When gamers thought of the first original Legend of Zelda coming to the Wii U, it was safe to assume that it was the big project that was teased a few E3’s ago. The last thing that anyone expected was a Koei Tecmo developed hack and slash, but I’d be lying if I said that the reveal of Hyrule Warriors wasn’t a welcomed surprised.

Taking place in the Zelda universe with the army wrecking action of the long running Dynasty Warriors franchise, Hyrule Warriors shows off Link in a way we’ve never seen him before. Huge, sweeping attacks that hit hundreds of enemies at once, rapid fire bombs, using the fire rod to wipe out surrounding hoards… this is a battle ready Link that fits perfectly within the new game play style.

Seemingly borrowing a visual style similar to Skyward Sword with locales and enemies pulled from games like Ocarina of Time, it looks like Warriors is looking to be a love letter to longtime fans. What’s yet to be seen is whether or not characters other than Link will be playable. Knowing how Dynasty Warriors is famous for dozens of characters to use, don’t be surprised of other series favorites make an appearance.

I love the Zelda franchise, but I’ve always felt like DW was too repetitive for my tastes. With Hyrule Warriors though, it looks like it’s the best chance to breathe fresh life into both franchises and finally bring those like me into the Koei Tecmo fold.

Check out Link in action in the game’s reveal trailer! Hyrule Warriors will get its release, (and a new name,) in 2014.

Oh, boy, did the internet erupt this morning when the (possibly fake?) Fallout 4 teaser site updated to show a new countdown and morse code message, causing fans to wind themselves up into a frenzy of comments and counter-comments, because nobody knows if it’s real or not.

Bethesda Softworks, the producer of the popular series, has remained mum, putting out only a “We aren’t making a comment” to Jason Schreier over at Kotaku (Mr. Schreier also eloquently points out all the reasons why the countdown site isn’t real in that article, if you’d like a clear argument).

Art from the Fallout Series, courtesy of Bethesda Softworks
Art from the Fallout Series, courtesy of Bethesda Softworks

The rumors have been flying ever since the teaser site went live a few weeks ago. While the site can be traced back to Zenimax, the Bethesda parent company, there are inconsistencies, as this Reddit thread notes. On the other hand, Bethesda did trademark the game in Europe. On the other hand (we’re rapidly running out of hands, here) the countdown on the teaser site doesn’t match up to any known Bethesda announcement dates or gaming events (the VGX awards on Spike are the next big industry event, and that’s on December 7th) and the Morse code on the site simply spells out: “OZ De SZ Msg + EF Is Hit EF is Hit K” over and over, which, as Andy Chalk points out at Escapist Magazine, is hardly helpful, though more Redditers have decoded it as “Bridgeport this is Concord – Quabbin is hit – repeat – Quabbin is hit.”

For the now the debate rages between hopeful believers and scoffing cynics–what do you think? We here at Geekscape are hoping for the best (because Fallout 4 would just be awesome…) while remembering rule #1 of the internet: never trust anything on the Internet.

More news as we get it–put your thoughts in the comments!

Another edition of Nintendo Direct has come and gone, and as promised, we left with a ton of new details on numerous 3DS titles. From Zelda, to Layton and Mario’s latest party, handheld owners will have their hands full within the coming months. With that said, the Wii U got a few bones thrown at it as well! Without further ado, here are the highlights from this morning’s conference Be warned: some of the content below contains spoilers.

The Legend of Zelda: A Link Between Worlds has a new trailer! If you weren’t hyped enough, new details about new characters like Irene the witch, (who is essentially used for fast travel,) and Seres, (essentially the game’s Zelda replacement,) were shown, as well as Zora Flippers, which allow Link to swim.

– Zelda Street Pass functionality was revealed and it sounds really awesome! Players will create their own Shadow Link, complete with an item loadout and a set amount of hearts. The stronger the Link, the higher the bounty, which will be awarded to others who can find the shadow on the map and take him down.

Mario Party Island Tour is also coming on November 22nd and allows download play for all seven of the game’s boards! Street Pass was also detailed, letting players compete in mini games against up to 10 ghost Mii’s. If you’re more of a loner, a single player “Bowser’s Tower” will have us competing in 30 floors worth of games, each one getting progressively harder until the boss fights that take place once every five floors.

Bravely Default features a wide variety of customization for the in game party, including abilities, jobs, spells and appearances. Some new mechanics include the Default System, a defensive stance that builds Brave Points that can be used to unleash powerful attacks when switched to the Brave System,  Sleep Points, which can be built up using a time stopping ability or while the system is in sleep mode, than can be exchanged for more powerful moves, and Street Pass, which brings other characters into battles to aid you, (if they’re not chosen to help rebuild your town.)

Bravely Default is releasing on February 7th, complete with a collectors edition. This contains the game, a set of AR cards, a soundtrack and an art book. Pricing has yet to be announced.

Professor Layton and the Azran Legacy will close out the second, (and presumably last,) Layton trilogy when it arrives on the 3DS on February 28th. It’ll be fun to see Layton, Luke an Emmy’s final adventure through, but I can’t say I’m ready to say goodbye to the professor. At least we have the Phoenix Wright crossover to look forward to!

– Nintendo Zone locations will be distributing the (formerly,) exclusive Best Buy Animal Crossing: New Leaf items throughout November, as well as a special item block for Super Mario 3D Land. Contents are unknown, but it might be worth checking out the next time you’re at a Starbucks.

– Possibly the biggest news of the day, a December system update will allow Wii U and 3DS currency to be combined. So if you have $5 burning a hole in your Wii U wallet, transfer it over to the 3DS! Because if this presentation has taught me anything, it’s that the 3DS has way more content to use it on.

– Miiverse support will also be added along with this update, so now you’ll be able to take your awkward screenshots and witty commentary with you, assuming you can access the Internet of course.

– Other updates include YouTube on the handheld and an upgraded YouTube app for Wii U, both of which will be available later this month.

– Finally, we shift to the Wii U. In addition to the two packs already released, Pikmin 3 will receive a third wave of downloadable content. Unlike the previous downloads, which were made up of remixed stages from the on disc story and mission content, this wave contains all new stages not found anywhere else in the game. Taking Olimar to stages like construction sites, the inside of homes, beaches and factories, the first Pikmin protagonist will be tasked with finding Louie on the map, who will then be playable, allowing them to take on multiple tasks at once.

Pikmin 3 DLC 3

– The DLC will be released on December 2nd and consist of eight total stages. These four treasure stages and four battle stages didn’t have a price tag attached to them, but one of each type will be free to all players who download the update for the content, both of which take place in the “Fortress of Festivity.”

– The Animal Crossing Plaza is getting a slew of updates! 50 Miiverse stamps are being added, so those who can’t draw to save their life, (like me,) can post decent pictures of the cast. Polls are also being introduced, letting the community vote on such important issues as, “who is the best secretary?” or, “who is the neighbor of the year?” Considering the game has only one secretary, I’m expecting a landslide. The update will go live later this evening.

– Future updates will include resident registration, so you can keep track of who is in your in game town, a function allowing Miiverse posts to be saved in the photo album and the ability to move and delete multiple photos at once. When they will be available is unknown, but I’d guess 2014 since that’s when the app is scheduled to go down.

