Briefly: Following the news that the Shulk Amiibo would be exclusive to GameStop, a corporate note from Best Buy (which appears to have been taken down) has revealed a second Amiibo that you won’t find anywhere else: Meta Knight.

It’s unknown just how long these figures are set to remain exclusive (or available for that matter), but as both the Meta Knight and Shulk Amiibos are set to launch in the third wave of figures this February, you’ll probably want to get your hands on them fairly quickly.

The first wave of Amiibos is set to launch alongside Super Smash Bros. for Wii U this Friday. How many are you planning to pick up?

MetaKnight

Note: At time of publishing, the online functionality of Super Smash Bros. had not yet been activated. Impressions are based on single player and local multiplayer onlyI also did not have an opportunity to test out the Amiibo functionality, so I haven’t touched on that in the following body.

Remember when gamers everywhere were whining and groaning that the Wii U didn’t have any games?

Oh, they’re still saying that?

Have they seen the console’s library of freaking exclusives?

Well, Nintendo is about to add another universally-acclaimed title to their roster, and if trends continue, maybe opinionated gamers won’t deem the Wii U such a failure for much longer (well, they probably still will for some reason, but I still love the thing).

Enter Super Smash Bros. for Wii U.

Now, we’ve all been playing Nintendo’s stellar mobile edition of Super Smash Bros. for nearly two months. Many of us have been through blisters, weeks of strained eyes, broken circle pads, or far worse, so I was beyond looking forward to giving my hands (and my overused 3DS) a much needed break. I grabbed my Pro Controller (which never, ever needs charging apparently), popped in the disc, and instantly witnessed near perfection.

The 3DS edition is almost perfect as it is (aside from a few sub-par modes), but the fact that I could play a match and not want to re-enact the end of Saw on my hands (it would be a less painful alternative, clearly) solidified the Wii U version’s greatness. The beyond-cramped screen and where-did-I-go characters are gone, and seeing our favourite fighters and the beautifully designed stages on a bigger screen and in full HD is an absolute treat. It’s totally silly, but I often find myself pausing (single-player of course) matches at choice moments, panning and zooming the camera, and simply basking in just how freaking beautiful everything looks (and it looks even better in glorious 60FPS motion). Right from the menus, to the backgrounds, to the arenas themselves (a huge 46 stages) to the characters (of which there are 51) and trophies, it would be impossible not to call Super Smash Bros. strikingly gorgeous.

Aside from the (again, stellar) presentation, this edition of Super Smash Bros. adds to the already expansive list of features contained in the 3DS release. Nintendo actually detailed 50 interesting facts about the Wii U version a few weeks back (if you’ve got half an hour, check that out below), but by far the biggest addition to the title is the insanely fun and insanely frustrating 8-player Smash. If you’ve ever thought that four-player Smash Bros. was sometimes too hectic, you will not have a second to even breathe when you double the participants. Don’t get me wrong, it’s a total blast, but in playing this mode with seven lucky friends, we experienced countless “where am I” and “what the heck happened” moments. And then there’s the damned ‘Great Cave Offensive’ arena, where the frustration grows exponentially whenever a fighter leaves the pack (the stage is HUGE). Still, playing with up to eight players means that none of your real-life friends ever have to sit out (nobody has more than seven friends, right?), and the mode is so damned hectic (especially with items on) that someone who has never or rarely played Smash Bros. still has an opportunity for victory, even against a seasoned veteran (I witnessed this many, many times). Of course, to be able to experience 8-player Smash, you need a lot of controllers, which segways me right into one of the coolest aspects of the title (and most first-party releases in general): the controller options.

Nintendo has released a lot of controllers in the 13 years since the GameCube came out. You’ve got the classic GCN controller, the sought-after WaveBird, Wii Remotes, Wii Motion + Remotes, Nunchuks, Classic Controllers, Pro Classic Controllers, Wii U Gamepads, Wii U Pro Controllers, and I’m probably missing a few in that list too. It’s pretty incredible to note that (with an optional adapter to go back to the GCN days) that all of these controllers and attachments are compatible with Super Smash Bros. This means that if you or any of your friends own a Nintendo controller from the last 13 years, you’re set. That’s amazing, and between a group (especially of eight people) it should not be hard to get an entirely full game going. You can even force one of your friends to use a 3DS as a controller if you really, really hate them. My only wish for the GameCube support and optional adapter is that the extend it into other titles down the road. I get that it’s the preferred method of input for competitive Smash play, but what if any game that could feature the Pro or Classic controllers could also utilize the GCN pad?

I think that the thing that I love most about Super Smash Bros. is that I can be completely terrible at it and still have a smashing good time (it was as hard to type that pun as it must be to read it). I’d consider myself a Smash Bros. beginner (aside from this title, I’ve put less than 8 hours into the franchise), and yet, even while playing against friends who have put an uncountable amount of time into the series, and who describe ‘advance techs’ and other mechanics that I can’t even begin to understand, I still have fun. These people absolutely destroy me, each and every match we play, and yet I’m never at a point where I’ve had enough. It’s an incredibly balanced title (or so it seems to this n00b), and each time I’m knocked out, I feel it completely justified. I can see the wrong direction or button that I pushed, I can see the counter my opponent had ready, I can see that my timing was off. It’s alway frustrating to be blown off the map, but it’s also always fair, which is something that I feel a lot of games miss out on these days.

Pac-Man and Mega Man have joined the fight, and they're both pretty awesome.
Pac-Man and Mega Man have joined the fight, and they’re both pretty awesome.

