Welcome to Walking Dead Weekly! As the title implies, each week (bearing a new episode of course), we’ll be taking a look at the latest episode of the AMC series. I’ll let you know how I felt about each weekly offering, and will also compare it to what Robert Kirkman and Charlie Adlard were doing with the comic at the same time.

 

Last week was an excellent return to greatness after a somewhat lacking return from Winter break. The Scott Gimple written ‘Clear’ was simply one of the finest episodes that the show has seen in recent memory, if not ever. It was an episode that took us far (far) away from both Woodbury and the prison, and instead brought us back to what matters most: people, zombies, and survival. The episode had Rick, Carl, and Michonne headed back to the Grimes’ hometown of King County in search of supplies. Along with the supplies, our group found Morgan, the very same man that saved Rick’s life all the way back in the pilot. Things have turned sour for him however, he lost his son after not ending his undead wife, and now spends every waking moment ‘clear’-ing the area of zombies in an attempt to clear his conscience as well. Unfortunately, Morgan was too far gone, and any attempt Rick made to help him was met with resistance. Our group gathered supplies and went home, while Morgan continued his work. Sad stuff.

 

This week, we’re back to the grind; Governor and Rick are set to talk things out, and possibly stop this war from ever happening! What happens? Read on and find out!

 

As always, you’ll see plenty of spoilers below, so don’t read until you’ve watched!

 

Episode Thoughts – ‘Arrow on the Doorpost’

 

Arrow on the Doorpost was front and centre, a filler episode. Almost nothing of note happens for the entire 42 minutes, and the only real revelation presented is the true nature of why the Governor is doing what he’s doing.

 

Arrow on the Doorpost opens with Rick, Daryl, and Hershel en route to a neutral location to meet and bargain with Governor Phillip. Rick, Governor, and Andrea begin speaking in private, while the rest of our trio and the Governor’s men hold the fort outside. Rick quickly presents some terms (Woodbury gets everything East of the river, the prison gets everything to the West), which the Governor quickly rejects. He makes it immediately clear that he’s come for only one thing, the surrender of Rick and his group.

 

Negotiations fall apart rather quickly
Negotiations fall apart rather quickly

 

Outside, the two groups quickly move from hostility into bonding; Milton and Hershel talk records and amputations, while Caesar and Daryl take out some walkers and share a cigarette. It was almost perplexing to watch this; two groups getting along and passing time, all while ready to shoot one another the moment the word is given. Nothing personal I guess.

 

Back at the prison, things are shaken up when Merle decides he wants to go after Daryl and the others. Once he’s told no, he decides to go anyways, but is quickly taken down by Glenn, Maggie, and Michonne. He may be strong and unpredictable, but apparently not strong enough to overpower three average-sized people (or maybe he just didn’t want to hurt anyone).

 

Screen Shot 2013-03-10 at 9.47.50 PM

 

We cut back to the prison, and the two leaders are still not getting anywhere. Rick seems a little too calm during the whole ordeal, which seems out of character for him this season as he’s been quite the hothead. The two end up sharing whiskey while Governor talks of his family and how he lost his wife. Rick, being the family man that he is, looks genuinely sorry and broken hearted for what the Governor’s been through. Rick, you have no idea what he’s capable of.

 

Back outside, Hershel and Andrea speak just like in the old days. Andrea states that she can’t go back to Woodbury (right before she does…), and Hershel tells her that she’s family and belongs with everyone in the prison. If Andrea ever makes a right decision, I swear that the apocalypse would end. Her bad choices are becoming a staple of her character, and fans are definitely noticing. A quick twitter search reveals countless messages identical to the one below. Maybe we’ll all get our wish before the season ends? Someone has to die in the big battle.

 


 

Back at the prison, Glenn and Maggie finally make up. Glenn realizes how selfish he was being, and Maggie (again) reveals that all she wanted in her time of need… was him. The two start gettin’ freaky, and move into a storage unit before doing the deed, as it was simply too weird with the zombies watching. This was by far the longest sex-scene in the show thus far; does it hold some extra significance? Could someone end up pregnant?

 

See what I mean?
See what I mean?

 

The conversation between Governor and Rick has to end sometime, and it ends on quite an interesting note; the Governor doesn’t care about Rick, the prison, supplies, or anything of the sort. All he wants is Michonne. She (re)killed his daughter and took out his eye, so revenge does make sense, it’s just interesting to see him willing to let everything else go for the sacrifice of one person… or so it would seem.

 

Everyone heads back to their respective bases, and we see each leader reveal a lie; Rick tells the group that Governor wants the prison (which he clearly stated that he didn’t), while the Governor reveals to Milton that during he and Rick’s next meeting, he’s just going to kill everyone. Classic Governor, right? The episode closes with Rick telling Hershel the truth about the meeting, and Hershel agreeing that Rick did the right thing; Michonne has earned her place, Michonne is part of the family, and family is worth fighting for.

 

Again, besides the revelation of Phillip’s true intentions, and Glenn and Maggie finally making up, this episode was largely filler, and boring filler at that! It was a sub-par offering by any means, and especially following last week’s phenomenal episode.

 

Hopefully things get better with next week’s Prey. From the promo embedded below however, we can clearly see we’re not getting the war we were promised just yet, but with only three episodes left in season three, it has to be coming soon! Watch the preview below, and let us know what you thought of this week’s episode!

 

 

Comic Comparison

 

This week’s offering was largely original (and again, filler, which you don’t have a lot of time for in 22 pages), meaning that there isn’t really a lot to compare.

 

The biggest direct comparison would be the Governor’s intentions. Why is he ready and willing to take down Rick and everyone else? In the comic, the Governor makes it clear quite early that he wants the prison and will do whatever it takes to get it. He eventually attacks from all sides and kills or injures nearly every inhabitant, including Lori and her newborn daughter. One of his soldiers finally sees the evil of Phillip’s ways, and blows him to bits before he has an opportunity to hurt anyone else (or occupy the now abandoned penitentiary).

 

Screen Shot 2013-03-10 at 10.32.17 PM

 

Based on the episode you just watched, his intention is clearly different in the AMC series. He could care less about the prison, even stating that he would prefer Rick stay there so tabs can be kept. All that he wants is Michonne after what she did to his daughter and his eye. Governor even offered to pull back and let everyone else go if they just gave Michonne up, but as she’s an important (and skilled) part of the family, that’s not happening. War is coming, and its coming sometime in the next three weeks.

 

Andrea is also not terrible in the comic… that’s quite a big change too! She’s skilled, useful, and very smart in Robert Kirkman’s world, where on AMC, it seems like she couldn’t make more terrible decisions. Maybe this will change soon… or maybe she’ll die! Only time will tell!

 

Andreacomic

 

That’s it for tonight! As always, thanks for reading, and we’ll see you next week, with hopefully a better episode!

 

Welcome to Walking Dead Weekly! As the title implies, each week (bearing a new episode of course), we’ll be taking a look at the latest episode of the AMC series. I’ll let you know how I felt about each weekly offering, and will also compare it to what Robert Kirkman and Charlie Adlard were doing with the comic at the same time.

 

Last week, Rick and friends argued over whether or not to leave the prison for good (guess which choice won), while the Governor amassed an army out of any able-bodied Woodbury residents (regardless of age). Andrea decided to head to the prison in order to talk some sense into her old group, where she instead finally (finally) learned that underneath all his charm, the Governor is actually a pretty evil dude. She returned to Woodbury with the intent of killing Governor Phillip, but when opportunity knocked, she decided not to answer. What the hell Andrea. Everyone at the prison probably thinks he’s dead by now, so they’re going to be pretty disappointed to find out that he isn’t.

 

What’s next? Read on and find out! As always, there are plenty of spoilers below; you’ve been warned!

 

Episode Thoughts – ‘Clear’

 

Clear was definitely the most engrossing episode since The Walking Dead returned last month. It’s also the only episode in quite some time where we haven’t visited Woodbury OR the prison; are things getting old? Is it time for a change up?

 

Clear opens with Rick, Michonne, and Carl on a run for weapons (and baby supplies) in preparation for Woodbury’s inevitable attack. The trio (in their shiny new Hyundai) are headed for Rick’s hometown of King County, as the Sheriff’s department should still be pretty stocked with firepower. The three bypass a helpless hitchhiker before having to deal with a zombie horde; then they leave him behind AGAIN. I guess the car was full?

 

Hyundai's are now equipped with walker-proof glass.
Hyundai’s are now equipped with walker-proof glass.

 

When they arrive at the sheriff’s office, Rick is perplexed to see that the place has been wiped clean. Only a single bullet remains, a far cry from the arsenal that Rick left just over a year ago (in Walking Dead years of course… it’s been almost 3 for us).

 

I wonder what he's thinking here.
I wonder what he’s thinking here.

 

They decide to push further into the town; there are other places that may have guns, and they still need to locate supplies for Judith. It’s here that they start to notice that King County has gone a little weird; a pyre of burnt up walkers in the town’s courtyard, strange graffiti warning signs all over the place, and once they proceed further, walker traps at every corner. It doesn’t take long for the group to be fired upon, by the very same man who set up the traps.

 

Who could this be? Maybe the person alluded to in the 'Previously On' segment?
Who could this be? Maybe the person alluded to in the ‘Previously On’ segment? Surely the editor’s wouldn’t make it THAT obvious!

 

Just when the battle is about to turn sour, Carl steps in to save the day (he sure has taken on the badass role since his mom passed). Rick works quickly; he confirms that the assailant is still breathing before removing his mask. Who’s underneath? Who else but Morgan; the man who all the way back in the pilot saved Rick’s life and told him all about the world he woke up in.

 

It’s at this point that Clear gets (and stays) both wonderful, and terribly, terribly sad. Rick carries Morgan into his current residence, and discovers that the man has lost it. Seemingly all to himself, the house contains a stockpile of weapons twice a large as the sheriff’s department ever had. The walls of the room are also covered with phrases, drawings, and the like that simply make no sense; the word “clear” is repeated over and over throughout the writing, almost as if Morgan has been keeping track of something.

 

But where’s Duane, you wonder? The camera pans ever so perfectly to the largest piece of writing in the room, ‘DUANE TURNED’. It’s at this moment you realize why Morgan is acting the way he is, and just why he’s gone crazy. You don’t know the half of it yet.

Screen Shot 2013-03-03 at 10.23.47 PM

 

At this point, Michonne and Carl head off to do their own thing. Carl says that he wants to check the baby store for supplies for Judith, but he has ulterior motives and heads to a restaurant instead. Inside is a lot of walkers, and the only remaining picture of his mom. They use some of Morgan’s clever distractions to get through the building, and only run into trouble on the way out. Carl drops the picture, and Michonne goes back inside to get it (in a ridiculously short amount of time… without being noticed by any of the angry, hungry zombies). The two seem to make a pretty good team, and Carl seems genuinely thankful of Michonne’s help (even though it took him forever to accept it).

 

Back at Morgan’s, the guy finally wakes up, and for the first time in a long time Rick isn’t the crazy one. First he doesn’t recognize Rick, stabs him (which Rick barely seemed to react to… is stabbing not that big of a deal?), and tries to kill him before he is finally calmed down. It’s not until Rick shows Morgan his old radio before Morgan comes to; he first chastises Rick for not being on the other end of the radio calls, and then goes into one of (if not the) most emotional, well acted, heartbreaking monologues we’ve heard in the entire series. Morgan explains just what happened to his son, how he couldn’t (re)kill his wife, and just why he’s doing what he’s doing. Morgan has lost everythingand he’ll never accept anyone or anything again because of what he’s done. This is some insanely depressing shit; is Morgan simply trying to ‘clear’ the town of walkers so he can live easier, or is he doing it to ‘clear’ his conscience for not being able to kill his wife (thus causing the death of his son)?