– An indie game sizzle reel showed off a ton of content, including 1001 Spikes, Jett Rocket 2, the new Shantae and Retro City Rampage for the 3DS. You can check out the video showing off all of the indie game goodness below.

– And finally, we have 10 new things in Super Mario 3D World. From bonus modes to kart themed stages and 3D puzzles, it seems like the game will feature a ton of content we were never expecting, including one big reveal that I won’t post here. Watch the trailer below if you’re feeling adventurous, but trust me when I say it’s a great reason to get excited.

And… that’s about it? What news was the most exciting part for you all? I know I’m hyped about 3D World more than ever, but even games like Mario Party and Zelda, which I was planning on waiting on, sound hard to resist. But I’ve talked enough. Sound off and let us know what Nintendo content you’re most excited about leading into 2014!

Remember the Pokerap? The song that would play at the end of the original Pokemon episodes? If not, it was a rap that was divided into five parts and ran through the week, brainwashing kids like me into watching throughout the week. I mean the rap was the holy grail of middle school nerds at the time. Knowing it from beginning to end meant that you traded in your dignity for a bit of nerd respect, so each and every day you were shoved into a trash can by the so called “cool” kids, you could at least waddle away knowing that you knew the Pokerap. And you were awesome!

The only problem was that memorizing 150 very strange name in a rhythmic manner felt like a near impossible task. Only the most dedicated Pokemon masters could accomplish such a feat, and if you did all those years ago, chances are you still remember it along side important milestones in life, like your first kiss, first job or first time you caught a shiny. I know I do!

Thankfully, the song was phased out long before the second set of monsters debut. Fast forward to today, and we have 718 different Mon’s to catch, making it seemingly impossible to recreate this magic today. Emphasis on the seemingly…

Thanks to the guys over at CollegeHumor, this impossibility has become a reality. Surely made by some passionate fans, (or guys with too much time on their hands,) a complete Pokerap exists for fans old and new. That’s almost 10 minutes of Pokemon names that go on… and on… and on… Okay, maybe it’s not such a good idea to bring it back, but it sure is awesome. And yeah, some of the names are grossly mispronounced, but YOU try rhyming that many names to that rhythm? Yeah, didn’t think so.

Check out the video below. I DARE you to watch it all in one sitting. I did, and my head is still spinning. While I might never be cool enough to memorize this rendition, at least I got through it! Hope you have as much fun watching as I did, and let us know what you think in the comments!

CollegeHumor's Favorite Funny Videos

Pokemon fans around the world were greeted with a surprise this morning. A quick search over at the iTunes store shows that the entire Pokemon X and Y soundtrack is available for purchase for a modest $9.99. Consisting of 202 tracks straight from the game with an additional ten tracks from the Pokemon Origins series, a couple of hundred tracks for the price of a couple of Starbucks drinks isn’t bad at all, especially when the soundtrack is so freaking great!

Typically, we’re lucky to see game soundtracks released on our side of the world, and usually have to resort to importing or downloading to get our game music fix. In line with the latest game’s first ever simultaneous worldwide launch, this is the first time a soundtrack from the franchise has been available for purchase around the world. Sure, it’s not a boxed version, but beggars can’t be choosers, now can they?

The Pokemon X and Y official soundtrack is available for purchase now, with Origins making its English debut on the free Pokemon TV app this Friday, so make sure to swoop it up while you’re at it.

Source: Operationrainfall.com

Briefly: This morning, Nintendo announced that a new Nintendo Direct will take place tomorrow at 8AM Pacific time focusing 3DS titles through early 2014.

With the newest Zelda game, A Link Between Worlds, a new Mario Party, Pokemon Bank and Pokemon Transfer right around the corner, let’s hope we’ll get some exciting information on the handheld’s lineup leading up to 2014. With that said, I’m cautiously optimistic for some exciting surprises to take us into the new year.

While I’m not surprised that Nintendo is releasing new info on the eve of the PS4 and Xbox One launches, I’m surprised that they’re not teasing any last minute details on the Wii U. The 3DS lineup is fairly well known, and the Wii U would do well to have even a fraction of the user base its handheld counterpart has. Between the two, the 3DS is definitely not the one that needs holiday hype specifically dedicated towards it.

Oh well, hopefully we’ll end up with some great news nonetheless. Check back tomorrow morning with all of the details and let us know what you’re hoping to see in the comments!

Blizzard’s announced that their yet-to-be-released MOBA, Heroes of the Storm, will be in closed Beta testing in early 2014, and that sign ups for the Beta are now open on their website.

In case you’re not sure if Heroes of the Storm is something you’d like to play, below is the trailer.

Trust us, you want to play it.

This morning, the folks over at smashbros.com treated us with the unexpected reveal of Marth, the main protagonist of the original Fire Emblem game in Japan. The blue haired, sword wielding pretty boy is the newest veteran to officially make his return, which caught some like myself off guard since most of the reveals have coincided with either a game’s release, or big news associated with the character, (like the Sonic: Lost World launch.)

After over a month without a significant new reveal, I have to say that Marth is making a welcomed return. Considering that the prince and his series as a whole came to achieve international attention specifically because of his Smash Bros. Melee appearance, it would feel weird at this point to release the game without him in it. Part of me was expecting him to get replaced by his Fire Emblem: Awakening counterpart, but with him now official, we’ll have to wait a little bit longer to see if the smash 3DS hit will get any representation outside of a stage. Either way, his immense attractiveness combined with the difficult task of figuring out his gender will surely continue to excite and confuse all who cross his path.

Until then, check out the screenshots released by Nintendo and see Marth in action, (when he’s not seducing Peach.) As always, check back with Geekscape as more Smash Bros. news becomes available.

SOURCE: Smashbros.com

In the vain of such classic video games such as Night Trap, and Plumbers Don’t Wear Ties, Leo Mark Studios has released MovieMaze: The Mechanic for iOS and Android platforms. What’s described as “an interactive film in which you get to pick different storylines,” The Mechanic can be described as a choose your own adventure book, only with video.

The Mechanic stars the very subtly named Indeep Sheet, who arrived from the Mumbai Car Academy and must deliver a car without being brutally maimed. Seemingly very crude, the title is sure to take us back to a simpler time when full motion video was all the rage.

Free for a limited time, those with some gigs to burn might want to check out the game for their mobile device. Watch the trailer below and take a gander at www.leomarkstudios.com for more information.

Comikaze had a schedule full of of panels this year, but few were as exciting as the Grand Theft Auto V voice actor panel. Joined by Ned Luke, (Michael) Shawn Fonteno, (Franklin) Steven Ogg, (Trevor) Danny Tamberelli, (Jimmy) and Slink Johnson, (Lamar) the fans were sure to get a wild time, especially if their time in the game was any indication.

Below are the highlights of the conversation:

– Most, (if not all,) of the game was shot in front of a green screen with the actors playing their roles in front of the camera like a traditional movie, aside from the skin tight mocap suits covered in balls that they were forced to wear. The way the characters moved were all how the actors moved, from walking, running and riding the bikes, making them feel more realistic. I think was a good payoff despite being smothered in balls from head to toe. Did I mention they were playing with balls? (This was a major part of the panel.)

GTA V Panel 2The cast of GTA V wearing a significant lack of balls.

