During the last Nintendo Direct presentation, the news broke that Sonic the Hedgehog’s newest game would be exclusive to Nintendo platforms, which will be the first of a four game exclusive deal. Details on Sonic: Lost Worlds were slim aside from this announcement and two vague screenshots, but that all changed today.

Notably missing is Sonic’s long time nemesis, Dr. Eggman, (Robotnick for the 90’s kids out there,) seemingly replaced by a new band of villains known as the Deadly Six. With a brand new set of abilities, the blue Hedgehog has more than enough tricks up his sleeve, (gloves?) to combat this new threat.

So far, I’m keeping a cautious optimism about the game. Sonic Colors, the last Nintendo exclusive title in the franchise was one of the best Sonic games in years, and the multi platform Generations only improved on it. As Sonic fans have learned though, straight 3D platforming, new characters and cameras haven’t been kind to the blue blur. With the apparent loss of the speed dash ability, gravity defying physics and all new enemies, I’m taking a wait and see approach until E3 rolls in.

Check out the reveal trailer below to get an idea of what lands Sonic will be speeding through next, and come back to Geekscape.net for all your E3 needs!

SOURCE: IGN.com

Unless you live in a deep, dark cave without any form of communication, friends and are forced to drink your own urine, you’ve probably heard about the Xbox One reveal. Thanks in part to the conference answering next to nothing about many of the questions that have built up over the past year, (will it need a constant Internet connection? Is Kinect required? Will it play used games?) There are so many rumors and too much head spinning double talk both from overzealous gamers and Microsoft themselves, that until there is more solid information, I don’t feel any of it is worth talking about without risking looking like a complete ass, (which I do regularly, but I at least want to sound like I know what I’m talking about.)

But one issue is too big to ignore. One that’s gotten a ton of attention over the last few days and one of the few subjects addressed directly by Phil Harrison, former Playstation talking point reciter and current Vice President at Microsoft. On the subject of used games in an interview with Kotaku, Harrison had the following to say about the Xbox One’s ability to play these industry killers, suggesting that a “fee” of the full MSRP would be required to activate the title on a console other than the one it was initially activated on.

“The bits that are on that disc, you can give it to your friend and they can install it on an Xbox One,” he said. “They would then have to purchase the right to play that game through Xbox Live.”

Maybe he’s still working for Sony as a double agent

So what does this mean? I know there are quite a few gamers out there that don’t see this as a big deal. “Stop being poor and get a job if you can’t afford the full price!” some so eloquently put it. Or “used games are killing this industry!” Yes, because used games are this new thing that didn’t exist during the boom periods of the PS2 and Xbox. My favorite is the idea that these businesses are out to make money first and foremost, customer be damned. But that’s the thing, while there will be a dedicated set of gamers that will buy anything Microsoft puts out regardless, all the new Xbox will do under the current circumstances is bury the new console before it’s released. And there are plenty of reasons why this subject alone will take the One to the point of no return.

First, taking the practice of trading in games and selling them back into consideration. One of the main reasons that such measures are being discussed in the first place is that publishers don’t see a dime of the sales used games bring in and the profits go straight into GameStop’s pockets. Some are even saying that gamers should be thankful to Microsoft, acting as if the company is their white knight that’s saving them from the evils of getting five dollars store credit for their $50 game. But if the consumer wants to take that hit, that’s their prerogative. Not to mention that some gamers wouldn’t even be able to afford new games without being able to trade in, potentially hurting new game sales even further, (ironic, isn’t it?)


“Five dollars for three games? There must be a promotion going on!”

Harrison has said that there will be some kind of ability to trade in games through Xbox Live, and recent news suggests that retailers will be able to accept trade ins if they register with Microsoft’s cloud storage system, giving both the console maker and the publishers a cut of the sales while removing the ability to play it from the person’s profile, (which is why the system is reportedly required to connect online once every 24 hours, but that’s a whole different subject .) This sounds great, doesn’t it? Everyone gets what they want. Except where does this leave small game stores? Whatever cut in profit and potential loss from this system could be sustained by GameStop. They’re big boys, they can take it. But the mom and pops that actually hire people that know what they’re talking about? Sorry, sucks to be you. You should’ve bought out a bunch of other game stores if you wanted to be a viable competitor. You know, if you weren’t so poor.

Second, Microsoft’s most loyal customers will suffer the most from this change. Take my home for example. My wife and I suck at sharing, so we have one or two 360’s each to ourselves, (probably more with all the red rings, but who’s counting?) Under this system, I would be able to play a game I bought under my profile, and as long as my profile is on her Xbox, she could play it too. But what happens when I’m using my Xbox somewhere else and she wants to play the game that’s under my name? Too bad, she’s got to buy it again. She should have thought of that before deciding to be so poor. After all, what gamer wouldn’t want to buy the same game more than once? This thinking sure sold a lot of 360’s.

Giving new meaning  to putting a ring on it.

