Briefly: After a weird off-season with last year’s Freak Show, American Horror Story is back and better than ever with the currently running fifth season, Hotel.

The series has found a phenomenal new cast member in Lady Gaga, who is hopefully interested in continuing her relationship with the series, as American Horror Story has just been renewed for another year.

“With the sixth installment coming next year, ‘American Horror Story’ has unquestionably joined the ranks of television’s landmark series,” said CEO of FX Networks and FX Productions John Landgraf “From ‘Murder House’ to ‘Hotel,’ AHS has pioneered a new television form as well becoming FX’s highest rated show — while also pushing every conceivable boundary of creative excellence and audacity. This is even more remarkable because Ryan and co-creator Brad Falchuk tear up the playbook every year, challenging the entire creative team to come up with something even more spectacular, frightful and entertaining. You could not ask more of an artist, their team or a series and with every new installment they deliver.”

I’ve been a big fan of the series since its debut, and as crazy as the show (and its ever expanding cast) has become over the past five years, I really cannot wait to see where Ryan Murphy, Brad Falchuk, and the rest of the crew take the incredibly produced show.

Are you down for another year of American Horror Story? Are you enjoying Hotel so far? Sound out below!

Briefly: It feels as though it was just yesterday that Disney/Pixar debuted the first poster for next year’s Finding Dory (it was), and today the company has launched the first teaser trailer to go with it.

The trailer debuted this morning, naturally, on Ellen DeGeneres’ EllenTube, and even from this hilarious, brief first footage, its clear that Finding Dory should easily match the tone, heart, and humour of Finding Nemo.

As announced at D23, the film “reunites Dory with friends Nemo and Marlin on a search for answers about her past. What can she remember? Who are her parents? And where did she learn to speak Whale? Also featuring the voices of Albert Brooks, Diane Keaton and Eugene Levy, Disney·”

Pixar hit a home run with this Summer’s Inside Out, and I already know that I’ll be bawling my eyes out when The Good Dinosaur hits theatres later this month. That said, Finding Nemo remains one of my favourite animated films of all time, and as such, I’m incredibly excited to see some footage from this one.

Take a look at the trailer below, and be sure to let us know what you think! Finding Dory swims into theaters on June 17, 2016.

Briefly: I… don’t know what to make of this trailer.

Yep, the fact that we’re even getting a new Star Wars Battlefront all these years later is pretty amazing (even with all of the game’s apparent limitations), and while I can’t wait to get my hands on it, I can’t help but feel as though this trailer is far more weird than it is interesting.

It’s essentially more than one minute of watching people get raptured… followed by everyone’s beloved Anna Kendrick awkwardly delivering a Star Wars line before getting raptured herself.

The music builds throughout the trailer, and its then revealed that they’re all being raptured to a far better world than our own; one filled with endless Star Wars battles.

In any case, you can take a look at the odd-as-hell video below, and be sure to let us know if you plan to pick up Star Wars Battlefront when it launches on November 17th!

Briefly: This is freaking hilarious.

As is likely clear from the myriad of Fallout related posts I’ve been writing over the past couple of weeks, the upcoming title is easily my most anticipated game of the year, and possibly even of this generation (it just depends whether or not The Last Guardian launches on the PS4).

After years (and years) of waiting, the game finally launches tomorrow, and I couldn’t be more excited for my Pip-Boy edition to arrive from Amazon.

Sadly, I have a day job (that’s not Geekscape), and tomorrow (and the next day), I’ll be working a 12-hour shift, meaning that I won’t have much time, if any, to actually give the game a shot.

In the same boat as me? I have too many bills to pay, but if you’re looking to get the day off, Bethesda’s VP of PR and Marketing, Pete Hines, has got you covered:

Yep, that’s a Bethesda-written doctor’s note, to get you the day off of work so you can play Fallout 4. It’s pretty silly (and unlikely to actually work), and it’s also pretty hilarious.

Rest that pancreas, watch the launch trailer one more time, and be sure to let us know just how excited you are to finally play this game.

Briefly: We haven’t heard a lot from the Finding Dory front in quite some time now (aside from a little bit of news at this year’s D23), but today Disney has debuted the very first teaser poster for its anticipated sequel, and it’s pretty damned adorable.

As announced at D23, the film “reunites Dory with friends Nemo and Marlin on a search for answers about her past. What can she remember? Who are her parents? And where did she learn to speak Whale? Also featuring the voices of Albert Brooks, Diane Keaton and Eugene Levy, Disney·”

Pixar hit a home run with this Summer’s Inside Out, and I already know that I’ll be bawling my eyes out when The Good Dinosaur hits theatres later this month. That said, Finding Nemo remains one of my favourite animated films of all time, and as such, I’m incredibly excited to see some footage from this one.

Take a look at the poster below, and be sure to let us know what you think! Finding Dory swims into theaters on June 17, 2016.

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Yoshi’s Woolly World is the cutest, most incredibly adorable game ever made, bar none.

I’m 25 years old, and I had no idea that a Yoshi made out of wool could have such such an intense effect on me. From the very second that I tapped the Yoshi Woolly World icon on my Wii U gamepad, I had an irrevocable, painful, exhausting smile on my face until the moment that I turned the console off.

Seriously. Sure, I watched the trailers, read Josh Jackson and Megan Haley‘s preview articles, and obsessed over the Yarn Yoshi Amiibo figures (just like I do over every Amiibo figure), but I really had no idea what I was getting myself into with this game.

See, it’s not just the yarn-style graphics that make this game adorable, but the incredible effort and attention to detail that developer Good-Feel and Nintendo have put into every single byte of Woolly World. From the sheer quantity of differently styled Yarn Yoshi’s (including one based on every single Amiibo that’s been released thus far), to the soft blur from the fuzziness of Yoshi’s wool, to the way that Yoshi’s legs turn into wheels when you’re running fast, a propeller when you hover jump, and a hammer when you ground pound, to the way that many of your enemies unravel when they’re destroyed, to the way that direction arrows are actually ‘pinned’ into the levels, and even the skeumorphic stitching and linen patterning … I could go on and on, but frankly, its beauty needs to be experienced, and each and every time I saw a visual element that I was unfamiliar with, I couldn’t help but laugh at how freaking cute it was.

Oh, and some of the Shy Guy’s hold crocheting hooks. Freaking adorable.