-On the subject of mocap, the mission where Michael and Jimmy have to ride their bikes together was shot with the actors riding side by side. The directors asked them to ride as fast as possible up until a certain point. Riding fast in  a small room? Not a good idea. Danny and Ned had to shoot that over 70 times to get it right, all without accidentally killing themselves.

– The cast was forced to sign non-disclosure agreements when they were hired for their roles. That’s typical for such a big project, but the contract didn’t say what they were working on, and they wouldn’t find out until much later. Steven didn’t realize how big it was since he doesn’t game. Since Danny is a big gamer, he knew the only projects Rockstar were working on were Max Payne 3 and GTAV, so he figured at the time of signing that it had to be GTA. Ned and Shawn were excited, but none of them could touch Slink.

– Both Shawn and Slink were former gang members, but Slink in particular seemed so humble to be apart of this project, mentioning that  the idea that someone who used to run the streets ended up at this point, he couldn’t stop thanking the fans who helped the game become the success that it is. Or as he repeatedly put it, “thank mothafuckin’ ya’ll!”

– Shawn’s real life cousin is Young Maylay, the voice actor of CJ from San Andreas. The fact that they’re both from Los Santos near the same area that Grove Street used to rule, it’s strange to think that this ended up being purely coincidental. If you’re hoping for a meeting between the two protagonists, they’re in the process of working on a mixtape together. Shawn let hints of the rumored CJ DLC drop a few times, but of course, nothing is confirmed yet.

– Ned and Shawn had apparently met years before, but not in the way you might think. When arriving on set, Ned said he swore he recognized Shawn from somewhere. As it turns out, Shawn *may* have robbed Ned during the LA riots in the early 90’s. Considering how Franklin and Michael formally meet when Frank tries to steal a car from Michael’s house, and we have a case of fiction mimicking reality.

GTA V Panel 3It’s clear that these guys had too much fun working together.

– The cast had to ad lib the majority of the script to make it sound more natural. While the script writers put together a fantastic stories that earned the praise of everyone on the panel, their British background  made relating to hood life as let’s say… a bit of a challenge. Over time, dialogue that started off as, “hey mate, let’s go chat for a bit,” turned into, “sup, dawg. What’s goin’ down?” Although I won’t lie, I’d pay for a redone version with the original dialogue, just to see how Los Santos would be with a splash of Downtown Abbey.

-Speaking of the script, this thing was a monster. Ned mentioned that it had to have been at least 3500 pages of dialogue. With that said, the ad libs and the crew getting to know the actors led to a perfect blend between who the characters were written to be and who the actors really are through their individual personalities. As Ned put it, “They wrote us.”

-3500 pages was a hell of a task, which is probably why Slink didn’t bother reading it. While the actors got together and went over their lines, Slink could usually be found off to the side sleeping somewhere. With that said, every time the cameras started rolling, he knew EXACTLY what to say and really made Lamar his own. I thought his dialogue was some of the most realistic, so I can see why.

– The actors apparently like messing with people online. One time, Ned noticed someone who may or may not have been named DenzelKid getting killed repeatedly. Later, Ned hid in his car and had a father-like talk that only Michael could give. To paraphrase, “I see you getting killed a lot out there. What the hell are you doing?” DenzelKid apparently recognized his voice and muttered, “Is this… Is this Franklin!?” From then on, Ned rode with him, helped him through the game and bought him a car that hopefully won’t get repossessed. Hopefully he appreciated this more than Jimmy ever did.

GTA V Panel 1Trevor being Trevor.

-Lamar on the other hand, is treated like a minor celebrity online. Both on the street and in GTA Online, people are constantly thanking him for picking them up from the airport. A thank you is the least of what he deserves. Picking up millions of people worldwide is hard work!

– That’s not to say being recognized online is a good thing. Ned keeps getting hits put on him by some guy named AddPrices. He gave us permission to hunt him down for messing with Mr. De Santa. If you see this guy, have at it!

– And lastly, working with Lazlow was great, especially when tattooing a penis on his chest.

I didn’t follow the game all that closely, so seeing how much went into the development of the acting portion alone was beyond impressive. One thing that was apparent from watching these five interact however, was how much fun they had making the game and how close they became throughout the three year process of making one of the most successful games of all time. The chemistry shined on stage and showed how five people from different countries, generations and backgrounds could meld so well, which was a big part of why GTAV‘s story was such a blast to experience.

Beyond GTA, you can catch Shawn working on his new clothing line, Rich Rotten, and a few film projects, not to mention the previously mentioned collaboration with CJ. Follow him on Twitter @Shawn_Fonteno.

Steven is heading to Toronto to work on a film with Henry Rollins, (Rollins and Trevor in one place? Toronto… your days are numbered!) From there, it’s off to Portland to film A Time to Kill. Then, it’s  The Neck. Ogg’s a busy guy! Keep up with him @StevenOgg.

Danny can be found at manboobscomedy.com and with his former Pete and Pete costar Mike Maronna on the Adventures of Danny and Mike podcast. To think that fat piece of vulgar crap in GTA was the same guy who helped me figure it out as a kid. Stalk him @dtamberelli.

Slink has a ton in the pipeline too, including Black Jesus on Adult Swim, Community Service, a sitcom that just wrapped up its pilot and is currently seeking a network, and performing stand up at The Comedy Store in LA. Otherwise, you can still catch him @Slinkybaby and on the streets of Normandie and Florance.

And Ned… Ned is doing what he does best. Being a husband and father. When not being a family man, follow him @ned_luke.

3DS fans across the Internet were outraged last week when Nintendo suddenly discontinued its popular Swapnote service, citing “offensive material” as the reason for their actions. Acting as a tool to send messages, drawings and pictures to friends through their handhelds, it seemed like many were in agreement that this knee jerk reaction was either Nintendo being Nintendo and overreacting to a potential threat, (which is why friend codes are still used as a way to make it harder for strangers to communicate,) or that something went really, really wrong when it came to how the service was used. Unfortunately, it seems to have been the latter.

Yomiuri Online, an Internet news site, is reporting that two men were arrested for performing “improper acts” with a 12 year old girl early this year. The girl met both men through her 3DS, and the Japanese newspaper Mainichi News is suggesting that Swapnote was involved at some point.

Unfortunately, that’s not all there is to the story. Mainichi, also reported that a man is said to have confessed to receiving nude photos from two girls, age 12 and 13 respectively, at the time of the incidents. Child pornography charges have reportedly been filed in regards to this incident.

Nintendo has yet to officially comment on the controversy specifically, still only citing “offensive material” as the reason for the service to be pulled, but the situation had to involve something big for them to shut down the service worldwide as suddenly as they did. Assuming the above stories are true, it’s a shame that we all have to suffer for the actions of a few perverts in Japan. But then again, fears of these types of actions are partially why Nintendo has shied away from a traditional online experience. When incidents like these take place, it’s not hard to see why.

SOURCE: Kotaku.com

This morning, Nintendo announced that the latest batch of Pikmin 3 DLC is available for purchase on the Nintendo eShop. Adding four maps consisting of areas from the game’s story mode, these missions have been added to the “Battle Enemies” section of challenge mode.

As with the last set of content, the maps can be played both alone or cooperatively, where would-be astronauts will lead their army of Pikmin to take out as many predators within a certain time limit. One of the maps will be released for free with the latest update for the game, whereas the rest can be purchased together for the low low price of $1.99 if the first taste keeps you wanting more. All and all, I think it’s a pretty good deal.

