******WARNING***** Adult content discussed below!

Yaoi is an interesting genre because it is part of the anime community but is often misunderstood by those unfamiliar with it. I always noticed the loud (they did a good job at getting your attention) and colorful yaoi booths at anime conventions but never understood the appeal. Then I watched Brokeback Mountain with my friend, and she and I swooned over the romantic relationship between the two male leads. Ah! I finally understood why this genre was so popular with the ladies (and boys). Curious to know more? Well, I was able to interview SubLime editor Jennifer LeBlanc. Read on to get an in depth perspective on all things yaoi!

Can you explain what yaoi is for the benefit of those who may have never heard of it?

The definition of yaoi varies depending on whom you ask, but what most people understand it to be is stories written by women about two men in a romantic relationship, and they are written with a female audience in mind. That’s not to say that men don’t read yaoi, just that the target audience is women.

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“Embracing Love”
© 2012 Youka Nitta/Libre Publishing
 

What do you think the draw of this genre is, and why do you think women love it so much?

Women read yaoi for a myriad of reasons, more reasons than we have space for here. There’s the lingering misconception that women aren’t sexual beings who like to explore their sexuality. They are and they do. Yaoi is one of those things that allow women to do this in a safe environment. They can share their love of the genre with other women in the fandom without being judged for it, or being told that because they’re women they shouldn’t like this kind of material.

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“Blue Morning”
YUU−UTSU NA ASA © SHOKO HIDAKA (2009)TOKUMA SHOTEN
 

In most yaoi, the men are beautiful and often one of them is the “female” (and they can look more feminine too) in the relationship, would you still consider those stories about gay relationships?

They’re about gay relationships to the extent that the characters are both men and are living their lives as men, even if one is portrayed with more feminine attributes. In real-life gay relationships, one man could choose to have a more feminine look or affect, or a more masculine one; it doesn’t make him more or less gay. That said, realism isn’t the main focus of these stories, any more than it is with other romance genres.  In most yaoi stories, traditionally defined gender roles and depictions are deliberately broken.

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“Tableau Numero 20”
© 2009 Esutoemu/LibrePublishing
 

What you would say to people who think yaoi is just hentai? How would you say the two are different/similar?

Well, that’s kind of like saying gay sex is just straight sex. At their core, yes, hentai and yaoi are both erotic material. However, how each is presented, what they’re about, and who they’re for just aren’t the same. There is some crossover as far as the audience for both, but generally the audience for each is simply not the same. If yaoi was just hentai, we’d have a much larger male demographic.

How much is lost in translation when a title is converted from Japanese to English?

Our goal as a publisher is to not lose anything in translation, so we look to hire the best translators we can who have an excellent grasp of the Japanese and English languages. Sometimes there may be jokes in a story that won’t make sense to readers not familiar with Japanese culture. In those instances we may adapt the joke for English readers, or instead leave it as is with a side explanation.

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“Sleeping Moon”
NEMURERU TSUKI © KANO MIYAMOTO (2009)TOKUMA SHOTEN
 

How did you get into reading yaoi?

My curiosity got the better of me. I was already a fan of anime and had heard there was anime porn (hentai) that existed. I kind of didn’t believe it, so off to Google I went, and that’s how I found yaoi. It didn’t take long to find out that there were books with the material in it as well.

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“Man Of Tango”
© Tetuzoh Okadaya 2013
 

What are some of your favorite titles?

Well, my first favorite when I found out yaoi existed was Ayano Yamane’s Viewfinder (now called Finder). That will always be a favorite of mine. Currently, I am absolutely in love with the series Blue Morning by Shoko Hidaka.

How did you get into working with yaoi as a job?

When I first got into yaoi, I was having a hard time finding the stories I wanted to read (hard yaoi). There weren’t any reviews that told me what I wanted to know—Is there sex in the story and if so, how explicit is it? I decided to start my own yaoi review site that specialized in hard yaoi, The Yaoi Review. After running it for a few years, VIZ suddenly posted a position for a yaoi editor. I had no intention of applying, but a few industry people and also readers of my site prodded me about applying, and here I am.

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“Spiritual Police” © 2012 Youka Nitta/SHINSHOKAN
 

What exactly is SuBLime?

SuBLime is a yaoi manga publisher, and is a partnership between VIZ Media, LLC (VIZ Media), the largest distributor and licensor of anime and manga in North America, and Japan’s Animate, Ltd. (Animate). We publish both print and digital books, and we were the first manga publisher to offer DRM-free downloadable PDFs of our books for purchase.

Where can fans and curious people find out more about yaoi and SuBLime titles?

The first place they should look is our website, which is www.sublimemanga.com. Fans of the Nook can also find many of our titles on the Nook Book site. SuBLime also has a large social media presence and can be found on:

Twitter:             @SuBLimeManga

Facebook:        facebook.com/SuBLimeManga

Tumblr             sublimemanga.tumblr.com

Check back soon for my reviews on this titillating titles!  ^_^

Apps are quickly becoming a huge staple of the gaming industry. With more and more apps breaking away from mobile devices and finding their way onto consoles, app developers have a lot of importance on the future of the gaming industry. Being intrigued by this, I decided to contact an app company for an interview to better understand how apps are made and how they will affect gaming in the future. I chose to get in touch with Metaversal Studios. Being a company that continuously creates popular, witty games for both iOS and Android, they seemed like a good choice. Matt Sughrue, VP of Product Development, was nice enough to give me his time to answer a few questions.

Geekscape: So, Matt, tell me about yourself.

Matt Sughrue: I started working in the game industry in 1992. Prior to that I worked in marketing and advertising in the computer business, but I’ve been a gamer since there were games to play and wanted very badly to make games. When I saw an ad in the Boston Globe for a game designer position at a small developer called Animation Magic, I went for it. I had zero qualifications other than good writing skills, boundless enthusiasm and rugged good looks. They hired me anyway, although it was as Marketing Director, not designer. I spent six months in that role before moving into design. Since we were so small (half a dozen developers in Boston), all of our roles overlapped and I was able to learn the ins and outs of game development by actually doing the work.

http://youtu.be/gcJPfb1GI3U

I loved being a designer and made a half dozen PC games, mostly for kids, during my first few years at the company. Animation Magic grew considerably during my time there, up to about a dozen people in Boston and 150 artists and animators at our studio in St. Petersburg, Russia. I had the opportunity to travel to Russia many times over the next 8 years and work with some extraordinarily talented people there.

As we grew, we had a need for someone to manage the client relationships and fill the producer role, so I shifted gears and became first a producer, then production director, then executive producer for the company. By the time we were purchased by Davidson & Associates (who had also purchased Sierra Online and Blizzard around the same time), our studio was developing multiple titles for multiple clients non-stop. It was kind of crazy, but I learned a lot about implementing best practices, juggling priorities and the importance of good planning.

After Animation Magic, I served as General Manager for Papyrus Design Group, the top PC racing simulation developer at the time, then went a social MMO startup that never got off the ground due to a lack of funding.

Over the next ten years I worked for developers and publishers running projects, teams and business units making games across just about every platform, from GBA to PS3.

I joined Metaversal Studios in 2010 as VP of Product Development, and have been here ever since.

SJM5k-Web-Banner

Geekscape: Impressive! Could you tell me about Metaversal Studios?

Matt Sughrue: Metaversal started as a group of Northeastern University graduates making Flash games for fun and for web clients. When Apple launched the iPod and iPhone, Metaversal started making games for those devices. The founder of the company sold Metaversal to a New York-based game distributor called Alliance in 2009, and Alliance hired me in 2010 to run the studio. When I came on board I discovered a lot of raw talent and potential but no discipline or structure. There was no one who could tell the new owners of the company when a game would be done or how it would generate any revenues.

I applied the best practices I had learned over the years to the studio and the development team jumped on board without hesitation. They quickly understood the value of good design documentation, source control, bug ticketing, peer review and clearly defined milestones, and we had our first successful app (a novelty app called Shave Me) in April of that year. Shave Me went to the top of the charts and continues to stay strong 3 years later, with well over 8 million downloads and many, many updates and enhancements. We’ve developed many other games since then for both iOS and Android devices, and along with our parent company have recently become PlayStation, Xbox and Nintendo developers and publishers.

http://youtu.be/kxvKeAQg0Zc

Geekscape: I downloaded Shave Me and it is honestly one of the most unique apps I’ve ever used. How did Metaversal come up with that idea?

Matt Sughrue: It was the winner in a “weirdest app idea” studio competition. Weird can work in the App Store!

Geekscape: I guess it can! So, what are you working on now?

Matt Sughrue: Can’t give you details on that since we haven’t announced it yet, but we’re building a new iOS and Android game, as well as working with other developers to publish their titles for iOS, PS4 and Xbox One.

Geekscape: I’ll keep a lookout for it! So how many people work at Metaversal and what are the different responsibilities that they have?

Matt Sughrue: We have seven people here in our Massachusetts office, and our parent company has offices in New York, Miami and San Francisco.

Here in our studio we have design, art, engineering, marketing and project management staff. We’re all gamers, and the chemistry between our devs is excellent. Most of the team are people whom I’ve worked with at other jobs in the past, so there is a level of trust and efficiency that lets us achieve a lot more than developers our size normally would be able to pull off.

elemites

Geekscape: Will any of your current apps be available on consoles?

Matt Sughrue: Probably nothing that’s already in the market, but we are looking at consoles for everything we do going forward.

Geekscape: So what goes into creating an app?

Matt Sughrue: App development is very different from making console games in that you have a very short dev cycle (1-4 months, depending on the game) and a very small team. We start with a group brainstorm session to get some potential ideas down on the board, then pare the list down by asking things like “Does this have staying power and can it be the start of a line of games?” “Can we bring this to other platforms easily?” “Does this take advantage of the development pipeline we’ve created, or do we need to change our process to make it?” “Can it be done in X months?” And on and on until the strongest idea remains. Everyone is thick-skinned here, which is good because we are also all extremely blunt with each other about the viability of a game concept.

http://youtu.be/Agt1cbPCa50

Geekscape: Finally- what platforms do you make apps for?

Matt Sughrue: We make games for iOS, Android, PC/Mac, and now PlayStation, Xbox and Nintendo.

You can follow Metaversal Studios on twitter here! What’s your favourite Metaversal title? Sound out below!

http://youtu.be/GkkqUf7DgQ8

Quentin Tarantino is a man who needs no introduction. He’s one of Hollywood’s hottest directors, and each project that he touches ends up being more anticipated (and often more successful) than the last. Tarantino is just 40 days from the release of his latest work, Django Unchained, and he recently gave Playboy and extremely interesting and revealing interview.

Interviewer Michael Flemming did a fantastic job, and it’s definitely one of the most interesting conversations I’ve read in quite some time. The pair speak of Django casting, marijuana, his controversial language choices, the Dark Knight Rises tragedy, and much, much more.

One of the most interesting points that the interview makes is one that shouldn’t be surprising at all: Tarantino doesn’t want to do this forever. He states that he’s on an artistic journey, and of course every journey needs to have an ending.

Check out some of the more interesting tidbits below, and please read the full interview at Playboy.com! If you’re so inclined, you’ll also be able to pick up a paper version when Playboy‘s December issue hits next Tuesday.

On quitting making movies while he’s ahead: “I’m on a journey that needs to have an end and not be about me trying to get another job. I want this artistic journey to have a climax. I want to work toward something. You stop when you stop, but in a fanciful world, 10 movies in my filmography would be nice. I’ve made seven. If I have a change of heart, if I come up with a new story, I could come back. But if I stop at 10, that would be okay as an artistic statement.”
On getting high while in production: “I wouldn’t do anything impaired while making a movie. I don’t so much write high, but say you’re thinking about a musical sequence. You smoke a joint, you put on some music, you listen to it and you come up with some good ideas. …I don’t need pot to write, but it’s kind of cool.”
On his ideal wife: “If I want to live in Paris for a year, what the f*ck? I can. I don’t have to arrange anything; I can just do it. If there is an actor or director I want to get obsessed with and study their films for the next 12 days, I can do that. The perfect person would be a Playmate who would enjoy that.”
On rewriting history in Inglorious Basterds and Django Unchained“You turn on a movie and know how things are going to go in most films. Every once in a while films don’t play by the rules. It’s liberating when you don’t know what’s happening next. …I thought, What about telling these kinds of stories my way – rough and tough but gratifying at the end?”

That’s just the tip of the iceberg. Again, I emplore you to check out Playboy‘s entire interview with Quentin. It’s a fantastic read.

During the promotional tour for his, then new film, “Everything You Always Wanted to Know About Sex* (*But Were Afraid to Ask)”, Woody Allen was interviewed on Grananda ITV in England. When asked to sum up his film in 25 seconds, he goes on a 40 minute round about question and answer session where he doesn’t answer anything really.

Unaired Woody Allen interview for Granada 1971 from DC Morgan on Vimeo.

Naughty Dog nailed it on the head with their Uncharted series with how well the reactions to what the characters are doing on screen matched up. When making video games, the voice acting is done separate from the motion capture. This can create that disconnect from what the character on screen is doing and how the voice actor reacts to it. Having someone do the voice acting and motion capture at the same time is a huge undertaking and why most studios don’t do it.

With Far Cry 3, Ubisoft seems to get the definition of insanity and is doing things differently by using the same actors for both voice and motion capture. The folks over at CVG did an interview with the actor who plays Vaas, who seems to be the main villain in Far Cry 3. I was hoping for someone that was crazed out of their mind but Michael Mando seems like a genuinely sweet guy. I like that Ubisoft wanted Mando to go even further and over the top with the character Vaas. Everyone loves an on the edge psychotic bad guy. Can’t wait to get my hands on Far Cry 3 on September 4th, 2012.

Director Alex Nicolaou recently wrapped up one of Full Moon Feature’s latest projects, Zombies Versus Strippers.  During an all too brief break, Nicolaou– yes, you do recognize the name, as he’s the son of Subspecies director Ted Nicolaou– took the time to speak with Geekscape about the trials and rewards of working with an excess of zombies and bare flesh.  As if there could be an excess of either of those.

A: Was this your choice?  When this project came up, were you like “Yes!! Zombies and strippers!“?

No, actually, it’s a funny story.  I got hired to rewrite a pre-existing script and apparently an executive at Red Box had come up with the idea and they had the script  and I got hired to rewrite it.  I brought my friend, Frank, to write it with me.  We do a radio show on KXLU and we write all sorts of sound sketches and special episodes so we’ve done a lot of writing together.  We hammered it out in probably seven days for no pay, just a page one rewrite.  We kept in some of the lines, the basic trajectory of the plot and what happens, stripped out some unnecessary exposition and increased the character quirks and changed the characters around.  We decided that frat boys weren’t as interesting as punks, so we changed frat boys to punks and basically we were working out of love for movies like Return of the Living Dead and just all these really inspirational movies from the 80s.  So we’re trying to work that retro vibe into it, but as soon as we rewrote it, I pitched myself as the director to Charles (Band) and got the job.  Immediately after that, pre-production began.  Which was its own special chaotic situation.  We basically had to cast the movie as quickly as possible.  I think casting ended about two days before shooting began.  We had a table read that went really well, we have a pretty amazing cast—they’re really working their asses off, they’re all really great actors, they all fill their characters out really nicely, come up with brilliant suggestions and ideas to throw in there.  The only problem is, thus far, we’ve started with two of the heaviest scenes in the movie in terms of just dialogue and the amount of characters, so it’s been a really testing first couple of days, but we’re getting through it and the stuff we’ve shot so far looks great.  I’m really excited about it, I can’t wait to see how the rest of the shoot goes.

A: And this is your first movie?

This is my first movie, correct.  I made a bunch of films in college and had been writing a lot of stuff, but I put it down to pursue other things.  I worked for about a year in a sort of punk rock cinemateque called Cine Family on Fairfax, where it was a continuation of my film education.  We were showing a different movie every night, from the insanely obscure Son of Dracula, which is a Bollywood horror film that just has some of the most psychedelic bizarre sequences to John Cassaveti’s(??) movies.  So this theater just shows everything.  They’re amazing and I learned a lot from them.  And then I stopped working there in December and started writing again, got the call from Charles and wrote the script.

A: So everything’s great, this is something you wanted to do– direct films?

It’s something I’ve really wanted to do, and this is definitely one of the hardest things I’ve ever done, just trying to block scenes and stage action on the fly… because often times, by the end of the day we’ll have three hours remaining and still a number of scenes we have to shoot and suddenly the set-ups and shot lists that I had intended to use are no longer possible.  So immediately I have to think of something completely different.  I guess what we really realized is that the script we wrote and the script as it appears on the page cannot be the same one… it would be impossible to get the script that we wrote fully on camera.  Time makes everything different.  Time is the most important thing, making the schedule.  So, we’re trying to throw in as many artistic and aesthetic flourishes as we possibly can but the most important thing is that we get this movie shot in nine days and there’s a ton of action and a ton of characters and we want that to be the case, because we feel like everyone has a really nice character arc, the story’s cool and the dialogue is funny and there’s cool references in there.  But, man, is it hard to jam it into such a condensed time period.

I would not be able to do it if I didn’t have such an incredible camera crew and DP.  Everyone is fighting so hard to help make the movie that I’d like to make on this time frame.  So if I didn’t have some of those people backing me up, there’s no way I’d be able to.  I am directing this one, we’ll see where it goes from there.

You can check out the on-set coverage of Zombies Versus Strippers over here.

In celebration of the 35th anniversary of the animated classic, Wizards, FOX has released the epic fantasy film on Blu-ray, complete with a commentary by legendary filmmaker Ralph Bakshi, who was able to take the time out of his busy schedule to sit down with Geekscape.  This is the third and final part of the series, you can find part one here.

A: This has always been a point of curiosity for me: Avatar.  When he pulls out the gun and shoots Blackwolf, I was sitting there, because movies have a formula, you know.  He’s not supposed to do that, even though sometimes we wish they would.  But He’s supposed to fight with magic and then the power of love will come and suddenly he’ll get a big burst of rainbow unicorns or something.  But he shoots him.  Which left me sitting there going, “He… he totally shot him.  He shot him with a gun after backhanding that Viking.  He shot him.”  I didn’t know what to think.  What was behind that choice?

RB:  It was for a lot of reasons.  One of the reasons I went into it was your thinking, secondly, look— Avatar was old.  He was tired.  I set up the whole picture showing that he wasn’t sure what he could do.  He was brave enough to go through it and he would try to keep everyone together, but throughout the picture he wasn’t sure of himself.  He made mistakes.  And towards the end what with Eleanor and all that had happened to him, when he was popping the flowers around—he was out of it.  There was no way that he could magically beat his brother.  The only way to stop his brother was with what his brother uses to hurt everyone, and that’s the gun.  Avatar had to win for the sake of his species.  What I also say, technology for the right reasons is fine, it’s technology for the wrong reasons that’s bad.  Avatar getting rid of Blackwolf is a right reason and he blew his brains away.  He could not beat him magically.  That’s why he called him a son of a bitch.  But he did it and it worked.  He got him, which is more important than anything.

A: Do you think he felt guilt for using technology or because he was willing to take that sacrifice for everyone that would it taint him somehow?

RB:  You’re very bright.  I’m not putting you on.  Picture two starts: everyone’s happy, but Avatar is off in the woods and he’s depressed.  He killed his brother, he just shot his brother.  He hated him, but he was his brother.  He used technology which he didn’t want to use—he dirtied himself.  He’s in a very bad way.  So that’s how picture two starts.  He’s leaving the community, they’re going home by themselves and he’s leaving because of these issues.  I wanted to show that even though he hates his brother, killing him was not easy for him to do.  He took the hit for everybody.  That’s religious to some Christian people, I would suppose—not that I am pushing that.  But he had to stop the death of all those wonderful creatures.  But he had let himself down and one’s self is very important, so I’m going to be discussing how people let themselves down by selling out, by not whistle-blowing.  So yes, you’re very right, picture two starts with Avatar in bad shape.