How’s the audio? Just as good. Composers Tomoya Tomita and Misaki Asada have ensured that every track in the game’s expansive soundtrack is toe-tappingly catchy, and Kazumi Totaka’s main theme is playing on repeat in my head all the freaking time. I can play Carly Ray Jepsen’s ‘Call Me Maybe’, Taylor Swift’s ‘Shake It Off’, Rick Astley’s ‘Never Gonna Give You Up’, or any other catchy-as-hell song, and the second that audio goes silent, Yoshi’s Woolly World‘s theme begins again. Gah.

https://youtu.be/zcXAzTtnagU

The game actually begins with a fairly somber moment. Craft Island is a place where a myriad of Yarn Yoshi’s live and laze around until one fateful day when Kamek comes and essentially destroys most of them. These creatures go from Yoshis to actual bundles of yarn, which Kamek puts in a sack and tries to make off with. Kamek’s pretty greedy apparently, as he fills his sack of former Yoshis too full, and proceeds to drop the newly-formed bundles of yarn all across the land.

Luckily,  two of the Yoshi avoid being turned into bundles of yarn (had they not, I don’t think we’d be playing the game), and set out on a mission to find Kamek, and to save their friends. It’s actually pretty interesting just how quickly Nintendo can make you feel for its characters, as after a less than two-minute long cutscene, I just needed to save my friends.

Having the bundled yarn strewn throughout each level actually makes for a far more interesting mechanic than the typical stars and coins that you find in most Mario titles. See, these are chunks of your friends, and if you find all five bundles in a given level, one of your friends once again becomes a colourful, patterned Yarn Yoshi. It actually makes me legitimately feel bad if I complete a level without obtaining all five bundles, as sure, I passed the course, but if I don’t find all of the bundles, one of my fellow Yoshi is doomed to never be whole again. It’s pretty heavy stuff.

And there are a lot of Yoshi to save. Once you save one, you have the ability to switch up the Yoshi you’re playing as, so you’re very likely to at some point find a favourite and abandon our classic green friend. Or, you’ll obsessively open you’re complete Amiibo collection just so you can see what each of the Amiibo-themed Yoshi look like… No, I didn’t actually do that, but I did have a blast tapping all of my open Amiibo and playing as the various characters. It’s an essentially useless, but pretty fantastic bonus to owning Nintendo’s little plastic figurines. Check out just a few of the amazing Amiibo-themed Yoshi right here:

Again, freaking adorable.

Most of the game’s many stages are a blast to run through (and as mentioned, all of them look spectacular), and the level variety is exactly what you’d expect from a Nintendo title. The amount of collectibles in the game are astronomical, albeit to the point of feeling like too much. There are bundles of yarn, daisies, beads, and stamps, and if you’re looking to find everything, the game’s many out of sight and secret areas are bound to take you hours upon hours to discover. The collectables, Are optional, so if you just feel like perusing through the levels, you don’t have to go secret-seeking, at all.

Obtaining collectibles will also unlock bonus mini games that are a pleasure to play through. From having a giant Yoshi rampage through a stage, taking out enemies and blocks in its path and swinging its tail to destruct obstacles, to having a motorbike Yoshi speed through a hilly, jump-filled stage against the clock, it was seriously tough not to get giddy each time I had the opportunity to play a bonus stage.

Another notable aspect of the game is just how accessible it is. This is clearly a title that’s been developed for all ages, and the game’s ‘Mellow’ difficulty mode ensures that gamers of all ages will be able to have just as much fun with it as I did. I could actually see Yoshi’s Woolly World, with its soft edges and incredible cuteness being the very first video game (or first non-mobile video game) that many kids will play, so the fact that I had so much fun with the game that’s just as friendly to children is a testament to the quality and care the Nintendo puts into its titles. The game also, as usual with Nintendo titles, but too rare in this generation, features some great local multiplayer (and supports most of the company’s current controller types), so it could even be the very first game that you and your kids play together. How cute is that?

Nintendo tends to be a company that releases its games in a relatively short time frame after announcing them. Aside from a couple of notable delays in Zelda Wii U and Star Fox Zero earlier this year, we’ll commonly see the company announce a game in one of its beloved (and missed) Direct presentations, or at E3, or another tradeshow, only to release them at retail just months later. That being said, the fact that this game was announced back in January of 2013 only to receive a release date in 2015, was slightly worrisome. I’m truly happy to say that Yoshi’s Woolly World, is an absolute blast, and is just as polished said you’d expect a AAA Nintendo title to be. It might even be more polished than we’re used to, as the attention to detail in the title is bewildering, and each element that developer Good-Feel added certainly adds to the heart of the title.

My only worry for Yoshi’s Woolly World is that it’s releasing so soon after September’s Super Mario Maker  it will simply be overlooked for the time being. Super Mario Maker‘s incredibly active community are extremely dedicated to the phenomenal title, and the sheer amount of user created levels coming out of that game are truly impressive. That said, Yoshi’s Woolly World  is definitely a title that is deserving of your attention, and even if it wasn’t the most adorable game ever made, its solid mechanics, worthy level design, and deployability would certainly still make it worthwhile.

Whether you’re 5 years old, 25, 50, or 100, you’ll find a lot to love with Yoshi’s Woolly World, and I can’t wait to see it top the ‘Most Adorable Video Games Of All Time Lists’ for years to come.

Yoshi’s Woolly World scores a 4.5 out of 5.

When MineCraft Story mode was revealed all the way back in December of 2014, gamers everywhere (myself included) were, well, confused as hell, mostly.

Sure, we were absolutely excited for Telltale’s ingenious crafting team to wrap real characters and a thick plot around what is arguably the most addicting title of our generation, but also wondered how this was even possible. Telltale is renowned for creating incredible, harrowing, heartbreaking tales filled with tough choices and dire situations, but based on properties that have already told their own lore and have their own stories.

So how could Telltale turn a family-friendly game that has no real characters, about using your imagination (and a lot of patience) to build things (that never look as cool as they do in your head), while basically avoiding everything once the sun goes down, into a story that gamers young and old will actually care about?

Well, it turns out that they could do it pretty damned well.

In Minecraft: Story Mode, you’ll play as Jesse (voiced by either Patton Oswalt or Catherine Taber, depending on the gender that you choose). As with many of Telltale’s other titles, as soon as you begin playing through this first episode, “The Order of the Stone”, you’ll feel as though you’re being introduced to a living, breathing world; Jesse and his friends Olivia, Axel, Petra, and Rueben feel and act as though they’ve known each other forever, and to my surprise, I instantly felt a strange connection with these blocky characters.

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Jesse and his/her pals love to build, and at the start of the episode they’re heading to EnderCon to enter a building competition. The prize? A chance to meet Gabriel, Warrior of the legendary The Order of the Stone (a group of builders and best friends who teamed up and were able to defeat an Ender Dragon). Things go sour pretty quickly (and then REALLY sour pretty quickly after that), as a rival buiding team sabotages your group’s build and you’re forced into the forest in order to search for your scared pet pig, Rueben.

One thing that I have to note is just how freaking hilarious the dialogue in Story Mode is. It’s absolutely a kid/family friendly title, but almost every few moments of gametime I found myself laughing nigh-uncontrollably at the incredibly funny, more-often-than-not-ridiculous words coming out of each and every character’s mouth. The game essentially opens with a reference that only Redditors will understand, and right from that opening moment, you’ll know that you’re in for a treat.