Pikmin 3 DLC 2New and old enemies alike seem to be making an appearance.

I was worried when Nintendo stepped into the realm of DLC, but considering the way they’ve been handling it, (low prices, mostly unique content and usually developed post release,) I have to admit that these updates are a welcomed surprise. I mean four maps for two dollars? That’s better than horse armor, that’s for sure.

Will you be picking up this latest set of content for one of the best games on the Wii U? Let us know in the comments below!

Last week, Nintendo posted a new trailer explaining everything we can expect from the upcoming Super Mario 3D World on their Japanese YouTube page, which we reported our impressions on. All of the new power ups and abilities were all well and good, but it’s too bad that most of us had no idea what was said in the video. Fortunately for the foreign language impaired folks like myself, a version of the video has been released showing off all of the game’s goodness in plain old English.

The trailer below shows off power ups new and old alike. Cat Mario, Double Mario, Mega Mushrooms, Propeller Boxes, dead Goomba hats and the ability to climb in to turtle shells are just some of the awesomeness shown in the video. Online features were also displayed, which is surprising seeing as how everything Mario not named Kart seems to shy away from the scary world of the Internet. Nonetheless, players can share ghost Mii’s of their best runs and receive special stamps that give you designs to spruce up your Miiverse posts. All with four unique characters that play in their own distinct way. Who said this game would just be a rehash again?

Super Mario 3D World looks like it could end up being exactly what the Wii U needs this holiday season. Keep your eyes out for dozens of Mario’s when it releases on November 22nd, a day that surely holds no other significance in gaming, right?

Zelda fans lost their minds last week when images of a golden 3DS surfaced, complete with Triforce logos on the front and back of the hardware. Announced for Japan and Europe, nerds across North America were frothing at the mouth for the seemingly inevitable announcement of the hardware hitting our shores.

Well, the wait is over, because Nintendo has officially unveiled the console for our side of the world. Coming November 22nd and packaged with a download code for a digital copy of the upcoming SNES sequel, The Legend of Zelda: A Link Between Worlds, gamers will be able to return to Hyrule in style.

If you needed a reason to finally invest in a 3DS, now is definitely the time. If the gorgeous golden sheen isn’t enough to sway you, maybe the strong library of games, including the recently released Pokemon X and Y, Mario and Luigi: Dream Team and of course, A Link Between Worlds when it releases just might do it. Until then, let us know if this new model will be in your hands come the end of November.

It looks like Nintendo finally found something to do with all of those Basic Wii U models.

This morning, Nintendo dropped a welcomed surprise, when it was announced that they were teaming up with Activision to bring us the Skylanders: Swap Force Wii U bundle.

Arriving on November 15th, the package comes with a Swap Force starter pack, complete with Ninja Stealth Elf, Swash Buckler and Blast-Zone, the Portal of Power and the software itself. If that wasn’t enough, the package also includes exclusive Skylanders posters, trading cards stickers, and a copy of Nintendoland. That’s two games, one of which is a full starter set, for the same price as the standard Deluxe bundle, for an MSRP of $299. A great deal by any standards.

This is the part where collectors should pay attention, because that Swash Buckler that usually comes with the Starter Pack? Well, this Wii U bundle comes with a special gold colored version, which as of now, will only be included with this deal. I know a couple of collectors who would buy a Wii U just for that figure. Skylanders collectors are hardcore, man.

Nintendo seems serious about staging a comeback for the Wii U this holiday season. First, the Zelda bundle hit in late September, bundled with an early digital copy of the Gamecube classic, Legend of Zelda: The Wind Waker, the Hyrule Historia book and an exclusive designed Game Pad drove sales. Then, a few days ago, Nintendo announced an upcoming Mario bundle, coming packaged with New Super Mario Bros. U and New Super Luigi U on November 1st. Little did we know that the biggest bundle yet was yet to come, but of course, the only catch is the console itself is the basic model. Good for those who want a white console, bad for those who want to download more than two games during the system’s life. Oh well, there’s always external storage.

Will this third party team up between one of the hottest holiday items and the struggling Wii successor  be enough to move units this holiday? There’s plenty of potential, since nagging kids plus a low price point compared to the competition can equal eager parents, not to mention the collectors. Oh… the collectors. Tell us how you think this will affect sales this holiday season below.

As the November release of Super Mario 3D World draws ever so closer, Nintendo of Japan has posted a new  game play trailer.

A Mario game isn’t a Mario game without power ups, and the trailer shows that there are plenty to go around, both new and old. The game’s signature cat suit gets tons of screen time in addition to old favorites like the Mega Mushroom, Propeller Block, Boomarang Suit and Fire Flower, some of which with new and creative uses thanks to the 3D environment and clear pipes.

Old favorites are great, but what’s most exciting are the new power ups featured outside of the cat suit. The cherry that was shown at E3 gets more time to shine, showing how making multiple copies of your character can have big advantages within the new puzzles and challenges found in the game. The Goomba head that Mario wore in previous videos turns out to be an actual Goomba, which the plumber uses to hide in after knocking it out. Yup, wearing enemy corpses is the new form of stealth in the Mushroom Kingdom. Most surprisingly however, is watching Mario climb into a Koopa Troopa shell and ride around while taking out all of the enemies around him. It’s pretty exciting stuff, especially for platforming fans like me!

The Wii U is desperate for a killer app, and 3D World looks like it might be just that. Four playable characters with their unique Mario 2 abilities, more power ups than we’ll know what to do with, creative stages and new concepts promise that November will be a great time for Wii U owners. Is this latest game from the legendary franchise enough to win you over? Let us know below!

Fresh off the heels of the special edition Legend of Zelda Wii U bundle, Nintendo has announced a new Wii U Deluxe set including both New Super Mario Bros. U and New Super Luigi U all on one disc.

Effectively replacing the Nintendoland bundle that was released at launch last year, this new bundle will include the critically acclaimed pair of 2D Mario platformers only a few weeks outside of the highly anticipated Super Mario 3D World. But what about the new adopters who want to get their hands on the mini game compilation that was originally bundled? Fear not, because November 1st also brings a $20 price cut to the standalone copy of Nintendoland, with an MSRP of $29.99. Not a bad deal, especially when you consider it’s the closest we’ve gotten to a new F-Zero in almost ten years.

If you’re looking to jump on the Wii U in time for the holidays and you don’t want Zelda, (what’s wrong with you!?) two great games in one box wouldn’t be a bad way to start. While you’re at it, you can always pick up those limited edition Mario and Luigi controls that are also coming out in November. Hmm… A Mario bundle, special controllers and a new 3D game in the same month. I sense a pattern. The new bundle, of course, comes in at a cool $299.

Will you be picking up a Wii U? Has this bundle affected your decision? Comment below and let us know!

I know most of you are probably still hunched over your 3DS’s, collecting your last badges, finishing off the Elite Four and putting the final touches on your Pokemon X and Y teams, but Nintendo has put out a retrospective video spanning the history of the series that might be enough to pull you away from the game… For now.

