Briefly: This could be the game that has me buying an Xbox One.

EA has just announced the release date for the highly anticipated Plants vs. ZombiesGarden Warfare, which was first shown off at E3. The game is an action-packed third-person multiplayer shooter that puts players in the shoes—or roots—of their favorite characters from the popular Plants vs. Zombies franchise.

I thought that the game sounded stupid when I first heard about it, but that first gameplay reveal ensured me that Garden Warfare would be glorious.

The game will launch on Xbox 360 and Xbox One on February 18th in North America, and February 20th in Europe. On the Xbox One, Plants vs. Zombies: Garden Warfare includes two extra modes including local cooperative split screen and Boss Mode. With split screen, players can team up with a friend on the couch to fight against an endless horde of zombies. In Boss Mode, gamers can utilize their Kinect or a SmartGlass device in any of the other gameplay modes to support their teams. Players have a top-down view of the battlefield and can help out their teammates with intel, health drops, revive stations and explosive artillery strikes.

Are you planning to pick this one up? Be sure to let us know!

With Battlefield 4 released less than a month ago, players were expecting the first expansion (China Rising) to ship out sometime in December. Well it looks like DICE got a little bit antsy and thought to themselves: “Hey! Let’s put out the second expansion first!”. So with that we got ourselves a trailer for the Second planned expansion, which is being released first. Check out Second Assault

This expansion features four BF3 maps retooled on the Frostbite 3 engine (Metro, Caspian Border, Operation Firestorm and Gulf of Oman). Players will also get their hands on five remastered weapons, 10 new assignments and the return of the Dune Buggy vehicle! You will be able to show off all these new goodies with the return of the classic Capture the Flag gametype.

You can get your hands on Second Assault NOVEMBER 22nd! There is ONE caveat though. And XBOX ONE caveat. It will ship out to BF4: Premium accounts on the 22nd, then December 2nd for regular BF4 players on Xbox One. There is no release date for when the PS3, PS4 or the PC versions will get their hands on it. Be sure to stay tuned to your Battlelog feed for more details!

Briefly: I was always going to watch Dreamworks’ Need for Speed movie. After seeing the first teaser, it was simply because Aaron Paul was starring in it. After the film’s latest trailer however, I’ll be checking it out because it looks bad-ass.

Seriously, take a look at the trailer below, and tell me that it doesn’t look cool.

http://youtu.be/NqLsVh1tDS0

Need for Speed stars Aaron Paul, Dakota Johnson, Michael Keaton, Dominic Cooper, and plenty of others, and hits theatres on March 14th.

Based on the most successful racing video game franchise ever with over 140 million copies sold, DreamWorks Pictures’ “Need for Speed” captures the thrills of the game in a real-world setting. An exciting return to the great car-culture films of the 1960s and ’70s, when authenticity brought a new level of intensity to the action, “Need for Speed” taps into what makes the American myth of the open road so enticing.
 
The story chronicles a near-impossible cross-country race against time—one that begins as a mission for revenge, but proves to be one of redemption. In a last attempt to save his struggling garage, blue-collar mechanic Tobey Marshall (Aaron Paul)—who with his team skillfully builds and races muscle cars on the side—reluctantly partners with wealthy, arrogant ex-NASCAR driver Dino Brewster (Dominic Cooper). Just as a major sale to car broker Julia Bonet (Imogen Poots) looks like it will save the business, a disastrous, unsanctioned race results in Dino framing Tobey for manslaughter.
 
Two years later and fresh out of prison, Tobey is set on revenge with plans to take down Dino in the high-stakes De Leon race—the Super Bowl of underground racing. To get there in time, Tobey must run a high-octane, action-packed gauntlet, dodging cops coast-to-coast and dealing with fallout from a dangerous bounty Dino put on his car. With his loyal crew and the surprisingly resourceful Julia as allies, Tobey defies odds at every turn and proves that even in the flashy world of exotic supercars, the underdog can still finish first.

Briefly: Fans of Mass Effect are now be able to pre-order a hoody inspired by Garrus or Tali.

The hoodies were designed by Mass Effect fan and DeviantArt user Lupodirosso, who created designs for several of the game’s main characters. BioWare first announced it would make the mock-ups a reality back in May.

Orders are expected to ship on November 18th through the BioWare store. Each hoody is currently available for a limited time at a cool $58.

Order now to celebrate the next gen consoles with this next gen look!

hoodie-me-garris-front

Briefly: It’s about time!

After releasing for iOS this Summer, and having a test Android run in a few countries last month, EA has finally released its lauded (and criticized) Plants Vs. Zombies 2: It’s About Time for Android devices worldwide.

I’ve spent a lot of time with the free-to-play title over the last few months, which has been criticized for its myriad of in-app purchases, but I’ve actually never felt as though I’ve needed to purchase anything. Levels can be completed without throwing down any cash, and if you do opt to do so, it simply seems to put you on the fast track to victory. There are certainly plenty of worse in-app purchase cases out there (plus, it’s pretty much consumer’s fault that in-app purchases exist in the first place).

Take a look at the trailer for Plants Vs. Zombies 2: It’s About Time below, and head to Google Play to download! Already played the game? Be sure to let us know how much fun you had!

Briefly: The first trailer for Dreamwork’s Need For Speed has finally made its way online, and as expected, it doesn’t look to share many similarities with the video game it’s based on.

