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WEEEEEEEEEEE’RE BAAAAAAAAAAAAAAAAACK!

We talk Nintendo Switch, ARMs, Splatoon 2, Zelda and pretty much more Nintendo. We apologize for the rust.

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Spider-man: Homecoming definitely looks like it’s going to be worth watching this summer.

I’ve been interested to see what Marvel was going to do with the Spiderman story after his cameo in Captain America: Civil War. The scenes with the young Spidey were hilarious as he switched between fangirling over the fact that he was SO CLOSE to the Avengers while simultaneously fighting them.

I’ve never seen a Spiderman movie that I actually liked. I always thought the Peter Parker they portrayed would be more likely to become a stalker or serial killer than a superhero. But Tom Holland comes across more as a cute, quirky, nerdy guy who just wants to become an Avenger. I also like the addition of Tony Stark (obviously played by Robert Downey Jr.) as a sort of surrogate uncle/mentor figure (although, I could just be happy to see RDJ on screen, and who can blame me?).
What do you think of this latest Spiderman reboot? Watch the trailer and tell us in the comments!

Crash’s original 3 adventures are coming back, and finally have a release date.

This morning, Sony and Vicarious Visions announced that the Crash Bandicoot N. Sane Trilogy will be launching this year on June 30th, 2017. The game is available for pre-order now digitally in case you’re a bit impatient. That’s not all Crash news right now though. A couple of new photos have surfaced showing off the Crash 2 portion of the collection. These include a battle with the Komodo Bros. (shown in the banner above), Crash being chased by a giant boulder, and even a segment from a Polar level! Check out the images below and tell us which of the original 3 Crash games are your favorite below!

Are you excited for Gravity Rush 2? Do you want to get caught up with the events between the first and second games? Looks like you’re getting your chance thanks to one of the finest anime studios in the industry!

By Khara Studio, the group who worked on such classics as the Evangellion rebuild series, Ponyo, and Gurren LagannGravity Rush Overture is a twenty minute short series spread across two episodes that tells the story of how Kat and Raven ended up in the new city that the upcoming game will take place in. Showing the continued fight against the mysterious Nevi, the Gravity Queen and her sister continue to fall into combat, using their ability to manipulate the direction of gravity to keep the town’s citizens from harm.

If you missed out on the first game, read up on our full review here! Then get caught up with our E3 preview in time for what’s shaping up to be the PS4’s first big exclusive of the year. Who else is excited!

 

Not to be overshadowed by games like Uncharted: The Lost Legacy and The Last of Us: Part 2, Sony took it upon themselves to finally reveal the long awaited Playstation sequel that everyone’s been waiting for! That of course is Knack 2knack-2

For those who don’t know, Knack was an original launch title for the PS4, and is one of the greatest video games ever made (Why else would they credit Creator Mark Cerny for it at The Game Awards?). The announcement during PSX this year left fans all across the world speechless at the reveal trailer. They could have just ended the show right there and everyone would have been happy. While there is no release outside a generic 2017 window, Knack 2 has now become the show’s most highly anticipated game. Check out the trailer below and tell us what you think of this speechless trailer.

Awwww yeah, it’s happening!

After 3 years, of asking and speculation, 2013 critical darling The Last of Us is finally getting its sequel. Revealed at PSX 2016 this past weekend, the trailer and game take place a couple of years after the original Last of Us and features a now 19 year old Ellie who has been hardened and is now seeking revenge by wanting to kill everyone who poses a threat to her. What exactly happened to cause this? We don’t know! Naughty Dog hasn’t provided anything else, so expect the game to not release anytime in the next year or 2. Are you excited for this sequel? Do you think they should have continued this series? Watch the reveal trailer and tell us below!

 

Just when you thought you were done with Uncharted 4, they pull you back in!

This past weekend at PSX, Sony kicked off their press conference with a demo for Uncharted 4‘s new story DLC! Titled The Lost Legacy, The story will revolve around Chloe, one of the main characters from Uncharted 2 & 3, as we follow her story along with newly introduced Uncharted 4 character Nadine. Naughty Dog said that while this will be DLC for U4 that they still want this to feel different from the game. If fans bought the Uncharted 4 digital deluxe or explorers pack, then they’ll receive The Lost Legacy for free. Both Versions will be available for purchase until December 13th.