 

Sorry Morgan, I was really hoping our reunion would be a happier one.
Sorry Morgan, I was really hoping our reunion would be a happier one.

 

Rick realizes that his old friend is gone, and for maybe the first time in his life, gives up. Strangely, he doesn’t give him a goodbye, thank him for the guns, or anything of the sort, he simply gets up and leaves. Carl is the only one to give Morgan a parting word, apologizing for shooting him, to which Morgan tells him to never be sorry.

 

Rick and Michonne seem to be getting along better, especially after sharing the fact that they both see/speak to dead people; our trio then fills their car with guns and supplies and heads on back to prison. They again pass the unfortunate hitchhiker, who hasn’t had the same luck that they have; his remains are strewn about the highway, blood covering a huge surface area. The car passes, reverses, and takes his supplies too before carrying on down the road. The credits roll, and that’s it for another week.

 

Poor guy didn't even have a chance.
Poor guy didn’t even have a chance.

 

Again, Clear was the best episode since The Walking Dead‘s return from Winter break (it was also written by Scott Gimple; it’s clear he’s very capable of taking the reins as showrunner). It’s been some time since we’ve seen an episode so emotional, and it’s been even longer since we’ve had an episode simply dealing with the reality of the apocalypse instead of Woodbury vs. the Prison. We also spent the entirety of the episode bouncing between four characters instead of 20, making each action taken much more memorable and important.

 

It was great to see Morgan again, but it was heartbreaking to see him in his current state. Ever since that first episode, every Walking Dead fan has been waiting for the day that Duane and Morgan would show up again, whether it be to join our group or save their assess. The more melancholy reunion may not have been completely unexpected, but it’s certainly not what we wanted for such a memorable character.

 

Next week we’re back to fighting for the prison, and if the preview is any indication, Rick and the Governor are set to “talk” things out. Check out the promo for Season 3, Episode 13 – Arrow on the Doorpost below, and let us know what you thought of tonight’s episode!

 

Comic Comparison

 

There’s really only one event in this episode, and that is the return of Morgan Jones. As expected, things go a lot differently here than they did in the comic book.

 

MorganJones

 

Both reunions, of course, begin with Morgan making the first move; the AMC series has him shooting at Rick, Michonne, and Carl, while Kirkman’s book has him hit Rick with a shovel to surprise him. Unfortunately, Duane is also dead in both media, and that’s pretty much where the similarities end!

 

You just watched the episode, so you know what Morgan was like there; batshit crazy. He couldn’t kill his zombie wife, who later got to his son; he ended up having to put both of them down on what must have been the worst day of his life. The comic has him pulling a ‘Guvner; after Duane falls victim to some walkers, he ties him up in the house, hoping that a cure makes its rounds and lets him have his son back. He also begins to kill animals and people in order to keep his zombie son fed… the things a parent will do for their children, right?

 

 

Screen Shot 2013-03-03 at 11.30.07 PM

While seemingly impossible in the series, Morgan’s not too hard to turn around in the comics. Rick quickly convinces him to finally let Duane rest, and Morgan then joins the group. He’s a good man, and quickly takes a liking to Carl as he reminds him of his own son.

 

I won’t say any more about Morgan here, there’s always a chance that he’ll make another appearance in the series, and then I won’t have anything to compare it too! The only other event from the episode was Carl and Michonne’s hunt for the Grimes family photo and supplies for Judith; baby supplies weren’t really necessary at this point in the comic, as Judith died at the same time that Lori did. Pretty sad stuff.

 

Screen Shot 2013-03-03 at 11.39.01 PM

 

Four more episodes to go until the season ends! If you watched the preview for next week’s offering above, you know that negotiations are not going to go well, does that mean we’ll see a three episode battle for the prison (probably not… that seems a little long)? Will it be as bloody as it was in the comic book? Will Judith survive? Only time will tell!

 

As always, thanks for reading, and we’ll see you next week! You’ll probably want to check out the Walking Dead spoof from last night’s SNL while you wait for next week’s episode; it’s pretty damn hilarious! Watch it below!

 

Back in December, AMC announced that the biggest show on television, The Walking Dead, would be returning for a fourth season. The unsurprising announcement did include an unexpected stipulation however; current showrunner Glen Mazzara would not be returning.

 

Last month it was rumoured that current writer/producer (and Geekscape pal) Scott Gimple would be taking over the role. Scott sat down with Jonathan last March to talk about the show, Ghost Rider, and more. Today that rumour was confirmed, and AMC has officially announced Scott Gimple as the head of season four of The Walking Dead.

 

Walking Dead creator Robert Kirkman sounds pretty positive about the promotion, stating that “Scott has been an essential part of this show since he came aboard at the very beginning of Season 2. He’s contributed to guiding this show in a substantial way that has resulted in a lot of the key scenes and storylines fans have dubbed signature moments. I am thrilled to begin work on a brand new season of The Walking Dead with Scott at the helm, and I truly believe we could be embarking on what will be the best season of this show yet.”

 

Gimple adds “I’m thrilled to continue the tradition of the spectacular, cinematic, horrifying, exciting and emotional storytelling of The Walking Dead. I’m a huge fan of the comics, and started with the show on the other side of the set, as an avid viewer. Over the past two years, it’s been an incredible privilege making such great television with the best cast and crew I’ve ever worked with – I can’t wait to make some more.”

 

Congratulations Scott! Everyone here at Geekscape wishes you the best, and we certainly hope you fare better than previous showrunners have!

 

scott-gimple-walking-dead

 
Season four begins production of its 16-episode run on May 6th. Where are you hoping the series goes next?

Welcome to Walking Dead Weekly! As the title implies, each week (bearing a new episode of course), we’ll be taking a look at the latest episode of the AMC series. I’ll let you know how I felt about each weekly offering, and will also compare it to what Robert Kirkman and Charlie Adlard were doing with the comic at the same time.

 

Last week started with crazy ol’ Rick Grimes following an apparition of Lori around the prison (and its surrounding area). The Governor gave Andrea the (seemingly unwanted) task of ‘acting mayor’ before taking off to who knows where (well… we do). After leaving our group in the previous episode, Merle and Daryl came across more survivors in need of help, who Merle then attempted to rob. Daryl put a stop to it, and an intense argument between the brothers ensued. In the last quarter of the episode, the peaceful prison became a war zone as the Governor launched an attack on the block; Axel was the group’s only casualty, and a terrified Carol had to use his bullet-ridden body for cover. The episode closed with our survivors again on the outside of the prison, as the the Governor’s attack also filled the yard with walkers.

 

It was an exciting end for sure, but what happened next? Read on and find out! As always, there are plenty of spoilers below!

 

Episode Thoughts – ‘I Ain’t A Judas’

 

If Andrea died back on the farm, I feel as though things would be going a lot smoother for our group. Anyone else feel the same way?

 

I guess the walkers in the yard weren’t too much of a challenge for Rick and the gang; after last week’s Home closed with our group on the outside of the prison, tonight’s I Ain’t A Judas opens with them back inside the cell block. We enter the episode mid-argument; The Governor knows exactly where they are and he’s already attacked, do they stay and wait for another raid, or get the hell out while they still have a chance? Rick says that the group stays, and before walking out (assumingly making his word final), Hershel pipes up with “you once said that this isn’t a democracy. Now you have to own up to that.”  This really seems to resonate with our leader, who typically (especially lately) seems to live in a world of his own. Rick heads outside, and before the opening credits roll, Carl shares his thoughts; Rick’s own son thinks that he should resign from leading the group.

 

Hershel tells Rick what's up.
Hershel tells Rick what’s up.

 

Back in Woodbury, Governor Phillip has seen just what he’s up against, and want to build an offensive army to take Rick out for good. Milton has gathered a list of able-bodied folks present in the town (meaning practically anyone who can hold a gun). Even the kids don’t get a break; Governor tells an uncomfortable Milton that “adolescents are a 20th century invention”, and that both men and women over the age of 13 are also expected to fight. This puts the town’s offence at 35 mostly untrained conscripts… and we thought the Governor’s current soldiers were terrible shots!

 

Screen Shot 2013-02-24 at 9.57.20 PMAndrea shows up right on queue, and Governor convinces her that he only went to the prison to negotiate. It was those “bloodthirsty” hostiles that fired on them first. Governor does what he does best, and spins a tale of how training the town to fight is just necessary measure for defending themselves. Andrea expresses interest in going to the prison, believing that she can turn things around, but Phillip isn’t open to the idea, stating “if you go to that prison, stay there.”

 

The heat is back on between Carol and Daryll; it’s a fairly quick exchange, but you could cut the tension with a knife. I hypothesized a few weeks back that Daryl’s leaving may throw Carol over the edge (furthered again by Axel’s murder), but I’m starting to second guess myself. There just seems to be too much chemistry between these two for her to go and end herself. Daryl doesn’t seem too optimistic about the prison at this time, calling it a “tomb”; I’m guessing that he’s more right than he could ever know. If the rest of our time in the prison plays out anything like The Walking Dead‘s source material, we’ll be seeing a lot more blood shed at this penitentiary.

 

Are they together or not? GIVE US ANSWERS!
Are they together or not? GIVE US ANSWERS!

 

Back in Woodbury, Andrea asks Milton’s help in escaping to the prison… to which he refuses, tattles to the Governor who tells him to help her anyways, and then listens. In the meantime, the Governor removes his bandage (letting us see just what’s underneath) and puts on his trademark eyepatch, a much improved look if you ask me (though he’s still no JTRO), but you can decide for yourself:

 

Before...
Before…

 

and after!
and after!

 

During the escape we get a look at the disturbing (yet oddly satisfying) process of making one of Michonne’s patented walkers; no arms to grab you, no teeth to bite you. I can definitely see people cringing during this scene… mostly because I cringed during this scene. The episode has been alright so far, but here’s where things get really interesting; unexpectedly, Tyreese and his group show up, exchange words with Andrea and Milton, the latter then decides to bring them to Woodbury. Once inside they tell the Governor that they’ll do whatever it takes for the opportunity to stay there, including assisting with the attack on the prison; this could be very bad for Rick and the gang, and was certainly not something that I saw coming from Tyreese.

 

Cringeworthy?
Cringeworthy? Definitely.

 

Andrea arrives at the prison and does not see a very warm welcome. It seems that only Carol is generally happy to see her, as everyone else wonders just why she’s been bunking with the Governor. After a long exchange with the group, it’s made rather clear that Andrea isn’t welcome. She tries to reason with her old gang, but they’re already looking for blood. Before Andrea’s departure, Carol gives a pretty fresh idea: bring the Governor’s guard down, and then kill him, effectively ending this war before it begins. Andrea takes an old prison cruiser (instead of a shiny Hyundai), and takes a long, quiet drive back to Woodbury.

 

Then, at the episode’s closing, she infuriates all of us… again. Andrea proceeds to carry out the “sleep with him, then slit his throat” plan, but doesn’t make it to the second half of the scheme. She stands above a sleeping Governor, knife in hand, and then she walks away. SHE WALKS AWAY! The credits roll, and millions of viewers yell at their televisions all at once. If the Governor kills again, is it not indirectly Andrea’s fault?

