We’re already in the middle of the fourth month of the #Pokemon20 campaign to celebrate the 20th anniversary of the monster collecting RPG. With that, comes the first Mythical Pokemon giveaway from the fourth generation of games with Darkrai!

The Nightmare Pokemon debuted in Pokemon Diamond and Pokemon Pearl as a hard to obtain character that could only be found by diving into the dreams of a child who was stuck in an endless slumber. As a parallel to the Crescent Moon Pokemon, Cresselia, the Dark Type Pokemon was actually the second Mythical Pokemon to be made available in its games, following Manaphy. The item needed to get into the room could only be downloaded via a special event, making it very rare to come across. Its rarity wasn’t the only reason it was so sought after, since its signature attack, Dark Void, would put both opponents to sleep in a double battle with 80% accuracy. The powerful Bad Dream ability combined with the Nightmare attack will continuously drain its foe’s health as long as they’re sleeping, making them easy pickings considering Darkrai has high special attack even without these strengths. If you ever needed proof as to why Mythical Pokemon are usually banned from tournaments, look no further.

This month, Darkrai can be downloaded as a Mystery Gift by obtaining a download code from participating GameStop stores while supplies last. On the trading card front, Darkrai will follow the previous Mythical releases with its own card set. Packaged with a pin and promo card featuring the Pokemon in addition to two Origin packs, both of which contain both classic reprints and new versions of some of our favorite Pokemon. Lastly, the digitally remastered version of Pokemon: The Rise of Darkrai, has been released on iTunes, Amazon and Google Play, as well as the Pokemon TV app for two weeks.

In addition to the rest of the download events this month and the release of the Fates Collide card game expansion that features the BREAK Evolution mechanic, this is the biggest month for #Pokemon20 so far! What are you doing to celebrate? Share your thoughts below!

It looks the Zygarde Mystery Gift distribution will end sooner than anticipated. The current online download, which is available for Pokémon X/Y as well as Alpha Sapphire/ Omega Ruby, will end on May 8 in North America. But, don’t despair; the Order Pokémon will be replaced with two very special subsequent downloads: shiny Xerneas and shiny Yveltal.

Xerneas will be available first, running from May 11 to May 17, with Yveltal taking its place from May 20 to May 26. Like Zygarde, these Pokémon can be acquired by selecting the “Mystery Gift” setting on the title screen and choosing the “Get over Internet” option. No need to get a code from a video game store.

Xerneas will arrive with the move set: Geomancy, Moonblast, Aromatherapy, and Focus Blast. Yveltal will have Oblivion Wing, Sucker Punch, Dark Pulse, and Foul Play. Both will be level 100.

No word yet on European distribution.

[source: Serebii.net’s Facebook page, Serebii.net]

As if a Mythical Pokemon every month and two sets of Legendary Trio Pokemon weren’t enough, the folks behind Pokemon decided to be extra generous and release a special Zygarde via Mystery Gift today.

Starting off at level 100, (so you won’t have to put any real work into raising it,) this downloadable version of the last obtainable Pokemon in and will come with Land’s Wrath, Outrage, Glare and ExtremeSpeed in its attack arsenal. Essentially the same Pokemon that was made available in Japan last year to celebrate the launch of the Pokemon XY&Z anime, it’s good to see that we’re getting events that we usually would have missed out on.

But now we’re at the part where I complain about free stuff, because this Zygarde doesn’t do anything that a regular Zygarde can’t already do. Typically, monsters distributed this way are either impossible to get otherwise, or come with moves or abilities that it can’t normally obtain. This Zygarde is neither, so we essentially just have a Pokemon that we can’t EV train. He doesn’t even turn into a scarf wearing dog like in the anime! Then again, a lot of the appeal that comes from these events is to give us the knowledge that we have a Pokemon that was only temporarily available. Hey, it’ll probably come in a Cherish Ball with a cool Original Trainer name at least!

As with its sudden release, we also have no idea when it will be taken down, so download it while you can! Zygarde will be obtainable in Pokemon XYOmega Ruby and Alpha Sapphire.