Sarcasm aside, this is a continuing trend from the lack of split screen co op in so many games this generation. Our solution before was to rent a second copy to play together, but now that renting would be affected by this policy, we would have no choice but to buy it twice at the low, low fee of full MSRP. This isn’t just our problem either. What about siblings who have their own stuff? Since the console will need to confirm ownership so you don’t get any funny ideas about lending a game out, what about people who don’t have access to Internet at all times like servicemen? After all, how will the Xbox One know that you actually own the game if it can’t verify that you didn’t trade it in within the last day? It’s better to take the product from the consumer than risk them getting a free ride. But thanks for the sixty dollars!

While all of the above is bad enough, they don’t even touch down on my biggest problem with this whole concept, which is the loss of the ability to lend, borrow or rent games.  I don’t know about the rich gamers reading this out there, but even if I had the money to do so, (I don’t,) I wouldn’t buy each and every game that’s released that looks mildly interesting. Let’s face it, today’s games hardly justify a $60 purchase as it is, with half assed multiplayer modes being tacked on to traditionally single player games, while the solo campaigns get shorter and shorter. Without the ability to try a game before I buy it, an industry that’s already seeing less of my money as it is will soon see even less. There’s a saying that for every voice that speaks out, which is if someone speaks out, there are ten others who feel the same way, and if I can sit here and write pages about my concerns, I’m sure I’m not the only one who would gladly spend their money elsewhere.

Don’t think this won’t hurt the journalism industry either. The great thing about writing the articles I’ve written for Geekscape and other sites in the past was the ability to share my opinions with fellow gamers whether they agreed with me or not. I like you all, but not enough to spend that much on everything I want to review. Once in a while, publishers would be awesome enough to provide review copies so we could get our voice out there, but the mass majority of the games I’ve written about have been rentals. So what happens when many independent voices like mine that aren’t tied to a giant, multimedia company want to write about a game? That’ll be sixty dollars… every time. Unless you wait for a price drop months after release, making the article severely dated.

Game journalists now seeking sponsors.

What’s most concerning to me, and one subject that I haven’t seen discussed outside of my Facebook and Twitter rants, (cheap plug,) are the effect this will have on smaller publishers and creativity as a whole in an industry that’s already afraid of change. Without the ability to rent or borrow games, how willing do you think consumers will be to take a leap of faith and drop sixty hard earned dollars on an untested idea that they’re not sure they will like? I’m sure EA and Activision, (the only two publishers to take the stage at the conference I might add,) are jumping for joy knowing that gamers would rather spend their money on something tested and unchanging than something innovative if they couldn’t try it before they buy it. Without the ability to rent, I wouldn’t be here today writing this Bible of complaints because I wouldn’t be a gamer. I also wouldn’t have went out and bought Super Mario RPG, Earthbound, Donkey Kong Country and many other classics that I was on the fence about before I spent plenty of time on my three day rental from Blockbuster.

EA already took Dead Space, one of the most successful new IPs of the generation, and turned its newest installment into a borderline Gears of War clone that stripped it of almost everything that drew gamers to it in the first place. This attempt at mass market appeal will only grow under a system of “buy before you try,” and the ones that will hurt the most are the smaller, niche publishers who will be too afraid to take the risk of trying something new. So I hope you REALLY like playing the same five games over and over again. Actually, stop reading for a second, pick up your copy of your favorite multimillion franchise and give it a big hug. You better get real familiar with the thing, because this system will only foster the need to keep making the same old crap.

Because nothing says isolation and horror like forced co-op

So I hope Microsoft thinks about going forward with this. While they have promised exclusive games on the way, the 360 has had one of the weakest exclusive line ups I’ve ever seen since the Kinect launched, and have coasted on mostly having the superior versions of multi-platform software. They better pray to whoever they pray to that Sony has a similar used games strategy, because if not, there is no reason to own a game on the Xbox One if it can also be played on the PS4. Fifteen exclusives won’t be nearly enough to save them, and with their track record of such stellar titles like Tao Feng: Enter the Fist, their chances don’t look good. At this point, Microsoft has done far more to sell me on a PS4 or appreciate my Wii U than either Sony or Nintendo have done themselves.

Look, I get it. Piracy is a problem. Used games hurt profits. But punishing and restricting your user base? That will increase sales how? Last I checked, the Wii and DS had rampant piracy thanks to the Homebrew Channel and R4 device respectively, and yet that didn’t stop nine Wii games from selling over ten million units or the DS from becoming the highest selling game platform of all time. It’s still too early to call as far as how receptive gamers will be to these practices once the device is on shelves, but unlike most reveal backlash that is usually full of fanboy nonsense, there are plenty of very legitimate and very real complaints that Microsoft is doing nothing but fostering. If the next Xbox is truly going to be “the one,” they need to stop expecting consumers to “deal with it.” Because with so many alternatives in gaming and with two strong competitors that will be happy to take all that gamer cash instead, we don’t have to deal with anything.

Who knows? Maybe Sony and Nintendo will let Microsoft borrow some of it.


Sources: Kotaku.com, Nintendo.co.jp, Examiner.com

Cross buy is one of the biggest incentives Sony has introduced for gamers who are thinking of taking the plunge and buying a Vita. As seen with Ratchet and Clank: Full Frontal Assault, things don’t always go as planned. Due to a lack of quality with the Vita port, which was supposed to launch simultaneously with the PS3 version in November, handheld owners had to wait until this week to finally play their promised copy.