 

NO
NO!

 

The episode had some very tense and intriguing moments, but I’m starting to feel as though things are starting to drag on a little. After last week’s unexpected and impressive finale, I thought the momentum would be kept at least through this episode; instead, as I Ain’t A Judas opened to our survivors arguing in the prison (which it seems like they do every episode), that momentum was lost almost immediately.

 

If the preview for next week’s episode is any indication, things may be about to change. Clear has Michonne, Rick, and Carl on the hunt for supplies, and it looks like they may just come across something else instead. Check out the preview for Season 3, Episode 12 – Clear below, and let us know what you thought of tonight’s offering!

 

Comic Comparison

 

Tyreese’s departure was the real shocker here. As I’ve mentioned before, the comic book introduced Tyreese in Issue 7, where he and his assembly were quickly welcomed into Rick’s group. Tyreese would go on to be an important and loyal part of the group until his eventual (shocking) death in Issue 46.

 

Tyreese Compare

 

Things are going a lot differently for him in the AMC series. Sure, he still has his trademark hammer (I’m guessing that, just like in the comic, he’s a terrible shot), but after Rick’s unorthodox breakdown in The Suicide King, where Rick’s anger and confusion was mistakenly thought to be directed at him and his group, Tyreese seems to have no allegiance to the prison folk in this episode. It appears as though the Governor will take him under his wing, and I’m guessing that Tyreese will lead Phillip right to the prison’s back entrance. Dang.

 

andrea

 

Andrea has also found herself on the opposite side of Woodbury’s fence in the AMC version. Robert Kirkman’s comic had her integral in fighting off The Governor’s attack, but in this version (at least for now), seeing as she didn’t stab him (possibly at the cost of her friend’s lives), she seems to slightly favour Woodbury and Phillip. Weird… that guy’s a dick.

 

Woodbury’s army seems to be shaping up quite differently as well in the television series. While the comic had Woodbury’s assault come from folks who seemed to know how to handle themselves, I found it quite interesting that the series is taking combatants from all walks of life; it doesn’t matter if you’re a child, a senior, deaf, or arthritic, you’re expected to pick up a gun and fight. Won’t this make the battle much easier for Rick and friends?

 

Even you asthma kid.
Even you asthma kid.

 

With just five more episodes to go this season, what do you think will happen next? Can the series end the prison arc with the same emotional impact that the comic did? Maybe Rick and friends will continue to stay through season four? Will Tyreese really end up on Governor’s side?

 

As always, thanks for reading, and we’ll see you next week!

Welcome to Walking Dead Weekly! As the title implies, each week (bearing a new episode of course), we’ll be taking a look at the latest episode of the AMC series. I’ll let you know how I felt about each weekly offering, and will also compare it to what Robert Kirkman and Charlie Adlard were doing with the comic at the same time.

 

Last week was a decent (mostly) return to the series after a long (long) Winter break. The episode began with an anticlimactic, seconds-long duel between the brother’s Dixon before Rick and Maggie’s rescue party arrived. Merle and Daryl then decided to go off on their own (as nobody wanted Merle around of course), and Michonne’s welcome in the group seems to have also expired. Things are getting antsy in Woodbury after the multitude of deaths the night before, and it seems like Governor Phillip is having some trouble dealing with it. The episode ended shortly after Rick and friends returned to the prison; Just as it seemed Rick was about to welcome Tyreese into the group, he saw a dead, sillouetted Lori and went absolutely nuts!

 

What exactly went down afterwards? Read on and find out! As always, there are plenty of spoilers below! You’ve been warned!

 

Episode Thoughts – ‘Home’

 

I have to say that I’m pretty torn on this episode. On one hand, the final scene was an intense action piece that rivals the best that we’ve seen from the series. On the other, Home seemed to feature an abundance of unnecessary scenes and moments that made the entire episode seem to drag on (and on)!

 

Home opens with a still crazy Rick on the hunt for his (long) dead wife. It appears as though he’s been on this wild goose chase for some time; he looks tired (more so than normal), and doesn’t look overly surprised as beautifully dressed Lori disappears from one location, only to lead him to another. As Rick finally reaches her once more, he expels a touching sigh of relief as she lays her hand on his cheek… We then get the same shot from Michonne’s perspective, in which Rick simply looks batshit crazy (he’s pretty much Tom Hanks in Cast Away at this point). Roll opening credits.

 

Rick - Lori

Back in Woodbury, Governor commends Andrea for her uplifting speech in the previous episode. He also ensures her that he won’t retaliate agains Rick and the gang’s previous ‘attack’, because, “what would that get us?” Of course at this point the audience knows how untrustworthy The Governor is, so when he states that he will not retaliate… you know it’s going to happen pretty much immediately. Governor, being the smooth talker that he is, convinces Andrea of just how much Woodbury needs her; he kindly requests that she steps in as leader while he takes some much needed time off. Yeah right.

 

We then get to catch up with the brothers Dixon; hungry, tired, and argumentative, the pair seem to be getting along just as well as ever. It isn’t long before the two come across a family in dire need of rescuing, and while Daryl runs to their aid without giving it a second thought, Merle instead shouts “I ain’t waisting my bullets on a couple’a strangers who ain’t never cook me a meal.” Classic Merle.

 

Isn't Daryl just a stand-up guy?
Isn’t Daryl just a stand-up guy?

 

Once the family is safe (with Merle only stepping in when a walker gets too close to himself or Daryl), Merle attempts to rob the family of supplies; it isn’t until Daryl turns his crossbow on his own brother that the older Dixon lays off. The family escapes, and an argument ensues between the brothers. We actually get a moment of legitimate emotion from Merle here; as he rips Daryl’s shirt in anger, he realizes that after he left home all those years ago, the abuse he suffered was passed on to his younger brother.

 

Ouch...
Ouch…

 

Back at the prison, Glenn is on a (as Hershel deems it) warpath. He barely says a word to Maggie for the entire episode, and when he finally does, it isn’t at all what she’s looking to hear. The only thing that’s on his mind is revenge, while all that Maggie wants is her lover’s support. Unfortunately, Glen can’t see it, and sets off for vengeance before the two can get to any sort of common ground.

 

In Woodbury, Governor scares Milton half to death before asking him to keep tabs on Andrea. Andrea gets suspicious when she realizes that one of his men, Martinez has disappeared, and The Governor is nowhere to be found as well. Hmm… I wonder where they’re off to.

 

The sweet, loveable, misunderstood Axel gets more development in Home than in any prior episode. We learn about what he did to get into prison, his life before the dead started coming back, and some of his hopes and dreams. He seems to be making a real connection with Carol this episode, and for the first time in quite awhile, we get to see her genuinely laugh and smile. Of course, development of new characters has typically been a bad omen so far this season, so I couldn’t help but wonder if we’d see Axel taken out before Home came to a close.

 

Axel RIP

 

Just seconds after I began to wonder about his fate, a single bullet ripped through his skull; he fell to the ground at the same rate thatmy jaw fell to the floor, and seconds later absolute chaos began. Of course, Axel’s death happened right in front of Carol; another heartbreaking moment for the poor soul, not to mention that she must then use his corpse as a shield for the remainder of the attack.

 

This isn't good.
This isn’t good.

 

The Governor and a choice few of his men have arrived at the prison. An extremely intense shootout takes place between the two teams. Both groups share similar qualities: seemingly unlimited rounds, and terrible, terrible aim. After nearly five minutes of fire, bullets found their way only to Axel and one of Governor’s men.

 

ZombieVan

 

The Governor had one more trick up his sleeve however; a delivery van full of walkers. The vehicle easily burst through the prison gates before spilling its contents, causing absolute hell for everyone around. I wasn’t quite sure how our survivors were going to get out of this one, but just a moment later The Governor gathered his men and left the area. Glenn arrived seconds later (I guess he didn’t make it to Woodbury) to pull Hershel and Maggie to safety, while Daryl and Merle showed up to save the day for Rick. The episode closed as our group shut and locked the gate… from the outside. Where do they go from here!?

 

Outside the prison with a walker-filled yard in the way... haven't we seen this before?
Outside the prison with a walker-filled yard in the way… haven’t we seen this before?

 

The episode certainly went out with a bang, but I felt as though it dragged on at other times; the start of the episode may have been one of the weakest in recent memory (in my opinion of course). I certainly hope that we see Lori’s ghost again soon, because at this point she’s been a strange anomaly in the last two episodes, and nothing overly useful or entertaining has occurred because of her. I also found it rather strange that Glenn set off for Woodbury but then showed up just in time to rescue those in need. Why did he turn around? Wouldn’t he have passed The Governor’s men on the way? How did he have such perfect timing?

 

As with most of the season however, the good definitely outweighed the bad, and if the conclusion of this episode is any indication, next week should be an absolute blast. Check out the preview for Season 3, Episode 11 – ‘I Ain’t A Judas’, and let us know what you think!

 

 

Comic Comparison

 

I think that Rick may be just a little crazier in the AMC series. Sure he goes a little bit insane and tries to talk to his dead wife on the phone in both versions, but just a few days later in the series he then sees her and spends a respectable period of time following her around (after having a gigantic tantrum in front of everyone). Weird.

 

Great arc in the comic, went by too quickly in the series!
Great arc in the comic, went by too quickly in the series!

 

Home saw The Governor launch a small attack on the prison folk, but it played out a lot differently than it did in the comic. Kirkman’s version had The Governor offering a choice via megaphone; give up the prison or die. The AMC version had Governor’s men simply ambush the group and take out whoever they could (like poor Axel). The comic saw Axel shot in the arm during the first invasion (Issue 44), while in the series he took a bullet through the head.

 

Yep, Axel looked a lot different in the comic too.
Yep, Axel looked a lot different in the comic too.

 

It wasn’t until the comic’s second invasion that Axel would fall victim to The Governor (Issue 47).

 

Similar death, different time.
Similar death, different attack.

 

We also haven’t seen any tanks for quite some time in the series, which left me wondering how The Governor would be breaking down the prison fences in the show. Turns out a delivery truck will do just fine, and it also gets walkers in the yard much more quickly than the tank method would have.

 

TruckTank

 

Andrea is also in a very different spot in the series than she was in the book at this time. AMC has her as the stand-in leader of Woodbury, while Kirkman had her on the cover of issue 44, a warrior of the prison, and on the opposite side of the Woodbury battle.

 

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Six episodes to go, and The Governor has finally launched an assault on the prison! Who will be left standing as the season closes? Will Beth suffer the same fate on TV that she did in the comics? Will Merle and Michonne be rejoining the group? Just six more weeks until we have all the answers (or at least some of them)!

 

As always, thanks for reading, and we’ll see you next week! Happy belated Valentine’s day!

 

Walking-Dead-Valentine-3

Welcome to Walking Dead Weekly! As the title implies, each week (bearing a new episode of course), we’ll be taking a look at the latest episode of the AMC series. I’ll let you know how I felt about each weekly offering, and will also compare it to what Robert Kirkman and Charlie Adlard were doing with the comic at the same time.

 

Last week December, Made to Suffer gave us a fantastic midseason finale that left us wishing (and begging) for more; it’s certainly been a long two months, but the world didn’t end (remember that whole snafu?), and now we’re back in action!

