At the end of this morning’s Nintendo Direct video, Satoru Iwata shared the stage with Isabelle, the incredibly stunning assistant to the mayor in Animal Crossing: New Leaf, and unveiled Animal Crossing Plaza for Wii U. When is it coming, you ask? That’s the best part, because we’ll have to wait for a grand total of… nothing! That’s right, the plaza is available now!

Acting as its own version of WaraWara Plaza, (where Mii’s you come across talk about the latest games they’re playing,) 3DS mayors will be able to use their SD cards on the Wii U to share screenshots, QR codes for those outfits you’ve spent hours making, and discuss villagers with other players. Outside of the plaza, a special Miiverse community has opened up for the series, so Wii U owners can set up all the shady trades they want directly through Nintendo now.

The bad part? The service will only be available until the end of 2014, so soak it up while you can. It has to be a first for a company to announce that they’re dropping support for a feature right after it’s announced, but maybe it’s incentive for all those New Leaf owners to buy a Wii U? Nah, didn’t think so.

Who else can’t wait to WaraWara with their villagers?

Throughout the summer, Nintendo and Best Buy partnered up to offer four exclusive SpotPass items for Animal Crossing: New Leaf. With the last item expiring in a few days, it seems like the big N is continuing the fun, only this time, sans Best Buy.

By taking your 3DS to any Nintendo Zone location, villagers can carry over one of four items starting Sunday, August 11th, with new pieces coming every two weeks. The first item is a Pumpkin Pie, but the remaining three items are yet to be revealed. And if you’re going to trash talk pumpkin pie, just stop. It’s too delicious for criticism. Damn it, I’m hungry now.

Join Nintendo and their conspiracy to jump start pie sales three months before Thanksgiving this Sunday! You might even get a few StreetPasses while you’re there.

It’s finally time to say goodbye for all of those puzzle solving gentlemen out there. Professor Layton and the Azran Legacy, the sixth and final game in the Layton series, will be coming to the States in 2014.

Closing out the prequel trilogy that started with Professor Layton and the Last Specter, expect to see Layton, Luke and Emmy return to put a stop to the mysterious Descole’s latest plot, but not before solving a ton of puzzles about water pitchers and trains along the way.

The series is known for its gorgeous animation, abundance of charm and challenging puzzles that string together memorable stories. Who would have thought a simple brain teaser would spawn six games and a movie? It’s been a great ride, but its time to brace ourselves for the final goodbye. You know… unless this game sells millions of copies. Even a gentleman can’t say no to too much money. Hey, I’m just saying… never say never.

Azran Legacy will hit the 3DS alongside Professor Layton vs Ace Attorney next year. As always, check back with Geekscape as the release gets closer.

If you were crazy enough to wake up at the crack of dawn today, you might have caught the latest Nintendo Direct presentation. The video mostly covered games that we knew were coming with one huge exception. After years of silence and months of doubt, it was finally confirmed that Professor Layton vs Ace Attorney will be hitting Western shores in 2014.

The top hat professor and the turnabout attorney were first shown to collaborate back in 2010, with its release in Japan following suit last year. Hype levels were through the roof, but a long bout of silence combined with Ace Attorney Investigations 2 staying in Japan and Ace Attorney 5 getting a digital only release, fans like myself were afraid that the additional popularity boost from the good professor might not have been enough. Thankfully, after much objection from the masses, today proved that this wasn’t the case, (pun very much intended.)

It’s safe to say that we’ll have all the investigating, puzzle solving and sharp dressed gentlemen we can handle in 2014. Keep an eye out for additional information on Professor Layton vs Ace Attorney, as well as details for the upcoming releases of Phoenix Wright Ace Attorney: Dual Destinies and the recently announced Professor Layton and the Azran Legacy as they become available.

How fit are you? I start this episode trying to find out! Then I tell you how good or just silly ‘Taken 2’ is! Plus, is AvX really over? Where does it go from here? What Batman comics should I read if I’m scared of crossovers? Why Jeff Lemire’s ‘The Underwater Welder’ is definitely something you should pick up! Does the New Super Mario Bros 2 ‘DLC’ add anything and is ‘Resident Evil 6’ deserving of all the hate?

