Earlier this year, legendary video game website Gametrailers.com closed its doors.

With that, a lot of well known shows such as The Final Bosman, Huber Hype, and more were no longer. One of the most popular out of them was a show called Pop Fiction. Created by Michael Damiani, Pop Fiction centered around tackling very popular video game myths and putting them to the test. The show became incredibly popular and many were sad to see it go.

Now going 8 months strong, Easy Allies is the spiritual Successor to GT and features a ton of successor shows (Huber Syndrome instead of Huber Hype, and Easy Update instead of Mandatory Update.) This is no exception to Pop Fiction, as back in may we got its spiritual sequel, Game Sleuth. The first episode based off of the running man from Ocarina of Time.

The episode today though has nothing to do with Zelda. Instead, they examine the amazing Phenomenon of Bigfoot being in GTA V. Is it real? Is it fake? WHY DO I HAVE THE SUDDEN URGE TO BUY A COPY OF GTA V!?! Everything will be revealed in the video below. What are your thoughts on the video? What gaming myths do you hope they cover in the future. Tell us below in the comments!

 

 

Briefly: While console players (especially those pesky PS3 and Xbox 360 owners) have been playing Rockstar’s Grand Theft Auto V for some time now, PC players have been waiting for, first an announcement, and then a release, for well over a year at this point.

Sadly, it looks like the master race will be waiting a little longer to experience this one. The game was finally slated to hit the platform on January 27th, but this release has now been pushed to March 24th. Here’s what Rockstar had to say about the delay (via their official blog):

As we head into 2015, we would like to share the first screens and system specs of Grand Theft Auto V for PC as well as a new release date of March 24, 2015.

 

Our apologies for the slight shift in the date but the game requires a few extra weeks of testing and polish to make it as good as can be. Moving a release date is never a decision we take lightly and is a choice we make only when we know it is in the best interests of the game and our fans. Thanks everyone for your understanding and we assure you these few extra weeks will be worth it when the game does arrive in March.

 

GTA Online for PC, which will support up to 30 players, will launch alongside GTAV for PC and will include GTA Online Heists. Online Heists for consoles will be launching in the coming weeks ahead of the PC launch.

The first screenshots for the PC version debuted alongside the delay announcement, and boy do they look gorgeous. Take a look below (head back to the blog for full 4K resolution… wow), and let us know if you’ll be picking up Grand Theft Auto V for PC when it finally launches!

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Briefly: In just one more week you’ll finally be able to pick up Grand Theft Auto V… again.

Sure, you may have already played the game on your Xbox 360 or Playstation 3, but after checking out the just-released launch trailer, you’re very likely going to want need to head back to Los Santos.

Rockstar says that “Grand Theft Auto V will take full advantage of the power of the PlayStation 4, Xbox One and PC with across-the-board graphical and technical improvements to deliver a stunning new level of detail. Increased draw distances, finer texture details, denser traffic, and enhanced resolutions all work together to bring new life to the cities, towns, deserts and oceans of Rockstar North’s epic reimagining of Southern California.”

It’ll include all the content that’s been released for the game so far, as Rockstar notes that “gameplay created since the launch of Grand Theft Auto Online, including an extensive array of new Jobs, an arsenal of new weapons, scores of new vehicles, new properties and player customizations will also be available for the PlayStation 4 system, Xbox One and PC with much more to come. In addition, the current community of players will have the ability to transfer their Grand Theft Auto Online characters and progression to their choice of PlayStation 4, Xbox One or PC.”

We can’t wait. I never actually finished the PS3 version of the title, so it’ll be as good a reason as any for me to jump right back into it. Take a look at the launch trailer below, and let us know if you’ll be picking this one up.

Briefly: Spring has come and gone, and we’ve still heard nary a word of Grand Theft Auto V‘s online heist component.