It wouldn’t be a Telltale game without tough choices, and while the decisions that you and Jesse will have to make are tough, it would be impossible for them to match the will-stick-with-you-forever choices that you’re forced through in the company’s more mature titles. That being said, I was legitimately surprised with just how hard some of the choices were. It certainly had me wondering if a child playing the title would have the same hesitations as I did, because I’m sure at times I was way overthinking things.

It was really interesting even playing through this game at all after titles like The Walking Dead and The Wolf Among Us. I expected the absolute worst at every turn, and at every moment. That super cute pig? I was expecting it to die every five seconds. Oh, all of these characters are best friends? Which one won’t make it out of the episde? Possible love interest? How long will she last? It’s crazy just how much Telltale Games has taught us to not trust anything in its titles, and that probably led to me taking far longer than necessary to make these sometimes arbitrary decisions. It’s rough stuff.

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I’m pretty happy to report that Minecraft: Story Mode is absolutely gorgeous. Yep, it looks like Minecraft, but the assets have never looked as smooth or as crisp as they do here. Of course, this is also the first time that Minecraft characters have needed substantial animation (including lip syncing), and the team at Telltale have done a phenomenal job here. It had actually been about 18 months since I had logged into my Minecraft proper account, but as soon as I finished “The Order of the Stone”, I jumped on my laptop and once again began building. Here, funnily enough, I already felt like this world was missing something. Somehow, in just one episode, Telltale has truly added a substantial element to the heart of Minecraft, and the world feels just a little more lifeless without it.

The soundscape of the game is equally impressive. You’ll recognize many sound effects from the main game, and the many crisp samples that I didn’t recognize fit in perfectly. Voice acting is stellar as always with Telltale titles, and with a voice cast consisting of Patton Oswalt, Catherine Taber, Ashley Johnson, John Hodgeman,  and Corey Feldman,  among others, I’d be pretty shocked if it wasn’t. The original music for the game sounds fantastic, but I didn’t hear much of C418’s incredible tunes from Minecraft proper, and that made me sad.

Honestly, as an inctroduction to this world and these characters, there isn’t a lot that Minecraft: Story Mode‘s first episode could have done better… Aside from run, of course. It is a Telltale game, and as incredible as they are at creating gripping stories, tough choices, and well-written characters, Telltale’s engine has been used for just a few too many years at this point, and it definitely shows. My playthrough of Minecraft: Story Mode‘s first episode certainly had less technical issues than the past few Telltale titles that I’ve played (though this is also the first Telltale game that I’ve played on the PS4), but weird pop-ins, stuttering framerates, and glitchy animation still happened a little too often not to notice.

It’s an episodic title, of course, so the absolute biggest success of Minecraft: Story Mode is the fact that I’m already desperate for more. For Telltale, it’s another quality introduction to what’s likely to be an incredible tale, but this time around the whole family can play it. I’ve watched enamoured children play Minecraft numerous imes before, and have witnessed them develop their own characters and create and play their intricate own stories; Minecraft: Story Mode feels as though it’s been pulled straight from one of these vivid imaginations, and it’s all the better for it. Bring on episode two.

Minecraft: Story Mode – A Telltale Games Series‘  Episode One: The Order of the Stone scores a blocky 4/5.

Update One: Episode Two – ‘Assembly Required’

As always, there are some light spoilers in the text below.

Well that was fast. Just two weeks after the first episode of Telltale’s Minecraft: Story Mode debuted worldwide,  the company surprised gamers everywhere by releasing a second episode to coincide with the launch of the game’s retail version.

For a company that typically releases episodes on a bi-montly basis, it was exciting to be able to play another chapter while the first was so fresh in my mind. Episode two is fittingly titled ‘Assembly Required’, and has Jesse and friends set out on a journey to find the remaining members of The Order of the Stone.

One common complaint that a lot of gamers have with some Telltale titles is that often it feels like your choices don’t actually matter. Yes, the decisions are still tough, but often it seems as though the end result is identical, albeit with a slightly different cutscene. Yes, you may head down a slightly different path, but those paths seem to converge again nearly immediately. This complaint goes out the window with this episode, as based on one your choices at the end of ‘The Order of the Stone’, you’ll either be headed to Boom Town, in search of Cory Feldman’s Magnus the Rogue, or Redstonia to locate Elegaard the Engineer. My playthrough of the episode had me sent to Redstonia, and it’s apparently far different than the other option. The game’s launch trailer focussed mainly on Boom Town, which looks like a completely different experience from what I played. This change should substantially enhance the game’s replayability, and seeing as when you again meet up with Axel, who has Magnus in tow, the pair goes on about the action-packed experience that they just had, I’ll likely be replaying the episode sooner rather than later.

Once you meet up with some of the Order’s additional members, it becomes pretty clear that some of Ivor’s jealous musings during the last episode weren’t all crazy, and that the Order of the Stone isn’t all best friends and heroics like the stories say. It actually bears a far more powerful message than I’d anticipated from such a family friendly title, and between all of the jokes, hilarious dialogue, and insane antics, there’s actually a lot to learn from the characters here.

The episode does recycle a few of the funniest moments from the previous episode, including another button-mashing montage, but that moment was so enjoyable in both chapters that I really didn’t mind. Combat is light and fun, and players who are familiar with Minecraft proper will likely use different techniques than new players will on certain enemies, which is pretty neat, when you think about it.

Unfortunately, it seems as though the technical issues with Minecraft: Story Mode have not only persisted with this second episode, but they’ve actually gotten a bit worse. Regular stuttering is noticeable from the game’s opening moments, and in a particular scene featuring an ever-growing Wither Storm, it seriously felt as though the framerate had dipped to single digits. Again, it’s a great looking game, but the constant technical issues on a system as powerful as the PS4 is truly disappointing, and seriously shows the age of Telltale’s engine. Of course, I want them to focus on making the fantastic experiences that they’re known for, but these games would be far more immersive with a much needed update to the Telltale Tool.

As I stated in my thoughts on the game’s first episode, Minecraft: Story Mode feels like Telltale watched an imaginative child play Minecraft, and in turn developed that imagination into a well-written, hilarious game that ranks among Telltale’s best. As a major fan of Telltale’s more mature titles, I truly didn’t expect to enjoy this family friendly offering just as much as I am. I’m glad that we saw the game’s second episode so soon, and I really can’t wait to see, choose, and play what happens next. I’ll reiterate that is a fantastic use of the Minecraft license, and gamers, regardless of age (as long as you have basic reading skills) are in for a treat here.

Oh, and just wait until you hear the game’s unexpected f-bomb.