With all the news surrounding the 20th anniversary of Pokemon, from the New 3DS with exclusive cover plates, to the first three movies being remastered, perhaps the most exciting piece of information was that we would be getting a full year of distribution events starting in February!

After the initial announcement, pokemon.com released the full list and schedule for releasing what they’re dubbing as ‘mythical Pokemon.’ Starting from generation 1 and working all the way to gen 5, each Pokemon will be at level 100 and will be obtainable either through a Nintendo Wi-Fi event, or at participating GameStop stores, depending on the event. If you’re worried about being able to EV train them when they start out at their max level, remember that Super Training and Vitamins can still get them up to snuff, albiet in a less convenient way than your standard training with Pokerus.

Considering these Pokemon are usually very hard to come by, with limited releases before disappearing for years at a time, now is the time for trainers to complete their collection, especially since each one will work with both X/Y AND Ruby/Sapphire, a rare occurance since most events since the gen 3 remakes released have been exclusive to the newer titles.

To make things easier to figure out, here are the details for each event in the order of release:

Mew
February 1-24 2016 at GameStop
Ability: Synchronize
Moves: Pound

(Note: Considering Mew can learn every TM and HM, its lack of a preset move pool shouldn’t worry trainers considering the possibilities with the original event Pokemon are nearly limitless.)

poke_mew

Celebi
March 1-24 via Nintendo Network
Ability: Natural Cure
Moves: Confusion, Recover, Heal Bell, Safeguard

poke_celebi

Jirachi
April 1-24 via Nintendo Network
Ability: Serene Grace
Moves: Wish, Confusion, Rest

poke_jirachi

Darkrai
May 1-24 via GameStop
Ability: Bad Dreams
Moves: Dark Void, Ominous Wind, Nightmare, Feint Attack

poke_darkrai

Manaphy
June 1-24 via Nintendo Network
Ability: Hydration
Moves: Tail Glow, Bubble, Water Sport

(Note: As the only mythical Pokemon that can breed, pair Manaphy with Ditto at the Daycare to pop out a bonus monster with Phione.)

poke_manaphy

Shaymin
July 1-24 via Nintendo Network
Ability: Natural Cure
Moves: Seed Flare, Aromatherapy, Substitute, Energy Ball

poke_shaymin

Arceus
August 1-24 via GameStop
Ability: Multitype
Moves: Judgment, Recover, Hyper Beam, Perish Song

poke_arceus

Victini
September 1-24 via Nintendo Network
Ability: Victory Star
Moves: Incinerate, Quick Attack, Endure, Confusion

poke_victini

Keldeo
October 1-24 via Nintendo Network
Ability: Justified
Moves: Aqua Jet, Leer, Double Kick, Bubble Beam

poke_keldeo

Genesect
November 1-24 via GameStop
Ability: Download
Moves: Techno Blast, Magnet Bomb, Solar Beam, Signal Beam

poke_genesect

Meloetta
December 1-24 via Nintendo Network
Ability: Serene Grace
Moves: Quick Attack, Confusion, Round

poke_meloetta

What an exciting time to be a trainer!

Which Mythical Pokemon do you need to round out your collection? Or do you already have all 720 and are looking to double up throughout the year? Comment below and let us know, and continue to follow us all year long to celebrate 20 years of Pokemon!

A new legendary Pokémon has been announced, Volcanion!  This is the first Pokémon that is both Fire and Water typing!  As such, steam will be its main theme.  The only announced competitive attribute is that its ability will be Water Absorb, which is an ability that absorbs water attacks to heal HP.  We are sure they will announce the details on how to get it soon; traditional legendary Pokémon distributions have taken place at Mcdonald’s restaurants using the 3DS SpotPass feature.

The Pokémon Company has recently announced that they’re changing the official format for Pokémon tournaments, namely trainers can now use up to two legendary Pokémon on their team (some restrictions apply), so this will definitely shake up the metagame at Premier Events!

Pokémon is a franchise in the RPG genre of gaming, where you assume the role of a child embarking on an adventure from home, and training native creatures called Pokémon to progress through the game.  Omega Ruby/Alpha Sapphire are remakes of the third generation of Pokémon games, Ruby/Sapphire/Emerald.

