the physical edition hitting stores on August 25th for $29.99. The downloadable version of course requires the original game to function, while the retail copy will work all on its own.

I’m incredibly excited for the new campaign. As far as I know, it’s the biggest piece of DLC that Nintendo has ever released, literally changing everything about the game. I can’t wait to give Luigi his turn in the spotlight! Let us know how excited you are, and check out the other highlights from today’s presentation here!

Another Nintendo Direct has come and gone, and while there wasn’t too much information relating to new games, we did get details on some of the big titles gamers have been waiting angrily patiently for.

Below are the highlights of the conference. Make sure to check back for more detailed information throughout the day.

Mario and Sonic at the Olympic Games coming to the Wii U and 3DS. Featuring many new events, most notably races that combine events into one arcade style Dream Event.

Sonic Lost World coming exclusively to Wii U and 3DS.

-A large amount of Game Gear titles coming soon to the 3DS eShop. Knuckles Chaotix was not spotted…

-Nintendo Japan announced Yakuza 1-2 HD for the Wii U. No word on a Western release.

Oracle of Seasons and Ages will be discounted to $4.99 each until June 20th. Release date is May 30th.

Donkey Kong Country Returns 3D details new world 9. Each level inspired by one of each previous stage.

Animal Crossing Mii Plaza puzzle and Swapnote available now. Videos discussing the game will be on Nintendo’s YouTube page leading to its June 9th release.

Game and Wario features a variety of mini games for both single and multiplayer. Releasing on June 23rd for $39.99.

Resident Evil: Revelations will have Game Pad, Pro Control and off TV support. New infernal difficulty, online features and characters, Hunk and Rachel, added to Raid Mode. Coming May 21st.

New Super Luigi 2 seems to give each character unique abilities like Luigi’s flutter jump from Mario 2. Mario replaced by Nabbit, who can’t power up but can’t get hurt. Releasing on June 20th as DLC for $19.99 or as a stand alone retail game or $29.99 on August 25th.

The Wonderful 101 is (FINALLY!) coming to Wii U on September 25th.

Pikmin 3 stars three new characters, Alph, Charlie and Brittany, who are collecting fruit for their starving planet. The game will use a variety of GamePad functions to help scout stages and re-watch playthroughs. Uses Wii Remote Plus, Pro Controller and off TV play both with the pad and with the Wii Remote using the pad as a monitor. Still scheduled for August 4th.

-Last and most importantly, Best Buy will exclusively house playable E3 demos for the Wii U in the U.S. and Canada, letting consumers experience the new games for themselves.

So that’s about it. While I wish there was more info on new games, I guess that’s what E3 is for. And at least we finally know when Wonderful 101 is coming out! Now onwards to E3.

I’ve said it before, and I’ll say it again; it is a phenomenal time to be a Nintendo fan.

 

Just three weeks ago we were treated to a fantastic Nintendo Direct presentation, and the things we saw on that day alone were more than enough to make us believe that we’d have a good year. It seems as though that presentation was just the tip of the iceberg, as today’s follow up revealed things we NEVER would have expected.

 

2013 has been hailed as the year of Luigi, and it’s about freaking time. If you have 30 minutes to spare, watch today’s presentation below! If not, all the details are outlined in the press release, just scroll down!

 

Enjoy, and let us know what you think!

 

 

REDMOND, Wash.–(BUSINESS WIRE)– After decades of playing second fiddle to the No. 1 video game hero, Luigi is getting some love from Nintendo. Nintendo has named 2013 the “Year of Luigi,” thanks to the numerous appearances that Mario’s timid, green-clad twin brother will be making in games this year. In a Nintendo Direct video, Nintendo provided details about games on the way that feature Luigi, as well as information about more than two dozen upcoming games, including content for Wii U and Nintendo 3DS across packaged and digital formats.

 

“Luigi is just the green tip of the iceberg of all the great news we have to share with Nintendo fans this year and beyond,” said Reggie Fils-Aime, Nintendo of America’s president and COO. “We’re showing how Nintendo 3DS and Wii U continue to be a source of fun, entertainment and great surprises.”