Briefly: Falloutscape? Basically. As the launch of one of my most anticipated games of all time steadily approaches, we’ve been getting into some pretty heavy Fallout coverage here at Geekscape.

I’d expect that to continue through to Tuesday of next week, when I may just disappear forever. Not into Fallout 4? What’s wrong with you?

In any case, Tuesday isn’t here just yet, and the Fallout coverage continues. Following the game’s official launch trailer earlier today, I’m happy to report that the Fallout 4 Pip-Boy app for iOS and Android is now available, and that the app will also be launching for Windows Phone in the near future.

The app is a second screen experience for Fallout 4 that will allow players to manage their inventory, check their stats, play some small, stylized games, view the game’s map, your current quests, and access other game-related information on the go. As of now, of course, it’s limited to a mini-game called Atomic Command, and a demo mode where you can take a look at some of the app’s other functionality.

Every Fallout 4 player will be able to use the app, but it’s most exciting for those of us who were lucky enough to get our hands on Fallout 4‘s elusive Pip-Boy edition. The special edition includes a wearable Pip-Boy, which, when paired with the Pip-Boy app, will get you as close to becoming a real lone wanderer as you can get!

The app is extremely well done (and Atomic Command is good fun for now), and I certainly can’t wait to see how it feels using it in-game come Tuesday.

You can grab the app from the iOS App Store here, and Google Play here. Be sure to let us know just how excited you are for the game to release!

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Briefly: Just two more weeks to go.

After hearing nothing but positive buzz for Jessica Jones after its NYCC premiere last month, the long, long wait for the Netflix series to finally debut has been pretty excruciating.

The full trailer at the end of October didn’t help, and today Netflix debuted 20 gorgeous new stills for the series to keep you enticed until all 13 episodes of Jessica Jones‘ first season debut on November 20th. The stills are a mix of production and behind-the-scenes, but they all look freaking fabulous.

I’m so glad that I’ll have Fallout 4 to keep me entertained while I wait for the episodes to hit the celebrated streaming service (and to keep my occupied once I finish it until Daredevil‘s second season launches next year).

In any case, you can take a look at the stills below, and be sure to let us know just how excited you are for Jessica Jones!

Taking place after a tragic ending to her short-lived super hero stint, the new series follows Jessica Jones as she rebuilds her personal life and career as a detective who gets pulled into cases involving people with extraordinary abilities in New York City.

Briefly: It’s about damned time.

I was completely blown away by 2013’s Olympus Has Fallen. The Gerard Butler, Morgan Freeman, and Aaron Eckhart starring action flick surprised me with its fantastic cast, intriguing plot, gorgeous effects, and actual edge-of-your-seat action.

That said, I was pretty excited when a sequel, London Has Fallen, was announced quickly after the first film destroyed its box office expectations.

London Has Fallen was quickly delayed, however, and aside from a neat poster depicting the destruction of Big Ben, we haven’t heard much out of the Babak Najafi directed production.

Until today! The first trailer for the film has just hit the internet, and while not as immediately exciting as the marketing for Olympus Has Fallen was, it looks as though London Has Fallen could offer us another completely surprising action flick. Or it could be really terrible.

In any case, it probably can’t be as bad as the last Die Hard, and I’m really looking forward to seeing Butler and Freeman on screen together again.

Take a look at the first trailer below, and let us know what you think! London Has Fallen hits theatres on March 4th, 2016!

After the British Prime Minister passes away, his funeral becomes a target of a terrorist organization to destroy some of the world’s most powerful leaders, devastate the British capital, and unleash a terrifying vision of the future. The only hope of stopping it rests on the shoulders of the President of the United States (Aaron Eckhart) and his formidable Secret Service head (Gerard Butler), and an English MI-6 agent (Charlotte Riley) who rightly trusts no one. Morgan Freeman also stars as the Vice President of the United States.

Briefly: Greatest of all time?

It certainly looks that way.

If you’ve been following Geekscape (or Geekscape Games) for any amount of time, you’ll know just how excited I am for Fallout 4 to finally release on November 10th. It feels as though it’s been ages since I’ve been able to have a new Fallout experience, and it’s pretty clear to most gamers that Fallout 4 could be Bethesda’s most ambitious and time-consuming games of all time.

And I cannot wait to explore this new wasteland.

With just a few days to go until the rest of the world disappears (because only Fallout matters on November 10th), Bethesda has just released the gorgeous launch trailer for the incoming title, and… I’m just going to leave it on repeat for the next few days.

You can take a look at the wondrous launch trailer below, get a Pip-Boy look for your Apple Watch, drive some Fallout cars in Forza 6, and be sure to let us know how you’re planning to spend your final few days before Fallout 4.

Briefly: This one kinda snuck up on me.

Sure, I’m a gigantic Pixar fan, but after Inside Out‘s incredible emotional roller-coaster from earlier this year, I didn’t think that Pixar could have another doozy in them.

Naturally, it’s too early to tell, but based on the marketing we’ve seen thus far it looks as though this month’s The Good Dinosaur may be even more adorable (and emotional) than our adventure with Riley this Summer.

A new clip from the film has just debuted online, depicting a beautiful scene of a scared Arlo witnessing the wondrous world of prehistoric fireflies.

Seriously, it’s freaking adorable.

The Good Dinosaur asks the question: What if the asteroid that forever changed life on Earth missed the planet completely and giant dinosaurs never became extinct? Pixar Animation Studios takes you on an epic journey into the world of dinosaurs where an Apatosaurus named Arlo makes an unlikely human friend. While traveling through a harsh and mysterious landscape, Arlo learns the power of confronting his fears and discovers what he is truly capable of.

Take a look at the clip below, and let us know if you’re excited for The Good Dinosaur. The film hits theatres on November 25th!

Briefly: As you can see from my Fallout Apple Watch post from a couple of days back, it’s pretty clear that I’m pretty damned desperate for the game to finally release.

As such, I’ve been absolutely eating up each and every non-spoilery tidbit of Fallout 4 information over the past couple of weeks, and today I was pretty excited to learn that two Fallout 4 themed cars were headed to this generation’s best racing game (so far).

Fallout 4 may not have drive-able vehicles itself, but according to Xbox News Wire, “Starting today, all Forza Motorsport 6 players will receive an exclusive Fallout 4-themed version of the 1956 Ford F100 in the game. With a retro-futuristic Vault-Tec theme, the Fallout 4 F100 will be sent to Forza 6 players in celebration of the upcoming Nov. 10 launch of Fallout 4 on Xbox One.

https://youtu.be/WGSKC-TuzM4

Also coming soon, for a limited time, all players of Fallout 4 on Xbox One will receive the super sleek Chryslus Rocket 69 coupe – the future of speed!”