 

Made to Suffer introduced us to Tyreese (after what seemed like months and months of rumors that he’d be appearing), who along with his small group, discovers a back entrance to the prison while attempting to escape from a rogue band of walkers. Rick, Daryll, Oscar, and Michonne make their way to Woodbury in an attempt to free Glenn and Maggie, but of course it isn’t long before the community is made aware of their presence (possibly due in part to the multitude of gunfire). Michonne has some unfinished business with the Governor (and his zombie daughter), and after (re)killing Penny, she’s forced to take out the Governor’s eye to defend herself. The end of the episode sees the battle’s blame put on Merle, who after months of loyal service has become the Governor’s scapegoat. Daryl has also been captured, and the episode cuts to black as the crowd chants and calls for the death of the ‘terrorist’ brothers. What a way to leave us…

 

Let’s get to it! As alway’s there are plenty of spoilers below, so don’t read on until you’ve seen the episode!

 

Episode Thoughts – ‘The Suicide King’

 

Well, it’s good to be back (for the most part). How did you deal with your two-month break from the series? Pick up a few volumes of the comic? Play Telltale’s phenomenal game? Work on your pecs? After that climactic midseason finale, it’s great to finally see what Rick and the gang are up to.

 

The Suicide King opens just where Made to Suffer left off; Woodbury calling for the deaths of the captured ‘terrorists’, with Merle and Daryl locking eyes for the first time in months just moments before they’re told to kill each other.

 

Walking Dead Weekly
I guess this is where ‘fear the living’ comes from.

 

Naturally (being brothers and all), the two aren’t really into a fight to the death; after a few choice blows and a moment of planning to escape, Rick and Maggie show up just in time to save the day. A few of the Woodbury folk fall as the battle takes place, but our group escapes with barely a scratch. But that’s not all (of course); before the opening credits roll, a walker discovers a hole in Woodbury’s walls; it looks as though things are set to get worse for the townsfolk before they get better.

 

Walking Dead Weekly
They’re (understandably) not happy to see Merle.

 

The rescue team returns to Glenn and Michonne who are not happy to see Merle; after what he did to Maggie and Michonne, what could they really expect? In an unexpected turn, as Merle isn’t welcome in the group, Daryl decides to leave too, because after all, Merle is blood (and Carol will understand). Who knows how long this one will last, with Daryl being nearly everyone’s favourite character, he better be rejoining our group at some point.

 

After disappearing during the raid on Woodbury, it seems as though Michonne is no longer welcome in the group either (couldn’t she just have explained what she was doing); that means in just one trip out of the prison, the group has lost three of its most able members (Oscar falling victim to a gunshot during the last episode).

 

Walking Dead Weekly
I’m guessing that the two on the right don’t last long.

 

Back at the prison, Hershel tends to Tyreese and his group. Two of the (likely more expendable) members later decide they’d like to take over the prison, but Tyreese (being the good guy that he is) quickly puts a stop to the idea. Hershel tells them that it’s not his decision whether they stay or go, but Rick’s. Hmm… I wonder what Rick will say.

 

As Glenn, Maggie, and Rick head back to the prison, Glenn has a moment of temporary insanity; he viciously destroys a walker with nothing but his boot before reaming Rick out for letting Maggie go to Daryl instead of him (and for not killing Merle or the Governor for what they’ve done).

 

Walking Dead Weekly
Well… he’s not getting up.

 

Things are not going well in Woodbury. After the events of the previous night, much of the town feels unsafe and wants to leave. Just as Andrea speaks up in an attempt to calm the townspeople, walkers appear to scare everyone even further. Another civilian is taken down before the zombies are taken out. The Governor (who we haven’t seen since the previous evening) makes an appearance, shoots the suffering victim, and swiftly goes back indoors.

 

Walking Dead Weekly
What could be next for the town?

 

Rick, Maggie, and Glenn return to the prison, and as Rick tells Carol that Daryl is not coming back, we get to witness her heart break once again. How much hurt can one woman take before she snaps?

 

Things get a little weird at this point. Rick needs to decide whether Tyreese and his group get to stay. Hershel steps in after Ricks initial (expected) no, and states that as many times as Rick has been right, this time he’s dead wrong. Just as it looks like Rick is about to change his mind, he spots a silhouetted Lori standing on the prison balcony. At this point he goes batshit crazy, and Tyreese and his group make a swift exit as they think that Rick’s anger is directed at them. The episode cuts to black with Rick still screaming and everyone else (including the audience), looking rather confused; why is she in a dress? Why is she so dark looking when it’s clearly still daytime? What is she even doing there!?

 

Walking Dead Weekly

 

Hopefully next week brings some answers! Getting any Walking Dead after a two month break is very welcome, and this season 3.5 opener was a very decent offering (aside from a few odd moments and a fairly anticlimactic opening). Seeing the group so split up should lead to some interesting events in the future; it looks as though Daryl and Merle get into trouble as soon as the next episode begins, and who knows where Michonne will head next! It’s a mystery right now of course, but I thought that the whole ghost Lori thing was pretty lame; Rick just spent an entire episode talking to her on that broken telephone, so I really hope that this strange idea goes somewhere new.

 

What did you think of the episode? Was it as revealing as you’d hoped after this long wait, or were you left simply wishing for more (and not in the good way)? Check out the preview for next week’s episode below, and be sure to let us know what you thought of this week!

 

 

Comic Comparison

 

As with Made to SufferThe Suicide King is a tough episode to directly compare to the comic.

 

Nearly every moment that we’ve spent in the town of Woodbury (which has become an excellent contrast to the drab grey of the prison) has been a television only affair. The comic seemed to feature the town only as a place where we could witness the evils of the Governor, while on AMC series it has become a character in itself (and an infinitely intriguing one at that). I’m always happy when we get to spend a few minutes in the town, and it’s an extremely effective way to get us invested in characters that we never really got to know in the comic book.

 

Walking-Dead-Daryl-Merle-Dixon

 

Merle and Daryl fall front and centre for the beginning portion of this episode… which was never necessary in the comic because on paper the two never existed. This also means that Glenn didn’t really have anyone to be mad at on paper (furthered by the fact that Michonne was the one held captive in the comic and NOT Maggie), and that this rescue effort was never even necessary! As I mentioned in the last edition, Tyreese was brought into the group long before they ever came across the prison… Rick wasn’t as much of a dick back then, and if I remember correctly, welcomed his newfound allies with open arms.

 

Walking Dead Weekly
Yep… definitely nicer.

 

After Daryl left with Merle, stating simply that “Carol will understand”, I’m wondering if we’re set to soon see the death of her character. She went a little crazy after losing absolutely everything in the comic, and things are certainly seeming that way for her now. I’d be sad to see her go, as she’s a great member of the group, but I could definitely see this outcome before the season ends.

 

She offered herself up to a zombie in Issue 42
She offered herself up to a zombie in Issue 42

 

What else does the future hold? Only time will tell, but with just seven episodes left this season, shit must be hitting the fan soon; I just hope that the attack on the prison happens before episode sixteen, or it will be a very, very long wait for season four (and things may start to drag on before then)!

 

As always, thanks for reading, and we’ll see you next week!

Writer Ken Kristensen drops by to talk about his Image book ‘Todd: The Ugliest Kid on Earth’… and he brings gifts! Jonathan talks ‘Warm Bodies’! Star Wars spin off movies! The Luna Brother’s ‘Sword’ is getting made! The filmmakers behind ‘Zero Charisma’ call in to talk geek cred! Paul Walker is the new Agent 47! There’s a vigilante cop loose in Los Angeles… is it Frank Castle? Plus! Can you be a hero after smashing someone in the head with a hatchet?

This is absolutely amazing news.

 

The Sword is a little known Image title first published in late 2007. Written and drawn by the Luna brothers, the phenomenal series quickly became one of my favourite titles for the entirety of its 24-issue limited run (you can listen to Jonathan proclaim his love for the series all the way back on Geekscape 45). The series ended nearly three years ago (with quite the final issue I might add), so naturally it’s been some time since we’ve heard anything about it.
 
Today, things changed; Lakeshore Entertainment  has acquired the film rights to The Sword. Of course, this is just the first of many steps to getting a film produced. We know nothing of casting, directors, or release dates; but The Sword is happening, and that’s the best news I’ll hear all day.

 

Excited? Who would you like to see play Dara Brighton? If you haven’t read the comic, I recommend you pick it up immediately, and get ready for an absolutely mindblowing series (the first issue is also available to read FOR FREE).

 

726136-the_sword_1_001

 
Source: Deadline

AMC has just released a new preview for the February return of The Walking Dead. As if the wait hasn’t been long enough already, this preview is exciting and revealing; these next 39 days are going to be tough.

Season 3, Episode 9 is called The Suicide King, and will air on February 10th. Excited?

Some gameplay footage from the upcoming Activision FPS has also appeared online! Check it out below, but be warned… at this point it looks kind of terrible.

The Walking Dead: Survival Instinct is set to release sometime this year for PC, PS3, and Xbox 360. Just keep that shit off my Wii U please.

By now, each and every one of you will have played Telltale’s incredible rendition of The Walking Dead. Here at Geekscape, we’ve been swooning over the title since the release of its first chapter all the way back in April. How could you have ignored us for that long?

Oh, you haven’t played it? Really? Even after it won Game of the Year at the VGA‘s and received universal praise from every single person who touched it? Okay then…

If you own an iPhone, iPad, iPad mini, or iPod touch, you now have no excuse. The kind souls over at Telltale Games has put the first episode of the game on sale, for nothing. Zilch. Zero. Like it’s free. This won’t last forever though, so get on it. IT’S FREE!

I already thought the game was too cheap. The $20 I paid for it has given me more breathtaking moments than any full priced title in a very, very long time.

Of course, after you finish this first episode, you simply won’t be able to stop!

Download the app here! The rest of the episodes can be unlocked from within the game. Telltale has also put the rest of there iOS lineup on sale for next to nothing, so if you like adventure, take a look!

As always, let us know what you think!

Welcome to Walking Dead Weekly! As the title implies, each week (bearing a new episode of course), we’ll be taking a look at the latest episode of the AMC series. I’ll let you know how I felt about each weekly offering, and will also compare it to what Robert Kirkman and Charlie Adlard were doing with the comic at the same time.

 

Last week’s When The Dead Come Knocking was an awesome return to form after the lacking (in my opinion) HoundedMerle started things off by giving Glenn a nice beating in an attempt to learn the location of the camp, and subsequently, his brother. Glenn is tough as nails, so The Governor takes to Maggie in an attempt to do the same. Back in prison, an injured Michonne is brought inside and quickly reveals that Maggie and Glenn have been taken. Before the episode closed, both parties would know the location of the other. In other words, this is what we’ve all been waiting for all this time, and shit is about to hit the fan.

Tonight’s episode of course, serves as the midseason finale. After this evening, we won’t see a new The Walking Dead until February 10th. After how fantastic this season has turned out so far, it’s going to be a long wait.

Let’s get to it! As always, there are plenty of spoilers below, so don’t read until you’ve watched!

Episode Thoughts – ‘Made To Suffer’

February can’t come soon enough.

Made To Suffer opens with an awesome moment that we’ve all been waiting for since The Walking Dead premiered: Tyreese. It was first revealed just a few weeks ago that the character would be making his way into the AMC series, and Chad Coleman does not disappoint. Based on the source material, Tyreese is bound to introduce plenty of intriguing twists and turns. Let’s just hope he fares better than his paper counterpart!

He’s here everyone, he’s finally here.

Tyreese and his group look like they’re in some big trouble. They’re tired, and there are walkers everywhere. One of their own is bitten just a few minutes into the chapter, and we know then that these folks know even less about what’s going on than Rick and the gang: their group member is bitten on the arm, yet no effort is made to remove said arm, which could have easily saved her life!