What do you think about this news? Do you want to see more Uncharted 4 DLC, or just leave it as be? Watch the gameplay video and tell us in the comments below!

Briefly: I can barely believe that it’s finally almost here (and Shane still doesn’t believe it based on last night’s podcast), but we’re now barely a month away from Sony’s The Last Guardian, and after all these years of waiting I can’t wait to see what it’s finally all about.

Today, Sony debuted an incredibly gorgeous new cinematic trailer for the game, reminding us all just how close it is to releasing, while also throwing off some major ICO vibes.

I just really, really hope Trico doesn’t die…

Take a look at the trailer below, and be sure to let us know what you think. The Last Guardian hits PS4 on December 6th!

Earlier this year, it was reported that Batman himself Michael Keaton will be joining the cast of Spider-Man Homecoming as a mystery character.

Rumor had it that Keaton would be playing spidey’s arch enemy The Vulture.  While there was still some speculation and hesitation around it, MCU head honcho Kevin Feige has confirmed the news himself.

In a Doctor Strange interview with The Toronto Sun, the publication asked him what cool things fans can expect in future films, and Feige dropped the bomb that Keaton’s vulture will be a fan favorite. What do you think of Michael Keaton as the vulture? Are you still excited for the film? Tell us in the comments below!

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Being a fan of Sony’s upcoming PS4 game The Last Guardian is suffering.

Announced way back in 2009 for the PS3, the project was revealed at that years E3, only to go dead silent for 6 years until being re-revealed at Sony’s now amazingly infamous E3 2015 of dreams. This year we got another trailer for the stunning game with a release date of October 25th 2016, a mere 6 weeks away. Suffice to say, fans were happy to finally play the game so soon. At least that’s what they thought.

In a post this morning on the official PlayStation Blog, Shuhei Yoshida posted that the development team needs just an extra month or two to make it the best game it can be. The game is now penned for a December 6th 2016 release. (Happy birthday to me!) You can read the update right here. Fans seem to be taking the delay pretty well as people have been more accepting of the delay than No Man’s Sky gate just a couple of months ago. What are your thoughts on the delay? Tell us in the comments below!

 

Briefly: Sony today revealed the long-leaked slimmer PS4 console, as well as finally detailing release date, spec, and pricing info for its upcoming Playstation Neo, which is now called the PS4 Pro.

Along with the consoles, the company showed off a slick sizzle reel featuring a ton of PS4 footage from various titles, including Watch Dogs 2, Spider-Man, Call of Duty: Infinite Warfare, For Honor, Days Gone, Horizon: Zero Dawn, and more.

All of the footage is freaking gorgeous, but of course, we’re not sure just how much more gorgeous than it would be on the standard PS4.

Take a look at the footage below, and be sure to let us know what you think!

Briefly: Today’s Playstation Meeting has come to an end, and the Playstation NEO has officially become Sony’s Playstation 4 Pro.

This new, high end PS4 console will join its new slimmer, less powerful brethren when it finally hits store shelves on November 10th, 2016 for an up-there $399 USD (or $499 CAD, which is more than the original PS4 console launched for back in 2013).

According to Sony, the extra power of the new console “enhances PS4 games by supporting the latest in imaging technology through 4K resolution and High Dynamic Range (HDR), as well as smoother frame rates. Games that already look extraordinary on PS4 will look richer and more detailed, thanks to the more powerful GPU and faster CPU at the heart of PS4 Pro.”

As previously reported, many pre-existing games will offer new patches that offer performance improvements on the new console, while upcoming games like Call of Duty: Infinite Warfare, Horizon: Zero Dawn, Mass Effect: Andromeda and Days Gone will naturally feature PS4 Pro upgrades.

If you’re not planning on upgrading to the newer, more powerful version, you won’t be left out in the dust just yet, as Sony has reiterated the importance of having one PS4 audience in their official blog post about the new unit:

But it’s important to note that the choice is yours. Whether you’re playing on PS4 Pro, the new slimmer and lighter PS4, or the PS4 system you bought at launch in 2013, you’ll have access to the same amazing games with the same features and same vibrant community that make PlayStation the best place to play. There won’t be any gameplay features exclusive to PS4 Pro or the standard PS4. In fact, we believe the impact of HDR on gaming and entertainment is so promising that all PlayStation 4 systems – back to the very first console sold in 2013 – are now HDR capable.

