You know how much Geekscape loves Telltale’s The Walking Dead. Jonathan has stated over and over that their episodic adventure is his favourite iteration of the series, and I’ve gone even further than that to say the Telltale’s The Walking Dead is my favourite piece of zombie fiction, period.

It also happens to be my favourite game of the year. If you’re still not playing it despite all of our countless recommendations, you don’t deserve to!

I’m both ecstatic and sad to learn that the final chapter of this amazing, memorable adventure is set to hit in just under a week. Next Tuesday, no matter what platform you happen to be on (including iOS!), you’ll be able to download and play through the final few hours of this incredible tale.

Telltale has assured us that we’ll be getting another season of the adventure, but with how things tend to go for this group of survivors, I can fairly confidently say that the story probably won’t be related. Too bad, as Telltale has crafted some of the best characters that The Walking Dead has ever seen.

Shit went absolutely crazy in the closing moments of the penultimate Around Every Corner. I swear that if anything happens to Clementine, there’ll be hell to pay. You can read our reviews of past episodes here, here, here, and here. As I’ve mentioned before, we’re not on Telltale’s payroll, the game is simply that good!

Are you excited? Let us know what you’ve thought of the game so far!

Around this time last year, to celebrate the 10th Anniversary of Grand Theft Auto III, Rockstar was kind enough to port the game over to iOS and Android devices.

Vice City is approaching that same mark, and today Rockstar announced that the 80’s edition of GTA will be getting the same treatment. The release date for this new version has not been set, but as Vice City’s 10th anniversary falls in just three days, it’s likely coming pretty quick.

I was quite impressed with how well GTA III transitioned to a touch screen device (I played the game on iPhone and iPad, so I can’t speak for Android performance). It wasn’t perfect though, and I definitely hope that Vice City improves on some of the technical aspects of GTA III: the game didn’t have iCloud support which was a huge oversight, and also was never updated for the 3rd Generation iPad’s Retina Display. Rockstar did a great job otherwise, and I’m definitely looking forward to picking up another one of their mobile titles.

To make things even sweeter, as part of the anniversary celebration, Rockstar is offering GTA III and GTA: Chinatown Wars for just $.99

Whether you live in LA, or are just a fan of video games, you’ve likely heard the term Carmageddon. The former of course (I hear), is a crappy closure on a huge highway that TONS of people take daily. The latter was a well received (and highly controversial) racing game from 1997.  Here we’re talking about the one that sounds more fun.

You may have also heard news this past year that Carmageddon developer Stainless Games had plans to reboot the series. A successful Kickstarter was launched back in May, and the company will now be bringing a new vision of the series to modern machines. One of the cool bonuses for the crowd-funding going so well: an iOS port of the original title.

The game launched in the App Store (iTunes link to the game) just a couple of hours ago, and as a thank you to everyone who helped out, the game will be FREE for its first 24 hours of availability.

I never had an opportunity to play the game when it originally released (I was 7 and Mario Kart 64 was the only racing game I cared about), but from what I’ve read, the game is a rather faithful port of the 1997 title. Stainless Games did a fantastic job a supporting all of what iOS has to offer too: the game features full support for the newly released iPhone 5, will sync saves automatically via iCloud (THANK YOU), and more!

If you were a fan of the game, or are just looking for a neat piece of nostalgia (or want to see what all the bloody controversy that caused the game to be banned from many countries) was about! The price is right, and the port is excellent (though again, the game is from 1997, so feels rather clunky today).

I received an interesting email in my inbox this morning: the subject was simply “Get Hairy Balls Now!” I thought it was simply Jonathan being Jonathan, but not this time.

Turns out there’s a new game available on the iOS App Store, aptly titled Hairy Balls. 

The game comes from Australian developer Redtribe, and after putting a couple hours into it, I’m actually having a lot of fun. Thankfully, the game has nothing to do with testicles. Instead, the “Hairy Balls” are simply hairy, spherical creatures. These hairy balls are hungry, and it’s up to you to get them to the appropriate food source! Check out the trailer and gameplay video below to get a better idea of the game:

 The developer is obviously playing around with the title a lot, as I found myself immaturely laughing more than once during that trailer. 

Basically, you need to get each ball onto the appropriately colored mushroom in a set amount of turns for each stage. It sounds simple, but the difficulty ramps up rather quickly. You can of course play each stage as many times as you need to solve it, and you also have hints available to you, which is where the developers introduced a really genius element.