Tyreese and friends turn out to be faster than the walkers, and just before the opening credits roll they make their way into the back entrance of the prison. YES!

Again, Tyreese is home!

Back in Woodbury, The Governor is as creepy and misrepresented as always. He begins with a quick romantic exchange with the unknowing Andrea, but once she leaves it’s time to give Penny a visit. Remember Penny? That’s his zombie daughter that he heartbreakingly keeps alive undead incase things start looking up in the future (whether the walkers begin to remember their old selves, or a cure for the infection is found). When Penny doesn’t reciprocate Governor’s loving gestures, he puts her back in her cage without feeding her. That’ll teach her.

I wish that Woodbury was a boat so I could make a LOST reference here.

Everyone’s favourite couple, Glenn and Maggie, are still (unsurprisingly) being held captive somewhere in Woodbury. Understandably, they’re not happy about it: Glenn decides that it’s time to do something about it, and in a short, but gag worthy scene he rips off a walkers arm (the same one he had to kill last episode), and fashions it into a shank. Sick, yet effective.

Not the type of Bone Glenn usually gives to Maggie, but more fitting for the scenario.

Just outside the Woodbury walls, Rick, Daryl, Oscar, and Michonne make a plan to get inside. Michonne is more familiar with the layout of the town, and as Rick and Daryl plan an all out assault, she instead leads them through a back entrance: much sneakier, much quieter.

As this conspires outside, Merle and Governor plan to take the prison: they’ll surrender, and as Rick and friends lower their guns, all of them will be killed (rehashing the same tactic they used on the National Guard). I’m sure they know full well too that the prison camp is full of children, they just don’t care.

“let’s just shoot everyone”

Back at the Prison camp, Axel (who it turns out didn’t go on the rescue mission) reveals that he’s just a little bit creepy (or maybe just really lonely): when Beth reveals her age (17), he seems just a little too interested. Carol pulls him aside and he explains that the only reason he didn’t hit on her, was because he thought she was a lesbian! I chuckled here, it was a hilarious anomaly in an otherwise very extreme episode.

Just as Glenn and Maggie are about to be executed, our rescue team bursts in with smoke grenades and guns blazing. Woodbury is sent into a panic, as they’re used to only peace and tranquility in the town, and most have no clue what Governor Phillip is actually like. He spins the rescue mission into being an attack by terrorists, who simply want the peace and happiness that the townspeople have. What a dick.

Daryl of course has no idea, but he’s pointing a gun at his long lost brother.

The last half of the episode spends its majority following the rescue team on their attempt to escape the now-aware town. Everyone wants these ‘terrorists’ dead, and they’re going to do whatever they can to make it a reality. Of course, these are townspeople and not trained militants, and as we witnessed a few episodes ago, can’t aim worth shit. We end up spending a rather large chunk of the episode watching people not shoot anyone. It seems as though our lovable Oscar is one of the very few who actually took a bullet, and as I predicted last week, instantly succumbed to the injury.

Sorry Oscar. I was rooting for you buddy.

Michonne breaks herself off from the group to go confront the Governor (remember, she had to leave Woodbury because she learned too much about the man and his true nature). She arrives at his home, and while waiting for him to return finds his zombified daughter. Just as she’s about to put an end to Penny’s suffering, Governor arrives and the two duke it out in the midst of Phillip’s walker-head fishtanks (after Michonne puts a sword through Penny’s head of course). Phillip ends the encounter with the brunt of the injury, as he takes a rather large shard of glass to the eye (cue eypatch!). Andrea hears the commotion, and is the only reason that Michonne didn’t kill The Governor then and there. Michonne leaves and eventually rejoins the others (who unusually, don’t really ask about her obvious injuries).

That’s going to leave a mark.

Back at the prison Carl takes charge, and runs to the aid of Tyreese’s group upon hearing them calling for help. He leads them to a separate block, where he intelligently locks them in, not ready to immediately trust these unknown survivors. I wonder how long it’ll be before they merge? Rick’s gang is beginning to get rather sparse!

The final scene of the episode reveals a very neat twist, and shows just how quickly someone like the Governor will turn on one of his own. The battle is over, and Woodbury needs someone to blame it on. Turns out that Merle will be our fall guy. The governor spins a tale of betrayal to the angry crowd: Merle was working with the terrorists all along, he let them in, and one of them is his own brother! A hooded Daryl is then brought out and revealed. When the Governor asks what should be done with the traitor and his terrorist sibling, the most extreme answer is also the only answer heard from the crowd: kill them. Cut to black.

Even Andrea was surprised by that twist.

How did you feel about Made to Suffer? I’ve read some mixed reports on twitter: people saying that it was a mediocre end to an otherwise great half-season, to people stating that it was the best ~42 minutes of television ever produced. I’m obviously not on either side of those extremes, but I’m interested in hearing what people thought of the finale.

The episode was intense and extreme, just as we’ve come to expect this season, and just as we anticipated for the episode. The introduction of Tyreese was borderline perfect. As I mentioned above, Chad Coleman looks fantastic in the part, and seeing him swinging that hammer within seconds of the episode opening was both a great first impression, and an awesome beginning to this midseason finale.

I was impressed with most of what the episode offered: things like Michonne’s battle with Governor and Carol telling off Axel were great, but there were a few scenes that felt as though they dragged on simply too long. A good few of the scenes in Woodbury felt like this, specifically the battle in the town: smoke grenades meant that we were essentially watching people yelling at fog, and though I heard lots (and lots) of shooting, none of it really went anywhere!

Just a few shortfalls however, doesn’t really do much to detriment the episode. From the moment it opened to the second it closed, it was an intense, extreme and surprising romp through the town of Woodbury (with some brief and affective moments inside our favourite prison). The cliffhanger at the end was a fantastic one, and it’s going to be a long 2 months before we finally get to see what pans out!

Of course, AMC didn’t leave us completely hanging. As always, the episode ended with a short peek at what comes next. It’s just too bad that what comes next isn’t until February. Here’s a preview of Season 3, Episode 9 – The Suicide King.

 

 Comic Comparison

Overall, Made to Suffer is a tough episode to compare to Kirman/Adlard’s work. As I’ve mentioned before, we’ve seen substantially more of Woodbury here than we ever did on paper, and this is a good thing. I’ve been loving the town and almost every second that we’ve been able to spend there: Woodbury could honestly get its own spinoff, and it would be more popular than a lot of other currently airing shows!

However, there are a few key scenes that we can directly compare. First would be the very opening scene of the episode, the much anticipated introduction of Tyreese. AMC had his group running through the forest in search of shelter before finally stumbling upon the inhabited prison. On paper things went much differently: Tyreese, his daughter, and her boyfriend were all introduced way back on the snowy pages of issue 7. The two groups simply came across each other on the road, and almost instantaneously merged together. Tyreese was already a well established member of the group when the prison was discovered, and would be there until the day Rick and friends were forced to leave. In the show, Rick of course has just left Woodbury, so it will be interesting to see how he reacts to Tyreese’s group upon returning to the prison.

Another big difference between each version is the loss of the Governor’s eye. Both media have the event take place in an interaction with Michonne, but the context and reasoning for each is much different. On paper, it’s revenge. As I’ve mentioned in previous iterations, The Governor spent nearly a week brutally raping and torturing Michonne in an attempt to learn the location of the prison. Upon escaping, she (understandably) feels the need to teach him a lesson. She goes to his home and knocks him out, and when he wakes up, she begins the fun. First, she nails his genitals to a board, ensuring that he won’t be quick to move. She then proceeds to drill into his arm. Just when he thought it couldn’t get any worse, she uses pliers to rip multiple fingernails out before slicing off his arm and digging his eye out with a spoon. Sick.

Of course, the TV version was much more tame. Michonne received no torture, so there was not really any basis for revenge. She simply stabbed him in the eye with glass as a means to escape the situation (in which she may have otherwise ended up dead). The scene was still intense on TV, but there was no doubt in my mind that it wouldn’t have been able to top the comic book.

Those were the only really comparable sequences here. The comic has an escape happen from within Woodbury (which turns out to be staged), while the show had a group come to the rescue (which of course was the basis for this episode). Each was unique, and each was uniquely good in its own way.

For those of you that have been following this past eight weeks, thanks! I’d love to hear any feedback you may come up with during this long Winter break. Of course when the show returns, so will I for eight more iterations of Walking Dead Weekly! If the zombie apocalypse happens while I’m gone, remember to double tap!

Happy holidays!

Welcome to Walking Dead Weekly! As the title implies, each week (bearing a new episode of course), we’ll be taking a look at the latest episode of the AMC series. I’ll let you know how I felt about each weekly offering, and will also compare it to what Robert Kirkman and Charlie Adlard were doing with the comic at the same time.

Last week saw Merle and company on the hunt for Michonne. Things didn’t quite work out how Merle would have wanted (with Michonne dead), but he did end up with something even better: Glenn and Maggie. After the couple wouldn’t take Merle to see his brother, he took them hostage and brought them to Woodbury. An injured Michonne found our prison just as the episode came to a close, meaning that 6 episodes in we finally got our first connections between Woodbury and the West Georgia Correctional Facility. Now that the two locales will soon know about each other, I can confidently say that shit is about to hit the fan. Of course that isn’t all that happened – Rick answered that damned phone and half an episode later realized that he was talking to his dead wife, Andrea continued her string of bad relationships by hooking up with the Governor, and we also found Carol, alive and hungry after being all but forgotten by the rest of the group. In my opinion, Hounded was the weakest episode we’ve seen this season. That being said, it wasn’t bad by any means. It simply wasn’t up to par with previous weeks!

Let’s head right into When the Dead Come Knocking! As always, there are spoilers below, so don’t read until you’ve watched!

Episode Thoughts – ‘When the Dead Come Knocking’

The Walking Dead and I had a fantastic day today. First, I finally had a chance to sit down and play through the fifth and final episode of Telltale’s adventure game version of The Walking Dead. It was an incredible climax to what is by far the most enjoyable and memorable gaming experience that I’ve had all year. Second, after last week’s just okay episode of the AMC series, we got an awesome return to form with this week’s offering. When the Dead Come Knocking was simply much more of what we’ve come to expect this season: awesome.

The episode opens with a very impressive standoff between Merle and Glenn, all while Maggie listens from the next room. Merle wants the location of the camp (and subsequently, his brother), and Glenn won’t give it to him. Merle has many tactics at his disposal while attempting to obtain the information he’s looking for, from the knife that is now permanently attached to his arm, all the way to bringing in a walker to finish Glenn off. Of course, Glenn’s tough, and throughout the course of the interrogation, Merle won’t learn a single thing. Nice work!

There ain’t no scaring Glenn.

We then head back to the big house just seconds after Hounded came to a close: Michonne is still on the outside of the fence, though now walkers are starting to notice her. She tries to make her way to the gate but quickly succumbs to her injuries and faints. Rick and friends are nice enough to carry her in, where she quickly divulges all that she knows: Glenn & Maggie have been taken to Woodbury, and that place is misleading as hell. She was also nice enough to bring the baby formula that Maggie and Glenn had been collecting before they were kidnapped! Now baby can eat!

Carl (who’s now a crack shot) just barely saved the day here.

We’re then treated to a touching reunion between Carol and the rest of the gang: it was a great scene, and really almost makes you forgive the fact that they forgot all about her… almost.

I remembered you Carol. I remembered.