We’re super excited for a new StreetPass weekend that has just been announced, beginning tomorrow, November 26 and ending on November 29!

Streetpass is one of the 3DS’ most popular features, allowing users to be able to passively exchange data between systems, just by being near another player with a 3DS system.  This can be used to amazing effect, such as with Streetpass Mii Plaza, where you can gather warriors to play in an RPG style game, or with Pokémon Omega Ruby/Alpha Sapphire where meeting other players through Streetpass can get you access to their Secret Bases (special in-game hideouts), and even access to a special mythical Pokémon!

During National Streetpass weekends, you can visit one of many locations with a Nintendo Zone to get streetpass tags. The most common locations are Best Buy, McDonalds, and even Home Depot!  This breaks the “traditional” rules of how Streetpass works, allowing you to get Streetpass tags of many people around the country who have also visited the same Zones that you have.

SP

Not only that, but you’ll also be able to obtain two special in-game events when you connect to Nintendo Zones this weekend–the ability to build a home for Felyne in Animal Crossing : Happy Home Designer, as well as obtaining Hoopa for Pokémon Omega Ruby/Alpha Sapphire, a Pokémon that has never been released before–although Hoopa is only available specifically at McDonald’s Nintendo Zone locations.

Animal Crossing : Happy Home Designer is a 3DS title that was released in September (that our correspondent El Chucho loves), and allows you to create homes for many residents of an Animal Crossing town.  Felyne is a special character only previously seen in the Monster Hunter franchise, and by downloading his content, you get access to tons of Monster Hunter related items for your game.  This has been a fantastic collaboration by Nintendo and the Monster Hunter franchise, and although it was previously available through the internet before, it is again available this weekend at Nintendo Zones!

Hoopa is a never-before released legendary Pokémon.  It is a Psychic/Dark type that has access to the super powerful move Hyperspace Fury!  With this devastating move, Hoopa sends its six arms and six rings flying to surround its foe and attack from all directions, even if the target has tried to defend itself with moves like Protect or Detect!  In order to acquire Hoopa, be sure to choose the Mystery Gift option in-game while at the Nintendo Zone.

xs_inpage_hoopa_unbound

Sources: Pokémon, Siliconera

Procrastinators, it’s that time again!

If you were hoping to grab a shiny Rayquaza by soft resetting and battling it over and over again in your copy of Pokemon Omega Ruby / Alpha Sapphire, you probably figured out by now that it’s not possible this time around. Luckily, Game Freak and Nintendo began distributing a black clad shiny version through Mystery Gift last month in North America, giving every trainer in the West a chance to wield its power with its stylish variant color. But like all Mystery Gifts, it’s only available for a limited time… and that time’s almost up!

Coming equipped with its signature Dragon Ascent attack, this powerful move allows the ozone dragon to Mega Evolve into its most powerful form without a stone, freeing up its item slot for even better boosts and strategy. No wonder he was put on the ban list so quick! If you haven’t already, you have until about 9 PM PST this evening to head to your menu and grab this legendary monster, or he’ll likely be gone forever… Or until you can buy an Action Replay.

Have you grabbed yours yet? Or do you have any counters to fight against it that you’d like to share? Sound off below!

The next Mystery Gift Pokemon is headed to GameStop stores for a special distribution event!

From June 22nd to July 12th, participating locations will distribute codes that will unlock an especially powerful Dragonite, thanks to its hard to get attacks and abilities. Equipped with Dragon Dance, Outrage, Hurricane and Extremespeed and its hidden Multiscale ability, trainers accross the country will have instant access to a party member that would take potential hours and trading across consoles to obtain otherwise. However, keep in mind that the codes only work in Omega Ruby and Alpha Sapphire, so X and Y purists will have to miss out.

If this giveaway is anything like previous GameStop events, you might want to jump on this giveaway ASAP. Like Shiny Gengar, Herracross, Pinsir and Diancie before it, chances are that stores will burn through their supply quick. Don’t be forced to buy free codes on eBay!

