Deep Silver has kindly released their trailer for Saints Row 4 that will be on loop at E3 2013. You can set it on loop too. It’ll make you feel like you were there, minus the booth babes, loud music, crappy food and being late to all of your appointments.

Oh man the drama! Honestly, Saints Row 4 is looking more and more like it will be just as good if not better than Saints Row 3. THEY HAVE KEITH DAVID FOR CHRIST’S SAKE!

Cross over games are all the rage right now, but Project X Zone is particularly in demand. Releasing early in the 3DS’s lifespan in Japan, fans in the west begged for the title until it was finally confirmed last year. Earlier today, a demo emerged on the eShop in anticipation for its June 25th release, and I jumped on the chance to bring the worlds of Sega, Namco and Capcom together.

Acting as a spiritual successor to the Japan only Namco X Capcom, Project X Zone is a grid based strategy RPG with units consisting of characters from series such as Street Fighter, Dot.Hack and Sakura Wars, each with their own sets of moves. Unlike most games in the genre that will have you simply walk up to enemies and select text to attack, X Zone takes a more action oriented approach. Choosing between a list of moves, maximum damage is achieved through linking attacks, juggling enemies and utilizing support to keep them in the air. Each unit is either a pair of characters, (like Ryu and Ken,) or a group of three, with the odd one out acting as additional support, (including my favorite so far, Space Channel 5‘s Ulala.)

Project X Zone Screen 1

Field position plays a vital role, since allies within a unit’s attack radius can be called in for additional support. Attacks that connect simultaneously between different units and support creates a “cross” effect on the enemy, where the foe is frozen in place, making landing combos easier. Doing so also builds energy called XP, that can be stored to unleash devastating super moves or used for actions such as healing, counter attacking and defending.

It’s not enough to simply bash away however, because much like a fighting game, enemy position is important when it comes to landing combos. I accidentally crossed enemies in the air where they were too high for my main characters to make contact with on my first run for example, and trust me, that really sucks. Other than wanting to actually be able to hit your enemies, continuously juggling awards more damage, items and experience, so you’ll want to plan your attacks accordingly if you want to make the most out of them.

Project X Zone Screen 2

I’ll be honest, I suck at strategy games; but blending action, fighting and RPG elements into the genre might finally be a winning combination. I left the demo very impressed, and I can’t wait for more when June 25th comes around. With the final version featuring characters from Tekken, Soul Calibur, Virtua Fighter, Resident Evil, Devil May Cry and Mega Man, there’s sure to be a character for even the pickiest of gamers. Get to your local game store and pre order fast, because this game screams niche. If the demo is any indication, you really don’t want to miss out.

A few months back, Team Ninja teased Dead or Alive 5 Ultimate as well as the reveal of Ninja Gaiden DS heroine Momiji’s first fighting game appearance. With E3 approaching, the developer detailed its plans for the upcoming ultimate edition of last year’s fighter, and surprisingly, it’s going free to play.

The base version will have four characters, Kasumi, Ayane, Ryu Hayabusa and Hayate. If ninjas aren’t your thing, the entire roster, plus Momiji will be available at $4 a piece. Yes, that includes the Virtua Fighter guest characters. Story mode will cost an additional $15, but versus and online modes will be included in the free model. However, online won’t be compatible against players using the standard game or the Vita version, so get ready to re-download if you want to follow the community to the new game.

DOA5 Ultimate Screen 1Kasumi and Momiji fight for kunoichi superiority.

Now to put on my tin foil hat for a second, this is what I was afraid of, both with the trend of DLC and the state of Team Ninja after former head Tomonobu Itagaki left. Fighting game fans have joked for years since Capcom popularized the trend of locking finished characters that games would eventually start charging you for individual characters. Not to be outdone, Team Ninja is creating an updated year old game that will cost more than the original at release if you want a full roster. It won’t be compatible with older versions even though the differences shown so far are minimal, and in my opinion, Team Ninja is losing credibility fast.

Itagaki used to have very public spats with Tecmo over the decisions his team made when the publisher wanted him to change his vision, so it’s no wonder that after he left, the developer has had some big disappointments, (Ninja Gaiden 3 comes to mind.) That trend is continuing with this new pay model, and even though my main character is one of the four free ones, it’s hard to support a game that will have had three versions in less than a year, the last of which is desperately trying to cash grab. Dead or Alive has been my favorite 3D fighter ever since I first played it on the Dreamcast, and I’ve never thought twice about supporting the series. For me however, this is too much to take.

Tomonobu ItagakiTomonobu Itagaki… Oh, how you’re missed.

But I’ll leave it to you, Geekscape readers. Am I making too big of a deal out of this? At least it’s free and you won’t have to pay for characters you’ll never use. But then again, new copies of vanilla DOA5 are pretty cheap now, and they actually have a full roster. Either way, let us know what your take is below!

Source: Joystiq.com

 

The original Mighty Switch Force from the 2D platforming masters at WayForward was one of the early examples of why the 3DS eShop was worth being excited for. The game’s popularity would drive it to receive free DLC in the form of new stages and a Wii U port, but now it’s clear the game is too hot for its own good.

Which is why Mighty Switch Force 2 has Officer Wagon playing firefighter in the newest trailer. Bringing back the 2D pluzzle/platforming that made the original a hit and blending it with new water mechanics in place of the straightforward blasting of old, this game has the potential to build on an already great game. Of course, the popular switching mechanics are back, bringing blocks to the foreground and background to solve puzzles. I’m glad to see the game sticking with what works. After all, it’s not the first sequel in the “Mighty” franchise for nothing.

Is trading in the police badge for a firefighter uniform the right way to go? Check out the newest trailer and decide for yourself.

Amongst a sea of rumored E3 titles from Microsoft, one of the more curious names seen was Halo: Spartan Assault. With Halo 5 on the way, what could this other game be? A revival of the much acclaimed strategy game Halo Wars perhaps? Well, we got our answer ahead of E3, and it turns out it’s not an Xbox game at all.