Aside from cars going fast and getting blown up, of course.

But, the Need For Speed movie does have something that none of the games ever have: Aaron Paul. After his incredible run on AMC’s Breaking Bad, his name alone is bound to sell a few tickets (including mine).

Watch the trailer below, and let us know what you think of it! Need For Speed hits theatres on March 14th, 2014.

Based on the most successful racing video game franchise ever with over 140 million copies sold, DreamWorks Pictures’ “Need for Speed” captures the thrills of the game in a real-world setting. An exciting return to the great car-culture films of the 1960s and ’70s, when authenticity brought a new level of intensity to the action, “Need for Speed” taps into what makes the American myth of the open road so enticing.
 
The story chronicles a near-impossible cross-country race against time—one that begins as a mission for revenge, but proves to be one of redemption. In a last attempt to save his struggling garage, blue-collar mechanic Tobey Marshall (Aaron Paul)—who with his team skillfully builds and races muscle cars on the side—reluctantly partners with wealthy, arrogant ex-NASCAR driver Dino Brewster (Dominic Cooper). Just as a major sale to car broker Julia Bonet (Imogen Poots) looks like it will save the business, a disastrous, unsanctioned race results in Dino framing Tobey for manslaughter.
 
Two years later and fresh out of prison, Tobey is set on revenge with plans to take down Dino in the high-stakes De Leon race—the Super Bowl of underground racing. To get there in time, Tobey must run a high-octane, action-packed gauntlet, dodging cops coast-to-coast and dealing with fallout from a dangerous bounty Dino put on his car. With his loyal crew and the surprisingly resourceful Julia as allies, Tobey defies odds at every turn and proves that even in the flashy world of exotic supercars, the underdog can still finish first.

Briefly: It’s about time…

After an announcement earlier this Summer, followed by a prompt delay, Plants Vs. Zombies 2: It’s About Time is finally available worldwide.

I haven’t yet had a chance to download the game, so I haven’t experienced just how much the in-app purchases and free-2-play model mess with the addictive, simple perfection of the first title. Maybe things will turn out alright?

Plants Vs. Zombies 2: It’s About Time is available for free on iOS now. Download it here, and be sure to let us know if you’re enjoying the title!

Another unexpected announcement from EA!

Mirror’s Edge first launched in 2008. The new IP was instantly revered and acclaimed by critics, but sadly did not sell very well. Fans have been awaiting a sequel ever since, but we always knew that it was extremely unlikely to happen.

Today, everything changed. During EA’s just concluded E3 press conference, EA and DICE announced a new entry into the Mirror’s Edge series. The game is being developed for PS4, Xbox One, and PC, but a release date has not been unveiled (the video simply states when it’s ready).

Watch the debut trailer below, and let us know what you think! As soon as we learn more about this exciting project, we’ll be sure to share it with you.

WOW. I did not expect this.

A new Star Wars: Battlefront is coming from EA. DICE (Battlefield series) is developing, and it’s going to be insane. A tiny teaser trailer was unveiled at EA’s just-concluded E3 press conference, which shows very little about the game aside from the fact that it’s real.

Star Wars: Battlefront II released in 2009, and a sequel was nearly completed before being cancelled by LucasArts. Watch the teaser trailer for the new game below, and let us know if you’re excited!

EA has already shown their hand with some of their continued support of supplying the yearly updates to sports games at the Microsoft Xbox One Reveal event a couple of weeks back. Watch EA’s press conference below, and follow me as I live blog the rest of what’s in store from EA for the next-gen of console gaming

It looks like I’ll finally get a chance to experience this gem. Star Wars: Knights of the Old Republic was first rumoured to be hitting the iPad a few weeks back. Nobody had seen the game, and nobody confirmed it, so as most rumours do, the idea disappeared.

Confusingly, IGN published a review of the game this morning, with no mention of the title actually coming out. Just a few minutes ago, Knights of the Old Republic hit the App Store. I guess games don’t even need to be announced these days.

mzl.ezojbgih.480x480-75

Star Wars: Knights of the Old Republic first released on the Xbox nearly ten years ago. It is a critically acclaimed RPG, and is widely considered the best Star Wars game ever made.

My copy is currently downloading. If you’ve never experienced Knights of the Old Republic, and you like gaming on the go, you owe it to yourself to pick this up. The game will cost you a cool $10, and can be downloaded here.

Already playing? Let us know what you think of the port!

mzl.vaqbvufu.480x480-75

It’s been rumored for as long as I can remember, but now it’s official. Maxis has just announced The Sims 4. The game is set to release on PC and Mac sometime in 2014.

That’s it. Not a single screenshot, trailer, or other tidbit of information was revealed, but more information is expected later today.

Less than two months ago, EA had major issues with the launch of Sim City (and that’s putting it lightly). I’ve always been a fan of The Sims, so I can only hope that things go differently this time around. I really hope we don’t see an always-on DRM system or tons of microtransactions in this one.

Have you been keeping up with The Sims? Will you be looking at The Sims 4, or did Sim City leave too bad a taste in your mouth? We’ll update you with more info as soon as we get it!

the-sims-1_full_free

Source: EA

The annual LA Games Conference is right around the corner (it’s THIS week to be exact), and both the conference’s agenda and featured speakers have now been revealed. Some of the many highlights (for me anyways) include thatgamecompany co-founder Jenova Chen, Activision’s Jonathan Anastas, and Ubisoft’s Chris Early.