Rockstar today released a statement regarding the fact that none have been released (again, they were originally slated for Spring), but the developer assures us that the content is still on its way. Here’s what they had to say:

For those of you asking about other upcoming GTA Online updates, we have lots more in store coming your way soon. We know many fans have been eagerly awaiting the release of the Online Heists that we had planned to release for you this spring, and they are taking more time to create than originally anticipated. We are very sorry for the delay, and are working hard to bring them to you as soon as we can. Please know that we are focused as always on making the best possible content for you to play and we are thankful to all of you for your patience, understanding and support. Stay tuned for more information on that as well as lots of other ongoing content updates, enhancements and additions to the world of GTA Online that are on the way.

I dropped out of Grand Theft Auto: Online some time ago, but the inclusion of heists would definitely get me back into the game. This is what I imagined when they first showed off the multiplayer component, and what we have now, as fun as it is, is a far cry from what it could be.

Are you still playing GTA: Online? What’s your favourite thing to do in the title? Sound out below!

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Briefly: It’s finally happening.

Grand Theft Auto V is headed to PS4, Xbox One, and PC. The new version of the game was revealed at Sony’s E3 press conference earlier tonight, and it looks great.

Rockstar says that “Grand Theft Auto V will take full advantage of the power of the PlayStation 4, Xbox One and PC with across-the-board graphical and technical improvements to deliver a stunning new level of detail. Increased draw distances, finer texture details, denser traffic, and enhanced resolutions all work together to bring new life to the cities, towns, deserts and oceans of Rockstar North’s epic reimagining of Southern California.”

It’ll include all the content that’s been released for the game so far, as Rockstar notes that “gameplay created since the launch of Grand Theft Auto Online, including an extensive array of new Jobs, an arsenal of new weapons, scores of new vehicles, new properties and player customizations will also be available for the PlayStation 4 system, Xbox One and PC with much more to come. In addition, the current community of players will have the ability to transfer their Grand Theft Auto Online characters and progression to their choice of PlayStation 4, Xbox One or PC.”

This is great. I can’t wait to buy this game again (yep, I’m one of those suckers). Take a look at the new in-engine trailer, and let us know if you’re excited.

Briefly: Now that all of Grand Theft Auto: Online‘s launch issues have been solved, Rockstar is finally able to focus on new content.

The game’s first free content pack has just released for Xbox 360 and PS3, and it features plenty of new vehicles, weapons, jobs, and more!

Here’s what’s included in the ‘Beach Bum’ update, straight from the official Rockstar blog:

NEW VEHICLES, WEAPONS & MORE
Take on new Beach Bum Races with the BF Bifta dune buggy, the rugged Canis Kalahari off-road truck or the Bravado Paradise beach camper van. For aquatic-based endeavors, the classic Speeder speedboat is also now available. All four vehicles can also be accessed in Story Mode and are available at no in-game cost. To access them in GTA Online, just visit the southernsanandreassuperautos.com in-game website (or docktease.com for the Speeder).

 

Also available in both Story Mode and Online (and at no additional in-game cost) are the new SNS Pistol & Broken Bottle – a pair of close range weapons perfect for any beach blanket brouhaha.

 

This update also features a wide array of new apparel – everything from casual canvas hats to tank tops, t-shirts, board shorts and bikinis in a wide range of styles and colors… plus new hairstyle and tattoo customization options.

Here are the job details:

30 NEW JOBS COMING TO THE WORLD OF LOS SANTOS & BLAINE COUNTY
In conjunction with today’s Beach Bum update, we’re also adding 30 new Jobs to GTA Online today. This includes new beach-themed Races, Deathmatches, Parachutes, Last Team Standings and Gang Attacks, plus the beachfront “Survival on Del Perro Pier” and more.

And the bugfixes from the latest update:

-Fixed an issue where the game would delete your personal Vehicle if you have another player in it when you add a Tracker and Insurance.

-Fixed an issue where players could become stuck on the aerial view when entering GTA Online with cloud servers down and having just launched a mini-game.

-Fixed an issue where the mission ‘Damaged Goods’ would start even though it had previously been completed.