Coming to Windows 8 tablets and the Windows Phone 8, Spartan Assault is a top down shooter for touch pads. The trailer shows off an absolutely gorgeous setting with all the vehicles, enemies and fancy explosions gamers have come to expect from Halo by now. How it will tie in to the overall lore of the universe hasn’t been said, but don’t be surprised if the game ties in to the upcoming Halo TV series, and of course, Halo 5 when it’s released.

I was personally hoping for a revival of the strategy spinoff, but hey, I’ll take this instead! Halo fans, keep your eyes peeled in July! Watch the trailer and tell us if you’re planning on taking out hoards of Covenant on your phone.

With the large wave of HD remakes hitting the market, it was only a matter of time before Fable came back around.

Today, Lionhead Studios unveiled a teaser trailer for Fable HD, with a brief image of Jack of Blades, the antagonist of the game. While Fable: The Lost Chapters has been a downloadable Xbox Original for some time, this will be the first full fledged re-release of the action RPG and is slated for the Xbox 360.

Will it be a full remake? Or a simple HD remaster? Who else can’t wait to accomplish feats with achievements attached to them? Check out the trailer as we wait for E3 to answer our burning questions.

Source: Popcults.com

UPDATE: Thanks to IGN, we’ve learned that the official title of the game will be Fable Anniversary, and will be an HD remaster with the addition of achievements and all of the Lost Chapters content. Sounds pretty run of the mill so far, but we’ll be sure to report any new information as it becomes available.

After Harmonix ended their multi year stream of Rock Band and Dance Central DLC, rhythm game fans like myself have anxiously awaited what was coming next from the developer. That answer came this morning, when the authority of music games announced a partnership with Disney to bring us Fantasia: Music Evolved.

Promising to bring us songs from contemporary artists such as Bruno Mars, Fun. and Kimbra, as well as classical music that’s sure to recreate the feeling of the Fantasia cartoon, the title is slated to release for the Xbox 360 and Xbox One exclusively for Kinect.

Harmonix has had quite a bit of speculation swirling around, including a rumored action game, but Fantasia literally came out of nowhere to me. At first glance, it looks similar in concept to Wii Music, but while that series is known for its simplicity, (and turned the game to a glorified noise maker in the process,) I’ll be anxiously awaiting more details since I have complete faith in the team’s ability to make compelling rhythm titles. More information is sure to surface at E3 next week.

Check out the trailer below and let us know what you think in the comments!

The long running Tales series has been a big hit with RPG gamers worldwide, but none in the franchise has had as much of a lasting impact as Tales of Symphonia. The Gamecube original and its Wii exclusive sequel, Dawn of the New World, will soon be getting an HD facelift in the form of Tales of Symphonia Chronicles.

Exclusive to the PS3, the collection will include new cover art, costumes for main characters Lloyd and Genis straight from Tales of the Abyss, a remixed soundtrack and other additional content that should be elaborated on in the near future.

Seeing the Symphonia series return is exciting news, but it’s weird that the Wii U isn’t getting a port considering that both games are Nintendo exclusive aside from a Japan only release of the first game on PS2. Either way, more gamers having access to two great RPGs can only be a good thing.

Tales of Symphonia Chronicles is set to release in Japan on October 10th with a North American release in early 2014.

Source: Polygon.com

Since the Xbox One was announced, there has been plenty of speculation as to what the promised 15 exclusive games would be, including our own two cents on the subject. If anyone is taking bets out there, anyone who was counting on not one, but TWO Halo games is going to be that much richer if this new image is to be believed.

From the image, we can see the previously announced Forza 5 and Quantum Break, on top of a new Banjo-Kazooie title called Grunty Land, Dead Rising 3, (which started as a 360 exclusive before getting ported to the Wii,) the return of Lionhead Studios with Fable IV and two Halo games, Halo 5 and what looks like Spartan Assault.

Keep in mind that nothing is confirmed, and for all we know, this image could be nothing more than nerd bait. But for the sake of argument, I’m pretty happy to see at least one of my choices for a returning IP in Banjo coming back. More Fable is always a good thing, and Halo fans will have a lot to look forward to with two games AND a TV show.

What do you think? Think this is worth getting excited over? Or is it too early to tell? Sound off below and let the speculation begin!

Source: Gamingbolt.com

In a year packed with big 3DS releases, one of my most anticipated titles is Monster Hunter 4, the next main entry in the niche series, (in the States at least.) How do you make a game about hunting giant monsters even better the fourth time around? According to Capcom’s new trailer, it looks like their answer is more monsters, more weapons and more options!

From the trailer that accompanied new Ace Attorney footage during a Japan only Nintendo Direct, it’s easy to see that mobility has been upgraded, which will give gamers more attack options. We’ll need them too, because some of the monsters shown look like absolute beasts. New weapons look to help make things a little more even, and now that the ability to launch Feylines at enemies seems added since Tri, it just might be the most adorable way you’ve slain a giant Street Shark.

There are still questions that need answering though, like how will traveling through multiple villages instead of just having one home base affect the game? Will jumping and climbing be the equivalent to Tri’s swimming? And why oh why can’t we get those awesome Monster Hunter themed 3DS XL’s?

More details are sure to surface during E3. Until then, watch the trailer below and tell us what you’ll want to hunt first!

Since last week’s Xbox One reveal, the internet has been on fire with speculation, rumors and an endless stream of unanswered questions. Many have tried to make sense of it all, including us here at Geekscape, but one of the solid facts that came out of the conference was that 15 exclusive games, including seven returning IPs, would release within the console’s first year on shelves.

If you’re like me, you’ve been starving for Xbox exclusives. While I think it’s still the console of choice for multiplatform and online gaming, save for the occasional Halo, Gears, Forza or Dance Central release, Microsoft has been pretty thin in the exclusives department.

The Xbox One is going to want to launch strong, and contrary to popular belief, the green machine had plenty of great exclusives during the Xbox and early 360 days. Even without Halo, Gears and Forza, the company has plenty of titles in the vault to draw from. With seven slots for returning franchises, let’s look at 10 games that can help the next Xbox be “The One” for gamers.

10: Dance Central

Starting off with this game probably lost me a ton of readers. Still with me? Good.