You see, Hairy Balls is a free download. If you’re extremely logical (or persistent), you’ll be able to play through all 66 stages without paying a penny. If you need to use hints to progress, that’s where Hairy Balls will cost you. You start the game with a few free hints to get you going, and after that you’ll be buying hint packs through in-app purchases. Genius, and extremely fair in my opinion.

Redtribe states that the game is addicting, and I would definitely have to agree with them. I downloaded the title this morning to give it a quick try before work, but found myself returning many times throughout the day, eager to get through another stage or two. I managed my way through nearly 20 before I needed to use my hints.

The game looks and sounds great on both the iPhone and iPad. The game is bright and colorful, with high resolution, detailed sprites and a catchy upbeat soundtrack. I must commend Redtribe for including iCloud support in the game as well: progress is synced quickly and automatically between my iPhone and iPad, so I can play on whatever device I choose.

The only technical complaint I have with Hairy Balls is that the game doesn’t support the larger screen of the iPhone 5 or 5th Generation iPod Touch, an issue that I’m sure Redtribe will quickly resolve. It would simply work better and give you a closer view of the action if the game were to take up the whole screen.

Hairy Balls is a title that I can see people coming back to again and again. Whether you’ve only got a few minutes or an hour, you’re going to have enough time to make some progress. The cute visuals and upbeat audio also make the game a great learning tool for kids – the game gets hard, but could teach youngsters logical and critical thinking like few others can.

I have no problem recommending that you give Hairy Balls a download. It’s free and it’s fun, even with the awkward title. Just make sure that if someone asks what you’re doing, you tell them you’re playing Hairy Balls.

Hairy Balls scores a fuzzy 3.5/5. It’s not the best puzzle game available right now, but the price is right, and it’s nearly as addicting as they claim!

You can download Hairy Balls here!

The Walking Dead Episode 4: Around Every Corner is set to hit sometime this month. Geekscape cannot wait, as it has already been far too long since an episode was released (Like August!).

Telltale released the trailer for the upcoming fourth chapter today. Watch it, want it, and let us know your thoughts on the game so far below!

Again, the episode does not have a release date as of yet, but is scheduled to come out sometime this month.

On Wednesday we gave you a look at Marvels latest mobile title, Avengers Initiative. The game released yesterday, and after putting a few hours into it and clearing the first campaign, I’ve got a pretty strong opinion on the title.

Note: Avengers Initiative is available for iOS as well as Android devices. The review is based on the iOS versions of the game, though the Android edition should offer a similar experience.

Intro Video

I was hooked on Avengers Initiative from the start. After a short loading screen, Nick Fury brings you up to speed with a very flashy and very sharp looking cutscene. The story is simple: a lot of baddies have escaped from the Vault, and it’s up to you to find them, fight them, and send them back where they belong.

We mentioned on Wednesday that the game takes an episodic approach (as explained in the story, simply too many villains have escaped for the team to stick together, each episode will have you playing a different hero). You buy the game for $6.99, you’ll get to play the first chapter featuring the Hulk, and subsequent episodes will be delivered free of charge. Telltale Games typically takes the same approach, and it works wonders for them (insert obligatory The Walking Dead praise here), Marvel has to be hoping for that same success.

In-Game

As you can see from our screenshots, the game looks great (especially on Apple’s retina devices). Hulk is extremely detailed, complete with a lot of polygons and some great textures. He even shows off some strong facial animations throughout the episode. This carries to other characters as well – each one looks fantastic. Sometimes it’s really hard to believe that visuals like this are being pushed from your cell phone. It sounds almost as good as it looks too, Avengers Initiative features some very strong voice acting and sound effects.

The game may look fresh, but gameplay wise, it feels more like a skin on a two year old title. Infinity Blade was released to much fanfare in 2010. The game was designed from the ground up for touchscreen devices: no virtual joysticks or buttons, just taps and swipes to control your onscreen hero. Combat has you doing the same, tapping and swiping to dodge and block your opponents advances, while you wait for an opening to strike.

Wendigo Fight

Now isn’t all bad: Infinity Blade and its sequel are fantastic, addicting titles. The developer could have done much worse when choosing a game to take inspiration from. Sadly however, some of Infinity Blade’s strongest and most addicting features are strangely absent from Avengers Initiative. 