 

To view the Nintendo Direct in its entirety, visit http://www.nintendo.com/nintendo-direct. Today’s announcements included:

 

The Year of Luigi

 

  • Luigi’s Mansion: Dark Moon: The game that kicks off the Year of Luigi launches March 24 and will include additional multiplayer modes beyond the previously revealed Hunter Mode. Up to four players with their own Nintendo 3DS systems can team up via local wireless, pair up in Download Play or connect over the Internet to escape each floor within the time limit in Rush Mode and search for the hidden ghost dogs in Polterpup Mode (up to four game cards may be required).

 

  • Mario & Luigi: Dream Team: A new installment in the Mario & Luigi role-playing series is coming to Nintendo 3DS this summer. The game takes place inside the mind of a sleeping Luigi, who is a powerful, brave hero in his dreams.

 

  • New Super Luigi U: To continue the fun of New Super Mario Bros. U for Wii U, Nintendo is letting Luigi take over in new downloadable content that is coming in the Year of Luigi that provides alternate versions of the game’s more than 80 stages. Players can freely change between the New Super Luigi U and New Super Mario Bros. U stages. These Luigi-focused stages provide a whole new level of game-play challenge and will be available for purchase as a single download.

 

  • Fore!: Luigi and his Mushroom Kingdom neighbors are teeing up once again in Mario Golf: World Tour. The Nintendo 3DS game includes both simple controls and a deeper experience for golf fans, plus courses that range from traditional to those inspired by the Mushroom Kingdom. The game launches this summer.

 

Nintendo 3DS

 

  • Donkey Kong Country Returns 3D: The smash-hit Wii game is getting a portable 3D makeover that makes the already-amazing layered graphics pop. The game launches this summer, but an exclusive 3D video is available now in the Nintendo eShop for Nintendo 3DS.

 

  • Turning Over a New Leaf: Animal Crossing: New Leaf launches in North America on June 9. It is the definitive version of Animal Crossing, with new features and general improvements across the entire game, including new species of animal neighbors, new ways to customize your house and town, and a new main street shopping area and model home showcase.

 

  • Animal Style: Style Savvy: Trendsetters is getting the Gracie Grace line of clothes, inspired by the fashion-forward giraffe from the Animal Crossing series. Owners of Style Savvy: Trendsetters can download the trendy free clothes via SpotPass. Additional fashions are planned to arrive via SpotPass, including in-game fashions based on the popular Japanese brand Liz Lisa.

 

  • The Chase Begins: LEGO® City Undercover: The Chase Begins launches April 21. The game is set two years prior to the action of the Wii U game, and follows the first case of rookie cop Chase McCain in a still-growing and -developing LEGO City.

 

  • Downloadable Games: Nintendo announced a number of new games coming to the Nintendo eShop for Nintendo 3DS, including Mario and Donkey Kong: Minis on the Move (coming soon), Dillon’s Rolling Western: The Last Ranger(coming April 11), HarmoKnight from Game Freak (demo available March 14, full game on March 28) and Kersploosh! (coming March 7).

 

  • Spreading Like Fire Emblem: Two new downloadable maps are now available for purchase at the Outrealm Gate on the world map in Fire Emblem Awakening. For $2.50, the Champions of Yore 3 map lets players battle against legendary characters such as Marth, Roy and Ike. Players who have already purchased the Champions of Yore map pack can now access this new map to earn a new playable character named Michaiah and a special skill that will increase all of a character’s stats by two points. The Golden Gaffe map is the first in a second set of three maps, and is also now available for $2.50. It pits players against a group of very wealthy enemies, and is a great way to earn gold. Nintendo plans to release fresh downloadable content in the weeks and months ahead to keep the adventure going with more playable characters and class types. The Champions of Yore 1 map is available as a free download through March 6.

 

  • Virtual Console: Two classic Game Boy Color games from Natsume, Harvest Moon and Legend of the River King, are on their way to the Nintendo 3DS Virtual Console in the coming months.

 

  • Buy and Register Nintendo 3DS XL, Get a Free Game: As a special promotion for people who have not yet purchased a Nintendo 3DS XL system, anyone who registers a Nintendo 3DS XL and either Luigi’s Mansion: Dark Moon orPokémon Mystery Dungeon: Gates to Infinity between March 21 and April 30 will receive a code to download one of these five great games for free from the Nintendo eShop for Nintendo 3DS: Super Mario 3D Land, Professor Layton and the Miracle Mask, Art Academy: Lessons for Everyone!, Star Fox 64 3D or Freakyforms Deluxe: Your Creations, Alive! For more information, visit http://club2.nintendo.com/3ds-xl-promo.