While many gamers who identify themselves as hardcore have mostly shunned anything that has to do with motion controls, Dance Central is the definitive motion gaming experience available and shouldn’t be missed. Right out of the gate, the game tracked movements in ways that new games struggle to achieve years later. Each sequel only got better, culminating with Usher bringing in his choreography to create some incredible routines in the latest entry. Imagine the possibilities with heart beat tracking and expanded joint detection? And throw in the fact that every Xbox One will be bundled with Kinect? The potential sales would be sure to grow given that everyone will have the device. It makes too much sense.

9: Viva Pinata

What started out as being Microsoft’s “Pokemon killer,” it turned out Viva Pinata was anything but. It didn’t help that the game was nothing like the series that it was trying to compete with, but what Rare created instead was an enjoyable farm simulator that sucked hours upon hours out of gamers. The game had tons of charm, addicting mechanics and even a TV show to suck in the kids, but disappeared suddenly after a quick sequel.

Not only did it deserve more of a chance, but it would be the perfect game to display Xbox’s family friendly side. After all, every game can’t be a futuristic shooter. Speaking of, that brings me to…

8:Perfect Dark

There was a time where it felt like Joanna Dark was the most in demand woman in gaming. Building off of the success of Goldeneye, Rare produced an FPS masterpiece at the time for the Nintendo 64, leaving its announced prequel anxiously anticipated.

But almost a decade of patience brought us Perfect Dark Zero, a game that removed most of what made the original so innovative. Instead it left us with a cookie cutter title that was soon overshadowed by big guns like Halo and Gears of War.

The Xbox One would be the perfect chance to redeem the series. Bring back the cheesiness. Bring back the quirkiness. But most of all, please bring back limb damage and hostage taking! Zero felt like such a step back, but I’m sure I’m not the only gamer who would welcome the proper Joanna Dark back with open arms.

7:Alan Wake

Alan Wake was one of the most hyped exclusives for the 360 when it was released. From the talented crew at Remedy, (who developed Max Payne 1 and 2,) this surreal horror game took a page out of Stephen King’s book, (no pun intended, I swear!) Gamers took control of Alan, an author who is trapped in a town where his suspense novels were seemingly coming to life.

Using a unique combat mechanic that felt like a survival horror shooter had a love child with Luigi’s Mansion, Wake was praised for its game play as much as it was for its top notch story. The ending and its DLC practically confirmed a sequel, but it never came aside from a somewhat unrelated Xbox Live Arcade release. While Remedy is hard at work on the new IP, Quantum Break, wishful thinking keeps me hoping for a new Alan Wake game to come to the console. I’m going to wish as hard as I can.

6:Kameo

Much like Perfect Dark Zero, Kameo was also in limbo for far too long. Starting development as an N64 game before being moved to the Gamecube launch, she wouldn’t make her debut for years. Not until the Xbox 360 launched did Kameo finally see the light of day, and while it was completely overshadowed by more anticipated titles like Perfect Dark and Call of Duty 2, it was still more than worthy of gamers’ attention.

Putting players in control of the titular elf, she gained the ability to take the forms of various creatures. Each one gave Kameo different abilities that helped her traverse her world and combat trolls outside of internet message boards. While it was a great first effort, the game had points where it didn’t live up to its full potential. An Xbox One revival can change that and expand on this limitless idea of shape shifting, bringing this mostly untapped series to a new generation.

5:Shadow Complex

Xbox Live Arcade was a popular service when it launched. Bringing arcade classics into our homes with the occasional indy game at a cheap price was a strong perk that gamers ate up. This was all we ever wanted, reserving the big, AAA titles for our retail purchases.

That was, until Shadow Complex came along.

Epic Games blew the lid off of what we expected from a downloadable console game. This Metroid style sidescrolling shooter had a strong story, top of the line game play and graphics that rivaled the 360’s top releases. Setting the stage for digital releases, it’s now expected for titles of this caliber to hit the PSN, eShop and Live Arcade. Why a sequel hasn’t been released is anyone’s guess, but what better way to introduce the new Xbox One and its downloadable service than to tout what I feel is the most influential downloadable game of this generation?

4:Banjo-Kazooie

Another lost Rare franchise, gamers begged for an Xbox version of Banjo-Kazooie, one of the most popular platformers on the N64. After teasing us with a Game Boy Advance release of all things, 2008 finally saw the return of the bear and bird.

It just wasn’t in the way we expected.

But change isn’t always bad, and in the case of Banjo-Kazooie: Nuts and Bolts, I feel it benefited from it. Less of a platform game and more of a create your own solution puzzle/racing hybrid, Nuts and Bolts let players build their own cars, boats, planes and anything in between to conquer different challenges.

A truly unique and well executed idea with plenty of self referential humor helped put it over the top. The game is still met with hostility since it strays so far from its roots, but if a new game were to expand on the already great ideas of the first Nuts and Bolts, I’d say that’s one way for the Xbox to build towards a better future.

3:Mech Assault

When the Xbox Live service launched back in 2002, Microsoft came out with guns blazing. They knew they had to offer something gamers couldn’t say no to when it came to selling them on a paid subscription service, and their answer was Mech Assault.

A console spinoff to the popular PC series Mech Warrior, this game put players in the cockpit of a variety of robots, each with different weapons, strengths and weaknesses. While the single player mode was there to essentially provide pilot training, the main draw of the game was its multiplayer, and to this day I feel it’s one of the best examples of online gaming done right on consoles.

Oddly enough, the last time it was seen was not on the Xbox, but as a DS title that flew under the radar. I think it’s time for the king to come home. Mech Assault sold gamers on live over ten years ago, I don’t see why it can’t sell them on the “One” now.

2:Crimson Skies

Now if Mech Assault was the game that successfully launched Live into the public eye, Crimson Skies launched it into the stratosphere. An arcade style dogfighting simulator, players took control of World War II style planes in an alternate timeline where steampunk-like technology was intertwined with the weapons of the 1940’s.