The conference takes place this Thursday and Friday (April 18th and 19th), and will feature 11 panels, 3 keynotes, 3 roundtables discussions, and 3 featured presentations, as well as countless exhibits and demos. This year’s conference sounds absolutely huge, and is definitely one you won’t want to miss if you find yourself in the Los Angeles area this weekend.

Check out the full list of speakers (and an interview from last week’s conference) below, and let us know if you’re planning to attend! Tickets are available here, and using the code SRADIUS will get you 10% off!

2013 Speakers:

Jonathan Anastas, VP, Global Marketing, Head of Digital & Social Media, Activision

Kraig Baker, Co-chair, Games Practice, Davis Wright Tremaine LLP

Barry Blumberg, EVP, Alloy Digital, President, Smosh

Bjorn Book-Larsson, CEO, Reloaded Games

Robin Boyar, Founder, thinktank

Pascal Brochier, SVP, Americas Publishing, Electronic Arts

Scott Brovsky, Brand Marketer and former Director, Global Marketing, Disney Interactive

Brent Bushnell, CEO, Two Bit Circus

Rob Carroll, Chief Mobile Officer, 5th Planet Games

Frank Cartwright, COO, Reloaded Games

Jenova Chen, Co-Founder & Creative Director, thatgamecompany

Lina Chen, Co-Founder, Nix Hydra Games

Ted Cohen, Managing Partner, TAG Strategic

Barry Cottle, Chief Revenue Officer, Zynga

Marco DeMiroz, President & CEO, PlayFirst

Sunny Dhillon, Signia Venture Partners

John Dobrowolski, GM, Games, Nanigans

Chris Donahue, VP, Global Marketing & Content, CiiNOW

Trevor Doerksen, CEO and Founder, Mobovivo

Rob Dyer, VP, Partner Publishing, Zynga

Chris Early, VP, Digital Publishing, Ubisoft

Chris Enock, VP of Central Publishing, Riot Games

Jon Estanislao, Senior Director, Global Digital and Mobile Sales, Activision Blizzard

Eric Futoran, Co-Founder and VP of Revenue and Operations, Scopely

Eric Goldberg, Managing Director, Crossover Technologies

Mike Goslin, General Manager, Rebel Entertainment

Marc Graser, Senior Editor, Variety

Alison Haislip, former TV correspondent, Attack of the Show! on G4 and NBC‘s The Voice

Jeff Hilbert, Founder & Managing Partner, Digital Development Management

Teemu Huutanen, Head of M&A and Investments, Rovio

Zain Jaffer, CEO, Vungle

Marshall Jensen, Managing Director, DMW Hexagon

Grant Johnson, President and Co-Founder, Interpret

George Jones, Director of Programming, Games/Action Channel, Wikia

Andy Kleinman, Chief Business Officer, Scopely

Jennie Kong, SVP, Digital Entertainment, Miller PR

Raph Koster, Entrepreneur, Game Designer, and Author of A Theory of Fun for Game Design

Peter Levin, CEO, Nerdist Industries & Co-President, Legendary Entertainment Digital

Billy Levy, President & Co-Founder, Virgin Gaming

Christopher Mahoney, Director, Emerging Platforms, PlayStation, Sony Computer Entertainment

Michael Marchetti, Former CEO, Buffalo Studios

Lisa Marino, CEO, RockYou

Michael Metzger, Principal, Covert & Co.

Jeremy Monroe, General Manager, Wargaming America

Jay Moore, President/Co-founder, BitRaider and Head of Special Ops, The Strategery Group

Braden Moulton, President & COO, 5th Planet Games

Tian Mu, Co-Founder & CEO, Naked Sky Entertainment

Ken Murphy, VP of Studio, GameHouse, RealNetworks

John Orlando, Director, Digital Development, Sony Pictures Entertainment

Maria Pacheco, Sr. Director, Marketing – Mobile, DreamWorks Animation

Michael Pachter, Managing Director, Equity Research, Wedbush Securities

Andrew Pascal, Founder & CEO, PLAYSTUDIOS

Zach Phillips, VP of Publisher Relations, PlayHaven

Brock Pierce, CEO, Playsino, Managing Director, Clearstone Global Gaming Fund

Martin Rae, President, Academy of Interactive Arts & Sciences

Jarkko Rajamäki, VP, Ad Operations, Rovio

Chethan Ramachandran, CEO & Co-Founder, Playnomics

Nate Redmond, Managing Partner, Rustic Canyon

Jesse Redniss, SVP, Digital, USA Network/NBCUniversal

Nanea Reeves, COO, Machinima

David Rice, SVP & GM, CBS Interactive Games

Stephen Saiz, GM, Mobile, Majesco Entertainment

Kellee Santiago, Head of Developer Relations, OUYA

Brian Sapp, Director, Developer Partnerships, Tapjoy

Alan Seiffert, Founder, Seiffert Media Advisors

Jamison Selby, Director, Monkey King Games / Chair, IGDA LA Chapter

Adam Sessler, Executive Producer, Host, and Editor in Chief for Rev3 Games, Revision3

Seth Shapiro, Principal, New Amsterdam Media

Sanjay Sharma, Executive Vice President, Strategy & Business Development, Machinima