Smash is also an extremely simple title to grasp the basics of. Simply watching the game’s short tutorial video is enough to get you off the ground (pushing or flicking the analog stick in different directions will all lead to different attacks, etc.), and it’s such an easy to understand title that I can imagine a few young children who would very quickly be able to surpass my ability. On the flipside, the game can be as complicated as you want it to be, and if you plan on playing competitively, prepare for it to get really complicated, really fast. The fact that I can hand a controller to a 100% non-gamer and within a few minutes see them smiling and throwing punches is a pretty powerful thing. In fact, at the end of a long night of local multiplayer, instead of hearing a “well let’s never do that again” I was instead asked “so when are we playing again.” It’s pretty amazing that a single game can do this, and especially a fighting game, which I always found to be the most frustrating and non newbie friendly genre of them all.

Multiplayer is obviously key in a game of this genre, but that doesn’t mean that there’s not a lot to love when you’re playing by yourself. The always fun Classic Mode, where you fight a ton of dudes and then fight a really hard dude (and you can totally scale the difficulty to earn more gold) is still present, as is the timeline-spanning All-Star Mode. Smash Tour is a boardgame-style mode that has you collecting fighters and power-ups (starting a battle with an item in-hand for instance) that starts out convoluted but ends up being pretty fun whether you’re alone or with friends, while the extremely-welcome Events have you completing super-specific and sometimes super-challenging tasks. I’ve nearly thrown my controller more than a few times playing that mode, so maybe you should use a wrist-strap for that one (you should definitely use a wrist-strap for that one). As always, there are tons and tons of collectibles to get your hands on, which should leave completionists beyond busy for quite some time.

Another issue that Nintendo has solved in this iteration is that fact that younger players may not have the slightest idea where some of these characters are from. To help (and to again help with those nostalgic feelings for us older players), Nintendo has built in three-minute demos of a lot of their classic titles. It’ll probably make them a ton of money too, seeing as all of these titles are available on the Wii U eShop (and have handy buy links after the demo times out). It was a very cool experience to be able to jump into the SNES F-Zero when a friend asked “What the heck is Captain Falcon from?”… and then immediately jump back out because that game is impossible.

Masterpieces mode gives you timed-demos of old classics.
Masterpieces mode gives you timed-demos of old classics.

It’s hard to put my finger on what really does it for me here; whether it’s the insane roster of classic and recognizable characters (and Shulk), or that warm nostalgic feeling I get from each and every stage, or maybe it’s that I really like collecting things and there’s seemingly no limit to the collectibles in this game. It could also be the fact that Nintendo has again developed another knockout that I can experience while sitting right beside my friends: they can swear at me in person instead of over a mic, and that’s a major oversight of most games these days. Whatever it is (it’s more than likely a culmination of all of these things and more), I’m absolutely enamoured with Super Smash Bros. for Wii U, and with the revelation of DLC and the idea that bugs can be patched (sorry advanced tech-ers), as well as its sheer addictiveness, people are going to be in love with this game for a long, long time. Me included.

Super Smash Bros. for Wii U scores a smash-tacular 5/5. Go buy it, go buy it right now.

Join Derek, Josh, Juan and Shane as they discuss the last week in games!

Shane’s Assassin’s Creed: Unity review is something to hear.

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This Week

Avalanche Studios confirms Just Cause 3 will not have micro transactions.

Game of Thrones from Telltale details released.

Tales from the Borderlands.

Microsoft files for Battletoads trademark.

Assassin’s Creed: Rogue.

Amiibo’s third release announced.

Shulk Amiibo Gamestop exclusive.

Pokemon Delta Episode and Mirage Spots.

Never Alone launch party with 907 Gamers in Alaska.

Never Alone.

Assassin’s Creed: Unity.

Halo: Masterchief Collection.

Smash Bros.

This Week’s Listener Mission Objective

What is your favorite gaming memory with a non gamer friend or family member.

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We enjoyed Splatoon quite a bit when it rolled around during E3 week. Nintendo’s foray into the squad based shooter genre literally made it squid based, with a main objective that focuses on painting the environment with your team’s color rather than racking up frags. But even though the multiplayer was nice, details were non-existent when it came to the possibility of a single player mode. Would it follow suit with games like Titanfall and be an online only affair, or would equal attention be placed in the solo couch experience that Nintendo is known for? Well, loners like myself can rejoice, because the latest trailer points to the latter!

Based on the short amount of footage shown, it will be an all out war between the squids and the octopi, (octopuses?) for control of the world these colorful characters inhabit. One noticeable change from the demo was the inclusion of a paint roller, allowing the gunners to cover large amounts of ground while they run, which is a welcomed addition when I think back on how tedious it could get to paint the floor in front of you. Overall, it’s apparent that the project is coming along nicely, and has the potential to change the way we look at the shooter genre. If nothing else, it will definitely give us a nice break from the dark, gory, faux-testosterone fueled titles we’re used to seeing in these types of games.

Are you a believer yet? Keep an eye out for more details as we inch closer to that second quarter 2015 release date, and make sure to watch the trailer for yourself!

A younger me would have died for the opportunity to catch both Eon Pokemon in the original Pokemon Ruby/Sapphire. At the time, the legendary Pokemon, Latios and Latias, were not only a pain to catch, but were each locked to a specific version of the game. So my Latias was awfully lonely without her better half at her side. There WAS a way to catch the opposite one, but only if you owned an e-Reader and a rare Eon Ticket card. I was enough of a dork to own the former, but never the latter.

