Welcome to Undiscovered Scripts: Movies Made of Paper


We take amazing scripts that haven’t been discovered and bring them to life!

We invite you to listen to episode two of our production of, “Mom Circle”, a television pilot!

Written by Stephanie Bentley & Diana Varco

A comical and heartfelt exploration of surviving the transition into motherhood, finding a new identity, honoring the past, and embracing the village of fellow new moms who make it all possible

We’ll be dropping the next episode every Sunday!

Available on all your podcast platforms!

Apple Podcasts Amazon Music Google Podcasts Spotify

Welcome to Undiscovered Scripts: Movies Made of Paper


We take amazing scripts that haven’t been discovered and bring them to life!

We invite you to listen to episode one of our production of, “Mom Circle”, a television pilot!

Written by Stephanie Bentley & Diana Varco

A comical and heartfelt exploration of surviving the transition into motherhood, finding a new identity, honoring the past, and embracing the village of fellow new moms who make it all possible

We’ll be dropping the next episode every Sunday!

Available on all your podcast platforms!

Apple Podcasts Amazon Music Google Podcasts Spotify

Bill Sage’s acting career started in the late 80s and continues to this day with appearances in films like ‘American Psycho’ and shows like ‘Power’ and ‘Orange Is The New Black’. Now, Bill is a lead in the new western horror film ‘The Pale Door’. With 3-4 major roles a year, how did Bill create a Hollywood career for himself and how does he maintain it? And how cool a movie is ‘The Pale Door’?

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On this week’s Geekscape I talk to Belgian filmmaker Robin Pront about his new Nikolaj Coster-Waldau thriller ‘The Silencing’! It’s a very filmmaking heavy episode as we talk about getting the tone right, shooting in Ontario vs back home in Belgium, collaborating with actors like ‘Game of Thrones’ star Coster-Waldau and much, much more! Enjoy!

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Grae Drake is a host, journalist and film critic who has been featured on outlets like CNN, Rotten Tomatoes and Fandango… but first and foremost, Grae Drake is a friend! After first meeting Grae on a WonderCon press line who knows how many years ago, I knew that her specific brand of outspoken weird would be perfect for coming on the show. But it’s been too long and now we’re in the midst of a global pandemic! Grae returns to the show today to check in, catch us up on some news, share a cry about the lack of Comic Con in our lives this summer and more!

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With so many niche outlets and creators out there making their own content, it has either never been easier or harder to get your work seen! So whether you are female, black, LGBTQ+, Asian, Latino or other let’s talk about amplifying your independent voice in Hollywood by making your own content for your own audience. This episode I’m joined by the cast and creative team behind the independent show ‘Casting the Net’ to talk about creating a series with Black female leads, distributing it on an independent niche platform and the challenges and advantages that come with it! Series director Andrew P. Jones joins me along with series star Linara Washington (Killing Them Softly) and actors Willard Pugh (RoboCop 2, Airforce One, The Color Purple) and Charley Koontz (CSI: Cyber, Community) to talk about making the series, how the independent filmmaking scene is changing to be more inclusive (or not) and of course I’m going to ask about working with Stephen Spielberg.

Watch the new teaser trailer for ‘Casting the Net’ here!

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Where are you from originally?
Originally, I am from Albuquerque, New Mexico.

How did you get into acting?
I got into acting because of my father. He was a longtime theatre and aspiring film actor. And some of my earliest memories are going with him to some of his rehearsals – sitting, watching, listening, and getting into it. And one day, I was watching ­– I think I was about five and I was watching Inspector Gadget on TV…And my Dad, he noticed me running around and acting out everything he was doing – you know everything you do when you’re a kid. And he stopped me and in a roundabout way explained that that was acting. That’s what he did – it was playing and having fun. He asked me if I wanted to give it a try. I was very young. It all sort of happened very fast. I was going on auditions and working – and it was a lot of fun!

What came first for you, theatre or TV?
Um, first for me to actually do was TV – but like I said theatre was definitely a very big part of it. It was always there and in my brain getting it started. But my first job was a McDonald’s commercial on television for Tiny Toons happy meal toy.

Can you name a couple or so actors you look up to and why?
My favorite actor is probably Bruce Campbell. I’ve never been able to find anybody to impress me or entertain me more than him. He’s got a charm. We can’t deny that. And he’s a very handsome fella. I appreciate his action skills and his comedy skills. He just – I don’t how else to describe it. He’s just always been a performer I’ve been drawn to – and sometimes I emulate. And one of my favorite moments trying to capture Bruce Campbell was when I got into the fight with Benny in the first HalloweenTown. I thought here I am fighting with an animatronic skeleton. I felt like Bruce Campbell in Army of Darkness. This – this is the big time!
And despite how much their styles are made fun of, I’m a genuine fan of [both] William Shatner and Arnold Schwarzenegger. I grew up watching them and have always been inspired by the passion behind their performances.

Used with permission from J. Paul Zimmerman

What is your Hogwarts house and why?
My Hogwarts house is Gryffindor. Why? I’m actually not sure. I took the test on Pottermore a couple times being very sure that I would come out Slytherin – probably because I took the test during dark feeling times and angry times…Maybe even wanting to come out as a Slytherin. But I got Gryffindor and I think it’s because I love people too much and I’m too honest.

If you could cast yourself in any movie or show you’ve ever seen, which one would it be and what role?
One of my actual dream roles – which seems more realistic now that there’s more of it on television – is to be a Star Trek character. I would like to be on a season of Discovery maybe or Picard…Or something new… My only stipulation would be that I would want to be a new character. I would not want to redo somebody’s character or play a younger or past version. I don’t mean to be a snob, but I would just love to add something to the Star Trek universe. Other than that, I would have to say I’m a big fan of those Snickers commercials that are, “You’re not you when you’re hungry.” I would love to do one of those commercials with Danny DeVito playing me when I’m hungry. I think that would be a good match up.

Why’d you pick these choices?
Well, to be perfectly honest, I am a big nerd. I love Star Trek, Star Wars, Doctor Who, Red Dwarf, Superman, and I could go on. I love many fandoms but you know, Star Trek I’ve been into for a long time. My sister got me into Star Trek when I was very young, so we have that to share and it’s definitely been one of my longest running fandoms besides Star Wars. And I’m just really happy to see that it’s back on TV and popular. I like the movies but I think it’s much stronger in its original television format and I would like to be a part of that history.

Okay, I know I’ve asked you about this before off the record and you were kind enough to tell me then, but I’ll ask now – how was it getting to work with Debbie Reynolds in HalloweenTown?
Getting to work with Debbie Reynolds in HalloweenTown was probably one of the best things that’s ever happened to me as a person, as a professional. It’s just something that I’ll never forget – especially getting to work with her on multiple films. The best way that I could describe Debbie is that she never seemed to take a minute off.  And from the moment anyone saw her, she was at eleven with all this energy – going from joke to joke but then would sit down with you and then give you this worldly sage advice. She was always there, always present. She wasn’t one of those people who go off to their trailer between takes. She was there with us, part of the family – and that’s what it was. As soon as Debbie showed up, we were all family. She made us all feel so comfortable with each other and there was literally never a dull moment with her. There was so much to learn.
I miss her all the time. She became so much like a real grandmother. I lost my grandmother a few years prior, so when Debbie passed, it was like losing my grandmother all over again. She was amazing… She would go around introducing herself as, “Princess Leia’s mother.”
When she introduced herself to Emily* for the first time, she said, “Hello, I’m Princess Leia’s mother. Do you know who Princess Leia is?”
Emily said, “No.”  Debbie said, “Well then I’m just some crazy old woman.”