 

It is incredibly important for us, and our developer partners, to maintain one PS4 audience. All PS4 systems are also ready to deliver on the promise of virtual reality with the upcoming launch of PlayStation VR. Whichever system you choose, we’ll continue to give you the exclusive franchises, blockbuster third-party titles, and unique games from creative developers that you’ve come to expect from PlayStation.

Let’s just hope that these guidelines that they’ve set for developers hold true long into the future, and we don’t see PS4 Pro Exclusive titles anytime soon.

Check out a sizzle reel of PS4 Pro footage below, and be sure to let us know what you thought of the announcement!

Briefly: Surprise!

We’ve seen leaked photos… and we’ve also seen it unboxed, booted, and taken apart, and now it’s finally official.

Yep, during today’s Playstation event, Sony officially revealed a new, slimmer variant of the current PS4 console.

The console is coming next week, September 15th, for a cool $299 (USD). Naturally, the unit is about 30% smaller than the previous iteration, and has all of the internals of the PS4’s previous version (including a 500GB HDD), except for the optical audio port.

According to Sony, this new model will not support 4K Blu-Rays, but will support HDR movies and gaming.

Are you planning to pick one up? Or is the PS4 Pro more your fancy? Be sure to sound out in the comments below!

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So what’s all this talk about No Man’s Sky?

Developed by Hello Games, No Man’s Sky was released on August 9th for the Playstation 4 (with a delayed release to Windows PC’s via Steam.) No Man’s Sky is an exploration survival game, set in a (basically) infinite procedurally generated galaxy, each planet with their own unique habitat set with fauna, flora, minerals, and other resources. Your goal is to reach to the center of the universe, by request of a mysterious force called Atlas, though if you don’t want to sit through playing the story, you are more than welcome to pave your own path and explore the universe as you please.

When I first heard about this game during their announcement in the 2014 Electronic Entertainment Expo (E3), I was awed and excited. A space exploration game where you could endlessly traverse through countless planets? Where you can play with millions of people and still make discoveries no one else has made, discover planets that are yet undiscovered by the other players? Yes, sign me up!

As the release date came closer, more announcements were made. Naming planets, along with their respective flora and fauna. Space battles. Other sentient life forms, and learning their languages. Oh man, this game was going to be insane!

Finally, the release came. I bought it immediately. I popped out the disk and started the game up on my Playstation.

The first thing I saw was a vast terrain of unusual plants, minerals and creatures. As my camera turned, I saw my space ship, damaged and broken.

3106869-no+man's+sky_20160808072247
My first task was to gather resources to rebuild my ship.

After roaming around the planet searching for materials, I finally rebuilt my ship to working condition. I had to tread wearily, as planets can have hostile life forms. Sentinels act as security guards on each planet, keeping a watchful eye on me as I mined for ore. Sometimes they would attack me if they deemed me hostile. I can attack them for titanium but sometimes it was best to run away before reinforcements were called in.

nomanskysentinels1

Eventually, I was led on a journey to rebuild my ship well enough to warp to farther planets, and along the way, I found alien monoliths. I learned words for certain alien races, and even interacted with a few aliens, though I had a hard time understanding what they said, I only knew so many words of their language. And while I don’t know what Atlas is (yet), I’m sent on a mission by Atlas to travel to the center of the universe, with the aid of aliens, technology, and black holes.

maxresdefaultEntrance to a black hole.

As you continue exploring the game, you’ll find upgrades for your exosuit, gun (called a Multitool), and ship. You will even come across distress signals where you may find another ship you can rebuild. You can even buy ships from traders and sellers.

no-mans-sky-6Buying and selling with other life forms, such as the Vy’keen.

So how do I like this game? It was everything I expected (and almost everything that Hello Games said it was going to be). Smooth controls, simple interface, insanely gorgeous graphics, and a wonderfully vast map of planets to explore. This game ended up to be much more realistic than I expected. Without a pulse engine and booster, some spots on the map might take you days (in real real-time) to walk or fly to. You have to constantly mine for energy materials to charge your life support system and blasters and fuel your ship. You could get attacked by hostile creatures that want to eat you or even befriend a friendly creature that will help you find rare resources on the planet you are on. Make friends with sentient species, or defend a ship sending out a distress signal within a battle in space. All these little things make this game so much more interactive, it truly draws you in.