-Fixed an issue where under rare circumstances players couldn’t claim back their personal vehicle in GTA Online.

-Fixed an issue where under rare circumstances players were able to get the Declasse Sheriff SUV into Los Santos Customs and respray it causing the menus to malfunction.

-Fixed an issue where in rare circumstances players would lose all personal vehicles after being idle kicked and unable to rejoin an online session.

-Fixed an issue where players could occasionally get stuck after killing a pedestrian with a golf ball.

-Corrected an exploit where players would retain their personal vehicle after selling it at Los Santos Customs mod shop by transitioning back and forth between Story Mode and Online.

-Corrected an exploit where players could keep repeatedly selling a Bati 801 to Los Santos Customs.

-Corrected an exploit where players were able to duplicate vehicles by accepting a Mission while leaving a high-end garage.

-Corrected an exploit where a player could start a Team Deathmatch with all players on the same team.

-Players are no longer able to delete their GTA Online character while the Rockstar cloud servers are unavailable.

How are you liking Grand Theft Auto: Online so far? Sound out below, and be sure to join our crew!

Comikaze had a schedule full of of panels this year, but few were as exciting as the Grand Theft Auto V voice actor panel. Joined by Ned Luke, (Michael) Shawn Fonteno, (Franklin) Steven Ogg, (Trevor) Danny Tamberelli, (Jimmy) and Slink Johnson, (Lamar) the fans were sure to get a wild time, especially if their time in the game was any indication.

Below are the highlights of the conversation:

– Most, (if not all,) of the game was shot in front of a green screen with the actors playing their roles in front of the camera like a traditional movie, aside from the skin tight mocap suits covered in balls that they were forced to wear. The way the characters moved were all how the actors moved, from walking, running and riding the bikes, making them feel more realistic. I think was a good payoff despite being smothered in balls from head to toe. Did I mention they were playing with balls? (This was a major part of the panel.)

GTA V Panel 2The cast of GTA V wearing a significant lack of balls.

-On the subject of mocap, the mission where Michael and Jimmy have to ride their bikes together was shot with the actors riding side by side. The directors asked them to ride as fast as possible up until a certain point. Riding fast in  a small room? Not a good idea. Danny and Ned had to shoot that over 70 times to get it right, all without accidentally killing themselves.

– The cast was forced to sign non-disclosure agreements when they were hired for their roles. That’s typical for such a big project, but the contract didn’t say what they were working on, and they wouldn’t find out until much later. Steven didn’t realize how big it was since he doesn’t game. Since Danny is a big gamer, he knew the only projects Rockstar were working on were Max Payne 3 and GTAV, so he figured at the time of signing that it had to be GTA. Ned and Shawn were excited, but none of them could touch Slink.

– Both Shawn and Slink were former gang members, but Slink in particular seemed so humble to be apart of this project, mentioning that  the idea that someone who used to run the streets ended up at this point, he couldn’t stop thanking the fans who helped the game become the success that it is. Or as he repeatedly put it, “thank mothafuckin’ ya’ll!”

– Shawn’s real life cousin is Young Maylay, the voice actor of CJ from San Andreas. The fact that they’re both from Los Santos near the same area that Grove Street used to rule, it’s strange to think that this ended up being purely coincidental. If you’re hoping for a meeting between the two protagonists, they’re in the process of working on a mixtape together. Shawn let hints of the rumored CJ DLC drop a few times, but of course, nothing is confirmed yet.

– Ned and Shawn had apparently met years before, but not in the way you might think. When arriving on set, Ned said he swore he recognized Shawn from somewhere. As it turns out, Shawn *may* have robbed Ned during the LA riots in the early 90’s. Considering how Franklin and Michael formally meet when Frank tries to steal a car from Michael’s house, and we have a case of fiction mimicking reality.

GTA V Panel 3It’s clear that these guys had too much fun working together.