Ned Sherman, CEO & Publisher, Digital Media Wire / Chair, DMW Games Conference

Dave Siemer, Managing Director, Siemer Ventures

Jonathan Simpson-Bint, Chief Revenue Officer, Twitch.TV

Robert Steele, Manager, Corporate Bus. Dev. & Strategy, Warner Bros. Studios

Tim Steudler, SVP Publishing & Business Development, AdColony

Won Il Sue, SVP, Gamevil

Oren Tversky, VP, Business Development, Unity Technologies

Rodrigo Velloso, Head of Gaming, YouTube

Ian Verchere, CCO, Roadhouse Interactive

Mike Vorhaus, President, Magid Advisors

Kent Wakeford, EVP Corporate Development and General Counsel, Kabam

Margaret Wallace, CEO, Playmatics

James Waugh, Franchise Development, Blizzard Entertainment

Joe Weinman, Senior Vice President, Cloud Services & Strategy, Telx

Brian Wong, Co-Founder & CEO, Kiip

Josh Yguado, President, SGN

Bill Young, Managing Director, EA Ready, Head of Video Strategy, Electronic Arts

I just took a break from the AMAZING Bioshock Infinite to post this mind blowing news. We got some official, gameplay footy from the next in the Battlefield franchise. Check out these 17 minutes of glory! OH MY GOD ENJOY!!!

OH MY GOD! I am so stoked it is hard to describe with words! Watch that video again, watch it again!

It looks like the rumors of this game coming out this Fall are correct. The new Frosbite 3 engine looks AMAZING! The hyper accurate destruction, facial animations and sound are all obvious step ups from the previous game. The command features are very Brothers In Arms, but are along the lines of what the rumored features of the Commander feature.

This entire announcement corroborates the leaked information from EB Games outlets. There is not much else to say except WATCH THAT VIDEO AGAIN!

No official console announcement has been made as of yet, but it is expected to see BF4 on PS3, PS4, XBOX360 and PC this fall! and possibly on the Xbox 720 and the WiiU. This game is going to be HUGE and is one of those titles that makes you go out and buy a new graphics card!

These last few days have been INSANE with all the information coming out for the next in the Battlefield series. We have teaser trailers, dog tags and a stack of leaked features. Come with me!

 

A few days ago we got the leaked artwork for BF4 ( check out our write up on it here ). Then the guys over at DICE created a new site that urged players to log in. The new Battlefield 4 Official Website had a counter going, the more players that logged in with their Origin account the more would be revealed for the first teaser image. What was unlocked first was this fabulously orange picture of a smoking aircraft carrier, titled “Amphibious Assault”

 

Battlefield 4 Amphibious Assault

 

Couple that with today’s teaser “SEA”, I HOPE, that we can see a type of aircraft carrier defend mode. If you’ve played Battlefield 2142’s Titan mode then you know what kind of crazy antics to expect.

 

 

Next we got this other teaser, “Land”.

 

 

Tease after tease! FINALLY, we got some leaked info on what the game features will be like. These are unconfirmed as of now, but hopefully at least half of these stick.

 

Battlefield 4 will stick with 64 players. Maps are larger and more detailed.

 

Three factions: US, Russia, and an unnamed “Eastern/Asian” faction.
4 classes with “additional features and tweaks” compared to BF3
Shipping with same amount of maps as BF3, there are plans for lots of DLC.
DLC is already in planning stages.
Battlefield 4 Premium will be available on day one and include some perks.
Most of the guns and vehicles from BF3 will return.
More squad features.
Commander feature returns, but won’t be the same as in BF2
Battlefield 4 is coming out on both current and next gen systems, and PC as well.
Game is more of an evolution rather than revolution of the series. Both technically and gameplay wise.
Will ship with more game modes than BF3
Will ship with more close quarter infantry maps than BF3
Frostbite 2 engine is pushed further in BF4. Better effects, higher res textures, more detailed game worlds, etc.
BF3 will still be supported after Battlefield 4 launches.
There is plan of some sort of integration between BF3 and BF4. Could be Battlelog-only.
Battlelog will be updated for Battlefield 4 with more social features and more detailed stats.
Single-player and co-op will return, new writers involved this time.

 

This is all very, very exciting! I really hope they implement some sort of Titan mode and bring the Commander Role back proper. Playing Commander in BF2 was one of the funnest things I did in the game, besides intense HALO missions.

 

With all this info getting pumped out we can certainly expect the game to shit this year, like what was rumored.

With the last expansion for Battlefield 3, End Game has been released and is AWESOME! So I guess EA was bored with no upcoming Battlefield content on the horizon, so they let slip the cover art for the next in the series. Battlefield 4. Lets take a look at the WHOLE THANG!

 

Photo courtesy of Kotaku
Photo courtesy of Kotaku

 

That looks….a lot like the same old thing. The soldier has what appears to be holding a EBR rifle, based off the M14 rifle. He also appears to be holding a USP pistol. The tank to his back right looks like an older Vietnam era tank (perhaps a T-55?), but we got ourselves a modern Abrams to his left.

 

I can speculate that we will see our game going into China, as Shanghai cityscape can be seen in this photo.

 

No more info about this game has been released, but the rumours are that we may see it released this Holiday season. That makes me excited and sad at the same time. Hopefully we can get some carry over from BF3, as I don’t want to see that game die right away and the great Battlefield series go the way of the CoD.