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Atlus just popped a stiff trailer for the US release of the hyper stylized hack and slasher for the 3DS, and after watching it I got stiff too. Watch and be stiff with me.

It actually looks…really fun! Code of Princess comes October 9th! More info on the game can be found at the official website HERE. While you’re preordering the game you can get an accurate statue of the lead character!

Sadly this is Japan only…I can still dream though, can’t I?

I’m pretty jazzed after this morning’s WiiU press conference, so I’ve been looking at trailers trying to plan out my purchase strategy. 5th Cell’s Scribblenauts Unlimited is an easy first day buy and is also coming out for the 3DS. If you’ve played any games in the Scribblenauts series, you know how much fun they are, and Unlimited looks like it’s going to improve on everything… EVERYTHIIIIIIIING!

Now, Nintendo has revealed the Objects Editor… which seems like it’s going to be complete insanity. What do you think?

And don’t forget that the WiiU version has 2-player co-op, dawg. It’s going to get gangster this holiday. You’re invited to the party.

Finally! A brand new Geekscapepod! Scott Alminiana joins me to talk ‘Paranorman’, ‘Expendables 2’ and the awesomeness that is ‘Miami Connection’! We talk about attending the Miami Connection premiere and why Jean Claude Van Damme is easily the best part of Expendables 2! Superman is now banging Wonder Woman! Geekscape wants you to see ‘Sinister’ early! Who’s in Expendables 3? Who SHOULD be? We say goodbye to Nintendo Power! New Super Mario Bros 2 is the same old great game while Papo and Yo is the PSN game that every PS3 owner has to experience for themselves!

NOTE: Yes, I meant to say Mister Miracle when I instead said Mister Terrific. I’m only kind of human!

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This morning, Nintendo issued a press release about their upcoming 3DS Fall releases. And included on the list are retail dates for two of the most anticipated titles: Professor Layton and the Miracle Mask on Oct. 28 and Paper Mario: Sticker Star two weeks later on Nov. 11. Both titles were part of the 3DS’ original 2011 E3 presentation (Miracle Mask was even playable) but fans have had to wait a long time for the eventual release date.

It feels good to finally have them. As has been proven time and time again, if it’s got the names Mario or Professor Layton in the title, it’s going to sell well to the Nintendo fanboys. I’m looking forward to seeing how a Layton title plays on the 3DS with the accelerometer, camera and other system capabilities. The news that there’ll be a new puzzle available every day for a year is reason to celebrate as well!

Here’s the entire Nintendo publishing lineup from the press release:

Art Academy: Lessons for Everyone! (Oct. 1) – Users of any artistic skill level can learn painting and drawing techniques that can be applied to real-life art projects, with optional, additional lessons available for purchase.* The game also lets users share and download certain game content via SpotPass.*

Crosswords Plus (Oct. 1) – More than 1,000 professionally designed crossword puzzles will challenge players at any skill level. They can also receive and share bonus puzzles via StreetPass or connect their Nintendo 3DS to the Internet to receive free additional puzzles via SpotPass.* The game also includes other game play modes such as Wordsearch, Anagrams and the new Word of the Day.

Sparkle Snapshots 3D (Oct. 18) – Launching exclusively in the Nintendo eShop*, this downloadable game is a fun photography application that lets you personalize your 2D photos by adding 3D layers of stickers, ribbons, pens and other effects. Users can then share creations wirelessly with friends or transfer them to an SD card and email them.

Skylanders Giants from Activision Publishing, Inc. (Oct. 21) – Fans can look forward to more than 20 new inter-action figures to collect, including Giants that are twice the size of regular Skylanders and new LightCore Skylanders that light up both in the game and in real life when they are placed on the Portal of Power.

Style Savvy: Trendsetters (Oct. 22) – Players can run their very own full-scale fashion shop and spark a fashion revolution by helping customers keep up with current trends, buying new clothes for their customizable store and sharing their creations with their friends online.