Unlike Mech Assault however, Crimson Skies had a strong single player campaign, with an entertaining story, a variety of challenges and a colorful cast. Taking its fast paced action to the internet was still its main draw though, and it was easy to sink hours into shooting down people from all over the world, the simplicity and fun of it all was my favorite reason to own an Xbox.

Since then, the franchise hasn’t even been mentioned outside of an Xbox Original release on the 360. No sequel must mean Microsoft doesn’t want my money! That can change though, because Xbox One will be a lot more attractive if it will take me to the skies again. I’m just waiting for it to sweep me away all over again.

1:Killer Instinct

It’s ironic that the number one game on my list is the only one to never appear on an Xbox console. Acting as Nintendo’s answer to Mortal Kombat back in the day, Killer Instinct and its sequel took violent, over the top fighting and added the depth of a traditional fighter. Last seen in 1996, generations of N64, Gamecube, Xbox and 360 owners have begged and begged Rare to bring back the popular brawler. Rare listened, and we got…

Grabbed by the Ghoulies!

But seriously, Rare has heard our cries. We did get a Sabrewulf spinoff after all, and they don’t hide their love of trolling fans. These are the same guys who hid comments about the game in Banjo-Kazooie, going as far as hiding mock box art for the non-existent game inside of an in game briefcase.

Killer Instinct 3 BanjoTrololol!

But there can only be one reason… One good reason that Rare has waited for so long. They want it to have the biggest impact as possible when it’s finally released. What better way than to launch with a brand new console? I can imagine the roof blowing off of E3 as a 17 year old franchise is revived with new graphics, updated presentation and the same fighting that we’ve been anxiously awaiting for years. I can’t think of any better time to launch it than now.

Are there any games I missed? Are you really looking for Sudeki 2 or Otogi 3? Or did I give too much credit to certain games that don’t deserve it? Sound off below and let us know!

At the close of the last Nintendo Direct, the big N announced a partnership with Best Buy, bringing their E3 demos to select stores.

Fast forward to today… We now have the list of participating stores for all to see. Below are the 110 stores throughout the country that will offer Nintendo’s E3 line up. Meaning you don’t have to fly to Los Angeles, work in the industry or win some contest to play.

Alabama: Birmingham, Huntsville

Arkansas: Fort Smith, North Little Rock

Arizona: Phoenix

California: Culver City, Elk Grove, Emeryville, San Jose, Tracy, Visalia

Colorado: Denver

Connecticut: Manchester

Delaware: Wilmington

Florida: Brandon, Fort Myers, Gainesville, Kissimmee, Miami, Pensacola

Georgia: Augusta, Duluth, Savannah, Smyrna

Iowa: Cedar Rapids, West Des Moines

Illinois: Bloomington, Schaumburg

Indiana: Greenwood

Kansas: Overland Park, Wichita

Kentucky: Florence, Lexington, Louisville

Louisiana: Harvey

Massachusetts: Cambridge, Dedham, Worcester

Maryland: Frederick, Glen Burnie, Wheaton

Michigan: Ann Arbor, Flint, Grand Rapids, Rochester Hills

Minnesota: Eden Prairie

Missouri: St. Louis

North Carolina: Cary, Fayetteville, Pineville, Winston-Salem

New Jersey: Iselin, West Paterson, Woodbury

New York: Albany, Amherst, Long Island City, Syracuse, Valley Stream, West Nyack

Ohio: Fairborn, North Olmsted, Reynoldsburg, Toledo

Oklahoma: Oklahoma City

Oregon: Portland

Pennsylvania: Erie, King of Prussia, Pittsburgh, Reading, Whitehall

South Carolina: Greenville, North Charleston

Tennessee: Brentwood, Knoxville, Memphis

Texas: Arlington, Austin, Houston, McAllen, The Woodlands, Tyler

Utah: Sandy

Virginia: Charlottesville, Glen Allen, Virginia Beach

Vermont: Williston

Washington: Lynnwood

Wisconsin: Greenfield

Is your city on the list? Or are you going to have to drive for miles to try the upcoming games that Nintendo announces? You’ll need to act fast, because the demos will only be available on June 12th from 4PM to 8PM and June 15th from 1PM to 5PM. The official game list will be revealed on June 11th.

Source: Shacknews.com and Bestbuy.com

While Microsft is taking flak for rumor and speculation, Sony has been particularly silent on the matter. In a recent airing of Bouns Round TV, Geoff Keighley had this to say:

“The one thing that is amazing to me is that right now we’re not hearing a lot from the game publishers about what their view is on this. The console companies are becoming the bad guys. And, you know, Microsoft is getting beaten up a lot on it. Sony, I think, has been seen as this kind of white knight so far that’s not going to restrict used games. Based on some of the things I’m hearing, I don’t think that’s entirely true, because I can’t see publishers allowing one system to do one thing and one do another.”

Rumor or not, it doesn’t change the fact that Sony has not announced anything yet. Even if they are currently planning on some form of DRM business model for used games, there’s still time to back out of it. Still, I believe Sony is playing the waiting game to see how Microsoft and its consumers can reach middle ground.

UPDATE: Sony has responded to the internet twitter campaign #PS4NODRM.

 

 

Unfortunately, that’s all we’re going to get. Cross your fingers, Sony fans!

During the last Nintendo Direct presentation, the news broke that Sonic the Hedgehog’s newest game would be exclusive to Nintendo platforms, which will be the first of a four game exclusive deal. Details on Sonic: Lost Worlds were slim aside from this announcement and two vague screenshots, but that all changed today.

Notably missing is Sonic’s long time nemesis, Dr. Eggman, (Robotnick for the 90’s kids out there,) seemingly replaced by a new band of villains known as the Deadly Six. With a brand new set of abilities, the blue Hedgehog has more than enough tricks up his sleeve, (gloves?) to combat this new threat.

So far, I’m keeping a cautious optimism about the game. Sonic Colors, the last Nintendo exclusive title in the franchise was one of the best Sonic games in years, and the multi platform Generations only improved on it. As Sonic fans have learned though, straight 3D platforming, new characters and cameras haven’t been kind to the blue blur. With the apparent loss of the speed dash ability, gravity defying physics and all new enemies, I’m taking a wait and see approach until E3 rolls in.

