The wonderful sci-fi influenced adventure game Resonance is now out on Steam. Although I already own a copy, having it on Steam with achievements is enough for me to double dip on this title which is on sale for $8.99 (10% off the regular $9.99 price)

 

Check out my review on Resonance and download the demo over at Resonance-Game.com. If you’re still not sold yet on one of this years great adventure games, we have some codes from the nice folks over at Wadjet Eye Games to give away! All you have to do to win one of these codes is to leave a comment below with your best adventure game moment and we will pick 3 random commenters by 5pm PST today as winners.

UPDATE: Congrats to Tomasz K, Raj and Auspex for winning a Steam code for Resonance.

The merry band of merry makers merrily marched their way into yet another gaming field. Today they announce their community driven game approval process “Steam Greenlight”

Steam Greenlight, in a nutshell, is Valves method of streamlining the game approval process. It allows developers to submit their game with screenshots, details, specs and trailers and lets the Steam community vote on weather or not the game gets put into the store!

Now I personally think this is great, but I have two concerns with some of their requirements.

Are there any restrictions on what can be posted?

Your game must not contain offensive material or violate copyright or intellectual property rights.

Not contain offensive material? That is pretty vague. I feel that leaves a big window open for valve to say no to certain games and yet let others pass no problem. I am sure some people find a lot of the M rated games on Steam to be offensive. I would like more clarification on this. Safe to say that stuff like JFK: Reloaded will NOT make it onto the store.

What do I need in order to submit my game?

You’ll need a valid and non-limited Steam account (yes, that means you’ll need to own a game on Steam).

Interesting. What constitutes as “owning” a game. Do free to play games like TF2 Free or Fallen Earth count? Is this just a nice way of saying ” you need to grease our palms BEFORE you submit a game that we take a cut of.”.

Those two gripes aside, this is still PRETTY exciting! I can’t wait to see what comes of this.

Telltale Games very successful narrative driven, pseudo point-and-click adventure game, “The Walking Dead” gets its second episode release date. And it’s sooner than you think.

Xbox players can dive into “Episode 2: Starved for Help” TODAY! Whereas PS3 and PC players have to wait until Friday.

This episode takes up three months after the end of the first one. Your character, Lee Everett and whomever he befriended and saved, have been held up in a motel that they have barricaded up in. Food has officially run out and more survivors are approaching the stronghold.

Data collected from players decisions will help Telltale craft upcoming episodes. I myself just finished the first episode a few hours ago. This is the first time in a LONG while that a narrative in a game has driven me to keep playing. I particularly enjoy the relationship mechanic in this game. You meetup with some characters early on and have to explain your relationship with a small girl. You can tell the truth or choose from a couple of lies. You decide what sounds right. Then you have to keep the lies or truth up throughout the game, and some characters may try to break holes in your story. Another cool feature I liked was the ally system. In heated arguments between two NPCs, you can interject and weather or not if you chose to defend them they will remember your choices. Their loyalty to you will depend on how you choose to interact with them. Couple that with some pretty fucked up decisions you have to make, the story is truly customized to your choices.

The story is great, and I really felt like my decisions meant something.

Check out the official website for the game HERE

Check out Jonathan’s review of Episode 1 HERE

You can buy the season pass for STEAM HERE

Check out the episode 2 trailer below. Bare in mind that your choices in the game affect the contents of the trailer (you see this at the end of episode 1). This one I am showing you is drastically different from the one I got.

A couple of days ago, over on the GOG forums, a user was doing his impression of Horatio Caine and dug up some interesting information.

Turns out Square Enix, just days prior, purchased the domain www.finalfantasyviipc.com. Currently it just forwards to the main Square page, but our detective over at GOG did some more digging. When he looked at the public cache for the site, he found this image. Click to enlarge.

This appears to be a PR release for the game, but with all the formatting removed due to google caching.

 

The price listed on the image is £7.99/€9.99. Roughly $13 USD. No official word yet from square.