Professor Layton and the Miracle Mask (Oct. 28) – Experienced fans and newcomers to the Professor Layton series can solve dozens of fascinating puzzles as they work their way through a new mystery storyline. Players can even download one additional puzzle per day for 365 days, starting on game launch day, at no additional charge.*

Freakyforms Deluxe: Your Creations, Alive! (Nov. 5) – Players can create their own creatures and use them to explore a planet that they customize. Freakyforms Deluxe: Your Creations, Alive! contains new features not found in the original downloadable title, such as dungeons to explore, enhanced creating capabilities with more parts to choose from and new special powers that can be used to further personalize the creatures. The game also features Download Play, which allows players to share the creative experience with friends who do not have a copy of the game.

Paper Mario: Sticker Star (Nov. 11) – Nintendo’s classic Paper Mario franchise gets a fresh 3D look in its hand-held debut. Stickers are the backbone of Mario’s newest adventure in which players use stickers found in the game to not only win battles, but to solve puzzles as well.

Disney Epic Mickey: Power of Illusion from Disney Interactive (Nov. 18) – Inspired by the classic Castle of Illusion Starring Mickey Mouse, this game features new ways for Mickey Mouse to interact with a 3D game world using paint and paint thinner.

Heroes of Ruin seems great when you skim the surface. A dungeon crawling, loot based game that’s portable with actual controls instead of using your fingers to manipulate a virtual D-Pad or buttons is perfect. Almost too perfect. As with most of the games that fall into this category, the addiction is hard to deny. Searching every corner of the current dungeon you’re in looking for that one piece of loot that will make the difference in some of your stats is more important than the actual battles in these cavernous mazes.

Loot seemed to be the only thing keeping me going though. With a story that is too generic, Heroes of Ruin fails to stand out in the crowd of typical fantasy stories. Trying to find the lost relic that will revive the king in the land of “insert name here” while trying to figure out who is trying to deceive you in order to wield that power has been seen all too often and recently with games such as Diablo 3. Since games that fall into the loot finding category are never about the story, I can’t fault Heroes of Ruin too much on that respect.

I was enamored by every piece of loot I found even if it wasn’t something my Gunslinger could use. n-Space was smart enough to incorporate an easy way to sell items in your inventory, at a lower cost than selling at a vendor in town. Considering that you can only hold 34 items, which include the ones equipped in your inventory, you will be using this feature a lot. Near the last quarter of Heroes of Ruin, selling loot found in the dungeons won’t be an option due to your gold capping out at 99,999. This makes searching for loot, what makes games of this caliber fun to play, a painstaking task. Hovering over every piece of loot to find something you can use that is better than what you have equipped becomes tedious. Considering you would be better off just spending all your gold at the character specific vendors in town for gear, such tasks seems worthless.

Playing as the Gunslinger, everything felt a little too easy. A perk in one of the three skill trees lets the gunner have a good chance to knock back enemies with each shot as well as damage enemies close to each other. As soon as I heard a any noise at all, I would let loose with my pistols and let the auto-aim do its thing. I tried playing as a Vindicator class, think paladin in World of Warcraft, and combat was still easy but I had to adjust my tactics a bit and use more abilities than the Gunslinger. The only trouble I ended up in while playing Heroes of Ruin was getting stuck in attacking animations. Not being able to quickly react to anything is something developers have to get in their head as being a bad thing. Yes, your animations for the character models are pretty but having me locked into said animation is not doing the player any favors.

Multiplayer seems to work for the most part. In the time that I played for the review, I ran into very little lag and finding games was actually easy. I tried using the mic to talk to others that where in the game with me but it seems that people have the option to use voice chat turned off. Either that, or they didn’t understand how to turn it on in the options menu. The one thing that actually made my online experience with strangers horrible in Heroes of Ruin was the way loot was setup for online play. I would barely get any of the loot since the people I was playing with would just take it as soon as it dropped, even if they didn’t need it. Even though the best loot is usually at the vendors in town, it’s still annoying to have people join your game, steal all the loot and then quit. The separate loot system is the one thing Blizzard got right with Diablo 3.

Diablo 3 is wearing thin and Torchlight 2 is nowhere in sight. What’s a gamer to do while waiting for Runic to toss a bone our way? Heroes of Ruin may seem like the answer but ends up being nothing more than a temporary fix for the dungeon crawling loot junkies.