– The cast had to ad lib the majority of the script to make it sound more natural. While the script writers put together a fantastic stories that earned the praise of everyone on the panel, their British background  made relating to hood life as let’s say… a bit of a challenge. Over time, dialogue that started off as, “hey mate, let’s go chat for a bit,” turned into, “sup, dawg. What’s goin’ down?” Although I won’t lie, I’d pay for a redone version with the original dialogue, just to see how Los Santos would be with a splash of Downtown Abbey.

-Speaking of the script, this thing was a monster. Ned mentioned that it had to have been at least 3500 pages of dialogue. With that said, the ad libs and the crew getting to know the actors led to a perfect blend between who the characters were written to be and who the actors really are through their individual personalities. As Ned put it, “They wrote us.”

-3500 pages was a hell of a task, which is probably why Slink didn’t bother reading it. While the actors got together and went over their lines, Slink could usually be found off to the side sleeping somewhere. With that said, every time the cameras started rolling, he knew EXACTLY what to say and really made Lamar his own. I thought his dialogue was some of the most realistic, so I can see why.

– The actors apparently like messing with people online. One time, Ned noticed someone who may or may not have been named DenzelKid getting killed repeatedly. Later, Ned hid in his car and had a father-like talk that only Michael could give. To paraphrase, “I see you getting killed a lot out there. What the hell are you doing?” DenzelKid apparently recognized his voice and muttered, “Is this… Is this Franklin!?” From then on, Ned rode with him, helped him through the game and bought him a car that hopefully won’t get repossessed. Hopefully he appreciated this more than Jimmy ever did.

GTA V Panel 1Trevor being Trevor.

-Lamar on the other hand, is treated like a minor celebrity online. Both on the street and in GTA Online, people are constantly thanking him for picking them up from the airport. A thank you is the least of what he deserves. Picking up millions of people worldwide is hard work!

– That’s not to say being recognized online is a good thing. Ned keeps getting hits put on him by some guy named AddPrices. He gave us permission to hunt him down for messing with Mr. De Santa. If you see this guy, have at it!

– And lastly, working with Lazlow was great, especially when tattooing a penis on his chest.

I didn’t follow the game all that closely, so seeing how much went into the development of the acting portion alone was beyond impressive. One thing that was apparent from watching these five interact however, was how much fun they had making the game and how close they became throughout the three year process of making one of the most successful games of all time. The chemistry shined on stage and showed how five people from different countries, generations and backgrounds could meld so well, which was a big part of why GTAV‘s story was such a blast to experience.

Beyond GTA, you can catch Shawn working on his new clothing line, Rich Rotten, and a few film projects, not to mention the previously mentioned collaboration with CJ. Follow him on Twitter @Shawn_Fonteno.

Steven is heading to Toronto to work on a film with Henry Rollins, (Rollins and Trevor in one place? Toronto… your days are numbered!) From there, it’s off to Portland to film A Time to Kill. Then, it’s  The Neck. Ogg’s a busy guy! Keep up with him @StevenOgg.

Danny can be found at manboobscomedy.com and with his former Pete and Pete costar Mike Maronna on the Adventures of Danny and Mike podcast. To think that fat piece of vulgar crap in GTA was the same guy who helped me figure it out as a kid. Stalk him @dtamberelli.

Slink has a ton in the pipeline too, including Black Jesus on Adult Swim, Community Service, a sitcom that just wrapped up its pilot and is currently seeking a network, and performing stand up at The Comedy Store in LA. Otherwise, you can still catch him @Slinkybaby and on the streets of Normandie and Florance.

And Ned… Ned is doing what he does best. Being a husband and father. When not being a family man, follow him @ned_luke.

Grand Theft Auto V definitely continued the tradition of each entry in the series being an improvement over the previous. Looking back, every release in the franchise has advanced not only the nature of open world gameplay but has pushed the limits of modern consoles. GTA V is no different. However, on top of all of these incredible reasons for calling GTA V the best of the best, it’s something else that brings Rockstar’s most recent to an even higher level. In fact, all of the open world, motion capture and technological advances in the game are not so significant when compared to the leaps Rockstar North took in terms of character and narrative storytelling.