A: And Eleanor, she goes with him.  What’s the connection between the two of them?  It doesn’t exactly seem like what one would typically expect.

RB:  I’m not sure.  I’m an old man, I was old then.  Old men and young girls—I would change that.  I wouldn’t have—I heard the end the other day—I haven’t seen the picture since I made it, and I won’t see it.  I won’t look at any of my pictures.

A: Why?

RB: I’ll tell you in a second.  But when they rode off together, I was surprised at myself.  I wouldn’t have done that today.  I’m not sure what their relationship is.  Well, he’s sexually attracted to her, but I don’t know what her reaction is.  She’s toying with him, she loves him, she’s playing with him, she’s funny, she loves him enough to play with him in a way that makes him feel good.  She’s a good girl, she likes him that way— that’s the best I could come up at the time.  Past that, I wasn’t sure where I was going with that.  And now today, as an old man, I won’t go anywhere with it.  In other words, she belongs with Weehawk or she belongs somewhere else.  And that might be how she grows up, when he tells her, listen, now you’re on your own without me, this is what is means to become a full-fledged fairy, not hanging on to me.  I’d play it that way.

A:  So why don’t you watch any of your own films?

RB: Well, I’m not sure they’re as good as people say they are,  and I’m not sure that if I looked at them, I would like them myself.  So the only way I can maintain a certain position of agreeing with people is to not to see them again.  And I’ve always done that.  It’s a question of fear—I’m not going to see Peter Jackson’s Lord of the Rings because I don’t want him to have done a better picture than I did.  It’s a way of hanging a certain curtain in front of yourself.  People enjoy my movies and they send stuff in and they love the films and I want to agree with them.  The only way to agree with them is by not seeing the movies myself.  It’s a thing I have, but listen, once in a while I will walk by a screen and take a peak, and it’s not bad, what I see.  The picture that I can look at over and over again is CoonskinCoonskin I could look at forever, it was the greatest picture that I ever made.  Because it’s got all these ideas– Miss America, imagine Miss America being Palin before she was Palin.  It’s amazing.  But that’s why I don’t look at them.

A:  You said you would change the ending, or you wouldn’t do the ending the same way.  What would you do now?

RB: I bet it would be very happy.  Everyone would be dancing in the firelight and Eleanor would be dancing and singing and they’d be playing music, a great Lawrence of Arabia scene.  Everyone’s singing and dancing and and Weehawk would say, “Has anyone seen Avatar?” and I’d roll the credits.

A:  You said it’s supposed to be a trilogy.  Do you know what the third one is going to be about yet?

RB:  The third one will have to depend on how the second one works.  What happens in there will inspire the third one.  It’s always worked that way, one picture will get me to the next.  Heavy Traffic got me to Hey Good Lookin’ so each picture was a progression of ideas I learned from before moving on.   So I’d have to see what the second came out to be.  It could be terrible.  I could do number two and it could be a piece of garbage.  I don’t know how I did one, I haven’t the slightest idea of how I wrote that.  I haven’t the slightest idea!  I just sat down and wrote it and I obviously was a different person.  But that’s what I wrote and that’s what came out.  I don’t know what I’d write today.  I don’t know that I’d be around physically for the third one either.

A: If you complete Wizards II and you’re not around for three, is there someone that you’d feel comfortable doing it, or would you just hope that the right someone comes along and picks it up?

RB: It would be somebody in the studio that would be able to do it.  If I did II, there’d be a lot of kids in there that would have to rise to the occasion.  Matter of fact, all the kids that work for Pixar right now I hired them out of school to work on Mighty Mouse.  All of them  Andrew Stanton, Jim Reardon, all the top names at Pixar trained on Mighty Mouse.  And all those guys, they all started from Cal Arts.  I yelled at them.  And they’re really yelling at this kid, Andrew Stanton— they’re blaming him for John Carter on Mars.  Everyone’s yelling at this kid.  All the press have been down this as the biggest failure in the movies because it cost three-hundred fifty million dollars to make, like it’s his fault.  But I like the kid, I’m saying get off his back.

A magical princess shows you two doors labeled “Part One” and “Part Two”.  If you choose the door labeled “Part One”, turn to page 43.  If you choose the door labeled “Part Two”, turn to page 18.

In celebration of the 35th anniversary of the animated classic, Wizards, FOX has released the epic fantasy film on Blu-ray, complete with a commentary by legendary filmmaker Ralph Bakshi, who was able to take the time out of his busy schedule to sit down with Geekscape.  This is part two of the series, you can find part one here.

A: You don’t see anything in the world of animation right now that has some sort of real idea behind it pushing forward?

RB:  Well, I don’t know everything, I don’t see everything.  I see what people call adult animation, like Ren & Stimpy because of the vulgarity… but you got to tell me, I’m not out there watching it.  I live on a mountain in New Mexico, I paint pictures, I dropped out.  I came back because FOX was doing such a magnificent job on the Wizards Blu-ray and I do want to do Wizards II.  They’re doing a fantastic job.  They’ve gotten behind the film, for the first time, this new FOX and the people, they’re just taking the ball and running with it, and upper management is surprised at the great response we’re getting.

And Wizards II would have a lot of these ideas that I’ve been talking about because Wizards was about terrorists blowing up the planet and technology wiping away magic and right now, the planet is melting, the fish are dying, technology is ripping up everything.  I’m not against technology, unless it’s used for greed and bad purposes.  I love my cell phone, but I don’t like atom bombs.  So I think there’s a lot to say in Wizards II and, of course, the religion issue is big.  Everyone’s against everybody, Muslims against Christians, Christians against Hindus— it’s nuts, it’s just nuts.  After all these thousands of years we’ve been on the planet, look.  It’s all about religion and why?  Why is this?  It’s about people’s rights.  So Wizards II would have those kind of issues.  Now, if someone else was doing that in animation, then someone else would be doing it, but no one else is.  Those are the issues that I think should be discussed in animation, because it’s perfectly aimed to discuss issues.

A: So, you’re talking about Wizards II.  Is that something that’s in the works?  Is it going to be the same set of characters in the same world?

RB: It always was supposed to be a trilogy.  The fact that it took 35 years to get the next one started is not my fault. [laughter]  I’ve always been a slow learner.  Yeah, it’s the same set of characters but things have changed, you know.  Blackwolf dies, to give you a rough idea, and everything collapses, but then the mutants break off into separate little units with all these guys trying to become religious leaders of each group—they’re thinking they’re the new Blackwolf.  Then you have all the stuff under the ground slowly crushing together and forming this sort of internet of ideas but Blackwolf is dug up and put on a throne and wired to it.  So basically you have the beginning of the internet, the clash of religions, the various factions fighting, Avatar is trying to get home with the victorious people and is having a hard time, and Weehawk probably falls in love with Eleanor which gets Avatar furious.  And there’s old age.  I’m an old man now, and Avatar was always old, but now he’s really going to be old.  I have a hard time walking from here to my hotel and that’s affected the way I’m thinking, so I’ve been thinking about old men and young women, and I’m thinking there are some funny issues there to address.

But basically I want to discuss how the planet is dying and nobody cares and that there are certain people that say it’s not dying at all.  Rush Bimbo is on the radio every day lying to the American people for the rich companies and I’ll probably have a guy on talk radio like Rush Bimbo lying, because that’s all he does.  I get so mad listening to him.  He’s come close to calling my president a… never mind,  I think Obama is doing the best job he can under the conditions that he got and I’m going to vote for him again.  Yes, so Wizards II is in the works.

A: Are you going to be using the same animation style and team, or are you going to start hiring newer animators and designers?

RB:  All of the guys that did Wizards are dead.

A: All of them??

RB:  All of them.  My animators are dead.  You have to understand that when I came into the business, I was in my twenties.  The guys I hired were in their 60s and 70s.

A: I didn’t realize.

RB:  That’s why I’m telling you.  Some people you can’t tell this to—they don’t get it.  All the guys, when I came into the business, were all the older guys.  They had been laid off from Warner Brothers, MGM, and Disney.  All the studios closed down their film shorts—there were no more.  Animation in theaters was dead, so I hired these guys and they were unbelievably great and they understood what I was doing.  They supported my ideas and they supported my adult thrust.  The trouble I had was with the younger animators, believe it or not.  The younger animators thought I was toying with Disney and Disney’s legacy and the fact that they all adored Disney and loved Disney and worshipped Disney, then who was I to go in there with my accent—I’m from Brooklyn—and destroy that myth?  Because they all wanted to work for Disney and they all felt that they could only feel they were great if the Disney animators said they were great or if they animated like they did at Disney, so they were on the march to be another Disney.  I was on the march to kick Disney in his pants.  But Disney went to World War II in the studio but none of it represented the fact that Auschwitz was happening and that was nuts.  There was no Auschwitz.  It’s crazy.  With that kind of power you’ve got to do some films that mean something.

Yeah, I would hire new animators.  The technique would be the same, and the metaphor would continue to be technology versus magic, but now I think that all the technology would be computer animated.  But that’s perfect because it is what it is.  And all the magic would be animated just like the original Wizards but with new animators that would have to learn how to animate for real and stop using their machines.

I’ll have more money— Wizards was done on a million dollars!  That was almost undoable, if it wasn’t for my professional-grade animators, I wouldn’t have made it.  It was these guys that came behind me and I think that now the young kids would come behind me.  They didn’t then, which is hard—no one believes that, but it was the older guys who were tired of what they were doing!  They’d done all this stuff all their lives, they were grown men.  They couldn’t believe it, they were so happy at my studio.  They were so happy.  They’d come in and say, “Ralph, do you really want me to do this?” and I’d say, “Yep!” and they’d say, “You’ll really let me do this?” and I’d say, “Go do it, Irv, and leave me alone,” and they were great animators and they did it.  But they couldn’t believe that I was allowing them that kind of freedom.

So, yes, Wizards II would be done that way.  Old fashioned 2D animation, all new technology, and the internet which is so important.  We didn’t have the internet when Wizards was made.  It’s incredible.  Anything I want to find out, I push a button on Google and there it is.  It is mind-boggling—I do it all the time and it’s mind-boggling!  You go to the library and you spend a week trying to find the one book, and it’s such an unbelievable tool and, of course, it’s helping spread freedom in the world.  The whole Arab revolution is being done through the internet except the world doesn’t want to stop Syria from destroying those poor people because Russia enjoys that pain, Russia wants the oil.  It’s pretty sick.  Those are all the issues that I’ll bring up in Wizards II.  It wouldn’t be that blatant because the issues in Wizards were very nicely handled—you got the answers told in a magical story, so I won’t be heavy-handed, I hope, though maybe I would.  I don’t know.

A magical princess shows you two doors labeled “Part One” and “Part Three”.  If you choose the door labeled “Part One”, turn to page 43.  If you choose the door labeled “Part Three”, turn to page 36.

In celebration of the 35th anniversary of the animated classic, Wizards, FOX has released the epic fantasy film on Blu-ray, complete with a commentary by legendary filmmaker Ralph Bakshi, a still gallery, and—much to my delight, a 24 page booklet featuring concept art of the film as well as a brief background telling the trials and victories in producing the picture.  Bakshi was able to take the time out of his busy schedule to sit down with Geekscape and bring us up to speed on his views of the world, answer some questions provoked by the movie, and shed some light on his hopeful next project, the long awaited Wizards II.  This interview will be spread over the course of multiple articles, so check back to keep up with the story!

A: I wasn’t lucky enough to see Wizards as a kid— an ex-boyfriend of mine introduced me to it and I thought it was just amazing.  It was everything I had ever remembered from leafing through old fantasy art books, and that style of art and animation is something that I rarely see anymore, not to mention the intense ideological content that it had.  I feel like we have lost so much meaning in our cartoons and now it’s stuff like Sponge Bob Squarepants— which I know has its own place, but it saddens me that animation just doesn’t seem to have the meaning it used to.

RB: It’s interesting you should say that, and I’m totally in agreement with you.  When I first started making cartoons, Disney didn’t have meanings either, cartoons were sort of the bastardized medium done for children to merchandise things.  And it has continued on without real ideas—I mean animation is the darling of the industry.  It wasn’t the darling of the industry when I was animating.  But even in my day there were no ideas at all and that was my whole point: why make a film without ideas?  And why make a film talking to children when you can’t give children ideas?  We talk down to children.

I remember when I was a kid, I didn’t understand everything, but I understood I didn’t understand so I tried to find out.  So many people come to me who have seen this film as children and have said that they weren’t sure about what I was saying, but they knew that I was saying something that they had to understand and everyone says that to me—that they knew it had ideas, they respected that, and they felt better about themselves that I wasn’t treating them like idiots.

I think that today, when I watch television animation and things like Cars 2 and Toy Story 3, I mean, why bother making those films when it’s all benign film or asinine bad toilet jokes?  You know, I was telling someone about Fritz, how you could take all the violence and sex out of the film— whatever there was—but the ideas were still there: the racist issues, white kids coming down to go to college from rich families and starting revolutions, and the minute the trouble really started, they ran away and whoever was left had to fend for themselves.  Black people, man, they had to fend for themselves.  It was all full of ideas and about revolutionaries and about greed.  Fritz had its own ideas—past the extranea everyone jumped on—that’s what all my films try to be to the best of their abilities.

Yeah, I don’t see it today and I don’t understand it.  But then again, I don’t understand what happened to the banking community, and I don’t understand why we spent ten years in Afghanistan and I don’t understand why we spent all that money and people are starving in America, and I don’t see what’s going on, I haven’t a clue anymore.  I grew up in a different time when money wasn’t the issue—ideas were.  In the fifties, when I grew up, my time, there were great things happening in art.  Pollack was painting, there was great music with jazz: Miles Davis, John Coltrane, Thelonious Monk.  It wasn’t about money— nobody was doing that for money, everyone was just doing it to do it.  So I grew up where the ideas were important but now everyone’s getting rich, and getting rich is important.  You know, you can’t get animators today, they’re making fortunes working at these companies and that’s great and they want to hold onto their money so they’re not rocking the boat.

A:  When do you think that shift happened, when it stopped being about ideas?  Was it immediate or more of a gradual move?

RB: Look, I don’t know everything, but I think the shift came at Kent State when those kids were shot, when the United States government opened fire on its own students that were protesting peacefully and that order was given to the National Guard to shoot.  When JFK was killed, when Martin Luther King was killed, when Robert Kennedy was killed, when Malcom X was killed—an awful lot of people were shot.  So the revolution stopped cold there, their ideas stopped cold there, and something changed at that point in the country, the country shifted somewhere else and— as with everything else—that’s been slowly, year after year, permeating until we have nothing left but money and greed to strive for.  Things don’t happen overnight, so that shift— to me— started then.  Now I’m not calling it a coup, but I would say it was.  In other words, you couldn’t put together all those people killed, who were all pretty much thinkers of people’s rights, without it affecting the country.  So all the young kids thought, whether they realized or not, that they better stop, they better stop revolting, they better sit down and shut up because they’re going to get killed and they can’t win anyhow.

So if you ask me when it shifted, which I think is a great question, and I’d get plenty of arguments on this, I’m sure, but that’s when I think it shifted and continues with a slow progression until today.  I mean, how could this country elect Bush in twice?  How could we be in Afghanistan for ten years?  How could only the poor people be fighting for this country?  I can’t understand it.   The same people keep going back on tours over and over and that’s crazy, I mean, no one gets out.  They keep sending the same people in and they’re mainly from the poorer class, so the poorer class is fighting these wars for the richer class, who are sitting there ripping off everybody, and the banks and everything are going crazy with the real estate market and the bad loans and blah, blah, blah.  I see Santorum trying to put church and state together and people are voting for him.  That’s what’s happening today, and that’s what Wizards II will be about.  I’m not politically minded, I’m just looking at it honestly and saying that, in the world I came from, I saw the soldiers come home from World War II and I saw how we felt proud of them, but the black soldiers still had to go to the back of the bus.  We kids said, “No!” and that taught us a lesson.  So, yeah, I think it changed when people started getting assassinated for their ideas, when people started getting killed for their ideas.

A magical princess shows you two doors labeled “Part Two” and “Part Three”.  If you choose the door labeled “Part Two”, turn to page 25.  If you choose the door labeled “Part Three”, wait until Monday to open the door.

You should probably read the review of this movie first, if you want this to make any sense.  I mean, do what you want, but that’s my advice.

A:  You were speaking briefly about the idea of emotional inheritance in the movie earlier.  I was hoping if you could speak a little more about that.

JC: This movie comes from some investigation of something that I felt when I was a kid when I was having my first nightmares and, not at that time—later on, I realized that part of the nightmares I had had at that time were connected and related with some secrets of my family, things that my parents didn’t tell me.  But those secrets were living with us and, because when you’re a kid you’re completely sensitive and picking up on so many things from your parents… well, they were trying to hide those things from me and I think it was a mistake to do that.  I understand why they did it—because they were trying to protect me from the ugly truth, but the reality is that I think when you do that to your kids, they create something worse than the truth.  So this movie is about that, how sometimes secrets become a monster and how sometimes your fears are inherited from your family, and then the fear becomes a legacy.   That’s something that really drives me crazy on many levels and I felt that it was important to share that idea with the audience through this particular story.

A:  Then movie was inspired by you reflecting on your childhood?

JC:  Yes.  I was working with the screenwriters, trying to create a kind of structure with the characters and in every single sequence I was trying to track those emotions from the past and try to use them as an inspiration for the movie.  And I can tell you that the character of Juan, the Spanish boy, was a reflection of my feelings at that age because I knew that there was something strange in my house as a child and, in the movie, I used the fantasy of a boy writing a story as a sort of running away from that strange feeling which I think really shows that emotional part of myself.

A: Juan’s story also allows the creation of a monster that can be defeated, as opposed to a secret hovering around the house.  It gives a definition and a shape, something that you can combat that your parents can protect you from instead of something that your parents are creating for you.

JC:  That’s a theme in the movie for sure.

A: So, you said you had nightmares when you were young.  In the movie, the two children’s parents deal with their offspring’s nightmares in very different ways.  How did your parents deal with your nightmares? Were they frightened of them because it was like having their secrets come out, or were they dismissive?

JC:  I remember them being dismissive and, yes, part of the movie is based on that attitude.  But I’m not blaming my parents for handling it in that way, it was something that they did because they wanted to survive in a very difficult environment.  But it was, for me, a very strange thing to grow up with that lack of truth.

A:  So this movie is really addressing things for you?

JC:  Yes, absolutely.

A:  When did you realize that the nightmares you were having were connected to things going on behind the scenes with your family?

JC:  I do therapy, and there was one session with my psychiatrist where we were talking about a nightmare that I had had.  He had me imagine that I was waking up in the middle of the night and that there was somebody in my bedroom.  Then my psychiatrist told me to go and face that person, so I stood up and started walking towards the person hiding in the corner and then he asked me, “Who is that guy?” I remember seeing the face for a second in my mind and it was me, it was me in the corner and I had the revelation: “Oh my god, it’s me— I’m my own ghost,” which I completely believe.  Sometimes your nightmares and your dark side are connected, meaning that your dark side is you and your own problems.  That boy in the corner wasn’t a ghost, he was a very scared boy trying to tell me that the problem, the fear I was experiencing, was connected with something else—the things I felt when I was a kid.

A:  If you were your own nightmare, where did you get the inspiration for the Hollow Face character?

JC:  The concept of mystery in the movie gives the emotional drive to the story.  When we were thinking about the creation of an unique and special monster that would support that drive, the idea about the monster looking for his identity was something I felt was new and fresh and supported of that theme of mystery in a very visual way.  Who is this monster?  Why don’t we see his face?  And it was the perfect reflection of logic and emotional drive for the main characters to want to know who he is.  A monster without a face—if you want to defeat him, you have to see his face, you have to find the identity of this monster.

A: When I was watching it, the end actually made me feel really sad for Hollow Face.  Was there any sort of backstory for that character?