To compensate for the wait, those who use the cross buy feature to download the Vita version will also receive Ratchet: Deadlocked, Ratchet’s “extreme” identity crisis from the PS2 days. Including the Ratchet and Clank HD Collection and the series of fantastic PS3 games in the franchise, Deadlocked marks the release of the entire Ratchet and Clank series in HD on the PS3. I guess good things really do come to those who wait!

A release date for Deadlocked outside of this deal has yet to be named, but two games for the price of one when they’re part of a premier platforming series like these are nothing to shake a Lombax’s tale at.

SOURCE: Shacknews.com

Nintendo made huge news when they announced that they weren’t going to hold an E3 press conference this year, surely signaling signs of their doom. At the conclusion of the last Nintendo Direct, CEO Satoru Iwata promised another edition before E3 before tweeting out some exciting news for hungry Wii U owners.

#IwataSays We will discuss new Smash Bros., 3D Mario game, Mario Kart and other Wii U titles in our #NintendoDirectNA before the start of E3 — Nintendo of America (@NintendoAmerica)

We knew it was coming, but we didn’t know when. That was until Iwata broke his silence on the Twitterverse again, telling us exactly when we’ll be able to find out about these upcoming titles.

Hello. We already announced we will have another #NintendoDirectNA at E3, but now we can share the date/time: 6/11 at 7 am PT. #IwataSays

E3 has traditionally been the place where game companies come in with guns blazing, hyping up gamers for what’s coming in the following year and beyond. This year, Nintendo has a lot to prove, between losing support from some major publishers and leaving a gap between releases that’s far too big for a new console.

Aside from the already exciting news of a new 3D Mario and Smash Bros. game, what other surprises can we expext? A Bayonetta 2 release date? The revival of the Vitality Sensor? The ability to Skype and watch a movie AT THE SAME TIME!?!?!?

Is your body ready?

Stay tuned to Geekscape in the weeks leading up to E3 for all that gaming goodness!

Aksys Games, publisher of all things in the super Japanese category here in the west, has announced its E3 plans, including two new titles that they will unveil at the show.

In addition to Muramasa: Rebirth, a Vita remake of what is easily one of the best Wii titles period, the company will show off its mobile plans and feature A.R.E.S. Extinction Agenda EX for the Xbox 360 on top of the mystery games already mentioned.

From the press release:

Two New Titles – We’ll be announcing two new titles that we’re bringing to these here shores!  Are you ready? Stop on by and find out! We’ll have awesome trailers and—oh my goodness!—playables!

·         A Mobile What? – We’ll also be showing off one of our first mobile titles, so if you’re mobile friendly, come on in!

·         Muramasa Rebirth – The critically-acclaimed hit, slated to ship on June 25th, will be available to play!  We’ll also show off that beautiful lithograph for the special edition (it’s really pretty, we promise).

 

·         A.R.E.S. Extinction Agenda EX – Announced back in March, this hit game is set to grace XBLA, and will be playable for the first time on the Xbox 360 at E3. What are you waiting for?!

All I know is that if the two mystery titles aren’t Arc System Works fighting games, BlazBlue: Chrono Phantasma and Guilty Gear Xrd: -Sign-… I’m going to cry in a corner. Check back with Geekscape.net for more details as E3 approaches.

Another year, another Call of Duty. When Activision and Infinity Ward took the stage of the Xbox One reveal to discuss the upcoming COD: Ghosts, they promised that it wouldn’t be more of the same. While that has yet to be seen from a game play standpoint, the details they did reveal hope to convince gamers that this is going to be more than just a map pack in disguise.

Featuring dynamic online maps that change as you play, a new cast and a story written by Stephen Gaghan, (who penned Traffic and Syriana,) were perhaps overshadowed by the newest squad mate to join the team. Rather than another roided up military tough guy, a great amount  of detail went into the squad member on four legs.

Not since Dog’s Life has so much attention gone into properly capturing dog behavior in a game. It’s good to see that the next generation of canine technology has finally arrived! Using motion capture with a real German Shepard, Infinity Ward promises that you’re going to really care for this dog. I mean really build a strong attachment to him as you brave the trenches of war against enemy soldiers that are out for your blood. Knowing that no matter how many combatants head your way, you’ll get through it knowing your loyal friend is at your side!

Yeah, he’s gonna die at the end…

Watch this incredible dog-soldier dynamic in action and get hyped for this holiday season when you’ll be able to have this shooter in your hands!


The Halo series has been a multimedia juggernaut practically since it launched back in 2001. Movies, books, Mega Blocks, Risk boards and of course, video games based on the sci fi shooter have helped keep a steady flow of content to appease its fans.

With the announcement of the Xbox One and its large focus on bringing all forms of entertainment into one living room hub, this includes original television programing, first of which is a new Halo program. As a colabaration between developer 343 Industries and presenter of Freakazoid, Steven Spielberg, details are about as slim as the Xbox One’s known game library, (ZING!) but it’s easy to see that Microsoft is all in with this concept.

