Is your wallet ready for the next wave of Super Smash Bros DLC?

If not, that’s too bad because it’s already here! Dropping just last night, Smash Bros Owners can now purchase the long awaited Super Mario Maker Stage from the E-shop for about $2.49 per version or $3.49 for both versions. That’s not all, as fans were also treated to 2 extra stages. Wii U owners can set sail on the Pirate Ship inspired by The Legend of Zelda: The Wind Waker for $1.99, while 3DS owners can finally experience the retro Duck Hunt stage in all it’s glory for FREE! They also added brand new Mii costumes inspired by Monster Hunter, Kid Icarus: Uprising, and more.

If you’re interested in seeing these stages and costumes in action, check out Gamexplain’s awesome tour of them. Also on a side note: There are only 3 DAYS LEFT for the fan ballot. Make sure to do your duty and vote for who you think deserves a roster slot (or just vote for Banjo Kazooie since they’re the best.) If you haven’t voted yet, you can vote here.

Super Mario Maker is an amazingly creative game.

While the item selection could be expanded  upon, droves of people have found many creative ways to use it to their advantage. You’ll almost never see a course that looks the same, or a course that you won’t have fun playing (unless you’re someone like me who’s already gotten sick of the endless Automatic Mario levels, that is). So the question is: What are some really awesome levels that are really creative with how they use the course tools, or courses that are just really fun to play through?

Every Friday starting today, I’ll be choosing a course from the game that I think really shows the creativity of what people can do using Super Mario Maker. First up, Captain Toad By Evin CG.

Captain toad 1

For those who don’t know, this level is based off of the incredibly popular side game in Super Mario 3D World (also based off the full game released last year.) In this level, you play as Captain Toad, and will try to navigate your way to the power star at the end of the level. A very fun aspect about this level is the fact that it borrows many gameplay elements from the actual game. From climbing vines, and not being able to jump, (jumping makes you hit an invisible block with Boos in them) it’s great to see the source material being used properly. This makes the level feel very authentic, and can really make you think at points throughout the level. Captain toad 2

There are also a good handful of secrets to find. Can you find all 3 gems (substituted as 1-UPS) in the level? There are plenty of other secrets and fun surprises too, but I’ll save those for when you try it out yourself. If you would like to try out this level here’s the course ID: 1548-0000-003E-EF15. If you’d like to recommend a course, then comment below and I just might feature it!

Until next week, keep playing and creating awesome levels!

Looking for more Super Mario Maker? Our review is right here!

Super Mario Maker has been out for a little over two weeks and is showing no signs of slowing down.

It seems like all around the world people are engulfed in the Mario Maker Phenomenon. YouTube channel 8-Bit Gaming,  known most for their theories on the popular horror game Five Nights At Freddy’s, Have decided to branch out a bit and tackle some Nintendo games such as Yoshi’s Woolly World, and of course, Super Mario Maker. In  their newest video, they put out a call to Takashi Tezuka and the other Mario Maker devs challenging them to complete their own hand made course. The team of course accepted the challenge and the end result is pretty funny. Take a look at the video below.

This is also a great time to announce that I’ll be testing out a new segment for the site called: Mario Maker Course Of The Week. Every Friday, I’ll highlight a level from Super Mario Maker that I think has a clever idea to it or is just fun to play. If anyone has a suggestion for a level you think should be highlighted, make sure to comment the name of the course and it’s course I.D in the comments below.

I’m going to tell you about one of my longest friendships. This is a friend who has seen me through grade school, college, grad school, and into adulthood. This is a friend that has stood by me while others in my life, some fairly major friends and family, have come and gone. He’s cheered me up while I was down and rewarded me at my most successful… and he doesn’t really exist.

Well, he doesn’t exist in the way we think about our usual friends. You know, the friends who have their own, real lives and who are usually there for you but sometimes they’re not. No. This isn’t one of those friends. This friend has always been there. And I’m writing this to tell you about the time I needed him the most.

You know my friend. If you’re reading this, on a site called Geekscape, then you self-identify in much the same way I do, so you might just be a friend of his as well. His name is Mario Mario and he’s the world’s most popular video game plumber (and that is his full official name). We’ve been good friends for quite a long time. Well, 30 years by the official count last weekend.