Thankfully, Nintendo and The Pokemon Company are making it much easier this time around. Eon tickets will be given out as a wireless distribution event located at each of the official Pokemon meet up groups across the country. Can’t make it? Well, hope is not lost, because from there, anyone with the ticket can pass it on through Streetpass. As if you didn’t need more reason to carry your 3DS everywhere!

With all of the hype surrounding the expanded role of the two psychic bird/plane things, (including their Mega Evolutions and the ability to fly through a 3D Hoenn in search of rare monsters), knowing that we’ll have easier access to both is welcomed news. No e-Reader retired!

Briefly: Remember that freaking weird Mario Kart themed Mercedes ad that preceded the release of the Mercedes Mario Kart DLC?

Well, the luxury car manufacturer just released two additional, even more ridiculous spots. Great timing, seeing as we’re getting our first pack of fantastic paid DLC for the game in just a few days. This time around, the ads give us a look at both Luigi and Peach, and… well, take a look at the weirdness below.

http://youtu.be/53KpSKm4eHM

http://youtu.be/0MJm7aLLrMo

I still find it hard to believe that those are real, but I’m loving every second of them. Are you planning to pick up the new DLC?

Nintendo fans, prepare yourselves and your bank accounts because the third wave of Amiibo figures have been announced–and boy–is it a nice line up!

amiibo-wave-3

Earlier this morning on their Instagram account, Nintendo posted a picture revealing the third wave of Amiibo figures set to launch February of 2015. Not only does the new wave include Bowser, Toon Link, Shulk, Rosalina, Ike, King Dedede, Metaknight, Lucario, and Sheik, but the new wave includes the first third-party characters to receive their own Amiibo figure–Sonic the Hedgehog and Mega Man.

With the inclusion of Wave 3, this now brings the Amiibo line up to 29 figures. Start clearing those shelves now!

Briefly: The second iteration of Super Smash Bros. this year is finally almost here! We’ve all been absolutely destroying our fingers and joysticks in locations we’d never even dreamed of for well over a month at this point. In just a couple of weeks, it’ll be time to bring the fight home (and add four more players and a ton of new modes) and give those sore fingers a rest… Or, you know, make them even more sore on a different controller.

Today, the opening cinematic for the Wii U edition of the game has made its way online, and it’s going to make the next couple of weeks of waiting very, very hard (for you guys, my copy should arrive later today). The video shows some choice footage from all of the game’s many characters, and at its core is simply a fun and exciting watch.

Now, if you’ll excuse me, I need to go get a few matches in to calm myself down. Take a look at the cinematic below, and let us know how many copies of this one you’ll be picking up!

Join Derek, Josh, Juan and Shane as they discuss the last week in games!

This Week

Nintendo Direct.

Majoras Mask 3D.

Amiibos.

Mario Kart 8 DLC.

Splatoon.

Codename S.T.E.A.M.

Kirby’s Rainbow Curse.

Iwata’s health concerns & weight loss.

Press F to pay respects.

Ubisoft spoils major gameplay twist for Assassin’s Creed: Unity.

Just Cause 3 leaked screenshots.

Atari Landfill cartridges up for sale on eBay.

Pillow Castle’s forced perspective game.

Resident Evil 2 REBORN.

Sonic Boom.

Pokemon Puzzle Challenge.

Bayonetta 2.

Sportsball.

The Walking Dead PS4.

Artemis Bridge Simulator.

This Week’s Listener Mission Objective

What is your favorite LAN/Party game?

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

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Join us for an extra spooky edition of Geekscape Games!

This Week

XBOX One price reduced to $349.

Comikaze Expo.

GTA V PS4 & XBOX One editions.

Bayonetta 2 lack of copies available.

Nintendo & Playboy team up over Bayonetta 2.

Twitch updates Terms of Service banning provocative clothing.

http://youtu.be/G39ia1v2K2g

Valkyria Chronicles hits PC on Steam.

DriveClub PS Plus edition indefinitely delayed.

Nintendo Amiibo’s drastic drop in quality on release.

907 Gamers raised over $10,000 for Extra Life Charity.

Grimecraft.

Sunset Overdrive.

Freedom Wars.

WWE 2K15.

Nintendo Streetpass Global Weekend.

This Week’s Listener Mission Objective

What is your scariest gaming moment?

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Briefly: We’re all beyond excited for Nintendo to release the first DLC pack for the phenomenal Mario Kart 8, and the publisher is now teasing just what we can expect in the first pack’s eight new tracks.

Today, Nintendo debuted an Excitebike themed track for the game. From the video, it’s clear to see that the course will garner some nostalgic feelings from older Nintendo fans, and probably some feelings of frustration from everybody. It looks fairly flat and straight, so you can definitely expect to be hit by a lot of green shells and fireballs. Oh, and the locations of ramps and speed boosts change each time you race, so good luck with that.

Take a look at the Excitebike preview below, and let us know what you think! Each DLC pack will cost you a more-than-reasonable $7.99, or you can pick up the two-pack bundle for $11.99.

Looks like fun, huh?

We’re a day late and a Derek short, but Josh, Juan and Shane are here to bring you up to speed on everything we’re hype for this week in games!

This Week

Nintendo Direct for Smash Bros.

Capcom Investor Report: Games need to sell 2 million copies to warrant a sequel.

Hatred’s controversial announce trailer.