JC: In the first version of the screenplay, we had a much longer version of the background, but finally we decided to compress it to make the ending more clear and understandable. I think, as an audience member myself, that we didn’t need more than those basics to understand the story.  I really believe that if you put some small element into a movie, the audience will imagine the rest of the story.  I really love those types of movies, the way they use elements and details that makes one feel that the movie has become a mirror that the viewer reflects themselves in to think about their own stories.  So when we don’t develop certain things, we try to clearly play a note, a single note, and hopefully that note has a kind of a resonance in the audience’s mind and they build the rest of the story.  So that was intentional with the monster.

A:  Were there a lot of other scenes were cut from the movie?

JC:  In this structure, which is very back and forth and jumpy, I would say not too many scenes were cut, but there are several sequences cut that I hope you will enjoy on the DVD.  These were scenes that I thought “Yes, I would love to see that in the movie!” but finally decided not to keep them.  As we polished the story, we cut some of the English scenes out because the balance of the English story and the Spanish one needed to be equal, more or less, and some of the English scenes didn’t connect so well with the Spanish story at times.  And it’s funny, because when you’re reading the screenplay, you don’t notice, you think that everything flows so well.  Then when you watch it on the screen, you realize that you can screw up so many things that you didn’t even think of and, yes, it was one of the things that I didn’t understand when I was collaborating with the writers to produce the screenplay, that the balance of the two stories needs to be about equal.  And it was a pity because we had to pull stuff out of the movie—really good stuff, but I know the movie was better once we simplified the story.

A: So was cutting those scenes upsetting for you?

JC: W when you cut, it’s a moment of suffering, but then when I watched the whole movie without those pieces, I was happier because I saw how much better everything is when it’s clean and simple.

A: Were there going to be any different endings, or did you always know that the very last scene was going to be there?

JC:  I think from the very beginning, the concept of revealing the story in this kind of fable-like tone was clear to me.  Especially because the movie is about an unfinished story which is why, in the end, the father has to finish the story, and that was part of the concept from the very beginning.  In the process of the development, we went through different ways of doing the ending, but finally we ended up with the one you saw, which is like an exorcism almost, and a very cathartic way to end the film.

 

Intruders opens in theaters on March 30, 2012.

I had the pleasure of sitting in on a roundtable interview with Mike Birbiglia to discuss his new film, Sleepwalk With Me. Sleepwalk is the latest, and perhaps final, version of a story Mike has been telling for years. You may have seen his one man show, or heard it in his stand up act, or heard it on This American Life, or maybe you read his book.

It’s a testament to his storytelling ability that it has managed to survive all these iterations and continues to garner interest.

The film is surprisingly sure footed for a first time director and the power of the tale has not diminished in the retelling. Mike’s unique voice shines through despite the more collaborative nature of film.

The interview is shown in full below. The questions have been paraphrased.

How did you decide that you wanted to make this a film, and how did you decide to direct:

No one else was available for the amount of money we had. For any of the positions. For all the positions. I took as many positions as I could. As much as that’s a joke, it’s also very true.

There’s a lot of questions in that.

How did we decide to make it a film? I guess that’s the first question. I’ve wanted to make a film since I was 18 years old. I directed shorts in college but I found it to be prohibitively expensive. It’s a money pit, making films. We have stacks of master tapes in our closets and our parents’ basement of films that aren’t done, shorts that aren’t done, and will never be done. That’s discouraging. I veered towards standup comedy around that time because there’s no overhead. I was able to perform my writing and I was able over time to sculpt my writing from something that was kind of short and joke based into something that had more of an arc to it. Just on stage with no cost, really. Film is so expensive, and its really because I’ve built up enough of an audience over the years that someone was willing to take a chance on financing my vision for a film. It’s the very rare company that’s willing to do that.

How has the story evolved over the re-tellings and does this feel like the final stamp on it:

No, I think this is the final stamp. Unless we make Sleepwalk 2. 2 Sleepy. 2 Sleepy 2 Furious. Or Sleepwalk 3D, of course. And the video game, obviously. And the line of pizzas. Pizzas and pizza pillows are of course on the way.

No, I think it’s the final one. It was definitely the hardest. Writing a book is hard, making a movie is unimaginable.

Does the line between reality and story get blurred the more you tell the story:

My life doesn’t have cinematography that good. The color palette in my real life isn’t that interesting. The clothes are better in the movie. I’m not nearly so fashionable.

No, that’s a really interesting question. Everytime I see it, and I watched it last night again, I shudder during the jumping through the window scene. It really makes me cringe, and fortunately the audience as well. There’s a little bit of blurring, but at the same time there’s so many decisions that go into every frame of the film that you just know so well how you got there. I feel like that actually kind of solidifies it. One of the things that struck me when I watched it last night was that we shot it so recently. We shot the movie in August, we wrapped in September, we edited it in October, November, and December. We got into Sundance with a cut of it and now we’re here. So it’s really recent, to the point that I remember the takes. I remember the takes that are on the screen. I don’t think a lot of filmmakers have that. I thinks is all kind of a blur because it was so long ago and they went through so many things. That final scene where I’m talking to the camera and I say I went to visit Abby and she said I didn’t want to hurt you, I remember that take. I remember the parking problems we had. When I pulled in we had to keep going around the block and in that take, I remember driving and remember seeing that there was an intern that had an orange cone and he was running away so I was trying to slow down so he wouldn’t be in the frame. So I’m directing and acting in my head all at the same time. I remember that like it was yesterday and I’m watching it on screen and thinking ‘This is forever’. This memory that I have is as real as going to CVS and picking up a toothbrush. It’s immortalized and that’s such a weird feeling.

Comedy these days is more personal, is your film part of that tradition:

I’ve been doing it for a while. It’s really just an extension of what I’ve been doing. I love Larry David and Louis CK’s work. I think what they’re doing is great. I’d like to think that we’re part of a comedy movement right now that’s moving away from observational comedy into something more personal and real. It’s just one person’s opinion, but it’s what I prefer because I feel it has more heart to it. It has more teeth. I feel like it’s a response to what was the Seinfeldian era or comedy, which was observational to a point of brilliance. Seinfeld did it so well and there were so many mimeographs of that style. At a certain point those mimeographs became so boring. Not only do you see it in stand up comedy, you see it in TV commercials. That’s kind of the ultimate way that you know when something is done. If it’s in a TV commercial, it’s over. I feel like observational comedy is a little bit over right now.

I interviewed Marc Maron on his podcast, and I asked him a question John Mulaney and I had come up with together. ‘What is edgy in an era where nothing is edgy anymore? In an era when everything seems to have been done or said?’ And Marc said being honest. It’s always hard to do. It’s always hard to be honest with an audience, because you’re taking a risk. You’re taking a risk of the audience not liking you. He said, and it’s not paraphrasing, people think it’s edgy to get up and say ‘cunt’ or ‘I fucked your cousin’ or whatever thing that raises peoples tether that are over 60 and are uncomfortable with words. But it’s actually more difficult to just get up and tell your story, and tell it honestly, and admit that you’re kind of wrong about things in a way that’s entertaining. And chances are those first few drafts of that are not entertaining.

And of course this period of comedy will also become watered down and mimeographed and it will become a Doritos commercial and it will be over. We’ll have to figure out some other form of comedy, but for now I think there’s a lot of really great examples like Doug Stanhope and Louis CK.

How did you find your voice as a director, there are some tracking shots that are impressive for a first time director (Mike Birbiglia requested we add this preface – This is a boring answer unless you already love the movie. If you love the movie, this is your question. If not, then don’t read further into this self-indulgent bullshit):

That was actually a funny day when we shot that, because our cinematographer just goes ‘We’re not shooting that’. We had scouted it and we had photo storyboarded the whole film. Our cinematographer was this brilliant guy, Adam Beckman, who had shot This American Life the TV series. Very meticulous, really brilliant. Understanding of light and color. Very meticulous. We had scouted that shot, came up with that shot and we were psyched when we came up with it. The more we thought about it we were like ‘This is going to be awesome’ because it’s going to get across the fact that he’s going to be on the second floor without telling the audience he’s on the second floor.

It’s interesting because it’s telling the story that he’s exhausted, he’s getting pressure from his parents, and he’s on the second floor. So when you come out of the dream your kind of know that in the back of your mind. So we thought it was a really interesting device and we were really excited about it. But then when it came to shooting on the day, the logistics of that shot were so hard. This was a low budget film. We didn’t have the time or resources to shoot that shot.

There’s a moment in that that we actually came up with on the day which is, on the elevator, the guy who is in the towel was a PA on the film. We got on the elevator and realized nothing happens on the elevator. I’m just on the phone. Elevators are boring. We hadn’t accounted for that. So it was me and Jacob and Seth going, ‘Well, what can happen on the elevator?’ I think it was Jacob who said ‘What if there is a guy going to the pool?” So I just said to James ‘Just keep talking to me, just keep trying to talk to me and I’ll blow you off and in ADR we’ll figure out how to choreograph the phone conversation with whatever we improvise.’ So in post we had Carol Kane come in and we did this really involved… basically the other side of that scene, audio wise. It was really time intensive to figure out the choreography of the phone call and that walk at the same time.

That was a really boring answer that is only for people who just love the movie. If you don’t love the movie don’t read this answer. You need a preface to that question. If you love this movie then this is your question, if not, do not read any further into this self indulgent bullshit.

When did you know you had a story worth telling:

The first time I told the actual sleepwalking and jumping out of the window story was at the Just For Laughs festival in Montreal, Canada. I had told it on the road, I was on this Comedy Central Live tour and I had come out with an album called Two Drink Mike and I found that for the first time in my career I showed up to places and people knew my jokes. So I couldn’t tell those jokes anymore. Comedy is not like music, once you’ve heard it you’ve heard it. You’re done. So people were kind of like ‘Alright, what else?’

I had been developing this one man show, Sleepwalk With Me, so I just started telling the stories from the show. I had written them never imagining that they’d be in standup. That was good but I had never done it in front of my peers in the industry at a festival. That’s a whole different thing. At The Just For Laughs festival is this show called Confessing It where you just tell a story you’ve never told in front of people. I told this story and it just killed in this way that was getting monstrous laughs and also was really connecting with the audience. It felt emotional. It felt like an emotional connection with the audience. I came offstage and Doug Stanhope said to me ‘Do you tell that story on stage?’ and I said ‘Yeah, I’m trying to.’ He was like ‘Yeah, that’s your thing. You should tell that. That’s great standup.’ That was a big summer for me. That was the moment I felt I was on to something.

There are four credited screenwriters, how did you keep it in your voice:

That’s because those guys didn’t do anything. You heard it here.

No, I appreciate that. Truthfully, there are four credited screenwriters but I have the document on my computer. I have the master document. I’m making sure that every contribution is fitting into a singular voice. That’s always the case when I’m working with collaborators. I’m always taking their suggestions and ideas and joke pitches and filtering them through what I was writing. It was weird. There’s all these weird WGA rules where we couldn’t write Written and Directed by Mike Birbiglia because there were other writers on it and because it was based on a play. I thought it was weird because I always thought it would say Written and Directed by  and then Screenplay by these people. That was kind of disappointing.

It also wasn’t a formal four person collaboration. It was like, I would work with Joe for a day, then I’d work with Seth for a day, then I’d work for a day with Seth and Joe, then I’d work for a day with Seth and Ira or with Joe and Ira. So it was very fluid and the crediting was weird. We didn’t know how to credit it, honestly. We had to talk to the WGA people and be like ‘How does this work?’ I was like ‘Here’s what happened.’

In 1994 I started to stray from the world of Comic Books. It seemed like every title that was being produced had a tone that, for me, was too dark to be considered escapism. Amongst a sea large breasted scantily clad women with hand guns the size of cannons, I found myself coming across a bright and colorful world known as Snap City. In Snap City, a man known as Frank Einstein (former hitman Zane Townsend) was brought back to life by scientists Dr. Flem and Dr. Boiffard. With his limited memory, Frank donned an outfit that resembled a childhood comic book hero, Mr. Excitement as he takes on the persona as the Madman of Snap City. Along with his friend Mott the Hoople, lab assistants Bonnie and Gale and his devoted girlfriend Joe, Madman enters in a world of inter stellar adventure and intrigue.

The pop art style of Madman comics is created by writer and artist Michael Allred, who, along with his wife and colorist Laura, has continued to captivate readers for almost two decades. With the production of the first Madman motion picture months away and a brand new comic book series from Image, Jonathan and Brian of Geekscape gave me the opportunity to discuss all things Madman with the creator himself.

Ralph Apel: All right, I’m a little nervous.

Mike Allred: Well, don’t be.

RA: All right. I’ll try. I’ll do my best. I’ve been trying to figure out all weekend how to ease into this interview. I think probably the most obvious way is to just ask you about Madman. The origins of Madman and maybe get a little insight on why Frank Einstein and how he became who he is today and what your original idea of the character was.

MA: Where do you want me to start?

RA: Where does he come from? In your mind when you first started what was the concept of your character and where did it come from?

MA: Originally it was kind of a crossroads in my budding career. I had fallen in love with the art form and was making an attempt at it and was also having some surprise success at it. In other words it was a hobby that started to pay off. So I was just kinda playing with the art form but my first serious attempt was illustrating a screenplay called Dead Air and a friend who was a big comic book fan knew that I was an artist said, “Why don’t you, it’s like you’re storyboarding the screenplay, why don’t you draw it in comic book form?” And so I was reintroduced to this art form which I loved as a kid, was always around as a kid and took for granted as a kid; but I now seriously studied it. I studied the history of it and drew my screenplay, was published by Slave Labor Graphics, and by the time it came out it wasn’t just a one-off thing any more; I wanted to pursue it. So I started drawing other ideas out, still not really sure of what I wanted to do.

Then when I realized that this was what I wanted to make my career and dedicate my life to it I had to kind of just throw everything out. I guess I had to reset everything. And with that I had to figure out what I really wanted to do. What was important to me in the medium, and also what kind of niche, if any, I wanted to make for myself as a creator.

My kids had become school age at this time and I wanted to do something that they could tell their friends what their dad did. In other words I started looking outside of myself and made a master list of what I wanted to do and also the kind of material I wanted to show to people as an entertainer, or an artist, a creator. So I thought of all the things that I loved when I was a kid and things that I was gaining appreciation for or learning about then as an adult. So I was re-exposed to Plastic Man, the Spirit, and Alex Toth’s The Fox.

My good friend Bernie Morrow did this great character called The Jam. So I pretty much just kind of put everything in a bag and shook it up. Then I already had a pre-existing character with my favorite character, Frank Einstein which was kind of like a contemporary Frankenstein and also was the closest thing to my sensibilities, reflecting my personality. So it really just came down to throwing the costume on him. That’s, in the most simplified way, the best explanation I have for how Frank Einstein in costume became Madman.

RA: Awesome. At the time that you were deciding to start making a career of your comic books, what did Laura think of all of this? Was she behind you one hundred percent? Was it a bit strange to her?

MA: She really was behind me completely. She was an art major in college. That’s where we met and so she understood my passion for art and was always interested to see what comic book stuff I brought home. And it was a crash course.

I think all of my comics as a kid had been thrown away or lost or stolen prior to meeting Laura, except I had the Barry Windsor Smith Conan collection. I had everything he had done. And Red Nails, which today is on of my favorite comic book stories ever. And my first serious attempt as an adult, you know as a kid I’d be on the floor with my brother, folding paper, making little books of comic books. But as an adult, my first serious attempt, just before college, was trying to draw a Conan story. You know, in a Barry Smith style.

She saw later when I was really making a focused attempt at it I was borrowing stuff from my friend Charlie and buying stuff which excited me and reading books on the history of comics and rebuying books that I had as a kid like Jules Pfeiffer’s superhero book and Stranko’s History of Comics and just looking through price guides to read about how many issues of this series or that series and who was the artist on this series and who created that, on and on and on. It was just a really exciting time because all this wonderful, thrilling material was in the home and she was right there. Even when I was in broadcasting, I was a TV reporter in Europe when we really made the move.

My friend Steve Seagal, the first comic book pro I ever met in Colorado Springs when I was teaching TV Production at the Air Force Academy he gave me my first real pointers and he also gave me my first real break when I was a TV reporter in Europe he got me this gig called Jaguar Stories for Comico which was twelve monthly issues. And it was such a generous page rate that it was safe for me to say, “OK, we have a year to try to make this happen.” So we pulled up our roots and came back to Oregon which where we ultimately wanted to retire and here we got a head start at being able to settle down in Oregon and from that moment on it was no looking back.

I took my work ethic that I had in broadcasting and spilled it all into my artwork and storytelling knowing that this was the best chance that I was going to have and we just really made a play for it and so she was completely behind me. Not only because she knew I was passionate about it but also once we had made that commitment that if I failed or didn’t have her complete support it could go very badly. She’s always been the best thing that ever happened to me on every level.

RA: I completely understand. My wife is also a saint. I have a question. I’m a huge fan of your work, by the way. I visit your boards almost every day.

MA: I’ve taken note of your posts on the message boards. I’m very appreciative.

RA: My wife told me once that she was going to start getting jealous of the character Joe every time she pops up on my wallpaper, which got me thinking. I was wondering what does Laura think of some of the female characters you create and some of the outfits you put them in? Does she ever maybe think that there might be too many curves? Does she get jealous or does she just smile?

MA: Actually, her attitude is, I try to make all my characters more realistic so that they’re not muscles on muscles that don’t exist in human anatomy and so the scales are more natural and she’s mentioned that she’s appreciative of that. My effort to do that. And when I have the ideal females, they’re almost always inspired by her. Specifically Joe and It Girl are to me they’re direct mirrors of Laura. In the same what that if any character I’ve created is of mine it would be Frank Einstein. For instance I kind of have, I’m always having this battle with self deprecation so Frank with his scars and that’s something that’s directly from my head and the way that I perceive Laura with her unquestioning devotion that’s absolutely inspiration for Joe. And It Girl has those same qualities as well.

She’s never had any insecurities about the characters. Bonnie, who is my buxom blonde, very typical buxom blonde, for me that’s a way to kind of play up and make fun of the fanboy mentality that gets excited about a woman with large breasts. Which you know I think is silly, but at the same time there are women that have large breasts and if I’m disappointed in myself, Laura’s certainly never criticized me about this but that I don’t have more characters that are super skinny or more overweight so I’ve kind of went down this happy medium of comic book idealism and reality and what I’m trying to do more and more is to stretch my comfort zone. And that includes characters. Letting go of characters and putting more real life disappointments and tragedies to further contrast the joy and excitement of the adventures and good vibes that I like to have in my work. So I’m really hoping to throw in some twists and turns, cartwheels and loops in the future and I’m just hoping that people that have supported our work are going to stick with us and enjoy the ride.

RA: This last weekend I picked up one of your latest trades, which is Madman and the Atomics volume one. Which I just started reading. I hadn’t read it before and you mention there’s light-heartedness to your work but every once in a while you’ll throw a curve ball and it almost heightens the impact. In an issue I just read over the weekend the Cadaver is in an alleyway with It Girl and Metal Man and he picks up a cat who is innocently walking through an alley and he completely melts the flesh off the cat, killing it. Is that a conscious effort to, for certain scenes like that, knowing that you have such a light-hearted storytelling style that these kind of moments will have a stronger impact? Is that a real conscious effort?

MA: Well, it is in that it’s really important to me to show the contrasts of life. Also the fact that bad things often happen to good people. And some people when bad things happen to them it’s really where they’re tested. And I think that’s why we’re here. I think that’s what life is about, to get tested. To see where we hold up and also to see where we appreciate the good things so in other words, if only good things ever happened to us, we wouldn’t really appreciate it because we wouldn’t have ever felt the other side of it.

The pain and the tragedy and so we wouldn’t appreciate love if it wasn’t for hate, we wouldn’t appreciate peace if it wasn’t for violence, and so it’s important for us to have these reflecting contrasts so that we can have our thoughts provoked and to expand our consciousness and to fully appreciate what’s going on around us.

