One of the most unique games to grace the 7th generation of game consoles was Rockstar Games and Team Bondi’s L.A. Noire. The game became infamous for having one of the craziest development cycles, as well as shutting down the developer Team Bondi 5 months after release. Aside from the controversy, the game was pretty much universally praised by critics and fans alike.

Now, the game is getting another chance to shine. This morning, Rockstar announced that the game will be heading to next gen platforms November 14th. This includes your usual suspects like PS4 and Xbox One, but the big bombshell is that the game will also be heading to the Nintendo Switch the same day as the other 2!

This is big news as there hasn’t been a Rockstar game on a Nintendo system since 2009’s Grand Theft Auto: Chinatown Wars for Nintendo DS.  Aside from that, they also announced L.A. Noire The VR Case Files for the HTC Vive. Are you excited to play L.A. Noire wherever you go? Do you want to see the series make a comeback? Tell us in the comments below!

Earlier this year, legendary video game website Gametrailers.com closed its doors.

With that, a lot of well known shows such as The Final Bosman, Huber Hype, and more were no longer. One of the most popular out of them was a show called Pop Fiction. Created by Michael Damiani, Pop Fiction centered around tackling very popular video game myths and putting them to the test. The show became incredibly popular and many were sad to see it go.

Now going 8 months strong, Easy Allies is the spiritual Successor to GT and features a ton of successor shows (Huber Syndrome instead of Huber Hype, and Easy Update instead of Mandatory Update.) This is no exception to Pop Fiction, as back in may we got its spiritual sequel, Game Sleuth. The first episode based off of the running man from Ocarina of Time.

The episode today though has nothing to do with Zelda. Instead, they examine the amazing Phenomenon of Bigfoot being in GTA V. Is it real? Is it fake? WHY DO I HAVE THE SUDDEN URGE TO BUY A COPY OF GTA V!?! Everything will be revealed in the video below. What are your thoughts on the video? What gaming myths do you hope they cover in the future. Tell us below in the comments!

 

 

Just two days ago Rockstar confirmed ‘Red Dead Redemption 2’  with a teaser poster and promised us a trailer and today the pony express delivered. So saddle up for a new adventure into the wild west in the next-gen iteration to Rockstar’s other hot property.

Still no details about the video game itself except for a release date for Fall 2017.

After a couple of days of teasing, Rockstar has finally announced their next big venture.

As people expected, It looks as though the developer will be heading back to the old west for some unfinished business as Red Dead Redemption 2 was finally announced. Very little is known about the game at this time, but what we do know is that the game is releasing in fall of 2017 and will be premiering a trailer on October 20th.Honestly, while this is cool, we all know that everyone was secretly hoping this would be a sequel to everyone’s favorite Rockstar series of all time. State of Emergency.state-of-emergency-coverAre you excited for RDR2? What are your hopes for a sequel? Tell us in the comments below.rdr2

Howdy fellas, gather round the flame as i spin yer a tale of a lovely woman urging her husband for some attention but He cant. He’s busy roaming the country side and skinning mountain lions for it’s pelt and meat all from the comfort of his living room in front of his x-box. This is a tale of Jonathan London a week into playing Red Dead Redemption 2.

red-dead-redemption-train-robbery

A big rumor is going around that the fabled ‘Red Dead Redemption’ sequel will be announced at this years E3 in June. The working title is ‘Red Dead Redemption 2 : Legends Of The West’ and it will apparently offer two playable characters. With a release date of Fall 2017, Jonathon will have enough time to practice when the HD remake of the original gets released for current gen systems.

Are you excited to ride a horse to death and get stuck on the mountains to fend off the dangerous wildlife? You darn tootin!!

Briefly: In just one more week you’ll finally be able to pick up Grand Theft Auto V… again.

Sure, you may have already played the game on your Xbox 360 or Playstation 3, but after checking out the just-released launch trailer, you’re very likely going to want need to head back to Los Santos.

Rockstar says that “Grand Theft Auto V will take full advantage of the power of the PlayStation 4, Xbox One and PC with across-the-board graphical and technical improvements to deliver a stunning new level of detail. Increased draw distances, finer texture details, denser traffic, and enhanced resolutions all work together to bring new life to the cities, towns, deserts and oceans of Rockstar North’s epic reimagining of Southern California.”

