The dead live! Street Fighter Alpha favorite, Charlie Nash, is returning next year to consoles with the release of Street Fighter V. Fans can get a dose of Nash in the upcoming Machinima live action series Street Fighter: Resurrection. Check out the teaser trailer below!

https://youtu.be/mP8W-ezRwzk

Iconic heroes Ken and Ryu are reunited to face their deadliest threat yet. The long-presumed dead Charlie Nash is back, and is targeting legendary Street Fighter champions for mysterious reasons. Now it’s up to Ken and Ryu to uncover his lethal plan and discover if he is ally or enemy. Keep your friends close, and your guard up.

This announcement marks the return of director Joey Ansah (The Bourne Ultimatum, Snow White and the Huntsman), who in 2014 brought us the incredible Street Fighter: Assassin’s Fist. A live action retelling of Ken and Ryu’s back stories.

Set ten years after Assassin’s Fist, Resurrection stars Alain Moussi (Suicide Squad, X-Men: Days of Future Past, Pacific Rim) as Nash himself. Mike Moh (Empire) and Christian Howard (The World’s End) return as Ryu and Ken.

Street Fighter: Resurrection is a collaboration with Machinima and Capcom, and will premiere come March 2016 on the go90 streaming network.

Charlie Nash

In one of the least surprising announcements imaginable, Ken was revealed as the next fighter joining the cast of the upcoming Street Fighter V. As the only character aside from Ryu who has appeared in ever main line game, Ken is essentially known as American Karate guy, who gains a flaming uppercut and a few technical changes from his Japanese counterpart. Once the cocky martial artist actually appeared on screen though, dare I say something was actually different about the fighting game veteran!

At the Street Fighter V Comic Con panel, the Capcom-Unity team, (as well as SFIV’s project manager and SFV‘s executive producer, Yoshinori Ono,) promised us that Ken’s drastic change in appearance wasn’t the only aspect of the character that was getting an overhaul. For the first time in series history, the team promised that the fighter we affectionately know as “red Ryu” will be a completely unique character who uses powerful, “showstopping” attacks that helps players fight aggressively, (and look good doing it!) His unique V-Skill would further separate him from the rest of the shotokan fighters by adding flaming properties to all of his moves, allowing him to extend combos while gaining a quicker back step when it’s time to play defensively.

Street Fighter V Ken Screen 1

From the trailer alone, we can see that his Hurricane Kick has been retooled to go in a diagonal arc, and can even be converted into a type of dive kick from the air. While some of his old moves carry over, it’s easy to see that Ken stands out much more now than he has in the past, but does this promise carry over to the main game?

Watch the trailer for yourself and see what changes you can spot? And who is that mystery character at the end of the video? Let the speculation begin in the comments!

<cite class="_Rm">www.youtube.com/watch?<b>v</b>=8lwOe5y8gIk</cite>

Aww, you were just a day away from keeping it a surprise, Nintendo.

If two allegedly leaked YouTube videos are to be believed, then it looks like Fire Emblem‘s Roy is making his grand return alongside Ryu, the face of the Street Fighter series. The two reels show what appears to be their arcade mode ending sequences, showing off small glimpses of what they have in store for their opponents once their release date comes.

From what we can tell, Roy still has similarities to Marth, the character his move set was cloned from in Melee. Still, a closer look at his animations, (namely his Up-B attack,) seem to have some slight differences compared to his past attacks. Is there a chance that Roy will be more of his own character, especially when Lucina already fills the role of a Math clone?

Ryu on the other hand, looks like he’s bringing something completely new to the Smash Bros arena. Coming equipped with his focus attacks, hadoukens, shoryukens and hurricane kicks, (feel free to spell out the Japanese name, because I’m not doing it,) most telling is the legendary fighter’s apparent ability to perform legitimate combos, something which isn’t normally possible outside of high level play. Will this change the way players approach the game? I can’t wait to find out!

Alongside these leaks, further rumors suggest new trophies for the Inkling and Ryu’s best friend, Ken, a new Dreamland 64 stage, Ryu’s iconic Street Fighter II Dojo stage, and Mii Fighter costumes, including Zero from Mega Man X, Mega Man .EXE, Akira and Jacky from Virtua Fighter, Animal Crossing‘s Isabelle and Heihachi from Tekken. At this point, we’re almost guaranteed to get the official word from Nintendo during E3 week, but it seems like the cat’s out of the bag.

