South by Southwest Gaming Conference and Festival announced the winners for the 2017 SXSW Gaming Awards last week in Austin. The awards are sponsored by IGN and Imaginary Forces and cover 23 different categories. The fourth annual Gaming Awards ceremony was hosted by WWE Superstar Xavier Woods and popular gaming broadcaster OMGitsfirefoxx.

Highlights of the SXSW event include Game of the Year winner Uncharted 4: A Thief’s End (Sony Computer Entertainment / Naughty Dog); Mobile Game of the Year winner Pokémon GO(Niantic); Esports Game of the Year winner Overwatch (Blizzard Entertainment).

Full List: 2017 SXSW Gaming Awards Winners:

Excellence in SFX – Battlefield 1 – Electronic Arts / EA DICE

Excellence in Musical Score –DOOM – Bethesda Softworks / id Software

Excellence in Technical Achievement – Battlefield 1 – Electronic Arts / EA DICE

Excellence in Visual Achievement – Uncharted 4: A Thief’s End – Sony Computer Entertainment / Naughty Dog

Excellence in Animation – Uncharted 4: A Thief’s End – Sony Computer Entertainment / Naughty Dog

Excellence in Art – Firewatch – Panic Inc. / Campo Santo

Excellence in Convergence – Batman: The Telltale Series – Telltale Games

Excellence in Multiplayer – Overwatch – Blizzard Entertainment

Most Memorable Character – Uncharted 4: A Thief’s End – Nathan Drake

Most Promising New Intellectual Property – Overwatch – Blizzard Entertainment

Most Fulfilling Community Funded Game – Starbound -Chucklefish Games

Excellence in Gameplay – DOOM – Bethesda Softworks / id Software

Excellence in Design – Dishonored 2 – Bethesda Softworks / Arkane Studios

Excellence in Narrative – Uncharted 4: A Thief’s End – Sony Computer Entertainment / Naughty Dog

Matthew Crump Cultural Innovation Award – That Dragon, Cancer – Numinous Games

Gamer’s Voice Multiplayer – Arena Gods – Supertype

Gamer’s Voice Single Player – Owlboy – D-pad Studio

Fan Creation of the Year – Brutal Doom 64 – Sergeant_Mark_IV

Trending Game of the Year – Overwatch – Blizzard Entertainment

Esports Game of the Year – Overwatch – Blizzard Entertainment

Tabletop Game of the Year – Arkham Horror: The Card Game – Fantasy Flight Games

Mobile Game of the Year – Pokémon GO – Niantic

Video Game of the Year – Uncharted 4: A Thief’s End – Sony Computer Entertainment / Naughty Dog

How the award process works:

(From the Press Release)

“Submissions for the SXSW Gaming Awards opened in August 2016 through the official Gaming Awards page and closed in December. Finalists for the SXSW Gaming Awards categories were selected and voted on by the SXSW Gaming Advisory Board and select staff, consisting of more than 40 industry experts well-versed in everything gaming and geek culture. Once finalists were revealed, the general public, along with the Advisory Board, were invited to cast their vote on IGN.com to help determine the winners in each category, which were unveiled and honored at tonight’s SXSW Gaming Awards ceremony.”

About SXSW Gaming

This year’s event took place from March 16 – 18, 2017 at the Austin Convention Center, with a mixture of convention floor demos and goods for sale, and industry panels discussing the latest on the industry.

Briefly: Well this is exciting.

Bethesda had a fantastic pre-E3 press conference last year, revealing a number of anticipated titles, including one of my favourite games of 2015, Fallout 4 (and the mobile title that I can’t stop playing, Fallout Shelter).

This morning, Bethesda revealed that they’ll be back for another conference on June 12th at 7PM. We’re sure to see more from DOOMDishonored 2, and BattleCry, but what else could they possibly have in store for us?

Could we finally see the first details for the first Fallout 4 expansion pack? Or will we even see them before June?

In any case, I’m excited. Bethesda‘s conference last year was a highlight of E3 for me (and Juan even sent me that sweet three pack of figures), and I can’t wait to see what they have in store for us this time around.

What do you hope to see? Sound out below!

1444EVILWITHIN_key art_1376580740_1401201729

Evil Within (Tango Gameworks/Bethesda)

From Shinji Mikami–the twisted mind that brought us the Resident Evil series–The Evil Within is a survival horror game brought to surreal life with the new id Tech 5 engine.

The game follows Detective Sebastian Castellanos down a dark rabbit hole, to a helter-skelter world with twisted monsters, brutal traps and a unrelenting amount of gore.

Art from The Evil Within. Courtesy of Bethesda Games
All that blood there? Barely the tip of the gore iceberg.
Courtesy of Bethesda Games

Touted by Bethesda as the return of pure survival horror, Evil Within has a world which can change in real time–doors disappear, corridors stretch on endlessly, threats can come from anywhere, at anytime.

And it is scary. We screamed a little bit during our play through. And at one point, as we were sloshing waist deep through thick, congealing blood attempting to solve a puzzle to get to the next room, we were certainly viscerally affected by the well-realized world. Stealth and sneak attacks are preferred; noise and light draw unwanted attention. And the zombie/monster/box-man creatures? Only stay dead after you burn them. And matches are in short supply.