*Emily Roeske played Sophie Piper in the HalloweenTown series alongside
J. Paul Zimmerman who played Dylan Piper.

Used with permission from J. Paul Zimmerman

That’s amazing. Snapping back to geeky things.
What are some of the geeky activities you partake in?

I love LEGOs. LEGOs, Magic: the Gathering, and Dungeons & Dragons when I’m lucky enough to be invited. I’m also a film geek. I’ve always wanted to be an artsy director like Stanley Kubrick or David Lynch.

Was there a time when you had to pick yourself back up whilst chasing your ambitions? Can you tell me about that time?
The time I had to pick myself up was a few years ago… I had retired from acting after fifteen years so I could travel and see if there was anything else I wanted to do. Eventually I realized I missed acting. I needed to come back but it took some time to save up and find a place. Then I reconnected with old friends who got me regular jobs and theatre gigs until I found my stride again…Getting started in this town is not easy, and I wouldn’t be where I am without the support of my friends.

Do you have a favorite quote that inspires you?
I always find comfort in the words of Bill Hicks: “Matter is merely energy condensed to a slow vibration, we are all one consciousness experiencing itself subjectively, there is no such thing as death, life is only a dream, and we’re the imagination of ourselves.”

What projects are you currently working on?
I am currently not working on any projects at this time but I am hoping to do some more theatre in the next couple of months. But for right now, I’m trying to catch up on some writing. I’m writing a sci-fi play that I would like to finish this year. I have a couple of screenplays in progress, TV series, and ideas for more screenplays that I’d like to make some progress on while I have the free time.

Where can people find you on social media?
Instagram: JPaulZim & Dr.Zimmerman
Twitter: @JPaulZim
Facebook: JPaulZim

Filmmaker Marie Jamora isn’t just one of my best friends and favorite filmmakers… We reconnected because she listened to my podcast! After going to film school together, Marie returned to her home town of Manila and directed music videos for a lot of the indie rock bands she called friends. This led to her first feature film ‘What Isn’t There’ and once moving to the States, Marie started picking up various gigs like editing Jon Schnepp’s documentary ‘Superman Lives: What Happened?’ Marie and I remember Jon, talk about her indie work and her upcoming short ‘A Song For Myself’… that you can help make happen! Along the way, we discuss Filipino indie music and DJing, smuggling Hollywood films into the Phillipines and Idris Elba’s DJ comedy series ‘Turn Up Charlie’ on Netflix… plus a lot more!

Follow and Donate To Marie’s Film ‘A Song For Myself’ HERE!

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2016 has been an awful year. We regret to report that film legend, Gene Wilder has passed away.

The famed actor died in his home late Sunday night due to complications from Alzheimers Disease.

In a statement released to AP Wilder’s nephew, Jordan Walker-Pearlman, said that the actor was diagnosed with the disease three years ago, but kept the diagnosis quiet from fans. “He simply couldn’t bear the idea of one less smile in the world”.

Famously known for his role as Willy Wonka, Wilder’s acting credits have run the gamut. From comical and jovial, to dramatic and serious.

Wilder was a staple actor for Mel Brooks films. The director had tweeted this message:

 

Our hearts go out to Wilder’s family. You will not be forgotten.

Today marks the first (unofficial) day of San Diego Comic-Con 2016. Preview night is usually relegated to damaging your liver and scoping out all the sick deals before you try to wait in line for Hall H.

I got to check out the VR Convention, just across the street from the convention center. There were multiple vendors there all showing off their great VR products and innovations. The group that caught my eye the most was Radiant Images.

They’re a manufacturing and rental house out of LA that focuses on 360 cameras. We were able to check out a few of their products.

The one that most of you will be able to check out, is the Mobius POV VR. A head mounted full 360 head shell that captures the wearers entire view.

Mobius POV VR

The device was INCREDIBLY light, and has a brace that runs down the wearers back. Keeping the device very still. The directors/editors can choose how to stitch together the footage, so that you can get the feeling of being on the shoulders of the character. It’s not just going to be the cheesy First Person Shooter footage feeling.

There will be an upcoming scene in Suicide Squad that will feature footage shot on this rig.

The other very compelling camera setup they offer is the Jaunt One, code named Viper (after the probe droids from Star Wars). It features 24 cameras that all output at either 8 or 4K resolution.

Jaunt One VR

The thing that piqued my interest the most about this rig, was its portability. This can be hooked up to a wire mobile rig or even a drone. It can be used for high speed environments, like sporting events.

The last setup we were demoed was the Nokia OZO. A handheld unit that is designed for mimicking the human eye.

Nokia OZO

Each of the OZO’s 8 sensors are 64 millimeters apart. The perfect focal distance to mimic the human eye. The handle of the unit features a 500 GB SSD quick swap drive. So that when one hard drive is full, you can swap them out for an empty one and keep on shooting. These cameras were used to film all the VR and 360 footage at the Euro 2016 football tournament.

Radiant Images is an incredible team of people that really want to push the future of 360 and VR footage. Designing and renting out their own, in house made camera rigs. They have those that fly and they have those that zip across the sand at incredible speed.

Be sure to check out their official website for look at some of their other incredible products.

Along with a Thursday’s full schedule came along this VFX panel for the film, Alice Through the Looking Glass. For anyone who is at the least bit curious to see what goes into creating VFX for a film, this panel should be on your radar.

HALON SDCC 2016

Presented by HALON Entertainment, the panelists include the VFX team lead Tefft Smith II and VFX Editor Ed Marsh. you can read more about the panel, and what’s in store right here:

Leap into the journey through the VFX process of “Alice Through the Looking Glass.” Alice’s esteemed VFX team leads HALON Entertainment’s Tefft Smith II, and VFX Editor Ed W. Marsh, will lead the audience through scene building, shooting and the final VFX process by breaking down some of Underland’s most complex sequences. This panel will debut exclusive footage not seen in the theater. Won’t you join us?

Granted, for any SDCC attendee, each day is a constant battle of choosing what panel you’d like to see and what panel you’re more likely to get into.

It’s hard to believe that it’s been 14 years since the first Ratchet & Clank game released on the PS2. What was even harder to believe at the time was what a legendary series it would become. In what was a golden age for its genre, Ratchet has endured long after mascots like Jak and Daxter and Sly Cooper bowed out of the spotlight, (although the latter has attempted a comeback in recent years.) After over a dozen sequels and spinoffs across four different platforms, Sony and developer Insomniac have decided that it was time to revisit the duo’s roots. In conjunction with the upcoming film based on the franchise, Ratchet & Clank comes to the PS4 as a complete reboot of the original title, making some modern adjustments to go with its new take on the story. While a reboot felt unnecessary to me at first, the series’ PS4 debut serves as more than a simple do over. What we get is a love letter to the fans who have stuck through this decades plus journey while reintroducing the Lombax and his robot pal to new eyes, creating what ends up being one of the best 3D platformers in years.