I have yet to encounter any other players yet, though it has been confirmed that two players have managed to meet, a mind-boggling feat.

No Man’s Sky scores a cool 4.5/5. It’s a masterpiece, a game with a strong (yet subtle) story, yet versatile enough to where players can choose their own path and carve out their own story. With gorgeous scenery and immersive gameplay, this is easily one of the best games I’ve played to date (and I cannot wait to keep playing).

Let me know what you think! Do you like this game or not? And why?

This year during Comic Con, I had the honor of getting to sit down with composer Bear McCreary. Bear has composed for many different genres and shows from The Walking Dead, Battlestar Galactica, Marvel Agents of S.H.I.E.L.D, and even the upcoming God of War for PS4. In the interview, we talk a bit about getting to compose the new God of War, how he got the gig composing the Angry Video Game Nerd Movie, and more! Check out the interview below!

Briefly: The timed exclusivity of Square-Enix’s 2015 masterpiece is nearly up.

The publisher announced today that PS4 players can finally get their hands on the game when Rise of the Tomb Raider: 20 Year Celebration launches on October 11th.

The new package will contain a completely new story chapter entitled “Blood Ties”, a new co-op Endurance gameplay, PlayStation VR support for “Blood Ties”, all of the previously released DLC, more outfits, weapons, and Expedition Cards.  The Limited Edition of the game will also feature a limited edition art book.

“Blood Ties,” a new premium DLC, beckons players to explore Croft Manor in a new story mode; then defend it against a zombie invasion in “Lara’s Nightmare”. When Lara’s uncle contests ownership of the Manor, Lara must explore the estate to find proof that she is the rightful heir, or lose her birthright and father’s secrets for good. Players can then test their zombie-killing skills in the replayable “Lara’s Nightmare” mode: a haunted Croft Manor where players have new challenges and must rid the Manor of an evil presence.

Scot Amos, co-Head of Studio at Crystal Dynamics states that “The studio is celebrating with all Tomb Raider® fans, thanking them for being on Lara’s 20 year journey with us. The team has packed in surprises, new story, and the top-requested special features into this 20 Year Celebration edition.”

Square-Enix notes that all of the game’s previously released DLC will be included, including the three hour story addition Baba Yaga: The Temple of the Witch, Cold Darkness Awakened in which players must combat waves of infected predators, 12 DLC outfits, 7 DLC weapons, over 35 Expedition Cards, and more.

For the truly hardcore, 20 Year Celebration will also feature a brutal new “Extreme Survivor” setting. This new difficulty level takes the toughness of Survivor and ratchets it up several notches starting with all checkpoints being stripped out of the game. The only way to save the game is forage enough resources to light campfires.

That sounds… too hard.

I ended up buying an Xbox One just so I could play Rise of the Tomb Raider, and I’m pretty embarrassed to say that I’ve only put a few hours into it at this point. I guess I know the hard deadline for completing the game at this point…

Are you looking forward to Rise of the Tomb Raider on PS4? Sound out below!

20Year

I have not been shy over how much I love Gravity Rush. The PlayStation Vita exclusive that recently got ported to the PS4 remains one of the most creative, thoroughly satisfying games I’ve played in a long time, which is why I couldn’t be happier to find its sequel, Gravity Rush 2, on the E3 show floor. Sure, you have your Horizon‘s and God of War‘s standing in the spotlight, but can they Kratos or Aloy Gravity Kick enemies from 50 feet away? I didn’t think so. Thankfully, Kat’s only gotten better since her last adventure, and her familiar skill set was on full display.

While it was recently announced that the Gravity Queen would have multiple forms of gravity manipulation this time around, the demo only featured her skill set from the first game. If that sounds like a complaint, it’s far from it, because shifting gravity to pull Kat in different directions while both navigating the much larger city or attacking the returning Nevi threat is as satisfying as ever. After a brief tutorial explaining the controls, it was off to our first few missions, as the perpetual do-gooder proceeds to help the citizens of the new town she finds herself in.