Yes, last weekend Mario turned an official 30 years old. I celebrated, like some of you did, by picking up his newest game Super Mario Maker. I also grabbed some (okay, I’ll admit it, all) of the new amiibo figures that accompanied Mario’s weekend celebration. The writers on the site shared their favorite Mario memories in a piece last Saturday. It was quite the investment, more than I’ve given other, REAL people in my life.

Waiting in line last weekend with Geekscape writers Josh Jackson, Megan Haley and Matt Rodriguez!
Waiting in line last weekend with Geekscape writers Josh Jackson, Megan Haley and Matt Rodriguez!

But I’m 36 years old. How is this friendship with a video game plumber even still acceptable? Almost everyone roasting themselves to stand in line under the scorching Southern California sun last Friday was also in their 30s or mid to late 20s. You probably are as well. Let’s be clear on something: these are toys and video games that society at large deems “children’s things”.

We all have our reasons. After a week of thinking it over for myself, and getting to the core of my lifelong relationship with Mario that I have mine; the origin story to a bond forged at a young age. I’ll admit that every time I’m drawn to buying another Mario anything I do think about why I do it. I imagine that all of us grown up geeks think about just what it is about Mario (or Spider-Man or Luke Skywalker or any of our fictional friends) that a 36 year old still sees as valuable in their adult life? Beyond the temporary fun and excitement of reading or watching or playing through the latest stories alongside them, what do these characters give us to the point of returning to them time and time again, dollar over dollar?

They give us stability. In a world where we can lose our jobs, lose our homes, our family members or our friends, these characters and stories prop us up against the face of this constant instability. Life throws us a relentless series of unknowns, and we wake up knowing this every single day. This fear can paralyze us and keep us from doing everything from meeting people to following our dreams. It’s the source of our greatest insecurities. And we live with the promise that it will rear its head every single day.

I remember, or at least I’ve romanticized over the past few decades, the moment I learned my parents were getting a divorce. I’ve thought about it a lot this past week. I was in the 4th Grade and my father was getting a new place to live. My brothers and I were sitting around the table at dinner and the news was broken to us in the clearest, most adult way possible. But this didn’t help my head from spinning. It didn’t help my appetite from turning to sickness. And it definitely didn’t help me understand the calmly stated impossibilities that I was hearing.

The walls of my childhood home exploding. I remember the aftermath as a series of images. My father’s new home, with new beds and silverware for weekend TV dinners in front of a rented VHS movie with my brothers. Comparing the weekend neighborhood kids to the old neighborhood kids. And I remember the feeling I would get walking through my parent’s old bedroom, now only occupied by my mother. I vividly saw the ghosts of that room, where my brothers and I unboxed our first NES system one Christmas morning and played Super Mario Bros., wildly swinging our arms to the left and right as we learned to use the controller. It was no longer a happy place in my life and the loss of that feeling stayed with me for a very long time.

That year for my birthday, I asked my father for a Mario doll. It was THE thing that I wanted that year and it could not wait for Christmas a few weeks later. I remember the way that my collected friends and brightly lit birthday table dimmed and muted away as I unwrapped that stuffed Mario doll. Looking back on those moments this past week, I realize that my young self, unable to reconstruct his family, had looked to that doll as something that would give him strength and security. It could return him to that perfect Christmas morning when he unpacked his original NES with his two brothers and swung his arms all over.

My Mario doll was a bulbous-nosed, blue and red suspender wearing totem and I needed it, probably more than any of the other comics, toys and games I’ve purchased in my life since. That was the first time that the world had turned drastically in a direction that I had not been prepared for and that doll was my only constant in keeping it from spinning me off into space.

MarioDoll
This is a picture of the Mario doll in question, taken from Google. My actual doll sits packed somewhere in my father’s house to this day.

I carried that Mario doll with me everywhere that I went for the better part of a year.

Was I asked to leave it behind sometimes? Yes. Was I ridiculed for it by the other kids at school, most of whom had started getting into other interests like sports and dances? Probably. Was I going to let that Mario doll out of my sight? Not a chance.

Eventually, the world stopped spinning. Over time, I moved on to the next grade and to thinking about things like playing sports and dances. But did I leave Mario behind? Obviously, I didn’t. In some form or another, whether it was Mario or Spider-Man or Luke Skywalker, these friends that I surrounded myself with have stayed with me, a constant buoy in a sometimes turbulent sea.