 

 

Look, we’ve all had some bad luck here and there. Well, not as much as Isaac Clarke has had… but we’ve had some.

 

Now, we’re looking to give one of you lucky people some better luck by giving away a FREE copy (yes, even in this economy) of DEAD SPACE 3! The best part about this contest? You don’t have to fight a necromorph, run to a save point with almost no ammo at all or use any credits to be eligible… because it’s free and easy to enter.

 

Check out the trailer for the game and the contest rules below.

 

 

Dead Space 3 brings Isaac Clarke and merciless soldier, John Carver, on a journey across space to discover the source of the Necromorph outbreak. Crash-landed on the frozen planet of Tau Volantis, the pair must comb the harsh environment for raw materials and scavenged parts. Isaac will then put his engineering skills to the ultimate test to create and customize weapons and survival tools. The ice planet holds the key to ending the Necromorph plague forever, but first the team must overcome avalanches, treacherous ice-climbs, and the violent wilderness. Facing deadlier evolved enemies and the brutal elements, the unlikely pair must work together to save mankind from the impending apocalypse.

 

So, here are the rules:

 

– Go to the Geekscape Facebook page: HERE

 

– Make sure you hit LIKE on the page (because that’s required to enter).

 

– Then find the DEAD SPACE image at the top of the page and SHARE IT with all of your friends.

 

– And one final step: COMMENT on the image with the scariest moment you’ve ever experienced in a video game (maybe one from the DEAD SPACE games, but you can use whatever game you want).

 

The deadline for the contest is Friday at Midnight PST. The contest is only open to residents of the United States. Hey, postage isn’t cheap!

 

Now get to it! You’re almost out of ammo and the other contestants are hot on your heels!

The much anticipated fifth and final expansion for the AMAZING Battlefield 3, Endgame, has its details released. We got a release date and more! Take a peak at this gameplay trailer, feature some sick dirtbike tricks!

 

 

This was my literal face the entire time I was watching this trailer.

 

Shane BF3 Face
Now to explain to my coworkers why I was editing a picture of myself…

From the Official Battlefield Blog:

 

All-new fast and agile dirt bike
When building End Game, high-speed warfare was our mantra. Nothing illustrates this better than the new fast and agile dirt bike, that lets you take a friend to the frontlines at high speed while doing wheelies and quick stops. It’s a true two-wheel vehicle with its own physics engine that is a perfect fit for our returning game mode Capture the Flag.

We have hidden a lot of cool jumps for you on all maps that you can attempt if you need a quick getaway in a daredevil fashion. The dirt bike is clearly the star among the new vehicles in End Game, and we will return shortly with an in-depth blog post focused solely on this agile and versatile addition to the ever-growing Battlefield vehicle line-up.

Call for reinforcements with the new dropship
But that’s not all. You can also jump into the seat of two new AA vehicles or use the new dropship to call in reinforcements or parachute in behind enemy lines. The AA vehicles is the first time in Battlefield 3 that a troop transport has been fitted with a roof mounted AA turret in addition to a rocket launcher, effectively making it able to defend against both ground and air vehicles. The dropship gets awarded to whatever team holds the central flag in Conquest mode and lets you drop in an additional Infantry Fighting Vehicle by parachute, forcing the enemy to keep close tabs on your position or risk being overrun.

Fight all year around
End Game contains four vast and varied maps, each inspired by one of the four seasons. If there’s something our line of expansion packs have shown, it’s how many different flavors of combat Battlefield 3 can cater for. From the classic gameplay of Back to Karkand to the tight infantry combat on Close Quarters and massive all-out vehicle warfare of Armored Kill – we love to give our fans new experiences while staying true to the Battlefield core.

By making each map distinctly unique, End Game serves as a beautiful reminder of the broad range of vistas we can deliver with the Frostbite 2 engine, and how the environment influences gameplay in subtle ways. From the beautiful fall-themed Operation Riverside, with its many rivers and electrical sub-stations, to snowy Sabalan Pipeline, End Game brings all of your favorite settings into one tight package.

The return of Capture the Flag and Air Superiority
Capture the Flag is a classic multiplayer game mode for anyone interested in shooters, and it was actually part of the original Battlefield 1942 released more than 10 years ago. End Game marks the first time in a decade that Capture the Flag returns to the Battlefield, and we think it’s a perfect fit with the new theme of high-speed warfare and mobility that the dirt bike brings to the game. Stay tuned for an in-depth look at our Battlefield version of Capture the Flag in a later blog post in this series.

Also new for End Game is the jet-based Air Superiority game mode where players can take part in massive dogfights, much like when this game mode first appeared in Battlefield 1943. If you’re a Premium member, you can watch an exclusive video right now featuring extended gameplay from Air Superiority mode. Just head to the Battlelog Premium videos section to check it out. We will return with in-depth Air Superiority information later in this blog series, so stay tuned for that.

 

 

Well, you’re in luck, as I have here a copy of that prized Battlefield Premium trailer for Air Superiority.

 

 

I’m getting SO PUMPED RIGHT NOW! After getting my mind blown by that intense Mad Max style chase, I lost it when I saw full on Dog Fight maps.

 

You can your friends can enjoy End Game this March, on PC, XBOX 360 and PS3!