Also to look outside of ourselves. You know it’s not like it’s all about us. I’ve found that the most happy a human being can be is when they’re actually concerning themselves with somebody else and it’s kind of a joyful paradox that the most selfish thing you could do is to help somebody else because that’s the ultimate joy. That’s why here we’re having this discussion right before Christmas, which is just my favorite time of the year. It seems to be a time when people are eager and enthusiastic about being kind and looking towards other people and helping those that are less fortunate than themselves and that’s sort of thing. So when people talk about wouldn’t it be great if that’s how it was the year around, well it can be and it should be and I make that effort. Failing miserably most of the time, but it’s all of these things that when I sit down to flesh out the outline and write my stories and work with my characters I have a list of priorities.

First and foremost, to entertain and get people excited about what I do and what I’m presenting but also to make sure that they experience is unpredictable yet to have characters that you’re going to want to revisit and be comfortable with and familiar with.

There’s stuff that’s happening in the issues that haven’t quite come out yet that I’m really concerned with because I know some people are going to be very upset and I’m making some really crazy left turns that I know maybe it might be too much too soon but I really have been building up to these levels of impact and it’s important to me to not compromise too much, as much as I’m concerned about the readers and the people that are fans of the work I don’t want to betray them but at the same time I think it’s even worse to betray them by soft-pedaling things and not showing the ugly and tragic side of life. And it’s almost silly to talk about these kind of things when you’re talking about funny books but where I embrace the innocence and the simplicity of those early inspirations and the classic material that started the medium; I also don’t want to deny its potential.

So while I enjoy having this kind of light, entertaining, adventurous surface, I still want to have these deep existential, philosophical, emotional notes in the work. So for me it’s always a balance, it’s always fine-tuning and figuring out what notes to play and when a note is too loud or too in your face and when it’s just right and subtle and works everything naturally. These are things I’m constantly concerning myself with and whether it’s showing it’s a short cut to show a bad guy is bad when he kills a cat, at the same time where that may not be as subtle there are other things that I’m hoping people won’t immediately recognize or see the structure for something that I’ve been building towards so when I play the bigger notes that they have as much impact as possible.

RA: Madman Atomic Comics #2 comes to mind where in Frank’s mind he is trying to construct his own world, his own reality and it’s Warren who takes on the form of our current President. It’s moments like that where as a reader it really makes you think. Especially in the Madman comic which to me has always felt like an old Saturday morning matinee style serial. To see something so grounded in reality it’s really interesting to see something like that put out in front of you in such a medium that may be regarded as kid’s entertainment. But I definitely believe the impact is there.

MA: I’m glad you mentioned that. The angriest letter I’ve ever received was because of that moment and the writer of the letter was upset that I broke the barrier of this fantasy world which I’ve created and brought in this realistic, not only this realistic contemporary figure that reflects our time but also revealed possibly my politics. That through Frank I was showing that I thought the Bush administration was a disaster. And he was upset that I was using my comic book and that for him it took him out of the story because of that.

And for me, I agree with that and I respected what he had to say, but it was a moment for me to show that this wasn’t Frank’s reality, this wasn’t Frank’s universe, that if I was going to have any social commentary that this would be the moment to show it and some of that was reflected in the letter column, my feelings about that.

Especially since my older brother, who has been in the Guard and sent to Iraq three times, and there have been months and months when we haven’t heard from him or known what’s going on. So for all those reasons and for the fact that Laura and I from day one couldn’t understand why all of a sudden we were putting our resources into Iraq it’s just been this frustrating thing for us and so I took this self-indulgent moment in this alternate reality and threw that in there. I don’t regret it, except for the reasons I said before and that I did understand and respect this person’s point of view and how it took them out of the story. And I don’t want to take people out of the story but at the same time I want to kind of express these ideas and make people aware a politician is a politician. And if you’re looking for a savior in a politician, you’re always going to be horribly disappointed. This is what I was trying to get across in that my idea of a savior, but specifically a comic book savior would just be the kind of person who wanted people to follow the golden rule and treat another person like you would want to be treated: which I think is the one element that most faiths seem to have in common.

But as individuals we don’t follow that rule as we should. If we did, we won’t be looking out for interests that would allow us to make money off of war, which has always been the case. And in my mind there have been very few wars that have been justified or to use an extreme word, “righteous.” Whether it’s freeing slaves or fighting for your freedom or defending yourself.

So all of these concerns and ideologies and passions and disgust of politics all kind of filtered into that one moment. That’s why it was there. But it was a learning experience for me because on the one hand I have to kind of set some rules for each of my projects. In other words, with Red Rocket 7 there were certain rules I had to follow and having real rock and roll history and contrasting it with my fictionalized clone characters. And in Madman I have to kind of set the boundaries too and I think that I have probably cheated with that George Bush moment. These are the kind of decisions that you’re constantly coming up against, especially when your set goal is releasing a book every month and I haven’t been completely successful at keeping my monthly deadlines. I mostly feel successful about staying true to the rule that I’ve set for myself, that would be one moment where I bent those rules considerably, justified them, but at the same time in retrospect I don’t know if I would have done that.

On the other hand I was able to communicate what I wanted to communicate in one moment, but maybe the Madman series wasn’t the right place for that, maybe I should have used another project to reflect that. I try to make it clear also that I don’t belong to a political party and I have really high standards for any politician to ever have my support. I’m wary of politicians, I’m wary of government, my faith is always in the individual. So on the one hand I’m very protective of my ideologies, of my faith, of the things that I believe and I never want to seem preachy, or condescending. I want to be the everyman when it comes to philosophizing, but with my work I want to be as unique as possible. So all these things were in consideration and are in consideration when making those decisions and every time you do make a decision also about the stuff I’ve already decided, committed to, just hasn’t reached the stands yet, in your local comic shops…

RA: I’ve seen some of the covers.

MA: You’re just never going to please everybody all the time. I guess that’s the best way to sum up this topic.

RA: Well, as long as you’re happy with the books. That’s all that matters. You can’t please everybody all the time. I think the books are great. On the lighter side, there’s a question I’ve been wanting to ask you for a while. It’s about the new series. Frank’s reality is really twisted now, a lot of stuff going on. I was wondering if we were going to see or revisit Frank from the first three issues of Madman. The Madman where he’ll rip a guy’s eye out and eat it or something will snap in his head where he becomes a violent monster almost.

MA: There is an ugly side, and we will see elements of that. The new series, what I’ve tried to point out is that the extremely violent moments that he’s had actually never happened. The first series and it’s a happy accident that it was released in that dreamy, two-color format, because in retrospect and especially context of the gargantuan collection it plays like a dream. It has this different, almost close to nightmarish quality.

And then with Madman Adventures and the pop art covers I think that’s when the character really found his soul and revealed who he really was which is this individual that has done questionable things in his past life but in his new life had really tried hard to rise above his natural tendencies. There’s a scripture, I don’t know exactly where but it’s “The natural man is an enemy to God.” That’s a theme that has always fascinated me where we look at people and go, “They were just born that way,” like murderers and serial killers, and there’s this justification for it. Or you blame the parents, when somebody does something horrible. “Oh, it was the way they were raised.” Like I said before, my faith is in the individual.

I also say that because I think each of us are capable of overcoming our selfish natural impulses. It’s why somebody as a child might go into a store and grab a fistful of candy, but later when they learn that that’s wrong they make a conscious decision never to do that again. Going back to my philosophy and belief that we’re here to experience life and to look at the extremes and the contrasts of human existence and we make choices of where we’re going to fall in there. Are we going to be part of an evil corporation or are we going to be part of a charitable organization? Or are we just going to be concerned with our sphere of influence and just be the best people we can be or do we follow those selfish tendencies and give into our natural base impulses that hurt other people but benefit us. These are things that are really important to me and ultimately what I’m most passionate about is give people choices. I think the most evil thing you can do is to take someone’s agency away from them to where they’re not allowed to make choices, where they’re not allowed to rise up from whatever position they might find themselves in.

There should always be a hand reaching down to lift up. So many wonderful things happened in my life because someone reached down to me. We all need to do that. We need mentors. we need guidance. we need role models. we need inspiration. As soon as we think we’re as good as we can be, we are. We’re done, we’ve made that choice. As long as we’re constantly striving to improve ourselves then there can be progression.

As a race, as people, as human beings. These are all the ideals that I can boil down and like sunlight through a magnifying glass, that’s what Frank Einstein is to me. He’s clearly not a perfect individual, he’s done horrible things. Not as bad as he thought he had, and what I tried to get across was that these really horrible violent things that the body did were the fear of being this very shadowy individual in a previous life and learning that and trying to get across to show that he’s learning, and to get across to everyone that we’re not who people perceive us to be, we’re not who our past shows us to be but we are who we decide to be right now today. It’s always about now.

There’s this great song by Flaming Lips, “All We Have Is Now” and that’s a really important idea to get across. We learn from our past, we have hope for the future and we have right now to decide who we are and that is ultimately who we are. So we’re not the guys that insulted somebody at a party last week, we’re the guys that apologize today and make a commitment to not do that sort of thing again. So that’s who we are, right now, what we decide to be so we don’t need to regret the past as long as we learn from it and move beyond it and are trying to improve upon it.

That’s who Frank Einstein is for me and by having that contrast of his violent past it’s important also to show that he’s moved beyond that and he’s found more esteem and matured considerably from those early issues. And as childlike as he remains he’s much less childlike than he was say in the early issues of Madman Adventures. So he is maturing and growing as he experiences life, but having said that, just like each of us we have our bad moments. As hard as we may struggle not to lose our temper doesn’t mean we won’t ever lose our temper again.

For me with Laura, if my relationship with her is beyond anything I think I deserve and I think I only deserve it because I realize that the things that I’ve said before, that if I’ve made mistakes or treated her less than she deserved to be treated it’s not like you should just throw it out the window and get divorced or whatever, but move beyond that and the greatest moment in our life and in our relationship was when we realized, you know what, we’re going to fight. We’re going to have arguments, but we’re also going to love each other more in the future than we do right now if we maintain our commitment and when we had that moment of consciousness our commitment increased and now we’re living in that reward. That to me is just the perfect example of what makes life wonderful. When you don’t just throw your hands up and say, “Oh forget it, I don’t want to try anymore.” But when you do sweat it out, it’s wonderful to be living in that realization now. That’s why I think I’m loving life more than ever because I’m tasting the benefit of holding on and sticking it out.

There were times when it would have been real easy for Laura and I to say, “Forget it, I’m calling a lawyer, let’s just call it quits and stop.” It’s so easy to get divorced, it’s so easy to quit anything in life anymore and we didn’t. So because of that our love for each other our commitment to each other is more fulfilling and enjoyable and now we look back and here there’s somebody who’s shared over half of our life, the good times and bad times and it’s not like I’m having to start new with somebody and, “Well now I’m going to be a better person with this person.” No, I’m with someone who’s seen the worst of me and can appreciate the progression that I’ve made as a person.

Again, all this stuff, if anybody says that I fool myself and that none of this stuff is seen in the comic books, that is fine, but the intent is there. I want these kind of moments to reflect these things that I’m learning in my own personal growth as a human being. I have this perfect little playground to, in subtle ways I admit, hopefully subtle ways, filter this stuff into my comic book work.

RA: Right now I’m actually looking at the five-page preview for MAC #4 with Frank and Joe in the park. I think it really does come across. I think your relationship with Laura really comes across in the books. I definitely see that.

MA: That was a fun moment to be able to make. Especially where we see Frank healing. The mask is slowly been reducing his scarring. The scarring to me is symbolic of a damaged soul but unfortunately for Frank he was just dreaming, but it still does reflect his hopes and his goals, what he’s hoping to get out of life.

RA: It seems that it’s something that he’s going to bring back with him if he makes it back to Joe. This experience with him envisioning himself as “normal” in his mind and being happy with himself if he does make it back to Snap City and reunite with Joe it’ll be good to see him almost accept himself and understand why she actually loves him.

MA: Boy, are you in for some surprises.

RA: I don’t know, I’m really interested in seeing where this story goes. The new series has been definitely interesting and there’s definitely tension there.

MA: I’ve never been happier. I’m more happy with the work now than anything I’ve done. I’m very excited about what we’ve got planned and also the leaps we’re taking artistically. I was afraid that some of the experimentation I’ve been doing might have been too big of a leap, but so far people seem to be responding positively to it.

RA: The art is great.

MA: Thanks. If you look at Gargantua, you’ll see that we’ve been experimenting all the way. That we’ve never settled on one specific style that we’ve made little changes here and there, tried new techniques here and there, some less successful than others but with this new series I think the experiments have been a little more noticeable but hopefully the reaction we’ve been getting runs parallel with how the masses feel about it. I’m hoping there aren’t disappointed people that just haven’t been vocal. I’m enjoying it, that’s really important for an artist to please themself first, to follow their artistic impulses but at the same time I don’t want to alienate anybody by abandoning a particular style or feel that somebody has gained affection for. I’m hoping that ultimately if people like our work and are drawn to what we’re doing it’ll be because of that and this need to progress and improve upon it and be constantly excited about what we’re doing and we are that. We’re very excited about what we’re doing so if that is reflected in the work, then wow, we couldn’t be happier.

RA: It looks great. Not saying that the other stuff didn’t.

MA: I’ve had people say, “My favorite stuff you did was such and such,” and it was like ten years ago or something and I just kind of plaster a smile on my face. Glad I did something that you liked, but that’s kind of disappointing that you don’t like what I’m doing right now as much as you did then because I feel like it’s night and day. But everybody’s entitled to his or her own opinion.

RA: I started reading this series before I was able to pick up Gargantua. It was interesting looking through the new books and then going back to close to the beginning of Madman and seeing that artwork and how much it’s changed, like you said it’s definitely night and day. I’m going to ask a few more questions, just a couple more, because it’s something that I’m really, really interested in and as you were talking about experimenting with Madman, and different art styles, I need to ask you about one of the latest experiments with the character which is the movie. I know you guys are in the writing process, is that correct?

MA: It’s really frustrating because we’re right at the tail end of the writing process, but we didn’t have a lot of script and so the writer’s strike has completely shut us down. But I’m really happy with what we’ve got. Ninety-nine point nine percent of the screenplay is right on and it’s exactly the movie I want to see.

RA: I know there’s probably not much you can talk about as far as the movie’s concerned. I know that I’ve heard on a different interview that you’ve mentioned you have a clear vision of what the film should look like.

MA: Yes.

RA: I’m wondering if you have done any screen tests.

MA: Oh no, not yet.

RA: Not yet?

MA: Makeup type tests, design, but nothing on film.

RA: Can you say what kind of makeup tests you’ve done?

MA: The mask for instance. The best way to describe it is that it’ll be prosthetic to where it will go around the actor’s head, but then have an opening above the eyebrows and around the chin, but then it’ll be this kind of grayish white that will blend in with the face.

RA: Kind of like the Scarecrow in the Wizard of Oz?

MA: Exactly. The Scarecrow is a good example of that. If you’ve ever seen the Blue Man Group.

RA: Yes.

MA: Where they don’t have ears, their head is just one, you can see their nose and their eyes…

RA: I’ve never noticed that they don’t have ears.

MA: It’s like that. There will be shots where a hand is in front of the mask and stretching it out to further cement the illusion. It’s always fun to see how people make their homemade costumes and stuff, they’ll put a sock over their head with the eyes cut out, but where the mask has evolved into this second human skin in the comic books, Frank has full use of his expression, so that’s what I’m really happy with, the actor will be completely unhindered. It’s going to be a really cool, surreal look to it. It’ll have that second skin look to it.

RA: That’s good.

MA: And it’ll be seamless.

RA: And what about the eyes? Are they going to be white?

MA: The eyes? Yeah, the color part of a person’s eyes, you’ll be able to see where he’s looking, but it’ll be that kind of dead, washed out, colorless look. What hasn’t been decided yet is if it’ll be these pale, white contacts or if we’ll just use it with computers. I guess it’ll depend on the comfort, the actor’s going to be in the Frank Einstein makeup for the majority of the film. There are these moments of the Zane Townsend character without the makeup but also then with the mask off you will see the scars and the stitches and the plate in his head, so there’s that as well.

RA: Have you done that makeup yet, has that been done?

MA: No, but that’s pretty standard stuff, nothing you need to experiment for that. Some badly mangled stitches and that sort of stuff, pretty easy to do.

RA: What other characters will we be seeing in the movie? Is there anyone? Joe, will obviously be in it.

MA: Oh yeah.

RA: Boiffard and Flem, I’m assuming.

MA: Joe, Boiffard, Flem, Monstadt, Gail, Bonnie, it’s pretty much an enhanced version of the original. It’s the non-dream version of the first three issue series.

RA: Oh, that’s great.

MA: It’s like what really happened. The mask always has the hair out of it, for instance. The main reason why Frank had that full head mask was for one reason only and that was because for people that had followed Graphic Music and had seen Creatures of the Id, I thought it was here I had this very small loyal following with my early work, and I didn’t want to reveal that my favorite character Frank Einstein was this new character Madman until the third issue, so I wanted there to be this reveal, so for people that liked Frank Einstein, who was by far my most popular creation at that point, and that remains so to this day, I believe, I wanted to have this reveal and his hair was so distinctive at the time. It actually used to be this wild, curly hair, and it’s kind of become more of a flipped out, windblown thing.

RA: A friend of mine refers to that curly hair as the nineties hair.

MA: But that was it, I always wanted to have that, one of my favorite characters as a kid was Kid Flash who had that mask with that open top with the hair coming out so that when Kid Flash was running his hair was blowing back and I always loved that look and so that was it, the only reason. For me that’s how we established that and if we were that faithful to the original series, then we’d have him in the full head mask all along, and I don’t really want to do that. Why? Also, when we find out the reason for his mask, it’s beyond the superhero identity which Frank Einstein wants for himself because of the self esteem issues.

The real purpose of the mask is it’s chemically treated and it’s a healing thing. So why would you have that over your hair? If anybody’s expecting the full head mask, that’s not happening. Which, the only person I know that’s incredibly disappointed about that is Alex Ross, for some reason. He just absolutely loved the original full head mask and is always giving me a hard time about it. Here’s a classic example of I gotta do what I want to do and the Madman costume you see now is the definitive Madman costume as far as I’m concerned. He’ll play with the Exclamation Bolt, the version you see now is the one I prefer.

There’s the one where the dot is square, and there’s the version that the bolt comes to a point. I may change my mind again at some point in the future, I don’t know. But the one you see now in the current series is the definitive one as far as I’m concerned. And we want to get as close to that as possible so I’m assuming we’ll use the same kind of material that’s been used for the Spider-Man costume, although if you notice when I draw the costume you’ll see little bags, it’s a little bit baggy sometimes, you’ll see the folds in the knees.

I like it kind of loose-fitting, but I want it to look good. The fit of it is something we’re really going to have to figure out cause you look at superhero costumes over the years, over the decades and I think on-screen we’ve finally found this material that really looks good. The same material was used in the Fantastic Four movies, and it looks pretty good. But you’ve gotta be really fit to pull it off and these are all things that we’re going to nail down, what looks best, what’s most comfortable, and I want it to have a charming look, I want it to have kind of that realistic, real-world look, but I don’t want it to look cheap, so these are all things that we have yet to decide on.

RA: I have two quick questions about the film. Because it’s going to be the first three books, does that mean we won’t see, which is my favorite character, Mott the Hoople?

MA: Yeah, Mott hasn’t come into it yet, we’ve talked about sequels, hopefully it’ll be successful enough that a sequel is justified and we would go right into Mott and probably bring in the mean street beatniks and maybe bring in their Atomic identities too, that’s something we don’t know yet.

RA: Would you do Mott CG or in a suit, if you were to do it.