Rob Riggle as Frank West in the Dead Rising Movie.

Developer for Paranautical Activity threatening Gabe Newell on Twitter.

Shane’s PSN account gets HACKED!

The Evil Within.

Smash Bros.

Hyrule Warriors and it’s skimpy character clothing.

Dust: An Elysian Tail.

Shantae and the Pirate’s Curse.

Pokémon Omega Ruby and Alpha Sapphire.

This Week’s Listener Mission Objective

What is your proudest gaming achievement?

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

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Guess who’s back? Back again? ITS THE GEEKSCAPE GAMES PODCAST!

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

This week

Monster Hunter 4 Megaman Costumes.

DragonAge: Inquisition VS. Assassins Creed: Unity resolution and FPS.

Shadow of Mordor PC Specs

Playstation TV

Telltale’s Walking Dead Clementine figure.

WWE 2K15.

NBA 2K15 Face Scanning.

Masahiro Sakurai response to Smash Bros. Character “Clone” Critiques.

EA Access adding PvZ Garden Warfare

Playstation NOW.

The Vanishing of Ethan Carter

Alien: Isolation

Bayonetta 2

Skylanders Swap Force vs Disney Infinity 2.0

This Week’s Listener Mission Objective

If you contracted Ebola, what would you last game played be?

Leave a comment below, tweet us OR email us: shane (at) geekscape (dot) net

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Subscribe in iTunes! 

Ladies and Gentlemen! Come one come all! The newest (and first) episode of the “Geekscape Games Podcast” is here!

Join Derek, Josh, Juan and Shane as they discuss the last week in video games!

This week

3DS & Vita firmware updates.

Monster Hunter 4 Ultimate.

Ubisoft limiting their games, AGAIN!

Destiny

Shadow of Mordor

Super Smash Bros. 3DS

This Week’s Listener Mission Objective

What is your gaming guilty pleasure? That could be a game that you just love to sit down and play whenever it comes up, OR a game that is a deep dark secret that you keep from everyone else.

Send us your responses to this weeks Mission Objective, and we may just read it on the air next week!

Be sure to subscribe!

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UPDATE

We’re on iTunes! Subscribe today!

 

Briefly: We’re all so busy playing Super Smash Bros. for 3DS that we almost forgot that the Wii U edition existed. But it does. And now we know when we’ll actually get to play the sure-to-be-just-as-addictive home console version.

Nintendo revealed today that Super Smash Bros. will launch for Wii U on November 21st, along with the first wave of Nintendo’s Amiibo figures. The first wave consists of Mario, Peach, Yoshi, Donkey Kong, Link, Fox, Samus, Wii Fit Trainer, Villager, Pikachu, Kirby and Marth, while the second wave that launches in December includes Zelda, Diddy Kong, Luigi, Little Mac, Pit and Captain Falcon.

Basically what Nintendo is saying… November and December are going to be expensive as hell.

The 3DS version of Super Smash Bros. launched just a few days ago in North America, but it’s doing very well. “Super Smash Bros. for Nintendo 3DS is already in the hands of more than 2.8 million people worldwide, and the road ahead looks great,” said Ron Bertram, Nintendo of Canada’s vice-president and general manager. “Nintendo’s holiday software lineup is more than impressive, and our amiibo figures start a new chapter in the world of Nintendo interactive entertainment. With so many great experiences available, this holiday season is going to be an amazing time to be a Nintendo fan.”

Let us know your thoughts on Smash Bros. below, and which Amiibo’s you’ll be picking up first!

http://youtu.be/P4SalDG__nY

Briefly: You should definitely put down that Super Smash Bros. demo for a few minutes and check out this new ad campaign for the game.

It’s hilarious, and incredible, and I sure hope that Nintendo keeps them coming. Check out the three released ads below.

http://youtu.be/P0G9-DwU2fI

http://youtu.be/P4SalDG__nY

http://youtu.be/FKEsviMNOLI

Super Smash Bros. for 3DS hits stores on October 3rd.

Did you miss out on Disney Infinity when it released last year? Was it a tough sell to invest so much money in a new IP knowing that there were so many toys that go with it? Or did you have the Wii version and wanted to upgrade? Well, if you wanted a taste of what all of the commotion is about, the game is now available as a free download for Wii U. That’s right… free!

Featuring the Toy Box right out off the bat, players will be able to create their own worlds, challenges and games based on the in game tools. The catch? The game can’t be played without the figures, so while you can stare at the icon on the home screen, you won’t be able to play it without at least one figure. If you like what you play, you’ll also be able to buy the game’s Play Sets, which are equivalent to a campaign mode.

While this is a cool way to introduce new players to the concept, it feels kind of empty when you consider that the game can’t be played without the base. To my knowledge, the accessory is only available as part of a Starter Pack, unless you can find some local chain or a Craigslist seller that would part with the individual piece. Otherwise, the only way this would be worthwhile is if people who skip straight to the upcoming sequel get curious about the first one. Still, free is free, right?

Will Disney Infinity be added to your download list?

Remember that image from late last year featuring Lucario face to face with Blaziken in a 3D space? After months of speculation, and even our own E3 predictions expecting as much, The Pokemon Company has officially unveiled Pokken Tournament, a 3D fighting game that is heading to Japanese arcades in 2015!

Developed by the team behind the popular Tekken series, Pokken Tournament will promises to bring that fighting pedigree to the world of Pokemon. With Lucario, Blaziken and the king of the Starter Deck, Machamp, there are still questions that are left unanswered. Will there be more than just fighting types included? When will it be released? And when, (not if,) will the game receive a console release, especially outside of Japan?