With these cars, and the fact that the Xbox One version of Fallout 4 also includes a copy of Fallout 3 thanks to the console’s forthcoming backwards compatibility, it seems as though Bethesda is providing Xbox One owners with the defacto Fallout 4 experience.

Take a look at the Ford F100 below, and let us know if you’re as desperate for Fallout 4 as I am!

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11 Bit Studios’ This War of Mine was always a game that felt made for touch devices, so I was beyond ecstatic when the title officially released on iPad and Android tablets back in July.

This War of Mine is premium title (that bears a price tag to match) with a fantastic interface, incredibly gorgeous, stylized graphics, made-for-headphones audio, and a message that’s absolutely impossible to ignore. It’s a game that’s likely sucked up more time on my iPad than any other, and with it comes an experience that I’ll likely never forget.

If you’re unfamiliar with the title, “in This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.”

You really have no idea of the choices and despair you’re in for with this title, and even with that, I’d emlore you to give it a shot.

Today, This War of Mine became even more portable, as 11 Bit Studios’ latest update has added Universal support to the game. According to the update notes, this comes after a “massive amount of requests from you for the smartphone version,” and that the new version “has been created from scratch to work flawlessly on smaller touch-screen devices while keeping the same level of emotional engagement in stories about civilians in war.”

I’m actually a little scared to play this one on the go, as This War of Mine can be a tremedously depressing experience. In any case, I’m glad that the developer has listed to the requests, and has given players another device to play the celebrated title on.

You can take a look at the trailer for This War of Mine below, and you can pick it up on the App Store for $14.99 right here.

Already played the game? Are you an emotional wreck because of it? Be sure to let us know in the comments below!

Briefly: Yeah… I’m definitely doing this.

Now that Fallout 4 is nearly here, almost impossible not to watch leaks have started flooding the internet, making this last week of waiting before our long-overdue return to the wasteland absolutely exhausting.

Sure, many of us (myself included) have the long out of stock Pip-Boy editions in store for us next week (not that my giant smartphone will fit in the danged thing), but many of us still want to represent our favourite vault-building company while we wait for November 10th to finally arrive.

Designer Nevan Mrgan has us covered. He’s just tweeted out a nicely designed Vault Boy wallpaper that should play very nicely with the ‘Photo’ face on Apple’s WatchOS 2.0.

Sure, it doesn’t actually do anything, but… we’ve been waiting for this game for a really long time, okay?

You can take a look at the face below, and head to the link in the tweet to download the image!

How deserate are you for Fallout 4 to finally release? Sound out below!

Briefly: I’ve been eagerly awaiting this one since it was first announced back in March, and my excitement for the project skyrocketed when I had an opportunity to chat with the book’s writer, Joshua Fialkov back at this year’s Emerald City Comic-Con. Based on his enthusiam for the franchise, I’m pretty sure that we’re in for a real treat with the Pacific Rim: Tales From The Drift comic book.

Pacific Rim: Tales From The Drift is set to be a four-issue monthly series, (though I sure hope that it sells enough to warrant more). Presented by Pacific Rim director Guillermo Del Toro, and with a story by Pacific Rim creator Travis Beacham (who we had on Geekscape way back when), Tales From The Drift is written by (the afformentioned) Fialkov (The Bunker, I, Vampire, Elk’s Run) and features artwork by Marcos Marz (Batman Confidential, Blackest Night: JSA).

We may not know exactly what’s happening with the Pacific Rim film sequel (but we sure hope that it’s still in the works)… or the animated series, actually, so I suppose that this will have to tide us over for the time being.

The first issue of Pacific Rim: Tales From The Drift hits comic book stores tomorrow, so be sure to head out and pick up a copy, and let us know what you think!

Not quite sold yet? Take a look at the preview pages below, and you surely will be!

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Following the first (fantastic) trailer from a few weeks back, Legendary has just debuted a sleek new poster for this holiday season’s Krampus.

As a huge fan of Michael Dougherty’s Halloween themed Trick ‘R Treat (now an October staple in my household), I really couldn’t be more excited for his upcoming follow-up.

Somehow, I didn’t actually know that Krampus was an old legend before this movie was announced, and now that I’ve brushed up on the fable, Dougherty’s take looks even better.

If you missed it, you can head here to watch the film’s first trailer, and take a look at the new poster below! Krampus hits theatres on December 4th!

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When his dysfunctional family clashes over the holidays, young Max (Emjay Anthony) is disillusioned and turns his back on Christmas. Little does he know, this lack of festive spirit has unleashed the wrath of Krampus: a demonic force of ancient evil intent on punishing non-believers. All hell breaks loose as beloved holiday icons take on a monstrous life of their own, laying siege to the fractured family’s home and forcing them to fight for each other if they hope to survive.

Briefly: We still have a few days of waiting to go until the full trailer for Duncan Jones’ anticipated Warcraft finally hits the web.

Legendary clearly knows just how desperate we all are to see the Horde and Alliance in action, so following yesterday’s bad-ass poster, the studio has just release 15 seconds of this Friday’s trailer.

Aw yiss.

Take a look at the teaser below, and be sure to let us know what you think! After having a chance to chat with Duncan and see Orgrim Doomhammer up close back at SDCC, I’m beyond excited for the film, and really, really can’t wait to see the trailer. As much as I’d hope this teaser would alleviate that need, it doesn’t help at all.

Warcraft hits theatres on June 10th!

Briefly: Wow.

This announcement is long overdue, but better late than never, right?

StarTrek.com has revealed that a brand new Star Trek series is in the works, and is set to debut on CBS in January of 2017.

Now, you won’t be able to watch the entire series on tradition cable, instead, the new Star Trek will be “the first original series developed specifically for U.S. audiences for CBS All Access, a cross-platform streaming service that brings viewers thousands of episodes from CBS’s current and past seasons on demand, plus the ability to stream their local CBS Television station live for $5.99 per month. CBS All Access already offers every episode of all previous Star Trek television series.”

This seems like an absolutely phenomenal way to get individuals to subscribe to your streaming service. The show is being produced “for television and multiple platforms around the world by CBS Studios International,” so hopefully those outside of the United States aren’t completely left out like we were with Yahoo!’s offerings.

According to the release, “the brand-new Star Trek will introduce new characters seeking imaginative new worlds and new civilizations, while exploring the dramatic contemporary themes that have been a signature of the franchise since its inception in 1966.”

The new series will be produced by CBS Television Studios in association with Kurtzman’s Secret Hideout. Kurtzman and Heather Kadin will serve as executive producers. Kurtzman is also an executive producer for the hit CBS television series Scorpion and Limitless, along with Kadin and Orci, and for Hawaii Five-0 with Orci.

David Stapf, President, CBS Television Studios, says that “There is no better time to give Star Trek fans a new series than on the heels of the original show’s 50th anniversary celebration. Everyone here has great respect for this storied franchise, and we’re excited to launch its next television chapter in the creative mind and skilled hands of Alex Kurtzman, someone who knows this world and its audience intimately.”