Check out the reveal trailer below to get an idea of what lands Sonic will be speeding through next, and come back to Geekscape.net for all your E3 needs!

SOURCE: IGN.com

Contradictory to everything on the internet, Microsoft has no plans to charge gamers who plan on playing used games. Citing a statement made by Larry Hyrb (Xbox Live’s Major Nelson), “The ability to trade in and resell games is important to gamers and to Xbox. Xbox One is designed to support the trade in and resale of games.” The statement goes on to say that more information will be available at a further date, presumably at E3.

If you are unaware, games on the Xbox One will be installed onto the console itself in order to play. When a gamer sells or lends their game to someone else, this installation will be rendered useless until the game disc is inserted back into the console.

What’s vague about this is an online spot check, in which the console will need to be connected to the internet in order to play games, however, it is still unclear how much time will pass between these spot checks or even if these spot checks will exist when the Xbox One is released.

There you have it, we’ll all be able to play our used copies of Madden 25 and Assassin’s Creed 4.

Unless you live in a deep, dark cave without any form of communication, friends and are forced to drink your own urine, you’ve probably heard about the Xbox One reveal. Thanks in part to the conference answering next to nothing about many of the questions that have built up over the past year, (will it need a constant Internet connection? Is Kinect required? Will it play used games?) There are so many rumors and too much head spinning double talk both from overzealous gamers and Microsoft themselves, that until there is more solid information, I don’t feel any of it is worth talking about without risking looking like a complete ass, (which I do regularly, but I at least want to sound like I know what I’m talking about.)

But one issue is too big to ignore. One that’s gotten a ton of attention over the last few days and one of the few subjects addressed directly by Phil Harrison, former Playstation talking point reciter and current Vice President at Microsoft. On the subject of used games in an interview with Kotaku, Harrison had the following to say about the Xbox One’s ability to play these industry killers, suggesting that a “fee” of the full MSRP would be required to activate the title on a console other than the one it was initially activated on.

“The bits that are on that disc, you can give it to your friend and they can install it on an Xbox One,” he said. “They would then have to purchase the right to play that game through Xbox Live.”

Maybe he’s still working for Sony as a double agent

So what does this mean? I know there are quite a few gamers out there that don’t see this as a big deal. “Stop being poor and get a job if you can’t afford the full price!” some so eloquently put it. Or “used games are killing this industry!” Yes, because used games are this new thing that didn’t exist during the boom periods of the PS2 and Xbox. My favorite is the idea that these businesses are out to make money first and foremost, customer be damned. But that’s the thing, while there will be a dedicated set of gamers that will buy anything Microsoft puts out regardless, all the new Xbox will do under the current circumstances is bury the new console before it’s released. And there are plenty of reasons why this subject alone will take the One to the point of no return.

First, taking the practice of trading in games and selling them back into consideration. One of the main reasons that such measures are being discussed in the first place is that publishers don’t see a dime of the sales used games bring in and the profits go straight into GameStop’s pockets. Some are even saying that gamers should be thankful to Microsoft, acting as if the company is their white knight that’s saving them from the evils of getting five dollars store credit for their $50 game. But if the consumer wants to take that hit, that’s their prerogative. Not to mention that some gamers wouldn’t even be able to afford new games without being able to trade in, potentially hurting new game sales even further, (ironic, isn’t it?)


“Five dollars for three games? There must be a promotion going on!”

Harrison has said that there will be some kind of ability to trade in games through Xbox Live, and recent news suggests that retailers will be able to accept trade ins if they register with Microsoft’s cloud storage system, giving both the console maker and the publishers a cut of the sales while removing the ability to play it from the person’s profile, (which is why the system is reportedly required to connect online once every 24 hours, but that’s a whole different subject .) This sounds great, doesn’t it? Everyone gets what they want. Except where does this leave small game stores? Whatever cut in profit and potential loss from this system could be sustained by GameStop. They’re big boys, they can take it. But the mom and pops that actually hire people that know what they’re talking about? Sorry, sucks to be you. You should’ve bought out a bunch of other game stores if you wanted to be a viable competitor. You know, if you weren’t so poor.

Second, Microsoft’s most loyal customers will suffer the most from this change. Take my home for example. My wife and I suck at sharing, so we have one or two 360’s each to ourselves, (probably more with all the red rings, but who’s counting?) Under this system, I would be able to play a game I bought under my profile, and as long as my profile is on her Xbox, she could play it too. But what happens when I’m using my Xbox somewhere else and she wants to play the game that’s under my name? Too bad, she’s got to buy it again. She should have thought of that before deciding to be so poor. After all, what gamer wouldn’t want to buy the same game more than once? This thinking sure sold a lot of 360’s.

Giving new meaning  to putting a ring on it.

Sarcasm aside, this is a continuing trend from the lack of split screen co op in so many games this generation. Our solution before was to rent a second copy to play together, but now that renting would be affected by this policy, we would have no choice but to buy it twice at the low, low fee of full MSRP. This isn’t just our problem either. What about siblings who have their own stuff? Since the console will need to confirm ownership so you don’t get any funny ideas about lending a game out, what about people who don’t have access to Internet at all times like servicemen? After all, how will the Xbox One know that you actually own the game if it can’t verify that you didn’t trade it in within the last day? It’s better to take the product from the consumer than risk them getting a free ride. But thanks for the sixty dollars!

While all of the above is bad enough, they don’t even touch down on my biggest problem with this whole concept, which is the loss of the ability to lend, borrow or rent games.  I don’t know about the rich gamers reading this out there, but even if I had the money to do so, (I don’t,) I wouldn’t buy each and every game that’s released that looks mildly interesting. Let’s face it, today’s games hardly justify a $60 purchase as it is, with half assed multiplayer modes being tacked on to traditionally single player games, while the solo campaigns get shorter and shorter. Without the ability to try a game before I buy it, an industry that’s already seeing less of my money as it is will soon see even less. There’s a saying that for every voice that speaks out, which is if someone speaks out, there are ten others who feel the same way, and if I can sit here and write pages about my concerns, I’m sure I’m not the only one who would gladly spend their money elsewhere.