It might be a long time before we find out the answers, but for the time being, we can watch the game’s reveal trailer to our heart’s content. Check it out below, then tell us who you’re hoping makes the jump to the fighting game world!

It looks like the inhabitants of the Mushroom Kingdom will be racing against the Hero of Time and everyone’s favorite secretary.

Doing more than offering free downloadable content in the form of three Mercedes-Benz karts arriving on the eShop tomorrow, Nintendo has announced two new Mario Kart 8 DLC packs. The first pack will not only include four new tracks, but three new characters as well–Tanooki Mario, Cat Peach, and Link(!). This will mark the first time anyone outside the Super Mario Universe (outside the Namco-Bandai characters in the arcade versions of Mario Kart) will be available as a playable racer in any of the console or handheld versions of Nintendo’s karting franchise. If that wasn’t enough, Isabelle and the Villager will be join the cast, as well as Dry Bowser.

Each DLC pack will contain three characters, four karts, and two new cups–each with four courses. One of the confirmed tracks will be Wario’s Gold Mine from Mario Kart Wii, as well as courses based from the Legend of Zelda and Animal Crossing franchises.

Additionally, Nintendo confirmed that one of the new carts will be modeled after the Blue Falcon from F-Zero.

i_41931

Here’s a breakdown of the DLC Packages:

Pack 1: The Legend of Zelda X Mario Kart 8 (Release Date: November 2014) – $7.99

– 3 Charcters: Tanooki Mario, Cat Peach, Link

– 4 Vehicles

– 8 Courses

 

i_41932

Pack 2: Animal Crossing X Mario Kart 8 (Release Date: May 2015) – $7.99

– 3 Characters: Villager, Isabelle, Dry Bowser

– 4 Vehicles

– 8 Courses

Pack 1 + Pack 2 Bundle – $11.99

– 6 Characters: Tanooki Mario, Cat Peach, Link, Villager, Isabelle, and Dry Bowser

– 8 Vehicles

– 16 Courses

– As a bonus for purchasing both bundles (as a pack or separately), buyers will immediately receive eight new colors for Yoshi and Shy Guy for Mario Kart 8.

The DLC packages will be available for purchase Wednesday, August 27.

Briefly: Following the reveal of Chrom, Lucina, and Robin late last month, another fan-favourite fighter has just been confirmed for the upcoming iterations of Smash Bros.: Meta Knight!

Smash Bros. creator Masahiro Sakurai revealed the news on Miiverse earlier today, stating “Looks like there was an impostor in the earlier posts, so I introduced him to my sword!” …I’ll leave it up to your imagination if he really said that or not. The veteran hero, Meta Knight, returns to battle!! We didn’t forget the Battleship Halberd either!!”

Sakura continued, detailing one of the character’s special moves: “Meta Knight’s Up Special Move, Shuttle Loop, changed quite a bit in this game. The glide is gone, and the attack slashes opponents twice while spinning in a large loop. This has turned into a highly technical and effective move.”

I’m a big Mario player myself (though I cannot wait to try out Pac-Man), but you can take a look at the first Wii U Meta Knight screen below, and be sure to let us know who you’re most excited to play as when Smash Bros. hits later this year!

Meta

Hyrule Warriors, the marriage between the Legend Of Zelda and Dynasty Warriors, has been well documented since its surprise reveal many a Nintendo Direct ago. New characters, weapons and enemies have been revealed at a rapid pace, and yet, it was still hard to get too excited over a game that at first glance, appeared to be another Dynasty Warriors with a Link skin. Could this new game bring some of the Zelda flair to a game play style that has felt stale for years now? Being ever so diligent, we hit the Nintendo Lounge at San Diego Comic Con to find out.

Featuring Link, Zelda and Midna as playable generals, I got the chance to play as the two ladies on display. Link gets enough screen time, don’t you think? At first glance, it may not look like it matters too much who you play as, but both characters offered a variety of combat options, making them both feel distinct.

Hyrule Warriors Screen 1

Starting with Zelda, the Princess of Hyrule shows off her plethora of light magic attacks to eliminate foes that happen to surround her. With a unique mechanic that forces her to charge up her skills, a quick tap of the A button would fill up the meter, allowing her to end combos with devastating attacks, combining her newfound rapier skills with her proficiency with spells. When her special meter is all charged up, a light arrow that destroys anything in front of her emphasizes her dominance. It’s no wonder she’s usually in the background of the core franchise games. We can’t have her overshadowing the legendary hero, no can we?

With Midna, she doesn’t fight with a traditional weapon, and many of her attacks force her to get right in the faces of enemies. Yet when she attacks, she does so in a few ways, both of which take advantage of her magic from the Twilight Realm. Standard attacks create a wolf that she temporarily mounts, which attacks with the ferocity that Link had back in Twilight Princess. When surrounded, Midna does her best Bayonetta impression by swinging her transformed hair, damaging the enemies around her. After powering up, she uses her hair to spike a giant ball of energy down onto the field, devestating the opposition in the process. Well played, Twilight Princess.

HyruleWarriors Warriors2

Aside from the combat, the Zelda series has its fingerprints all over the objectives from the demo. While the structure of the maps will be instantly familiar to anyone who’s touched a Dynasty Warriors game, leading your character to different points on the map to eliminate enemy generals, the goal of each mission was surprisingly varied. For example, enemy reinforcements burst through a cave, opening a hidden path with a treasure chest containing bombs. Now added to my arsenal, they could be used to uncover paths as well as in combat, just like a core title.