But first, let’s look back. The characters of “Claude,” Tommy Vercetti, Carl Johnson, and Niko Bellic, are not that complex. Their storylines are practically carbon copies of each other when you boil them down and oftentimes the majority of the story can be whittled down to just driving and talking. This isn’t to say that the previous games were not innovative, breathtaking and fun! But the innovations all centered on  newer gameplay or open world elements and this usually led to most players bailing on the world and just terrorizing the open worlds of San Andreas, Vice City and Liberty City. And why not? The protagonists of most GTA games are motivated by revenge or criminal circumstances beyond their control. They’re not driven by much of an internal pathos.

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In GTA V, the closest we come to these devices appear in later portions of the game once we’ve become heavily invested and two of our main characters have decided to embrace their criminal lifestyles (or in the case of Michael, make excuses for why he’s finding himself again leading a life of crime). Trevor is always a psychopath, the most in tune with a lot of player’s needs to just “tear shit up”… and that’s not to say he’s two dimensional. Of the three, he’s the one who experiences the biggest range of emotions, at times feeling betrayed by his friends and even (possibly) discovering true love… which was hilarious. It’s not surprising to find that he’s arguably the most popular character in the game. He’s even introduced by putting a definitive end to one of GTA IV’s more simple protagonists!

GTA Franklin

Franklin may sadly be the least developed of the characters, and bears far too many resemblances to Carl Johnson of GTA: San Andreas, but he has the self-awareness that CJ did not. He ends up improving his own position not through happenstance, but because that is what he wants to be doing with his life. There’s a major difference there, in that all three of these characters have aspirations worth rooting for, that keep players from simply abandoning their stories and wreaking mayhem. Eventually, when Franklin realizes that he has been doing the same line of work that he was doing while a gang-banger (except for a higher level of merchandise and financial reward) he laments that he hasn’t actually made any changes to his life. This could be a commentary on the lack of true development in previous entries but the self reflection is something that we haven’t seen before and is inherent in all three characters.

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Trevor Phillips comes across as a garden variety wild man when we first meet him, but over the course of the game we learn of childhood psychological abuse, repressed bisexuality, and severe abandonment issues. These developments of course are not informed character traits told through exposition but are illustrated throughout the course of the game. Rarely does GTA V stop in its tracks to tell us something without having us experience it alongside the characters. Trevor is troubled and haunted by his life but not in the way Niko Belic was. Niko could never stop reminding us exactly how horrible his life was but we never saw or experienced any of it. They never seemed to inform his mostly “blank slate” character reactions. With Trevor, we get a character who is real enough that he doesn’t need to tell us, but that doesn’t keep the ghosts of his past from shaping the story and gameplay.

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Michael… well, Michael is the man who can’t fight his own nature. He aspires to be something that he is not, and this leads to his kinship with Franklin, but he only succeeds in bringing trouble to himself and his family when he fights his true desires. Getting out of the criminal game in the first place is what caused things to go wrong for him, especially on a personal level, and he seems throughout the game to be either waiting for death to free him or a new direction. Even with danger arriving at his doorstep, it becomes more invigorating and healing for he and his family than the complacency that their lives had become.

And of course, you have the characters interactions and reliances on each other, which is the greatest aspect of the game. Each character’s actions have major implications for the other two and the plot, both on a story and character level, become fascinatingly complicated. The writing in a Rockstar game hit all time highs with Red Dead Redemption and L.A. Noire and now we are reaping the rewards in a story in which personal interactions can have just as satisfying a result for the player than pulling off a major heist.

These are all simple observations of characters who aren’t labyrinthine by any means, but who are far more complex than most video game characters of our day. Most have a singular character trait and direction (if they have one at all). They usually end up being what the plot requires them to be and the stories sputter to a halt with no internal engines to drive them. In the case of GTA V, like most great storytelling, the plot and the characters are tightly intertwined, the investment only growing tighter as the story continues. And even with all of the shooting, killing and social destruction, that is the type of innovation that helps move the gaming industry onto a league alongside its long respected peers.