Your Infinity Blade hero is infinitely customizable. Every piece of armor, every weapon, and there is even jewelry to give you magic abilities and stat bonuses. You find items in chests, by defeating creatures, and with credit you’ve saved from battling multitudes of enemies. It makes the game exponentially more replayable as you strive to master all of the possible equipment. Avengers Initiative sees very little of this: Hulk has a few costumes you can purchase which give you stat bonuses, but the quantity and level of customizability is nothing compared to that of Infinity Blade. I’ve finished the Avengers Initiative campaign, and I honestly can’t see myself returning until another chapter is released.

Costume Screen

Another huge oversight by developer Wideload Games is iCloud support. With games like Infinity Blade and Batman: Arkham City Lockdown, I can jump into the game on whatever device I’m currently holding and not have to worry about it: if I play Infinity Blade on my phone while on the bus, I can open it on my iPad later and be in the exact same spot. By not including this, I’d have to run separate campaigns on each device, essentially meaning I’m going to end up playing Avengers Initiative on only one of them

Avengers Initiative is a lot of fun, and the title has some great presentation (though loading screens are sometimes a bit too frequent). The gameplay that Epic Games introduced with Infinity Blade works perfectly here, I simply wish that Wideload could have introduced some of their own innovations to the formula. Hopefully with the episodic nature of the title, they will build on what the game has to offer instead of simply throwing a new character into the same situations.

As mentioned above, the title is priced well at $6.99 (though it is plagued with a ton of in-app purchases). It’s a good buy at this level, had it been priced higher however, I wouldn’t be so sure.

Avengers Initiative scores a respectable 3/5

I’m a huge fan of mobile games. More often than not I find myself away from home with nothing but my mobile phone.

Five years ago, that was a bad situation unless you were lucky enough to have a portable console with you. Oh how things change: I can now have dozens of AAA titles in my pocket, on a device that I always have with me anyways.

Hulk

Today Marvel gave us a look at Avengers Initiative. It’s a pretty smooth looking new title that takes Telltale’s approach to gaming – the game will be episodic. You purchase the title for $6.99, and later episodes will be delivered to you free of charge.

Tomorrow, us iOS and Android owners will step into the Hulk’s shoes. From the trailer (posted below) it appears as though a lot of villains are causing a lot of havoc. Nick Fury has made it your responsibility to stop them.

At first glance, Avengers Initiative looks remarkably similar to Epic Games’ Infinity Blade. While I’m a sucker for originality, I’m also a huge fan of that title. It’s perfectly suited for a touch screen, and rather than have to use a virtual joystick and fake buttons, you swipe and tap around, which leads to a much better and more natural experience. If Avengers Initiative can offer the same quality story and addicting gameplay that the Infinity Blade series does, Epic Games’ will have some serious competition on their hands.

The graphics look great, the sound seems solid, and the gameplay is tried and true. Check out Avengers Initiative on your mobile devices tomorrow, and look for our review in the upcoming days.

 

Five months since launch. Six issues in. I’m enamored with these characters. I’m in love with this world. I’ll buy every issue until its sweet, sweet conclusion.

If you haven’t taken the plunge with Vaughan’s latest, here’s an awesome opportunity. All you need is an iOS or Android device and a copy of ComiXology.

Again, Brian K Vaughan (Y: The Last Man, Ex Machina, Runaways, Lost) spins an elegant, action-packed, gripping tale of love, loss, war, philosophy, and so much more.

This has also been my first taste of artist Fiona Staples, whose insanely vibrant, unbelievably beautiful art is just as evocative as Brian’s work, if not more so. I want more, constantly. I’d cover my walls with it if I could.

There isn’t much more to say. It’s an amazing book, and you can get into it for free right now. But get on it! I’m sure it won’t last long!

Download it now on Comixology!

Saga #1

Eariler this week, we reported that a new teaser site from Square Enix seemed to be hinting at something related to the DS cult classic, The World Ends With You. While the website is still counting down, it seems like Square accidentally let the cat out of the bag, and the big secret was apparently something we never expected… Or wanted.

Thanks to a listing on the Japanese iTunes store, an album titled, “The World Ends With You- Crossover”, listed remixed tunes from the original and additional songs from the Kingdom Hearts 3D soundtrack which are set for an apparent iOS remake. The listing was taken down, but not before some crafty Japanese took screenshots of the page.

 

Oops!

 

But is that all there is to the story? Since the leak, Brian Gray, (@brilingual,) one of the translators for TWEWY, tweeted the following:

“before everyone decides that the #twewy coundown is over, they might want to wait for the countdown to be over”.