This latest video takes us through a brief tour of the Pokemon display currently in the Nintendo World store, (for those poor souls like me who are a five hour plane ride away from New York,) while covering the history of the main games in the series. Starting with Pokemon Red and Blue, when catching 150 of the monsters felt like an impossible task, let alone the 700 plus we have now, it’s amazing to see how far the series has come. Watching this video reminded me of how blown away I was when Gold and Silver brought real color to the series, or how each iteration from Ruby/Sapphire all the way to Black and White has brought such significant improvements, whether it be with the roster, multiplayer, mechanics, graphics, story or type match ups. It really feels like all of these years have led up to what a huge achievement X and Y really are, especially if our review has anything to say about it.

So if you’re still a trainer going through the latest adventure or if the last time you collected gym badges was when Pikachu followed you around in Yellow Version almost 15 years ago, check out the video for a huge nostalgia trip. When you’re done, make sure to tell us what your favorite Pokemon moments have been in the comments!

Kingdom Hearts 2.5 HD becoming a reality was less of an “if” and more of a “when.” With the hints that have been dropped amongst various sources and the glaring omissions in the recently released Kingdom Hearts 1.5 HD, we knew that the second game and the portable Birth By Sleep would make an appearance at some point before the third game is released. In a move that surprised absolutely no one, Square Enix and Disney formally announced 2.5 at the Japanese D23 Expo, with more details to boot.

Following the structure of the first HD remix, 2.5 will feature the Final Mix versions of KHII and Birth by Sleep with an abridged visual version of Re:Coded, the bastard child of the series that started on Japanese mobile devices before it was ported to the DS.

Unlike 1.5, this package is sure to be more valuable, containing two full, separate Final Mix versions, each with tons of content excluded from the original U.S. releases, which is definitely a great way to either get caught up with the series or experience it again as the days count down until the eventual release of the third game. Now, who else is expecting a portable HD remix featuring 358/2, RE:Coded and Dream Drop Distance AND a “complete” package containing everything in one package before that date?

Kingdom Hearts 2.5 HD is scheduled for a 2014 release on the Playstation 3.

Square Enix has been relatively silent about Kingdom Hearts 3 ever since its teaser reveal at E3 this year. Aside from a shot of Sora surfing on a sea of Heartless, that’s all we had to go on. But questions still remain, like how will it play? What will the this third game bring that hasn’t been seen before? How will it look on upgraded hardware? Thanks to a new trailer at the first ever Japanese Disney D23 convention, we have our first glimpse at these answers.

Overall, the game doesn’t look too different, (not that we’d expect them to make huge overhauls to a multimillion seller,) but watching Sora bashing Heartless with his Keyblade looked as reliable as ever. While much looked the same, (including same enemies, familiar environments and animations,) the spells shown seemed more useful, attacking all enemies in the area instead of just the targeted foe.

Spell improvement isn’t the only change shown, seen towards the end where Sora seems to summon amusement park rides to attack enemies. Whether these are part of the stages, an extension of the Flowmotion environment attacks from Kingdom Hearts 3D or actual summons is yet to be seen, but at least there’s work going into making the sequel more than just the same old thing.

If anything, it’s good to finally see KHIII in motion. It only took about eight years, right? Check out the trailer below and let us know what you think in the comments!

The launch of Pokemon X and Y this past weekend was one of the most anticipated releases in franchise history, with a move to full 3D, a new world to explore and tons of new Pokemon to catch. Launching simultaneously worldwide was a first for the series, and it seems the move paid off with over four million units sold in two days.

In comparison to previous entries, early data suggests that X and Y will go down as the fastest selling Pokemon games yet, trumping the previous entries, Black 2 and White 2 by selling over 70 percent more. This is huge news for Nintendo and developer Game Freak, especially when you consider how insanely popular the franchise has been. Who knows if it was the new Pokemon, the shift to 3D, the hype for this being the first version made for the 3DS or the worldwide release keeping the mystique in check for the regions outside of Japan, but whatever it was, it seems to have worked.

How long can X and Y ride this momentum? If our review is any indication, it deserves this success for a long, long time. Were you one of the 4 million people that picked up a copy? What do you think of the adventure so far? Comment below and let us know!

The Amazing Spider-Man 2

During a panel this past weekend at NYCC 2013, Marvel announced The Amazing Spider-Man 2 video game will be released early 2014, presumably alongside the movie with the same name.

Thankfully, the game will not follow the events in the movie, which we all know is one of the reasons movie tie-in games fail to be fun. No specifics are known as to how the story will pan out differently from the movie, which we will see The Amazing Spider-Man 2 start right where the first film left off having Peter Parker try to balance being a super hero and having a healthy relationship with Gwen Stacy.

What we do know, however, is that The Amazing Spider-Man 2 game will have what looks like a moral system called, “Hero or Menace”. Depending on what you decide to be will determine what helpful unlocks you’ll receive or what consequences your actions unfold.

Since we here at Geekscape liked The Amazing Spider-Man game as you can read right here in our review, we are swinging into this announcement of The Amazing Spider-Man 2 with high hopes of this being just as good, if not better.

Source [Polygon]

Over the weekend of NYCC 2013, Marvel announced that the playable demo for Lego Marvel Super Heroes will be available later this week for Xbox 360 and PS3. If you’re impatient, like I am, you can head on over to the official homepage at Lego to download a PC trial version right now!

In the demo, you can expect to see heroes such as The Hulk and Iron Man take it to the villains Sandman and Abomination. Demos are suppose to give you a good idea if you’ll end up liking the game enough to purchase when it releases. When Lego Marvel Super Heroes launches on October 22, 2013 for every current-gen system with the PS4 and Xbox One version following in November, you won’t need a demo to tell you that this will be a game you’ll want to play.

Source [Eurogamer]

Lego Marvel Super Heroes

Growing up in 1998, there was absolutely no way to avoid being swept up in the Pokemon craze. The wildly successful competitive RPG title spawned numerous spinoffs, a cartoon, movies, card games, and clothing that brought true meaning to the phrase, “Gotta Catch ’em All.” In retrospect, no one could have imagined that the series would become as big as it did, crossing borders to become a worldwide phenomenon. Although it was deemed as a fad by some, when we fast forward to October 2013, almost exactly 15 years since Pokemon Red and Blue were released so long ago, the monster catching series is as strong as ever. With Pokemon X and Y, 3DS owners around the world will have their hands on the latest instalments simultaneously for the first time in series history. After an extensive play through, the sixth generation of games prove to be the best ones yet, streamlining most of the tedium of training with the largest roster to date and a visual overhaul that will surely excite even the oldest of trainers.

As with the previous games, X and Y puts you in the role of a Pokemon trainer who must travel the world in order to collect wild monsters to join your party and battle rival trainers in order to become the very best, (like no one ever was.) While there was a time when catching 150 creatures seemed like an impossible goal, these games aren’t shy with distributing the daunting amount of over 700 total party members throughout the game. Each section of the map can contain close to a dozen unique Pokemon that span all six generations, giving players an absurd amount of variety to choose from when forming a balanced team. Imagine my shock when the first Pokemon I ever caught when I was 12 was the first Pokemon I caught now, when a wild Pidgey challenged me to a battle. Are you a fan of Fearow? How about Zangoose? Or the two people who liked Sawk and Throh? They’re all here in the wild. In addition to the 70 plus newbies introduced to the games, you’re sure to find plenty of old and new surprises every time you step into the tall grass.