Another big name has been added to the cast of Dreamwork’s film adaptation of EA’s Need For Speed. The film, which will star Aaron Paul (Breaking Bad) as Tobey Marshall, “sees Paul play a local street racer who, after being framed for the death of a friend, joins a New York-to-Los Angeles race to get revenge.”

 

Scott “Kid Cudi” Mescudi has just signed on to play Marshall’s best friend in the film. This isn’t the rapper and producer’s first time on screen though. He recently appeared in HBO’s How To Make It In America and the indie Two Night Stand as well as being rumored to be involved with the upcoming Teenage Mutant Ninja Turtles reboot. Mescudi will join Dominic Cooper, Imogen Poots, Ramon Rodriguez, Rami Malek and Harrison Gilbertson in the Scott Waugh (Act Of Valor) directed film.

 
Need For Speed is set to hit theaters February 17, 2014.

Source: THR

The fourth expansion for the online military shooter, Battlefield 3, has been teased a few times. With Premium members getting a peak at some of the post earthquake environments, and yesterday the lead community dev posted a pic on Reddit showing off the newest crossbows (Hint: it’s the banner. Up there!). Today we get an official announcement trailer. Take a peak with me!

“So whats the deal with the place all fucked up?” you ask? WELL, During the single player campaign an earthquake hits Tehran, separating you from your squad and really making a mess of the whole place. If you saw the Battlefield 3 trailer from a million years ago, you can see a nice large building falling over.

Well, “Aftermath” wants to expand on that disaster. Maps will bring players into places that have recently been destroyed, making gamers look at approaching challenges differently. I am assuming the new game mode is one where players duke it out while there are active tremors going on in the battlefield.

The release schedule is:

PlayStation 3 Premium members: November 27
Xbox 360 and PC Premium members: December 4
PlayStation 3 players: December 11
Xbox 360 and PC players: December 18

Deadline reveals that Fox has begun development on Bad Company. This series will be an hour long action comedy based on the EA video game, Battlefield: Bad Company. The first person shooter, while serious at times, definitely was one of the more light-hearted FPS’s out there. Battlefield: Bad Company was released in 2008 and spawned a sequel two years later. The game has received mostly positive reviews. The critics praised the story’s humor as well as the game’s technical aspects.

The series is being developed by John Eisendrath (Alias), Sony TV and Happy Madison studios. The pilot for the series has already been written by Eisendrath and will feature the main characters from the game. The show has been described as:

“It follows four renegade soldiers as they exit military life and enter the private sector. But trouble is never far behind as they realize their commanding officer had used them to further the ends of a shadow unit within the government and now wants them dead to cover his tracks.”

Video games haven’t had the best track record when being adapted so far. But maybe a television show may work out better than a film?

Dead Space is a fantastic series. I picked up the first title from a bargain bin not knowing much about it, but upon popping it into my PS3, I quickly learned that I was in for a huge treat.

The game is more action than survival horror (definitely not in the same style as the Silent Hill series). Even with the action heavy gameplay, it still manages to be creepy as hell.Dead Space has excellent visuals (even today) and great a soundtrack. The plot is also very strong, featuring a deep story revolving around religion and corruption.

Dead Space 2 also received much praise. I’ve had that one on my shelf since launch day, but have yet to open it up. I do plan to play the hell out of it, but that time simply hasn’t come. It also had a fantastic ad campaign with the extremely memorable “You Mom Hates Dead Space 2″ series of videos.

I hope to get to the second title soon, as the release of Dead Space 3 is fast approaching! The game is set to hit shelves in February 2013. Developer Visceral games teased us today with a long look at what to expect from the third game. Check it out below and let us know what you think!

With every new release of a Madden title, one can’t help but think how it can possibly be different from the last. With $60 a pop, it’s only fair that it crosses your mind. Any debate involving this frame of thinking should be laid to rest now, because Madden is about to have a breakout year.

The number of things I like about Madden 13 far outweighs the bad. Since the release of the Kinect, I’ve been waiting for an already established sports franchise to adopt the Kinect’s functionality. Voicing commands works well, and the prompt at the bottom of the screen does not distract from gameplay. Still, veteran players may find that old habits die hard.

Connected Careers?……Are we still talking about Madden?

The big thing this year is Connected Careers. Connected Careers is embodiment of NFL Superstar, Franchise, and Online Franchise. These game modes are no longer separate, but instead combined as one. For example, you and your friends were probably in an online franchise at one point or another. In Connected Careers, you and your friends can be in an online franchise taking the role of players instead of coach. You can have an all-QB league, all-RB league, or an all-WR league. Different options appear depending on what role you can pick. As a coach or player, you can demand release, retire, and accomplish the overall goal of entering the Hall of Fame.

The return of fake news stories, an overhaul of college football drafting make Connected Careers different for every league, in every season.

Believe it or not, Connected Careers injects RPG elements into your franchise. Gamers will have the opportunity to level-up attributes of existing players, or create a new player with selected attributes.

The whole process may sound confusing at first, but Connected Careers is probably the best thing to happen to the Madden franchise to date.

Infinity Engine

The Infinity Engine is one of the first things you’ll notice about Madden 13 and will change the way you play. Players will stumble and react to every bump the they get. Those who like playing Running Back will now have to avoid their own blockers if they want to hit stride. The only gripe I have about this engine are the increase of roughing the QB penalty. If your pass rusher is lying on the ground after the QB throws the pass and barely touches the QB while getting up, you can expect a flag.