It’ll include all the content that’s been released for the game so far, as Rockstar notes that “gameplay created since the launch of Grand Theft Auto Online, including an extensive array of new Jobs, an arsenal of new weapons, scores of new vehicles, new properties and player customizations will also be available for the PlayStation 4 system, Xbox One and PC with much more to come. In addition, the current community of players will have the ability to transfer their Grand Theft Auto Online characters and progression to their choice of PlayStation 4, Xbox One or PC.”

We can’t wait. I never actually finished the PS3 version of the title, so it’ll be as good a reason as any for me to jump right back into it. Take a look at the launch trailer below, and let us know if you’ll be picking this one up.

Briefly: Spring has come and gone, and we’ve still heard nary a word of Grand Theft Auto V‘s online heist component.

Rockstar today released a statement regarding the fact that none have been released (again, they were originally slated for Spring), but the developer assures us that the content is still on its way. Here’s what they had to say:

For those of you asking about other upcoming GTA Online updates, we have lots more in store coming your way soon. We know many fans have been eagerly awaiting the release of the Online Heists that we had planned to release for you this spring, and they are taking more time to create than originally anticipated. We are very sorry for the delay, and are working hard to bring them to you as soon as we can. Please know that we are focused as always on making the best possible content for you to play and we are thankful to all of you for your patience, understanding and support. Stay tuned for more information on that as well as lots of other ongoing content updates, enhancements and additions to the world of GTA Online that are on the way.

I dropped out of Grand Theft Auto: Online some time ago, but the inclusion of heists would definitely get me back into the game. This is what I imagined when they first showed off the multiplayer component, and what we have now, as fun as it is, is a far cry from what it could be.

Are you still playing GTA: Online? What’s your favourite thing to do in the title? Sound out below!

Online

Briefly: It’s finally happening.

Grand Theft Auto V is headed to PS4, Xbox One, and PC. The new version of the game was revealed at Sony’s E3 press conference earlier tonight, and it looks great.

Rockstar says that “Grand Theft Auto V will take full advantage of the power of the PlayStation 4, Xbox One and PC with across-the-board graphical and technical improvements to deliver a stunning new level of detail. Increased draw distances, finer texture details, denser traffic, and enhanced resolutions all work together to bring new life to the cities, towns, deserts and oceans of Rockstar North’s epic reimagining of Southern California.”

It’ll include all the content that’s been released for the game so far, as Rockstar notes that “gameplay created since the launch of Grand Theft Auto Online, including an extensive array of new Jobs, an arsenal of new weapons, scores of new vehicles, new properties and player customizations will also be available for the PlayStation 4 system, Xbox One and PC with much more to come. In addition, the current community of players will have the ability to transfer their Grand Theft Auto Online characters and progression to their choice of PlayStation 4, Xbox One or PC.”

This is great. I can’t wait to buy this game again (yep, I’m one of those suckers). Take a look at the new in-engine trailer, and let us know if you’re excited.

Briefly: First announced just a few weeks back, Grand Theft Auto: San Andreas has just hit the iOS App Store.

Now, this version of San Andreas isn’t simply a straight port. Rockstar states that “Grand Theft Auto: San Andreas has been upgraded for its mobile release. Newly remastered graphics including dynamic and detailed shadows, greater draw distance, an enriched color palette, plus enhanced character and car models make this the best-looking version of San Andreas yet.”

Sound like a buy yet? The game also “features brand new touch controls including contextual control options to display buttons only when you need them and three different control schemes for driving and maneuvering, as well as a reworked checkpoint system for easier progression. Grand Theft Auto: San Andreas for mobile also comes equipped with full controller support, including Made for iOS controller capability on iOS7.”

How about now? The game also utilizes iCloud save support, meaning that you can pick up the game on your iPhone, and continue it on your iPad later (and vice versa). You can also use your own music in the game (if you feeling like missing out on the excellent radio stations) by creating a playlist on your device titled GTASA.

You can pick up the iOS version of Grand Theft Auto: San Andreas here for a cool $6.99. The Android and Windows phone versions should be released in the coming weeks!