Everyone has them, even if they come in the form of a sports team or a Hollywood celebrity or a favorite musician or book series. It’s at the heart of any fandom, a strong need to belong to something bigger than ourselves, that gives us a sense of meaning and permanence in a world that often makes us feel small and temporary. At their best, they give us an entry into a greater community, something to share with others who may also understand our loyalty. At their most crucial, they give us a confidant, a constant guide that tells us how to not give up, to keep trying to continue looking for our place. They teach us lessons on how to be heroes, or successes or just how to be better to ourselves and one another.

These things are important, not just to kids but to adults. I can never thank Mario enough for the year he helped get me through. Divorce can really mess a child up, giving them profound feelings of distrust and isolation that can shape them for the rest of their lives. I’ve had lots of incredible friends throughout my life, each one leaving me with fantastic, unquantifiable gifts and lessons both large and small. But this story is a thank you to that first, fictional one, my plumber friend Mr. Mario Mario, and how when all is said and done, I can look at my life today and realize that the things he’s given me aren’t all that fictional after all.

It’s hard to believe that the Super Mario Bros. Series has been platforming into our living rooms for thirty years.

Released on September 13th 1985, Super Mario Bros. has gone to become one of the most popular video games to date. It even went on to sell over 40 million copies and spawn endless spin-offs and sequels that continue to this very day. Even Mario himself has become one of the most recognizable icons in history. Flash forward 30 years, and fans are finally getting one of their biggest wishes granted with Super Mario Maker.Mario Maker Title Screen

Super Mario Maker is Nintendo’s love letter to the Mario series and fans alike, allowing anyone to make their own 2D Mario levels from scratch. What really makes this game special is that not only can you make your own levels from the original Mario, but you can also choose art styles from its most popular iterations. These include classics such as Super Mario Bros. 3, Super Mario World, and even New Super Mario Bros. U. There’s also a wealth of locations to choose between including above ground, underground, underwater, ghost house, air ship, and bowser’s castle.

Today's Fuel Economy -By Josh
Today’s Fuel Economy -By Josh

The tool layout is very simple to pick up and use. All you do is tap on an item you want to use and you can summon that item at will. Most items are usable in all art styles excluding a couple of items. These include the goomba shoe in Mario 1 and Mario 3, turning into Yoshi eggs in Mario World and Mario U, and the Mystery Mushroom (more on that in a second) turning into each art styles specific flying item. Mario 3 has the Raccoon Leaf, Mario World has the Cape, and Mario U has the Propeller Hat.

Skull Ride Glide -By Brian
Skull Ride Glide -By Brian

One of the most fun additions to Super Mario Maker has to be the inclusion of the Mystery Mushroom. By tapping a corresponding Amiibo, or completing a run in 100 Mario Challenge (A mode where you adventure through randomly generated user levels) you can unlock a special character outfit for Mario to use in the original Super Mario Bros. theme. Want to go through a level as Donkey Kong, Samus, Kirby, or even Megaman? Well now you can! Just playing 100 Mario Challenge to see what character you’ll unlock next will have you occupied for a long time to come considering that there’s about 100 different costumes.Mario Maker review 4

Now to the part everyone’s been waiting for: the user generated content. Content is separated by 100 Mario Challenge, Courses, and Makers. Courses can be sorted by featured, top rated, and up & coming. They can also be searched by difficulty, but not name, location or time period even though the options are there. This is one of the biggest flaws in the game since if you want to play a specific level from someone, you have to be either following them, or enter a 16 digit code. I’m really hoping for an update that can add a better search engine because as it is right now, it’s kind of useless.

Super Mario Maker Levels

Even aside from the search engine problems I still have a couple of minor complaints with the title. For starters, Even though there’s a nice amount of objects and enemies to use, there are still some really iconic items missing from the game. These include not being able to make slopes, as well as there being no Desert or Forest levels as well as the exclusion of popular enemies such as the Angry Sun and the Charging Chucks. There’s also a problem with content creation item unlocks.