Personally I am very excited if this turns out to be legit. Lets hope they sprung for HD graphics.

Check out their public who is record here.

With the success of Telltale Games has had with The Walking Dead game, a lot of people could point at the demise of the traditional way point and click adventure games are made. Xii Games and Wadjet Eye Games would like to point out with their latest game, Resonance, there is still some life left in the traditional ways.

Point and click adventure games are all about the story. The better it is, the more you want to continue to the end to see the story through. Resonance does an amazing job with the sci-fi/conspiracy theory story in that if this was fleshed out more and put out as a book, it would have done very well for itself. Since I don’t want to ruin the story, thus the game itself, I will be as brief as possible. Resonance’s story revolves around a breakthrough a scientist and his research assistant on a project they are both working on. What follows is a series of events that eventually brings 4 people together to solve all the mystery behind “Resonance.”

The way Xii Games introduces you to the 4 main characters is stunning. After the opening scene, you get a grid of 4 different panels with different pictures that all have timepieces in them. All of the timepieces have different times on them. You have the option of choosing any 1 of the 3 panels since one of them is the opening scene. Once all the panels are completed, I was delighted to see why Xii Games put that grid panel in the beginning. Delaying the title screen for your game is always a pleasure to see if done right.

Of course with a good story and presentation, you need some good voice actors to make the words and the world around those words come alive. All of the voice work was pretty good. There were times when the audio seemed to spike yet it happens very little that some might not even notice it. Anyone who has played Bastion will immediately notice Detective Winston Bennet. He is voiced by the “Narrator” himself, Logan Cunningham. Thankfully, the lines in the story that the Detective has seem a perfect fit for Logan.

At first glance, you would think that you could treat Resonance like any other old-school point and click adventure game. You will find out very quickly how wrong you are. Putting a twist on the formula, Resonance has a Long Term Memory (LTM) and Short Term Memory (STM). LTM is a consistent summary of the story as the player makes it through the story. I look at it as a log file of what I have done already and to help me remember important things that may or may not help me solve puzzles. STM is more limited in you can only have up to 5 things in your STM. These things can be anything you can interact with from any location. Anything you add after the 5th thing to your STM, the last thing added before that will drop off.

So what does this all mean? It means these memories will be essential to solving a lot of the puzzles you will encounter in Resonance. Clicking on everything to brute force the solution to the puzzle will not serve you well this time around. Using LTM and STM along the traditional point and click adventure tropes was a little daunting at first. There were a couple of puzzles that took me 30 minutes to figure out what the hell I was supposed to do. My conditioning to the old methods of point and click adventure games made me have a lapse in memory, thus forgetting that STM’s and LTM’s could be used as items and presented to other characters during the conversations trees. It will take a little to get used to so don’t worry too much at the beginning when you start learning the new mechanics Resonance throws your way.

The UI was one sticking point I had issues with Resonance. Having to click and hold while dragging items out of my inventory to use was very annoying. It made me feel like I had to work harder than anyone should using inventory items in point and click adventure game. Switching between characters also felt slow and cumbersome. The process during certain moments in the game was a lesson in patience for me. At the risk of being nit-picky, I wish there was more screen resolution sizes. Maxing out at 1280×920 made Resonance look a little hazy on my 24 inch monitor. Setting the game to run in window mode fixed the hazy problem but introduced new problems of me clicking off the screen and onto my desktop. Making these changes has to be done outside the game since that is the limitation of the engine Resonance is running on which is not that big of a deal for most people. So don’t be frightened when you don’t see an options choice in the main menu.

While other companies try to reinvent the point and click genre by making it more action oriented, some of the charm that makes a point and click game can be lost. With what Xii Games and Wadjet Eye Games did with Resonance, it shows you that there is still innovation left in the traditional way of making point and click adventure games. With only a few minor issues, the story, writing and interesting new mechanics make Resonance worth playing for anyone looking for a great adventure game.

The feature length film that took two years to make that covers the independent video game industry gets its grand debut TODAY!