After some heavy petting (whatever that means), Governor asks Andrea for a favour: Milton is testing whether walkers retain any of their memory when they turn, and Phillip wants Andrea there to take the walker out if need be. I really enjoyed this scene: we of course know that a walker is a walker, and once they turn all they want to do is eat you. Andrea knows this too after having her sister turn all the way back in season one. It’s really neat to see her go with it even though she knows full well what’s going to happen. Milton nearly turns into zombie food, and would not be alive if it hadn’t been for Andrea’s quick reflexes.

At least the guy volunteered. You’d think Governor would’ve forced someone into it.

Two important group members are being held hostage, so it isn’t long before Rick arranges a party to go get them back. Michonne (as she’s the only one who knows where Woodbury is) and some of the more able-bodied group members load up their weapons and head out. They also take the two remaining inmates (Axel and Oscar) with them: I’m a little worried about this, as the two haven’t really had any character development yet, and at this point are still highly expendable. I hope this doesn’t end up the case, as Axel became an extremely interesting character in the comic (while Oscar never existed in the paper version).

Before the group leaves, Rick pulls carl aside for a chat which amounts to: sorry you had to shoot your mom, and the baby needs a name. The two settle on (drumroll) Judith before Rick runs off to play hero. FINALLY this baby has a name!

Back at Woodbury, after Merle is unsuccessful in getting anything out of Glenn, Governor decides that he’ll test his luck with Maggie. I was scared here: in the comic, Governor spends almost a week brutally beating and raping Michonne. It was tough enough to read that, and I’d guess it would be even tougher to watch it play out. After forcing Maggie to strip and alluding to the fact that he could do much worse, Governor thankfully doesn’t. Instead, he puts a gun to Glenn’s head in front of Maggie, which in turn makes her reveal everything.

I was holding my breath here. I really didn’t want anything to happen to Maggie.

As When the Dead Come Knocking closes, Rick, Daryl, Axel, Oscar, and Michonne are about to launch an attack on the town, while the Governor has sent a recon team to the prison. Whether or not you’ve read The Walking Dead, you know that shit is about to get violent. Of course, next week is the midseason finale, so what better time for it to happen!

As I mentioned above, When the Dead Come Knocking was a fantastic return to form after (in my opinion) the show lost a bit steam with last week’s Hounded. I can’t wait until next week, but I’m certainly not looking forward to the two month break afterwards.

As usual, the episode closed with a preview for next week! Again, next episode is the mid-season finale, meaning after it airs we won’t see another new chapter until February! Check out the preview for Made to Suffer below, and let us know what you thought of When the Dead Come Knocking!

Comic Comparison

Poor Glenn. No matter how you like your Walking Dead, whether on paper or on TV, he’s going to have some tough times in Woodbury. AMC sees him brutally beaten as a means to (unsuccessfully) learn the location of their camp, while on paper they keep him captive while Rick unknowingly gives the Governor exactly what they’re looking for. Fans definitely seem to love Glenn, so I’m sure it was a tough night for them not knowing whether or not he would make it through the episode!

Glenn is also yet to shave his head in the TV version

As I mentioned in past columns, in Robert Kirkman’s stories, it’s Michonne that gets the brunt of the punishment. Governor Phil is a real jerk to her, and appears to take a sick pleasure in the emotional and physical torture he doles out. It appears as though on TV the Governor, while still a sick bastard, isn’t (yet) as disgusting as he is in the comic book. He mainly takes to scaring Maggie instead of brutally traumatizing her. What a gentleman.

Have I mentioned that this guy’s a bastard?

The way that Rick and friends are introduced to Woodbury is also much different. The comic has them looking for a settlement after tracks lead away from the helicopter crash (as we saw in episode 3 of this season). They (being Rick, Glenn, Michonne, and Tyreese) find the town, and quickly wish they hadn’t, as Robert Kirkman leaves no guesswork to the Governor’s intentions.

That fateful copter crash.

AMC’s version introduced us to the town weeks ago (while following the adventures of Andrea and Michonne), while Rick’s group learned of it in this very episode. Just as in the comic, the introduction does not have a happy ending: the only reason Rick is taking a group there is to get back their kidnapped friends.

On screen, Michonne was just now introduced to the group, while when Woodbury became a plot point of the comic, she had already been a member for some time. AMC also had her arrive in a very dire state, and had it not been for Hershel’s medical knowledge, she likely wouldn’t have made it. On paper, she’s quickly accepted into the party after saving Otis from certain death.

Michonne: badass on screen, badass on paper.

I can’t wait to see what happens next. Could it be as surprising as the prison finale of the comic? Will the ordeal end as quickly as the comic did? Woodbury and the prison seem much to interesting to be done with at the end of just one season. Then again, though I’ve read way beyond what the show has covered, I still find myself surprised every week. After a rocky season two, we’re now halfway through season 3 and it still rocks.

Of course, If I could only experience The Walking Dead in one way, I certainly wouldn’t be watching the show OR reading the comic. Neither media has managed to carry the same sense of hopelessness, sheer terror, and surprise like Telltale has with their just concluded adventure game. Play it!

As good as the show is, as good as the comic is, the game is better. MUCH BETTER.

See you next week!

Welcome to Walking Dead Weekly! As the title implies, each week (bearing a new episode of course), we’ll be taking a look at the latest episode of the AMC series. I’ll let you know how I felt about each weekly offering, and will also compare it to what Robert Kirkman and Charlie Adlard were doing with the comic at the same time.

Last week we saw Rick deal with the death of his beloved (though not lately) Lori: he did what anyone would do in that situation and went INSANE. Rick spent the episode chopping up walkers, kicking Glenn’s ass, and having about as many lines as T-Dog on a good day. We also learned that even in this world, babies need to eat! Luckily enough, formula is apparently in abundance as Maggie and Daryl didn’t have to look very hard to find it. Things got way more interesting in Woodbury, as Michonne decided to leave (though Andrea chose the opposite), and we saw a sickeningly sweet side to Governor Phillip. The episode closed with a serious “what the?” moment, as Rick heard a phone ring for the first time since he woke up in this hell.

You know the drill. There are spoilers below, so don’t read until you’ve watched! Let’s jump right into Hounded.

Episode Thoughts – ‘Hounded’

I hate Merle. I just hate him. I hated him as the racist, ignorant asshole in season one, and I hated him the moment I saw his face again in the current season. I was relieved that Rick locked him up on that roof, as I never wanted to see his annoying face again. Of course, that isn’t the way things would work out.

I hate his stupid face, I hate his stupid hand. I just hate him!

Does everyone else love this guy? Am I just crazy? He rubs me the wrong way, and I seem to have a really hard time enjoying any moment he’s in. I didn’t love Hounded, and I’m not really sure if it’s because it wasn’t as strong an episode as we’ve been getting, or because Merle falls front and center for a lot of it.

Hounded opens with Merle and his team on the hunt for Michonne, who left the community after learning a little too much about it. Michonne has spent most of the zombie apocalypse alone, so she proves to be a very formidable opponent. She ends the interaction severely injured, but alive, as Merle returns to the Governor (minus the rest of his group) to tell him that she’s dead. This whole sequence is split throughout the course of the episode, and is just nowhere near as intriguing as anything else that’s going on. The only real interesting thing here is that Michonne learns that walkers are attracted by smell, so after being covered in undead guts they simply pass right by her. We of course already knew this, as we saw it way back in season one.

I wish we could go back to when Merle wasn’t around.

Remember that CRAZY moment at the end of Say the Word when a freaking phone started ringing? We return to the prison just seconds after the end of the last episode, just in time to hear what pans out. The woman on the other end is apparently from another, safer group of survivors. After what just happened with Rick’s gang, he of course wants to join up, but the woman isn’t quite ready to trust him yet. She promises to call again in just a few hours, as Rick begs her to reconsider.

Rick very briefly meets with the rest of the group to learn what they’ve been up to: everyone’s running low on ammo, Axel is trying to fix the generator, Carl’s okay (yeah right), and Maggie and Glenn are set to make a supply run later that day. Satisfied, Rick returns to whatever the hell he’s been doing since Lori died.

Back at Woodbury, Andrea decides she should earn her keep if she’ll be staying in the town. She asks to be put on the wall to keep her skills up, and just moments after starting her first shift she breaks the rules, jumps over, and knifes a walker up close. Then, after even more innuendo than usual between her and Governor Phil, the pair finally decide that it’s time to hit the sheets. I think this must have been the most drawn out hookup ever seen on television, but it will be awesome to see how she reacts when she learns who the Governor really is.

This is bound to end even worse than her last relationship.

Rick receives another call, this time from a male that sounds strangely similar to Dale. The two go back and forth before coming to the touchy subject of Lori’s death. When Rick won’t share how she passed, the man hangs up, and Rick understandably flips out. He receives another call shortly afterwards and things begin to get even weirder: he never mentioned his name, yet the woman ends up calling him by it. What the hell?

Carl, Oscar, and Daryl decide to head deeper into the cell block to clear out any stragglers. Here we get a touching interaction between Carl and Daryl, who share the tale of their mother’s deaths, and genuinely look to bond before the conversation is through.

Doesn’t Daryl just get dreamier with every episode?

Hounded is over half finished before things get really interesting. Maggie and Glenn stop on their supply run, and who else but Merle comes across them (small world huh). He starts off cheery, seemingly glad to see his old “friend” Glenn. Merle of course asks the status of his brother, and freaks out when Glenn tells him that Daryl is alive, but won’t reveal his whereabouts.

Have I mentioned that I hate him?

Merle takes the pair hostage and brings them back to Woodbury. He tells the Governor that they look like they’re doing pretty well for themselves. SHIT.

Does anyone remember Carol? The group spent about 100 episodes looking for her lost daughter in season two, but when she disappears amidst all the shit in Killer Within, nobody says a freaking word, let alone tries to find her. That being said, in Hounded Daryl finds her, holed up and hungry after being missing for days. It’s fitting that Daryl is the one to finally locate Carol (still alive), as after everyone had given up hope on Sophia, he didn’t and continued hunting for clues (though admittedly, for much too long).

Let’s just pretend this happened after episodes of searching

Rick receives another call, and here we get another big reveal: he’s just crazy. The phone didn’t ring, there’s nobody on the other end. He’s been talking to dead people for the whole episode. While I thought this was an amazing twist in the comics, because the phone is introduced and concluded so quickly here, I feel it didn’t really have the same effect. Once Rick realizes that he’s crazy however, the crazy seems to go away. He finally heads back to the group and holds his new, nameless baby for the first time.

Cute, but just give her a damn name already!

This touching moment doesn’t last long however. As the group heads outside, Rick sees something way off in the distance. He heads down to the walker infested fence, where he lays his eyes on Michonne for the first time. Six episodes in, we get our first bridge between the prison and Woodbury.

Seriously, she was like a mile away.

I feel as though Hounded was likely the weak point in season 3 so far (though the weak point of something as awesome as The Walking Dead has been lately, is still pretty damn good). It was necessary in order to set things in motion (Michonne FINALLY at the prison, Glenn and Maggie headed to Woodbury), but much of the episode felt like filler to me. While I liked the telephone in the comic, the whole thing came and went too quickly to be really effective here, and Merle hunting Michonne for such a large chunk of the episode felt largely unnecessary. Don’t get me started on Carol. If there’s been one poor choice made in crafting the story for season three, it’s the fact that she was simply forgotten (and once she finally was remembered, the situation concluded almost instantaneously). I loved how remorseful Daryl appeared after finding her knife, I just wish that someone had cared at least enough to mention her before this scene.