Ratchet & Clank Screen 4

Can a simple mechanic save the galaxy?

Told through Captain Quark’s perspective in a scenario that’s different from the film, the square jawed hero takes us back to the days before the titular duo were an inseparable pair. Ratchet is a simple mechanic with big dreams of joining the Galactic Rangers, a team of interstellar heroes who protect the galaxy from any threat that may rise. When tryouts come to Ratchet’s home planet, he takes the chance to become something greater, (or at least to try and impress Quark, his hero and leader of the team.) Meanwhile, a defective Warbot who would go on to be known as Clank overhears his creators discuss their intentions to invade the Rangers’ home planet and take them out so their plan to destroy planets will go unchecked. Since the tiny robot failed to inherit the malicious intent of his brethren, (as well as their height,) he escapes the factory in an attempt to warn the Rangers of what was coming to them. After crash landing on Ratchet’s planet, the pair team up to save the galaxy from some of the most nefarious criminals in the system, all while impressing the Rangers in the process.

As great as the original Ratchet & Clank was, its control scheme has not aged well, leading future games to adopt a more traditional third person shooter method that revolves around strafing. No remake worth its bolts would keep these flaws unchecked, which is why the first thing you’ll notice with this latest game is how easy it is to move around. As a platformer/shooter hybrid, attacking waves of enemies and swapping weapons with a tap of the control pad while jumping out of the way of danger is as seamless as its ever been. As more weapons are unlocked, your quick select options can be customized so you can have easy access to any four weapons at any given time. When ammo is running low however, a solid swing from Ratchet’s trademark Omniwrench still does the trick. One of the most rewarding aspects of Ratchet & Clank is how accustomed you’ll become with each type of weapon and movement, especially as more options become available to you.

Speaking of options, the series has become synonymous with its over the top weapons over the years, and this reboot is no exception. Acting as a “best of” list for longtime fans, the weapons available span the entire series, with a few new weapons to boot. Staples of the PS3 games such as the pistol-like Combuster, the Groovitron, a disco ball that forces enemies near it to dance uncontrollably, and the trash talking battle companion, Mr. Zurkon, join PS2 classics like the Glove of Doom, a bomb that summons self destructing robots, and the Sheepinator, a beam that turns any enemy it hits into a sheep. New weapons like the Pixelator, a shotgun-esque weapon that gives enemies an 8-bit makeover, round out one of the most exciting weapons lineups in the series to date. Encouraging players to switch up which weapons they use, the level up system from past games returns, making it so each weapon gets stronger as you destroy more enemies with them. In addition, extra boosts can be purchased with Raritanium, where you’ll pay to fill in a board where each space adds a perk, such as extra damage or ammo. When these perks surround a hidden boost, buying all the ones around it will unlock extra surprises, making them even stronger. The would-be rangers are further complimented by gadgets such as the jet pack from Into The Nexus, and the 02 mask from the original, so you can explore both the air and sea, so there’s never a shortage on new tools to try out.

Ratchet & Clank Screen 5

You’ll have to get creative with your gear to take out the worst of Drek’s army.

Thankfully, there is plenty to explore with all your tools. More so than any other game in the series thus far, Insomniac makes the most out of the series’ PS4 debut with some of the richest environments in the series to date, each one littered with enemies and hidden areas with only occasional slowdown. Featuring a mixture of the original planets from the series’ PS2 debut to brand new areas original to the film and game, even repeated areas are either partially, or fully rebuilt. Each planet is so different from the last, that they’re always a joy to visit, which is emphasized by the game’s gorgeous visuals. Flying up as high as I could and surveying the landscape was one of my favorite things to do on the planets that allowed it, really giving you a sense of how big the game really is. When taking the character models, which rival their CG film counterparts on occasion, and you have what’s easily one of the best looking games on the PS4.

One feat that I found particularly admirable was how the game’s script made it look easy to mix in the right amount of nostalgia with new content, making it feel familiar without ever feeling like a retread. The top notch voice acting and witty script continues to impress after all these years, with Quark’s charming stupidity once again taking center stage. New characters bring in some Hollywood talent to join James Arnold Taylor’s Ratchet and David Kaye’s Clank, including Bella Thorn, John Goodman, Rosario Dawson and Sylvester Stallone. In fact, franchise purists can rest assured that aside from the game’s main bad guy, Chairman Drek, who is now voiced by Paul Giamatti, all the returning characters have kept their actors in both the games and films, while the new voices fit right in with the characters we’ve come to love.

Ratchet & Clank Screen 6

Ratchet rarely takes itself seriously, and it’s better off for it.

If the story content isn’t enough of a callback for you, (on top of the handful of Resistance references for the hardcore Insomniac fan,) unlockable trading cards can be found throughout the game, each of which contain details on both this, and past games. Collecting all the cards in a series provides extra boosts like bolt, card and Raritanium increases, as well as access to stronger versions of your weapons, so even if a walk down memory lane isn’t your thing, at least there’s that extra incentive to find them. To make finding them easier, five duplicates can be traded for the card of your choice, so you’ll want to remain on the lookout for as long as possible.

It’s easy to see that the developers know that there’s plenty we’ve come to love with this series, much of which returns to tickle our nostalgia. Certain scenes, characters and interactions will remind you of some of the charm of 2002 while making you forget that you’ve visited these worlds years before until these callbacks pop up. And yet, for every reminder of the originals, like the plumber you meet in your first full world or the hoverboard races which are even more thrilling now as they were back then, you’ll come across new battles like dog fights in space and a city defense mission where you’ll use magnets to hurl enemy robots back at their ships. It’s moments like these that really make it feel like the series has been fully realized for the current generation.

Ratchet & Clank Screen 1

Fights can get pretty intense.

Still, it can’t be all action all the time, which is where Clank’s solo missions take center stage. These puzzle inspired areas ask players to transform helpful robots in the area either into generators, bridges or springs in order to power nearby doors and open the exits. Simple on the surface, yet more complex as the game progresses, these distractions are challenging enough without becoming overbearing, only popping up a few times throughout the game’s story. That’s not to say Clank can’t handle himself in a fight, since some of the most visually impressive moments in an already gorgeous game come from when he must outwit the Warbot commander, Stallone’s Victor Von Ion. These short, but sweet sequences have Clank running towards the camera as Ion slices apart the corridors they’re running through in order to destroy the defect with his beam blade. Everything from the sparks, laser effects and fire looks so good while being fun to play, that you’ll be disappointed that these sequences aren’t featured more often.