Will you add this Dragonite to your team? What tweaks would you make? Or are you just going to abuse Dragon Dance’s attack and speed boosts before steamrolling your opponents? Let us know!

Ask any Pokemon fans about their memories of the Hoenn region, and in between all the trumpets and surfing jokes, you’ll likely find fond flashbacks to a time where most of the game’s core mechanics that we take for granted today were introduced, people in the Pokemon World finally realized they could run, the first huge graphics overhaul came through in the transition between the Game Boy Color and Game Boy Advance, and when we witnessed the debut of some of the most iconic monsters in franchise history. Is it any surprise that the Internet exploded with excitement when the long joked about, (but essentially inevitable,) Ruby and Sapphire remakes? With Omega Ruby and Alpha Sapphire, it wasn’t enough just to develop a faithful remake, because the longtime Pokemon Masters at Game Freak went above and beyond, improving nearly everything we loved about the originals while advancing the series as a whole in ways that were hard to anticipate. It’s just too bad that these improvements are hampered by a series of head scratching decisions to remove popular aspects from X and Y while doing little to avoid the annoyances that have held the series back for far too long.

Stop me if this sounds familiar. OR/AS stars you as a child, who has recently moved to the quiet town of Littleroot, which is conveniently surrounded by low level monsters. The kid stumbles upon their first Pokemon after rescuing your new hometown’s bumbling Professor from a vicious Poochyena, kicking off an adventure that has you following in your finally present father’s footsteps in becoming a great trainer, while filling the Pokedex as much as you can by catching each new creature you come across.

Pokemon ORAS Screen 1

If you’re expecting the formula to have changed much in the latest Pokemon remake, then you’re looking at the wrong game, (and why would you?) In typical fashion, you’ll spend most of the time traveling from town to town building a team, battling trainers along the way, and getting stronger against the wild Pokemon of each town and route. In terms of similarities to Ruby and Sapphire specifically, you’ll instantly recognize the berry plots scattered throughout the world, Contest Halls, which offer a different form of battling that focuses more on points and exclusive move types as opposed to beating your opponents into submission, the return of secret bases, and stopping a plot that involves the evil Team Magma or Team Aqua destroying the world with the power of an ancient Pokemon. But identifying these aspects on the surface are all they have in common with their original games, because Omega and Alpha improve on each of these aspects in nearly every way.

First, the touch screen is finally put to good use, thanks to the Pokenav Plus. Using different apps, trainers can switch between a more detailed map, (that can show where you’re missing Pokemon, where Secret Bases or planted berries are located, etc.,) the online, Super Training, and Pokemon-Amie features from X and Y, a PokeBuzz TV station that gives tips, expanded story info, and data from players you’ve met through Streetpass, and the Pokedex app, which might be the show stealer of the whole game.

Almost mimicking the anime, this app introduces a whole new way to encounter Pokemon, both in and out of battle. Rather than every battle being a random encounter, most battles are purposefully initiated by making contact with silhouettes that appear in the grass, water, or even the dreaded cave. A new sneak mechanic lets players approach them slowly by slightly tilting the circle pad, revealing more information about the Pokemon as you get closer to it. Is it a new Pokemon? How many times have you seen it? What’s its first move? What’s its level? All of this and more is revealed before the battle even starts, allowing the player to decide whether or not it’s even worth it to battle before it starts. Yet, battling constantly has its own reward, since encountering the same Pokemon multiple times increases the chances of you finding one with either hidden moves that can only be typically learned through extensive breeding, versions with higher stats, (or IVs for the hardcore Pokefan,) or hidden abilities that are nearly impossible to find otherwise.

Pokemon ORAS Screen 2

It eventually led to the point where I wondered why random battles were included at all, still making caves that you’re at an equal level with insanely tedious when you’re getting into fights every five steps. Even worse? When you’re sneaking up on a Pokemon, only for a random battle to ruin your approach. To add to the annoyance, the routes between towns are littered with trainers, constantly stopping your progress to the point where I needed to avoid them for my own sanity. There’s no reason battles should feel like such a chore, which could be fixed with better pacing.