Don’t think this won’t hurt the journalism industry either. The great thing about writing the articles I’ve written for Geekscape and other sites in the past was the ability to share my opinions with fellow gamers whether they agreed with me or not. I like you all, but not enough to spend that much on everything I want to review. Once in a while, publishers would be awesome enough to provide review copies so we could get our voice out there, but the mass majority of the games I’ve written about have been rentals. So what happens when many independent voices like mine that aren’t tied to a giant, multimedia company want to write about a game? That’ll be sixty dollars… every time. Unless you wait for a price drop months after release, making the article severely dated.

Game journalists now seeking sponsors.

What’s most concerning to me, and one subject that I haven’t seen discussed outside of my Facebook and Twitter rants, (cheap plug,) are the effect this will have on smaller publishers and creativity as a whole in an industry that’s already afraid of change. Without the ability to rent or borrow games, how willing do you think consumers will be to take a leap of faith and drop sixty hard earned dollars on an untested idea that they’re not sure they will like? I’m sure EA and Activision, (the only two publishers to take the stage at the conference I might add,) are jumping for joy knowing that gamers would rather spend their money on something tested and unchanging than something innovative if they couldn’t try it before they buy it. Without the ability to rent, I wouldn’t be here today writing this Bible of complaints because I wouldn’t be a gamer. I also wouldn’t have went out and bought Super Mario RPG, Earthbound, Donkey Kong Country and many other classics that I was on the fence about before I spent plenty of time on my three day rental from Blockbuster.

EA already took Dead Space, one of the most successful new IPs of the generation, and turned its newest installment into a borderline Gears of War clone that stripped it of almost everything that drew gamers to it in the first place. This attempt at mass market appeal will only grow under a system of “buy before you try,” and the ones that will hurt the most are the smaller, niche publishers who will be too afraid to take the risk of trying something new. So I hope you REALLY like playing the same five games over and over again. Actually, stop reading for a second, pick up your copy of your favorite multimillion franchise and give it a big hug. You better get real familiar with the thing, because this system will only foster the need to keep making the same old crap.

Because nothing says isolation and horror like forced co-op

So I hope Microsoft thinks about going forward with this. While they have promised exclusive games on the way, the 360 has had one of the weakest exclusive line ups I’ve ever seen since the Kinect launched, and have coasted on mostly having the superior versions of multi-platform software. They better pray to whoever they pray to that Sony has a similar used games strategy, because if not, there is no reason to own a game on the Xbox One if it can also be played on the PS4. Fifteen exclusives won’t be nearly enough to save them, and with their track record of such stellar titles like Tao Feng: Enter the Fist, their chances don’t look good. At this point, Microsoft has done far more to sell me on a PS4 or appreciate my Wii U than either Sony or Nintendo have done themselves.

Look, I get it. Piracy is a problem. Used games hurt profits. But punishing and restricting your user base? That will increase sales how? Last I checked, the Wii and DS had rampant piracy thanks to the Homebrew Channel and R4 device respectively, and yet that didn’t stop nine Wii games from selling over ten million units or the DS from becoming the highest selling game platform of all time. It’s still too early to call as far as how receptive gamers will be to these practices once the device is on shelves, but unlike most reveal backlash that is usually full of fanboy nonsense, there are plenty of very legitimate and very real complaints that Microsoft is doing nothing but fostering. If the next Xbox is truly going to be “the one,” they need to stop expecting consumers to “deal with it.” Because with so many alternatives in gaming and with two strong competitors that will be happy to take all that gamer cash instead, we don’t have to deal with anything.

Who knows? Maybe Sony and Nintendo will let Microsoft borrow some of it.


Sources: Kotaku.com, Nintendo.co.jp, Examiner.com

Cross buy is one of the biggest incentives Sony has introduced for gamers who are thinking of taking the plunge and buying a Vita. As seen with Ratchet and Clank: Full Frontal Assault, things don’t always go as planned. Due to a lack of quality with the Vita port, which was supposed to launch simultaneously with the PS3 version in November, handheld owners had to wait until this week to finally play their promised copy.

To compensate for the wait, those who use the cross buy feature to download the Vita version will also receive Ratchet: Deadlocked, Ratchet’s “extreme” identity crisis from the PS2 days. Including the Ratchet and Clank HD Collection and the series of fantastic PS3 games in the franchise, Deadlocked marks the release of the entire Ratchet and Clank series in HD on the PS3. I guess good things really do come to those who wait!

A release date for Deadlocked outside of this deal has yet to be named, but two games for the price of one when they’re part of a premier platforming series like these are nothing to shake a Lombax’s tale at.

SOURCE: Shacknews.com

Nintendo made huge news when they announced that they weren’t going to hold an E3 press conference this year, surely signaling signs of their doom. At the conclusion of the last Nintendo Direct, CEO Satoru Iwata promised another edition before E3 before tweeting out some exciting news for hungry Wii U owners.

#IwataSays We will discuss new Smash Bros., 3D Mario game, Mario Kart and other Wii U titles in our #NintendoDirectNA before the start of E3 — Nintendo of America (@NintendoAmerica)

We knew it was coming, but we didn’t know when. That was until Iwata broke his silence on the Twitterverse again, telling us exactly when we’ll be able to find out about these upcoming titles.

Hello. We already announced we will have another #NintendoDirectNA at E3, but now we can share the date/time: 6/11 at 7 am PT. #IwataSays

E3 has traditionally been the place where game companies come in with guns blazing, hyping up gamers for what’s coming in the following year and beyond. This year, Nintendo has a lot to prove, between losing support from some major publishers and leaving a gap between releases that’s far too big for a new console.

Aside from the already exciting news of a new 3D Mario and Smash Bros. game, what other surprises can we expext? A Bayonetta 2 release date? The revival of the Vitality Sensor? The ability to Skype and watch a movie AT THE SAME TIME!?!?!?

Is your body ready?

Stay tuned to Geekscape in the weeks leading up to E3 for all that gaming goodness!