Last week, Brian Tee got us rooting for ‘Mortal Kombat: Legacy 2′ as Liu Kang! Now, on the day of the new series’ release on Machinima, director Kevin Tancharoen joins us in the studio to talk video games, Mortal Kombat and Hollywood adaptations! On top of that, our friend Andrew Duvall from SyFy’s ‘Fangasm’ joins me as as co-host to talk about Geek Sincerity VS Reality TV! This is a great episode, which includes talk of video game adaptations we’d love to see, the best parts of GTA 5 and giant Kaiju monsters! PLUS! The challenge of bringing Mortal Kombat to screen (of course)!

Tuesday is upon us, and so are the newest PSN releases! Take a look below at everything hitting PSN today, and be sure to let us know what you’re planning to pick up! Sure, we already know it’s Grand Theft Auto V, but Hot Wheels: World’s Best Driver is looking pretty sweet too!

PS3 Games
-Grand Theft Auto V
-Hot Wheels World’s Best Driver

PS2/PS Classics
Capcom Fighting Evolution

PS3 DLC
-LittleBigPlanet DLC – Warriors & Samurai Costumes
-Saints Row IV DLC – GATV & Wild West Packs

PS Vita Games
-Real Boxing

PSP Games
-N/A

PS Vita DLC
-N/A

Jacob Lopez is Geekscape’s longest running videogame writer! Six years ago, Jacob (known as Jake108 around these parts) asked to do a preview of Halo 3 for the site and the rest is history. Now on the verge of GTA 5, Batman Arkham Origins and the rest of the Fall releases, Jake and I sit down to talk about what’s exciting and not so exciting. We also provide an update on the PS4 vs XBox One debate and discuss the drawbacks of buying on Day 1 Also, Josh Jackson calls in to offer his 2 cents on the debate and talk about why he’s not going to replay Wind Waker and a familiar Geekscapist calls in to talk about removing my skin! Yippee!

 

Briefly: We’re finally just a few weeks away from the release of Rockstar’s highly anticipated Grand Theft Auto V, and the developer has just debuted the official trailer for the game.

In the short (just one minute long) video, we get to see plenty of Los Santos (which looks pretty gorgeous), plenty of explosions, and we also learn just what brought our three protagonists together again. It’s a great trailer, though I don’t know if I could even be more excited for the game at this point.

Take a look at the trailer below, and let us know which console you’ll be picking up the game on! Grand Theft Auto V hits stores on September 17th!

Briefly: Here it is folks.

That’s right, it’s Thursday morning, and Rockstar has just (finally) debuted the first multiplayer footage from Grand Theft Auto V.

We’ve all been very curious to learn just what Grand Theft Auto V‘s multiplayer component would bring to the table, and that time is finally here. Take a look at the multiplayer first-look below, and let us know just how excited you are!

Grand Theft Auto V hits PS3 and Xbox 360 on September 17th.

Amazing, right?

Briefly: Nope, it’s not a video of GTA V’s highly anticipated multiplayer mode (that’s coming Thursday), but it’s still pretty damn cool.

Rockstar today overhauled the official Grand Theft Auto website with a Los Santos / Blaine County travelogue. The new site features plenty of new screenshots, and also goes in-depth on some of the things you’ll be able to do in the game.

The site is absolutely full of info, and I’d implore you to check it out if you’re excited for the game. Take a look at a plethora of new screenshots below, and let us know what you think! Grand Theft Auto V hits theatres on September 17th!

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Bah, this looks INCREDIBLE!

Briefly: We’ve all been very curious to learn just what Grand Theft Auto V‘s multiplayer component would bring to the table, and it looks like we won’t be waiting much longer.

Rockstar’s official blog has just revealed that the first Online gameplay trailers and previews will hit the web this Thursday, August 15th.