This also marks the very first time a full length movie is available through Valves Steam network, which I believe to be a very important event. Fully DRM movies about gamers, on a game network. It’s like the gamers version of FUBU.

I was on the fence myself about this movie, but knowing it’s DRM free and available on Steam, I am definitively picking it up.

Grab the movie on : iTunes , Steam or The Official Site. For more details about the production check out their release day post

And for a good laugh, the Mega64 boyz did a re-cut of the trailer for Indie Game: The Movie.

Game publisher Atlus has announced that Zeno Clash II, the sequel to the celebrated indie 1st person brawler, will be making its way to Xbox Live Arcade, Playstation Network and Steam will be released in early 2013.

Even at the early stages of development, this beat em up looks gorgeous. It seems like punching people in the face will never have looked so pretty. Aside from graphics, plenty of new features have been added including lock-on abilities, pinpoint accuracy for where your attacks land and RPG elements that will help you create your fighter the way you want to.

But most importantly, the addition on online co-op will be what expands the possibilites of the game more than anything. Traversing the world of Zenozoik is promising to be enough of an experience as it is, so exploring it with a friend can only make it better, which is the goal the developers are trying to meet according to Andres Bordeu, co-founder of developer ACE Team.

 “The world of Zenozoik is one of wild dreams and wilder nightmares. This is part of the reason we are working on Zeno Clash II, to give players the opportunity to explore Zenozoik with a friend via online cooperative multiplayer, turning those moments of wonder and awe into a shared adventure.  We will make certain that going back and forth between solo and cooperative play preserves the consistency and impact of the narrative experience, while still allowing friends easily drop in and out of the game’s fulfilling exploration and visceral melee combat.”

 

Keep a black eye out for Zeno Clash II early next year.

Today. Today is the day we got the call. To return to our computer rooms. Adjust the lumbar in the chair. Turn the lights down and the blue LEDs up. August 21st is the day  the next game in the LEGENDARY Counter-Strike series ships.

The E3 news machine is running on all cylinders. Valve announced that CS:GO will be released August 21st for $15 on STEAM, PSN and XBLA. Forget Mass Effect 3. Forget Assassins Creed 3. Forget Diablo 3. CS:GO is the only number 3 you will ever need.

Make sure to check out the CS:GO Steam page for more info.

XSEED announced today that the prequel to the popular Ys series, Ys Origin will be coming to Steam on May 31st. At the price point of $19.99, this is a perfect time to get acquainted with what everyone in Japan got to play back in 2006.

Besides having the game translated in English for the first time, being on Steam will have the usual achievements and cloud support. For those who prefer to use a controller instead of mouse and keyboard, you heathens, you will have that option as well.

If you are not familiar with anything Ys, check out http://www.worldofys.com/yso/ to get caught up.

 

The insanely popular book and now TV series, Game of Thrones, has branched out to another media. Games!

It’s obvious that the RPG Powerhouse, Atlus, really put their entire effort into this game. It looks AMAZING, with good voice acting and an original story written under the direct supervision of George R. R. Martin I do not feel that this game will disappoint.

Game hits stores May 15th. Thats for Xbox, PS3 and PC (STEAM).

Check out the official site for the game here.

 

From what I played on my PSP, XSEED Games were some of the most played by far. The Legend of Heroes: Trails in the Sky, Lunar: Silver Star Harmony and Ys: The Oath in Felghana were always either on my PSP or ready to go in my PSP’s case.

Now, XSEED Games has released info that the games you loved to play on your handheld or console will be coming to Steam. It all starts on March 19th with Ys: The Oath in Felghana for $14.99. This edition includes Steamworks features such as Steam Achievements and Steam Cloud support. Later on down the road, we’ll get something special for Ys fans: Ys Origin was never released outside of Japan so to have this game finally released in English in North America is a pretty big deal. I’m excited about that particular announcement.

What games from XSEED would you like to see released next on Steam? I’m thinking Little King’s Story myself!