Thankfully, disappointments are few and far between with this reboot, although one aspect that might come off as divisive is the changes to the story. Surprisingly acting as an origin story for more than just Ratchet and Clank, the big twist at the end is twofold this time around, introducing characters that originally debuted later in the series’ timeline. Unfortunately, that comes with concessions to what would become my favorite character arc throughout the games, fundamentally changing what would go on to happen in the sequels. That puts the game in a strange position because if this reboot is a one and done game to coincide with the movie’s release, then the story works better to a degree, setting up story elements for the future of the franchise. If it isn’t a one off and the whole series will begin branching out again from here, I don’t see it playing out on the track its on without completely invalidating the second game and part of the third. Considering how much I enjoyed this take on the series, knowing that the changes to the story closes off some of the best parts of potential future installments isn’t ideal, although this is more of a nitpick than a damning flaw. Still, I enjoyed the way the twist was handled in the original more so than in the reboot. You know, minus the whole Ratchet being a jerk to Clank part, which was thankfully omitted.

Outside of these story nitpicks, the only real flaws I encountered were technical issues such as “falling” off of a cliff when stuck between boxes, landing on certain mountains that were programmed like lava, and some poorly placed checkpoints that will force you to replay large fights, all because you missed that one guy stuck in the corner at the end of the third wave. While length might be an issue for anyone who is looking to only complete the story, I got a good 12-ish hours out of it on a hard mode run where I found half of the 28 Golden Bolts and leveled up all the weapons, which is pretty good for a platformer. When you consider I still had numerous collectables to find and side missions to complete, a 100% run was still hours away. For those who want the full experience however, a type of new game plus called “Challenge Mode” asks players to run through the game again while getting hit as little as possible. The more enemies you kill without taking damage, the higher your bolt multiplier, which you’ll need to take full advantage of if you want to buy the Omega versions of your weapons, which can be upgraded even further for maximum destruction. While playing the same game multiple times isn’t everyone’s cup of tea, Insomniac provided plenty of content for those who enjoy exploring every nook and cranny of the game’s world. As mentioned earlier, there’s plenty to explore.

Ratchet & Clank Screen 3

Just so we’re clear, this game is gorgeous.

Ratchet and Clank has been advertised as “the game, based on the movie, based on the game!”, but it’s so much more than that. On one hand, it might be the best “game adaptation” of a film to date, although that might not be fair to compare since it has almost 15 years of games worth of experience to build on. But what is fair to say, is that this release is not only one of the highlights of a growing PS4 library, but possibly the best game in Insomniac’s long history with the franchise. This game could have been a quick nostalgia trip that capitalized on the movie. What it ended up being was a nod to new and old fans alike as a shining example of what a reboot should be. I might be slightly nervous on the narrative direction the game is headed in, the formula is admittedly feeling a little samey despite its many upgrades, and small technical glitches hurt a near perfect package, but fans of platformers, fans of shooters, fans of the series… heck, fans of gaming can’t go wrong with picking up Ratchet and Clank, and have a chance to rescue the galaxy all over again.

tl;dr

+ Ratchet and Clank are back with plenty of new content to go with a dash of nostalgia.

+ The platforming is as fluid as ever, with both new and old weapons to keep combat interesting.

+ Plenty of worlds to explore, each with huge areas, waves of enemies and secrets to uncover.

+ Side missions like Clank’s puzzle stages and dog fights keep the game feeling fresh.

+ A new game plus mode that will more than double the standard length.

– Some story changes make us nervous for the future.

– Small technical issues pop up from time to time.

– Though offset by the Challenge Mode, those looking for a one and done game will be done with the story in a weekend.

– While great, the formula is feeling a little familiar.

Final Score: 4.5/5

https://www.youtube.com/watch?v=BoS3-yHoaSY

Joining TCM’s Big Screen Classics lineup is National Lampoon’s Animal HouseAnimal House will be screening in over 600 theaters across the country, with the help of Fathom Events, on August 14th and 17th. If you weren’t aware TCM had a lineup already in place, you may be happy to find out that Ferris Bueller’s Day Off (May 15 & 18) and On the Waterfront (April 24 & 27) will also be gracing the silver screen again. 

animal house poster

If you’re interested, you can find the full lineup and buy tickets on the Fathom Events website!

Back in August, Nintendo’s most esteemed creative genius, Shigeru Minamoto, entertained the possibility of expanding the company’s beloved properties onto the silver screen; capitalizing on the perfect time to bring legendary characters to life. The Fortune article brought hope, wonder, and fear, to the hearts of Nintendo fans the world over.

Over the past decade, the global phenomenon of aggressively translating superheroes from comics into billion dollar blockbusters brings to light a concept that was once unheard of in the past. It is undeniable that the superhero genre has ostensibly flooded the modern film market.

However, even the greatest of floods eventually dry up: what to do then?

A common criticism that has been brought up is that unlike comic books, video games are to films as driving a Ferrari is to watching Nascar. Mr. Miyamoto even commented in an interview with Fortune at E3, stating “Because games and movies seem like similar mediums, people’s natural expectation is we want to take our games and turn them into movies. … I’ve always felt video games, being an interactive medium, and movies, being a passive medium, mean the two are quite different.”

https://youtu.be/wtMZKYnLg5c

First, don’t reinvent the entire franchise. There are easily identifiable moving parts within the iconic franchises of Nintendo that can be applied to existing thematic machines that audiences can easily grasp; a process that is far simpler than you’d think.

Don’t stray from the foundation of the story: a hero of humble origins travels to strange new worlds to save a princess. It doesn’t need to be anymore complicated to be a successful film. That story description applies to Star Wars, Super Mario Brothers or an endless list of franchises, but the underlying foundation is a sense of timeless adventure.

Second, for the love of God, get a hold of yourselves Nintendo.

There are a myriad of reasons why 1993’s Super Mario Bros. failed, and you can read all about it in the lengthy tell-all Console Wars ​by Blake J. Harris (which we review right here). One of the greatest factors however, was a loss of creative control behind the minds with an intimate knowledge of the material; drawing yet another similarity between Marvel and Nintendo.

Denying Marvel’s ability to create a successful juggernaut of a cinematic universe would be absurdly obtuse. It’s vital to understand however, that their success stems from their uncanny ability to maintain creative control and a succinct driving vision over their properties. Regardless of the flaws their films, television, and streaming content may have, the majority of their content works thematically, tonally, and generates a profit.

For fans of Marvel, they have been rewarded with the iconography of what once was on the page, successfully represented on the screen. Perhaps the key this time around is for Nintendo to keep a firm hold on the reins.

A phenomenal fan adaptation.
A phenomenal fan adaptation.

Undeniably, Marvel has developed a formula that works for their scope of beloved characters and stories, and the next closest company to follow in their footsteps not only can be, but should be, none other than Nintendo.

In the near future, whether by design or decrease in audience demand, the superhero machine will run out of steam. In the wake of one genre, an opportunity will arise for the next wave of mass marketable media. Something new, but familiar.

Something with a nearly infinite amount of characters and content to mine.

Something, that at its most basic level encourages us to keep exploring, keep fighting, and keep pushing forward until we claim the prize.

The next wave of cinematic pop culture niche is building, and Nintendo should be planning to ride it into shore when it begins to crest.

Maybe you’re as confused as I am when you read the news, but it looks like Nat Wolff is in final talks to be the star in the upcoming Warner Bros. live action adaptation of Death Note.