 

That’s right boys and girls. You get the chance to return to the Unova region. Two years after the events in the first B&W. October 7th!

Though the game is played only in 2D, 3DS owners get some nifty additional perks.

If they are playing on Nintendo 3DS, players can transfer Pokémon they have caught with Pokémon Dream Radar into their Pokémon Black Version 2 and Pokémon White Version 2games (visible in 2D only). Pokémon Dream Radar lets players use several different features of the Nintendo 3DS system, including the Nintendo 3DS camera, motion control and augmented-reality technology, to discover and catch Pokémon. The game includes hard-to-find Pokémon such as the new Therian Formes of Legendary Pokémon Tornadus, Thundurus and Landorus.

For more deets check out the official website 

Geekscape mainstay Brian Gilmore visits the Geekscape couch to talk some serious news and reviews! We discuss spammy Russian sex dealers, rural Chinese sex toys and reminisce about the growth of Geekscape! “Taken 2” and “Dredd” get trailers but which is worth watching? Jonathan talks “Safety Not Guaranteed” while Gilmore tears up at “Brave”! Are Firefly fans the most pathetic fans in Geekdom? The Nintendo 3DS XL sounds lame while a Castle Greyskull card holder sounds awesome! PLUS! How 60s TV Batman saved Batman, Marvel Mania Hollywood menus revealed and a Pixar artist draws R Rated movie scenes!

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My wife Laura joins me on this episode to talk about the difference between the Resident Evil and Underworld films, talk fictitious characters we’d like to bang and George W Bush’s cameo in Game of Thrones. I also review Beasts of the Southern Wild, Lego Batman 2 and The Amazing Spider-Man on 3DS and Michael Bay’s Ninja Turtles gets delayed! Finally Disney might be bringing Marvel to theme parks and we both pretend we’re eating at the late 90s Marvel restaurant… that really existed! Eat up!

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The demo for the 3DS version of Rayman Origins hits the Nintendo eShop TODAY!

The newly released demo includes three unique fantasy levels including Swinging Caves, Playing in the Shade and Shooting Me Softly. Players can launch the demo with no time limits, challenging their previous score and time attack records by collecting more electoons and exploring new adventures each time around.

This game also features STREET PASS, so you can all your gangstas can street pass like homies all day.

The demo is released today while the full game comes out June 5th.

Check out the trailer below.

Time sure does fly, doesn’t it? We’re only a few days away from the one year anniversary of the 3DS. Since it launced, the handheld has sold millions of units, even outpacing the original DS during the same amount of time. Not bad at all considering the DS is on track to be the best selling gaming platform of all time. But I remember sitting in front of the computer trying to churn out reviews for the games at or near launch. Not many were great.

In fact, most of them were outright bad. The internet was filled with predictions of doom, saying that Nintendo was destined to fail, the 3DS was horrible and that the launch was compared, (laughably,) to the Virtual Boy. When the company is known for incredible titles like Mario and Zelda, who could argue otherwise when all they gave us was Steel Diver, (a DS tech demo,) a dumbed down Pilotwings and a sequel to Nintendogs, a game that was never going to have “hardcore” gamers lined up at the door to play. I’m not going to sit here and say the launch was great, but really, gamers… what else did you expect?

Over the last few console generations, I can’t remember a launch that was pulled off well. For all of the complaints over the 3DS, is it really worse than say… the PS3? Where aside from about two games, had nothing good to play for about two years? Or how the original DS blew our minds with… a mini game collection where you molested a faceless woman, a poor controlling port of Mario 64 and the revolutionary Yoshi’s Touch and Go? All game of the year candidates, I know. Last I heard, the PS3 is doing pretty well for itself now, and the DS is considered one of the greatest handhelds of all time.

Nothing says high quality launch like scraping scorpions off of a woman's back!