Briefly: This is amazing news. Grand Theft Auto: San Andreas is SO huge, I didn’t expect to see it on mobile phones for some time! How long until you’re playing Grand Theft Auto IV on your iPad?

Rockstar Games has announced that the revered Grand Theft Auto: San Andreas is going mobile next month. The game will be launching on select iOS and Android devices sometime in December. How exciting is that? You’ll soon be able to traverse San Andreas while you poop!

Here’s what Rockstar said about the announcement:

Before GTAV took us to the sun-bleached sidewalks and humming concrete freeways of present-day Los Santos and beyond, there was Grand Theft Auto: San Andreas, the biggest GTA of the PS2 era. Now, head back to the early 90s with CJ and the Grove Street Families when Grand Theft Auto: San Andreas comes to mobile devices next month.

 

Encompassing Los Santos, San Fierro, Las Venturas and everything in between, Grand Theft Auto: San Andreas has been upgraded for its mobile release. Newly remastered graphics including dynamic and detailed shadows, greater draw distance, an enriched color palette, plus enhanced character and car models make this the best-looking version of San Andreas yet.

 

Grand Theft Auto: San Andreas also features brand new touch controls including contextual control options to display buttons only when you need them and three different control schemes for driving and maneuvering, as well as a reworked checkpoint system for easier progression. Grand Theft Auto: San Andreas for mobile also comes equipped with full controller support, including Made for iOS controller capability on iOS7. It will be available for select iOS, Android, Amazon Kindle and Windows Mobile devices. Stay tuned for more details in the weeks ahead.

really like that the iOS version includes controller support. That’s a new feature for iOS 7, which is tailor-made with large games like this in mind. Rockstar is always great about supporting the newest features on mobile (Vice City was one of the first iOS titles with iCloud support), so it’s great to see them continue that trend here.

We’ll be sure to share more information on this one as soon as it’s released! In the meantime, let us know what your favourite San Andreas memory is, and if you’ll be experiencing the title again on your smartphone!

Comikaze had a schedule full of of panels this year, but few were as exciting as the Grand Theft Auto V voice actor panel. Joined by Ned Luke, (Michael) Shawn Fonteno, (Franklin) Steven Ogg, (Trevor) Danny Tamberelli, (Jimmy) and Slink Johnson, (Lamar) the fans were sure to get a wild time, especially if their time in the game was any indication.

Below are the highlights of the conversation:

– Most, (if not all,) of the game was shot in front of a green screen with the actors playing their roles in front of the camera like a traditional movie, aside from the skin tight mocap suits covered in balls that they were forced to wear. The way the characters moved were all how the actors moved, from walking, running and riding the bikes, making them feel more realistic. I think was a good payoff despite being smothered in balls from head to toe. Did I mention they were playing with balls? (This was a major part of the panel.)

GTA V Panel 2The cast of GTA V wearing a significant lack of balls.

-On the subject of mocap, the mission where Michael and Jimmy have to ride their bikes together was shot with the actors riding side by side. The directors asked them to ride as fast as possible up until a certain point. Riding fast in  a small room? Not a good idea. Danny and Ned had to shoot that over 70 times to get it right, all without accidentally killing themselves.

– The cast was forced to sign non-disclosure agreements when they were hired for their roles. That’s typical for such a big project, but the contract didn’t say what they were working on, and they wouldn’t find out until much later. Steven didn’t realize how big it was since he doesn’t game. Since Danny is a big gamer, he knew the only projects Rockstar were working on were Max Payne 3 and GTAV, so he figured at the time of signing that it had to be GTA. Ned and Shawn were excited, but none of them could touch Slink.

– Both Shawn and Slink were former gang members, but Slink in particular seemed so humble to be apart of this project, mentioning that  the idea that someone who used to run the streets ended up at this point, he couldn’t stop thanking the fans who helped the game become the success that it is. Or as he repeatedly put it, “thank mothafuckin’ ya’ll!”

– Shawn’s real life cousin is Young Maylay, the voice actor of CJ from San Andreas. The fact that they’re both from Los Santos near the same area that Grove Street used to rule, it’s strange to think that this ended up being purely coincidental. If you’re hoping for a meeting between the two protagonists, they’re in the process of working on a mixtape together. Shawn let hints of the rumored CJ DLC drop a few times, but of course, nothing is confirmed yet.