Death Note is the hugely popular anime about a highschool student (Light Yagami) who finds a notebook, that when he writes in it, can kill anyone in anyway he wants. The anonymous killings soon bring the attention of the police, as they and society want to find out who the killer (dubbed Kira) is. The anime has spawned two Japanese live action films over seas with successful box offices.

It’s not known if Warner plans to “white wash” their version of Death Note, or keep the quirky “Japneseness” of the original anime.

Nat Wolff previously starred in, arguably LIGHTER roles, such as Fault In Our Stars and Paper Towns. Someone over at director Adam Wingards office must have seen something in the young actor. Something very serial killer-esque.

Production on the film is set to begin in the spring.

You’ll be hard pressed to find a child of the 70’s, OR a film geek, that doesn’t know who The Warriors are.

Just in case you AREN’T in the know, The Warriors is a 1979 classic film about a group of gangsters just trying to get home to the safety of Coney Island.

The original cast joined forces with Rolling Stone Magazine for one last subway ride home. They met fans and gang member mimics alike. Check out the short film below.

 

Once every generation, a film will come along that’s so revolutionary, that it changes the way we view cinema. From Citizen Kane to The Godfather, Rocky to Forest Gump. But all of these surefire classics pale in comparison to Kung Pow: Enter The Fist. A film that was obviously far ahead of its time based on the unjust reviews of 2002, Steve Oedekerk’s overdub of the 1976 kung fu movie, Tiger and Crane Fists, film has since reached cult status across the Internet.

The only real flaw with this unforgettable movie going experience was that it teased a sequel that never came. Due to its initial negative reception, and Oedekerk’s shift in focus towards fully embracing his love of farm animals with Nickelodeon’s Barnyard, it was assumed that Kung Pow would live on in legend alone.

That is until Dragonfest in Burbank, California, where The Chosen One himself announced that he was indeed moving forward with Kung Pow 2, 13 years after he graced us with the original. Details outside of this confirmation that it’s still a thing have yet to surface, but we’re just excited to know that we’re going to get more of the poorly dubbed, awkwardly shrieking, one boobed brilliance that we fell in love with for some reason.

What’s your reaction to this Kung Pow revival? Will we see the likes of Ling, Master Betty and Wimp Lo join The Chosen One? Let us know what you want to see below, and check back as more information becomes available!

Source: worldfilmgeek.wordpress.com

 

*Note: While there won’t be any major plot reveals in this mostly spoiler free review, small details will be covered throughout the review. Read at your own risk!

 

In the years that I’ve been a Dragon Ball Z fan, it’s been really easy to get caught up in things like power levels and storyline hype. As time has passed, my memories of the classic anime series has shifted from the impressive power of villains like Majin Buu to a growing appreciation for what Frieza represented as a character. The self proclaimed emperor of the universe brought DBZ to a much darker place by serving as both the one responsible for the plight of the entire Saiyan race with his immense strength and the perfect antithesis to the eternally pure hearted Goku. Arrogant, powerful, and cruel, the only likable thing about the guy was that he was so much fun to root against! So to say I was thrilled when the follow up to Battle Of Gods would revolve around the revival of the iconic villain would be an understatement, but not without a few worries. Namely, how would Frieza be able to stand a chance after the main cast had grown so much since their time on Namek? Fortunately, Dragon Ball Z: Resurrection F does a mostly satisfying job of giving the villain the showing he deserves, with plenty of surprises to keep Akira Toriyama fans as a whole happy. However, it’s not without a few concessions to the established lore.

Resurrection F wouldn’t be much without an actual resurrection, which comes to pass thanks to Sorbet, who continues the trend of food based names. As a member of the famed Frieza Force who has taken over as its leader since the destruction of Namek, Sorbet and the remnants of the army have had to bide their time before being able to accomplish their true aim, the return of their leader. After tracking down some familiar faces on Earth who have accumulated six of the seven Dragon Balls, Sorbet intimidates them into giving up their wishes after uncovering the final ball, leading to the return of one of Goku’s greatest foes. Except… he’s revived in the same form as he was when he died. So… in pieces. After a trip to the regeneration pod and a bit of plot magic, Frieza is fully restored, and eager to pay Goku back for the humiliation caused by his defeat.

Dragon Ball Z Resurrection F Image 1

Golden Frieza shines in his battle against Goku. Get it?

Right off the bat, Resurrection F amps the audience up for what’s sure to be what promises to be an adrenaline filled rematch that revisits what I feel is the most iconic battle in franchise history, and it delivers on all fronts. Being able to watch Frieza be so unapologetically evil is just so much fun, whether he’s terrorizing his enemies, or abusing his henchmen. Even more impressive however, is how this fairly early enemy is made to seem like such a threat early on. Veering a bit into spoiler territory, the most impressive reveal of the entire film to me was when the catalyst for his much talked about Golden Frieza transformation is the result of him training for a mere four months. While not a big deal on its own, it’s mentioned that he was so naturally powerful, that he had never trained before this point. Sure, it’s a bit of a convenient plot point, but the fact that four months of training puts him at a level where he can go toe to toe with Goku, who has an additional decade plus of experience since their previous fight, helps explain where his characteristic overconfidence comes from.

Naturally, an antagonist is only as good as the protagonists he goes against, leading to the assembly of one of the most varied supporting casts in any DBZ movie. While most movies revolve around the Saiyans and their immense power, it was great to watch forgotten favorites like Tien, Krillin, and even Master Roshi, (who hasn’t had a significant battle since World’s Strongest), take on hundreds of foot soldiers in an incredible fight sequence against an entire army. Knowing that a common complaint of the series has been about how most of the cast has been pushed aside for Goku and Vegeta, you wouldn’t be able to tell in this film, since each gets a decent amount of time to shine. In fact, even a non Dragon Ball character gets a chance to show what he can do, but I won’t give away the surprise here.

Dragon Ball Z Resurrection F Image 2

Master Roshi with some much needed screen time.

Speaking of, the attention paid to the cast goes for both inside and outside of fights, since a few refreshing scenes show what life is like in the world outside of the fighting bubble. Despite some of these scenes dragging to the point that it slows down the movie a bit, it was great to see how normal society functions for those who aren’t shooting energy out of their hands. I mean, Krillin has a job! Doesn’t get any more real that that.

But despite each character getting their moment in the spotlight, the focus eventually shifts back to Goku, who remains as simple minded and kind as always. Picking up after Battle Of Gods, him and Vegeta have spent the last few years training with Beerus, the God of Destruction, and his handler, Whis, in order to master the Super Saiyan God form. At this point, it’s expected. I mean, when are Goku and Vegeta NOT training? But get this… Is it possible that these two actually get some character development from Whis’ guidance? When the inevitable battle on Earth takes place, Goku’s usual demeanor won’t cut it, leading to some shocking developments that force him to change the way he approaches his enemies. Will it stick? Probably not. But it was an interesting development to experience as a longtime fan, especially when anime movies have the reputation of being mostly irrelevant to the overall story.

Dragon Ball Z Resurrection F Image 3Super Saiyan God Super Saiyan? Or is it Super Super Sayian God? Super Duper Saiyan?

