Pac-Man Championship Edition 2 feels familiar, but plays completely different to it’s  DX and original counterparts released 9 years ago. While some core mechanics have changed, it still results in an incredibly fun and addicting game that you won’t be putting down any time soon. Championship Edition 2 changes up some things to appeal to newcomers, but still retains what makes it so loved by gaming veterans.

pac-man-championship-edition-2

Championship 2 is split into 2 modes. Score attack mode is as you remember it from the original. It’s fast paced, heart pumping and dangerously addicting. Bandai Namco did however make a few tweaks to the formula so that there’s still a bit of a learning curve even for vets of the series. Ghosts aren’t an instant kill anymore, instead, depending on what difficulty you’re on, you can bump into them as many as 3 times before enraging them to chase you. Not only that, but ghosts will also flee in a certain pattern when you collect a power pellet. These changes allow for more risk taking, and while it may be harder to catch ghosts with the pellet now, it feels much more satisfying.

 

There are also other new additions such as Jump pads appearing on some courses that can shoot you horizontally or vertically across the field, or Fruit and Power Pellets that start running away from you at higher difficulties. This adds a great new layer of strategy for people already familiar with the Championship Edition formula as it gives them something new to learn

 

The other mode is Adventure Mode. While this may sound new, it’s nothing more than a name change as these are simply the time trial mazes now separated into their own mode. All you have to do is collect the required fruit before the time runs out. While fun and easy on lower settings, get ready to sweat bullets if you crank up the difficulty to pro mode, as you’ll have only seconds to beat the levels on top of trying to chase the aforementioned moving fruit and pellets.While t

 

Now, while this is just a fancy re-skin of the time trial mode, Adventure does add something new in the form of boss battles. At the end of worlds, if you’ve collected enough stars, you will be granted access to a boss fight in which you’ll go up against a giant ghost where the only way to defeat it is by collecting 1-ups and eating the runaway fruit. I found these levels very enjoyable and a nice change of pace as I continually planned out my strategy every time I’d have to try again.

Graphics in the game are very nice. Just like the original Championship games, you’re allowed to tweak the look of Pac-man, the ghosts, the mazes, and even the background and music. Everything from classic arcade to Pac Mania and even a few non Pac-Man surprises (some of them you might DIG.) Music is also superb as the game gives you some really nice techno remixes including a great remix of the main arcade theme that would perfectly fit right at home during a rave party.

If there’s really anything to complain about I guess it’d have to be that when you first boot up the game, it forces you into a mandatory tutorial to teach you the basics before it even lets you play. I can understand having it for newcomers and to introduce new mechanics, but it could have been handled better for people who just want to jump into the game. Maybe give them an option to skip it next time. Other than that, there’s not a lot to hate about the game.

tutorial

In conclusion, Pac-Man Championship Edition 2 successfully brings new players into the series while also giving long lasting fans something new to learn. The visuals and music are nice and crisp, while the level layouts are very expertly crafted. If this is your first time coming into the world of Championship Edition, then welcome to madness. For those returning though, Welcome back.

Final Verdict: 5/5 buy it!

A new Digimon game is confirmed for western release early 2017! Bandai Namco announced at their Tokyo Game Show pre-event that Digimon World: Next Order is making its way to the Playstation 4!

This is exciting news not just for fans of Digimon, but also for those familiar with the original Digmon World game released for the Playstation in 1999. While it is unknown whether or not this game is a sequel or not, news of this game is certainly exciting!

Digimon World: Next Order was originally released as a PS Vita game in Japan in March 2016. With the rising popularity of Digimon with the recent release Digimon Adventures Tri and Digimon Story: Cyber Sleuth, Bandai has decided to bring Next Order exclusively to the Americas.

The PS4 edition will include updated graphics, Japanese and English voice-overs, as well as new missions. It will be available on the Playsation store for digital download.

Check out the trailer here:

Unfortunately Next Order will not be available for the Vita in the Americas.

What do you think? Are you excited for this new game?

Comic con may have ended almost a month ago already, but that won’t stop us here on the site from posting more about it!

While attending preview night, I had the pleasure of getting to try out Pac-Man Championship Edition 2 which had been announced earlier that same day. For those not in the know, Pac-Man Championship Edition was a very popular downloadable title for XBLA, PSN, and Steam back in 2007. it became so popular and well known that the game even received an upgraded version 3 year later with Championship Edition DX which added more mazes, ghosts, modes, and more!