– Ned and Shawn had apparently met years before, but not in the way you might think. When arriving on set, Ned said he swore he recognized Shawn from somewhere. As it turns out, Shawn *may* have robbed Ned during the LA riots in the early 90’s. Considering how Franklin and Michael formally meet when Frank tries to steal a car from Michael’s house, and we have a case of fiction mimicking reality.

GTA V Panel 3It’s clear that these guys had too much fun working together.

– The cast had to ad lib the majority of the script to make it sound more natural. While the script writers put together a fantastic stories that earned the praise of everyone on the panel, their British background  made relating to hood life as let’s say… a bit of a challenge. Over time, dialogue that started off as, “hey mate, let’s go chat for a bit,” turned into, “sup, dawg. What’s goin’ down?” Although I won’t lie, I’d pay for a redone version with the original dialogue, just to see how Los Santos would be with a splash of Downtown Abbey.

-Speaking of the script, this thing was a monster. Ned mentioned that it had to have been at least 3500 pages of dialogue. With that said, the ad libs and the crew getting to know the actors led to a perfect blend between who the characters were written to be and who the actors really are through their individual personalities. As Ned put it, “They wrote us.”

-3500 pages was a hell of a task, which is probably why Slink didn’t bother reading it. While the actors got together and went over their lines, Slink could usually be found off to the side sleeping somewhere. With that said, every time the cameras started rolling, he knew EXACTLY what to say and really made Lamar his own. I thought his dialogue was some of the most realistic, so I can see why.

– The actors apparently like messing with people online. One time, Ned noticed someone who may or may not have been named DenzelKid getting killed repeatedly. Later, Ned hid in his car and had a father-like talk that only Michael could give. To paraphrase, “I see you getting killed a lot out there. What the hell are you doing?” DenzelKid apparently recognized his voice and muttered, “Is this… Is this Franklin!?” From then on, Ned rode with him, helped him through the game and bought him a car that hopefully won’t get repossessed. Hopefully he appreciated this more than Jimmy ever did.

GTA V Panel 1Trevor being Trevor.

-Lamar on the other hand, is treated like a minor celebrity online. Both on the street and in GTA Online, people are constantly thanking him for picking them up from the airport. A thank you is the least of what he deserves. Picking up millions of people worldwide is hard work!

– That’s not to say being recognized online is a good thing. Ned keeps getting hits put on him by some guy named AddPrices. He gave us permission to hunt him down for messing with Mr. De Santa. If you see this guy, have at it!

– And lastly, working with Lazlow was great, especially when tattooing a penis on his chest.

I didn’t follow the game all that closely, so seeing how much went into the development of the acting portion alone was beyond impressive. One thing that was apparent from watching these five interact however, was how much fun they had making the game and how close they became throughout the three year process of making one of the most successful games of all time. The chemistry shined on stage and showed how five people from different countries, generations and backgrounds could meld so well, which was a big part of why GTAV‘s story was such a blast to experience.

Beyond GTA, you can catch Shawn working on his new clothing line, Rich Rotten, and a few film projects, not to mention the previously mentioned collaboration with CJ. Follow him on Twitter @Shawn_Fonteno.

Steven is heading to Toronto to work on a film with Henry Rollins, (Rollins and Trevor in one place? Toronto… your days are numbered!) From there, it’s off to Portland to film A Time to Kill. Then, it’s  The Neck. Ogg’s a busy guy! Keep up with him @StevenOgg.

Danny can be found at manboobscomedy.com and with his former Pete and Pete costar Mike Maronna on the Adventures of Danny and Mike podcast. To think that fat piece of vulgar crap in GTA was the same guy who helped me figure it out as a kid. Stalk him @dtamberelli.

Slink has a ton in the pipeline too, including Black Jesus on Adult Swim, Community Service, a sitcom that just wrapped up its pilot and is currently seeking a network, and performing stand up at The Comedy Store in LA. Otherwise, you can still catch him @Slinkybaby and on the streets of Normandie and Florance.

And Ned… Ned is doing what he does best. Being a husband and father. When not being a family man, follow him @ned_luke.