E3 2016 Gravity Rush 2 Screen 1

One of the biggest complains lobbied at the original was its unreliable lock-on mechanics, leading Kat to often miss despite centering her flying kick or item toss right at her target. The most obvious improvement while playing the second game however, was that this problem no longer exists. Gone are the days where using her spiral attack results in hitting one or two enemies before aimlessly flying off into the distance, because all of her attacks, from the spiral to the kick, follow any nearby enemies for the duration of the attack. Throwing items in the environment at flying Nevi is even more viable this time around as well, thanks to Kat having a much easier time picking up multiple item. Unfortunately, hitting enemies with these objects is still an issue, not because of the lock-on, but because enemies had a bad habit of hiding behind obstacles for long periods of time. This meant spending way too much time trying to find the perfect position lob the large benches and chairs I was grabbing without them smashing into a tree. I normally would have said “screw it” and went for the kick, but this was part of the tutorial, so I didn’t have a choice.

Another small flaw I noticed in this early build was an increased amount of slowdown, which is surely the price being paid for the much larger, more vibrant city. The visuals themselves look even more incredible the second time around, with NPC’s that look like they exist outside of accidentally being launched by your gravity powers. Protecting items looks like it will still be a popular theme, since it was the only full mission in the demo before it drew to a close, but doing so will always be welcomed if it means beating down more Nevi. Especially when animations for moves such as Kat’s ground kick combo look so much more fluid this time around.

E3 2016 Gravity Rush 2 Screen 2

No, it’s not perfect, and is a bit rough around the edges, but I have high hopes for Gravity Rush 2 so far. Slowdown and aiming issues notwithstanding, the game looks and plays even better than before, with the gravity powers retaining the satisfying feeling they delivered back in 2012. With the promise of new ways to manipulate gravity coming to the final version, how could we not be excited?

Gravity Rush 2 will be available exclusively for the PlayStation 4 in 2017.

Briefly: It was just a few weeks ago that Sony finally, officially commented on the existence of the new, more powerful Playstation 4 console (or Playstation Neo, or Playstation 4.5… or whatever else you may want to call it), and while Sony didn’t reveal or comment any further on the console during this year’s E3 expo, rumour has it we may be playing slightly better looking PS4 titles sooner than we thought.

In a new report from Eurogamer’s Richard Leadbetter comparing the features and specs of Playstation Neo and Microsoft’s own Project Scorpio, he notes that “Several sources have indicated to me that PlayStation Neo launches this year, despite its E3 no-show. If that is the case, it’ll be interesting to see how developers utilise its resources, and whether 4K really is the focus. And we can be equally as sure that Microsoft will be watching just as intently as it gears up for its own next-gen roll-out.”

If these sources are accurate, we may be playing Playstation Neo long before the holiday 2017 release of Project Scorpio.

Do we sense a Playstation Neo / Playstation VR bundle incoming? We sure hope that your wallets are ready.

Playstation-4.5-Banner

Source: Eurogamer

E3 is upon us and there are SO MANY big announcements! And because we are clearly the greatest video game show on the Geekscape network, we’re here to bring you all the biggest details… in half the time it takes “those other guys”! Joining Kenny and I in dissecting all things E3 are Corinne Irizarry and Mike Olivares, because there’s no way we can get through all of this alone! Microsoft announces the super powerful Project Scorpio but how much more expensive will it be than the Xbox One Slim? Will Sony win the Fall with the new PS4, ‘God of War 4’, all that VR and ‘The Last Guardian’? And why does ‘Zelda: Breath of the Wild’ give me chills? It’s all here and SO MUCH MORE!

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After what feels like ages, Crash Bandicoot is finally making his long awaited return to gaming. And no, I don’t mean his much talked about cameo in Uncharted 4. Years of patience finally looks like it’s going to pay off, as Sony announced during their E3 2016 press conference that their former mascot would make his long awaited comback… In a remaster and as a Skylander? Sure, it might not be a brand new game, but we’ll have plenty of time to get reacquainted with the Playstation’s former mascot across both sets of games.

E3 2016 Crash Skylander

Coming exclusively to PlayStation 4 and PlayStation 3, Crash will join Spyro for the first time in Skylanders Imaginators, the sixth game in the toys to life series that will let players design their own characters. As a debuting feature for the series, the upcoming game developed by Toys For Bob promises to bring a level of creativity that hasn’t been possible throughout the series until now. But aside from these features, this will mark the first time Crash will be playable in a new game since 2008’s Mind Over Mutant. 