When it came time to face off against the stage’s boss, (King Dodongo from Ocarina of Time), hacking and slashing wasn’t enough to take it down. In true LOZ fashion, puzzle solving came into play, forcing me to throw bombs in its mouth to do heavy damage. The reward for playing well was a cinematic flurry of attacks, leading to an easy victory once played right.

I might be still on the fence as to whether I would pick this up on day one, but from what we’ve seen, Hyrule Warriors offers more than we could have ever expected, joining aspects of both franchises to create a potentially special experience. In addition to the Adventure Mode, new weapons and characters shown during its dedicated Nintendo Direct, and it’s looking like this game is becoming more and more deserving of being on our radars.

Are you a believer yet? Hyrule Warriors will launch exclusively for Wii U on September 30th.

Literally years have passed since the initial announcement for Professor Layton VS. Phoenix Wright: Ace Attorney, one of the most unexpected crossovers in recent memory. After tons of speculation and a fear that the title might never get localized, those thoughts were put to rest when an official announcement was made confirming its impending release earlier this year. Now, we find ourselves about a month away from being able to play it for ourselves, but we got a small taste of what’s to come, courtesy of the Nintendo Lounge at San Diego Comic Con.

Divided into two sections, the game features both Professor Layton‘s trademark puzzles and Phoenix Wright‘s trial sections. On Layton’s side of the equation, his game play is essentially identical to his native titles, leading him and his assistant, Luke, to examine environments via the touch screen for hint coins and puzzles. Ranging from logic tests, math based scenarios, mazes, and many other challenges in between, a certain amount of puzzles need to be completed before progress can be made. While these challenges can range from insultingly easy to frustratingly difficult, the demo was kept on the simpler side of things, allowing progression to flow smoothly.

To celebrate the grand opening of the Pokemon Center online store, The Pokemon website has announced that the Pokeball patern Vivillon is now available to download as a Mystery Gift in Western copies of Pokemon X and Y.

Vivillon is a new Pokemon, introduced in the newest games as the typical three stage bug that usually shows up at the start of a trainer’s adventure. But before dismissing it as Butterfree number five, once fully evolved, its wings will display one of numerous patterns, which vary depending on where the player lives in real life. Until now, this special Pokeball patern was only available through a giveaway in France, making the pattern highly sought after. But after receiving our own version with the significantly less cool Fancy patern, and an abysmally pointless giveaway of Pinsir and Herracross that have NO special moves, (or even their Mega Stones without a special trip to GameStop), it looks like this might be the first step towards giving us event Pokemon that are actually sought after.

This giveaway will be taking place until August 12th, so you won’t have long to download it before you’ll have to say bye bye Butterfree Vivillon.

Vivillon

To celebrate the 22nd anniversary of Super Mario Kart‘s release, Nintendo has announced that three Mercedes-Benz vehicles, based on real models that have been developed by the car maker, will arrive as free DLC on August 27th.

Consisting of the Silver Arrow of the 1930’s, the 300 SL Roadster from the 1950’s, and the modern GLA, (which comes with its own special wheel options), this DLC pack will kick off a “Mercedes Cup” tournament. Taking place between August 27th thru September 23rd, players from all around the world will be able to put these new vehicles to the test, and prove their luxury car supremacy.

In addition, the game will receive a new update, with a plethora of fixes and enhancements that will surely improve the game. According to Nintendo’s official press release, they include the following:

Drivers will now have the option to display the course map on the TV screen during races.
The order of the menu after each race will be changed to “Next Race”, followed by “Watch Highlight Reel”.
The game will remember the most recent kart options that were selected, even if the Wii U system was powered down.
Users will be able to change options of other players’ Mario Kart TV downloaded highlight reels, such as changing the focus to different characters or actions.
A score screen will be added so players can see how many coins they’ve collected, the win-loss record of their online battles and their frequently used characters.
Improved the stability of the online connection to enhance user experience during online battles.

Free DLC and a ton of fixes? Not too bad if you ask me! Of course, you can always show your appreciation for all the free stuff by downloading the original Super Mario Kart, which hit the Wii U eShop today for $7.99. Or not, if soul crushing difficulty and a wall-less Rainbow Road isn’t your idea of a good time.

Now that Mercedes-Benz in Mario Kart is officially a thing here in the States, is there anything else you would like to see come to the franchise? And who else will be participating in the tournament? You’ll be sure to spot me in your rear view mirror, assuming they go back that far.

With anticipation building for the upcoming 3DS exclusive, Monster Hunter 4: Ultimate, Capcom revealed some information in regards to its upcoming title that will surely please the Nintendo faithful.

Hunters will be able to don Link’s legendary equipment from the Legend of Zelda series, complete with his trademark green tunic, Master Sword and Hylian Shield. As you can probably guess, the items act as a sword & shield weapon type, with which players will be able to channel their inner hero while they take down the game’s most ferocious beasts.

As someone who is highly anticipating MH4‘s release, and a HUGE Zelda fan, I can’t wait to start putting the Master Sword to good use in this type of game. Of course, crossovers with other franchises aren’t new to the series, with InuYasha’s Tessaiga coming to Japanese copies of Monster Hunter Tri and 3 Ultimate, as well as some of the game’s most iconic monsters appearing in Metal Gear Solid: Peace Walker. It’s great that Link’s gear is actually going to make it state side. All we got last time was some generic sword in place of the fuzzy anime blade. Oh, how I loathe licensing deals.