Madden Ultimate Team & Gridiron Club

MUT makes a return with a layout easy to understand to those who are familiar with the mode. The most exciting part about this year’s MUT mode are the reward packs. This time around, gamers will receive reward packs or cards based on what you accomplished in past EA NFL installments. Don’t worry, you’ll receive rewards for just playing past Madden installments and arcade NFL titles.

Gamers can also manage MUT and Connected Careers via the Madden NFL Gridiron Club. Available online and on your console, the Gridiron Club is free and provides new content, Madden NFL Moments, Madden On-Demand, and roster updates. The Gridiron Club contains modes we’re already familiar with and some that are new.

Closing Comments

EA has released an innovated sports title. Numerous features, returning and new, should bump Madden 13 to the top of next week’s shopping list for any football fan. Madden’s new engine and game modes should be incentive enough, but Madden 13 goes beyond that and provides a fresh take on the NFL.

Madden NFL 2013 is set to release August 28, 2012.

This years GamesCom is turning out to be more fun than E3! So, if Isaac is realizing that people keep dying around him, why doesn’t he just friggin off himself?! Wouldn’t that be funny if this is how the game ends? You kill yourself…hmmm… ANYWAY take a gander at this new trailer for Dead Space 3!

Dead Space 3 hits shelves February 5th, 2013!

More great news from GamesCom. EA and Crytek have announced their new mulitplayer mode for their upcoming release, Crysis 3. “Hunter Mode” lets players actually be the predator, like the one who hunted Arnold, up against 14  CELL soldiers. Take a peak at the release trailer below.

Now aside from the slightly annoying robotic voice narrating every kill, this looks like it could be really, really fun. From what I can gather, the hunters only have bows and melee kills at their arsenal, while the CELL soldiers have numbers and gadgets on their side. “Hunter Mode” is looking to be a nice selling point for Crysis 3.

Crysis 3 is slated to be released sometime in 2013 on Xbox, PS3 and PC.

Not too long ago we talked about how Zynga Games was under investigation after doing some shady stock dealings. Then not too long after, COO John Schappert quit the company without naming a successor, most likely trying to dodge any bullets fired into the company. Then not too long after THAT, EA reported that they are suing Zynga for coping their game, The Sims Social, a move that most people in the community said was a great one. The consensus was that Zynga kept getting away with coping other companies ideas and the moment they crossed EA it was game over. Now we have even MORE bad news.

Today Bloomberg reported that, after an anonymous tip from someone inside Zynga, the company is dolling out stock options to ALL employees in an attempt to prevent a mass exodus from the company.

It looks like the company is on it’s last leg. With the COO gone, and pending lawsuits there isn’t much left for the company who only makes products after stealing IP’s from others.

Stocks for Zynga fell two percent. Closing price is $2.95.

In the hustle and bustle of E3, sometimes great gems get lost in the fray. Case in point, EA and MAXIS released a new trailer for their upcoming SimCity sequel, titled SimCity. Check it out below.

Color me two shades excited and a slight gradient of worried. It says SimCity which makes me believe this is some kind of “REBOOT” for the series. The trailer gives me a real big SOCIETIES vibe, which is their dumber version of SimCity. I can’t say for sure.

The new GlassBox engine makes it look fabulous. If they retain the great bits from SimCity 3000 and SimCity4. Then this new iteration will be great!

EA are about to send Isaac Clark through hell again. If you’re unfamiliar with the series… ‘Dead Space’ is a third person survival horror. The game puts the player in control of engineerIsaac Clark, who battles “Necromorphs”, monsters created from corpses and an alien virus. The game was followed up by ‘Dead Space 2’. Set three years after the events after the last games events… the game follow’s protagonist Isaac Clarke’s fight against a new Necromorph outbreak on the Sprawl, a space city above Saturn’s largest moon.

Well now it seems we are about to see it taken to a whole new level.

According to the Dead Space Twitter the following has been revealed:

– ‘Dead Space 3’ will feature Tau Volantis, an ice planet where Isaac must battle brutal, subzero conditions and deadly enemies

-Dead Space 3 will give you the option of playing drop-in drop-out co-op with a friend playing as merciless soldier John Carver

UPDATE: The teaser trailer has hit and here it is!

EA’s new installment into the Medal of Honor series released it’s first gameplay trailer today. Danger Close’s ‘Warfighter’ touts the Frostbite 2 Engine, an engine used for Battlefield 3.

From the trailer, we can gather that missions will be located globally. One of my favorite things about Battlefield 3 are the environments. I’m hoping ‘Warfighter’ will expand on environmental hazards and design. Still, I skipped the last Medal of Honor for a reason. It’ll take a little more for me to go out and reserve the next. While I believe warfare FPS’ is dominated by the Call of Duty franchise, Medal of Honor Warfighter definitely has a one-up with the addition of Frostbite 2.

Medal of Honor Warfighter is set to release October 23, 2012.

Just the other day Bioware and EA announced that they will be offering FREE DLC to owners of Mass Effect 3. This DLC addresses the complaints gamers had with the milquetoast ending. The DLC will include new cinematics for the end that are said to offer more closure and context. What does this decisions mean for gamers and other developers?