Pokemon XY Screenshot 4Sprawling cities like Lumiose City show off the larger environments.

With so many Pokemon making their return within the Kalos region, they stand out even more thanks to the huge visual leap that this generation takes. The additional power of the 3DS allowed Game Freak to finally make a Pokemon game in full 3D, with all 700-ish monsters being modeled instead of being sprite based. Everything from the environments to the attacks look incredible, and watching classic attacks like Fly and Surf in action is sure to put a smile on the faces of veterans. This has to be the first game in years that I didn’t try to turn battle animations off since they’re so much fun to watch. Outside of battles, the characters and cities are much bigger. Traveling is way faster now that roller skates, grind rails and cabs can be used to move around in addition to the running shoes and bikes of the past. Trainers can also add their own personal touch to their character with new clothes that can be purchased for customization.

3D visuals don’t come without their share of problems though. The 3D on the 3DS drops in and out at certain points. It seems as if 3D isn’t possible in busy or big environments, potentially to prevent slowdown. During battles, 3D is almost always available, but not without the game slowing down to a chug. Even without 3D on, if large attacks or weather effects are taking place, or if fights are being settled in environments that feature background animations, the game’s frame rate takes a noticeable dive. Even then, some of the 3D looks incredible, especially during evolutions or certain animations such as sparks. Let’s just hope the developers can get the visuals down as the series continues to evolve, (no pun intended, but very, very wanted.)

Outside of this graphics renaissance, X and Y also refines the in-game mechanics to near perfection, and special attention must be paid how Game Freak has streamlined the entire experience. Longtime trainers will notice that the experience system has been revamped in a variety of helpful ways. For example, catching Pokemon nets experience the same way winning a battle would. Any Pokemon that participates in the battle gets full experience, instead of splitting it amongst the fighters. Oh, and remember EXP. Share? The hold item that split experience with the Pokemon who holds it, even if it doesn’t battle? Well, now it’s a Key Item that distributes half of the EXP to ALL party members regardless of participation. This nearly makes grinding a thing of the past, so while this system does run the risk of making the game much easier, (as if the old games were hard to begin with,) it also eliminates hours of farming, especially when maxing out levels. If players want more of a challenge, they can always turn it off, but it’s too bad that the option to give it to only one party member wasn’t included like before.

Pokemon XY Screenshot 5Super Training makes stat boosting easier, but it’s not much fun.

In addition to these improvements, EV training has also been simplified for our convenience. Previously a hidden feature of the game, EV training was the method used for giving your party specific stat boosts by fighting certain opponents with a strength in a particular area. For example, if you fight nothing but Zubats, (who specialize in speed,) the monster responsible for wiping out the world’s bat population would gain a higher speed boost than normal. If searching for specific monsters sounds like too much of a hassle, X and Y has added an active and passive form of raising these stats. Players can partake in different mini games that help boost the areas of your choice, or they can select specific punching bags that can either raise stats, improve mini game performance or unlock new bags while you play normally. If you’re impatient, you can also tap the bag on the touch screen to break it faster, which helps since you can only carry so many bags.

These training sections are also complimented by the much touted Pokemon-Amie mode, a separate mini game that lets one of your party members get all pampered up Nintendogs style. Petting, feeding and playing games with your partner can give it boosts for battle and raise its friendship level, another unseen stat that affected the power of certain moves, evolution in some species and in game rewards. I can’t emphasize enough how great it is to have an alternative way to raise these stats aside from mindlessly mashing A while you repeatedly battle randoms, but apparently beggars can be choosers, because these sections are where the game can use some improvement. For being new features, the game does a horrible job of introducing you to the modes, and most of what I learned about them was through trial and error. The mini games themselves are rather shallow, especially the training ones where each stat boost game is exactly the same with a different shaped balloon. Still, it beats hours of finding Machokes to boost attack with, and like the EXP Share, it’s completely optional, so the classic way of doing things is still just as viable.

With training and graphics getting such a huge do-over, don’t think the battles didn’t go through some changes as well. If you’ve been following the game at all, then you’re sure to have learned about the new Fairy type and Mega Evolutions. Starting with the new element, many of the old Normal types, (along with a few other creatures,) have been converted to this new type, bringing the total up to 18 unique elements. Much like Rock Paper Scissors, certain types are strong and weak to others, with each Pokemon and attack being labeled with at least one such type. Some have been rebalanced, (like Steel losing some resistances, Electric becoming immune to paralysis and Dragons being unable to hurt retroactive Fairies like Jigglypuff,) but the biggest game changer that Fairy brings has nothing to do with its own type at all. With Fairies having only a handful of weaknesses, the Poison type has gone from virtually useless to a vital part of the main game’s strategy since they’re one of the best ways to take these new guys down. Sadly, Bug still sucks.

Pokemon XY Screenshot 1Got a dragon problem? Throw pink at it!

As powerful as the Fairy type is, the biggest boost of strength comes from Mega Evolutions, a new, temporary transformation that only affects certain Pokemon. Essentially a new evolution that doesn’t take up space on the Pokedex, these forms can give the user appearance changes, power boosts, new abilities, or new typing. The catch? Mega Evolution can only be achieved during battle by having the Pokemon hold a certain item, taking up that oh-so-important item slot. Transforming can only be done once per battle, so if said Pokemon faints and is revived, or more than one party member has the ability to change into their mega form, the ability can’t be used again during that battle, even if the second one never transformed itself. How useful losing the item slot will be in competitive play in exchange for transforming is yet to be seen, but at the very least, it adds a new layer of depth to an already deep system while giving us new forms to old favorites that we never thought we’d see.

Pokemon XY Screenshot 2Meet Mega Mewtwo Y, one of the many new Mega Evolutions.

With all of these improvements, it’s easy to look over some of the smaller shortcomings, (like the new Sky Battles being pointless with useless restrictions, Horde Battles taking far too long when they cycle through five low level opponents and Pikachu being the only Pokemon to get a spoken voice, the attention whore…) but the game’s only major flaw is its story. When Pokemon Black and White released, it was a huge step in the right direction, with a strong narrative in a series that was known for being sadly shallow. After spoiling us with interesting and charismatic characters like N, Ghetsis, Team Plasma, and gym leaders who actually stepped out of their gyms and helped when the world was threatened, X and Y almost does a complete U-Turn.

Like generations 3 and 4, these games take a basic approach that gives you the bare minimum of motivation to continue story wise. That means going to the gym, fighting the leader, maybe fighting the new evil team, Team Flare, rinse, and repeat. Having a group of four friends that aid you throughout your journey instead of the usual rival is far from enough to make this feel like the same old song and dance. The worst part is that the game has a ton of interesting lore found through NPC’s, a fun side plot surrounding the origins of Mega Evolutions, and an ending that almost brought a tear to my eye, (all while giving off a Return of the Jedi vibe.) But yet, rather than spreading out the story throughout the game, the main conflict isn’t directly addressed until very late in the game and is essentially resolved all in one sequence, which is a real shame since Team Flare’s leader seems to have a ton of untapped potential. Unfortunately, he barely gets any screen time aside from some vague, passive aggressive threats until moments before his final defeat. Even the basic badge collecting plot takes awhile to get started, with hours between the first, second and third badges before rapidly firing off the next four. More elaboration, better pacing, and important characters playing a more active role was sorely needed, which is apparent when set side by side with the huge step forward Black and White was. Oh well, let’s hope this is addressed in the inevitable Z version.