Watch the reveal and let us know if this is the next step in television evolution or if it’s nothing more than an elaborate Halo 5 commercial.

What was at first shunned as an Xbox rip off of the Gran Turismo series, (which also has a new game coming this year,) Forza has come into its own as one of the premier racing simulations in gaming. It wasn’t a matter of “if,” but “when” a sequel to the series would hit the new Xbox. As we learned at the Xbox One reveal, we won’t have to wait at all.

Forza 5 will launch with the Xbox One when it’s released later this year. Featuring updated graphics to go with the large amount of cars, customization and online features that have become synonymous with the series, Microsoft is hoping that it will be enough to help units zoom off the shelves.

But will it be? Forza will be one of 15 exclusive games that are set to launch with the system. Hit the road with the reveal trailer and let us know if it’s enough to put you into the Xbox One’s driver’s seat.

During the Xbox One reveal, there was a ton of information flying around about watching TV, watching movies, Skyping, watching TV while Skyping. But the sole new gaming IP featured during the conference was Quantum Break, the newest game from the folks over at Remedy, (who brought us Alan Wake and the first two Max Payne games.)

Part action game, part television show, the trailer showed a shift between live action scenes with a suburban family and an over the top action game that was possibly taking place inside of the mind of a child that was classified as “different.” Not much is known about the game outside of what was shown, but Remedy has a strong track record of quality titles, and are some of the best at weaving together story and game play into a memorable experience.

Quantum Break is expected to launch with Xbox One, promising to blur the lines between television and gaming. Until then, help us make sense of the trailer and let the speculation begin!

Back in 2002, the Game Boy Advance was taking handhelds by storm while its predecessor, the Game Boy Color, was on its way out. During this time, a highly acclaimed platformer staring a cute little genie who whipped her hair before it was cool slid under the radar for the dying platform and went largely ignored. Often called the last great GBC game, Shantae has since become a very sought after, (and very expensive,) addition to the great games that no one played.

Fan demand has brought us one sequel with another on the way, but the only way to play the original was to shell out almost four times its price at release on eBay since it took some time to work out a deal between developer WayForward and publisher Capcom. Well, it looks like the stars finally aligned, because a Virtual Console release is on its way!

Coming June 20th, Shantae will finally be made available to the masses. In the meantime, log out of your eBay account and buy a points card as her summer re-introduction quickly approaches.

Amongst the fighting game behemoths like Street Fighter and Marvel vs. Capcom, Guilty Gear became a fan favorite by combining the stylish, over the top fighting and characters with a classic, more grounded 2D mechanic. Over the years, the GG series has quietly rode off into the sunset when developer Arc System Works moved onto its sister series BlazBlue and the RPG spinoff, Persona 4 Arena.

That is, until now.

Last seen since it pretended to be Dynasty Warriors, Guilty Gear is finally getting a third fighting game, (or Xrd if numbers are too cool for you,) with -Sign-. Using new 3D models that look pretty damn 2D, series leads Sol Badguy and Ky Kiske renewing their rivalry while showing off the game’s new mechanics while Ky tries his best to top Bridget in the trap department.

Try not to lose it while you watch the reveal trailer. Check back during E3 for more information, since this game has shot up to one of the top games I’m looking forward to at the show.

The Yakuza series, known for its always violent, sometimes campy depiction of the Japanese crime world, will be making its first appearance on a non Sony console when Yakuza 1 and 2 HD hits the Wii U. The catch? It’s only in Japan.

Continuing what seems to be a strong partnership between former rivals and kings of our childhood, Nintendo and Sega had quite a few bombshells during the Nintendo Direct presentation last week. Yakuza 1 and 2 will go a long way to help dispel the stigma surrounding Nintendo as a “kids console.” The only problem is that Yakuza has never been more than a cult classic amongst gamers outside of Japan, so getting the game here is a long shot. All we can do is show our support and hope for the best, since you know… online petitions don’t work.

Featuring an HD upgrade and off TV play, Yakuza 1 & 2 HD hits Japanese shelves in August.

http://www.youtube.com/watch?v=FI0ZMbYySUQ

After much speculation and rumors floating around about a new Gran Turismo title, a recent tweet by series creator Kazunori Yamauchi finally confirmed it.

“I’d like to announce today that we are developing GT 6 for the holiday season this year on the PlayStation 3,”

Gran Turismo 6 is promising to bring back the tracks and cars from GT 5 on top of the obvious new additions, all powered by a new graphics engine to make the races look even more photorealistic. But with the Playstation 4 so close to release, GT 6 would be a great way to bring in early adopters. Will it be making an appearance on the PS4? Possibly according to Yamauchi, once all of the planned monthly DLC is released on the PS3 so the game can take advantage of the larger install base.

Excited for the new racing simulator? Check out the reveal trailer and rev your engines as Gran Turismo 6 races onto the PS3 this holiday.

Nintendo had some big news during their latest Nintendo Direct presentation, but none as big as the partnership with Sega to make Sonic exclusive to the Wii U and 3DS for the foreseeable future.