While not terribly surprising for those who knew that sound files for Roy and Ryu were part of the Mewtwo update, it’s still surreal to see the biggest fighting game icon make an appearance in Nintendo’s all star brawler as the first, true original character as part of Smash’s DLC line up. Roy is a little more expected, since I felt his inclusion was an inevitability once DLC was announced, but I’m hoping more unique characters see their returns soon, (especially Wolf, Snake and Ice Climbers, although the last two probably aren’t possible.) Speaking of Snake, if copyright is an issue, can we at least slap his move set on the Mach Rider guy or something?

What’s your reaction to the news, and who would you like to see next?

The idea of a long running RPG series turning into a fighting game isn’t all that unheard of nowadays, but it was still surprising to see the Persona titles get the brawler treatment. Still, with a continuation of two beloved RPGs combined with the fighting game mastery from the developers at Arc System Works, the original Persona 4 Arena ended up being one of my favorite fighting games. When a sequel was announced that promised to fill the roster with even more of our favorite party members, I couldn’t wait to get the chance to try them, which is why I played a few rounds at E3 to get the skinny on all the new combatants.

Yukari

20140618-093256-34376900.jpgMy P3 Waifu Is Back!

A fan favorite from Persona 3, Yukari has traded in her school uniform for a power ranger-esque getup, showing off her newfound profession as an actress since her game finished. Using wind attacks to draw opponents towards her spells while firing off her bow and arrow at lightning speed, her specialty is clearly the ability to control the field while keeping her opponents away. Even as someone who’s played fighting games for more than two decades, the quickness of her shots caught me off guard, proving that she’ll be a powerful foe once the game releases.

Junpei

20140618-091146-33106206.jpgIt’s a home run!

The bro of Persona 3. Junpei uses one of the most creative fighting styles I’ve ever seen, integrating his baseball background into his moveset with an “at bat” status that powers him up if he successfully hits opponents with his bat. Hitting moves runners up a base, while missing counts as a strike. Connecting with a super move counts as a home run, earning a run for your hit, plus everyone on base at the time. Missing too many times will eventually result in earning three outs though, which will remove everyone on your bases, so you’ll have to make each hit count. When Junpei scores 10 runs though, he goes into rally mode, significantly increasing his speed and power until he hits three outs. It’s ridiculous to explain and even stranger in action, but it definitely affected the way I approached his fights.

Ken and Koromaru

20140618-091146-33106394.jpgThe two fighter gimmick never gets old.

For those who have played BlazBlue, Ken and Koromaru are essentially like Carl and Ada, except Koromaru doesn’t move around like a sloth covered in honey. For those unfamiliar, this two in one character essentially plays like you’re controlling two people at once, with the buttons usually reserved for Persona attacks being mostly dedicated to Koromaru’s attacks.

The two allies fight in tandem, with Ken using his retractable spear to strike from a distance or pull enemies in while Koromaru hits hard from up close. Unlike most characters who fight in tandem with their Persona, but temporarily lose them if they’re struck a certain amount of times, Koromaru has his own small health bar. When it’s depleted, the pooch is taken out of the fight temporarily, forcing Ken to lose most of his combos and moves in the process. That’s not to say they don’t have a Persona at their disposal for additional attacks, but I found it to come into play far less than it does for the rest of the cast.

Rise

20140618-091146-33106473.jpgWho knew idols could be so deadly?

Rise is one of the most popular idols in the Persona version of Japan, and became a powerful supporting ally for Yu Narukami and the rest of the cast of P4. After somewhat playing a damsel in distress role in the first Arena game, she’s since upgraded her combat abilities to fight side by side with her friends for the first time.

Using her singing, dancing, microphone stand and her Persona, Himiko at her side, Rise ends up being a powerful addition to the cast. Relying mostly on traps and projectiles, she’s still dangerous up close thanks to her decent range, though it’s not suggested since her damage output seemed pretty low. Still, if played right, your opponents should have a hard time approaching her especially since her song abilities can cast a variety of status effects on her foe. All in all, it might take some time to learn the ins and outs of her play style, but she’s sure to become a favorite when mastered.

Sho

20140618-091146-33106568.jpgTeddie… You have nothing to smile about.