Sure, this all sounds super serious, but I’m happy to say that in between all the doom and gloom surrounding revenge plots and threats of planetary destruction lies a strong sense of humor that was more often found in the original Dragon Ball series compared to Z. If Battle Of Gods had one flaw, it was that it was too silly, leaving some fans dissatisfied with the amount of action that came with the final fight. While I might have been afraid of a knee jerk reaction to eliminate all humor going in to Resurrection F, I was pleasantly surprised to see every character, from top to bottom, delivering laugh out loud moments even during the fights. And yes, even Frieza gets to have a few lighthearted moments. Just one thing though, Toriyama really needs to drop his pink, swirly poop obsession.

It might be impossible to put together all these plot pieces without creating a few continuity issues. All things considered, this film does an amazing job of re-establishing old characters into a post Majin Buu world. Yet, the film’s biggest flaw lies with ignoring previous established rules that ended up being ignored. Why can Goku turn into a Super Saiyan God without the help of other pure hearted Saiyans? Why is Gohan degrading in power even more than before? Why does he even need to go Super Saiyan when Mystic Gohan was supposed to be his stronger, permanent form? Why is Frieza’s version of Hell, (which is hysterical, by the way,) so different from the established Hell he was in at the end of the Majin Buu saga? And on that note, while I appreciate addressing Majin Buu at all, why does Frieza act like he didn’t know Buu was awakened when he was watching Goku fight him?

Considering that these small nitpicks are the worst the movie offered, it shows how solid of a film Resurrection F truly is. Acting as a crowd pleasing film that satisfies on all levels, and what we get is one of the most well rounded films in the DBZ catalog. Dare I say, though I might need the hype to die down a little to say for sure, as of now, I feel like is a strong contender for best movie in the entire franchise! Featuring a more varied cast, a great sense of humor, incredible fight scenes and a surprising ending, is a can’t miss experience for any DBZ fan. And honestly, who isn’t?

tl;dr:

+ Solid writing that manages to create believable scenarios, character growth and endless excitement.

Gorgeous animation that isn’t reliant on 3D animation.

+ Manages to find a near perfect balance of humor vs. action.

+ Satisfying scenes that find ways to surprise while making every character feel important.

– Inconsistencies with the established canon is bothersome.

– Middle portions of the movie drag a bit.

– Toriyama’s strange poop obsession.

Final score: 4.5/5

Briefly: Luc Besson always puts together some fantastic films. Even if they aren’t always critically successful (I’m looking at you Hitman), at the end of the day he can direct, write and produce some very enjoyable films.

We’re eagerly awaiting Lucy’s release on July 25th (just a few more days away). Lucy is an action-thriller that tracks a woman accidentally caught in a dark deal who turns the tables on her captors and transforms into a merciless warrior evolved beyond human logic.

Because we’re so excited for the film, we jumped at the opportunity to offer fans an awesome Lucy giveaway. One lucky individual will receive a $50 prepaid Visa, plusLucy t-shirt and hat.

LucyPrize

Interested? Here’s what you need to do:

– Like Geekscape on Facebook
– Share this photo on your Facebook wall, and be sure to comment, letting us know what movie you’re most looking forward to this Summer.
– Reside in the United States (sorry Canadians).

Simple, huh? We’ll pick a winner next week, and be in touch! Happy sharing!

http://youtu.be/VcLERVsu1O8

Luc Besson always puts together some fantastic films. Even if they aren’t always critically successful (I’m looking at you Hitman), at the end of the day he can direct, write and produce some very enjoyable films. So when I heard the trailer for his next film, Lucy just came out my excitement was palpable. Watch the trailer with me and get excited!

http://youtu.be/VcLERVsu1O8

First off I want to get the fallacy of the whole “10% of your brain” thing aside.  Got it? Good, now back to Lucy (IT’S SCIENCE FICTION PEOPLE!).

The film stars the goddess of internet neckbeards, Scarlett Johansson as Lucy. Woman forced into the role as a drug mule, and one day those drugs start leaking into her system. As you can tell by the trailer  much superhero fun is to be had, and if Luc Besson is behind it you KNOW it will be action packed.

Lucy hits theaters August 8th!

When you hear the name Andy Serkis what do you picture in your head? A little goblin running around in the search for his “precious” ring. Well now you can add Director to that list. That’s right the actor who portrayed Gollum in the Lord of The Rings movies is getting his directorial debut, and he is adapting…the Jungle Book?

In an interview with The Hollywood Reporter, Serkis told a tale of reading the original Jungle Book story as a child living in Baghdad.

I found it mesmerizing, and it transported me into this incredible world. It’s extraordinary that I’m getting a chance to bring it to the screen … The jungle is a Garden of Eden and a wonderful place for Mowgli to grow up in, but also is a place of fear and a place of threat.

Not much has been revealed, but Serkis promises that this version will be faithful to the source material. It most likely won’t have singing bears.

This also marks his directorial debut, though it is important to note he is Peter Jackson’s Second Unit Director on The Hobbit Trilogy.

This news comes months after the announcement that John Favreu was brought on board to direct the new Disney adaptation. You can expect to see singing bears in that one.

The creators of Reno 911 are back. This time around, they’re taking on a whole new genre.

Hell Baby is a new horror-comedy that follows an expectant couple’s moves into the most haunted fixer-upper in New Orleans — a house with a deadly demonic curse. Obviously, weird things start happening, including the possession of the couple’s female member… and the unborn baby inside her.

It sounds silly, but it looks hilarious. If Reno 911 is any indication, the team behind Hell Baby knows exactly what they’re doing. Check out the trailer below, and let us know what you think! Hell Baby hits iTunes on July 25th!

“Hell Baby,” a comedy scripted by Thomas Lennon and Robert Ben Garant (Night at The Museum, Reno 911!: Miami) marks their co-directing debut. Jack (Rob Corddry) and Vanessa (Leslie Bibb) are an expectant couple that moves into the most haunted fixer-upper in New Orleans — a house with a deadly demonic curse. Things soon spiral out of control for Jack and Vanessa, as well as their-not-so-helpful neighbor F’Resnel (Keegan-Michael Key), Vanessa’s friendly psychiatrist (Michael Ian Black), Vanessa’s Wiccan sister Marjorie (Riki Lindhome) and the detectives assigned to look into the rising body count (Rob Huebel and Paul Scheer). Only the Vatican’s elite exorcism team (Garant and Lennon) san save them — or can they?

The team that brought us the hilarious Reno 911 is working on a new film. A horror comedy about an expecting couple that get themselves in a hellish situation.

HB.teaser poster

From the Press Release:

HELL BABY, a comedy scripted by Thomas Lennon and Robert Ben Garant (Night at The Museum, Reno 911!: Miami) marks their co-directing debut. Jack (Rob Corddry) and Vanessa (Leslie Bibb) are an expectant couple that moves into the most haunted fixer-upper in New Orleans — a house with a deadly demonic curse. Things soon spiral out of control for Jack and Vanessa, as well as their-not-so-helpfulneighbor F’Resnel (Keegan-Michael Key), Vanessa’s friendly psychiatrist (Michael Ian Black), Vanessa’s Wiccan sister Marjorie (Riki Lindhome) and the detectives assigned to look into the rising body count (Rob Huebel and PaulScheer). Only the Vatican’s elite exorcism team (Garant and Lennon) san save them — or can they?