MA: I think he’d be pretty easy to do with prosthetic makeup. He’s kind of your classic monster character. I look at the Alien movies, I’ve never seen any CG creation that’s anywhere as cool as the Alien. Even when you see it full on. It’s great with those movies that the Alien is always in the shadows, and always you just briefly see it, where Mott will be out in full, there’s that shiny part of quality with the Alien character that I really like. I’d like some amalgam of that, where Mott looks all slick and shiny. I don’t know, we’ll see. I just don’t see why we would go with CGI. A character like Shrek in the comics, and I’d like to point out that I’d never heard of Shrek the cartoon when I created my Shrek, so what a bizarre coincidence, in fact, I named the character after one of my best buddies, my Madman editor at Dark Horse, Bob Shrek, I spelled it differently so it wasn’t a clear, direct tribute to him and here it turns out this cartoon character, it was really wild and it followed right on the heels. That character would have to be CGI if we did it in a movie. Insect thing.

RA: I was looking at that and I was thinking of a big lumbering man in a suit, kind of a Godzilla character.

MA: Right.

RA: And then have him put in digitally, but I expect…

MA: That would be easily done too, the way Robert’s got this state-of-the art green screen. He’s got the largest green screen outside of Hollywood in his Austin facilities and he’s breaking ground any time he does anything, he’s really tight with George Lucas, he’s worked directly with him, he’s been a champion of his digital process. At any level, if Robert says this is what’s going to work best, that’s all I need to know, because Robert knows what he’s doing. He’s done his homework and he’s also worked everything out, so it’s all good, he’s the man.

RA: Excellent. I don’t want to take up more of your time but I’m just dying to know more about this movie. I guess I could just ask you on the boards. Before I go, one last question, you mentioned at the beginning that you wanted your kids to be able to say what their dad does for a living, now many years later, what does your family think of your career on a whole, and what you and Laura are doing now, over the course of the past twenty years or so?

MA: It’s almost scary to talk about this kind of stuff because life is just so darn good right now and our family has never been tighter, we just love spending time together, there’s actually a lot of stuff that my kids were never interested in looking at or reading and now are, and it’s really enjoyable on every level. I just feel like in most cases we’ve made the right decisions, made the right moves, and there have been enough tragedies in our life that I’m hoping I’m not due for any more because we’re really just enjoying everything right now and my dad who is the biggest inspiration to me, died a couple of months ago and that was really hard and that has had a direct effect on my life and my work and my philosophy and it’s also been a very keen learning experience and also has been a reason that our family has grown even closer together. There’s just a lot of good times happening.

Recently Marvel did this series called Legendary Heroes, an action line figure and here we were able to go to Wal-Mart and see Madman on an end cap. Right there, first thing you see as you turn into the toy department and here we are all together, enjoying this moment.

So I’m really hopeful that in many ways the film would be the ultimate expression of that, to all sit together and to enjoy something that we’ve all dreamed about for so many years, it’s almost exhausting to talk about the film anymore because it was optioned almost immediately when it was the first series at Tundra. Kevin Eastman was my publisher and he at that time was having great success with the Teenage Mutant Ninja Turtles films and the Crow came out and was hugely successful, that was published at Tundra, so the phone started ringing and right out of the box we were getting offers, first from 20th Century Fox, then we had our first deal with Universal Pictures, which was during the Dark Horse era, then Robert picked it up. Just next year it’s going to be ten years that Robert Rodriguez has personally optioned it, and there’s a whole list of reasons why it hasn’t been produced yet, but I think ultimately we’re benefiting from all these delays and these other projects that we’re going to benefit from. But it’s been so long in the making and we’ve talked about it for so long, it just seems like a surreal possibility.

Even now, most recently when we were actually talking about a March or April start date and the writers strike happened, and it stopped everything, so I can honestly say I’m not crushed by it. I’m steeled up by it, and in many ways I have a deeper appreciation and higher priority for the comic book series itself because of that. The huge detour I took on X-Force and X-Static, and then prior to that Red Rocket 7 have allowed me to realize how important the Madman universe is and waiting for the film to happen I was able to pull away from it and think, Ok, when we get back to Madman we’ll do it with a major motion picture behind us and we’ll be launched to the top of the sales charts and I eventually realized I can’t wait for that.

The comic book has to succeed or fail on its own merits and that’s why finally it was, ok, I’m coming back to it and I’m putting everything I can in it and the result of that has been Madman Atomic Comics, the most satisfying experience on paper I’ve ever had. So when the film happens it’ll be on the tail of the definitive series, as far as I’m concerned, as opposed to the series coming on the tail of a film, and whatever kind of level of success it has or doesn’t have. Now I’m in a much healthier position where I’m not going to live or die based on the success or failure of a film because I’m doing exactly what makes me happiest.

RA: It’s icing on the cake.

MA: Exactly. A successful, faithful film is just that icing, that bonus. It’s not the ultimate be-all end-all anymore which is kind of where it was building up to, so it’s a really good place to be.

RA: Well, I’m definitely excited for that moment as well. I had this vision of seeing your artwork opening the movie over credits. I don’t know if that’s going to happen or not, similar to Sin City.

MA: I’m pretty sure it won’t, we did that with G-Men From Hell, I did the artwork, and I drew a comic book sequence for the opening of that movie. I really want this film to be as real world based as possible. I want it to have its own reality, I don’t want to wink at the audience and say, “Hey, this is based on a comic book, folks.” So that’s something I really I’m pretty sure I don’t want to do.

RA: What about the logo?

MA: I don’t know how we’re going to do that. I’m hoping the logo will be exactly the same thing. I want it to be the definitive logo, but again if Robert or any of the design team comes up with anything better, hey my mind is open to that. If you look at the logo too, that’s evolved over time. So the logo that we have now is for me the definitive logo. There was at least two if not three incarnations before now and it’s been a good ten years since I’ve felt the need to improve upon it so I think it’s right where I want it to be.

I think the only nod to comics in the Madman film will be when Frank’s looking at the Mr. Excitement comic books, and I haven’t decided whether I’ll do the artwork for those, or bring in some of my friends like Nick Derington who did a Mr. Excitement strip in the King-Size Special, and other people like Jay Stevens, I see different incarnations of Mr. Excitement, which I’m very excited about so, we haven’t decided about that, but you will see comics in the movie, but they will be the comic books that inspire Frank Einstein.

RA: All right. I really should get going, but what about even maybe a poster? Would you do artwork for a poster? Maybe a variant of a poster, not the definitive poster?

MA: It’s possible. It’s possible. Years ago, Alex Ross and I did a huge man-sized, it’s like a six foot tall, I’m not exactly sure how tall, just a giant poster based on the Madman Comics 10 artwork, and for me that was like, “Wow, wouldn’t this be cool to see in a movie theater,” and we actually, in my indy film Master West, there’s this scene where the characters run past a movie theater and we managed to get that poster inside the glass display in front of this classic old theatre so I was able to live out that moment, but all this stuff is fun and I’m open to all of it.

From Dusk Til Dawn, a film that Robert Rodriguez did with Quentin Tarantino, you know the original classic photo montage movie poster, but they actually commissioned Frank Frazetta to do one and it’s like, “Wow, wouldn’t that be amazing, to get Frank Frazetta to do a version for the film,” you know I’m actually more interested in getting somebody that I’m really like “wow” with, like Frank Frazetta or another hero of mine, to actually have them move on paper or something. And also, you’ll see films that have different versions of posters, so they will maybe one of them will be based on artwork of mine, or a collaboration ,or artwork by some of my heroes, maybe we’ll get Barry Windsor Smith to do one, I don’t know. Maybe I’ll do over a hundred of them, in Madman Atomic Comics 3 get everybody who survived that. But that’s why I love the comic book industry so much, there’s just so much to get excited about.

RA: It’s just really exciting being a fan of Madman right now, so much going on and it’s great talking with you.

MA: Nice talking with you.

RA: Do you have any final thoughts, anything to say to the folks out there who are checking out this interview?

MA: Naw.

RA: Naw?

MA: No just, I love you deeply and intensely and always will.

RA: And keep those letters coming in?

MA: Yeah, keep those cards and letters coming.

RA: Well, thank you very much for taking the time. It was a pleasure. I can’t wait to see what comes out in the future.

MA: Good, I’ll do my best to keep that going.

RA: Thanks a lot, I’ll see you on the boards.

MA: Okay, take care.

RA: All right.

MA: Bye.

RA: Bye.

Robert Kirkman is one of my favorite comic book writers. He injects the perfect amount of humor, suspense, and emotion into his stories. Maybe that’s why they sell so well. You might have heard of some of his books: The Walking Dead, Invincible, Marvel Zombies…the list goes on. His books are largely accessible if you are trying to get adults into comic books. He brings the best elements of the medium to the table, so when I heard I was getting an interview, I was pretty stoked.

I caught up with Mr. Kirkman on an afternoon where we both had way too much time. We ended up shooting the shit about comics, horror movies, and possible casting for the Invincible movie. Sit back, relax, and enjoy a tour through the life and thoughts of one of our favorite comic book writers.

 

Gilmore: How’s it going?

Kirkman: Things are going fine.

What have you been up to today?

I’ve been working on comics, stories, and units. I’ve also been watching movie trailers.

Have you seen any good trailers?

No [laughs]. You see, that would just be me revealing that I wasn’t just joking, and I have been watching my fair share of trailers.

What do you think about the Hancock trailer?

I think it looks awesome.

You really think it looks awesome?

Ah, yeah. I really do think it looks awesome. Why? Do you not?

I think it might look a little-

You’re mistaken! [laughs]

I think I might have been turned off by the “Get out the way” song. You know, the song that’s on there. Move! get out the way! Get out the way!…

No. I completely tune that out.

Really?

Yeah, I’m proud of myself for doing so.

Well, that distracted me. Kind of like- What did you think of the Iron man trailer?

Is there a new Iron man trailer? Or is it the one that has already been seen?

It’s the one everybody’s already seen.

Yeah, I’ve seen that one. I just disliked the inclusion of the Iron Man song by Black Sabbath.

Thank you! Those were my thoughts exactly.

It just annoys the piss out of me.

Me too

I think it would have been better if they got rid of the part where they use the vocals of the theme song saying Iron Man for their title sequence.

Or even just the song. It’s just so cheese ball, isn’t it?

The song would be a guitar solo if we took the lyrics out. I think I can live with that. Most people won’t catch it, but GOOD LORD it gets annoying.

It’s really annoying. It just takes over and downs the quality of the trailer.

It really does. But other than that, I’m really excited for the movie. I’m sure it’s going to be great.

Yeah, I’m exactly where you are on that…so you’re a big comic book fan, eh?
[interruption]

Sorry, I had a few guys working on my house.

Oh, nice. What are you getting done?

I’m just getting some new doors on…they’re done now, so that shouldn’t happen again.

Did you kick in the door, or something?

Hmmm…yeah, I have a pretty bad temper. (Laughs)

Sounds good…Wolf-manning it up?

Yeah, it’s pretty rough.

So, I heard something on the internet, but I couldn’t confirm it. Did you really name your son Peter Parker Kirkman?

Yes I did.

That’s awesome. So, what made you decide to do that?

Well, I’m a gigantic comic book nerd. Also, naming things is not very easy.
And Parker is his middle name, so I don’t think people are going to make the connection.

Yeah, So Peter Kirkman works.

Yeah, it’s fine.

So, Spider-Man? Was that your guy? Was that your character growing up?

Yeah, definitely. I mean much more so than Batman, or Superman, or whatever. I mean, Spider-man was the coolest one of the bunch, right?

Totally

Yeah, and he also has the best costume in comics.

Hmmm, best costume in comics?…

Yeah, He has the flashiest and most unique costume. Superman and Batman are just wearing underwear.

…And capes. You’re not a fan of capes are you?

I don’t really mind capes. I don’t really have a preference either way. I just think it depends on the design. I don’t think Batman would necessarily work without a cape. It’s just odd that the Marvel Universe is largely sans-cape, you know?

Definitely. I was just saying that because Invincible doesn’t have a cape.

No, no he doesn’t. You would have to talk with Corey [Walker] about that. I didn’t design that guy.

Oh really?

No, no. no. no. no. That’s why I co-created it.

Aaah, nice. I want to back track a little: as a creator, what are some of your favorite comics growing up? A lot of people throw out Miller’s Daredevil, Watchmen, and Dark Knight Returns, but do you have any inspirations that we might not have heard of?

Well actually I didn’t read Dark Knight or Watchmen until pretty late in my life. I think [I read it] when I was in high school. I didn’t know anything about that shit. I really liked the run on Spider-Man with MacFarlane and Larson. I think those were the first comics I read. I actually picked them up when Larson had recently taken over and back tracked to the atomic frontal issues. I am a fairly young dude, so I didn’t read comics very much in the…well…I didn’t read comics at all in the 80’s. So I started when I was about 13-14, in 1990, so my taste runs a little different than most people’s, I guess.

When Image started up I just kind of dove over there, pretty exclusively. I was a big fan of Young Blood, Shadow Hawk, and Savage Dragon; which is one of my favorite comic to this day. That was a pretty big influence on my work.

Savage Dragon is pretty much the best superhero you know, because it was all done by one guy, and there’s all kinds of unique and interesting stuff that happens and there’s real change. It’s kind of like – I don’t want to say a superhero comic for adults – but it’s definitely not your run on the mill “lets rotate the villains in and out” kind of superhero book; which 99% of comic books are. As far as interpersonal relationships and stuff like that, you can’t do any better than Minimum Wage, by Bob Fingerum. I was a really big fan of that book when I was in high school.

So, what are you currently reading? Give me your top three current titles.

Top three current titles…

Yeah, sorry for putting you on the spot there.

I really like the Umbrella Academy. I think that that book is remarkably well put together. And for a guy who has never written a comic before, that Rockstar guy, Gerald Lee [the guy from My Chemical Romance]. That book was really entertaining, it’s really good. I really like Jack Staff.

All-Star Superman is really good.

Oh, All-Star Superman is great.

Yeah. I feel like I’m learning when I’m reading that book; it’s kind of cool. It’s like “Ah, so that’s how that’s done.” “Oh, that is a very unique way of portraying that”.

So that’s kind of fun. I don’t know if I’m actually learning. It might not be improving my game at all, but I like to think that you learn a few tricks when you read that book.

Have you ever thought of writing a book like that? Where all the issues and stories are self-contained?

I try to do that every now-and-then in Invincible. I think I’m going to try to do that more and more as things go on. I mean, for the most part, every issue of Invincible is somewhat self-contained. There are very few where there’s a clear arc or where they’re fighting the same bad guy for six issues.

I mean, I do think that comics can stand to have a few more series out there that are pretty self-contained every month. So, I would like to do a series that is exclusively that but, I doubt it would be as good as All-Star Superman.

I think it could be. I mean, currently Invincible, not to rub my nose or anything-

I’m not going to denounce it. That book rocks.

Dude, Invincible rocks. It’s my favorite superhero comic right now.

That was going to be my number three choice but I thought it would sound too…

You should’ve squeezed it in there.

I really like New Avengers too. I don’t really think that it reads like an Avengers book, but more like a “here’s what’s going on today in the Marvel Universe today” book, which I think is a lot of fun. And I like the arc quite a bit.

It’s totally great. So, I want to ask you about-

And Ex Machina is really good. Every time you start to ask me a question, I think of this other book, which I probably should mention [laughs]

Ok. Keep doing that and I’ll ask the questions. You can squeeze in books, then we’ll talk about them and then I’ll ask more questions [both laugh]

I wanted to ask about the run-in you had with Todd MacFarlane in San Diego a little while ago. I remember you gave him some shit for no longer writing comic books. I mean, did you mean that with malice, or was it kind of an open thumb?

I really didn’t mean to come off like I was giving him shit, per say. I was trying to be funny and entertaining. I didn’t stand up to yell at the guy. I wanted it to be like a plea from a fan for him to do more in the comics field. A lot of people tell me “Oh, you really stuck it to him”, and I don’t really think I did. There is a video on YouTube; you can watch it if you want.

They also say that I was asking him to draw a comic, which I clearly wasn’t. I know that Todd may have moved on with his life and that he might never draw another comic – and that’s fine. I mean, at the end of the day, if his family is fed and has shelter over their heads, I think that’s what you really need to worry about. He doesn’t owe us anything. And some people turn it into that. What I was basically asking was: why doesn’t he participate in the creation of comics at all? He’s very hands on with his toys and also does designs for them. He seems to care about the toys, the toys have the Atomic imprint, and to a certain extent, I don’t see him doing anymore comics. I mean, he’s still kind of hands on with Spawn, but I was like “It’s been this long, and you’re still doing Spawn? Why don’t you make some new comics?” I mean, he doesn’t have to write, he doesn’t have to draw. Just throw some Todd MacFarlane ideas out there, I’m sure you have some, and do another comic. And I guess that resulted in him asking me to help him do that.

I remember that. Did you ever convince him to do anything with you? What happened with all that?

Well, that’s all happening right now buddy.

Really?

Yeah. He contacted me shortly after the convention (well, one of his people contacted me). I had a few conversations with him and we bounced some ideas back and forth and came up with one that we liked and we developed it a few months before San Diego and we’ve been working on it ever since.

There might be a book signing in 2008. He’s doing all the character designs. We’ve even been co-creating all the characters together and he’s going to draw all the covers while I write the book. We’ve also got another artist to draw the book, but we haven’t announced who that is yet. It’s supposed to be due this summer.

That is awesome. What it’s about? What it’s called?

It’s called Haunt. It’s kind of a ghost-themed superhero book. It’s about two estranged brothers; one dies over the course of the first issue and together the two brothers form a superhero. It’s a live brother and a ghost brother, and they team up to fight crime. It has a bit of a horror slant to it, but it’s very much a superhero book.

You write a lot of horror themed books.

Well, the Walking Dead was popular, so I figured that I should stick with that one thing [laughs].

Do you want to be known as a horror writer?

No, I really don’t. I don’t want to be known as anything. I actually got spotted in Best Buy yesterday and the guy [who spotted me] said, “Hey, it’s the zombie guy!”

[both laugh]

…And I began to cry. I mean it’s really just coincidence. I do Walking Dead, which is a horror book, and then I do The Astounding Wolfman, which is a werewolf superhero book.

And you also did Marvel Zombies.

…Ok you’re right, it’s all horror and zombies.

[Laughs] I mean, were you a big horror fan growing up? You have to have been a big horror movie fan.

I am now. I don’t really know if I was while I was growing up. I wasn’t really allowed to watch them until I was like about…too old to enjoy them [laughs]. If you don’t watch the Friday the 13th movies before you’re 13, you’ll realize that they kind of suck; while if you see them at a young age you’ll think, “Oh my god! This is so coolest thing ever!”

My son will be watching them at age 8.

So, I didn’t get into watching those until I was 15. I was allowed to watch Hellraiser every Halloween. When I was younger, I would go out and rent Hellraiser one and two, so that was the only time I felt that I was able to watch an “R” rated movie.

Why Hellraiser?

I don’t know. I like the guy with the pins in his head. It looked cool in the box. It was back when kids mostly rented videos at the video store based on the cover; it wasn’t like we were watching trailers. The only way I would find out about a movie would be that little gray picture in the news paper. I remember dying to see Robocop when I was little just because of that picture of the big robot guy getting out of a police car. That movie was not very underage appropriate at all…

Robocop was awesome.

Robocop was awesome, and I did see it at a pretty early age, so it terrified me.

Really? Wow.

No, well, it terrified me like “Whoa! This is totally great!”…

I remember whenever they took off his helmet, for some reason, it freaked me out. I think it’s because his hairline went up so high.

Also because his head looked like a giant penis.

Yeah! That was fucked up. That was weird looking. I didn’t like that. I also remember walking through the video store, and the one movie that scared the shit out of me was Childs Play.

I watched that. I watched a few of those movies (don’t mean to sound so sheltered). But yeah I did. I thought it was cool…It really wasn’t. I was watching it again recently and it’s not the best movie.

Yeah, not at all. Did any of these movies scare you? Does any horror movie actually scare you right now?

The Six Sense Scared the shit out of me when it first came out. It was ridiculous. I am a bit terrified of ghosts – I don’t know why. Movies with monsters in them usually don’t scare me because – well, they’re fairly unrealistic. But the ghost stories that you hear during Halloween like: “The guy who built this house and later died in it in 1774 will be walking next to your bed tonight”. I don’t want that to happen.