The countdown is still going, so we won’t know for sure if this is all there is to the story until the clock hits zero. It’s pretty strange that we seem to keep getting iOS releases when most gamers seem to prefer them on their gaming consoles. I understand that everyone and their mothers have iPhones and iPads  at this point, but that larger install base doesn’t mean everyone is going to care. Especially when games like Final Fantasy Mega Man are iOS exclusive, especially the latter where its fans have been begging for a release and expected it on an actual gaming platform.

Is it too late to hope for a sequel? And not for my phone or tablet? Pretty please Square?

SOURCE: operationrainfall.com

Final Fantasy Dimensions, the upcoming iOS and android title that takes us back to the RPG franchise’s 2D roots, will be available for sale on August 31st.

Acting as a throwback to the early titles in the series, Dimensions will put gamers in control of two teams, the Warriors of Light and the Warriors of Darkness. Using a job system that can change character abilities on the fly and taking advantage of the active time battle game play style, the game seems to favor Final Fantasy V. Which by the way, was a vastly underrated entry in the series that I’m excited to revisit, even if its in just in spirit.

So you may ask, how much is this going to set you back? Surely it’ll be $10. Maybe $15. It is just a 2D game after all… Nope! The game will be released in episodic chapters. The prologue is free for those who want to get their feet wet, but like Final Fantasy IV: The After Years during its initial WiiWare release, players will have to buy each chapter seprately for $2.99, in bundles of three for $9.99 or the whole package at $28.99.

It seems like many a gamer are complaining that this is too much for a lowly old school RPG. But I really don’t mind, and I’ll tell you why. First, we’re getting a brand new Final Fantasy game that is sure to be a minimum of 30 hours long if it stays true to the length of previous titles. Second, it’s developed by Matrix Software, who have worked on FFIV: The After Years, the 3D DS remakes and the original DS title, Final Fantasy: The Four Heroes of Light, each of which have been excellent entries worthy of the legendary name, so this game is in more than capable hands. Third, you can try it for free, so unlike console DLC, you’re not stuck with a steaming pile of crap if it ends up being no good in the beginning. And lastly, I’d much rather pay $29 for a good, albiet sprite based RPG that I can actually, control, strategize and adapt with rather than $60 for a glorified graphics demo where I can mash auto battle to get through about a third of the game.

But I digress. Either way, it seems cell phone owners are getting a lot of love from Square if recent rumors are to be believed. RPG fans will have plenty of reasons to rejoice once the 31st rolls around, and the best part is you can try it for free!  Until then, check out these screenshots and decide if it looks worth the price for yourself.

SOURCE: Shacknews.com

With the insane amount of info pouring out of Gamescom combined with three really big games released this week –one of them being Sleeping Dogs which I reviewed, You might not have time for anything this weekend. For those few that have all the time in the world or power through their new games too fast, here are some things you should look at this weekend.

 

Iron Brigade – PC, XBLA

I can be one of those people who said, “I played this when it was called Trenched“, but that wouldn’t benefit me other than showing that I am a douche. One of the few Tower Defense style games that I really love playing, Iron Brigade comes to the PC with the Rise of the Martian Bear DLC free that console players had to pay for. It’s not as fun protecting your base alone so grab a few of your friends and fire up those mobile trenches for some Monovision stomping fun.

Tales From Space: Mutant Blobs Attack – PC, PS Vita

 

Everyone that was smart enough to purchase a PS Vita already experienced the wonderful Tales From Space: Mutant Blobs Attack. Using the touch screen controls mixed with some traditional 2-D platforming as a blob makes its way to the PC as well, without the touch controls of course. Getting Steam achievements, cloud saves or new mini-games might not be enough for PS Vita owners double dip but we can at least show the naysayers what a great puzzle-platformer they’ve been missing out on all this time.

Hero Academy – iOS, PC

 

Hero Academy is a great turn-based, tactics style game that feels so much like chess that it brings me back to my high school days of 5th period study hall. Trying different strategies for your turn in the match before submitting it to your opponent is perfect for when I am in the line at the bank or at the grocery store. Robot Entertainment decide that we all need this kind of distraction in our lives while on the PC. Bringing Hero Academy to Steam, you will see everything that is in the iOS version. You even get the Team Fortress 2 team on your iOS version if you buy the Steam version of Hero Academy. If going through emails in-between writing and playing game for review were’t a distraction enough, with Hero Academy running minimized until it is my turn against someone that could be on their iOS device or Steam, I don’t think I will ever get anything done at all!