But that wasn’t all the news coming, because Game Gear fans have plenty of reason to rejoice as well. In a blink and you’d miss it moment, Nintendo announced a list of titles from the mostly forgotten handheld that will be coming soon to the 3DS eShop.

The games listed are:

Crystal Warriors

Columns

Sonic Blast

Sonic the Hedgehog

Dr. Robotnik’s Mean Bean Machine

Sonic the Hedgehog 2

Defenders of Oasis

Tails Adventure

Shining Force II: The Sword of Hajya

Sonic Drift 2

G-Loc Air Battle

Sonic Labyrinth

Vampire: Master of Darkness

Including the already released titles like Sonic the Hedgehog: Triple Trouble, Shinobi and Dragon Crystal, the Game Gear library is finally coming along nicely. I have one question though… where the hell is Knuckles: Chaotix?

Did your favorite Game Gear games make the cut? Are you excited to play them without having to carry around eight AA batteries? Tell us what your favorite games from Sega’s portable should make the cut!

Yesterday, the full Batman: Arkham Origins trailer hit the web, showing Batman and Deathstroke duke it out like only they could. Batman is great and all, but wouldn’t it be awesome to have t a master assassin like Deathstroke at our fingertips? Well, if you pre-order the game from Amazon, you can.

Whether or not this DLC will be offered from other retailers is yet to be seen, but if  it’s anything like the content from previous Batman games, it’s sure to be available to everyone eventually. And will Deathstroke have his own mini campaign like Catwoman and Joker did? Or will he go the Robin and Nightwing route and only work for challenge maps? Those details haven’t been ironed out yet, but if kicking ass with Deathstroke isn’t enough of an incentive, (and if it isn’t, what’s wrong with you?) then the $10 credit should sweeten the deal.

Let us know below who else should make an appearance in the newest adventure of the Dark Knight! Batman: Arkham Origins hits on October 25th.

SOURCE: www.shacknews.com

Another Nintendo Direct has come and gone, and while there wasn’t too much information relating to new games, we did get details on some of the big titles gamers have been waiting angrily patiently for.

Below are the highlights of the conference. Make sure to check back for more detailed information throughout the day.

Mario and Sonic at the Olympic Games coming to the Wii U and 3DS. Featuring many new events, most notably races that combine events into one arcade style Dream Event.

Sonic Lost World coming exclusively to Wii U and 3DS.

-A large amount of Game Gear titles coming soon to the 3DS eShop. Knuckles Chaotix was not spotted…

-Nintendo Japan announced Yakuza 1-2 HD for the Wii U. No word on a Western release.

Oracle of Seasons and Ages will be discounted to $4.99 each until June 20th. Release date is May 30th.

Donkey Kong Country Returns 3D details new world 9. Each level inspired by one of each previous stage.

Animal Crossing Mii Plaza puzzle and Swapnote available now. Videos discussing the game will be on Nintendo’s YouTube page leading to its June 9th release.

Game and Wario features a variety of mini games for both single and multiplayer. Releasing on June 23rd for $39.99.

Resident Evil: Revelations will have Game Pad, Pro Control and off TV support. New infernal difficulty, online features and characters, Hunk and Rachel, added to Raid Mode. Coming May 21st.

New Super Luigi 2 seems to give each character unique abilities like Luigi’s flutter jump from Mario 2. Mario replaced by Nabbit, who can’t power up but can’t get hurt. Releasing on June 20th as DLC for $19.99 or as a stand alone retail game or $29.99 on August 25th.

The Wonderful 101 is (FINALLY!) coming to Wii U on September 25th.

Pikmin 3 stars three new characters, Alph, Charlie and Brittany, who are collecting fruit for their starving planet. The game will use a variety of GamePad functions to help scout stages and re-watch playthroughs. Uses Wii Remote Plus, Pro Controller and off TV play both with the pad and with the Wii Remote using the pad as a monitor. Still scheduled for August 4th.

-Last and most importantly, Best Buy will exclusively house playable E3 demos for the Wii U in the U.S. and Canada, letting consumers experience the new games for themselves.

So that’s about it. While I wish there was more info on new games, I guess that’s what E3 is for. And at least we finally know when Wonderful 101 is coming out! Now onwards to E3.

A few months ago, Warner Brothers Interactive announced “Batman: Arkham Origins,” a prequel to the wildly popular “Arkham” games that achieved a task that many thought was impossible; making a great Batman game. While new developer Warner Bros. Games Montreal has some huge boots to fill with the legacy left behind by Rocksteady Games, their first official teaser hopes to put these concerns to rest.

Check out Batman going toe to toe with master assassin Deathstroke and tell us what you think! Be sure to check back on May 20th when the full trailer is released! Same bat site, same bat web page!

Batman: Arkham Origins will release for every major platform on October 25th.

Saints Row has come a long way since its debut. Starting off as a GTA clone exclusive to the new (at the time) Xbox 360, the game evolved from a Rockstar wannabe and became more and more outrageous. And by outrageous, I mean becoming a gangster celebrity while beating rivals to death with farts in a jar and a giant dong called “The Penetrator” in the most recent title. Because nothing’s more gangsta than a fart in a jar.