 

  • Nintendo eShop Sale: Nintendo 3DS owners can now buy and download select games from the Nintendo eShop at a discounted price for a limited time. These include BIT.TRIP SAGA from Aksys Games; Crashmo, Sakura Samurai: Art of the Sword and Ketzal’s Corridors from Nintendo; Fractured Soul from Endgame Studios; and Mutant Mudds from Renegade Kid. One game will be available at the reduced price each week. Visit http://www.nintendo.com to see the full schedule.

 

  • Castlevania Demo: A demo of Konami’s Castlevania: Lords of Shadow: Mirror of Fate hits the Nintendo eShop for Nintendo 3DS on Feb. 28. The full digital game download launches on March 5.

 

Wii U

 

  • Zelda Miiverse Community: Nintendo is launching a Miiverse community dedicated to The Legend of Zelda series today, letting fans discuss the past, present and future of this timeless franchise.

 

  • LEGO® City Comes to Life: LEGO City® Undercover launches March 18. Nintendo revealed some new sections of the game, including LEGO City Airport, Kings Court and Paradise Sands.

 

  • City Mapping: The Wii Street U powered by Google application is now available as a free download for a limited time from the Nintendo eShop for Wii U. The application taps into the Google Maps service and allows users to get a 360-degree view of locations around the world using the Wii U GamePad.

 

  • Razor’s Update: A new, free update to Ninja Gaiden 3: Razor’s Edge later this month includes one new costume each for Ryu Hayabusa, Ayane, Momiji and Kasumi, as well as 25 new Ninja Trials missions.

 

  • Third-Party Games:

 

    • BIT.TRIP Presents… Runner2: Future Legend of Rhythm Alien from Gaijin Games is coming to Wii U in February. It features narration by Charles Martinet, and a demo is planned for the Nintendo eShop soon.

 

    • This month, Zen Pinball 2 from Zen Studios introduces a number of pinball tables, including Marvel Pinball and Plants vs. Zombies Pinball. The game will be available as a free download in the Nintendo eShop for Wii U with additional tables available for purchase.

 

    • Soon Two Tribes will release Toki Tori 2, a puzzle/platforming game that will support off-TV game play on the Wii U GamePad. A level editor will be released at a later date.

 

    • Need for Speed Most Wanted U from EA is arriving on Wii U on March 19 as the first third-party title to incorporate Miiverse functionality into the game play. Exclusive features include a new Co-Driver mode for local co-op play, Off-TV mode to play on the Wii U GamePad and the Ultimate Speed Pack included at no additional charge. The Ultimate Speed Pack includes 25 additional High Speed Races and Speed Runs, five of the world’s fastest production cars and more than 70 new speed-themed milestones, plus stacks of additional rewards and unlocks.

 

    • The Walking Dead: Survival Instinct from Activision is coming to Wii U on March 26 with a unique style of game play that blends first-person action with resource management for a focus on surviving the undead nightmare.

 

    • Injustice: Gods Among Us from Warner Bros. Interactive Entertainment launches on April 16. The game includes Off-TV play and lets players battle as some of their favorite heroes and villains, like Batman, The Flash, Superman, The Joker, Lex Luthor and Wonder Woman.

 

Coming to Wii U and Nintendo 3DS

 

  • Capcom’s Monster Hunter 3 Ultimate launches for both Wii U and Nintendo 3DS on March 19. A Wii U player can connect with up to three Nintendo 3DS players to create a hunting party. People can play the game on Wii U and then transfer their data to the Nintendo 3DS to continue the hunt. A demo will be available in the Nintendo eShop on both platforms on Feb. 21.

 

  • Disney Infinity from Disney Interactive is coming to Wii U and Wii this summer. For the first time, players will use real-world interactive figures to activate original, story-driven adventures in the game worlds, also known as “Play Sets.” At any time, players can also access their personal “Toy Box” and use the items to create one-of-a-kind Disney adventures featuring any combination of characters, environments and items across all franchises featured in the game. Disney Infinity will also be available on Nintendo 3DS.

 

Amazing, right?

 

LuigiBrawl