So, I’m basically a sissy with this kind of stuff. My wife loves watching those Halloween themed ghost shows where it’s like, “Oh my god! This house is haunted by this ghost!”, and they have to play this creepy music. The crazy reenactments, which are usually hilarious, are almost too unsettling for me.

Really? Wow. So like Mythbusters…Ghostbusters?

Yeah, like that stuff. But you know, my mom claims that she lived in a haunted house when she was younger and she has stories about ghosts chasing people around the house and stuff. Not to say I believe in ghosts. I’ve never seen that shit.

So you might believe in ghosts…

I believe in ghosts as much as I believe in Santa Claus. I’ve never seen him, who knows?

…So, you write Walking Dead and all of these other horror books; do you ever try make them scary?

I had people tell me that the books are scary, but I don’t really see how. I know people write horror novels all the time, and I think those are scary. But I think it relies on the person’s picture in their head of what they’re seeing, which is always scarier than what they put in the movies and stuff. And also, the sense of mood and eeriness, which I guess goes more with a novel.

So, with the comic it’s all there on the page and it’s all in drawing and there’s no motion and no sound to go along with it. So, comics in general are kind of a weak medium to do horror in. I think I said that on an interview before and Steve [Niles – creator of 30 Days of Night] got all pissed off.

I agree, don’t worry [because that makes it all better?…]

I’m not saying that his book isn’t scary. He’s a nice guy. His books are very good, very entertaining, they’re very…you know.

I don’t think people read a horror comic and can’t go to bed that night. The Walking Dead is supposed to tell an entertaining story. It’s not to really supposed to scare.

I think the book is not about zombies popping out and killing people, but more about how the people would naturally react in that situation. Maybe the reason people say it’s scary is because all the characters in it are just so realistic and everything that happens could theoretically happen in that situation. So maybe it puts them so realistically in that world that it scares them.

Yeah I guess a certain investment with the characters kind of makes you fear for their lives, I can see that. Thanks!

You’re welcome. So you write a lot of zombie stuff. Big zombie fan?

I’ve written two zombie books, jerk.

[laughs] Just kidding…The guy at Best Buy did say you’re the zombie guy, though.

I’m not the zombie guy. I’m not the zombie guy…[talking to himself] I’m not the zombie guy [mantra]…

[laughs]

My two most popular projects have been zombie books [long sigh]. I really do love zombies, though. I’m a big, big fan of the Romero films from way back. I could watch them right now. I’ve seen them a billion times and they hold up. They’re vastly entertaining.

As a subgenre of horror I think zombie movies are pretty kick ass. So, when I was putting together another creator-owned book for Image I just kind of hit on the idea of doing the zombie movie that never ends.

Do you have a favorite Romero movie?

I prefer Day of the Dead

Day of the Dead? Huh, that’s interesting.

The last one, yeah. I think it has the best zombies. It’s got a really good setting, and it’s got a lot of good scenes. I don’t know, I mean they’re all fantastic.

Definitely

You know Night of the Living Dead is the classic. It’s probably got the most poignant ending. It’s a really well put together movie, I think it’s better than Dawn of the Dead. Dawn of the Dead is awesome, but the zombies look like they’re made of toothpaste. It’s fun to think about “What would I do if I had free run of the mall?” So that’s a really good movie, but I think Day of the Dead is the best one.

How’d you feel about Land of the Dead?

I liked it.

Really?

I liked it a whole hell of lot. I really dug it. I didn’t like the spinal cord zombie.

The spinal cord zombie?

It’s like “I’m walking around and my head is dangling on my back…”

[laughs]

…and then he like whips his head all around?

Yeah

…and attacks the main guy! It’s near the end when they’re getting in the car. That looked a little fake to me

 

Yeah, that would never happen!

I think it’s a good movie. I think it holds up next to the other ones. I don’t know.

Meh

I guess a lot of people didn’t like it, I know you didn’t like it.

Oh I didn’t like the smart zombie. I didn’t like the smart leader zombie. I always think those types of characters – the smart leader monsters that exist even though every single other one is really dumb. I think they’re a cop out.

My only problem with him was that he looked more like a monster and less like a zombie.

Yeah

But I can forgive that. He had established with Bub in Day of the Dead that the zombies were evolving. So this is just continuation of that so I didn’t really have a problem with it. that’s the thing that makes the Romero films as a series unique is that you know he came up with the thing of evolving zombies and you know.

Good point

Civilization reforming and stuff like that, I mean that’s kind of cool.

Yeah

If you look at it as a series it’s kind of like a neat progression. You know, if that zombie was Bub it would have been a little cooler – but, you know, whatever.

Will your zombies ever evolve?

No.

Cool

I have cribbed enough from Romero

[laughs]

But who knows, I may change my mind in twenty issues you never know. There are no plans for it right now. They are what they are and you know the books aren’t really about the zombies, so I don’t see doing a plot point that kind of centers around them like that. I don’t really see any benefit in it.

Alright that makes sense. I know you’ve been asked this a million times. But you know I guess as of now maybe…

You going to ask me about the ending or something?

Nah, I just maybe you’ve changed your mind about…

 

The origin?

Yeah.

[Kirkman laughs]

Come on!

It’s so much easier just to not have an origin.

[laughs]

Well, I mean, to a certain extent The Walking Dead is a very realistic book. Like you said: in the situation the things that happen to those people are all very realistic. Even the governor coming back and being alive. That could totally happen.

Riiight

So you’ve got that realism to the book and I think that’s what makes people respond to it like they do. Aside from the fact that zombies are running around, pretty much everything that happens in the book could really happen to these people. It gives them a relatable aspect. Explaining where the zombies came from leaves you with less options. You have to then push the book more into the vain of sci-fi. I think it’s going to hinder the realism of the book. That’s why I don’t think I’ll ever explain an origin. But who knows, maybe when the sales start plummeting…

[both laugh]

Walking Dead Origins issue one, you know?

Yeah.

I have no integrity,

[laughs] So why the hell not, right?

Yeah, but as it is right now, you know, on my high horse, I don’t see the need.

[laughs] Nice. So I wanted to switch gears over to Invincible. I love Invincible. We talk about it non-stop on our podcast. I even get crap for how much I talk about it.

Well I don’t think you’re mentioning it often enough.

[laughs] We recommend it to a lot of first-time comics readers. It has a lot of throwbacks to classics, too – for example: that like monstery Rorschach character.

Yeah, yeah that guy.

Was that your idea?

Yes of course.

Just wondering. You never know, Ottley or someone could have just thrown it in.

Oh no no no, no. Ottley has no ideas.

[laughs] Oh hey! Speaking of the art. I‘ve had an ongoing debate with my friend Ben. Is Invincible supposed to be Asian?

No…I think the answer is that when we started working on Invincible, Cory did not want to have to draw strands of hair. So everyone’s hair is just filled in black [SUCK IT, BEN!]

Heh that’s funny I didn’t notice that, I mean that makes sense. Um but it’s just he looks.

No it really doesn’t, but that’s how that happens

[laughs] So, he’s not intentionally Asian good to know. Cause it looks like….

No, no I actually hate Asian people as a rule.

Oooh ok. All right, good to know. So I mean I’ll make sure to print that and that’ll be the title.

[both laugh]

That’ll be the little byline under your name.

Yeah you’ll cut that out, right?

Uh yeah, oh yeah, we’ll cut that out,

Ugghh!

You’re about to get a bunch of shit from the Asian community.

Ok fine, I…. I’m kidding. He’s Asian.[laughs]

 

[note: this section was completely facetious and neither of us is racist. Except for Kirkman; who hates Asians.]

 

So I’ve heard you might be doing an Invincible film, is that true?

Might be. I’m not. Paramount has optioned the film.

So it’s still very pipeline, eh? Did they approach you to write it?

Yes, I have written two drafts of the screenplay. It all started in 2000…doesn’t feel like it’ll ever get made. The status of it is that it is currently just kind of sitting there. I

So, doo you have a maybe like a dream director or actor that would either direct or act in the movie?

Director or actor…for Mark I think Nicolas Cage and for the direction I think Uwe Boll. What do you think? Would that be good for me?

[laughs] think that sounds like the best film I’ve ever, I would ever see.

I think that you know, I don’t know. Whatever, Chris O’neal for uh Omni-Man. Anyone want that? I don’t know, Will Smith for Debbie. I like Will Smith.

Uh yeah that’s good just… just have Invincible be Will Smith I think.

That would be pretty awesome. And then have Will Smith also play his father. Make it like an Eddie Murphy movie.

There we go

Will Smith could also be Debbie. That’d be great.

Why don’t you… you know, why don’t you just cut out the middle man and just make it Eddie Murphy? Everyone is Eddie Murphy.

[laughs] Wow! You know you’re not getting any credit for this.

[laughs] Shit!

It’s going to be the best movie ever made and I am never going to admit that it was your idea.

Fuck. I always get fucked like that…um so…

You want a real answer or can we move on?

Real answer.

[laughs] George Clooney for Omni-Man…and I don’t know there’s some kid out there that would be a good Invincible.

So an unknown?

I like that Michael Cera guy, but I don’t know if he could pull it off. He does kind of have a bit of an Invincible demeanor about him.

Yeah I could see that.

There was a day I would have said Frankie Muniz, but that guy’s probably like 75 years old now. So…

He kind of looks like a fetus, like a walking fetus. He’s really weird looking.

[From there, we go into a thing where Kirkman starts asking ME questions. He learns a lot about my life and we make fun of Eddie Murphy some more…if anyone cares at all, you can just ask me for the full transcript. Send me an email: gilmore@geekscape.net]

Alright who would win in a fight: a Viltrumite or a Kryptonian?

Oh a Viltrumite by far.

Why?

Well first of all a Kryptonian’s really only going to have powers in a certain area of space right?

Right.

So it’d have to take place on earth. And you know, I don’t know how their powers fade, but a Viltrumite could pretty much just pick ‘em up and take them wherever and kill them. Also, if it’s a certain Kryptonian, they’re going to have the disadvantage. A Viltrumite is generally going to be able to do anything and everything to win where as Superman’s a bit of a pussy…I created Viltrumites so I have a preference.

So you could even add something that’s…

Sure, yeah and like during that fight they could be like “and we have Kryptonite hands””Holy fuck!”…Superman’s got the heat vision, though. Viltrumites don’t have that. I don’t know that the Viltrumites have ever done that blowing air thing that Superman does. So I mean [Superman has] certain abilities that they don’t have. So, I don’t know. Who knows? We’ll wait till Invincible meets Superman or whatever comes out and see… see how that works out.

I’ll be waitin’. So do you have anything else coming soon?

I’ve got another series at Image called Brit that continues from some Brit one-shots I did in… 2003? Those were recently collected into a trade paperback. Then I’ve got a new guy named Bruce Brown writing a series based on that character. So I think the fourth issue will be out very soon. So, that’s going on too.

That sounds great and we’ll look forward to your work. We’ll get it and read all of it like everyone already is.

Everyone is already reading it? Why am I doing this interview if everyone is already reading it? What a waste of my time.

I mean that nobody is reading it and you need this interview for publicity for someone to finally start reading.

[laughs] Exactly. Good job.

It was great meeting you.

Good, good chatting. It was a lot of fun. I hope it wasn’t too terrible.

It was awesome.

 

Initial transcription by Richard Lucas and Ashton Lauren. Thanks so much for your help, guys.

 

For an inquiries about interviews please contact Brian Gilmore: gilmore@geekscape.net

During the summer of 1999, Dan Myrick suddenly found himself in a position for which there was no preparation or warning. The small indie film that he had co-created, The Blair Witch Project, had gone from a buzz-filled indie release to a national phenomenon almost overnight. Immediately, his world changed. Today, Myrick is preparing to exhibit his latest film The Objective in front of an audience at New York’s Tribeca Film Festival. We got a chance to talk about the differences and similarities between his characters’ extreme experiences and those that he’s found himself in over the course of his career so far.

So why don’t you tell me a little bit about The Objective?

Well, it’s sort of like a psychological sci-fi thriller that revolves around this CIA operative on this mission in Afghanistan to find this so called cleric. But it’s revealed later on that he’s got a different agenda and uses this group of special forces guys to help him find it. They realize that they’re up against something that none of them had planned for. So basically it’s sort of a UFO hunt that the CIA guy is on.

But they’re brought in under false pretenses-

Correct.

And one of them is the protagonist or a group of protagonists?

Yeah. It kind of dabbles a little bit into how there’s kind of conflicting rivalries within our own military structure where you’ve got special forces guys who are tasked to help this CIA agent but they don’t quite trust him and they’re not quite sure what his ulterior motive is. And the CIA agent is out on sort of a personal quest, even outside of the mandate by the CIA headquarters that he’s been tasked to find this so called Romanus. So a lot of conflicting forces going on which I think is pretty typical of any conflict but I just find that interesting. There’s a lot of analogies in there but at the end of the day I think it’s this personal journey. This kind Hearts of Darkness journey of this one guy going down this path to find this so called Romanus or this UFO. And ultimately he is enlightened in some way. It’s open to speculation what ultimately that is but I just find it interesting.

There’ve been a lot of movies made about the war but they’ve all been done realistically. What do you think is going to be the reaction to a movie that uses that as a backdrop but tells more of a sci-fi supernatural story?

Well, I hope the reaction is good.

You’re playing it in New York where the war started.

Yeah. I like to think that the New York audience in particular will respond well to this film. I think it’s a thoughtful film and it really is not a war movie. It’s not a political commentary even though I think some people will derive that from the film. But for me I just wanted to set a thriller or a psychological thriller with the background of the war and the desert in particular because I just hadn’t seen it done before. I think it really goes beyond the war itself. It delves into human nature. And certainly people will draw parallels to Blair Witch with it and allegories to the war maybe. But first and foremost I just wanted it to be a good visceral experience and an old fashioned kind of scare movie that makes you think a little bit and ask some questions about human nature that may not have answers. At least ask the questions, you know?

How do you deal with those sort of comparisons to something that was such a big phenomenon like Blair Witch? How do you get out from under the shadow of that and free yourself to make a film that you feel is completely original and unaffected by those kinds of pressures?

Well, I don’t know if you ever do get out from the shadow of that. All I can do is just focus on the same thing we did when we made Blair Witch which is just make movies that we would want to go see ourselves. And hope that your body of work is recognized as being a good thing rather than one particular movie, you know? I’ve certainly derived a lot of benefit out of Blair Witch and it’s a big part of me and I have a special place in my heart for that film. But the only way I think I’m going to show audiences and critics or whomever that I’m more than one movie is just to concentrate on making the films I want to make. And hopefully they respond to them and then people can step back a little and say “okay, this guys got a body of work here rather than just one project”. So staying focused on the project at hand. Hopefully that will translate into something that people will respond to.

You’ve used the topical war as a backdrop in this one. You did a movie that had the canvas of a suicide cult (in 2007’s Believers). It seems like a lot of your stories draw inspiration from the headlines.

Well, certainly headlines and the topical conversation is gonna contribute to the recipe to the inspiration behind the projects that I do. But what I think kind of intrigues me is how kind of paradoxical our human nature is. I think like when I did Believers it touched into religion and the dichotomy and the separation of science and religion. And I wanted to turn our preconceptions of cults on their head. What if one of them was right? I think The Objective taps into that as well on another level- that the human condition is more complex than we give it credit for and that there are forces out there that we’re driven by. Some good. Some bad. And that when we think we’ve defined something it finds a way to force us to reevaluate. I like it when films do that to the audience and make you challenge and question your preconceptions. And that’s been kind of a theme through what I do and certainly inspired by headlines. No doubt.

It’s tough because I remember seeing Blair Witch at the Angelica in ’99 the week it was released without a whole lot of word of mouth and I was rocked by it. I thought it was great. I had assumed that it was not a real life documentary but at the same time it was quite an accomplishment to inject those kinds of feelings and sensations into a live audience. But now you’re working against people and audiences that see you coming and are ready. How do you tackle the hurtles of an audience coming in with the belief that you’re going to put one over on them or cause them to have those kinds of reevaluations throughout the film. How do you surprise them?

I don’t think you can pander to the audience. They’re much more sophisticated with regard to these fake documentaries now than I think they were years ago. It’s not something that I feel like I can fool people into thinking or anything on the next movie I do or whatever. It’s a weird struggle we had with Blair Witch. We never really intended Blair Witch to be a hoax per se. We wanted to create a movie that felt real but wasn’t real. We were never secretive about how we made the film. We let the press in pretty early on on our sort of technique on how we made it. We were just kind of experimenting with an aesthetic- a sort of documentary aesthetic. And the conceit of which I think played well for that story. And we had hoped that the audience would embrace that. Fortunately people did. So on these subsequent ventures I just think of the audience as being smarter than what I think Hollywood gives them credit for. And not all my films are going to be successful, certainly, but I’d like to think that if I’m going to direct something or write something that I’m doing it with- you know, taking a little of a risk and making audiences- challenge them a little bit and think a little bit and hopefully they’ll appreciate that. And no doubt there’ll be comparisons made but I just think I would drive myself insane if I tried to outdo Blair Witch or do something as innovative or whatever. All I can really do, all I can hope to do, is make a film that I would want to go see myself and trust that there’s a market out there that thinks the way I do. And that’s all I can really do.

So speaking of our market, we’re a geek oriented website. I noticed in an interview that you have a calculator watch. Are you still sporting the calculator watch?

I actually have to of ’em! It was kind of one of those merchandising things. If you’re looking closely, all of the cult members in The Believers movie wear ’em. And we were able to get our hands on some of those vintage calculator watches which I think are pretty cool. You know, little red LED watches. They’re neat!

Is that as geeky as you get, Dan?

Oh no! I’m much geekier. I definitely drive my wife nuts with all the gadgets I have around and we do all of our own post production here at my little facility. I’m very much into geeking out on that sort of thing- computers and kind of the do it yourself approach to filmmaking. So I’ve always been a frustrated engineer, if you will. I think I get it from my dad.

Dan, I really hope the film goes over well at Tribeca and congratulations on getting it in.

Great. Thank you very much!

The Objective makes its world premiere Thursday, April 24th at the Tribeca Film Festival. For screening times, tickets and more information visit www.tribecafilmfestival.org

Erik Larsen called the entire comic book industry “pussies” in 2005, when he publicly released a letter to all writers and artists, challenging them to own up to their creativity – instead of writing other people’s characters for “The Big Two” (DC and Marvel). He is the Publisher and Co-Founder of independent publisher Image Comics. In our following conversation, I found Larsen to be a very intelligent, sarcastic, and warm human being with a very grounded point of view. One that he not only believes in, but follows.

Under his guidance, Image Comics has brought us some of the greatest modern comics being written today: Invincible, Walking Dead, Fear Agent, The Sword – just to name a few. What started off as a quick phone interview, quickly turned into a conversation. Although long-winded, here is the conversation we had about the current state of comics, the purpose of an independent publisher and a look into the beginnings of one of the greatest publishers in comics today:

Hi. Is this Erik?

What can I help you with, sir? My good sir?!
 

[Both laugh]

[continues]My good friend, my best friend in the world? Hey, how’s it going?

I’m all right. It’s great to be talking to you. It’s awesome. You guys are honestly my favorite publishing house.

Oh wow! Well, that’s one.

[Larsen thinks it’s Geekspeak calling…Gilmore clears up how to say “Geekscape”…instead of what he thought was “Geepskate”]

Anyway, so I wanted to ask you a few questions and, you know, have our audience get to know you and all that.

OK. Are they all going to be stumpers? [Am I going to be] sitting there stumped the whole time?

No. We’re just looking to get to know who Erik Larsen is, a little bit.

Right. All right.

Just general questions. I’m not going to try to stop you in your tracks or anything.

You’re not going to be like, “what happened in spawn number 25 [laughs], page 3? Huh? Those important pivotal events, you know?”