Random battles have always been an annoyance in not only the Pokemon franchise, but in turn based RPGs as a whole. But we tolerated them because it’s hard to imagine a game of this kind without them. Well, guess what? We now have a mechanic that makes battling a choice that players can make beforehand, with added incentive for continuing to fight! Can sneaking just be the standard going forward? Please, Game Freak?

Speaking of long running annoyances with the series, HMs and moves that are needed outside of battle are back with a vengeance. Every Pokemon game has had them, but in more recent iterations, the reliance on them has been scaled back, usually being able to squeeze all the moves you need onto one or two monsters that you only need in short bursts. Well, in a misguided attempt at being too faithful to the games they were remaking, Omega and Alpha has more moves than I’d ever care to use. From the usual offenders like Strength, Fly, Surf and Cut, to the return of Dive and Waterfall, and even demoted HMs like Rock Smash becoming HMs once again, these moves are especially annoying since they can’t be deleted without talking to a special character. And is that character easy to get to? Of course not. He doesn’t show up until one of the last towns in the game, so you’ll be stuck with mostly weak moves that you would never use otherwise for most of the story. And this isn’t even including TMs that have uses in the overworld, like Flash or Secret Power. That many moves requires you to clog your party with at least three members with these attacks, or constant trips back and forth to pull that Poke with as many of the moves that it can fit.

Pokemon ORAS Screen 3

Making this glaring, longtime flaw even more frustrating is the new ability to soar. Late in the story, an item allows trainers to manually fly over a fully 3D Hoenn, creating a new type of terrain to explore and allowing access to hidden areas, all while offering a new method of travel. It’s a breathtaking experience to say the least. But what makes it frustrating is that this is triggered by an item. Yes, an item.  You don’t need the Pokemon in your party who flies you around, you don’t need to waste a move slot, and you can use it as much as you want. Why can’t all HMs be relegated to Key Items. If the next game doesn’t allow me to use a surfboard or a saw to surf and cut, then something is seriously wrong. We’ve hated HMs for years. Fix them!

But with the major complaints out of the way, that clears the way to talk about all the things Omega and Alpha get right. Aside from the already stellar Pokenav features and Soaring sections that we couldn’t get enough of, nearly every individual aspect of what made generation three so special has been refined to perfection this time around, especially the contests. Essentially Pokemon’s version of a pageant, Contests feel more important than they did before, featuring their own side quest that gives you incentive to conquer every class rather than a distraction from the main game. With moves also divided in various categories for these sections, such as “Beauty,” “Tough,” “Smart,” and “Cool” attacks, each one awards points while creating different outcomes for the show, like rearranging the turn order or reducing the points of an opponent. It’s like bringing the dickishness from a game of Mario Party into the Pokemon universe! Performing multiple moves that correlate with the type of show you’re in rewards aspiring coordinators with a huge bonus too, which is now accompanied by an awesome cutscene that puts your Poke’s skill on display.

What made Contests special in the past was their ability to make you rethink move sets for more than just battling. This mentality is fully intact in the remakes, while streamlining the process when raising their special stats. In previous versions, snacks called “Pokeblock” or “Poffins” could be fed to your team by mixing certain berries. What made it more stressful than anything else however, was that each teammate could only consume 10, and if you mixed the wrong berries or did poorly on the mixing mini game, the benefit would become greatly reduced. So what we often ended up with, were droves of half developed participants who topped out on their Pokeblock before their maximum was reached, while STILL needing one for each category. While I’m sad to see mini games go in OR and AS, what we gain in their place is a much more forgiving system that lets you feed an unlimited amount of mixtures to each Pokemon, making it possible to have an all purpose Contest participant with maxed out stats. Gone is the stress that came with creating that perfect stat balance, which leaves contests as a whole better off. This, in addition to the added story content and a special “Cosplay Pikachu” that changes appearance and moves depending on what contests it focuses on, do you really need any other reason to sink another five hours or so into conquering these circuits?