The game starts you off with only one row of objects and enemies, and from there you have to gradually create for 5 minutes for 9 days in a row, or spend time nonstop creating every 15 minutes. While I understand this is done to prevent younger children from getting too overwhelmed with the pallet, it would have been nice to at least have an option to start with everything.  This option could have allowed veterans to jump straight into the more advanced techniques.

Mario Maker review 5

Overall, Super Mario Maker is one of the Wii U’s best offerings right beside Donkey Kong Country: Tropical Freeze, Super Smash Bros, Bayonetta 2 and more! Creating levels is very easy and the tools are very accessible to all ages. The complaints I have about it aren’t enough to ruin the experience and I can see myself already planning more stages to create and play. Even if you aren’t a creator, there are still a boat load of original and creative levels that’ll keep you playing for months and even years to come (perhaps I’ll highlight  some of my favorites sometime.)

Bowser's Construction Issues -By Jirard
Bowser’s Construction Issues -By Jirard

Rating: 4/5, BUY IT!!

Christian Bladt is the host of The Bladcast, a spin-off of the former Dennis Miller podcast, for which he was the producer, writer and our very own Will Sterling’s boss! He arrives on the show to talk about my Amiibo addiction, the crazy pills prescription that is Mario Maker and Kenny’s ruling of the wasteland in the new Mad Max video game! We also discuss some news like the merits of sequels to ‘Cabin in the Woods’, ‘Fantastic Four’ and ‘Prometheus’ and who Rachel McAdams will play in ‘Doctor Strange’! Plus… would Idris Elba make a phenomenal James Bond? Discuss!

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Well, this is a nice surprise.

Nintendo has just announced that a stage based off Super Mario Maker will be MAKING (sorry for the pun) it’s way to Super Smash Bros For Nintendo 3DS & Wii U by the end of the month. It’s unknown if the stage will be free or not, but the terrain and art style will be randomly generated ever time you play it. To see this stage in action, check out the awesome trailer below.

Super Mario Maker just released yesterday and we’ve already seen some crazy secrets the game holds. We all like finding secrets and unlockables in games, but what if sometimes you just don’t want to wait to discover things? Want to see all the different costumes and secrets in the game but don’t have the time? Well, the folks over at That One Video Gamer have you covered. They have recently just released a video on their let’s play channel showcasing all the different kinds of costumes you can find in the game, as well as some other hidden surprises. Check it out below! What are your favorite secrets and costumes in the game so far?

Not to be outdone by today’s amazing news about Pikmin 4There’s still a bit more Nintendo in today’s news.

Michel Ancel, the creator of Rayman, has recently created his own Mario level to challenge Shigeru Miyamoto and Takashi Tezuka themselves to beat it. The level entitled Pac-Mario is an obvious, but really cool tribute to the classic arcade version of Pac-man which is one of Mr. Miyamoto’s favorite games.

If you’d like to see the level in action just head down below to check it out! If you’d also like to see more game creators making Mario levels, how about watching Playtonic Games Donkey Kong Country tribute level

This past Thursday, U.K game company, Playtonic Games, visited Nintendo for an event.

The Ex-Rare studio partnered with Nintendo U.K to host a special live stream for the upcoming Wii U game Super Mario Maker. During the stream, they showed off their own Donkey Kong Country inspired level while also having plenty of more fun.

While they haven’t uploaded the full stream yet, there are a couple of video excerpts of it on Nintendo U.K’S YouTube channel which you can check out hereSuper Mario Maker launches for Wii U on September 11th.

Super Mario Maker is a Nintendo fan’s dream come true. Allowing players to create their own custom courses in any way they see fit, the game is perfect for those who have ever dreamed of being a game designer. One would think that would be enough, right? Well, sit tight because Nintendo is not limiting the customization to course building–as this new trailer showcases.

Over 50 amiibo figures will be compatible with Super Mario Maker–making it possible to run through a horde of Cheep Cheeps as Wii Fit Trainer, swim through a bevy of Bloopers as Kirby, and even face off in an epic showdown with Bowser as, well, Bowser!

Which amiibo will you be using to run through your custom Mario courses? Share your thoughts in the comments section below and we will discuss your responses on the next Geekscape Games Podcast!