Aksys Games, publisher of all things in the super Japanese category here in the west, has announced its E3 plans, including two new titles that they will unveil at the show.

In addition to Muramasa: Rebirth, a Vita remake of what is easily one of the best Wii titles period, the company will show off its mobile plans and feature A.R.E.S. Extinction Agenda EX for the Xbox 360 on top of the mystery games already mentioned.

From the press release:

Two New Titles – We’ll be announcing two new titles that we’re bringing to these here shores!  Are you ready? Stop on by and find out! We’ll have awesome trailers and—oh my goodness!—playables!

·         A Mobile What? – We’ll also be showing off one of our first mobile titles, so if you’re mobile friendly, come on in!

·         Muramasa Rebirth – The critically-acclaimed hit, slated to ship on June 25th, will be available to play!  We’ll also show off that beautiful lithograph for the special edition (it’s really pretty, we promise).

 

·         A.R.E.S. Extinction Agenda EX – Announced back in March, this hit game is set to grace XBLA, and will be playable for the first time on the Xbox 360 at E3. What are you waiting for?!

All I know is that if the two mystery titles aren’t Arc System Works fighting games, BlazBlue: Chrono Phantasma and Guilty Gear Xrd: -Sign-… I’m going to cry in a corner. Check back with Geekscape.net for more details as E3 approaches.

Another year, another Call of Duty. When Activision and Infinity Ward took the stage of the Xbox One reveal to discuss the upcoming COD: Ghosts, they promised that it wouldn’t be more of the same. While that has yet to be seen from a game play standpoint, the details they did reveal hope to convince gamers that this is going to be more than just a map pack in disguise.

Featuring dynamic online maps that change as you play, a new cast and a story written by Stephen Gaghan, (who penned Traffic and Syriana,) were perhaps overshadowed by the newest squad mate to join the team. Rather than another roided up military tough guy, a great amount  of detail went into the squad member on four legs.

Not since Dog’s Life has so much attention gone into properly capturing dog behavior in a game. It’s good to see that the next generation of canine technology has finally arrived! Using motion capture with a real German Shepard, Infinity Ward promises that you’re going to really care for this dog. I mean really build a strong attachment to him as you brave the trenches of war against enemy soldiers that are out for your blood. Knowing that no matter how many combatants head your way, you’ll get through it knowing your loyal friend is at your side!

Yeah, he’s gonna die at the end…

Watch this incredible dog-soldier dynamic in action and get hyped for this holiday season when you’ll be able to have this shooter in your hands!


The Halo series has been a multimedia juggernaut practically since it launched back in 2001. Movies, books, Mega Blocks, Risk boards and of course, video games based on the sci fi shooter have helped keep a steady flow of content to appease its fans.

With the announcement of the Xbox One and its large focus on bringing all forms of entertainment into one living room hub, this includes original television programing, first of which is a new Halo program. As a colabaration between developer 343 Industries and presenter of Freakazoid, Steven Spielberg, details are about as slim as the Xbox One’s known game library, (ZING!) but it’s easy to see that Microsoft is all in with this concept.

Watch the reveal and let us know if this is the next step in television evolution or if it’s nothing more than an elaborate Halo 5 commercial.

With Microsoft finally unveiling the Xbox One, we now know where they see the future of gaming headed. It just might not be the future we want.

Heavy focus on the Xbox One being “The One” device you need for all your entertainment needs just sits wrong with me. With all the devices most already own-whether it be a smart phone, PC, laptop or tablet- we already have a great setup for consuming entertainment. Having a immobile device that does everything is not how the busy citizen consumes information these days. For example, when I sit down and watch TV, I always have my smart phone next to me. I check Twitter, Facebook, and news feeds while watching a show or movie. I don’t need my gaming console to do that. I want my gaming console to do what throughout history it was made to do first and foremost, to play games. Everything else should come a distant second.

Speaking of playing games, Microsoft seems to be playing games with our emotions when it comes to used games and always online in regard to the Xbox One. So much back and forth from certain people within the Microsoft camp that just made everyone even more confused. What seems to be known is that games will be tied to your profile and that as long as you’re logged in to that profile, regardless if it’s your Xbox One or a friends, you can play said games. Still no straight answer on fees being involved to install on a 2nd Xbox One or if you simply have to deauthorize the game before selling it. The always online question seems a little more clear. It seems every 24 hours, the Xbox One needs to ping the servers to make sure you in fact own the game you are playing, otherwise it will not work until you do. A minor annoyance to say the least.

If you hated using the Kinect before, be prepared to hate it even more now. Every Xbox One will come bundled with the new Kinect, which is required to be connected at all times for the system to even function. I prefer not to have a camera and mic listening for my every command when I am not using the system it’s attached to. I wonder if there’s a soundproof box I can store the Kinect in while still having it plugged into the Xbox One?

With the first outings by Sony and Microsoft out of the way, we know that Sony went out of its way to show us that it wants to make games easier for developers to make for the PS4 so that people can do what a console is made for in the first place, to play games. Innovation can come from anywhere or anyone. Sony making that easier means that the gaming experience could be phenomenal on the PS4. Microsoft on the other hand? How about you just take a look at this video and you’ll get an idea of what they want you to experience.

When E3 2013 arrives on June 10th, will opinions change on the Xbox One and PS4, or is there no change in the minds of the masses?

What was at first shunned as an Xbox rip off of the Gran Turismo series, (which also has a new game coming this year,) Forza has come into its own as one of the premier racing simulations in gaming. It wasn’t a matter of “if,” but “when” a sequel to the series would hit the new Xbox. As we learned at the Xbox One reveal, we won’t have to wait at all.

Forza 5 will launch with the Xbox One when it’s released later this year. Featuring updated graphics to go with the large amount of cars, customization and online features that have become synonymous with the series, Microsoft is hoping that it will be enough to help units zoom off the shelves.

But will it be? Forza will be one of 15 exclusive games that are set to launch with the system. Hit the road with the reveal trailer and let us know if it’s enough to put you into the Xbox One’s driver’s seat.