Retailing at $99.99, ($25 dollars more than the standard edition for some reason,) special care is being taken to faithfully bring Crash into this world. Using trademark weapons and attacks like his Spin Attack, Bazooka and TNT Crates as part of his move set, the series has proven that they can do right by these guest characters when you consider how well Bowser and Donkey Kong came off. Unlike Nintendo’s guests however, Crash will be compatible with every version of Imaginators, including on the Xbox and Wii platforms. They’re even bringing in Jess Harnell, Crash’s voice actor, to reprise his role.

E3 2016 Crash Skylander Starter Pack

Regarding the remaster, the package will include the first three games from the PS1 days, including Crash Bandicoot, Crash 2: The Wrath Of Cortex, and Crash 3: Warped. Promising to build them from the ground up as a partnership between Activision and Sony, it seems like the former will be taking the reigns with this current gen adaptation. While it would have been great to see team members from Naughty Dog work on the project that made them household names again, let’s hope a team like Vicarious Visions takes these beloved characters and makes a faithful recreation of a series that many of us hold so dearly. But you know… No pressure or anything.

What do you think of Crash’s big return? Comment below and let us know, and make sure you check him out in the latest Skylanders Imaginators trailer below.

The last time we parted ways with Kratos, he had just finished killing Zeus after slaughtering most of the Greek gods, and stabbed himself with the Blade of Olympus, seemingly killing himself while releasing the power of the blade for the world’s use. Fast forward to the new God of War that Sony debuted at their E3 2016 press conference, and he seems to be doing pretty well for a guy who had a sword through his body. With a son, a new world and a new life for him to enjoy, it seems he’s finally picked up the pieces of his life well, all things considered. But after being known as the God of War and the most fearsome warrior the Spartans have ever produced, it seems all that he’s interested fighting for these days is the title of World’s Best Dad.

Framed as Kratos teaching his son how to hunt in a Norse setting, this is a *VERY* different God of War than what we’re used to. With the camera fixed on a behind the back third person view, the axe wielding Kratos uses both his fists and his weapons to attack different enemies. From wildlife to the towering giants we’re used to fighting throughout the series, there’s little that’s recognizable when comparing this trailer to the past games. To me, this is definitely a good thing, since it’s rare that developers will take such a huge chance on an established franchise. From the gameplay to Kratos’ bushy new beard, all we know for sure is that the former god is preparing his son for something. As we see dragons flying in the distance, we have no idea what that thing is, but this set up has me begging for more. And I say that as someone who wasn’t a huge fan of the originals to begin with.

I felt like this was the definite highlight of Sony’s presentation, but I’d love to hear your thoughts on these bold, new steps that the series seems to be taking. Do you miss the chain wielding sociopath from the past, or is this more subdued papa Kratos something you’re willing to go with? Share your opinions below, and catch up with the game’s massive trailer below.

Briefly: E3 is finally almost here (and hopefully with it more The Last Guardian news), but Geoff Keighley and company are already looking to the future, as Keighley revealed today that The Game Awards will return, this time airing everywhere on December 1st.

Banners for the (fantastic) event are showing up at the Los Angeles Convention Center. Just like last year, you’ll have the ability to stream the show onto essentially any web-connected gaming device, and this year they’ve decided to add an exciting, burgeoning new platform: VR.

Man I wish I could afford some VR equipment.

Also, we sure hope that Kojima gets to attend this year. Are you a fan of The Game Awards? What has been your Game of the Year thus far? Sound out below!

Briefly: Back in April, heavy rumours started surfacing that Sony was planning a new, more powerful version of the PS4 to sell alongside the nearly 3-year old standard version.

It appears that this is a rumour no more, as Sony Interactive Entertainment president Andrew House confirmed the console in an interview with The Financial Times, stating that the console would come with a  higher price tag than the currently-available model, and that “It is intended to sit alongside and complement the standard PS4. We will be selling both [versions] through the life cycle.”

It’s a bit of a disappointment for owners of the existing model, knowing that their console won’t be the most up-to-date version for long, but House notes that we shouldn’t worry, touting that “All games will support the standard PS4 and we anticipate all or a very large majority of games will also support the high-end PS4.”