Pokemon ORAS Screen 4

Speaking of story, here’s where the remakes also took this veteran trainer by surprise. If you’re expecting to blow through the shallow story of the evil team trying to awaken the ancient Pokemon to reshape the world in the image they see fit, well… That’s still here, but with much more detail, development, and plenty of new twists that weren’t in the original. With retcons abound, the ancient lore set up by X and Y plays a big role in how and why this remade version of Hoenn has become what it is, adding plenty of interesting facets to a world that many of us have been engrossed in for years. I won’t spoil anything here, but it definitely sets up some huge possibilities assuming the developers ever decide to take them anywhere. While it’s still a step below Black and White’s story, (which still holds the title for best story in the series from where I sit,) there will still be plenty of moments that will surprise even the most seasoned of trainers, (assuming the numerous official trailers didn’t ruin most of it for you already.)

And of course, we can’t talk about Pokemon Gen III without touching on Secret Bases, the mechanic where players can make their own home on the map, allowing customizable rooms that other players could visit. Most importantly, whatever party you had when you designed it could be battled by others, thanks to a CPU version of yourself, which was great for level grinding. Now tied to the 3DS Streetpass feature, bases can either be picked up by passing by a friend, or scanning a QR code that can be shared and scanned. New to the remakes is the ability to recruit other base leaders to become your grunts when people challenge your base, allowing you to turn it into your own mini Pokemon gym! The only limitation is that bases are capped at level 40, so considering how easy it is to level up with the return of X an Y‘s EXP Share, (which distributes EXP to your entire party regardless of if they fought,) these bases will hardly be a challenge. Thankfully, a post game item lets you remove the level cap, so you’ll be free to fight maxed out ‘Mons to your heart’s content.

Speaking of features taken from X and Y, these remakes seemed to have taken nearly everything that we enjoyed from the latest generation and removed them. So no trainer customization, no roller skates, and no berry farm, where you can keep all your berries in one place. Instead, what we did keep was the massive framerate issues the game encountered in 3D mode, and even at certain points in 2D. The fact that there’s zero improvement is a big disappointment, especially with how bad the previous games got universally panned for it. The series has this weird habit of removing features that we love, only to fix them years down the line. It looks like OR/AS are no exception.

Pokemon ORAS Screen 5

Yet, that’s not to say there aren’t any improvements. If X and Y was lacking in anything, it was a true post game. While the Friend Safari, Battle Maison, and bonus Looker mission kept the game going, it held little for those who wanted to explore hidden areas, or find secrets buried in the game like in previous entries. OR/AS make up for this in spades, with post game content that begins appearing BEFORE the game is over. By the time you’re left to your own devices after you beat the Elite Four and complete the epilogue, or Delta Episode, (which adds some amazing story content that’s muddled with way too much fetching and back tracking,) you’ll have new areas to explore, hidden attacks to learn, hundreds of Pokemon to rediscover on the map, and former opponents who are itching for a rematch at much higher levels. In addition to all of this, the Battle Maison returns in nearly identical fashion, which is a bit disappointing when the game flat out teases the popular Battle Frontier from Emerald. Maybe in another remake?

It’s true that nostalgia can only carry a game so far, which is why OR/AS strive to be so much more. While a simple remake would have surely sold millions, these titles go on to improve on a number of core mechanics such as battling in the wild and Contests, while providing new, exciting features and a much improved story, all while rebuilding the whole thing in 3D! With these games doing so much right, it makes it so frustrating that many longtime issues like HMs, a bombardment of random battles in certain areas, a slow, plodding pace thanks to the overabundance of trainer battles, and the return of X and Y‘s signature slowdown hold the games back from being the very best. Still, the new ideas introduced have the potential to make us rethink what a Pokemon game can be, leading OR/AS to feeling more ambitious than anyone would expect from a remake. For RPG gamers, collectors, and of course, Pokefans, this return trip to Hoenn is one that shouldn’t be missed, as long as you’re okay with a few bumps in the road.

tl;dr

+ New sneaking mechanics revitalize the art of finding, catching, and improving Pokemon!

+ Soaring introduces a fun, new way to travel, making us wonder why we need HMs in the first place!

+ Contests and Secret Bases return with improved features and less tedium.