 

Be sure to check out the film on Twitter and Facebook!

Just a month after the first trailer was released, we’ve got some new clips for the upcoming A Liar’s Autobiography!

The film is an adaptation of the 1980 book of the same name, which was a fictional recount of the life of Graham Chapman. Chapman recorded himself reading the memoir shortly before he died of cancer in 1989. This means that 23 years after the man died, he is being credited with a new film. All of the surviving Python members (with the exception of Eric Idle) are also attached to the project.

The movie looks hilarious, and I haven’t had the pleasure to read to book at this point, so I’m really looking forward to it.

Check out the clips below, and let us know what you think!

A Liar’s Autobiography will hit theatres and EPIX on November 2nd. Here’s a plot refresher if you need it:

Graham Chapman, probably best remembered as ‘the dead one from Monty Python’, writes and stars in the animated movie of his own life story, A Liar’s Autobiography. He was born, he went to Cambridge and met John Cleese, he smoked a pipe, he became a doctor, he became a Python, he decided he was gay (well, 70/30, according to a survey he did on himself), he got drunk a lot, he stopped being drunk, he made some films, he had some sex (actually, a lot), and moved to Los Angeles. Finally, he was whisked up into space by aliens (although that might have been in a film).
Although Chapman selfishly dropped dead in 1989, he had taken the trouble to record himself reading his book, A Liar’s Autobiography – and those recordings have now ingeniously been used to provide Chapman’s voice for the 3D animated feature of the same name. Fellow Pythons John Cleese, Terry Jones, Michael Palin, and Terry Gilliam also turn up, playing themselves and other characters, along with a few surprise guests.
Not a documentary, not a Monty Python film, A Liar’s Autobiography is Chapman’s own take on his bizarre life and his search for self-knowledge. Incredible, yes. Surreal, certainly. True, who knows? At  his memorial service, John Cleese called Chapman “a freeloading bastard”. Now, as the film re-unites Chapman with Cleese, Jones, Palin, and Gilliam for the first time in 23 years, he is set to earn a new  title – the most prolific corpse since Elvis.

Director Nacho Vigalondo (Timecrimes) is already attached to bring a big screen adaptation of Supercrooks sometime next year and that is definitely some time away and we shouldn’t expect any casting news soon. However, Mark Millar last night tweeted an idea on who he thinks should play Johnny Bolt in the upcoming adaptation.

 

 

Personally I would lean more towards Reynolds for this one. I could definitely see him playing Johnny Bolt even though he does have a bad track record with comic book adaptations. But honestly i’ll be happy with either choice as long as the adaptation sticks to the series and we get the lazer room scene. If you haven’t read the series, and you definitely should read it, you have no idea what I am talking about but it’s one of the best scenes in any recent comic. Trust me. Seriously, go to your comic shop now and pick up the four issue series. Sound off below and let us know who you guys think would be a good pick for Johnny Bolt in the Supercrooks movie.

Joe Carnahan sat down and talked to The Radio Dan Show about his plans for a Daredevil movie that was supposed to happen until Fox pulled the cord. We also find out why he wanted to make the movie a period piece rather than set it in the present. Collider has hooked us up with a transcription on what was discussed.

On why there wasn’t enough time to bring his version to the screen:

I was brought in pretty late in the game, and my take probably didn’t help matters since they had an existing script. But I just thought that if you were going to do it, this was the way to go. This is the way that intrigued me…It was initially something I passed on because Christopher Nolan had done such a lovely job with Batman and unless you’re going to go after that trilogy, then that’s how you have to think. You can’t out-hurdle that, then what’s the point of trying? So it set the bar extraordinarily high, and I thought ‘Well, if we’re going to do this, let’s have a discussion about Hell’s Kitchen, and how it was really Hell’s Kitchen in the 70s,” so that got me really excited. But as I mentioned, the clock ticking and this kind of October drop-dead date, it wasn’t tenable. And having gone down this road in the past when you’re trying to write something and shoot it at the same time is disastrous, and I think you’d need an adequate amount of time to put that script together in the right way. My brother [Matthew Michael Carnahan (The Kingdom)] was interested in writing it with me, so we’ll see.

On why he thought a period piece for Daredevil would have been a good choice:

As I’m finishing my kind of reimagining of Death Wish, I think the 70s is figuring into my conscious and subconscious mind right now. I think it was the last time music and movies were just tremendous. We just cranked out some great stuff. I think that’s why the sizzle reel is able to be kind of abstract because people have such great fondness in their hearts for that decade, particularly the early part of that decade. I’m excited; you know the idea of having Daredevil on top of a building somewhere with the Serpico marquee in the background was enough, that image was enough, for me to want to make the movie.

Many fans weren’t too fond of the idea of another Daredevil film being brought to us by Fox until they found out about Carnahan’s attachment to the project. And after his sizzle reels were shown to us last night, giving us an idea on what the project would have been like, some of us are actually let down that it isn’t happening. Now, the big questions is…what will Marvel do with the man without fear?

aka The Los Angeles Film Festival and What Molly Saw There, pt. 3

Now that you geek plebeians have had a chance to watch the trailer, let me give you my review of Robot & Frank, which was the last movie I saw at The Los Angeles Film Festival this year. I will do my best to stay spoiler free, and I will warn you if I cannot keep to it.

Now, the way I saw it was pretty cool, because before hand there was a short called “Robot” which actually showed the current state of robotics in our country and what we were using the AI for (typically as an educational aid) and what was being done to get people to treat robots as if they were real people. This was done typically cheating in a game of rock-paper-scissors would do the trick. Rather than reacting to the person observing them,  they’d say, “You cheated!” to the robot. As if the robot knows what it means to cheat. It was rather interesting and cool, and it definitely got you in the mood to feature to follow. You can watch the short here.

Robot & Frank is set in a very believable near future. Technology is familiar yet more advanced–Skype calls answer to your voice, the latest edition of the smart phone is  thin and practically transparent until in use, and cars still look like cars (though the director admits if they had the time and money for hovercrafts, they would of course have gone that route)–and the paper medium is a novelty of the past. It is both beautiful and terrifying; and a plot point surrounds the fate of the local library (where Susan Sarandon plays the lovely Librarian). It’s about the library environment as an experience rather than the books themselves, as everything is now settled into the cloud.

Susan Sarandon and Frank Langella with the archaic technology known as the book.

The story centers around the character Frank (Frank Langella). An aging ex-thief who in recent years has begun to have spurts of Alzheimer’s. Some days he’s good, others not so much. His son (James Marsden), no longer wanting to drive 10 hours roundtrip to make sure he is eating okay, decides to give him a robot helper. Although Frank is initially against it, the mechanical bundle of wires and AI eventually warms up to him.

Robot (voiced by Peter Sarsgaard) is tasked to do one thing: make certain Frank takes care of himself. As a robot, he has no sense of morality, but he does have an understanding of risk. Believing a project will keep Frank’s mind active, Robot suggests they create a garden, but after seeing Robot’s ability to pick a lock, Frank gets his own idea about what kind of project they should undertake.

Better to pick a lock than to pick your nose, right Frank?