House went on to let anticipated gamers know that we will not be seeing the unit at next week’s Electronic Entertainment Expo, adding that We want to ensure we have a full range of the best experiences on the new system that we can showcase in their entirety.”

The only thing that I’d like House to answer next? When the hell are we getting The Last Guardian?

Are you planning to pick up the new and improved PS4? Do you think we’ll see much fragmentation with the original unit? Be sure to sound out below!

Source: The Financial Times

Briefly: After numerous huge updates earlier this year (like this one and this one), Sony’s Playstation Now cloud gaming service is set for another massive expansion, along with a pretty slick deal for new subscribers.

Sony has revealed that Playstation Now will add 50 new titles tomorrow (50!?), including a slew of 2K gems like Borderlands: The Pre-Sequel, The Darkness II, Spec Ops: The Line, and Duke Nukem Forever (okay… that last one is about as far away from a gem as you could get).

Aside from those few titles, the company hasn’t revealed the myriad of games that will hit the service tomorrow. They have, however, revealed a discounted subscription package that should ensure that you never set foot outside this Summer. From tomorrow through July 11th, players in US and Canada can pick up a 3-month Playstation Now subscription for just $29.99, which marks a 33% discount from the subscription’s usual $44.99 price tag.

Yeah, that’s a great deal, isn’t it?

I’m still impossibly far away from grabbing a subscription to Playstation Now, but at this point it’s certainly not for a lack of content. My PS4 and Wii U backlogs continue to grow, and I simply can’t add another generation of missed experiences to that list. In any case, at this point you’re certainly getting your twenty dollars worth with the myriad of titles at your disposal, and Sony often has some pretty great promotions on the service as well. At this point, if you’re looking at dollar per hour of content/fun, Playstation Now would be hard to beat.

Take a look at all of Playstation Now’s 2K titles via the trailer below, and be sure to let us know what you think of the service!

After months of rumors combined with a shred of foresight considering how remaster happy this console generation has been, Square Enix has finally made our return to Ivalice official with the announcement of Final Fantasy XII: The Zodiac Age.

Releasing exclusively for the PlayStation 4, The Zodiac Age serves as a re-release of the 2006 PS2 hit. Serving as a huge overhaul for how Final Fantasy handles its combat, level up mechanics and storytelling, the polarizing twelfth entry will receive a series of improvements on top of the expected graphics upgrade. Presumably bringing over the Zodiac Job System that the Japanese exclusive Final Fantasy XII International used to improve its often confusing and convoluted growth system that kept some from enjoying the game, (myself included,) The Zodiac Age is already on track to be worth a second look.

In addition to the job system, the real time combat is also set to be revitalized with a reconstructed design. This on top of a re-recorded soundtrack, shorter load times, an auto save feature, the Trial Mode from International, and trophy support show that there’s plenty to enjoy for new and old players alike.

See it in action for yourself and let us know what you think! The Zodiac Age is scheduled for a 2017 release.

Join Josh, Kenny, and Shane as they discuss the last week in video games!

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This Week

Uncharted 4.

Disney Infinity shuts down.

Final Fantasy X & X-2 HD coming to Steam.

Assassin’s Creed Movie trailer.

Phoenix Wright: Spirit of Justice.

Monster Hunter: Generations coming July 15th.

Pokemon Sun & Moon starters revealed.

Overwatch Beta had 9.7 Million participants.

Star Trek: Online coming to PS4 & Xbox One.

Mission Objective

“What song would you pick to replace the Kanye West song from the Assassin’s Creed Trailer?”

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Some unexpected and sad news has just broken.

Today, Disney has announced that due to continued decline in sales, they have decided to cancel their Disney Infinity series. Not just this, but they also revealed that they will be exiting console game publishing altogether. This is a pretty big blow, not just for toys to life, but also for the games industry itself as an entire publisher exits stage left.

Infinity launched on August 18th 2013, and was made to directly compete with the mega hit Skylanders franchise. If you’d like to read more you can find the company’s concession post right here. What do you think of Disney Infinity’s cancellation? Do you think Disney should completely leave the game console market?

Briefly: It’s finally almost here.

On May 10th, the long, long, often made longer wait for the conclusion to Nathan Drake’s story will finally be over, and we’ll all be able to see if Naughty Dog will be able to keep their amazing game streak going.