During the Xbox One reveal, there was a ton of information flying around about watching TV, watching movies, Skyping, watching TV while Skyping. But the sole new gaming IP featured during the conference was Quantum Break, the newest game from the folks over at Remedy, (who brought us Alan Wake and the first two Max Payne games.)

Part action game, part television show, the trailer showed a shift between live action scenes with a suburban family and an over the top action game that was possibly taking place inside of the mind of a child that was classified as “different.” Not much is known about the game outside of what was shown, but Remedy has a strong track record of quality titles, and are some of the best at weaving together story and game play into a memorable experience.

Quantum Break is expected to launch with Xbox One, promising to blur the lines between television and gaming. Until then, help us make sense of the trailer and let the speculation begin!

Back in 2002, the Game Boy Advance was taking handhelds by storm while its predecessor, the Game Boy Color, was on its way out. During this time, a highly acclaimed platformer staring a cute little genie who whipped her hair before it was cool slid under the radar for the dying platform and went largely ignored. Often called the last great GBC game, Shantae has since become a very sought after, (and very expensive,) addition to the great games that no one played.

Fan demand has brought us one sequel with another on the way, but the only way to play the original was to shell out almost four times its price at release on eBay since it took some time to work out a deal between developer WayForward and publisher Capcom. Well, it looks like the stars finally aligned, because a Virtual Console release is on its way!

Coming June 20th, Shantae will finally be made available to the masses. In the meantime, log out of your eBay account and buy a points card as her summer re-introduction quickly approaches.

Amongst the fighting game behemoths like Street Fighter and Marvel vs. Capcom, Guilty Gear became a fan favorite by combining the stylish, over the top fighting and characters with a classic, more grounded 2D mechanic. Over the years, the GG series has quietly rode off into the sunset when developer Arc System Works moved onto its sister series BlazBlue and the RPG spinoff, Persona 4 Arena.

That is, until now.

Last seen since it pretended to be Dynasty Warriors, Guilty Gear is finally getting a third fighting game, (or Xrd if numbers are too cool for you,) with -Sign-. Using new 3D models that look pretty damn 2D, series leads Sol Badguy and Ky Kiske renewing their rivalry while showing off the game’s new mechanics while Ky tries his best to top Bridget in the trap department.

Try not to lose it while you watch the reveal trailer. Check back during E3 for more information, since this game has shot up to one of the top games I’m looking forward to at the show.

The Yakuza series, known for its always violent, sometimes campy depiction of the Japanese crime world, will be making its first appearance on a non Sony console when Yakuza 1 and 2 HD hits the Wii U. The catch? It’s only in Japan.

Continuing what seems to be a strong partnership between former rivals and kings of our childhood, Nintendo and Sega had quite a few bombshells during the Nintendo Direct presentation last week. Yakuza 1 and 2 will go a long way to help dispel the stigma surrounding Nintendo as a “kids console.” The only problem is that Yakuza has never been more than a cult classic amongst gamers outside of Japan, so getting the game here is a long shot. All we can do is show our support and hope for the best, since you know… online petitions don’t work.

Featuring an HD upgrade and off TV play, Yakuza 1 & 2 HD hits Japanese shelves in August.

http://www.youtube.com/watch?v=FI0ZMbYySUQ

After much speculation and rumors floating around about a new Gran Turismo title, a recent tweet by series creator Kazunori Yamauchi finally confirmed it.

“I’d like to announce today that we are developing GT 6 for the holiday season this year on the PlayStation 3,”

Gran Turismo 6 is promising to bring back the tracks and cars from GT 5 on top of the obvious new additions, all powered by a new graphics engine to make the races look even more photorealistic. But with the Playstation 4 so close to release, GT 6 would be a great way to bring in early adopters. Will it be making an appearance on the PS4? Possibly according to Yamauchi, once all of the planned monthly DLC is released on the PS3 so the game can take advantage of the larger install base.

Excited for the new racing simulator? Check out the reveal trailer and rev your engines as Gran Turismo 6 races onto the PS3 this holiday.

Nintendo had some big news during their latest Nintendo Direct presentation, but none as big as the partnership with Sega to make Sonic exclusive to the Wii U and 3DS for the foreseeable future.

But that wasn’t all the news coming, because Game Gear fans have plenty of reason to rejoice as well. In a blink and you’d miss it moment, Nintendo announced a list of titles from the mostly forgotten handheld that will be coming soon to the 3DS eShop.

The games listed are:

Crystal Warriors

Columns

Sonic Blast

Sonic the Hedgehog

Dr. Robotnik’s Mean Bean Machine

Sonic the Hedgehog 2

Defenders of Oasis

Tails Adventure

Shining Force II: The Sword of Hajya

Sonic Drift 2

G-Loc Air Battle

Sonic Labyrinth

Vampire: Master of Darkness

Including the already released titles like Sonic the Hedgehog: Triple Trouble, Shinobi and Dragon Crystal, the Game Gear library is finally coming along nicely. I have one question though… where the hell is Knuckles: Chaotix?

Did your favorite Game Gear games make the cut? Are you excited to play them without having to carry around eight AA batteries? Tell us what your favorite games from Sega’s portable should make the cut!

Yesterday, the full Batman: Arkham Origins trailer hit the web, showing Batman and Deathstroke duke it out like only they could. Batman is great and all, but wouldn’t it be awesome to have t a master assassin like Deathstroke at our fingertips? Well, if you pre-order the game from Amazon, you can.

Whether or not this DLC will be offered from other retailers is yet to be seen, but if  it’s anything like the content from previous Batman games, it’s sure to be available to everyone eventually. And will Deathstroke have his own mini campaign like Catwoman and Joker did? Or will he go the Robin and Nightwing route and only work for challenge maps? Those details haven’t been ironed out yet, but if kicking ass with Deathstroke isn’t enough of an incentive, (and if it isn’t, what’s wrong with you?) then the $10 credit should sweeten the deal.

Let us know below who else should make an appearance in the newest adventure of the Dark Knight! Batman: Arkham Origins hits on October 25th.

SOURCE: www.shacknews.com