The release also states that “The new television series is not related to the upcoming feature film Star Trek Beyond which is scheduled to be distributed by Paramount Pictures in Summer 2016,”so it looks as though we could be getting an entirely new, fresh take on the franchise.

I was a big fan of Star Trek and Star Trek Into Darkness, so as cool as a new take would be, I’d also love to see just what’s going on in that already existing universe! In any case, I’m pretty happy about this announcement.

You can head here for the full release. Be sure to let us know if you’re excited for this new series, and if you’ll be subscribing to CBS All Access because of it!

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Briefly: It’s been a long (long) time coming, and now we know just when the Mark Wahlberg starring how-the-heck-is-this-happening Six Billion Dollar Man will be hitting theatres.

Naturally, it’s still a ways away, and as it’s not set to start principal photography until next September, the film will release on December 22, 2017.

The film will be written and directed by Oscar-nominated Damián Szifron (Wild Tales), while Wahlberg, Stephen Levinson and Bob Weinstein will produce.

The Six Billion Dollar Man is based on the classic television series “The Six Million Dollar Man” and the novel “Cyborg” by Martin Caidin. The story follows military officer, Steve Austin, who becomes part of a top secret government program after a horrific accident leaves him near death. With the help of cutting edge technology, Steve is brought back to life with extraordinary abilities, making him the world’s first truly bionic man.

Wahlberg said that “I’m thrilled to assemble ‘The Six Billion Dollar Man’ for the big screen with the likes of Bob Weinstein and Damián Szifron. We look forward to creating a Steve Austin for the 21st century.”

Szifron adds that “Writing the screenplay was such a fantastic ride and embarking on this journey with Mark, Bob and Stephen to take this story to a whole new level is simply spectacular. Growing up, these kind of films left an indelible mark on me and now it feels so good to be making one.”

I just hope that he fights Bigfoot.

In any case, how do you feel about Wahlberg as Steve Austin? How about the change to The Six Billion Dollar Man? Six million just doesn’t seem like a lot these days, does it?

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Briefly: Call of Duty fans everywhere have just a few more days of waiting until they can finally pick up one of this year’s coolest looking shooters, and Activision has just debuted a bad-ass live action trailer for the game.

Seriously, thought, Black Ops III looks like a huge departure from previous games in the series, and its upcoming release is probably the most excited I’ve been about the franchise in years.

This new trailer definitely grows that excitement, as it’s so freaking cool. Wayne McClammy directs the video, which features Michael B. Jordan, Cara Delevingne, and Marshawn Lynch. It follows “Kevin as he wall-runs, thrust jumps, and power slides through enemies and zombies on his way to glory. No matter who you are, there’s a solider in all of us.”

Those zombies though.

Take a look at the trailer below, and let us know what you think! Call of Duty: Black Ops III hits consoles worldwide on November 6th!

https://youtu.be/ejMqe1WBtEQ

Looking for more? Read all about that time the zombies scared the hell out of us at SDCC!

Briefly: It’s about damned time.

It’s been a long (long) time coming, but the first officially, publically released trailer for Duncan Jones’ Warcraft is set to debut this Friday.

After having a chance to chat with Duncan and see Orgrim Doomhammer up close back at SDCC, I’m beyond excited for the film, and really, really can’t wait for that first trailer to be released.

Here’s the announcement, along with a newly released, incredibly gorgeous poster, straign from Jones himself.

Are you looking forward to Warcraft? Be sure to let us know! Warcraft hits theatres on June 10th, 2016!

Briefly: Following the first few seconds of footage that debuted just 48 hours ago, AMC has just released the first full trailer for AMC’s Preacher adaptation.

Based on the twisted and popular ‘90s comic book franchise of the same name, “Preacher,” created by Garth Ennis and Steve Dillon, is the story of Jesse Custer (Dominic Cooper) a conflicted Preacher in a small Texas town who is inhabited by a mysterious entity that allows him to develop a highly unconventional power. Jesse, his ex-girlfriend, Tulip (Ruth Negga), and an Irish vampire named Cassidy (Joseph Gilgun) embark on a journey to, literally, find God. The Sony Pictures Television and AMC Studios co-production was developed for television by Seth Rogen & Evan Goldberg (“This Is the End,” “Superbad,” “Neighbors”) and showrunner Sam Catlin (“Breaking Bad”). The series is set to premiere mid-2016.

It looks about as spot-on as we could hope for, and seeing as Preacher was actually the first comic book series that I read in its entirety (likely long before I was old enough), you bet I’m looking forward to it.

Watch the trailer below, and be sure to let us know what you think!

Guitar Hero is back, baby.

Honestly, I left the Guitar Hero brand years ago. After spending far, far too many hours than what would be considered ‘healthy’ on Guitar Hero and Guitar Hero 2 (not to mention garnering far, far too many blisters over that period of time), Activision’s Guitar Hero 3 left me disappointed in its song selection and new mechanics, and in that, my attention shifted to Harmonix’ own Rock Band series.

At that time, all that I was interested in was playing songs with my friends (and staying far away from the microphone due to embarassment), and of course, at that time, Rock Band provided a far better group experience.

Obviously, both Guitar Hero and Rock Band disappeared for years after the all-too similar Rock Band 3 and Guitar Hero: World Tour, yearly updates, and an astronomical amount of expensive plastic controllers led to the entire rhythm genre all but disappearing entirely.

Now it’s late 2015, and both Activision and Harmonix have bet that we’re all ready to pick up our (new) plastic instruments and rock out once again, and boy were they right.

Guitar Hero Live and Rock Band 4 both launched within a few short weeks of each other, and thankfully this time around, both titles are completely different… Well, aside from the fact that you’re still playing plastic instruments.

This time, Rock Band 4 feels incredibly similar to 2010’s Rock Band 3 (but better looking, of course), and is banking on the idea that you loved Rock Band, want a similar experience, and also want access to the myriads of DLC that you likely purchased way back in the day. It’s a great idea, and the transferring of DLC alone is likely to ensure a lot of purchases from gamers who played the last game in the series, but again, things are pretty same-y with this iteration.

Guitar Hero Live? Well, it’s almost unrecognizable from any other game in the series, and it banks on an idea that I haven’t seen ever in the genre, and rarely anywhere else (well, since the 90’s, anyways): full motion video.

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And it’s absolutely incredible. It’s impressive to the point that during the game’s tutorial I began laughing wildly at just how impressive everything looked.

See, Guitar Hero Live removes the silly, cartoon caricatures, animated crowds, and insanely busy HUD of previous iterations, and replaces them with a simple interface and beautiful footage of real performers on real stages, performing to real crowds.