On the flip side, let’s look at the PSP and Wii. I remember Adam Sessler on X-Play claiming that the DS was living in a “PSP World” during their Polarium review. Game Informer said Nintendo could learn how to launch a system from Sony, because of the PSP’s amazing launch of over 20 games. Most of them were ports, but they looked pretty, so who cares? Anyway, fast forward to today, and aside from Monster Hunter and a ton of Square Enix spinoffs, what is there to play on the PSP again? Mostly poorly controlling ports pretending to be console games, remade or updated versions of old classics and the occaisional gem once every year or so. And while I don’t share the opinion, many gamers feel the Wii was an overall letdown. But who would have guessed that when it launched? It had so many fun, unique ways to use the motion controls. And it launched with a Zelda title. Freakin ZELDA!

Let’s not pretend that the PS2 launched with Metal Gear Solid 3, Final Fantasy X or Shadow of the Colossus. I remember being forced to buy Madden at launch because that and SSX were the only games that didn’t look like complete ass. And while the PS1 is one of the most fondly remembered consoles, I know this wasn’t because of it’s earth shattering launch of Jumping Flash and Battle Arena Toshinden.

The highlight of the Playstation's launch days.

Besides, it’s not like the 3DS’ opening months weren’t available for everyone to see either. I was shocked at how many people who bought it were acting surprised that there weren’t any new high profile games for early adopters. I mean, seriously? It’s not like they promised Mario Kart, Pikmin 3 and Super Smash Bros at launch. We knew what we were getting at the time, and to me, there were really only three reasons to get it at or on March 27th.

One would be to experience the new technology from day one, being able to watch it evolve. Secondly, being that one “cool guy” who had the newest gadget. The third reason would be to buy it knowing it would suck, just to be that person who wants to sound smart by complaining about a system that you knew you wouldn’t like to begin with.


That’s not to say that Nintendo didn’t make some huge mistakes with the system in the beginning, and the quick price drop was an admission of guilt to me. First, they focused too much on the 3D and not on the games. Sure, I get that the average consumer would be attracted to the 3D concept since it was all the rage at the time, (or at least more so than now,) but they never told us why we needed it as opposed to a DSi, which was $80 cheaper. Which brings me to their other mistake, the cost was way too high. Gamers knew it wouldn’t have much to play in the beginning. Parents would see the DSi next to it and likely go for the cheaper alternative. So how could it have ever sold without its own identity and without games to justify the higher price? Of course, we all know how that went, and I ended up with a ton of free games as an apology thank you for my early purchase. You’re welcome Nintendo.

The 3DS Ambassador program. Also known as the "Please don't trade it in towards a Vita initiative."

It just goes to show that launches don’t define a console’s life. Today, 3DS owners are much happier. The claims of the 3DS being the next Virtual Boy have been replaced with excitement over the next Kingdom Hearts. Those who begged for a solid Nintendo offering have long finished Super Mario 3D Land and are firing away online with Kid Icarus. The cheaper price definitely doesn’t hurt things.

My point is that next time a system launches, whether it’s the Vita, WiiU or Playstation 5000, know that the launch doesn’t define the system. Developers are just starting to sink their teeth into what these new systems are capable of, and the best titles are always yet to come. And next time, save the theories of armageddon to Nostradamus and just enjoy your games.

As Wondercon draws to a close, it’s time to look back at the best of what Wondercon had to offer in the realm of videogames!

Capcom

Operation Raccoon City – Xbox 360, Playstation 3

Release Date: Tuesday, March 20th

Operation Raccoon City is another installment in the Resident Evil franchise. While Resident Evil fans are used to the 3rd-person survival horror formula, both old fans and new fans will be able to further explore Resident Evil lore with this new squad-based shooter.

Raccoon City offers up fluid gameplay, the necessity of squad-based tactics, and most of all: fun. During my ten minutes of gameplay, I had no outstanding gripes about the gameplay. The game plays how it looks. It’s definitely a new take on squad-based zombie survival. Raccoon City’s biggest rival is of course the Left 4 Dead series, but I don’t see any reason why someone should start Raccoon City vs Left 4 Dead threads on the internets.

Raccoon City employs a certain strategy you’ll have to abide by if you want to succeed. The game allows you to pick classes, weapons, and power-ups before the rounds begin. From what I could gather from watching others play, and playing myself, gamers will like to know that you CANNOT get left behind. If you don’t work together or leave others to die, you’re squad will easily be overwhelmed. In fact, in the event that you start to bleed, zombies will take notice and swarm you to the best of their abilities. I found these features made Operation: Raccoon City a pretty horrifying and exhilarating experience!