Today, the company released a short (yet sweet) final gameplay trailer for the game, reminding us just how intense the Uncharted titles can be, and also just how freaking beautiful this game looks.

Take a look at the trailer below, and let us know what you’ll be doing on May 10th!

We’ve all been hearing the rumors about a potential product upgrade/refresh for the Playstation 4 (We talk about it at length on the Geekscape Games Podcast.). Speculation abound, we may have ourselves some more concrete information to go on.

Our friends over at Giant Bomb have said that multiple, reliable sources have come forwarded and provided documentation as to what actually IS the Playstation 4.5. 

The product refresh is internally codenamed NEO (whats with all of the Matrix references over at Sony?), and will be an entire separate unit from your current PS4. This relieves MY fears that we are getting into “Sega 32x & CD” territory. No big box to slap your existing PS4 into. The “4.5” will still feature all AMD parts but all have received a boost. The 8 core CPU will now boast 2.1 GHz cores over the stock 1.6 GHz. The GPU is of a new unnamed architecture (rumored to be the new Polaris platform), and will have 36 CUs at 911 MHz over the 18 CUs at 800 MHz the current Playstation 4 has. (AUTHORS NOTE: It took me WAY to long to figure out what the hell a “CU” was. Basically it’s AMD’s way of referring to “cores”; Compute Units.) Lastly, it will have faster memory: 8 GB GDDR5 at 218 GB/s over the 178 GB/s we have now.

The Polaris architecture rumored to be the new GPU in the PS4.5
The Polaris architecture rumored to be the new GPU in the PS4.5

What does this mean? Harder, Faster, Stronger.

My biggest concern was that it could split the user base. I hate to use the same analogy twice (but I’m lazy), but let’s not relive the Sega 32x/CD era. Did you get your game for the Genesis or the 32x? Which game was the best version? What game is the developers best work? OR what is the game in their mind? Well apparently Sony has thought of that as well.

According to the same sources, Sony has given developers a laundry list of requirements for producing future titles.

Every game released after October of this year will have to have a PS4 and “NEO” mode. There cannot be any inherent advantages for playing the game on the NEO platform over the stock PS4. No exclusives. No bonuses. Nothing. The only inherent difference will be 1080P & 4K resolutions and increased framerates. They’re even requiring that Playstation VR to be on parity over both platforms. So existing PS4 owners can sleep safe in knowing that they will be getting the same experience content wise going forward. Bad news is that there isn’t any target for the higher spec’d system, so now real driving reason for current customers to upgrade.

No, your new Playstation won't be able to learn Kung-Fu.
No, your new Playstation won’t be able to learn Kung-Fu.

What I didn’t expect was the extra work developers will have to account for.

Cofounder of Kinda Funny, Colin Moriarty tweeted this earlier:

 

This is what worries me the most. That these new requirements are going to cripple/hinder development on the console and we will have another “PS3” on our hands. Difficult to develop for and expensive to produce for.

No word on price or release date has been given, but Giant Bomb’s sources say it will ship at $399. We can safely assume that if all games released AFTER October of this year will be required to have “NEO” support, then we can expect a fall release.

What do you think? Is this a waste of money and a flash in the pan from Sony OR will the PS4.5 push home console gaming to the next level? We’d love to hear your thoughts.

Briefly: Finally.

We got our very first look at Marvel / Sony’s new Spider-Man in the latest trailer for Captain America: Civil War, and earlier today at Las Vegas’ CinemaCon, our new Spider-Man himself, Tom Holland, revealed the official title for the Spider-Man reboot reboot (via EW).

It’s called Spider-Man: Homecoming, and… is it just me, or does the logo (at this point, anyways) definitely looks a little jarring at first? In any case, Holland notes that the new, younger Parker “is trying to find his true identity and where he really belongs in this world.”

Aren’t we all?

Variety is also reporting that former Bruce Wayne / Birdman star Michael Keaton is in early talks to play the film’s head bad-guy. Homecoming is pretty top-secret at this point, so we have no idea who he would play (but hopefully it’s nobody that we’ve seen on the big screen before).

Of course, Holland’s Spider-Man will debut in Captain America: Civil War next month, while Spider-Man: Homecoming is set to hit theatres on July 7th, 2017!

Who would you like to see as the villain? Be sure to sound out in the comments below!

Homecoming2