PM CE DX

From what I got to play so far, I can easily say that Pac-Man Championship Edition 2 has added and changed up so much stuff, but yet, still feels just as fun and familiar as it did 6 years ago. The gameplay is simple, traverse through a maze for about 5 minutes trying to eat as many pellets, fruit, and ghosts as you can. In the demo I played they introduced a brand new mechanic to the game, bounce pads.

Pac-man CE 2 Bounce

While it may seem a bit of a small addition on the outside, these bounce pads really change up the game. Running onto one will propel Pac-Man in an arc to a corresponding bounce pad. In fact, a lot of the pellet trails will have you weaving in and out of the bounce pads as you flawlessly dodge ghosts. Speaking of ghosts, they’ve gotten quite the change.

Now, the main ghosts still act as they do. You hit them you die, but, the surrounding ghosts have changed quite a bit. The secondary/side ghosts are now a bit more transparent and actually don’t kill you. Instead, they’ll attach themselves to the main ghosts and follow you from there. You can also bump into the ghost line to make the ghost bigger. There are also some really cool instances this time around where if you eat a long ghost trail after getting a power pellet, the game will show a dynamic camera angle of Pac-Man absolutely destroying the ghosts, and it’s just as satisfying as it sounds.

Pman CE 2 ghost trailOverall, from what little time I had with it, I was very impressed by how much similar, but different Championship Edition 2 really is. The best part is that the release of the game is only about a month away! The game will launch in the U.S on September 13th 2016 for Xbox One, PS4, and PC. Were you able to try out the game at Comic Con? What are your thoughts? Tell us in the comments below!

The biggest license at Bandai’s booth at San Diego Comic-Con was easily Power Rangers. Merchandise from the series took up the majority of the booth’s real estate. And, I have to tell you, it is a good time to be a Power Rangers fan!

IMG_0372IMG_0374

While there were several items that limited in edition, the majority appeared to be open edition.

IMG_0419IMG_0414

Nostalgia was the name of the game with these toys. Many of the placards read “Legacy” on them and harkened back to the first several seasons of the show.

IMG_0401IMG_0377

Some of the toys on display will be exclusive to certain retailers, like Toys R’ Us or Walgreens. Those effected had the store’s emblem on the placard.

IMG_0223IMG_0228
Real talk: I love Miraculous: Tales of Ladybug and Cat Noir so much. But, the merchandise on display, for the most part, disappointed me. The quality reminded me of those Sailor Moon dolls from the 90’s. They just don’t look enough like the characters, especially Adrien (there is something about his eyes that is off, too). The two-pack that was SDCC-exclusive seemed much better in terms of matching the design.

IMG_0222

The portion of the Miraculous toy selection that I liked a great deal was the plush assortment of Tikki and Plagg, the sidekicks /confidantes for Marinette and Adrien. I thought the pair were very cute and their size (6 inches tall) fit their characters nicely.

IMG_0392

One of the big draws for Bandai’s booth was the corner of Gashapon machines filled with Dragon Ball mini-figures. Quite a few attendees were excited about their inclusion. I even witnessed a fan working all four machines at once! That is some dedication, right there.

IMG_0383IMG_0239

Oh, did I mention there was giant plush of Tubbs the cat from Neko Atsume a.k.a. Kitty Collector? It wasn’t not for sale but visitors could pose with it and take pictures. Figures of the game’s lovable felines were also on display at the booth. Attendees had the opportunity to purchase a set of desktop figures starring some of the game’s stars.

IMG_0384

I personally know several people who will be excited about this one: a prototype of Dark Souls III‘s Artorias the Abysswalker along with concept art for the Faraam Knight. Both characters will be part of Banpresto’s DXF Figure line.

What items are you excited about? Let us know in the comments!

Tokyo Toy Fair has just begun and we’ve already got some cool news from our friends at the distributor Bluefin! Bandai’s Chogokin robot figure set, Toy Story Combination Woody Robo Sheriff Star, will be made available for fans in North America. The set includes five characters from the beloved Disney-Pixar film series, Toy Story (Woody, Rex, Bullseye, Hamm, and Slinky Dog) and reimagines them as transforming figures that combine into a larger 9 inch tall robot figure, Woody Robo Sheriff Star. Think of it as Toy Story-flavored Voltron.

Toy Story Chogokin 1

The individual figures look lovely in their own right, don’t they? I love that Woody can ride Bullseye! It is interesting how Buzz Lightyear isn’t included in the set though. Could a separate Buzz-themed Chogokin be in the pipeline?