The new kid in town, Sho is an original character added to the Ultimax cast, who’s past and motivations are a complete mystery. What doesn’t take long to figure out however, is that he’s a vicious fighter who can do big damage in no time if his opponent is carelss. As the only character with no Persona, this gives him many more attack options for his aggressive rush down style, throwing out mix ups and combos with ease. Thanks to his dual swords, Sho hits hard, fast and is one of the most straightforward characters while still standing out as the only non-Persona user. His alternate shadow form however, introduces a Persona for him to use, making him even more deadly. By the looks of it, Sho has the tools to become a popular fighter real fast.

Shadow Characters

20140618-091146-33106886.jpgShadow Yukiko don’t need no man!

On that subject, almost every character has an alternate form thanks to the return of their shadows. The primary difference between the shadow and standard versions is that the shadows have more HP, do more damage and build up their super meter faster by landing hits, making them much more offense oriented. In exchange, they lose their awakening, burst and other defensive options, making them more ideal for someone who likes to bring pain instead of receive it. But with these lost abilities comes a new one, because the Shadow Rampage ability gives them unlimited meter for a limited amount of time, allowing them to do whatever they damn well please. Some of them, (like Shadow Teddy), even have new moves, like his ability to summon the giant, creepy Shadow Teddy from the main game.

Exciting? I think so. Arc System Works seems to be doing a great job of creating a unique, varied cast that even breathes new life into the characters from the first game. Who are you most excited to play as? Let us know below, and check back for more information on Persona 4 Arena: Ultimax and every game in between.

You read that right. A live action ‘Street Fighter’ series will be hitting your small screens in 2013. Today it was announced that we would be getting ‘Street Fighter: Assassin’s Fist’ from the team that brought about the fan film ‘Street Fighter: Legacy’. Could it be good? Check out the fan film below.

 The official press release:

Capcom USA, Inc. and Assassin’s Fist Limited have signed an agreement to produce a live-action series based on Capcom®’s successful ‘Street Fighter®’ game franchise.

To be called ‘Street Fighter: Assassin’s Fist’, this thrilling, multi layered series will take the audience back to the formative years of the iconic characters, Ryu and Ken, as they live a traditional warrior’s life in secluded Japan. The boys are, unknowingly, the last practitioners of the ancient fighting style known as ‘Ansatsuken’ (Assassin’s Fist). The series follows them as they learn about the mysterious past of their Master, Gouken, and the tragic and dark legacy of the Ansatsuken style. Can their destiny be changed…or will history repeat itself?

‘Street Fighter: Assassin’s Fist’, the brain-child of Joey Ansah, is being brought to the screen by the core team behind the hugely successful fan movie ‘Street Fighter: Legacy’.

“Street Fighter: Assassin’s Fist will be what fans have been waiting for. Legacy was a taster; a glimpse of what a live-action Street Fighter should be,” said Joey Ansah, announcing the movie. “This takes the story right back to the start – the origins and motivations of Ryu, Ken, Gouken and Akuma. This will become the definitive back-story from which further epic adventures will follow.”

‘Street Fighter: Legacy’ received a rapturous reception from fans and critics, becoming one of the most successful YouTube movies of all time in the film & animation category, with over 8 million views. Christian Howard, who starred as ‘Ken’ in ‘Legacy’ and has co-written the script for ‘Assassin’s Fist’ with Joey Ansah, said, “Our priority is to stay true to the appearance, fighting techniques and canon of the Street Fighter game. At the same time we’ve managed to make this an emotion and character driven story, which will surprise viewers who might just be expecting a super faithful fight fest!.”

The series is being produced by Jacqueline Quella, whose previous projects include ‘Romanzo Criminale’ (Crime Novel); Academy Award nominated ‘Don’t Tell’; and Tobe Hooper’s ‘The Toolbox Murders’.

The series will be directed by Joey Ansah who, as ‘Desh’, was part of one of the most celebrated movie fight scenes of all time, in ‘The Bourne Ultimatum’; and was recently at the heart of the action in ‘Snow White and the Huntsman’; and is in the forthcoming ‘The Numbers Station’ with John Cusack.

The series was announced by Capcom’s Producer for Street Fighter, Yoshinori Ono at Comic-Con 2012 (San Diego), and will be distributed worldwide by Content Media Corporation for a release in 2013

Source: CBT