It’s safe to say that the game doesn’t take itself too seriously. So it’s no surprise that the upcoming Saints Row 4 will feature some ridiculous new features. But after scraping the bottom of the barrel as far as weapons are concerned, (as seen by the above examples,) developer Volition will literally have to go out of this world.

As President of the United States, the Saints leader is abducted by aliens and must use his newfound super powers to defeat them. And yes, I did just type that. When powers won’t cut it, you could always resort to your inflating ray that makes enemies pop driving a bipedal mech, or just go to town with the Dubstep gun. No one can resist the power of Dubstep.

Think I’m making this up? Watch the newest trailer which walks us through these early features of the game. If this is where the game is at now, I can’t imagine how crazy the final build will be when it’s released on August 20th, practically going head to head with its initial inspiration in GTA V. But I think its safe to say that the Saints have “grown” enough to stand on their own.

Source: Shacknews.com

2K Games has announced that its first foray into a wrestling ring with WWE 2K14, which will hit stores on October 29th for the Playstation 3 and Xbox 360.

When THQ filed for bankruptcy, many of its franchises were up for grabs, including the WWE line of games. The future of the series was anyone’s guess until 2K grabbed hold of the license, bringing a sense of gaming legitimacy better than a returning Brock Lesnar ever could.

But it’s hard to be excited when we’ve seen nothing of the game, and that’s what I really want! Rumors suggest that The Rock (Dwayne Johnson?) will be on the cover and the game will still be developed by the Japanese crew at Yukes, so I’m thinking that things won’t change much gameplay wise. 2K promises that the game “will combine the studio’s signature gameplay with 2K’s commitment to authenticity.” Considering 2K is one of the leaders in sports gaming, the idea of their presentation within a WWE package sounds exciting, even if it’s not really a “sport.”

Check back with Geekscape.net as details unfold, most likely at this year’s E3.

After months of Japanese trailers, screenshots and trickling details (including DLC costumes, has to be a first for a visual novel), Capcom has put the fears of would be attorneys to rest. The latest installment of the Ace Attorney series, titled Dual Destinies in the west, is in fact hitting our shores! But there’s a catch.

For the first time since the series launched here in 2005, the game will not receive a physical release. Instead, the game will be digital only on the 3DS eShop later this year. While I’d much rather have a physical copy, considering that the last game in the series, “Gyakuten Kenji 2,” (a sequel to the spinoff featuring prosecutor Miles Edgeworth) was never even brought here, it’s a clear sign that something is better than nothing.

Capcom-Unity’s Chris Svensson explained the digital only decision.

“Their COGS (costs of goods sold) and retail margins and reserve issues are entirely different there given the market differences. It’s a sad fact, but it’s still a fact.”

“We worked very hard to ensure a Western release on this title. If we’d said ‘no, it’s not coming’, it would have triggered the inevitable ‘please bring it to eShop, at least’ cries. Instead we shortcutted that and brought it straight to eShop.”

If you put two and two together, it sounds like the Edgeworth game sold so poorly that Capcom’s afraid to fully commit to the series outside of Japan. But that’s just my guess. Now where’s my Phoenix Wright X Professor Layton!?

Ace Attorney will release on the 3DS this fall. Check out the English trailer and tell us what you think!

Source: Shacknews.com

Warner Bros. Interactive has announced Scribblenauts: Unmasked, combining 5th Cell’s popular puzzle franchise with the popular heroes and villains of the DC Comics catalogue. Featuring a wealth of familiar faces and locations such as Batman, Superman, Wonder Woman, Gotham City and Metropolis, gamers will finally have control of this world at their fingertips.

Scribblenauts is known for the insane amount of objects that players can generate. If you type out something, chances are it will show up, with your imagination being its only limit. Having that type of control over the DC Universe is sure to make comics fans rejoice, and who knows? Maybe we’ll finally be able to create some resemblance of the fanfics floating in our heads.

What will you make? An evil Batman? A tiny, top hat wearing Grodd? A dancing Oracle? We’ll get our chance when Scribblenauts: Unmasked is released for the Wii U, 3DS and PC this fall.

One of the draws that made LittleBigPlanet so charming is the ability to download costumes for Sackboy and Sackgirl to dress them up as your favorite charaters, or just goofy attire. With literally hundreds of costumes available, playing dress up with the little sacks can end up being pretty expensive. Well, good news for you obsessive costume collectors, they won’t be confined to one game anymore.

Both upcoming titles in the franchise, LittleBigPlanet Vita and LittleBigPlanet Karting will support all costumes downloaded since the first game invaded our PS3s so many years ago. Or at least all of them will be available for them on Vita. Karting won’t support a small handful for some reason, including the popular Ezio outfit from Assassin’s Creed 2. Too bad, I was looking forward to stabbing people in the neck as I passed them on the track.

The ability to transfer won’t be available on day one as the team is still trying to properly integrate the past DLC into the new games, but it shouldn’t be too much longer after release.