Capcom Digital Collection – Xbox 360 – March 27th

Eight games, one disc. Capcom’s attempt to re-release old classics comes to light next Tuesday, and includes:

1942: Joint Strike

Bionic Commando: Rearmed 2

Final Fight: Double Impact (includes Final Fight and Magic Sword)

Flock!

Rocketmen: Axis of Evil including Rocketmen: It Came From Uranus Expansion

Super Puzzle Fighter II Turbo HD Remix

Super Street Fighter II Turbo HD Remix

Wolf of the Battlefield: Commando

Capcom’s digital collection was easy to navigate as soon as the collection was booted up. There aren’t extended load times when selecting a game and gamers are able to switch through games by exiting your current session.

I was able to play 1942 Joint Strike and was thoroughly pleased with it. I’m sure anyone who spent an untold amount of quarters in their time will be happy with it.

Capcom Digital Collection will retail for $39.99 and should be a definite buy for anyone looking for some good ol’ nostalgia.

Spirit Camera: The Cursed Memoir

This Fatal Frame spin-off is set to release April 13th on the Nintendo 3DS. Spirit Camera fantastically utilizes the use of the Nintendo 3DS’ AR cameras, and of course, 3D.

Certain parts of the game require that you physically turn your 3DS in order to look at your surroundings in-game. The game’s alternate reality feature allows you to see both your in-game friends and real friends standing next to each other.

Other portions require that you look at the memoir that comes packaged with the game. The memoir serves as a plot device in which you point your 3DS camera at the empty pages and watch as words or pictures appear (or disappear in some creepy cases).

Combat in-game requires that you line up the camera over a moving spirit for a set amount of time in order to “trap them” and build up your own attack. After chasing the ghost around enough, they will turn and attack you. Once your reticule glows red, you must then press either L or R to take a picture, thus hurting your enemy. The longer you’ve managed to keep them in frame, the more damage you deliver. Counters also exist during combat situations, which shakes up the standard point and… click.

Many gamers, who are living on the edge, may prefer to play the inventive Spirit Camera: The Cursed Memoir in the dark to preserve its intensely creepy atmosphere. Our editor Jonathan played through the demo and found himself yelling at the screen throughout as he chased spirits around corners and was wowed by mysteries revealing themselves in the memoir through the AR scanner. Fellow gamers didn’t know what was creepier: him or the game!

All in all, Spirit Camera: The Cursed Memoir is one to watch. 3DS owners should pick this one up, even if you’re not acquainted with the Fatal Frame series. We found it to be an inventive and refreshing use of the 3DS’ AR functions. Spirit Camera: The Cursed Memoir is set to release April 13th.

The Nintendo 3DS is becoming more of a media device, which seems to be an indication of where future video game platforms are moving towards. In terms of Nintendo platforms, the Wii has Netflix streaming and Hulu Plus has recently become available as a free app for the system. (Each one requires a subscription to use, although you can stream on multiple devices once you are a subscriber to Netflix or Hulu Plus) The 3DS also has Netflix and Nintendo Video which downloads 3D video clips from different partners like CollegeHumor, 3Net, and Variety. By the end of this year, the 3DS will have Hulu as another media app available for download

Hulu Plus is currently being developed as an app for the Nintendo 3DS, and is slated to be available sometime before the end of the year. While other platforms have an app for Hulu Plus, I wonder if the 3DS app will just be for streaming content, or will it take advantage of the 3DS’ Streetpass and Spotpass capability?

If I might be allowed to speculate, I would say that the 3DS app should focus on streaming, but allow access to exclusive content for 3DS users with the Spotpass updates and Streetpass feature, regardless of whether they pay for a subscription. This way, not only will it give potential users another reason to subscribe, but it keeps you accessing the app consistently, which is really important in the longevity of Hulu Plus’ 3DS integration in my opinion.

At this time, there is no other information other than it’s announcement, so I guess we will have to wait and see. Either way, good to see the 3DS becoming versatile in delivering content to it’s users.

Source: http://mashable.com/2012/02/16/hulu-plus-wii/