 

For over a year, Mega Man fans have been demanding something… anything that has to do with the blue bomber, but their cries to Capcom have seemingly fallen on deaf ears. Well, unless you count the bad box art Mega Man being added to Street Fighter X Tekken, but most see that as more mocking the internet outcry rather than embracing it.

But fret not Mega fans, your angry emails, blogs and forum posts have finally been addressed, kind of.

Rockman Xover, or cross over since in Japan “X” equals “+”, will be a social RPG headed to iOS devices. Featuring characters from the various Mega Man series’ throughout the years including Star Force, Zero, Battle Network and X amongst others, players will build their own robot and gather abilities on their favorite iDevice.

While this is better than no Mega Man, it’s still funny that they’re giving us something no one asked for as opposed to what over 100,00 people have been begging for, but I guess mysterious grudges are more important than fanbases and money.

Mega Man Xover will hit Japan in the fall with a North American release following suit sometime in 201x. You know, unless it gets cancelled.

SOURCE: 4gamer (via Mega Man Network)

With crippling back pain these past couple of days, I won’t be moving much, if at all, this weekend. At least my timing is good since this week there are a plethora of games to play on portable and non-portable devices alike.

 

Super Stardust HD Bundle – PSN

An oldie but goodie, the wonderful folks at Housemarque decide for the 5th anniversary of releasing the first Playstation Network game to offer trophies, they would put Super Stardust HD in a bundle for $7.99. Getting the game as well as all three DLC items released for it is a great deal for a fantastic twin-stick shooter that is as close to any game could possibly come to the beloved Geometry Wars series on XBLA. If you are one of the few that haven’t bought this in the five years it’s been out, now’s the time to jump on this deal for Super Stardust HD.

 

Sound Shapes – PSN, PS Vita

 

Buying once, playing everywhere in the confines of the Playstation ecosystem, is something that I want to happen more. Even if your game is not that good, I would buy it just to have the option of either using my PS3 while at my desk, or my PS Vita while out getting groceries to finally eat something other than ramen noodles. Side-scrolling platformer with a huge focus on the musical aspect of each level. Traversing the levels collecting dots that increase the number of tones playing in the background of the level is the main focus of Sound Shapes as well as user created levels. This musical Little Big Planet-esque gem is a must for PS Vita and PS3 owners alike.

 

Gasketball – iOS

Tell me this doesn’t reek of late night infomercials:

 

Even with the 100 pre-made levels, the big appeal here is playing all the user created content. Hopefully, enough people shell out $2.99 for the the complete level-building kit so we have a never-ending flow of crazy Gasketball levels.

Sorry to all about missing last week. I had a family emergency that prevented me doing any kind of writing all weekend. With the recommendations this week, I wish I had some of these when I had no access to any gaming devices but my iPhone.

Spy Vs. Spy – iPhone, iPod Touch, iPad

Ahh, the good old days of playing Spy Vs. Spy on my Commodore 64. I had more fun trying to find all the different ways to set traps for my opponent than I did looking for the items I needed to escape. Thankfully, Robots and Pencils put a “retro” mode in the iOS version so people old as I can relive those fun times in front of their C64’s. There is also a slew of new features and modes as well as multiplayer so you can grief your Game Center friends. Get the mobile reboot of Spy Vs. Spy on iTunes for $1.99 here

 

Party Wave – iPhone, iPod Touch, iPad

While it’s no Kelly Slater’s Pro Surfer, the latest game from Mistwalker can hold its own with the rest of the surfing games. A little off the beaten path for the creator of the beloved Final Fantasy series, Hironobu Sakaguchi’s love for surfing translates into a fun, arcade-like experience on the go. Put on some sunscreen, wax your board and head on over to the iTunes store to pick up Party Wave for $1.99

 

I Wanna Be The Guy: Gaiden – PC

The only explanation you need for this game is this video (Skip to the 8:30 mark):

 

If you feel like you are man enough for this game, then point your browser to GameJolt.com and download I Wanna Be The Guy: Gaiden for free.

 

Can’t get enough of The Walking Dead? Telltale Games and Skybound Entertainment are now releasing all five episodes of the critically acclaimed and award-winning game to iOS! However it will only be compatible with iPad 2 and up, and iPhone 4 and up. Earlier devices? Out of luck!