The season has been pretty phenomenal so far, so I can’t really complain about anything I may not have loved here. Of course we were also treated to a sneak peek of next week’s offering, so be sure to check out the trailer for episode seven, When the Dead Come Knocking. I can’t wait to see what happens now that Woodbury and the prison gang will know of each others existence.

Of course, let us know what you thought of the episode below!

Comic Comparison

Shit’s getting pretty different, both for better and for worse!

On the awesome side: Woodbury. We’re getting much deeper into the community than we ever did in the comic. The place is interesting as hell, and its leader, Phillip ‘Governor’ Blake is wildly intriguing too. It’s too bad that Andrea, who has had a string of bad relationships in the show, is falling for this bad dude so shortly after things with Shane came to an end. On paper of course, Andrea has fallen for the still alive version of Dale, and the two have found themselves a family after multiple parents are killed.

Woodbury, you’re just so damn interesting.

Woodbury’s has its baggage in the AMC version of course. The man with one hand, Merle Dixon. Seriously, fuck that guy. I’d rather spend an evening with the Governor than have to see him again. This is just my opinion of course, but everyone I’ve spoken to said they could do without this Dixon too.

Not so awesome: that damn phone. I loved the storyline in the comic. Rick had hope, there were more survivors, people that could help the tired, lonely duo of he and Carl. After days and days of talking to these mysterious voices, he realizes the truth. It’s revealed that he’s simply been talking to his dead wife, and that the phone hasn’t even been plugged in. He doesn’t care: Rick packs the phone, so where ever he ends up, no matter what, he can talk to his beloved Lori (who he had a much better relationship with in Kirkman’s version).

The phone didn’t work that way in the show. Rick gets the first call at the beginning of the episode, and before the 42 minutes are up, he realizes that he’s just crazy. It just wasn’t as effective. It didn’t last long enough for me to get that hope that maybe, just maybe, there were people out there willing to help them.

Hounded finally began to bridge the gap between the prison and Woodbury. The comic found Rick, Glenn, and Michonne (who had been with the survivors for some time, while in the AMC version she literally just met them as this episode closed) looking for more survivors after the helicopter crash. As I’ve mentioned before, this didn’t go well. Within moments of meeting Governor, the trio realized that this was not a nice place, and Rick’s hand was hastily removed after he resisted what they had planned for him. Michonne then spent the better part of the week being brutally raped and tortured for information before finally escaping. It looks like that may fall to Maggie in the AMC version, as she and Glenn are now captives of the Governor.

It’ll be extremely interesting to see what happens here. I can only hope that the Governor is more kind to Maggie than he was to the paper version’s Michonne. Not because I like Maggie more, but because that shit was hard enough to read, and I can’t imagine seeing it acted out! Glenn is of course captive too, and it would be tough to watch Glenn react if he has to listen to the love of his life in a situation like that.

With a title like When the Dead Come Knocking, it looks like next week we’ll finally be introduced to the series’ infamous knockers. These fleshy tricksters are bound to cause quite a problem with our gang of survivors (that was a joke, a horrible, horrible joke).

I can’t wait to see what happens next week! Though I have to admit that I’m even more excited for tomorrow, when Telltale’s incredible version of The Walking Dead will close its first storyline! Buy the game immediately.

Thanks for reading!

 

Welcome to Walking Dead Weekly! As the title implies, each week (bearing a new episode of course), we’ll be taking a look at the latest episode of the AMC series. I’ll let you know how I felt about each weekly offering, and will also compare it to what Robert Kirkman and Charlie Adlard were doing with the comic at the same time.

It’s been seven days now and I’m still thinking about what we witnessed last weekKiller Within offered a nice mix of the West Georgia Correctional Facility and apparent safe haven of Woodbury (though honestly the time we spent in the town was nowhere near as interesting as the events at the prison). Absolutely everything went to shit for Rick and the gang thanks to the reappearance of the much-less-dead-than-expected Andrew. We lost two (or possibly more) core characters during the incredibly intense 42 minutes, and the episode closed with Rick’s heartbreaking reaction to the death of his estranged wife.

Killer Within was my favourite episode of the series, bar none. How did this week stack up? You’ll have to read on to find out! As always, there are plenty of spoilers below! You’ve been warned!

Episode Thoughts – ‘Say The Word’

Killer Within’s intense, heartbreaking conclusion left me absolutely pining to get back in this world. The death of Lori Grimes was an insane event that I’m sure few saw coming (I know I didn’t), and that few are likely to forget. For possibly the first time since the series began, my jaw literally dropped as I watched what unfolded, and season 3 of The Walking Dead solidified its place as by far the most memorable season yet.

Say The Word began on a completely different note than I’d expected. Rather than the deep melancholy of our survivors after the deaths of some of their best friends, the episode faded in to a celebration (for reasons unknown) in the town of Woodbury. The scene was akin to the opening of season 3 of Lost (our first look at the Others in their very own society), confusing and completely opposite of what you had prepared yourself for. This was an awesome feeling, and one that subtly let you know that before Say The Word would come to a close, even more strange events would unravel before your eyes.

They even brought out the nice cups.

During the gathering Andrea asks the purpose of the celebration, and the answer she receives is an absolutely perfect response: “Mere words cannot adequately describe the festivities ahead”. This again foreshadows the fact that you’ll be asking yourself what the hell is going on before the episode comes to a close (and believe me, you will).

Before we head back to the prison, we’re treated to a side of Governor Phillip that we haven’t yet seen: loving father. After a long day of governing, he tells his daughter about his day while brushing her long brown hair. Oh yeah, she’s a fucking zombie. Didn’t I say AGES ago that this guy was sick?

Now she’ll be a tween FOREVER

The opening credits roll, and we’re brought back to the prison just moments after Killer Within came to a close. Rick is in shock, and seems unable to see or hear anything that is happening around him. The rest of the survivors are trying to calm the crying newborn, and quickly realize that the child will starve unless they can locate some formula. Without saying a word, Rick grabs an axe and heads into the prison determined to split some walker skulls.

I guess he’s taking T-Dog’s death really hard…

In Woodbury, Michonne is sick of living without her sword, so she heads into the Governor’s office to take it back. She hops out a window before she’s seen, where she finds a rather horrific sight: caged walkers. Why would the town be holding walkers? She takes care of the group rather quickly, but not before someone spots her.

Things in Woodbury get interesting quickly past this point. After a quick altercation with Phillip, Michonne determines that it’s time for her to leave the town. She gives Andrea an ultimatum: she either leaves with Michonne (the woman who saved her from certain death, and cared for her for months upon end), or she can stay in the town that isn’t what it seems to be, the town that Michonne has been warning her about since their arrival. Andrea of course chooses to stay in Woodbury, for the Governor is a seductive gentleman (if only she knew).

By ‘altercation’ I mean that she kicked his ass.

Glenn is busy digging graves at the farm. The really interesting thing here is that he tells Oscar and Axel (who the group seems to be treating a bit better now) that they need three of them. There’s T-Dog and Lori of course, but who is the third? Did Carol fall victim after T-Dog sacrificed himself to save her? Glenn passes digging duty on to the two remaining inmates and decides to go console Rick. Rick is fucking crazy and has none of it: he looks at Glenn as though he’s about to kill him before throwing him out of the cell block. All without saying a word.

Apparently baby formula isn’t too hard to find, as one of the first houses that Maggie and Daryl enter seems to have an abundance of it (though I’m not complaining, the last thing I wanted was a Sofia length search for some freaking baby food). The pair returns to the prison to feed the hungry newborn, and it already seems as though a third of the group didn’t just die.

I read all over Twitter that panties were moistened when this happened.

Back in Woodbury, the Governor accompanies Andrea to the much anticipated festivities of the evening. She’s disgusted, and rightfully so: think of a gladiator battle, but with less weapons, and chained zombies around the outside of the ring. The governor assures her that the event is staged, that nobody will be hurt, and that this simply helps the town to blow off steam.

You’ve got to make your own entertainment I suppose.

The Woodbury reveal shows just how sick people can get for a little entertainment, but the scene that closed the episode is sure to draw even more questions. A tired, suicidal looking Rick, covered in blood and zombie parts after the hellish day he just had, hears a phone ring. He stands, approaches it, and puts it to the ear. As he says “hello”, the episode cuts to black, leaving us wondering for another week, WHO IS ON THE OTHER END?

It’s coming from inside the house!

As is typical with this season, Say The Word was entertaining as hell. That being said, I’d probably also note that this fifth episode (in my opinion) is the weak point of the season so far. Sure there were a some interesting reveals, but few important events or realizations occurred, and I had a few other issues that remained with me through the duration of the chapter. First, CG effects were noticeably worse in this episode than they’ve been in the past, just watch Rick axing up those walkers if you need an example. Second, DID CAROL EVER EXIST? How does the entire group get through the day without ever asking “hey guys, has anyone seen Carol?” Is that who the third grave was for? You’d think someone would at least mention something.

That being said, seeing a new side to the Governor was an interesting twist that I’m sure people weren’t expecting. Why is he keeping his daughter there? Why does he act as though she’s still human? Why does the town of Woodbury love watching people fight so much? Who the hell was on the phone?

I’m sure we’ll be getting at least a few answers when the next episode hits. As always, We left the show with a preview for next week’s chapter, Hounded.

Comic Comparison

As the third season of AMC’s version of The Walking Dead continues to progress, the fork between the screen and paper versions of the media continues to spread.

As I mentioned last week, the death of Lori Grimes was exponentially different between the two versions. In Robert Kirkman’s edition, Lori (and not-so-newborn) baby Judith fell victim to the Governor’s minions. They literally took a shotgun blast right in front of Rick and Carl, an event that was sure to haunt the father and son for the rest of their lives. Most of the other survivors also perish in the comic at around the same time. Of course, the show had Lori die giving birth to the child, who at this point still remains unnamed. For these reasons, the quest for baby formula is one that was never necessary on paper, but takes up a healthy piece of Say The Word.

Rick’s handling of Lori’s death is also extremely different between versions. AMC depicts him going on a silent, zombie slaughtering rampage, while on paper his reaction is much less kinetic. Kirkman has the man get sick (whether simply physical, or sick with guilt and remorse I’m not certain), almost to the point of death.

The man lost his hand and his whole life, all thanks to the Governor.

While still on the subject of death, if AMC has really killed Carol off (which I doubt at this point), it was a very different death from the one she would suffer on paper. Kirkman has the character go batshit crazy after she finds her partner cheating. She willingly lets a zombie bite her, which obviously leads her to die and turn into a walker herself. Again, I doubt that AMC has killed her off at this point: I can’t see them spending an entire season searching for her dead daughter, only to not even give her a mention when she disappears from the group.

Say The Word finally introduces us to the zombie gladiator battles that we saw much earlier in the comics, though the show has them introduced to us in a friendly manner, with a character we know simply watching. In the paper version, our survivors were to be part of the games.

The character of The Governor is one that (at this point anyways) appears to be vastly different between media. As in the comics, Say The Word introduced us to the man’s daughter, but his relationship with her in the AMC series seems much, much more innocent. David Morrissey’s portrayal of the character (even though he does bad shit) is one that has you constantly questioning the true nature of the character, while in the comic, there was nothing at all to question, the guy was disgusting 100% of the time.

See what I mean? That is NOT a father – daughter kiss.

