When Borderlands took the gaming world by storm, the developers at Gearbox showed that blending the tried and true FPS genre with the progression and growth of an RPG was a winning formula. Rather than be satisfied with the mega franchise that it’s become, the team is hoping to push the envelope even further with their latest title, Battleborn. As big fans of their previous work, we made sure to get some hands on time with it on the show floor and see if they could recreate the magic.

One of the first things that we noticed with Battleborn is how much character variety the title will offer. Promising up to about 50 characters to choose from with five player co-op, each character is so wildly different from each other that it’s likely to ensure that no two playthroughs will be the same. Sure, if you want to take the more traditional road, there are characters that specialize in automatic weapons, heavy artillery or sniper rifles. If you’re like me and want something with a little more class, maybe the rapier wielding Phoebe is more your style, who joins characters such as a dwarf in specializing in up close melee strikes. If swinging blades in a shooter sounds strange to you, that has nothing on the ninja mushroom that uses its head as a healing spore when he’s not throwing his deadly blades, or the four armed magic user who can speed in and out of the battlefield and away from danger.

If you were able to follow along with all of that, it’s clear that Battleborn is insane. To think that these are just a sample of the characters that will be available when the game launches at the end of the year makes it hard to imagine what else will be waiting for us. Either way, it’s fortunate that there are so many options, because as you and up to four other friends fight to extend the life of  the last star in the universe, you’re going to want to have multiple ways to achieve such a task. Just because the galaxy is about to come to an end doesn’t mean you can’t enjoy it, right?

The brief time we spend in the campaign mode felt instantly familiar for anyone who played Borderlands. Each character has their own skill trees, that can be expanded on as each character levels up. Every team member gets equal EXP when anyone defeats an enemy, so even terrible team members will get stronger and hopefully improve… Right? As we fought through hordes of enemies in between abusing special abilities and hacking away at the huge foes, it became clear that the bright, cartoony art style hid a deceptively challenging game, with large areas that get full quick. If Borderlands felt like an RPG, then Battleborn feels like a hack and slash in the same vein as games past, with a more stage focused setup as opposed to the big, open world from before. It feels similar enough to know you’ll love it while being different enough to stand out on its own. What more can you ask for in a new IP?

Battleborn is one of my biggest surprises coming out of E3 so far. What are your thoughts on what could be the next big co-op shooter? Let us know in the comments, and take a guess as to who your character is going to be!

That’s right, hot of the presses and available for you to see right now, it’s the much teased, much rumored new Blizzard game, straight from BlizzCon 2014–you know what, we’ll stop talking and play the trailer.

http://youtu.be/t1Qw_0kvRLs

Blizzard, as is their want, opened up BlizzCon 2014 with a rousing, crowd-pleasing announcement: a new, team-based, pick-up-and-play, first person shooter called Overwatch.

Set in a near future earth, Overwatch follows a variety of characters (12 were available to play at Blizzcon, with vague promises of more to come), each with their own special ability, as they battle in groups of six on battlegrounds with multiple levels, allowing players to go from alley to roof to interior quickly and easily, across maps which showcase familiar but highly-stylized future locations (like a London with a hoverbus. Forget hoverboards, when are we going to get a double-decker hoverbus?).

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Overwatch follows disparate heroes who have found themselves without a home when the super-special-secret force known as Overwatch gets disbanded (this seems to becoming a popular backstory…see .Agents of Shield, or Watchman, or The Incredibles…well, the list goes on). Each character has strengths and weakness, which when combined into a team can ‘accomplish the incredible.’

“Overwatch is our take on a vibrant, near-future universe with amped-up characters and action-packed team-based gameplay,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “With every new Blizzard game, we look at our favorite aspects of a genre and put our own spin on things. Our goal with Overwatch is to create an awesome FPS experience that’s more accessible to a much wider audience while delivering the action and depth that shooter fans love.”

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Each character has a distinct backstory, which explains both their abilities and motivation, and defines how they interact with each other and other characters in the game.

Overwatch has a lot of story in it…about a metric ton.” Overwatch developers said at the panel after the announcement “but ultimately the narrative aspect of Overwatch is not connected to the game play. We’re trying to experiment with Overwatch, to try to make the story happen outside of the gameplay.”

While it wasn’t exactly clear how party balance will be maintained (players will be able to choose any character to play, even if that character is already being played on the same team…which leads to the ‘what if there’s six of one character?’ question), but developers were confident that issue would be resolved to allow players great freedom of choice and party balance.

An achievement system and the price point of the game are also unknowns at this time, but that doesn’t seem to be dampening interest, as the line for the demo–which is already hours long–proves.

Stay tuned for a deep dive into the 12 characters we know about, as well as review of the gameplay here at BlizzCon.

Interested? You can sign up for Beta access and follow all Overwatch news and info at www.playoverwatch.com.

Almost as if it were a promotional tie in (though more likely it’s just for Halloween), Valve announced today that their popular first person shooter Left 4 Dead 2 would be free to play this weekend. It just happened to be on the same day that we announced the Kickstarter for our zombie documentary Doc of the Dead!

While not technically zombies, the infected in Left 4 Dead 2 certainly fit somewhere in the genre. In any case, the game is a ton of fun, especially if you can find a few friends to play co-op with. The included campaigns are obviously a blast, but it’s the user created levels that really make the game shine. There really is an endless amount of content for the game, so experience as much as you can this weekend!

Valve typically will offer a discount on their free weekend titles as well. Though it hasn’t been announced yet, I wouldn’t be surprised to see it available for $4.99.

If you’re a zombie fan and haven’t yet picked the game up, there’s really no better time. With all the money you’ll be saving, why not go check out a certain Kickstarter page?

Check out Left 4 Dead 2 on the Steam Store. The free weekend will start Thursday at 10AM.

 

EA’s new installment into the Medal of Honor series released it’s first gameplay trailer today. Danger Close’s ‘Warfighter’ touts the Frostbite 2 Engine, an engine used for Battlefield 3.

From the trailer, we can gather that missions will be located globally. One of my favorite things about Battlefield 3 are the environments. I’m hoping ‘Warfighter’ will expand on environmental hazards and design. Still, I skipped the last Medal of Honor for a reason. It’ll take a little more for me to go out and reserve the next. While I believe warfare FPS’ is dominated by the Call of Duty franchise, Medal of Honor Warfighter definitely has a one-up with the addition of Frostbite 2.

Medal of Honor Warfighter is set to release October 23, 2012.

It was recently announced that the hit DICE game Battlefield 3 will be getting 3 new expansion packs this year.

June debuts Close Quarters which includes 10 new weapons that focuses on smaller maps and infantry battles.

This Fall Armored Kill releases. DICE says this expansion pack is all about the vehicles and will feature the BIGGEST map the developer has ever made.

This Winter will feature End Game. No information was given from the developer but a vigilant Redditor started investigating and put 2 and 2 together.

Hopefully by Christmas, the Battlefield will be riddled with Raptors. Remember, stay out of the tall grass!

Everyone is pumped for 2 weeks from now, when Mass Effect 3 is released. Why wouldn’t you be? Look at this trailer! It’s p0rn for geeks! The only question now is: How will you play through?

Let us know in the forums how you played through the first two games!