Boxman. Creepy. SO CREEPY. Courtesy of Bethesda.
Boxman. Creepy. SO CREEPY.
Courtesy of Bethesda.

Is it a huge departure from the Resident Evil world? Well, yes and no–it has a very similar feel to Resident Evil Four, but not so much to five and six. We didn’t get to play much, but what we did play was a well-done, well-executed survival horror from the master of the survival horror genre. Ground breaking? Maybe not. But fans of the genre have something to look forward to on October 21st, when The Evil Within hits stores.

The Evil Within will be available on PC/Xbox360/Playstation 3/Playstation 4/Xbox One.

Check out the trailer below and stay tuned for more post-E3 info!

http://youtu.be/1EpsOf0Yt1A

 

Bethesda Softworks  officially announced the Elder Scrolls Online Imperial edition today, along with releasing an 8-minute (that’s right, eight minutes. Not a typo!) trailer for the much-anticipated MMO.

The physical and digital collectors edition of the Elder Scrolls is available for pre-order through retailers or the official online store. Bother versions include exclusive digital content, as well as the ability to play as an Imperial, a White Imperial Horse, a Mudcrab pet and the Rings of Mara ritual, which when completed online, with a friend, grants an XP bonus.

The physical edition also offers a 12″ statue of Molag Bal, the 224-page Improved Emperor’s Guide to Tamriel, a 21 X 26 map of Tamriel, all packaged in a limited edition steel case. Bethesda has stated that the physical colleector’s edition is ‘extremely limited in quantity,’ so if hanging a map of Tamriel on your walls is all you’ve ever wanted, order soon.

The digital collector’s edition is slated to coast $79.99 and the physical edition is $99.99.

Those who pre-order either the collectors edition or the standard edition (digital or physical) will receive The Explorer’s Pack bonus (includes a Scuttler pet, four treasure maps and the ability to play as any of the nine races). Pre-purchase of either digital edition will also gain players access to the game five days earlier than it’s official launch on April 4th, 2014 (for PC and Mac) and a Xbox One and Playstation Four roll out is expected in June 2014.

Are you too excited? Think it’s going to be a hot mess? Let us know in the comments.

The is-it-real-or-isn’t teaser website thesurvivor2299.com updated a couple times over the weekend, with new Morse code (including the chill-inducing “Calling any station, calling any station, Boston is gone.” Brr-ugh)–the newest batch of code is still not decoded–and just today the site opened up a whole new area with more intriguing pieces on it–maybe not as exiting as we were hoping, given the countdown dramatics prior, but its something, at any rate.

While the tide of internet opinion seems to be weighted on the side of ‘hoax’ (sorry for the mixed metaphor there…) the countdown on the site continues. It should reach zero in about a week, and then, hopefully, questions will be answered!

If you want a solid rundown of all the techie why’s and wherefores and whether it’s real or just some mad fan desperate for internet glory, here’s a great site.

Also, Peter Parrish over at incgamers.com put together a great timeline of events if you are at a loss as to what happened when. And, for ‘what-is-the-internet-saying,’ there’s a Reddit thread here.

If nothing else, the whole brouhaha certainly has given us something to talk about for the past few weeks!

We don’t have any new exciting images, but here’s the Fallout New Vegas trailer for giggles:

 

Oh, boy, did the internet erupt this morning when the (possibly fake?) Fallout 4 teaser site updated to show a new countdown and morse code message, causing fans to wind themselves up into a frenzy of comments and counter-comments, because nobody knows if it’s real or not.

Bethesda Softworks, the producer of the popular series, has remained mum, putting out only a “We aren’t making a comment” to Jason Schreier over at Kotaku (Mr. Schreier also eloquently points out all the reasons why the countdown site isn’t real in that article, if you’d like a clear argument).

Art from the Fallout Series, courtesy of Bethesda Softworks
Art from the Fallout Series, courtesy of Bethesda Softworks

The rumors have been flying ever since the teaser site went live a few weeks ago. While the site can be traced back to Zenimax, the Bethesda parent company, there are inconsistencies, as this Reddit thread notes. On the other hand, Bethesda did trademark the game in Europe. On the other hand (we’re rapidly running out of hands, here) the countdown on the teaser site doesn’t match up to any known Bethesda announcement dates or gaming events (the VGX awards on Spike are the next big industry event, and that’s on December 7th) and the Morse code on the site simply spells out: “OZ De SZ Msg + EF Is Hit EF is Hit K” over and over, which, as Andy Chalk points out at Escapist Magazine, is hardly helpful, though more Redditers have decoded it as “Bridgeport this is Concord – Quabbin is hit – repeat – Quabbin is hit.”

For the now the debate rages between hopeful believers and scoffing cynics–what do you think? We here at Geekscape are hoping for the best (because Fallout 4 would just be awesome…) while remembering rule #1 of the internet: never trust anything on the Internet.

More news as we get it–put your thoughts in the comments!