But it begs the question, will the equipment be good? Usually with themed gear such as this, its strength is so low, that it’s not worth using. Even if this is the case though, being able to play dress up as one of gaming’s greatest icons can only be a good thing.

Monster Hunter 4 Ultimate is planned for a January 2015 release.

Disney has just released a new video for Disney Infinity 2.0 showcasing the  Gravity Falls power discs in action. As previously reported by Josh Jackson, Disney seems to be going all out with new characters and even more customization.

Disney Infinity 2.0 is due out this fall.

http://youtu.be/YDfUIXw5xIE

Atlus has announced that the upcoming 3DS exclusive, Persona Q: Shadow of the Labyrinth, will become available on November 25th. Bringing together the casts of Persona 3 and 4 for the first time in an RPG setting, (and also marking the first Persona RPG in six years, the team behind the Etrian Odyssey series is bringing their expertise to this first person dungeon crawler.

But for those wondering if the core experience we expect from the series will remain intact, don’t worry. Atlus is promising that Q will retain the combat and character development of the core titles, which will be interesting considering these are established characters in a “what if” scenario. Something tells me it won’t take itself so seriously.

All initial prints will come with special packaging and a half set of tarot cards, but you’ll want to pick up the limited edition if you want all the goodies, including a handy 3DS XL case imported from Japan! Too bad we can’t get that amazing Q themed 3DS to go with it…

But enough wishing for what never will be. Check out the opening movie and let us know if you plan on picking up Persona Q this November!

Briefly: Another event that I really regret not attending at last year’s San Diego Comic Con was the Nintendo Gaming Lounge at the Marriot Marquis. Had I gone, I would have had the awesome opportunity to play games like Mario Kart 8 long before they came out, and also had a chance to win some great swag (like that limited edition Pikmin 3 shirt that I still think about).

I can’t wait to check things out this time around. Nintendo just announced their biggest presence ever for this year’s Comic Con, and it sounds like it’ll be an absolute blast. Here are the details:

Visitors will be able to enjoy hands-on time with Super Smash Bros. for both Wii U and Nintendo 3DS, as well as additional upcoming 2014 games like Hyrule Warriors, Bayonetta 2 and Captain Toad: Treasure Tracker. Add to this an exciting multiday stream of live game-play challenges on the Nintendo Twitch channel and a host of other fun activities, and you have Nintendo’s biggest presence at Comic-Con ever.

 

“Nintendo fans are going to have a great time with what we have planned for San Diego Comic-Con this year, whether they are attending the event or watching at home from across the country,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “From first hands-on opportunities to tournaments and a fun live stream, we want to make sure that everyone has a great time experiencing Nintendo at the show.”

 

Nintendo’s hub at San Diego Comic-Con will be located at the Nintendo Gaming Lounge on the first floor of the Marriott Marquis & Marina hotel, an area open to the general public, so even fans who don’t have a Comic-Con badge can get in on the fun. The playable games scheduled to appear include:

 

Nintendo 3DS

 

Super Smash Bros. for Nintendo 3DS from Nintendo
Pokémon Art Academy from Nintendo
Professor Layton vs. Phoenix Wright: Ace Attorney from Nintendo
Sonic Boom: Shattered Crystal from SEGA
THEATRHYTHM FINAL FANTASY CURTAIN CALL from Square Enix, Inc.
Shovel Knight from Yacht Club Games (Nintendo eShop)
Siesta Fiesta from Mojo Bones Ltd. (Nintendo eShop)

Wii U

 

Super Smash Bros. for Wii U from Nintendo
Hyrule Warriors from Nintendo
Captain Toad: Treasure Tracker from Nintendo
Yoshi’s Woolly World from Nintendo
Mario Kart 8 from Nintendo
Bayonetta 2 from Nintendo
Sonic Boom: Rise of Lyric from SEGA
Just Dance 2015 from Ubisoft
Skylanders Trap Team from Activision
Shovel Knight from Yacht Club Games (Nintendo eShop)
1001 Spikes from Nicalis (Nintendo eShop)
Guacamelee Super Turbo Championship Edition from DrinkBox Studios (Nintendo eShop)

 

Visitors to the Nintendo Gaming Lounge will also be able to view a display of amiibo, figures modeled after Nintendo characters that will interact with compatible Wii U and Nintendo 3DS games. A special area themed after Tomodachi Life will also be available, where visitors can recharge their minds, bodies and Nintendo 3DS systems. In addition to the Nintendo Gaming Lounge, Nintendo will have a booth at the San Diego Convention Center dedicated entirely to Super Smash Bros. for Nintendo 3DS.

 

On July 25 and July 26, Nintendo will stream Nintendo Challenge Live, a stage show hosted from the Nintendo Gaming Lounge that features intense tournament competition and awesome game-play challenges from some of the hottest upcoming games on Nintendo platforms. Fans can open their browsers to http://www.twitch.tv/nintendo to catch all of the action and stick around for hours to soak in all the festivities.

 

Nintendo will be hosting its first-ever tournament for the Super Smash Bros. for Nintendo 3DS game. Tournament slots are limited for the one-day event, and fans will be able to sign up the day of the event on a first-come, first-served basis. The full tournament will be streamed at http://www.twitch.tv/nintendo. The tournament will be conducted using the E3 version of the game. This version represents a game still in development and may not represent the final quality and balance of the game, which launches on Oct. 3.