LBP Vita is scheduled for a September 25th release, with Karting following suit on November 6th.

When the first images hit the web for Ninja Theory’s Devil May Cry reboot, the nerd rage was loud, vengeful and especially salty. It was so bad that it reached point where the developers received death threats for daring to try something new. This rage was also completely misguided, as we now know based on the positive reaction the actual game play, that despite the new look, this is still the stylish action game we’ve grown to love. It just shows that you can’t judge an emo demon slayer by his sickly looking face on the cover.

And speaking of the cover, Capcom has released images of the official box art when the game releases early next year. In addition, Capcom-Unity has released a brand new game play video detailing many of the combat features, showing that despite looking malnurished, Dante still has the moves.

Are you a believer yet, or does Dante’s drastic change still bug you? And does the game play change your mind? If not, Capcom has until January 15th to change your mind.

The life of a Pokemon trainer is tough. I mean, we’re constantly told that we gotta catch em all, but life can feel pretty empty once you’ve already done so. What’s a trainer to do to ease the pain? Overdose on Pokeblock? Take tons of Iron to block out the pain? Whore yourself around until you catch Pokerus from some filthy Spearow?

Well now your life will have purpose again, because there’s a new monster to catch!

Starting August 27th to October 6th, heading to Gamestop with your copy of Black or White in tow will allow you to download a new Water/Fighting type Pokemon. Following the theme of the Three Musketeers, Keldeo is the young apprentice of Terrakion, Cobalion and Virizion, even sharing their unique Justified ability. So it’s basically the fourth musketeer. You know, the one know one knows about because he wasn’t featured in the candy bar commercials.

You might want to hold onto it for when Black and White 2 is released as well, because transferring Keldeo to that game will unlock a hidden quest to teach him the group’s unique Sacred Sword attack, which transforms him into his hidden Resolute Form, boosting its special attack in the process.

I Have RESOLUTE!!!

Make sure to swoop Keldeo while you can! Knowing these events, once it’s gone, it’ll be gone for years. Or you could just Gameshark that mother, but you’re not a cheater. Right!?

During the early, dark days of being a PS3 owner, Heavenly Sword was a beacon of light. Being the first game, (and sadly, one of the last,) to make the most out of the graphics technology of the current generation to enhance rather than distract from the experience, the story of Nariko and her war against an evil conqueror and his army is still one of my favorites in the last decade. Sadly, whether it was because of poor sales, developer Ninja Theory’s decision to venture off into 3rd party development or unfair comparisons to God of War, (because you know, any action game with swords in the last five years just HAS to be a rip off…), the game became a cult hit, but it wasn’t enough for either the developer or publisher to support a sequel.

But that doesn’t mean it wasn’t in the works. IGN recently released some previously unpublished concept art pieces from the second of the planned trilogy. Seemingly taking place in a completely different setting, Nariko is apparently back to continue her fight against the Raven King. Which makes me so sad that this vision will likely never materialize.

 

 

But is there still hope? Does the release of these screenshots mean Heavenly Sword 2 might surface one day? While Ninja Theory is currently working on the DmC reboot, can Sony decide to give the title to another up and coming developer? Considering Nariko and her sidekick, Kai, are appearing in Playstation All Stars, it’s not too outside of the realm of possibility, right?

If you missed out on the first game, check out the video below. That acting, those facial expressions, that ANDY F’N SERKIS! It’s just so perfect. Here’s to hoping Nariko’s first adventure wasn’t her last.

Eariler this week, we reported that a new teaser site from Square Enix seemed to be hinting at something related to the DS cult classic, The World Ends With You. While the website is still counting down, it seems like Square accidentally let the cat out of the bag, and the big secret was apparently something we never expected… Or wanted.

Thanks to a listing on the Japanese iTunes store, an album titled, “The World Ends With You- Crossover”, listed remixed tunes from the original and additional songs from the Kingdom Hearts 3D soundtrack which are set for an apparent iOS remake. The listing was taken down, but not before some crafty Japanese took screenshots of the page.

 

Oops!

 

But is that all there is to the story? Since the leak, Brian Gray, (@brilingual,) one of the translators for TWEWY, tweeted the following:

“before everyone decides that the #twewy coundown is over, they might want to wait for the countdown to be over”.

The countdown is still going, so we won’t know for sure if this is all there is to the story until the clock hits zero. It’s pretty strange that we seem to keep getting iOS releases when most gamers seem to prefer them on their gaming consoles. I understand that everyone and their mothers have iPhones and iPads  at this point, but that larger install base doesn’t mean everyone is going to care. Especially when games like Final Fantasy Mega Man are iOS exclusive, especially the latter where its fans have been begging for a release and expected it on an actual gaming platform.

Is it too late to hope for a sequel? And not for my phone or tablet? Pretty please Square?

SOURCE: operationrainfall.com

Final Fantasy Dimensions, the upcoming iOS and android title that takes us back to the RPG franchise’s 2D roots, will be available for sale on August 31st.