Toy Story Chogokin 2

The Toy Story Combination Woody Robo Sheriff Star set will cost US$169.99 and is scheduled to release in December 2016. Pre-orders will open at San Diego Comic-Con. Early orders will also include a special picture book. Additional images can be found on Bluefin Tamashii USA’s Facebook page.

I would wager that pretty much anyone who watched anime in the 90s has at least heard of Rumiko Takahashi’s martial arts comedy gem, Ranma 1/2. The series’ characters are a focus in a new S.H. Figuarts line, the most recent additions being the female version of the titular fighter, Ranma followed by the Chinese Amazon, Shampoo.

Ranma in female form (or as Kuno would call him, “The Pigtailed Girl”) will come packaged with an articulated body, a stand for posing, four interchangeable facial expressions, a sword, a fighting staff, a kettle, and “chudo-n” special effects piece. This figure will cost ¥5,184 and release January 30.

d625f93e58054ecf144c0da2e6ed913b1453425627_full

cfa3bcfb0c490c1f14cd0f177a802ff11453425639_full

Shampoo, one of Ranma’s many suitors, is scheduled to release in June of this year. No other details were given. But from looking over these product shots, we can gather that she will at least come with a bowl of ramen and a delivery box from her grandmother’s Cat Café.

e3ce4e415cf68fa14ebfa264b7b14cf71453425410_full

253666e342018ff7ff6e3a88d51a6da81453425423_full

Would you want to order either of these figures? Let us know in the comments!

[source: Tamashii Web via Crunchyroll]

Giant mechs, customization and lots of explosions seem to have a decent amount of crossover with video games, which explains why the Armored Core series has gone on for so long. I remember my days as a new Playstation owner, where I lost hours trudging my way through the difficult missions of the originals, each with a different robot of my design. Admittedly, as the years went on and the series rested on the laurels of its early success, it was harder and harder to stay interested. Armored Core: Verdict Day is looking to change that, with a renewed focus on making the online and single player experiences more unique. With such promises, it was hard not to get that old urge to jump back into the cockpit and see what this old favorite could bring to the table.

Armored Core Verdict Day Screen 1

New and old fans of the series will be instantly familiar with the premise of the game. With over 90 missions spread out across story and hidden objectives, players will have to use funds collected through completing objectives to buy parts to customize their mechs with. Missions promise to be varied enough to the point where a machine that blew through one mission would completely bomb in the next. This level of customization and challenge has been a mainstay of the series, and few were expecting these areas to change. Running around and blowing up enemies felt like it always has, with a relatively fast mech making short work of its foes thanks to its various machine guns and missiles.

But if you wanted to hear about the same old stuff, there are plenty of versions of Armored Core that you could have found these details out from. What’s really exciting about Verdict Day is the new Operator Mode. Rather than being forced to go it alone when friends aren’t around, playing as an operator lets gamers meticulously customize the strategies of their AI squad mates. By mixing up to four AI or human controlled squad mates, commanders will be able to manipulate the AI to react to any situation using the 48 on field commands. The strategies offered are so robust, it was said that one of the developers was able to win multiplayer matches with nothing but his computer controlled partners following his orders. Operator mode is available for both single player and online modes, giving us a brand new way to continue the fight for giant robot supremacy.

Armored Core Verdict Day Screen 2

On the subject of online, Verdict Day will force us to literally go to war. Every week, a new war will start, matching players within various groups. Each group will be constantly fighting until the end of the week, where the one with the most territory rules the world. It’s like risk, but with board pieces that are taller than buildings. Matchmaking is said to have been improved, assuring us that it will be much faster than the most recent games. Once you throw in all of the new features listed above, 150 unique weapons and 60 parts to customize with, it looks like fans of Armored Core will have their hands full once the game is released.

From the small bits I played of Armored Core: Verdict Day, the action sections don’t seem to deviate too far from what the series has come to offer. If you’re a fan of the system, this is great news, but it doesn’t seem like it will pull in many fans. What WILL bring new gamers in however, is the Commander Mode, which seems like it will have enough detail to bring out the OCD in all of us. Giving the orders might be a nice change of pace from carrying them out, so strategy, action and mech fans will have plenty to look forward to.

Verdict Day will release on the PS3 and Xbox 360 on September 24th alongside a collector’s edition, complete with the soundtrack, art book and kick ass mech statue announced for Japan, exclusively at the Club Namco store.

 Armored Core Verdict Day Collectors Edition