GTA Online has launched and you need a crew to watch your back. So you might as well join the official Geekscape crew on the Rockstar Games Social Club so you can roll the streets of Los Santos with people who will actually watch your back!

We’re young but we’re sprung. And we’ll be pulling heists all over Los Santos.

If you’re a member of the Rockstar Social Club, click here to join the crew and find other Geekscapists in GTA Online.

Briefly: We’re finally just a few weeks away from the release of Rockstar’s highly anticipated Grand Theft Auto V, and the developer has just debuted the official trailer for the game.

In the short (just one minute long) video, we get to see plenty of Los Santos (which looks pretty gorgeous), plenty of explosions, and we also learn just what brought our three protagonists together again. It’s a great trailer, though I don’t know if I could even be more excited for the game at this point.

Take a look at the trailer below, and let us know which console you’ll be picking up the game on! Grand Theft Auto V hits stores on September 17th!

Briefly: Here it is folks.

That’s right, it’s Thursday morning, and Rockstar has just (finally) debuted the first multiplayer footage from Grand Theft Auto V.

We’ve all been very curious to learn just what Grand Theft Auto V‘s multiplayer component would bring to the table, and that time is finally here. Take a look at the multiplayer first-look below, and let us know just how excited you are!

Grand Theft Auto V hits PS3 and Xbox 360 on September 17th.

Amazing, right?

Briefly: Nope, it’s not a video of GTA V’s highly anticipated multiplayer mode (that’s coming Thursday), but it’s still pretty damn cool.

Rockstar today overhauled the official Grand Theft Auto website with a Los Santos / Blaine County travelogue. The new site features plenty of new screenshots, and also goes in-depth on some of the things you’ll be able to do in the game.

The site is absolutely full of info, and I’d implore you to check it out if you’re excited for the game. Take a look at a plethora of new screenshots below, and let us know what you think! Grand Theft Auto V hits theatres on September 17th!

XpFF3Am

wWg83ug

vTM1jCD

tWYPc1Z

tph3JNp

t7P5zQO

SBIdZnc

rrkI6fP

phtDjWH

pHEECeb

nglXwEV

My7NF2a

kUFm57Z

KcWFl61

K6uwWmx

iQOsMvS

inOjT1F

iLtkIe1

HmJ4VNX

HD0yj9a

GyQSlPJ

FPtqhfF

FMoSs1Z

EIRoegE

dVcz4Cr

dRS3Xr3

cKEqyA2

CAtagFN

a40keVV

9oxXtAL

8uish2A

8ASENjS

6HxV2TF

Bah, this looks INCREDIBLE!

Briefly: We’ve all been very curious to learn just what Grand Theft Auto V‘s multiplayer component would bring to the table, and it looks like we won’t be waiting much longer.

Rockstar’s official blog has just revealed that the first Online gameplay trailers and previews will hit the web this Thursday, August 15th.

We’ll be sure to share the videos as soon as they’re available! Let us know if you’re excited!

GTAONLINE_THURS-AUG-15_640x640

Here it is, folks.

Long awaited, and now just a few months away from release, Rockstar Games has just debuted the first phenomenal gameplay footage from Grand Theft Auto V. We all pretty much knew what we’d be looking at here, but damn does it look good.

I won’t waste any of your time describing the preview, as this just dropped seconds ago. Watch the footage below, and let us know how freaking excited you are! Grand Theft Auto V hits PS3 and Xbox 360 on September 17th!

Source: Twitter

Even if you’re planning to immediately upgrading to a PS4 or Xbox One upon release, Rockstar is giving us one very good reason to hold onto our old consoles. Grand Theft Auto V hits stores less than two months before Sony and Microsoft release their next generation of consoles.

Rockstar isn’t at E3 this year, so I’m guessing we won’t be seeing any new footage this week. The developer has, however, released a batch of sexy new screenshots. Even if it isn’t next-gen, this game is pretty.

Take a look at the new images below, and be sure to let us know how excited you are! Grand Theft Auto V releases on September 17th!

GTAV9

GTAV8

GTAV7

GTAV6

GTAV5

GTAV1

GTAV2

GTAV3

GTAV4

Source: IGN

Remember when Grand Theft Auto V was set to release this Spring? If that had happened… you’d probably be playing it right now. Instead, take a long, hard look at these 12 new screenshots, as you still have four months to wait for the game to release.