Again, it’s insane. The game is played from a first person perspective; you are the guitar player, and the HUD consists of only the fret board, the notes, and your current note streak. Gone is the gauge that tells you just how well (or poorly) you’re doing, and there’s no score onscreen either. So how do you know how you’re doing? The crowd (and your bandmates), obviously.

Play well, and your bandmates will look at you with sheer excitement as you put on the best performance of your lives. Play well, and the crowd will jump, cheer, sing along, and generally freak out. And then there’s the opposite. If you stink, your bandmates will look at you with sheer confusion, the crowd will go silent, and you’ll genuinely feel bad for what you’re doing. If you’re doing really poorly, your band will look completely pissed, and the crowd will actually begin to throw things at you.

Remember that this is Guitar Hero Live, so rather than flipping through a menu to select your music after playing just one song at a time, you’ll actually be playing setlists and different venues during two fictional festivals, SoundDial in the UK, and Rock the Block in the US. Instead of one track at a time, you’ll generally be playing three or four before returning to a menu. This is great because it keeps you in the action for far longer than in past games, and once you’re into the 2spooky4me harder modes in the game, it intensifies the challenge as your fingers are bound to get exhausted.

Speaking of fingers getting exhausted, this new controller was hard to get used to. This isn’t a fault of the controller at all, but it’s so different that it definitely impeded my playing for some time. See, instead of having five buttons across the neck of the guitar (one each for five ‘frets’), the new guitar has two sets of three buttons, one on top of the other. This means that the game should be more approachable for beginners, as they actually have to move less, but also far more challenging for expert players, as technically there’s an extra button along with the addition of chords. For me, it was kind of like trying to learn a bicycle that pedals completely differently from the kind that you already know how to ride. For instance, seeing a note coming at you on the left of the fretboard, and then on the right of the fretboard and now technically just two buttons apart, but being used to the older controllers, I’d instead reach across the neck for buttons that no longer exist.

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Once I put in some substantial time with the controller, however, things were great, and I actually felt the new axe to be more comfortable than any I’d used in the past. Go figure.

There’s a myriad of tracks available in Guitar Hero Live, and I’m not sure if I’m just getting old, or if I just don’t listen to any current popular music, but I certainly recognized far fewer songs that I would have in earlier games in the series. Don’t get me wrong, they’re definitely not bad, but I did’t have the ‘oh, I already love all of these songs’ feeling that I did with earlier titles. Tracks range from classics like Warrant’s ‘Cherry Pie’, The Who’s ‘Won’t Get Fooled Again’, The Rolling Stones ‘Paint It Black’ and more, and there are also tracks that I never thought I’d see in a Guitar Hero game (and that I don’t even really know) like Eminem’s ‘Berzek’, Skrillex’ ‘Bangarang’ and many more. In any case, the game’s current setlist is right here.

So that’s Guitar Hero Live. You’ll note that I didn’t mention anything about actually playing with friends, racking up crazy scores, or anything like that.

Well, Guitar Hero Live is actually only half of the game.

Actually, the first thing that you’re presented with each time you boot up Guitar Hero Live is which mode you’d like to play, Live, or TV.

GHTV actually feels far closer to the mechanics of Guitar Hero games of generations passed; multipliers, hero powers, and customization all make a triumphant return, but again, instead of cheesy characters and a one-song-at-a-time philosophy, GHTV becomes the ultimate party game by having you simply play over top of music videos. It’s freaking brilliant.

As of now, you have two different live channels to choose from, the aptly named GH1 and GH2. Each has different programming on at different times, so if you’re not feeling the indie tracks on GH1 at the moment, you’ll find something else entirely running on GH2. I should probably give you an ample warning about GHTV, however: it is unbelievably, undeniably addicting. Numerous times, I picked up the guitar and expected to play through a few videos before moving on with my day, and those good intentions turned into me pulling the Netflix classic ‘just one more’ for what felt like several hours. Another addictive element is the completion aspect of GHTV. Because it’s always online, you’ll see how you’re performing in your current song compared to 9 other players that are at your skill-level. This led to me swearing at my TV far, far too often as I messed up a note streak, and also had me giddy with excitement as I made some unexpected comebacks.

A great progression system certainly keeps you coming back for more, as you can unlock alternate fretboards, new hero powers, player cards, as well as in-game currency that lets you play songs on demand.

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Here’s where Guitar Hero Live’s GHTV mode has been receiving some controversy that I really don’t understand. Gone are the old days of spending cash on DLC that you’ll either play all the time, or just a handful. Sure, this old model ensured that you could have instant access to tracks that you loved whenever you wanted to play them, but it did absolutely nothing for another very important aspect of these games: music discovery. You downloaded everything you knew and loved off of the store, and ignored everything else, because you weren’t willing to spend a few dollars on something that you weren’t already familiar with. This is totally natural, and it totally makes sense, but how much great content did you miss out on because the old games simply had no real discovery system?

GHTV is amazing because it’s almost all discovery. You play through hundreds, and hundreds, of music videos, many they’ll have never seen or heard before, and you’ll absolutely fall in love with many of them. I know that I now have plenty of bands, songs, and albums on my phone that I would have never even heard without the help of GHTV.

So the controversy comes from the fact that you never really buy anything. Every song that you play earns you in-game currency, which you can use to play any song in the game’s expansive library, on-demand. There’s no way to simply say ‘Hey, I really love Boston’s ‘ More Than A Feeling’, and pay an actual amount of money to have it in your library, forever. You access the track with the in-game currency that you’ve already earned, or you can pay some real money for a buttload of said currency.

The big thing to note here, is that in the many, many hours that I’ve played the game, I’ve never actually felt like I actually had to spend money. The game rewards you with currency at a very steady rate (after every single song you play, in fact), and it’s not tough whatsoever to buy a pack of ‘Play Tokens’ that allow you play through whatever the heck you want.

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I may be in the minority, but I actually feel like this model is incredible. Instead of spending actual, real money to download a song that I may or may not play a handful of times, I just have to play the addictive as hell GHTV channels, which I’d be doing anyways to earn the ability to play whatever I want. I actually find that I generally gravitate towards GH1 or GH2, and only actually jump into an on-demand track when I feel like I need a break, or I’ve just found a song that I’d like to play again. As of this writing I have nearly 50 Play Tokens available to me (and enough currency to buy more), and I haven’t spent a single dime. So yes, while these are technically micro-transactions, they’re definitely micro-transactions that are far, far different from a game that you’ve downloaded for free on your smart phone.

GHTV also offers very intriguing ‘Premium’ content, which you can access, again, with real money, or by completing in-game challenges. Premium content includes anything anything from new music videos in GHTV to live concert footage that you can play along to. It seems pretty neat, and if I was going to spend real money on the game, I’d rather have it be to play along to a live performance of one of my favourite bands, rather than to simply download one of their songs.