We’ll be sure to share the videos as soon as they’re available! Let us know if you’re excited!

GTAONLINE_THURS-AUG-15_640x640

Here it is, folks.

Long awaited, and now just a few months away from release, Rockstar Games has just debuted the first phenomenal gameplay footage from Grand Theft Auto V. We all pretty much knew what we’d be looking at here, but damn does it look good.

I won’t waste any of your time describing the preview, as this just dropped seconds ago. Watch the footage below, and let us know how freaking excited you are! Grand Theft Auto V hits PS3 and Xbox 360 on September 17th!

Source: Twitter

Even if you’re planning to immediately upgrading to a PS4 or Xbox One upon release, Rockstar is giving us one very good reason to hold onto our old consoles. Grand Theft Auto V hits stores less than two months before Sony and Microsoft release their next generation of consoles.

Rockstar isn’t at E3 this year, so I’m guessing we won’t be seeing any new footage this week. The developer has, however, released a batch of sexy new screenshots. Even if it isn’t next-gen, this game is pretty.

Take a look at the new images below, and be sure to let us know how excited you are! Grand Theft Auto V releases on September 17th!

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Source: IGN

Sony just announced the details for their GTA V Special Edition and Collector’s Edition pre-orders over on their Playstation Blog, and I have to say that the offers are more tempting than taking a tank through the streets of downtown to cruise for prostitutes (because we’ve all partaken in that little GTA outing by now). These pre-orders are live now and anyone who places an order between now and Sept. 17th get access to this in game Atomic Blimp… you know, for skydiving.

GTA Blimp

As for the Special and Collector’s Editions, here are the general details with more information available on the GTA V pre-order page.

The Grand Theft Auto V Special Edition

GTA SE Preorder

 

The Grand Theft Auto V Collector’s Edition

GTA CE Preorder

 

The Grand Theft Auto V Collector’s Edition and Grand Theft Auto V Special Edition are the perfect way for fans to celebrate the return of GTA, with special digital content and exclusive Grand Theft Auto V physical items. Grand Theft Auto V Collector’s Edition will retail for $149.99, while the Grand Theft Auto V Special Edition will retail for $79.99 (check with your local retailer for international prices). All versions are now available for pre-order until September 17, 2013, while supplies last.

Look for online pre-order links to be updated at www.rockstargames.com/V/preorder starting later today.

And you can probably use that Collectible Steel Book as a weapon as well now that I think of it… See you on the streets!

Remember when Grand Theft Auto V was set to release this Spring? If that had happened… you’d probably be playing it right now. Instead, take a long, hard look at these 12 new screenshots, as you still have four months to wait for the game to release.

Just remember, as Shigeru Miyamoto once said, “A delayed game is eventually good, but a rushed game is forever bad.”

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Grand Theft Auto V releases on PS3 and Xbox 360 on September 17th. How freaking excited are you for this one?

IT MUST BE CHRISTMAS IN APRIL!  Rockstar Games has just put out this rad new set of trailers for the upcoming GTA 5! I’d like you to meet Michael. Franklin and Trevor.

 

The three different styles and tones from each of these videos has me pumped in so many different ways. Looks like we can be Tony Soprano, Ice Cube and a fucked up Walter White. You can get your hands on GTA 5 this September!

Rockstar has just officially unveiled the official box art for their highly anticipated Grand Theft Auto V. The art is pretty much what you’d expect from a Grand Theft Auto game, and the style doesn’t stray from previous covers… well, at all.

Check out the new art below, and let us know what you think! Grand Theft Auto V hits stores on September 17th. Will you be picking it up?

GTAVCover

The game’s release may still be six months off (though that date is fast approaching), but that hasn’t stopped Rockstar from releasing a tantalizing new batch of screenshots.

10 new images have been released, which cover everything from skydiving to motorcycling, deep sea diving to miniguns. Check out the shots below, and let us know what you think!

Grand Theft Auto V hits stores on September 17th.