Just remember, as Shigeru Miyamoto once said, “A delayed game is eventually good, but a rushed game is forever bad.”

gta5-12

gta5-11-1368018148

gta5-10

gta5-09-1368018147

gta5-08

gta5-07

gta5-06

gta5-05

gta5-04

gta5-03

gta5-02

gta5-01

Grand Theft Auto V releases on PS3 and Xbox 360 on September 17th. How freaking excited are you for this one?

Rockstar has just officially unveiled the official box art for their highly anticipated Grand Theft Auto V. The art is pretty much what you’d expect from a Grand Theft Auto game, and the style doesn’t stray from previous covers… well, at all.

Check out the new art below, and let us know what you think! Grand Theft Auto V hits stores on September 17th. Will you be picking it up?

GTAVCover

This one is going to be HUGE. Via their official blog, Rockstar games has revealed that the final box art for the hell-anticipated Grand Theft Auto V will be released later this month. The game is so anticipated in fact, that it made it onto our list of things we’re looking forward to most in 2013.

While box art isn’t typically the most exciting thing (I’d much rather play the game than look at the box it came in), a new batch of screenshots has also made it online, and they look phenomenal.

Check them out below, and get excited. Grand Theft Auto V (and its three protagonists) will hit your PS3 or Xbox 360 this spring.

What do you think?

 

Back in November we showed you a fantastic trailer for Grand Theft Auto V. That trailer was phenomenal, and showed off just how varied and fresh GTA can still be after so many iterations. The game looks great, and I can’t wait to pick it up!

It must be the holidays; Rockstar has just released five new screenshots for the game, and they look awesome. Check them out below, and let us know what you think!

Also, is that a submarine?

Grand Theft Auto V is set to hit shelves in Spring 2013 on PS3 and Xbox 360. I’m still hoping for a Wii U announcement!

We’re getting three main characters, Los Santos looks incredible, and so much more!

I have no words, you really, really need to see this to believe it! It’s honestly a little tough to accept that this is a current-gen title.

I know that I’ll be waiting in line for Grand Theft Auto V when it releases in the Spring, what about you?

Make sure to let us know what you think!

In an attempt to prep our bodies for the greatness that GTA V will be, Rockstar Games is releasing an epic collection of games.

November 6th gamers can pick up Rockstar Games Collection Edition 1 for the tiny fee of $59.99. This mega pack includes:

  • Red Dead Redemption
  • GTA IV: Episodes from Liberty City. Which is two complete games in one.
  • L.A. Noire (my Game of the year 2011)
  • Midnight Club LA Complete Edition

This is an amazing deal for gamers. I haven’t played three of these and picking them all up for the price of one (1) new game is pretty rad.

Check your local game shoppe on November 6th. RGCE1 will be on both Xbox 360 and PS3

As if knowing that I was getting hungry for them, Rockstar Games has released a slew of screenshots from their upcoming 5th Grand Theft Auto title, this one returning us to the sunny coastal metropolis of San Andreas. Like the previous San Andreas title, it looks like you’ll be able to ride a bike and do some sky diving. Also, you’ll shred on a dirtbike through some canyons. So far so good.

But the tennis… I know you are all looking forward to the tennis… Oh, and there’s an F’ing JET!

Source: Rockstar Games

With its dark and ever depressing undertones, the Max Payne series has always been able to deliver an amazing story set to some pretty outrageous John Woo style gunplay using the slow down effects of bullet time. Now, after 9 years since his last outing, we check in on Max in Max Payne 3 to see how life has been for the former NYPD cop. And from the look of things, it’s business as usual.

Still living in his past, Max Payne routinely drowns his sorrows in booze and pills. It’s amazing to me that Max still has a liver with all the drinking he does. The story for Max Payne 3 starts with an old police academy buddy, Raul Passos, finding Max in a dive bar doing what he does best. Raul’s offer, an easy job protecting rich people, at first sounds uninteresting to Max. But after certain events happen in the bar, Max is more than eager to get the hell out of New Jersey and off to Sao Paulo, Brazil. I’m not sure I would want an alcoholic, pill popping ex-cop to guard me but when things start to go wrong in this seemingly easy bodyguard detail, Max finds a way to shake the drug induced haze long enough to start trying to figure out just what the hell is going on.