[Laughs] If you don’t know you should be fired.

Uh huh.

We’ll petition for you to fire yourself [both laugh]. So, let’s start from the beginning.

All right.

How did you start drawing?

I don’t know. I was a kid. I didn’t know any better. That’s what kids did. I just started drawing as a kid. My dad read comics when he was a young man, so we grew up with comics in the house, just kind of all around. All these old crusty comics. My dad, in fact, used to delight in pointing out all the expensive comics on the walls of comic book stores that we had completely destroyed when we were younger. We would just be reading them and fall asleep reading them and wake up with a copy of some Karl Bark’s duck story wrapped around our faces. [laughs] At that time it was just [about] “I got comics, I got kids, let’s get those together.” And we just tore into them. Eventually it got to be a smaller collection than it was and then my house burned down and then it was eliminated entirely.

Oh, wow. So all of your dad’s old comics were just…

Yeah, my dad’s comics. He’d given them to me at one point and it was like —

Oh, man.

— that was bad news.

Oh, that’s tragic. That is tragic. Wow. So your dad was into comics.

Yeah, he was. He didn’t draw or aspire to do any of that stuff, but he definitely read comics as a kid. He wasn’t a comic book collector in what we think of as being comic book collectors these days. He was just a guy like every other kid who read comics because that’s what kids did at that time. It wasn’t an unusual thing for somebody to be buying comics. He bought them from the early ’40s till the comics code came into play. He bought all the early EC stuff. So comics were kind of growing up with him and when the comics code came along and EC Comics was basically put out of business – there weren’t comics for him to read anymore. He, by that point, was older. So he stopped buying comic books because there wasn’t anything for him. It all became Batman and Superman and stuff like that. So that’s how he stopped.

So who was the first character that you were obsessed with? Did you have one?

Not so much. Captain Marvel was big in my dad’s comic stores. He had a lot of those and I was a big fan of that. So I liked him a lot. But when it came to buying comics myself, probably the Hulk early on –

Really? OK.

– yeah. I guess because I wasn’t there for the early Marvel comics stuff. I was sort of too young for that. I came along in the mid ’70s , so a lot of those books were pretty far into their runs and Jack Kirby was over at DC at the time. He wasn’t at Marvel. And I really wasn’t even aware of who he was. But at one point Marvel Comics had jumped up to $ .25 and DC’s were still $ .20. So that’s when I started checking out the DC’s. [laughs] It’s like whoo, five for the price of four, why not?
That’s when I discovered Kirby. I was like “this guy’s good!”. Then when he came back to Marvel it was like “all right, this will be the greatest thing ever!” [laughs It wasn’t the greatest thing ever but it was pretty good.

So is that what inspired you to actually pursue this as a career? What was the moment when you decided that this is going to be your career, as opposed to just something that kids do?

When I was in fourth grade I started drawing my own comics, just like 8 and a half by 11, folded in half, and just creating my own comic book characters and having them get into battles and meet famous comic book characters and beat ’em up and stuff like that.

So there really was no period when I wasn’t [into comics], that I can remember. I don’t remember a period when I wasn’t drawing comics. I always did that as a little kid and then as I got older I was still doing it. Then eventually I was getting towards an age when it seemed like you got to be picking out a career for yourself and I was like, I’m already doing this, why don’t I just do this? Me and a couple of buddies published a fanzine when I was 19 years old and then we sent that around to everybody we could think of and it got reviewed in a couple of different places, like the Comics Buyer’s Guide [for example]. We always had our addresses so people could mail away and get copies. A couple of guys who bought it through the mail were wanting to start up their own comic book companies and they actually hired me based on my fanzine stuff. So I’ve been working ever since then really.

Nice.

So at about 19 years old I got my first real gig. It was a paying gig. It wasn’t paying real well, but whatever. Beggars can’t be choosers.

That’s so great. That’s so early.

So at this point I’ve been doing this for 25 years.

My god. Did you go to college?

No. I didn’t.

Just straight into comics. OK.

No, straight out of high school and into doing this professionally.

That’s amazing. That is amazing.

Yeah, it is, really. You get these stories about people and they tell about all these jobs that they had…I’ve never had another job. [laughs] It’s like, I never did dishes or anything else. Comics are the only job I’ve ever had.

That’s so awesome though. I mean, it’s what you wanted and you got it like almost immediately.

Until I was getting good enough paying gigs that I could actually afford to pay the rent, that is. Then eventually I had enough scratched together that I was able to come down and move down to San Francisco. I would [often] get hungry in the middle of the night. I worked odd hours. And I would think “there’s no place open”. [laughs], I want to eat and there’s no place to go to eat. So I wanted to move to a town where there was some kind of a night life. I wanted to be someplace where if I decided I needed a cheeseburger at 3:00 in the morning it was possible for that to happen.

Right. Where you could not starve to death.

[laugs] Right. So I came down and in about a week I found an apartment and that was it.

Rent controlled?

Rent control. There were a few guys who had a studio that I knew of in San Francisco and they had sort of a “hey, if you’re in town and want to share some studio space, we got a drawing board” operation – and a guy who never shows up to use it. So with kind of open invite it was like wow, I could be part of a studio and be able to see people instead of just being this recluse. And so I shared a studio with Al Gordon and Chris Meriden and Pete McDonald. And it was just four of us in a little studio apartment – or “studio”, not apartment…in San Francisco.

So that’s how one of the best publishing houses in comics got started. Nice. You said you started out just writing a bunch of characters and they would do crossovers with any popular characters. Do you remember any of those?

Sure. I would just have whoever. I’d have Batman show up or Superman or the Hulk or Captain Marvel.

Who were your characters, though?

My characters were the same guys I’m doing now.

Really? 

Oh yeah.

Oh, wow.

Yeah, they changed a lot because [Savage] Dragon when he started off was kind of an amalgam of Batman and Speed Racer.

[Laughs] Yeah?

And Captain Marvel. He had this cape and cowl – so you can imagine how he’s got a fin now.

Totally.

There would be a cutout like Batman’s mask. There’d be a little hole and it would be flesh-colored and the fin and the green skin, that would be his version of the Batman cowl. Eventually I just got tired of drawing the little line and all the trappings that came along with it being a costume and I just said “I’ll just make it part of his head”. I had him become just a guy who would wear regular clothes [as opposed to] a guy who was in a superhero outfit.

Oh, OK.

There it is. The secret origin [saracastically].

[Laughs] That’s awesome, though. That sounds great. I think a lot of people had stuff like that. Like when I was little I had completely copied both the DC and Marvel universes – only instead of boys or men they were all frogs.

Nice. That’s good.

[Laughs] It was ridiculous.

There’s something about the creations of children. They’re either incredibly just ripoffs of other guys or they’re just these kind of cool characters with no real pretensions or anything else. They just kind of strip away all of this other stuff. A lot of times what people tend to do when they’re in the business and they’ve been here a while, is that they come up with a character and it will be of too thought-out, you know what I’m saying? 

Yeah.

Like their powers are very complicated in a way and their names are something where you go, “I don’t even know what that means!”, you know? It’s got all these literary pretensions and stuff like that.

Whereas when you’re a kid you’re just like Toothbrush Man [laughs]. He’s a toothbrush and he goes out and he fights crime. He fights cavities.
 

Exactly [Laughs]

He’s Toothbrush Man. And that’s a cool thing, you know? Because kids aren’t sitting there going “what’s his motivation?”. It’s like: he’s a Toothbrush Man; he doesn’t need a motivation. He’s out punching cavities. He’s got to protect the teeth. That’s what he’s all about

Exactly.

And there’s something cool about that.

There is. I love Toothbrush Man [laughs].

That’s actually Joe Keatinge’s brother had that one.

Oh, really?

Yeah, he had that as a character and he was like, yeah, that is a cool one. Toothbrush Man.

Toothbrush Man. Have you guys ever received a treatment, an image for that yet?

I’m sure Joe wants to put it in. He’s just like “this is too cool.”

I just imagine the character always smiling really big, with, like, perfectly white teeth.

What else do you need?! Kids come up with cool stuff. I think that’s one of the things that appeals to me about really early comic books, like comic books from the 1940s, is that they sort of were approaching characters in that same kind of way. There hadn’t been a million characters yet and you [didn’t] go “well, you can’t do this because this has already been done before”. It was just, “what do you want to do?” My character is Plastic Man and he’s made out of plastic. You know what I mean? They just went for it.

Yeah. It was a little more innocent.

Very much so. And the origins were really, really simple. I jumped into a burning vat of steel. Now I am Steel Sterling. It’s like, “What?! How’d that work? Kids, don’t try this at home! I’m special, OK?”

I know. There’s so many origins like, that. It’s like…really? When was the last time lightning made anyone really fast? Like when people still didn’t know enough about science and all this type of stuff wasn’t in the general knowledge as much, it seems that people would just buy it more easily. It’s like, OK, gamma rays, huge green monster, makes sense.

Sure, why not? But see, I like that stuff. There gets to be a point where you think things through so much that it doesn’t work anymore, you know? Where you really go “Uuh, yeah. You know, if you just told me he was a magic dude and made everything small, that’s fine. Don’t try to explain to me how things can be small and retain the atomic structure that they need in order to exist…”

Totally.

I’m going to glaze over first of all [with these types of stories] and second of all: you’re going to get it wrong. And you’re just going to look stupider than if you just said “yeah, Mr. Magic just waves his magic wand and there you go.”

They become more explanations than they do stories.

Yeah.

That leads me perfectly into what I’m sure you’ve heard about non-stop. That letter that you wrote in 2005 [The letter he wrote to all major publishers and current comics writers where he called them all “pussies”]

Which one’s that?…Oh yeah, yeah. Actually, you know, nobody. I would think that people would have got more upset than they did but most of the people were “Yeah, OK.”

[laughs]

…”You got us. You’re right.”

That letter is amazing. I mean, at first it comes off like “OK, this guy’s really pissed”, but by the end it’s like “I agree wholeheartedly with absolutely everything this guy has to say.”

What’s kind of sad is that you get situations like Mike Wieringo passing away, and he is a guy who had a bunch of characters that he created when he was a kid that he never got the chance to do anything with professionally. I think towards the end there we had been talking about him doing some of that stuff – to finally get some of those characters into print. And he passed away before he got the opportunity really to tell the stories that he always wanted to tell. I think after that I’ve heard from a number of people who were just kind of going, “I don’t want that to be me. I don’t want to be that guy who’s going to be taking a bunch of great characters to the grave, you know?”

It’s tragic. It is.

It really is tragic. Just imagine if when Jack Kirby passed away all that he really had to show for it was yeah, he did a pretty killer run on Batman 30 years ago, rather than here’s a guy who created everything.

Exactly.

And a lot of guys, that’s all they’ve got. Hey, I did a run on Spider-Man and hey, I did a run on this. And I never really contributed anything of worth or value that anybody is going to remember.

And something you say in this letter…well, just kind of like as a side note. Right after Mike Wieringo died when I picked up the next week’s comics, they have that In Memoriam ad where it’s just a drawing of him with a huge pencil waving goodbye to the Fantastic Four? Have you seen that?

Yeah, yeah.

I fuckin lost it there. I don’t know why. That’s just the saddest picture I’ve ever seen. It’s insane.

Well, that was when he was saying goodbye to the Fantastic Four, not goodbye to the world.

I know. The picture is just such a perfect one for that. It’s just so perfect of a picture to just kind of. Oh man.

Sure.

Anyways, what I was saying is…what was I saying? [laughs] I got all caught up in that.

You’re all choked up now.

Oh yeah, because it’s so fucking sad.

It is. Well, all that stuff, you know? The book that he had done with us, Tello’s. You know, the orders came through on that hardcover book and they were OK. They were not exceptional. And it’s really kind of sad that it took him passing away before suddenly everybody decided ‘hey, we should buy this thing’.

Right.

Then we sold out on the hardcover in pretty short order directly after that. But it’s like, that’s what it takes? Jesus Christ.

It’s always sad when that happens to artists. But anyways, you were saying that a lot of people – all they have is their best run on Batman, and it’s just such a good point. I mean, like you were saying, people can just completely come along and erase anything that you’ve done. Take J. Michael Straczynski who wrote Spider-Man for so long. Brand New Day is completely overturning everything he did.

Yeah, well, there you go. That’s the thing about all comics [that] you just have to realize. As a creator working on it, they’re not yours and you’re replaceable. And as soon as you’re gone, the next guy can come on board and say, …”you know what? Yeah, that whole clone saga, that was a big mistake, let’s pretend that didn’t happen”. So whatever your big story was that you contributed, it can just be undone. Just like that. And that was somebody undoing somebody else’s story, and then the next guy comes on and undoes that, you know? Spider-Man, as a comic, doesn’t read as a consistent life of one character.

At all.

It’s such a mess. It’s so all over the place.Now there’s flashbacks in some of those comics of Peter Parker in high school with Gwen [Stacy]. It’s like she wasn’t even introduced until he went into high school. What are you doing stories where they’re hanging out? She was introduced when he went to college. There’s these scenes of them hanging out in high school, and that doesn’t make any sense.

Exactly.

At least to have somebody there who can point somebody in the right direction and say, hey you might want to crack a back issue every now and then just for the hell of it.

And that kind of repels readers, too, doesn’t it?

It does. And for me, if I’m sitting there going onto a book and I’m not that familiar with the book and I’m writing it, my inclination would be to go forward, not to go, hey I’m going to retell this origin that I’m not that familiar with. Because now we’ve got sequences where Aunt May is saying, “Oh I wasn’t there when Ben was shot…”, and yet we’ve got flashback scenes in issue one of Spiderman where she is seeing him get shot. So which is it? Who’s right here, Stan Lee and Steve Ditko or whoever is trying to inject something of their own into it 45 years after the fact?

Totally. And probably the remedy for that is publishing places like Image, where someone can essentially have their own characters and they can have them live a realistic life.

Well, the beauty of it is that you don’t have successive creative teams coming aboard somebody’s character and undoing everything that’s been done before. It’s really nice that I’m going to have the final say on Savage Dragon and it’s not going to be somebody else coming aboard, saying hey, but I think it’s origin should be such-and-such or whatever.

Which makes perfect sense. I guess we’ve really gone over everything that I wanted to go over as far as why Image Comics exists.

Image Comics exists for a number of reasons. Most of which were a group of guys who wanted to have a little bit more of a control over what it was that they were doing and wanted to be able to be the guys who were exploiting it. Even today, we’re seeing situations where guys are coming back to Marvel and have rebooted and popularized a character that pretty much had no life prior for quite a long time. And then along comes a movie studio, and they say, “we’re going to make a movie of this character that you pumped some life back into, but you’re not going to see a piece of that at all because that’s owned by Marvel Comics.”

And that’s terrible.

Oh, it’s the way things go. It’s just the way it is. That’s what you signed up to, and what do you get out of that? Well you get a page rate.

So you guys don’t do that over at Image?

I sure as hell don’t [laughs]. You know, that’s the thing is that it’s kind of a situation where guys are making their own choices and doing what they want to and deciding how it is that they should do things. It’s all over the place. If I were to decide tomorrow? Yeah, I don’t want to do my book anymore and I want to have other guys do it, maybe I would be doing something akin to a Marvel Comics kind of thing where I’m controlling the property that other people are working on.

But it would have to have the permission of the creator.

Absolutely, yeah. Every creator owns their own characters, and they’re able to decide what the fate of those characters will be.

But what if, you know in the long run, I’m sure Stan Lee and Steve Ditko got together and they were like: “OK we can change it, then we can hand this off to other people. We can hand Spider-Man, Fantastic Four, off to other people and we’ll have them along the way. We’ll still own them as characters.” How do you think you can learn from Marvel’s mistakes as far as that’s concerned, so Image never turns into a Marvel?

[laughs] I don’t know that you can. I don’t know. I don’t have the answer to that. But ideally what you’d have is a situation where you’d have stuff like Tintin, which started up by one guy. He told all the stories he had to tell. He died, and that was the end of it. Nobody has written or drawn any Tintin stories since.

That’s great.

I think that’s a valid thing. Charles Schultz did all the Peanuts stuff. There’s not going to be anybody else doing any more Peanuts stuff now that Charles Schultz has passed away. And there are innumerable situations like that, where creators basically said their piece with their character and that’s all that’s going to be said. I could see [UNINTELLIGIBLE] doing the quite opposite of that and just going, you know, once I die I don’t give a shit anymore, you know?

[laughs] Really.

I’m dead. So if suddenly it’s like, OK I’m dead, now my character is going to just immediately go into public domain and anybody can do Savage Dragon stories. Have at it, kids, and just do that! That’s something that I’ve thought about as kind of an appealing idea, that the character could live on but it would essentially be fan fiction by whoever the hell wants to do it [laughs]. Why not? We can make up our own rules as it goes along. There are several different characters that are in public domain, that people can just do whatever the heck they want to. All the Oz characters are in public domain. A lot of early comic book characters are in public domain, and people, if they feel like they want to do a story with Stardust or Space Myth or Sub Saunders or Flip Falcon; they can go do that.

Yeah, totally. I mean, eventually, if I lived for 1,000 years, I’d like to make the Machine Gun Mickey story.

Yeah, well there you go [laughs]. What’s been kind of fun is, we’re doing this next issue project thing, where we just take old public domain characters from the 1940’s and just go, OK, let’s do the next issue of Fantastic Comics. The book went up to issue 23 and then it was cancelled, and there hasn’t been an issue out in whatever, 50 years [LAUGHTER] you know? Let’s do the next issue of that. This will be the latest Image Comic ever.
That’d be awesome.

We’re doing it. We’re working on it right now. We’re doing an issue of a book called Fantastic Comics, and it will be out in January (Pick it up in stores now!).

Oh that’s great.

I did the lead story, and it’s Samson and then a whole mess of guys contributed to it. It’s really great. I’m actually coloring, as we speak, a Flip Falcon story that was written by Joe Casey and drawn by Bill Sienkiewicz – and it’s just cool as all hell.

That’s awesome. So is it going to look all retro, then?

Kind of and not at the same time, because there are artists who are I totally want it to look just like it’s from 1940, and then there’s others who are just going “oh I don’t draw like that” [laughs]. Bill Sienkiewicz, you’re not going to look at it and go, wow, that looks like some artist from the ’40s, because it totally doesn’t. But it’s colored in a way that it’s colored all flat and crappy-looking, so it’s kind of low-tech in that degree.

Do you plan on continuing it, or just it being one issue that ends it?

Well the idea is, at least initially, to do one-shots. So it will be a series of one-shots by a number of different characters on a number of different books. So the first one is Fantastic Comics, and then I think we’re doing Crack Comics after that. And then after that we’re doing…I think Speed Comics is after that. They’ll all be just new books featuring old characters.

That’s awesome. That sounds great. We’ll make sure to pick those up. You’re taking all these risks. Every time I pick up an issue number one of the newest Image, which I usually do, I’m picking it up with no expectations except for what maybe the writer or artist has already done, and it’s awesome, because it’s a completely new universe.

Yeah, it’s cool. It’s really a lot of fun —

Frankly, it’s more exciting.

–to be able to do that. I couldn’t agree more. And with a lot of it, at this point, a lot of those books, let’s take the big two, for example. They have been around so long and been going on for so long that I don’t even know where to begin. I’ll just read an issue of it and I’m like, I’m so lost. I don’t know who’s alive anymore and who’s dead and who the characters are and what the relationships are with each other. I just feel kind of lost. Whereas, you know, when I’m sitting there reading the Image stuff, I’m just kind of falling into a new world entirely. I can just get in on the ground level with this and read and enjoy this universe here.

Yeah totally. Earlier this week even, a friend of mine who doesn’t read comics at all, he saw, I think he saw like a Long Halloween in my car, and he said “oh hey, I didn’t know they still wrote Batman comics!”

Oh yes! They only cost a dime!