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Rockstar today (finally) announced the official release date for the highly anticipated next chapter in the Grand Theft Auto series.

 

Sadly, it isn’t the Spring release we were all hoping for, so you’re going to be waiting more than a few months to get your hands on this one. Grand Theft Auto V will hit Ps3 and Xbox 360 (still crossing my fingers for a Wii U announcement) on September 17th. That’s about seven months from now if you don’t feel like counting.

 

Check out the press release below for more information. Sorry gamers, I know you were eagerly looking forward to April (rumoured) so you could pick this up. Why not grab Ni No Kuni while you wait?

 

Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce that Grand Theft Auto V is expected to launch worldwide for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system on September 17, 2013.

Los Santos: a sprawling sun-soaked metropolis full of self-help gurus, starlets and fading celebrities, once the envy of the Western world, now struggling to stay afloat in an era of economic uncertainty and cheap reality TV. Amidst the turmoil, three very different criminals plot their own chances of survival and success: Franklin, a former street gangster, now looking for real opportunities and serious money; Michael, a professional ex-con whose retirement is a lot less rosy than he hoped it would be; and Trevor, a violent maniac driven by the chance of a cheap high and the next big score. Running out of options, the crew risks everything in a series of daring and dangerous heists that could set them up for life.

“Grand Theft Auto V continues to push the series forward in new ways; Rockstar North are creating our deepest, most beautiful and most immersive world yet,” said Sam Houser, Founder of Rockstar Games. “We are very excited for people to learn more about the game in the coming months.”

The September release date moves the launch back from its original projected release window of spring 2013 in order to allow additional development time. The biggest, most dynamic and most diverse open world Rockstar Games has yet created, Grand Theft Auto V blends storytelling and gameplay in new ways as players repeatedly jump in and out of the lives of the game’s three lead characters, playing all sides of the game’s interwoven story.

All the classic hallmarks of the groundbreaking series return, including incredible attention to detail and Grand Theft Auto’s darkly humorous take on modern culture, alongside a brand new and ambitious approach to open world multiplayer.

 

This one is going to be HUGE. Via their official blog, Rockstar games has revealed that the final box art for the hell-anticipated Grand Theft Auto V will be released later this month. The game is so anticipated in fact, that it made it onto our list of things we’re looking forward to most in 2013.

While box art isn’t typically the most exciting thing (I’d much rather play the game than look at the box it came in), a new batch of screenshots has also made it online, and they look phenomenal.

Check them out below, and get excited. Grand Theft Auto V (and its three protagonists) will hit your PS3 or Xbox 360 this spring.

What do you think?

 

Back in November we showed you a fantastic trailer for Grand Theft Auto V. That trailer was phenomenal, and showed off just how varied and fresh GTA can still be after so many iterations. The game looks great, and I can’t wait to pick it up!

It must be the holidays; Rockstar has just released five new screenshots for the game, and they look awesome. Check them out below, and let us know what you think!

Also, is that a submarine?

Grand Theft Auto V is set to hit shelves in Spring 2013 on PS3 and Xbox 360. I’m still hoping for a Wii U announcement!

We’re getting three main characters, Los Santos looks incredible, and so much more!

I have no words, you really, really need to see this to believe it! It’s honestly a little tough to accept that this is a current-gen title.

I know that I’ll be waiting in line for Grand Theft Auto V when it releases in the Spring, what about you?

Make sure to let us know what you think!

As with any rumour, take this one with a grain of salt. In any case, if this turns out true, it’s pretty exciting.

It appears as though pre-order posters for Grand Theft Auto V may have been leaked. As we knew before, the poster confirms the game will be releasing for Xbox 36o and PS3. The big news here is that the images reveal a Spring release for the much anticipated game. It’s easy to fake a poster of course, but they look very well done, and feature some hi-res art from characters that we have already seen.

The timing is also appropriate, as GameInformer’s December issue is set to have a MASSIVE GTAV blowout.

Check out the posters below! How excited are you to get back into this universe?

Source: GTA-FIVE