With only four months left in 2015, Nintendo is planning to close the year out with a bevy of titles that will surely cripple many a bank account from coast to coast. While Super Mario Maker is the major focus for Nintendo’s marketing team, there are dozens of other titles that will make the Wii U and the New Nintendo 3DS systems appealing to consumers in the weeks to come.

Earlier today, Nintendo unveiled their release calendar for the rest of 2015, and we’ve broken it down for you here:

SEPTEMBER

9/11 smm

Super Mario Maker $59.99

9/11 NOA_PackShot_SSM_2 (1)

Super Mario Maker Wii U Bundle w/ 8-bit Mario amiibo ($299.99)

9/20   skylanders-super-chargers-wiiu-pack-shot

Skylander SuperChargers Starter Set $74.99

9/25 achhd

Animal Crossing Happy Home Designer $39.99

9/27      lego_dimensions1 

LEGO Dimensions $99.99

 

OCTOBER

10/9  crzl

Chibi-Robo! Zip Lash! $29.99

10/16  yoshis_woolly_world_na_boxart

Yoshi’s Wooly World $49.99

10/16 Dyz2a50NVL_YA_imge10k_R_ad (1)F7QNnvT

Yarn Yoshi amiibo ($19.99)and Mega Yarn Yoshi amiibo ($39.99)

 

10/20 10371891

Guitar Hero Live $99.99

10/20 jd16

Just Dance 2016 $49.99

10/22 Fatal-Frame-Wii-U-JP-Box-Art-600x600

Fatal Frame: Maiden of Black Water $49.99 (Wii U eShop exclusive)

10/23 tfhj

The Legend of Zelda: Triforce Heroes $39.99

 

NOVEMBER

11/6 yk

YO-KAI WATCH $39.99

11/20 WiiU_StarFoxZero_case_R

StarFox Zero $59.99

11/20 81G10-VN7PL._SL1500_

Pokemon Super Mystery Dungeon $39.99

 

DECEMBER

12/4 n6dg5d

Xenoblade Chronicles X $59.99

12/11 dt

Devil’s Third $59.99

 

Mario Tennis Ultra Smash and Animal Crossing Amiibo Festival have yet to receive release dates, but both games should be available this holiday season. Important to note: the long-awaited Mewtwo and Falco amiibo figures will launch November 13 and November 20 respectively.

With all these games coming out in the next four months, it is safe to say that many bank accounts will be emptied for the rest of 2015. What games will you be picking up? Let us know in the comments below and we will share your responses on this week’s episode the of Geekscape Game Podcast!

 

Super Mario Maker doesn’t release until the 11th of September, but that won’t stop people from showing new footage of it. Thanks to Midwest Professor we can now take an extensive look at a small handful of amiibo costumes that will be appearing in the game. These can be be obtained by either scanning in a compatible amiibo or by beating the 100 Man Mario Challenge mode. It should also be noted that the game will support over 50 amiibo at launch!!! Are you excited for the release of Super Mario Maker? Which amiibo costume will you use first?

https://www.youtube.com/watch?v=q9DZCDDo7CY

Just as you thought you could take a break from the hunt, Nintendo pulls you back in!

In a recent press release, Nintendo announced that a variety of new Amiibo figures will launch on September 11th to coincide with the release of Super Mario Maker. Including the retro colored 8-Bit Mario, the Smash Bros line of figures, including Dr. Mario, Zero Suit Samus, and Olimar to name a few, pre order plans will be set by the individual retailers at a later date.
The full list of announced figures is as follows:
  • 30th Anniversary Mario Classic Color
  • Zero Suit Samus
  • Ganondorf
  • Olimar
  • Bowser Jr.
  • Dr. Mario

Amiibo September Screen 1

In addition, the much rumored Retro 3-Pack was confirmed for September 25th, bundling R.O.B., Duck Hunt and Mr. Game and Watch in one package. The Mii Fighter pack on the other hand, was officially pushed to November from its original September launch window, but was also confirmed as a three character bundle. As for the modern colored 8-Bit Mario, Mewtwo, the Chibi Robo set, and the Yoshi Yarn plushies, details will be released on a future date.

The best news of all? While it wasn’t explicitly stated, it seems like none of the figures mentioned above are store exclusives! That means we can choose where we decide to throw away a good evening camping out for these guys! Which ones are you going to pick up in lieu of valuable time with friends and family? Sound off below!