Pokemon XY Screenshot 3Your group of friends is one of the few highlights of the story.

It would have been easy for Game Freak to rest on their laurels and release something more familiar, sell another 10 million copies and call it a day, but it’s clear that they wanted to make a huge impression to take the series into the new generation. Even with the narrative flaws, Pokemon X and Y feels like not only the best Pokemon game on the market, but one of the best games of the year. By eliminating the tedious grinding of the past while adding tons of features, abilities and rearranging the game’s balance, what we’re left with is a game that does as much as possible to perfect the game play we’ve known and loved for a decade and a half, all to an impressive soundtrack. With a story lasting about 25 hours and a post game including the returning Battle Tower, (now the Battle Mansion,) new areas to explore and tons of Mega Stones that unlock new Mega Evolutions, there’s plenty to do after the credits roll, (and that’s not even counting filling the Pokedex!) While the story needs work and the graphics run into some technical snags, these flaws are miniscule in the face of everything that these games do right.

Whether you’re a long time trainer, a newcomer or looking to come out of retirement, it would be impossible to find a reason not to catch ’em all one more time. On a system with so many great games, Pokemon X and Y manages to stand tall as one of the greatest offerings that the 3DS has to offer, and is one of the most polished role playing games on the market bar none. In other words, this is a game that absolutely cannot be missed!

TL;DR:

+ The largest roster in series history, with more wild Pokemon than you’ll know what to do with.

+ Refined, streamlined training methods.

+ Graphics that bring the Pokemon world alive like never before.

+ Mega Evolutions and Fairy’s turns strategies on their heads.

– The story takes a huge step back, even with plenty of good ideas sprinkled in.

– Massive slowdown with the inconsistent 3D on and occasional slowdown without.

– Training and Pokemon-Amie mini games could be explained much better… or at all.

Final score: 4.75 out of 5.

Like video games? Well, if you have not heard of IndieCade yet, you need to listen up!

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The IndieCade Festival is the biggest independent game celebration in the nation. This premiere event is held each October in the Los Angeles Area and is open to the industry and to the public.

Events October 3rd – 6th, 2013 include a professional conference track, business networking, social events, tournaments and entertainment, as well as family-focused activities, meet-and-greets with game creators, hands-on gameplay with more than 150 top independent games.

IndieCade offers a unique opportunity to play and preview the latest innovative indie games of all types and rub shoulders with the creators of the newest games, as well as legends from across the industry.

IndieCade had a successful time at E3 and showed off tons of new games (interactive, kinetic, traditional FPS and more!) Their own festival is currently going on in Culver City at 9300 Culver Blvd. Culver City, CA 90232. Tickets are no longer available online but you can buy them at the festival. Day passes go for only $20 and a family pack of four tickets is only $50! There are some other passes available and you can check out their details here.

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If you do not have plans this weekend, you should make your way over to this super fun festival and join in with other game enthusiasts!

Check out highlights video from last year’s festival courtesy of Mentha Designs.

  

 

Photos are from IndieCade 2013 courtesy of Mentha Designs

The Nintendo Direct presentation earlier this week had a ton of new information on the future of the Wii U and 3DS, but one of the most surprising revelations was the company’s expected presence at this year’s IndieCade. As an attempt to reach out to independent developers and usher them to the Wii U and 3DS as a home for their work, Nintendo has offered numerous indie titles on its eShop service. To show off these partnerships, a recent press release has shown their entire IndieCade lineup, with some surprises along the way.

Wii U

  • 1,001 Spikes by Nicalis: Using 1,001 lives to clear more than 100 levels, players must overcome devious traps and cleverly designed levels that will test their skills, reflexes and patience.
  • Armillo by Fuzzy Wuzzy Games: Armillo is a unique platforming game with a sci-fi theme that stars an armadillo. Traverse spherical worlds in a mix of platforming battles and speed to defeat the robotic Darkbots.
  • Knytt Underground by Ripstone: Knytt Underground is the latest entry in the acclaimed Knytt series of thrilling platform games, focusing on precise platforming with zen-like game play.
  • Pier Solar and the Great Architects by WaterMelon Co.: Pier Solar and the Great Architects is an original, classic role-playing game with an epic story, more than 50 hours of game play and a massive world to explore.
  • Q.U.B.E. by Toxic Games: The critically acclaimed Q.U.B.E. is a first-person game that presents the player with a series of brain-teasing puzzles. Written by three students, the game asks players to use high-tech gloves to manipulate different types of cubes in the environment.
  • Scram Kitty and his Buddy on Rails by Dakko Dakko: With frenetic game play viewed from above and a striking blend of 2D and 3D graphics, Scram Kitty and his Buddy on Rails is a shoot-’em-up platform game with a character all its own.
  • Shovel Knight by Yacht Club Games: A mashup of old and new, Shovel Knight is a classic platformer with awesome game play, memorable characters and an 8-bit retro aesthetic.
  • Tengami by Nyamyam: Tengami is a gorgeous, atmospheric point-and-touch adventure game set inside a Japanese pop-up book.
  • Teslagrad by Rain AS: A beautiful side-scrolling platformer set in a steampunk world, Teslagrad features open-world game play and a hand-drawn art style.
  • Unepic by EnjoyUp Games: The award-winning Unepic follows unlikely hero Daniel as he journeys through a giant castle to destroy an evil force. The game blends platforming and role-playing game play in one adventurous package.
  • Wooden Sen’SeY by Neko Entertainment: Wooden Sen’SeY is an action-platformer set in a unique “Japanese Steam Rock” universe with tons of humor and multiple styles of game play.

Nintendo 3DS

  • Grinsia by Nicalis: Three treasure hunters search for ancient ruins in Grinsia. The traditional role-playing game is designed using classic, 16-bit pixel art.
  • Jett Rocket II: The Wrath of Taikai by Shin’en: Jett Rocket II: The Wrath of Taikai, a colorful, action-filled game, is from the creators of Nano Assault Neo and Art of Balance.
  • Retro City Rampage by Vblank Entertainment: Developed almost entirely by one person, Retro City Rampage is an 8-bit, open-world game that parodies video games and pop culture from the ’80s and ’90s.
  • Shantae and the Pirate’s Curse by WayForward: The belly-dancing, hair-whipping Shantae is back in another beautifully crafted side-scrolling action/adventure game. Shantae must team up with her archnemesis Risky Boots in order to save her land from a curse. Master the use of Pirate Gear, topple epic bosses and save Sequin Land!
  • Siesta Fiesta by Mojo Bones: Combining various aspects of classic arcade game play, Siesta Fiesta is a vibrant action game that lets players bounce, boost and rebound across the island of Fiestaville.
  • Treasurenauts by Renegade Kid: Play as the famed Treasurenauts, as they try to collect enough treasure to pay for their escape from a perilous, uncharted island. Experience the single-player adventure or team-up with a friend for a cooperative multiplayer expedition.

Playable games aren’t all Nintendo’s booth will have to offer, since it will also feature several of the developers of the above games. Representatives from Fuzzy Wuzzy Games (Armillo), WaterMelon (Pier Solar and the Great Architects), Nicalis (1,001 Spikes, Grinsia) and Yacht Club Games (Shovel Knight) will attend the event to show off their games and answer questions.