They’re 25 cents, pick one up! Then he goes back into his cave. Anyway, I love all the characters that you guys are starting up. Invincible is so great. Do you guys consider Invincible your flagship character? I see him flying across the screen on your web page. Are you thinking of making him —

I don’t know about flagship [laughs]. I think everybody who’s doing a book considers that the flagship character. I would think that Todd [MacFarlane] would consider Spawn the flagship character of it. In their own worlds, they’re the main guy. And it’s kind of cool to be able to have a company where everybody feels like they can tell their own stories without feeling like they’ve got to consult with each other. We don’t have these huge, orchestrated events where every book crosses over at every other book, so everybody feels obligated to buy a huge shit-load of books that they may not even be interested in, just so they feel like they got the full story.

That’s awesome. I’d also like to commend you guys for finding people like, I mean Rick Remender writing Fear Agent and the Luna Brothers writing everything that they’ve written. I mean, these are guys that are bringing I think some of the best writing in comics to the table, and if it wasn’t for you guys, we wouldn’t be able to tell our audience about it all the time.

I’m pleased you did that. And then I’m really happy that there are guys who have been in the business a while, who are either creating new things for Image Comics, like Kyle Baker, or bringing characters that have been at other publishers to Image Comics. Like Mike Allred with Madman. It’s kind of nice to be able to have a home for the best of everything, I think.

It’s really kind of an amazing time to be part of this. There are just a lot of changes that are coming along, a lot of creators that are going to be coming aboard and either returning to the fold or going to be doing their first ever Image Comics. It’s just an exciting time to be here.

Yeah, totally, and so you know, having said that, do you still think most of the comic book writers and creators out there are pussies? You wrote: “Why are you such a pussy?” Any retorts to yourself writing that article?

Well, you know what it is? I’ll tell you. You could go that route or you could go the route that says: we’ve all got families to feed. And there are some guys who simply do not have that creative fire at all. They say “I could never come up with anything on my own, it’s a good thing that this stuff’s here!” And then there’s the guys who say: “I just always wanted to draw Batman, that’s it, the sum total of my existence, draw a Batman.”

That makes sense.

And it’s like, if you want to draw a Batman, and you don’t have any ideas of anything on your own, and you don’t ever aspire to anything. DC Comics is the place for you. Because it’s the one thing we can’t give you. We can’t give you Batman. We can let you create an entire universe and come up with everything cool you want to come up with, but we can’t give you Batman.

So is that your state of the union post-2005 incendiary letter?

[Laughs] It’s fun to get to play debate, and it’s fun to get in there and make the argument. But there are always two sides to every argument. At the very least. If not more. And it can get complicated. Some people say: “it’s easy for you to say ‘go and create your own stuff’, but I’ve got to put food on the table and I can’t trust that the numbers I’m going to get from my creator-owned book are going to be the kind of numbers they would need to be in order to be able to survive in this industry.”

On the other hand, there’s a lot of creators who are doing stuff at Image Comics who have stuck their toe into Marvel or DC and found that [they] do way better doing stuff at Image. Even if the numbers aren’t as big as they would have been. Robert Kirkman makes a killing at Image Comics, you know. He doesn’t make a huge percentage of his income off of doing his Marvel stuff. The Luna Brothers? I’ve seen those checks. Those guys are doing just fine. And I’m guessing that they weren’t getting that kind of money doing Spider-Woman over at Marvel. You know there’s a lot of stuff where guys can go and do stuff there and then try it out. If they go and sell the Ultra film or The Sword film or the Girls film that’s one thing. They’re not going to get anything out of a Spider-Woman movie.

I just want to have some cool comics out there. I don’t know about the rest of anybody. But I’m all about just being able to have something that I want to read. And that’s the greatest part about a lot of this stuff is just being able to have there be something that I want. I’m excited about that. I’m a comic book fan.

Transcription by Andy Breeding

 

 

Ray Park is one of the most skilled martial artists in the entertainment industry today. Even with his British accent, his designer t-shirt, and his youthful enthusiasm about everything he does: most people know him as Darth Maul. For those of you who don’t know he was in a little movie called Star Wars Episode I: The Phantom Menace. He was arguably the best part of the movie. He was also Toad in the X-Men movie.


Most recently, though, he has been cast as the black ninja (and always the hardest toy to find in stores) known as Snake Eyes in the upcoming GI Joe live action movie. When I bring it up, he lights up like a kid who wore that toy’s joints out as much as you and I did:

One of the reasons I always wanted to play Snake Eyes is because I played as him when I was a kid. Star Wars fans and the fans I’ve met at conventions have said “You’d be the best Snake Eyes ever if they did a GI Joe movie!” So when I heard they were actually going to do it I did everything possible to try and get in a meeting or try and get an audition cause I wanted to do it for myself, I wanted to do it for the fans and I wanted to do it for my cousins and all my nephews and my kids. It’s great to be here and to be able to tell those stories.

So that was your favorite GI Joe character?

That and Storm Shadow, believe it or not. I actually liked Storm Shadow a lot because whenever you saw a ninja movie with a white ninja or a red ninja. He always looked different…and I like Snake Eyes because he was different as well. He was a commando. He reminded me of the British special forces – the SAS. That’s why I like that kind of stuff.

I’ve always been fascinated by anything special forces, you know? Anything that’s military, or warrior or…really just anything to do with weapons. Especially traditional weapons. I loved [them] as a kid.

When did you actually start actually playing with weapons? Well not “playing” with weapons, but training with them?

When I was 7. That was the first time I started to get into martial arts. And I got into martial arts purely because I saw Star Wars and I was blown away by the lightsabers and my dad introduced me to Bruce Lee and kung fu movies and I’m like, “I didn’t know it was all special effects”. I thought it was really real [at the time]. So I wanted to do what the guys were doing in the films, so I thought, “how am I going to do that?” – through martial arts. So that’s why I got into martial arts.

So you got into martial arts specifically to be in film.

Yeah.

Sweet.

Well I got into martial arts to do what the guys were doing in film and when I got to about 13 or 14, I realized – I want to be an Arnold Schwarzenegger, I want to be like Van Damme and Rocky. I want to be like Rambo.

Van Damme, eh? What’s your favorite Van Damme movie?

Actually, No Retreat, No Surrernder was my favorite one to see because he was a bad guy and that inspired me as a kid to train a lot and work a lot on my skills.

Fighting skills or acting skills?

On my martial arts skills. Acting? I really hadn’t even thought about acting school then. I just wanted to do my martial arts in movies. I had to do drama at school, but I never went to any special or specific acting school.

Just Martial Arts training, then. Nice. So did you ever get into any fights as a kid? Have you ever been in any actual fights?

Not really, I try and walk away from them. The more you do martial arts, the less you actually have to use it, which is great.

A lot of kids, like when I did karate when I was little (I stopped because i was too fat) are just into it because of the ass-kicking. I started doing karate at that age because of Kickboxer.

[excited] Oh yeah, actually! Bloodsport was one of my favorite movies as well!

Remember in Kickboxer when they get those sticky gloves and rub them in glass instead of using gloves for the last fight? How bad ass is that?

You know what I loved about Kickboxer? It was the guy who trained him in the forest. I always wanted that.

So, I did that with Daniel the other day [Daniel Logan – who was standing a few feet away from us. You might know him as young Boba Fett from Star Wars Episode II: Attack of the Clones]. He was in my trailer and I had the medicine ball. I was trying to teach him, because Daniel trains with me every now and then. I was trying to teach him how to breathe. I said “look, you can take a blow and you can take it well if you breathe properly.” So I got a medicine ball and at first he wasn’t gettin it and I said “look, you’ve got to just concentrate on your breathing.”

I said “throw it at me. Just do it.”

Then I started thinking about Kickboxer in that scene when that guy was up in the trees and he drops the coconut on him – and we [started] doing that the other day as conditioning. It was more about the breathing, rather than the actual ball hitting him in the stomach. I wanted to just teach him a little bit more about breathing for sport.

How do you breathe if you’re going to get hit in the stomach?

Well, hopefully you’ll know it’s coming [we both laugh]. But most of the time, you don’t really know it’s coming, so the best way to prepare for that is probably just to not get hit in the stomach.

That’s probably good advice, I think.

Yeah, just avoid it and don’t get into any situation where you know you’re going to get hit in the stomach. Or anywhere you think that might happen to you. At all [laughs]

What I always do when I think someone is going to hit me in the stomach is I flex. Is that right? Will that kill me?

You know, sometimes flexing can do more damage than good if you’re not breathing properly. If you push your stomach down and tighten it in – pull it in -[while] flexing at the same time, [then] there’s a lot of pulling and tugging that actually makes your stomach a lot harder. It also lowers your center of gravity. But you don’t need to know that, right?…

[both laugh]Oh yes, well, of course! So, growing up as a GI Joe fan – is this movie staying true? Will it make all the GI Joe fans who played with all the toys, read all the comics and watched the cartoons as kids (or full grown adults) happy?

Oh definitely. Yeah, definitely. You should be big time excited. I’m excited and I’m on set. The sets are unbelievable! The costumes, the wardrobe, the look is unbelievable and it’s such a nice, fun set to be on. I mean, I’m lucky – I’m playing Snake Eyes! I get to live out [the character] that I’ve been playing since I was a kid and now I get to actually be Snake Eyes! It’s just bizarre. I feel very lucky.

And you also got to wield the coolest lightsaber in the Star Wars universe.

I’m very very lucky. They’re all coming around. My childhood dreams. I’m grateful to my parents and my martial arts teachers and anyone that’s been in my life that has actually had the patience to help me and to guide me. Even if it was a small bit here and there, I’ve taken that, and I’ve learned a good lesson from it.

You’ve played one of the coolest new Star Wars characters, an X-Men character, and now Snake Eyes. What’s your dream character? If you could play any character ever, which one would you play?

It’s funny, I always said I wanted to be Batman. It’s funny because I grew up with Batman and the Hulk when I was a kid. Thinking about it now, though, I would love to play Danny Rand – Iron Fist. I’d love to do that. Even though I’m supposed to be doing it – I would love to actually get to do it [laughs], because it’s a traditional story. My dad used to read the comics, so I’d also like to do it for my father. So I’ve become a fan of Iron Fist. I would love to do it because the fans have really supported me in it and I’d love to do it for the fans as well.

What I really want, though? I’d love to do a movie where I goof off – but I use my martial arts skills as well. Not like Jackie Chan, but [I’d like to] do something stupid and be funny.

So like a Rush Hour?…Or…[both laugh]

Something…more…different than that.

Like early Jim Carrey?

Yeah! Yeah!

So do you want your own Ace Ventura?

Well, not so much like an Ace Ventura, but…I’d like to do a period piece where I’m a circus performer or something like that. Where it’s got a lot of comedy and romance and boyish charm. I want to do something different. I love doing movies where it involves wardrobe of a [different] time. You can really get to sink your teeth into those and have a good time.

Right now, Snake Eyes is my favorite character, though. I mean, I’m more excited about that than I was about Darth Maul and I’m really lucky to be able to say I’m Darth Maul and now I’m going to be able to play Snake Eyes. It’s my first good guy role. Ever. I get to be a good guy.

And now kids won’t be scared of you when they see you at conventions. When their parents show them who you were [speaking about Darth Maul and Toad] and then they just kind of run away.

Yeah, it’s really hard for the kids to put two and two together sometimes unless they get to see the behind the scenes and stuff. I mean, I wouldn’t want to know who the guy [who played these characters] was at all!

When I found out who the guy was on Nightmare on Elm Street I wasn’t scared anymore. I got to see what his personality was like – the real person – and it all went away.

That character scared me to death. That was the worst movie I could have ever seen as a kid. I couldn’t sleep at night. That scared me the most.

What scared you about it so much?

Well, just, the character! The fact that he could come out of the bed at any point and just take you away! Just because you were dreamin!

Then when I saw the behind the scenes and they did an interview with Robert Englund, I wasn’t scared anymore. Then I could sleep. Before that, though, it really scared me. It really did scare the pants right off me.

Any other messages for the Geekscapists? Anything you’re working on?

There’re some other things…There’s a piece called The Descendants – Joey Andrade and Dark Horse are putting something together. We shot a trailer and the comic is already out there. I’m looking forward to doing that.

There’s also a good friend of mine, Kevin VanHook. We’re doing Aries: God of War, which is another story of Jason and the Argonauts – there’s a period piece!

What’re you playing in that?

I’m playing Phileas. He’s Jason’s best friend, and, of course, he’s an awesome swordsman as well. It’s a good script cause Kevin knows how to write a good story and make it fun. He’s a friend of mine and I like working with friends and good people, but…I just feel really blessed because, well…Snake Eyes. I can’t believe it.

Well we’ll definitely keep our eyes peeled for that.

Thanks! I want to say thanks to the fans as well for all the support. I wouldn’t be at any of these conventions I go to or anywhere if it wasn’t for the fans. It really means a lot.

Well thanks to you for kicking some ass, my good man.

Thank you!

When I think of Irving Plaza in New York City, I think of a hip-hop show I attended, circa 2000. MC Supernatural played a game with the audience called, “three words,” in which he solicited the crowd for three random words. Anything. Everything. The only stipulation was that the words had to fit into the concept of the rhyme he was freestyling. I know one of the words was “antiseptic” and I believe another might have been “prophylactic.” Whatever it was, it all worked, and it was an extraordinary feat.

I recently returned to Irving Plaza (newly re-christened The Fillmore at Irving Plaza, like so many of our nations’ mid-size music clubs) as a guest of my friend, Phil Kosch, to see his band, Treaty of Paris. I decided that an abridged, more interview-like, version of Supernatural’s three word game would be a different, if not better, way of conducting an ‘interview’ with someone I know, whom I feel weird ‘interviewing’ in the first place. Here’s what Phil had to say:

Three Words:
1) To describe Yellowcard: acoustic. pop. tour.
2) Best Things About The Road In General: freedom. monotony. food.
3) Worst Things About The Road In General: not. seeing. friends/family.
4) To Describe The 2008 Presidential Race: too. much. press.
5) To Describe Your Hometown Of Woodridge, Illiniois: twenty-five. thousand. people.
6) That You Think When You See A Hot Girl At A Treaty Of Paris Show: my girlfriend. is. sexier. (I gave him four words on this one)
7) That Sum Up Your Experience(s) In Las Vegas While Making Your Record: I. cannot. tell.
8) People You Want To Invite To Dinner: Don Cheadle. Ghandhi. Sylvester Stallone.
9) Wishes That You Have For This Year: Spain. success. touring.
10) Things That Get You Out Of Bed In The Morning: music. the girl. the family.
11) Reasons You Think People Should Take The Time To Listen To Your Band: new. fresh. sexy.

Treaty of Paris recently released their label-debut, “Sweet Dreams, Suckers” on Andrew McMahon’s (Jack’s Mannequin/Something Corporate) Airport Tapes And Records. They are currently on tour with Yellowcard.

In the mix of Wizard World Los Angeles, 2007, Ed Brubaker, the hottest comic book writer of the moment, found some time to visit with me exclusively for the ‘Scape. Ed is the current writer of the controversial, and often written about, death of Captain America, and writer of such hit series as Daredevil and his new crime series Criminal, published by Icon (the edgier and more adult-oriented arm of Marvel comics, with whom he recently signed an exclusive contract).

After seeing him sign what must have been 100 copies of Captain America #25 (the death of Captain America issue), he shook off his signing hand and we took it outside.

Having an unexpected toughness to him and an air that he was very glad to be there, but absolutely exhausted at this point, I decided to let him know at first how much we appreciate his work. I also didn’t want to get my ass kicked, because if this guy can kill Captain America, I wouldn’t stand a cat burglar’s chance in Avenger’s Mansion.

We’re all huge fans, first of all.

Oh Cool.

So, sorry at ask you this as I know it’s probably the only thing you’ve been getting for the past, let’s say week and a half, but why kill Cap?

Well there’s a story there that hasn’t necessarily been told, I mean they’ve done stories where Cap has died before but I don’t think they’ve ever really explored the ramifications of what it would mean. And at the end of Civil War, the way the story was ending presented a few possibilities; and one of the possibilities that Mark Millar threw out – it was in the initial pitch, I think – was you could go a couple of different ways with Cap and one of them was Cap would give up being Captain America and get on a motorcycle and go find America.

What I thought, was that I think Cap has found America, I think America needs to find Cap and so that was where the story idea originally came from. It was like, well if America didn’t have Cap, they would have to find him, they would have to find out what he meant. So that’s where it came from, as a story, for me.

From reading your books, I know that you’re trying to focus on what the death of Cap would mean to all the Marvel Superheroes and all the history that they’ve got together.

Yeah.

And the death of someone, no matter what side you were on [in Marvel’s Civl War] is going to mean a lot to you, so are you going to have more Tony Stark in your stories now that Cap is dead?

Oh yeah, he’s in there. He’s definitely in there. He’s in almost every issue in some way or another in the next three or four at least. So yeah, there’s a lot of him in there and we’ve got some of the Mighty Avengers now too. It’s going to be pretty bad ass.

I’ve noticed you’ve written a lot of crime and law enforcement based stuff, we’ve got Sleeper, Criminal, -big fan of Criminal-

Oh thanks.

So I just wanted to know, do you have any kind of history in law enforcement, do you have any cops in the family, do you break the law a lot…?

[laughs] No, well my dad was in Naval intelligence and that was just sort of like being a police officer. But really I just, you know, I was fascinated by it. As a kid I was arrested a few times, you know, spent a few days in jail and that kind of thing.

Really? So do you mind telling us what for?

I don’t wanna talk about it [ laughs]. I just got really lucky and didn’t get convicted of anything. I got really lucky.

So what inspired that initial passion to write any kind of crime and law enforcement type of stuff? Did you watch a lot of cop TV shows…?

I don’t know, I just always liked it. My uncle was a screenwriter who wrote a lot of crime and noir stuff and I just always saw that stuff growing up, so–

That would do it.

Yeah.

What was the first comic book that you ever picked up?

Captain America #156 with two Captain Americas fighting on the cover.

So who would you say was your main writing influence?

I just always wanted to be an artist as a kid, and I just sort of started writing stories for myself. I don’t think I really had any main writing influences until I was much older and really wanted to write.

Was there someone who you read who was the straw that broke the camel’s back and made you think, “alright, I have to write”?

Um, no I don’t think there was, I think I was just always writing stories and I think most writers you’ll find are just always writing. My biggest influence as far as the kind of stuff I write I think was probably Russ McDonald who is a mystery writer from the 40’s to the 70’s and I would totally just always read his books over and over again.

I know lots of comic writers, and lots of writers in general are going into film. Do you plan on doing that at all?

I’ve written some screenplays that are in development, but I’m going to stay working in comics. It’s a lot easier.

Staying true to comics?

It’s fun. Well, I’ll stay in comics, but I’m not going to turn down making a movie or a TV show or anything like that, but all that stuff is really, you know, a one in a hundred shot for anything to actually happen and I can get comic books written and published at this point, you know, pretty easily, so, you know…

[Brian and Ed laugh] I’d say so.

Yeah. But, you know I’ve got a film that could be moving into production, actually in the next year, so that should be really awesome.

Oh, that’s cool. Can you tell us its name yet?

It’s called The Ball. David Goyer is producing it and we’re actually in the process of getting it funded.

Great, we’ll keep any eye out for that. So what’s in your future now as far as comics, writing…

Same stuff. Just workin on the next Criminal storyline, working on the next year of Daredevil and writing all this Cap stuff and still staying on the X-Men for a while longer, so no new plans really.

No, that’s cool, everything you’re doing we’re loving.

[Ed gets sidetracked as Peter David, writer of the Stephen King Gunslinger series (published by Marvel and currently on issue 2) walks by and they have a quick conversation…my thought process: should I try and get a quick Peter David interview?…no…bad form, Gilmore, bad form.]

So last question: if it was a Cage Match to the death, you or [Brian Michael] Bendis?

Oh man, that’s hard. He’s stalky. I’ve got height on him and reach, but he’s stalky. I think I get more sleep than him, so I would vote for me.

Interview by Brian Gilmore