+ The story is much improved, pointing at some exciting potential directions.

+ Hours of post game content will have you competing, catching and uncovering hidden areas for hours on end.

+ The return of Pokemon-Amie, Super Training, Horde Battles and the PSS, sans the awful Sky Battles.

The large amount of trainer battles and caves slow down the pace of the game far too often, leading to too much tedium.

HMs and some TMs restrict your progress, forcing you to sacrifice moves or Pokemon to advance.

The puzzling removal of some of X/Y‘s best features, such as trainer customization and roller blades.

The return of X/Y‘s biggest flaw; its massive slowdown, especially when the 3D is on.

Not enough land.

Final Score: 4/5

We’re getting a remade version of the Game Boy Advance’s Hoenn region in full 3D, complete with the ability to fly over the whole thing with the Eon Pokemon. We’re getting all of Pokemon X/Y’s best features, including Wonder Trade, Pokemon Amie and the PSS. We’re getting the welcomed return of Contests and Secret Bases with the added feature of letting us turn them into custom gyms. And we get all the Mudkipz we can handle! Did we mention loads of Mega Evolutions?

If you couldn’t tell, Omega Ruby/Alpha Sapphire are going to be huge games, but why stop here? Why not add a disaster story that centers on Rayquaza, a previously event exclusive legendary, new characters and nearly every rare Pokemon from the past? Because… Wynaut!?

After the main story is complete, the Delta Episode continues the struggle against Team Magma and Team Aqua. Once it’s discovered that an asteroid threatens to destroy the world, the player and their newly Mega Evolved Rayquaza must take to outer space itself to attempt to save the land from this threat. But with the evil teams trying to take advantage of the situation for themselves after their failed attempts to control the land and seas, a mysterious new trainer by the name of Zinnia who’s motives are still unknown, and the powerful DNA Pokemon, Deoxys, who’s on a collision course with the Sky High Pokemon. But you know, no pressure. It’s just the fate of the Hoenn region in your hands.

In addition to this new side story, the Mirage Spots that were mentioned in previous trailers were expanded on, showing off even more Legendary Pokemon that will be available. Including Cresselia, Heatran, Uxie, Azelf, Mespirit, Entei, Raikou, Suicune, Cobalian, Virizion, Terrakion and others who have previously been shown, it’s never been easier to catch em’ all! If that wasn’t enough, three golems can unlock an ancient monster that we’re all familiar with, but only if players can solve the mysteries surrounding them.

Can this game get any bigger? With so many Mega Evolutions, new content, Pokemon to catch and side missions to play, it’s looking more and more like a must buy. And how awesome would it be if Deoxys ended up being the first Event Pokemon that can be caught normally in game? With only a week away, it won’t be long until we’re knee deep in another trip to the Pokemon World, and I couldn’t be any more excited!

But I must ask, now that we’re giving away more post game content, do you good people out there think there will be even more surprises once the game hits? Or have they laid their cards on the table early, potentially ruining all the surprise?  Let us know!

Omega Ruby/Alpha Sapphire releases on November 21st.

A younger me would have died for the opportunity to catch both Eon Pokemon in the original Pokemon Ruby/Sapphire. At the time, the legendary Pokemon, Latios and Latias, were not only a pain to catch, but were each locked to a specific version of the game. So my Latias was awfully lonely without her better half at her side. There WAS a way to catch the opposite one, but only if you owned an e-Reader and a rare Eon Ticket card. I was enough of a dork to own the former, but never the latter.

Thankfully, Nintendo and The Pokemon Company are making it much easier this time around. Eon tickets will be given out as a wireless distribution event located at each of the official Pokemon meet up groups across the country. Can’t make it? Well, hope is not lost, because from there, anyone with the ticket can pass it on through Streetpass. As if you didn’t need more reason to carry your 3DS everywhere!

With all of the hype surrounding the expanded role of the two psychic bird/plane things, (including their Mega Evolutions and the ability to fly through a 3D Hoenn in search of rare monsters), knowing that we’ll have easier access to both is welcomed news. No e-Reader retired!