 

Mario Kart 8 is already one of the best-selling Wii U games of all time, and the love for the game and franchise will be well-represented at Comic-Con. Racers who visit the Nintendo Gaming Lounge will be able to compete in local Mario Kart 8 competitions. The bracket-style competitions will pit 32 players against each other. The winner of each local competition will then be invited to take on racers around the world using the online tournament feature of Mario Kart 8. Players at home can join the online tournaments with a chance to face off against the local champions. The online tournament codes and schedule will be announced via Nintendo’s social media channels in the future.

 

Super Smash Bros. and Mario Kart 8 aren’t the only franchises with unique activities at Comic-Con. Bayonetta fans will want to make sure they mark their calendars for a screening of the new animated film Bayonetta: Bloody Fate from FUNimation Entertainment. The stylized animated movie follows the powerful witch Bayonetta as she battles the forces of heaven to regain her memory. The feature film will screen Friday, July 25, at 9:35 p.m. PT in Marriott Hall Room 4 at the Marriott Marquis & Marina hotel. (A San Diego Comic-Con badge is required for entry.)

 

The Nintendo Gaming Lounge is located in the San Diego Ballroom on the first floor of the Marriott Marquis & Marina hotel at 333 W. Harbor Drive, San Diego, CA, 92101. The Nintendo Gaming Lounge will be open to the public from 10 a.m.-7 p.m. PT Thursday, July 24, to Saturday, July 26, and 10 a.m.-5 p.m. PT Sunday, July 27. The Nintendo booth (No. 235) is located at the San Diego Convention Center at 111 W. Harbor Drive, San Diego, CA, 92101.

Will we be seeing you there?

Nintendo’s E3 Digital Event was full of surprises, but few were as unexpected as the latest Kirby title heading to the Wii U.

As early Nintendo DS adopters can tell you, Kirby’s Canvas Curse was a bright spot on what was otherwise a painful start for the dual screen handheld. But although it used the touch screen as its primary control type to draw paths, tap characters and block obstacles for a a ball shaped Kirby, it wasn’t a mini game collection. It wasn’t a glorified tech demo either. To many a gamer’s surprise, it was one of the most innovative, challenging and fun titles the pink puff ball had been in for a long time. With a sequel on the way nearly 10 years after we all scratched up our handhelds with our frantic drawing, it was time to see if Rainbow Curse could carry over the magic that the canvas left behind.

WiiU_Kirby_scrn05_E3

Instead of using sprite based art, Rainbow Curse has opted to go with a claymation visual style, which gives a ton of charm to an already adorable series while making it stand out from the dozens of Kirby titles already on the market. Like its predecessor, the controls consist of drawing paths for Kirby as he rolls forward on his own. Getting creative with your pathways with tricks like drawing loops often lead towards hidden areas and bonus points that played into my overall rank at the end of the stage, but doing so is easier said than done since there are enemies and traps at every turn.

Tapping Kirby will make him charge forward, defeating certain enemies and destroying blocks in the process. For those times where your foes actually wisen up and use stronger blocks to hinder your progress, holding the stylus on Kirby will charge him up, allowing him to plow through stronger obstacles while doing his best Sonic impression. Keeping a close eye on the stages leads to additional treasure that can be discovered as well, so some well timed drawing is in order to get the most out of each world, especially for the completionists out there.

WiiU_Kirby_scrn01_E3

Eventually, stages get a lot more complex, especially with the water stage shown off in the demo. Using currents to move Kirby in the right direction, the paths drawn act as more of a barrier, keeping the star warrior safe from hazards and enemies that he would otherwise float aimlessly into. And when opponents get too big to fight with conventional methods, Kirby’s new Tank form turns him into a missile firing weapon of mass destruction, switching to an action shooter-ish play style that’s a departure from the standard path drawing. There’s a reason why the pink puffball is considered the strongest warrior in the universe!

Familiar, yet with some new tricks up his non-existent sleeves, Kirby and the Rainbow Curse is poised to bring us back to the greatness of its predecessor while making some fresh improvements to the formula. Still challenging, still adorable and still unlike any other game out there, here’s to hoping Rainbow Curse will continue to surprise us when its released in 2015 exclusively for the Wii U.

http://youtu.be/aH9znuWkdbI

The World Cup might be exciting, but can your favorite player summon a dragon with the force of his kick?

To celebrate the start of summer alongside all of the World Cup festivities, Nintendo has cut the price of Inazuma Eleven in half, pricing it at a mere ten dollars! Featuring a group of kids as they work towards becoming the greatest high school soccer team in Japan, this sports/RPG hybrid is one that a fan of either genre should definitely look into.

Developed by Level 5, (the talented folks behind such classics as Dark Could, Professor Layton and Ni No Kuni), Inazuma Eleven is the first of a long running franchise that debuted on the Nintendo DS in 2007. Since then, the game has become a monster, spanning sequels and spinoffs across the DS and Wii, multiple movies and two anime series… only they were only released in Japan and Europe. The 3DS release of the first game back in February was the first time us Westerners have had a chance to play it, and if our review is any indication, (which it is), then this is a no brainer purchase, especially at such a low price.

So go ahead and pick up one of those Target exclusive 3DS AR points cards for ten bucks and throw those points at Inazuma Eleven. The sale is valid until July 16 (when it’ll jump back to $19.99), so you won’t have long to take advantage of this awesome deal!