Grounded in a highly plausible reality, Robot & Frank grapples with some serious issues, in addition to being sweet, funny, and all around entertaining. Divorce, senility, and many more issues anyone with a family can share and relate to. Robot & Frank is one of those movies that should be remembered. It is also one of those rare movies that actually makes me feel sympathy for a robot, technology that I typically refuse to trust thanks to Skynet and Asimov (sorry, Wall-E). I believe it is Robot’s recognition that he has no morality that allows for me to trust him, but it may just be Peter Sarsgaard’s voice (sorry, Alan Tudyk). It’s hard to say.

Needless to say, this is a movie I would definitely recommend to anyone, though I do think it is geared to a somewhat older (35+) crowd. I look forward to hearing everyone’s thoughts come August 24, 2012, when it receives a wider release.

aka “The Los Angeles Film Festival and What Molly Saw There, Part 1”

This past week, I was lucky enough to spend some time at the Los Angeles Film Festival, presented by Film Independent. As such, I decided to play it smart and prepare for it by watching two or three movies I had carefully selected from the line up, so as to not suffer from film fatigue. Of the films I saw, Dead Man’s Burden, was my first.


I was drawn to watch this particular film, because it was touted as “traditional western”. Yes, I realize not everyone is so easily swayed, but as a lover of American myth and legend, Westerns will always be my all time favorite genre (and since they are, in part, a subgenre of action, I don’t have to sacrifice my love of bullets!). Additionally, given that it is so rare to see a new western, in the classical sense, on the big screen, I knew I had to muscle my way in to get a seat. And I was not disappointed. Written and directed by Jared Moshe, Dead Man’s Burden is a labor of love by a true western aficionado. A tale layered with moral ambiguity in a time where people truly could make themselves out to be who they wanted to be. Dead Man’s Burden delivers the goods and reminds everyone why the Western is such an important part of film history.

Like all tradtional westerns, Dead Man’s Burden takes place some time after the Civil War, where some Southern families have decided to move West to may a new name for themselves, where there is less baggage of losing the war. And like many westerns, the topic of land ownership and acquisition comes into play.: After the sudden death of Joe McCurry, his daughter Martha (Clare Bowen), his only known living progeny, after all his sons died fighting for the South. . The land is desirable, because it contains the largest underground water source in a town ripe for mining copper ore. Her father did not wish to sell the land, but Martha finds the property to be hold too many bad memories and to be too much for her and her husband Heck (David Heck), so she decides to sell it and move to California.

At the funeral for her father, it is a closed casket ceremony, which leads Three Penny Hank (Richard Riehl) to believe that there may have been some foul play–i.e., that the buyers must have killed him. A few weeks after the funeral, a man named Wade McCurry (Barlow Jacobs) shows up on the scene, with a letter from Joe who he claims is his father.

The reunion between sibilings is bittersweet. Wade was Martha’s favorite brother (whom she claims raised her more than their father ever did) whom she was led to believe had died on his way to fight for the South. In truth, he moved North to fight for the Union, and was thereby banished from ever returning home. “If you come home, I will shoot you myself,” their is quoted to have said to Wade when he left. It is only the mysterious letter from their father that causes him to return, and fight for the land rights which his sister is eager to get rid of for the right price.

The dynamic between the siblings is amazing. They act as foils to each other, rather than opposites, in a way that is in line with the modern western. Both are proud, strong willed, with their own sense of justice and what must be done. Neither is truly good, nor truly bad; their motives and desires are understood by the audience, even if their choices aren’t ones we must (or should) necessarily agree with. A story that allows you to empathize with characters you do not typically identify yourself with is one worthy of note, and Dead Man’s Burden is filled with such characters.



Not to mention, the acting is remarkable as well. I could definitely sense Jacobs’ performance channeling Clint Eastwood’s Blondie/Man With No Name, down to his speech patterns and the timbre of his voice. David Call is likewise exceptional;  showing the range and depth of Heck’s love for Martha that can be completely startling–if not disturbing–at times, and he sells it to the last drop. But the true show stopper is new comer Clare Bowen. Playing a woman of the time with the kind of subdued strength, nearly brimming with an inner-ferocity and pride that audiences don’t get to see too often from women. Not to mention she is a hell of a shot. The supporting actors are likewise enjoyable in their respective roles, with each actor  giving a solid performance, but the dynamic of the main three is what makes or breaks this story. Lucky for us, they give it out in spades.

Finally, I cannot get by with writing this article without mentioning the landscapes and visual tone. Shot on 35mm film rather than digital, the all encompassing, panoramic views and wide shots show the kind of difference celluloid truly makes. Granted, the great outdoors shots caused for a few more lens flares than I would have liked, but they were soft and not garish, working with the aesthetic rather than distracting from it. The film itself is beautiful and enjoyable to look at even without the emotionally heavy content and plot.

This is how light naturally reflects off a lens.

The film premiered Saturday, June 16th, as part of the Official Selection of the Los Angeles Film Festival, nominated in the Narrative category. Please stay posted for more on my trip to LAFF, including more film reviews and an interview with Dead Man’s Burden writer/director Jared Moshe later this week!

Collider recently sat down with Aaron Johnson to discuss ‘Kick-Ass 2’ the sequel one of the best comic films of 2010.

The film tells the story of an ordinary teenager, Dave Lizewski, who sets out to become a real-life superhero, calling himself “Kick-Ass”. Dave gets caught up in a bigger fight when he meets Big Daddy, a former cop who, in his quest to bring down the drug lord Frank D’Amico, has trained his eleven-year-old daughter to be the ruthless vigilante Hit-Girl.

When asked about the sequel Johnson went on to say It’s pretty much set to go, this Fall.  I think now Chloe [Grace Moretz] and Chris [Mintz-Plasse] are on board.  I’m certainly set up to do it.  Jeff Wadlow is to direct.  Yeah, I think it’s going to happen.

Johnson went on to say that he has read the script and on the R-rating of the filmOh, yeah!  It keeps the standard, from the first film.

He didn’t seem surprised that they were making a sequel to this film and seemed quite confident that it would live up to the expectations we may have after seeing the first. “Yeah, and I think that’s why Matthew Vaughn has got his name all over this one, as well.  The only way he was ever going to make a sequel was if it could be anywhere close to the first one, and keep that class and that quality, and just maintain something original and new and refreshing.  And this script delivers all of that, right now.  I’m excited to get back in the suit.”

I’m really hoping this one goes into production soon. This was one of the truly fun comic-book movies to see come to life and even though we have a new director and i’d have loved for Matthew Vaughn to return…i’m still excited to see how this turns out.

It’s trailer day apparently between this and Skyfall. You might be surprised to be seeing a trailer for a cinematic and profound film (and dare I say pretentious) movie such as The Master appearing on Geekscape. But here at Geekscape, we honor all types of geeks, from video games to film fanboys.  As a film fanboy, I think this movie looks stellar. You might remember Paul Thomas Anderson as the guy who did a little movie called There Will Be Blood in 2007. Oh… and Magnolia, Punch Drunk Love, Boogie Nights and Hard Eight.

Can we just give him some Oscar nominations now?