The Walking Dead is a five-part episodic game series set in the same universe as Robert Kirkman’s award-winning comic books featuring Deputy Sheriff Rick Grimes.  Episode one, and the following four episodes deliver an experience tailored by the decisions that each player makes, leading to multiple paths through the story. Players take on the role of Lee Everett, a man convicted of murder, now given newfound freedom and a chance at redemption in a world devastated by the undead.  Intense life or death situations will force the player to explore the darker sides of human nature, and they will meet familiar characters and visit locations from the world created by Robert Kirkman, foreshadowing the story of Deputy Sheriff Rick Grimes in The Walking Dead comics.

‘Episode 1: A New Day’ is available now on the app store for $4.99; Episodes 2-5 will be released periodically and available via in-app purchase. Pre-order the remaining episodes in  The Walking Dead game series by purchasing the Multi-Pack [Episode 2-5 Bundle] for $14.99 via in-app purchase and save 25%!

Game Features:

•Based on Robert Kirkman’s award-winning comic book series: The Walking Dead allows gamers to experience the true horror of the zombie apocalypse, with artwork inspired by the original comic books. Live out events, meet people and visit locations from The Walking Dead lore.

•A tailored game experience: Live with the profound and lasting consequences of the decisions you make in each episode. Your actions and choices will affect how your story plays out across the entire series.

•Act fast: You’ll be forced to make decisions that are not only difficult, but require you to make an almost immediate choice. There’s no time to ponder when the undead are pounding down the door.

•Adventure horror spanning across five episodes: Gameplay involves meaningful decision-making, exploration, problem-solving and a constant fight for survival in a world overrun by the undead.

Source: Apple

A new image from the Spy vs Spy game Robot & Pencils is working on arrived in my inbox today.

It seems like there is some sort of code at the bottom of the image and since I don’t drink Ovaltine, I never got my secret decoder ring. Maybe someone in the Geekscape community can figure out the coded message?

UPDATE: Looks like Geekscape community member Shu solved the riddle. It reads:

WHITE AND BLACK SPIES RESURFACE -(STOP)- IPAD -(STOP)- IPHONE -(STOP)- IPOD TOUCH -(STOP)- ONLINE TWO PLAYERS -(STOP)- THIS SUMMER -(STOP)- THIS MESSAGE WILL SELF DESTRUCT IN FIVE SECONDS -(STOP)

Thanks Shu!

Video game legend, Hironobu Sakaguchi is announcing his next game to be released from his Mistwalker studios. PARTY WAVE, on iOS devices!

The game features two modes. A “paddling” mode and a “Party Wave” mode. The first one puts players in a top down view where they control their surfer past obstacles in order to get to the perfect spot to catch the wave.

Anyone who remembers T&C Surf Design on the NES should automatically be stoked, especially with the Party Wave portion of gameplay.

Party Wave is slated to be released on the Apple App Store sometime Mid July

When it comes to iOS games, it just takes one glance at the App Store to instantly see successful games sitting right next to its seemingly endless army of clones. Now, I have nothing against cloning a game. As long as you aren’t aping the game completely, the game can come off as a compliment to how great the original idea was and maybe be able to even offer something new.

Tiny Toots is a slide and fly game from Tradewest Digital. If you have played Tiny Wings, the concept is very similar. You touch the screen when going downhill to slide faster and let go when going uphill. Instead of a bird trying to outrun the night, you get a lovable dinosaur named Houston that propels itself with the help of flatulence caused by his love for eating beans.

Everything is broken up into levels that Houston has to race to the end of to escape the evil doctor trying to capture him. Eating beans gives you a higher score the more you eat and there are red beans that temporarily give you a speed boost. The red beans also fill up a meter in the bottom left corner that when pressed, launches Houston sky high leaving what I hope is a trail of dust in his wake.

Yeah I know, it all sounds silly. That’s what makes Tiny Toots charming, if you can call farting charming (it’s Geekscape… we can). Besides all that, Tiny Toots is still, at its core, fun to play. Normally, I chastise games aping popular titles for the sheer intention of riding the coat tails of the other games success. With Tiny Toots though, it straddles the fence of being different enough that I can forgive it and enjoy a farting dinosaur gliding up and down hills. Plus, Droid users still can’t download Tiny Wings for themselves, so until they can, why not fake it until they make it?

Editor’s note: Jonathan religiously plays Dillo Hills, yet another successful Tiny Wings clone. But he’s always fakin’ it anyways.