Anyone would be hard pressed to not say that Max Payne 3’s story and presentation doesn’t resemble Tony Scott’s Man on Fire. I couldn’t help but also see Max Payne as Arnold Schwarzenegger in End of Days. The similarities are that both characters begin the story as drunks with a past that they can’t seem to let go of. The choice of the blurring effects mixed with the split screen scenes presents a believable state of mind that Max is in throughout the game. These provided some exciting and seamless transitions from the past to the present of the story, so when I say that we’re catching up with Max after 9 years, I mean it. The story in Max Payne 3 covers a lot of ground.

Even the way that the cut scenes flow right back into gameplay seem like magic to me. The characterization and writing is so good that, throughout my journey, I felt like I should have broken out the bottle of rum and had a drink with Max. Making me feel that sorry for a character in a game is an amazing feat, one that Rockstar knows how to do very well as of late (Red Dead Redemption anyone?). Still, the writing does have its brief moments of slipping into terrible and the pacing is erratic during the final acts. Though the ending may not satisfy me as much as Red Dead Redemption’s ending did, Rockstar still manages to pull a smile out of me before the closing credits rolled.

Of course, what really makes a Max Payne game is the combat. Endless streams of bullets while diving in slo-mo is a trademark thing for this series. With Max a little more broken down by age and a “healthy” diet of alcohol and pill cocktails, he has lost a step or two. Controls seem to be sluggish overall when moving Max around. I honestly don’t see how Max doesn’t break a hip diving in to the air and landing on the ground. Bullet-time is still here as well as shoot-dodging. Shoot-dodging is a gamble this time around due to how slow Max gets up afterwards. Diving into a group of gun-toting mercenaries only to land in the middle of them as they laugh at you is downright embarrassing.

Even with bullet-time and John Woo action diving, the combat didn’t feel like a Max Payne game. Essentially, bad memories of the terrible combat from Uncharted 3 rushed over me when I was in my first gun fight. Instead of the run-and-gun, bullet hell ballet that is a trademark for Max Payne, you are forced to play the game as a cover shooter. Between the enemies being sponges for damage, deadly accurate in aiming and the fragile nature of Max Payne’s  body, doing anything but hiding behind cover will put you on the fast track to the death animation of Max getting a baseball sized hole in his face. Some of the enemies were wearing flak jackets so I can understand that shooting them in the head is your best option. What I can’t understand is how a ratty button up shirt can take half a clip of an Uzi before the person wearing it dies. I was very tempted to lower the difficulty to easy just to see the story to its end. Even with the options for soft lock or hard lock aim assist, I couldn’t be more disappointed with the combat.

Not surprising, there is multiplayer in this installment of the Max Payne series.  With Rockstar really pushing the aspect of creating or joining crews in Max Payne 3 (will carry over to GTA V as well), it is a crying shame that they lock the Gang War mode behind what seems to me like arbitrary goals. I am not sure I want to complete 7 different goals to unlock new play modes. Infinity Ward and Treyarch did this with their latest Call of Duty games but things were locked behind what level you were, while leveling up was not very hard.

If Rockstar wanted to use these goals to get players acclimated to the controls and combat for multiplayer, they should have taken the route that Epic Games did with Gears of War 3. People can play in the casual playlist until they either feel comfortable enough to venture out to the regular playlists or reach a certain level, thus having the casual playlist locked out to them. What is baffling to me as well is that there are only 2 different modes besides Deathmatch and Team Deathmatch. I would have liked to see the sniper level in the beginning of the story to be a mode for multiplayer. Have 2 players on a team , one covering the other with a sniper rifle while the other team of 4 or 6 tries to keep the player not using the sniper rifle from reaching some goal.

While the story of Max Payne is engrossing, it is not enough to wash out the horrid combat and some poor choices made in the design of multiplayer. Sort of like drinking a whole bottle of whiskey to chase the Oxycodone down with. It’s all fun and games until you vomit a liver and Max Payne 3 sounds like a good time but it leaves a hell of a painful hangover.