Lastly, Dan Adelman, manager of Business Development at Nintendo of America, will be hosting a panel entitled “How to Self-Publish Your Game on Nintendo eShop.” Any would-be developers who are interested in getting their game out to the masses might want to take note of this, especially considering the millions of 3DS system on the street right now.

IndieCade is a four day event spanning from October 3rd-6th in Culver City, California, so if you’re in the area, love games and have the weekend free, it would be a great way to check out the newest ideas in gaming while giving lesser known names some love.

At this point, it’s safe to say that Attack on Titan is a phenomenon in the world of anime. If having a widely popular manga and anime series that’s reached audiences around the world even before a dub outside of Japan is available, it’s a pretty big deal. Even our resident Otaku, Kari Lane, gave it a glowing review in her first impressions after getting caught up in the Titan craze at this year’s Anime Expo. There’s even a 3DS game on the way that’s said to be in the vain of Monster Hunter! Once you’ve conquered manga, television, conventions and potentially video games only 25 episodes in, where does a series go from there?

Apparently, the fragrance aisle!

attack1slim2Maybe the Titans wouldn’t come after you if ya’ll didn’t smell so good.

Yes folks, joining the ranks of Justin Bieber, Michael Jordan and other popular brands that have no business spreading their scent around, Attack on Titan has its very own perfume line. Currently exclusive to Japan, if you ever wanted to smell like Captain Levi, Mikasa Akerman, or the big naked guy himself, Eren Jaeger, you’ve found your new favorite perfumes! But it begs the question, what would they even smell like? Dirt and sweat? Or will Eren’s brand reek of failure and angst?

But in all seriousness, (if this subject can ever be considered such,) Eren’s fragrance smells like lemon, lime, and mint, Mikasa’s perfume is scented with raspberry, rose hip, and muguet, and Levi’s cologne will smell like soap, iris, and lotus. Excuse my ignorance, but what the hell is muguet? And who would have thought Eren smells like minty Sprite while Levi walks around smelling like soap all day? Well, you too can smell of soap and soda by preordering these fragrances for $58 a bottle at this link.

Oh, Japan. Never change.

Source: inside.anime-expo.org

Recently, Atlus has put up an interesting web page, one with nothing but a date and time of 11/24 at 12:00. Considering that this is Atlus, it’s safe to say that the announcement will be game related, but the only clue that we have is the logo at the bottom left of the web page. A quick click will show that the symbol is none other than the Persona team’s logo. Does this mean after years of waiting that we’re finally going to get our greedy hands on Persona 5?

The long awaited sequel to one of the most acclaimed RPGs of the last decade has been in the sights of gamers ever since it was said to be in development years ago. Since then, the team has made titles such as Persona 4: Golden, and Catherine among others, but details have been scarce on when we would get the chance to fight shadows between picking up on every girl in sight. This teaser is the first glimmer of hope that we’ve seen since the learning of its development, so it’s easy to see why there’s reason to be excited.

With that said, remember last year when Square Enix posted a teaser for The World Ends With You, but ended up being an iOS port instead of something like a sequel? Or when the potential Final Fantasy VI remake teaser led us to All the Bravest, one of the worst attempts at a “video game” on mobile devices? Calling it a game is generous as it is.

So while I don’t want to set myself or anyone else up for disappointment, something… ANYTHING Persona 5 related is welcomed in my book. We’ll just have to count the days until the clock strikes 12:00 in Japan before we know if we’ll take another trip in the fight against shadows once again.

Source: Operationrainfall.com

Persona 4 Arena was one of those games that we never knew we wanted, but were happy it exists. After reviewing it last year, I learned that this odd pairing between the RPG developer Atlus and the fighting game aficionados at Arc System Works, (responsible for the Guilty Gear and BlazBlue franchises,) resulted in one of the most enjoyable 2D fighters in years, so much so that I consider it my favorite console game of 2012. Its fast paced action, unique fighting mechanics involving both the characters and their unique Persona’s and deep story that served as a sequel to both the third and fourth RPG titles, and there was little to complain about once our arcade sticks were in hand.

So its no surprise that P4:A would get a follow up. As a matter of fact, I was expecting them to go the popular route and nickel and dime us with expensive DLC characters before coming out with some kind of director’s cut. Imagine my surprise when Atlus officially announced Persona 4: The Ultimax Ultra Suplex Hold. Yes, that’s the real name. Yes it’s absurd. Yes, the game looks awesome!

Persona 4 Ultamax Yukari

Joining the existing roster of characters spanning the casts of Persona 3 and 4 are fan favorites from 3. Yukari arrives sporting some Pink Ranger-esque outfit and comes equipped with her trademark bow and uses her Persona’s wind abilities to redirect her projectiles at her enemies. Junpei has dedicated his time to baseball since giving up fighting shadows, which is reflected by his strength growing for every “run” scored when he hits his opponents with his bat. Joining them is newcomer Sho Minazuki. Nothing is known about this fighter, but it’s safe to say he’ll play a decent role as the story unfolds.

Aside from the new characters, every existing fighter will come with rebalanced skills and new attacks, in addition to new Shadow Forms. Each character aside from Elizabeth and Shadow Labrys, (you know, since she’s already a shadow,) has a shadow version, which will give up certain abilities like Bursts and One More Cancels for a quick charging SP meter that can become unlimited for a short amount of time. How players will approach each of these scenarios adds an extra layer of depth to an already deep fighting game, and to say this news is exciting enough. Seeing as the backgrounds, themes and stages in the trailer look much darker, even implying that shadows are roaming in the real world, gives it a Persona 3 vibe. Does this mean the Dark Hour is returning?

Persona 4 Ultamax Junpei

We’ll have to wait until the end of this year to find out. P4:U is scheduled to arrive in Japanese arcades this Winter with a console release surely around the corner. Check out the trailer and enjoy the awesomeness of the absurdity. Is this enough to hold us over until Persona 5 is finally released? Let us know in the comments!

Source: Operationrainfall.com

We’re in the home stretch folks! We’re only one week away from Pokemon X and Y‘s release, and as the days draw closer, we’ll take a look at a set of monsters that we can look forward to training. First up is one of the stranger characters, following in the footsteps of Vanilluxe and Garbodor, we bring to you the next set of living inanimate objects… If that makes sense.

Slurpuff Artwork

Swirlix is the cotton candy Pokemon and is one of the new fairy type Pokemon. Exclusive to Pokemon X version, the Pokemon website states that, “Swirlix loves sweets and eats nothing else, making its body as sweet and sticky as cotton candy.” It’s ability, Sweet Veil, keeps its teammates from falling asleep.

Swirlix Artwork

So what’s the natural progression from a ball of cotton candy? Obviously, a cupcake, (hey, it makes as much sense as an electric mouse.) The official site states, “Slurpuff has an unbelievable sense of smell—a hundred million times more sensitive than that of humans. With its highly attuned senses, it can distinguish the faintest of odors.” What improvements it has aside from the obvious stat boosts compared to Swirlix is unknown, but there’s little reason to think it won’t share the same typing and ability.

What do you think of Pokemon based off of cotton candy that morphs into a cupcake? Check out the screenshots below and make sure to check back tomorrow for the next Pokemon of the day.