GHTV also, of course, supports multiplayer. Grab another guitar controller, and you can compete with your local friends, and you can also hook up a microphone in order to let someone perform vocals. It’s just as much fun as you’d expected to be, and it’s just as much fun as you remember from previous games. It may even be a little bit cooler, as the fact that you’re simply playing over-top of music videos is really, really slick.

I am absolutely in love with this game. After a much needed, years-long break, Guitar Hero is back, and it’s better than ever. There’s really nothing not to love about Guitar Hero Live, from its incredible full motion video-based Live mode, to the insanely addictive nature of GHTV, and at this point in 2015, it’s probably the most fun I’ve had with any video game this year. Really, I can’t wait to jump back into it, and I can’t wait to see how the game and how GHTV’s already impressive offerings evolve as time goes on.

Guitar Hero Live scores an encore-worthy 5/5.

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Briefly: Anyone feel like the marketing for next year’s too-short ‘The X-Files’ run has been pretty phenomenal so far?

Yeah, me too. From the first teasers, to the full trailerstylish posters, and beyond, Fox knows that they have a hit on their hands (and a good one, based on the impressions that we heard from NYCC), and are doing all that they can to drum up excitement from fans of the original series.

That trend continues with the latest look at the upcoming season. I almost feel, however, that at the current rate that Fox is promoting new footage for the upcoming six episodes, there isn’t going to be any new footage to see come January’s premiere!

Thirteen years after the original series run, the next mind-bending chapter of THE X-FILES will be a thrilling, six-episode event series helmed by creator/executive producer Chris Carter, with stars David Duchovny and Gillian Anderson re-inhabiting their roles as iconic FBI Agents FOX MULDER and DANA SCULLY. This marks the momentous return of the Emmy- and Golden Globe Award-winning pop culture phenomenon, which remains one of the longest-running sci-fi series in network television history. Production on THE X-FILES event series is set to begin in summer 2015.

THE X-FILES originally premiered in September 1993. Over the course of its nine-season run, the influential series went from breakout sci-fi favorite to massive global hit, and became one of the most successful television dramas of all time. The show, which earned 16 Emmy Awards, five Golden Globes and a Peabody Award, follows FBI special agents Scully (Anderson) and Mulder (Duchovny), as they investigate unexplained cases – “X-Files” – for which the only answers involve paranormal phenomena.

In any case, trust no one, take a look at the new trailer below, and let us know what you hope to see in the January 24th premiere!

Briefly: This is probably (definitely) the least surprising thing that I’ve read all year.

The Walking Dead, one of (if not the) the most popular series on television… has been renewed for another season. Also, we’ll be getting another season of that crazy popular talk show, The Talking Dead.

AMC president Charlie Collier shared in the ridiculous sentiment, stating: “Thank goodness someone had a Magic 8-Ball with them in our many long internal meetings about these renewals. When, on the third shake, ‘without a doubt’ filled the murky blue screen, we knew we had to proceed with new seasons of ‘The Walking Dead’ and ‘Talking Dead. All joking aside, we are so proud to share these shows with fans who have been so passionate, communicative and engaged. We are grateful for and continually impressed by the talent, effort and excellence on continuous display by Robert Kirkman, Scott Gimple, Chris Hardwick and the many people with whom we partner to make these unique shows possible. The result: More Walking and Talking. Hooray.”

Scott Gimple will thankfully return as showrunner, and Executive Producers, Robert Kirkman, Gale Anne Hurd, David Alpert, Greg Nicotero, and Tom Luse will also be returning.

An episode count for next season has not yet been revealed, but it’s probably safe to assume that we’ll see 16 episodes as we have for the past four years.

Now that we’re a few episodes into Season 6, is the show piquing your interest once again? I recall last year’s season garnering a lot of negativity from fans, and this year has been all but the opposite,

In any case, are you looking forward to another year of our favourite survivors? Sound out below!

Briefly: We’re finally just a couple of days away from our first real look at AMC’s adaptation of Garth Ennis’ Preacher, and the network has just debuted the first snippet of footage online.

Actually, ‘snippet’ may be too generous. It’s a blink-and-you’ll-miss-it five seconds or so, but in any case, it’s pretty.

I sure am tired of the whole ‘teaser for a teaser’ idea however, anyone else?

Preacher stars Dominic Cooper as Jesse, Ruth Negga as Tulip, Joseph Gilgun as Cassidy, Emily Woodrow as Lucy Griffiths, and Ian Colette as Arseface. Take a look at the footage below, and be sure to check back on Sunday for the full trailer.

Briefly: Oh, delays.

DICE has just announced that one of my most anticipated titles of next year, Mirror’s Edge: Catalyst, will not make its original release date.

The title was originally slated to hit PS4, Xbox One, and PC on Feb. 23, 2016, and is now scheduled for May 24th.

DICE producer Sara Jansson notes that “We set out an ambitious vision for Mirror’s Edge Catalyst. Achieving that vision and delivering the best possible experience is equally inspiring and challenging. And it takes time.”

I’m just happy that we’re getting the game at all.

Interesting enough, February 23 also holds the release of Deus Ex: Mankind Divided and Far Cry: Primal, so I have to imagine that the delay was also attractive sales-wise.

You can ready the whole update on the official Mirror’s Edge website, and be sure to let us know what you hope to see in the we-never-thought-it-would-happen sequel.

Briefly: Katniss Everdeen’s epic story is now less than a month away from its conclusion, and following the final trailer a few weeks back, Lionsgate has just debuted an action-packed new TV spot for the beyond-anticipated film.

As disappointed as I was in the first film in the series, I loved every second of Catching Fire, and though I enjoyed what I saw in Mockingjay‘s first chapter, the film felt (understandably) like an incomplete story.  As such, I can’t wait to see where things go, as I haven’t read a single word of the series of novels.

Take a look at the spot below, and let us know what you think! The Hunger Games: Mockingjay Part 2 hits theatres on November 20th!

Briefly: Following the gorgeous key art, and the full trailer from earlier this month, Netflix has just debuted a Kilgrave focused motion poster for November’s Jessica Jones!

David Tennant plays the character, who is “An enigmatic figure from Jessica’s past, Kilgrave’s reappearance will send shockwaves through the former super hero’s world.”

In any case, I cannot wait for November to hit. First, Bethesda’s Fallout 4 is set to launch on the 10th, and will feature so many hours of amazing story and gameplay that I’m probably never going to finish it (it’ll be The Witcher 3 all over again), and then just ten days later, the first season of Marvel / Netflix’ Jessica Jones will hit the streaming service, and for about 12 hours, all will be right with the world.

Then the wait for Daredevil‘s second season really begins.

Take a look at the new motion poster below, and let us know how many episodes you plan to watch on day one. All of them? Yeah, me too.