CAUTION SPOILERS AHEAD

First off let me just say this. Fuck you (not you, I like your hair), all you privileged spoiled brats. The people that got together and complained to the BBB on Bioware and EA because the story didn’t go the way you wanted. Fuck you guys that ordered $1000 worth of cupcakes and sent them to Bioware, forcing them to pay the COD charge because you felt the choices were “vanilla”. Fuck you guys that voted EA the worst company in America, beating out BofA, a corporation that was a key factor in the US housing crisis. Worst of all fuck you Bioware, get a god damned backbone. This series of events is NOT ACCEPTABLE BEHAVIOR!

How is going to a story creator and demanding they change their work to suit your taste even remotely ok? You don’t go up to George R. R. Martin and demand he put out a new ending chapter to one of his books because you didn’t like how it ended. Go up to the Red Hot Chili Peppers and ORDER them to put out a new ending verse to Californiacation because you didn’t like how it ended.

This thought process is absurd and shocking to me. We live in the time where the ability to talk to some important people is terribly easy. Your favorite drummer on Twitter? Fucking tweet him. The creators of Mass Effect 3 on Twitter? Tweet them.  So this pseudo friendship or bond is created, and we (well not me, you) get this sense of entitlement. We think “Hey, Larry really made a bad ending to Mass Effect, lemme give him a call and ask him to change it for me”, AND THAT IS NOT OK.

What happened to the days where if you bought a game and it had a shitty ending you dealt with it? Unless it was a PC game that had proper patch releases or expansion packs, you never saw narrative changes in a game. The only time I could EVER think of anything like this happening before is Turok Rage Wars. Acclaim offered a cartridge exchange for one that was fixed, but that was only because the game had a giant non ending bug in it, not because the ending wasn’t fulfilling.

I find the Mega64 guys offer the best explanation on the actions taken by certain gamers.

 

People keep forgetting the fact that its a FREAKING VIDEO GAME! The people getting upset are demanding this real world sense of accomplishment, something to show around to people saying “MY CHOICES AFFECT A GAME”. It is completely childish and asinine. The reasoning behind the “protesters” is the ending doesn’t give them their sense of closure. They feel like they didn’t change anything. It. Is. A. Video. Game. I am disgusted to be apart of a community that made these choices, that bullied a videogame company into changing their story. Changing their work of art. So let me say it one last time.

YOU THAT DEMANDED THIS CHANGE. YOU ARE ALL ACTING LIKE BABIES AND IT IS EMBARRASSING WHAT HAS COME OF YOUR ACTIONS. IF YOU KEEP THIS SHIT UP THEN WE WILL HAVE ANOTHER LUCAS AND HIS SPECIAL EDITION TRILOGY.

I am a very upset and angry man, so for now I am going to turn it over to my friend and fellow Geekscapist, Steven Kunz. His take on all this Mass Effect 3 business is far more level headed.

I think this Extended Cut DLC is really a combination of a few things. 1) It is my personal belief (And my personal belief alone at the time of writing this editorial) that Bioware simply did not have time to finish the ending as they truly intended, so this DLC is simply going to fill the gaps that Bioware wanted to initially fill but ran of time to do so. 2) I think that all this is going to amount to, in the end, is additional cutscenes in the final battle against Earth that show more variety with the species that you recruited as well as possibly show more results of the war assets. (Ships destroying more reapers for high EMS, reapers dominating Earth for low EMS) as well as show an epilogue of where the species end up after Mass Effect 3, and how your decisions do impact the epilogue. 3) I feel that this does address at least ONE of the fans’ major concerns with the ending, so Bioware is moving in the right direction, especially since the DLC IS free.

However, Bioware is only addressing ONE major concern with the ending whereas the other major concerns still range from the sudden appearance of the Starchild, why Shepard chooses to simply believe what the Starchild says, why Joker was seemingly running away from the final battle, amid other criticisms about the ending. If Bioware chooses to stick to it’s guns and not update or add to the ending further, and I make this statement as an extremely broad assumption, but I have a strong feeling that this could negatively impact future DLC for the game to the point where it no longer becomes profitable to create DLC to further generate revenue, which could also lead to all potential development of extra Mass Effect 3 content to a complete stop and that also means no guaranteed ending changes.

This is all opinion based on what was said from Bioware and EA, and until the DLC is released, we can only judge from what we have, and what we have regarding the ending isn’t much. Hopefully, at least some of the major concerns are addressed in some manner while new ones aren’t added.

And as for my personal thoughtrs on the ending, the ending didn’t fully register until 2 weeks later, mainly because I thought Garrus and Tali died in the last section of the game. When I replayed the ending after seeing they were not dead, I did see the sudden introduction of the Starchild and the limited endings as major dissapointments, but not dealbreakers to me, as I know that this is NOT the end of the Mass Effect series. I do hope that more changes occur to offer more ending variety, and I do hope that additional DLC will be just as fulfilling as most of the series has been, but overall, I’m not holding my breath for any drastic changes. Lastly, despite the last 10 minutes of the game, I would STILL give this a recommendation to play, as well as a recommendation to get into the series, as Mass Effect is still a great franchise in my opinion. The ending of the Shepard Saga of Mass Effect should not deter any gamers from experiencing the universe, nor should it also invalidate the time and memories players have invested in the series.

That’s my take, what about yours? Any opinions on the DLC ending?