Acting as a throwback to the early titles in the series, Dimensions will put gamers in control of two teams, the Warriors of Light and the Warriors of Darkness. Using a job system that can change character abilities on the fly and taking advantage of the active time battle game play style, the game seems to favor Final Fantasy V. Which by the way, was a vastly underrated entry in the series that I’m excited to revisit, even if its in just in spirit.

So you may ask, how much is this going to set you back? Surely it’ll be $10. Maybe $15. It is just a 2D game after all… Nope! The game will be released in episodic chapters. The prologue is free for those who want to get their feet wet, but like Final Fantasy IV: The After Years during its initial WiiWare release, players will have to buy each chapter seprately for $2.99, in bundles of three for $9.99 or the whole package at $28.99.

It seems like many a gamer are complaining that this is too much for a lowly old school RPG. But I really don’t mind, and I’ll tell you why. First, we’re getting a brand new Final Fantasy game that is sure to be a minimum of 30 hours long if it stays true to the length of previous titles. Second, it’s developed by Matrix Software, who have worked on FFIV: The After Years, the 3D DS remakes and the original DS title, Final Fantasy: The Four Heroes of Light, each of which have been excellent entries worthy of the legendary name, so this game is in more than capable hands. Third, you can try it for free, so unlike console DLC, you’re not stuck with a steaming pile of crap if it ends up being no good in the beginning. And lastly, I’d much rather pay $29 for a good, albiet sprite based RPG that I can actually, control, strategize and adapt with rather than $60 for a glorified graphics demo where I can mash auto battle to get through about a third of the game.

But I digress. Either way, it seems cell phone owners are getting a lot of love from Square if recent rumors are to be believed. RPG fans will have plenty of reasons to rejoice once the 31st rolls around, and the best part is you can try it for free!  Until then, check out these screenshots and decide if it looks worth the price for yourself.

SOURCE: Shacknews.com

Many a JRPG gamer has been anticipating the release of Persona 4 Golden, the definitive version of one of the PS2’s last great games, to accompany their brand new Vita’s. Now, Atlus has given us even more of a reason to be excited… but you better act quick!

Announcing the Solid Gold Edition, this jam packed set comes with what’s essentially the Vita accessory pack from Japan, and is perfect for the Persona mega fan, or someone who’s waited this long without getting a case and protectors to guard their $300 + piece of equipment, (what’s wrong with you?) But it seems like you’ll want to jump on this gold rush. Only 10,000 are being released!

According to the Amazon.com product page, a thirty dollar increase of $69.99, will get you:

  • P4G (The Game): One of the best RPGs of all time, now expanded and remastered to make full use of the power of Vita.
  • Hori Hard Pouch: Sturdily built and stylishly customized, this case has a flap that stores games while it guards the screen.
  • Hori Face Cover: Offers lightweight yet effective protection without blocking any major parts, so it never has to come off!
  • Protective Skin: Adorns your Vita with the stylish, vibrant aesthetics of Persona 4 and includes 8 matching wallpapers.
  • Stickers: Starring characters from Persona 4, these stickers can be used to decorate anything you can think of!

I don’t even have a Vita yet, but with such limited quantities, I jumped on it as soon as I found out. If you’re a Persona fan, have a Vita, (or want one,) and especially if you don’t have a case for it, I don’t see why you wouldn’t snatch up this set. Especially when importing the accessories would be almost double the extra thirty bucks. And besides, who wouldn’t want Yukiko and Rise on their handheld?

Pre-orders are being accepted at Amazon, Gamestop, NewEgg, Buy.com and most major retail outlets. Of course, that’s while supplies last.

SOURCE: Atlas.com

At Gamescom, LittleBigPlanet developer Media Molecule revealed two new intellectual properties that are currently in the works.

First, Tearaway for the Vita drops players into a paper world where gamers will help their character manipulate the environment with the back touch pad. With as much creativity as LBP allowed, I’d expect more of the same from Tearaway, and could be a much needed title to help peak interest in Sony’s struggling handheld.

Aside from Tearaway, another unnamed project is in the works. While details were scarce on the title, it’s clear that proper attention is being paid to both titles. Co-founder Alex Evans stated, “…the focus is on Tearaway. I’m not saying that from a press angle – our focus is on Tearaway and making it awesome. The other project is very much in an early stage and is a toy. You don’t need to worry about it.”

Are you guys excited to see what’s coming next from the LBP guys? Check out the trailer for Tearaway and let us know what you think!

Those who are salavating for their next DS Castlevania title or are anxious to dive back in to the Lords of Shadow universe will have to wait a little longer.

Konami commented to Game Informer that the upcoming 2D platformer is being pushed back from its original fall 2012 release window to early 2013. No reason was given, but the game seemed to be shaping up nicely at E3, so a little extra time couldn’t hurt.

Once a staple of the DS lineup, a Castlevania game hasn’t been released for the portable since 2008’s Order of Ecclesia. While I personally wasn’t a big fan of Lords of Shadow, going back to the Metroidvania style of play peaks my interest. And I can’t lie, playing as Alucard and the Belmonts again is always an exciting thought.

Check back for updates for both Mirror of Fate and Lords of Shadow 2 as they become available.