Another positive change that’s hard to put into a picture: we’re seeing way more of Woodbury than we ever got to in the comics. This is fantastic! The place is interesting as hell, and I’m always happy to get a glimpse into what weird shit is going on there.

As you can see, things are moving along quite differently between the two versions. In saying that, I should also say (if it hasn’t come across as obvious) that I’ve been thoroughly impressed with season 3 of the show. By far it’s been the most enjoyable season, and while not every episode can be on par with last week’s wonderful Killer Within, we’re still lucky to be getting TV this good every week.

As always, thanks for reading! I’ll be back next week to cover Hounded.

Welcome to Walking Dead Weekly! As the title implies, each week (bearing a new episode of course), we’ll be taking a look at the latest episode of the AMC series. I’ll let you know how I felt about each weekly offering, and will also compare it to what Robert Kirkman and Charlie Adlard were doing with the comic at the same time.

Last week ignored the prison altogether and caught us up with the lonesome duo of Michonne and Andrea. The episode introduced us to the “safe haven” of Woodbury, reintroduced the less popular Dixon brother Merle, and gave us our first look at David Morrissey expertly portraying the evil fuck that is The Governor. The episode was my favourite of the entire series, and I absolutely couldn’t wait to see what followed.

Let’s get right down to business! As always, you’ll see plenty of spoilers below! You’ve been warned!

Episode Thoughts – ‘Killer Within’

Holy Fucking Shit. I finished watching Killer Within just moments ago, and it’s nearly impossible to think of any other words to describe what I just witnessed. I know that I made this statement just last week, and I don’t mean to sound like a broken record, but tonight we got the best episode of The Walking Dead ever. It may just be nerves, but that may have been one of the most intense 40 minutes of television that I’ve ever witnessed. Can you tell where I’m going with this?

Killer Within takes us back to the venerable prison, and as the episode opens we get a glimpse of someone (who appears to be wearing an inmate uniform) breaking a prison gate and allowing walkers into the area.

An unlocked gate means walkers are free to roam.

The survivors are beginning to make the prison yard their own: clearing bodies and planning ways to utilize the space while Glenn and Maggie have fun in the guard tower. Hershel is also looking quite spry for a man who appeared to be dead just two episodes ago: at one point in the episode, he’ll even don crutches and make his way outside. The two remaining inmates come and ask to be allowed into the group, and out of the cell block where they’ve seen the bodies of so many dead friends. Rick refuses, and instead of staying in their block the inmates decide that they’d rather leave altogether.

These guys do seem different than the other inmates.

Things then shift to Michonne and Andrea in Woodbury. Andrea seems to be getting more and more keen on staying in the town, while Michonne trusts the area and The Governor less and less (any why wouldn’t she after finding their new army vehicle riddled with bullet holes and fresh blood). Andrea shares information about Hershel’s farm with Merle, who wants to go find clues of his brother’s whereabouts. Governor quickly shuts the idea down, but states that if Merle can get more concrete information, Governor will accompany Merle himself.

Can zombies use guns now? Or is The Governor just fucking evil?

Back at the prison, just as Axel and Oscar are about to be set free, droves of walkers begin to surround our survivors. Just when you think things couldn’t possibly get any worse, the prison’s sirens start blaring, which is sure to attract any stragglers in the area. There are simply too many walkers to comfortably handle, so the group is forced to break into small chunks to have any chance of escaping. Carol and T-Dog find themselves in walker-filled corridors, and unfortunately, T-Dog spends his last breaths ensuring that Carol can safely make it out of harms way. This entire sequence is insanely intense, paced wonderfully, and of course looks just as great as The Walking Dead always does. I was already in love with this episode before finding out what would occur next.

Of course they kill him off, right when he gets some damn lines!

Rick, Daryl, Glenn, and the surviving inmates rush to turn off the generator, fearful that it may be used to open the main gates. When the group makes it to the generator room, they also find the one who caused all this madness: the inmate that Rick left for dead in the season’s second episode, Andrew, ready for revenge. Ironically enough, it’s inmate Oscar (who Rick of course hasn’t trusted up to this point) that saves Rick’s life and kills the bastard. When Oscar then flips the gun and offers the handle to Rick, you know this character’s going to be around for quite awhile.

Andrew deserves worse…

The final quarter of the episode is more emotional and gut wrenching than absolutely everything the series has given us to this point. The stress and fear from the events that have just transpired have forced Lori into labour, and of course there’s nobody with medical experience around to help. It’s simply Carl, Maggie, and Lori in a boiler room, and Lori leaves it up to Maggie to deliver the child. Again, just when you thought things couldn’t get any worse, they get so much fucking worse. Lori needs a caesarian section which they all know she won’t make it through, and all they’ve got is a dirty knife (not even any fucking anaesthetic). The scene is a heartbreaking introduction to a new baby girl, and to top things off, Carl gives himself the duty of making sure his mom doesn’t turn.

A life gained, a life lost.

I already felt tears welling up at this point in the episode, and this wasn’t even half as heartbreaking as it would get. After things calm down: walkers are taken care of, sirens are off, the surviving members head back to the yard. Rick spots Maggie holding the new baby girl, and upon asking “where is she?” immediately realizes what happened, and breaks down like we’ve never seen before. An absolutely tearjerking and heartbreaking end to a character, a relationship, and an episode. Of course only moments before the walkers found their way onscreen, Lori and Rick shared a loving smile, an almost wordless confirmation stating “we’re going to get through this, we’re going to be okay”. Now they’ll never get the chance.

Lori radiates love in the last smile she’ll ever give Rick.

Again, Killer Within was phenomenal. Even now I’m thinking about it, and I’m sure I will be long into the next chapter. At the opening of the third season, I wasn’t sure if we were setting ourselves up for disappointment after a fantastic opening, but now a quarter way through the year I’m pretty certain we’ve got a winner on our hands.

As usual, during the credits we got a peek at what to expect next week, and while I’m sure it can’t possibly match what we saw tonight, it doesn’t look like things are about to calm down either. Check out the preview for Say the Word below, and as always, let us know what you thought of this week’s offering!

Comic Comparison

Of course, the most pressing event to compare with Killer Within is the life and death of Lori Grimes. Both the relationship between Lori and Rick and the way Lori’s death is portrayed is striking different between paper and screen.

The couple seems to have few issues in the comic (while in the AMC version Rick appears to almost hate her). Sure, Lori slept with Shane, but Rick was very quick to forgive, stating that it was a different world, and that he was glad Shane was there to protect her. The pair were happy, loving, and a role model to other couples in the group before Lori’s untimely (and unexpected) death in issue 48.

Not as intense, but certainly as emotional.

The death of course happens at different times and in different contexts as well. The television characters don’t even know that The Governor exists at this point, while in the comic he causes Lori’s (and baby’s) death. The show instead has Lori dying in childbirth, leaving her newborn child to survive (at least for now, though I don’t see them killing off a newborn).

As for other differences, the book leaves Dale legless after a walker bite, while of course the series has Dale already dead so that job falls to Hershel. The comic has Hershel successfully farming the prison yard, but in his current state I don’t see that happening in the show.

Different dude, same disability.

Axel has found himself welcome in the group and very useful in Robert Kirkman’s version, yet AMC still sees him as an outcast, though hopefully that will change now that the surviving inmates saved Rick’s life. The physical character also looks substantially different from his paper origins.

Axel leaves the task of Santa Claus to Hershel in the series.

Another major difference between media: only Lori and T-Dog die in this episode, yet in the book when Lori passes, so does almost everyone else. After her death, the comic has Carl and a sick, heartbroken, one-handed Rick on their own for quite some time. This is of course still plausible (though AMC is very unlikely to kill off this many established characters), as Governor still doesn’t know that the prison exists in the series: the comic has everyone dying simply because he wants to take it.

Speaking of The Governor (who AMC introduced us to just last week), this character again shows that he’s substantially different from the pervy looking dick that the comic portrays him as. David Morrissey’s Governor (who in this episode strangely revealed that his name was Philip, though just last week stated that he would never tell) is a much more sly and seductive (and clean cut) character, and though I doubt we’ve seen what he’s capable of, it’s surely more than we’ve seen so far. As I mentioned last week, the comic version of the character spends the better part of a week brutally beating and raping Michonne, and also decides to cuts Rick’s hand off among other things, simply in an attempt to get some information. I also don’t see the same fate coming to the Morrissey’s version of the character: it would certainly be tough to act a one armed, one eyed, penisless, evil shell of a man. In any case, I’m of course excited to see where they take the character.

Governor douchebag: different personality, just as evil.

Honestly, after what I saw tonight, I absolutely can’t wait for next week or for the rest of season 3. Since the premiere four weeks ago each episode has somehow managed to surpass the prior chapter. It’s not a trend that can continue I’m sure, but if Say the Word is half as good as Killer Within was, we’re still looking at some great TV.

As always, thanks for reading, and see you next week!

Here at Geekscape we’re pretty fond of Charlie Adlard. Of course he does some fantastic work on each issue of The Walking Dead, but he was also nice enough to do an interview back at SDCC, and also provided an extremely neat SDCC exclusive poster for the upcoming Geekscape produced Doc of the Dead. Today revealed a neat little piece of Adlard related news that I thought fit to share with fellow fans.

November will see the launch of a new ongoing series that I’ve been looking forward to for some time. Clone follows the tale of a man who discovers that clones of himself exist, and that those clones are coming for his family. Image announced today that Charlie Adlard will be providing a special variant cover for the first issue of the series.

Have a look at the cover below, and let us know what you think! Are you planning to pick up the book?

Geekscape friend and Producer Adrian Askarieh (Hitman) and director Andre Ovredal (Trollhunter) are teaming up for a transmedia adaptation of Image Comics’ Enormous. Enormous tells of how humanity is plunged down the food chain when an ecological event creates gargantuan beasts that decimate civilization. The graphic novel was published by Image earlier this year and centered around a woman who tries to collect and save lost children.

Their plans include a high-end digital Web series, a TV show and a feature film. The duo say they want a tone similar to the film Cloverfield and the TV adaptation of The Walking Dead. They would like to focus on strong characters and complicated relationships with the monsters as the background for the adaptation. Sounds like a solid idea but I don’t know how well it will fare with the regular everyday television viewer (or with Legendary’s Godzilla film around the corner).

Source: THR

It looks like Quentin Tarantino’s protege The RZA, who is set to make his directorial debut with next month’s The Man With The Iron Fists, has already lined up his next project. He will be teaming up with Grant Morrison to bring Morrison’s latest comic, keep in mind that only one issue of the mini-series has been released, Happy to the big screen. The comic debuted last month featuring art from Darick Robertson.

The script will be written by Morrison himself so don’t expect it to be too far off from the actual comic. But then again…none of us actually know what happens in the series past issue one so far. RZA is attached to direct and would produce with Hudlin, a producer on Quentin Tarantino’s Django Unchained. If you haven’t picked up the first issue of Happy, and after this news it’s probably not going to be easy to, you probably should. The book is kind of like if you took bits of It’s a Wonderful LifeSin City, and Care Bears and mixed them all up into one neat little Grant Morrison package.

The synopsis for Happy:

Happy! centers on Nick Sax, a scummy corrupt ex-cop and hitman. After a hit goes bad and Sax is left gravely injured, he is suddenly able to see Happy, a cheerful little blue horse who won’t give in to adversity, no matter what unpleasant obstacles come in the way. Days before Christmas, Sax teams up with the saccharine horse to the save the life of a troubled kid and maybe find redemption amid the squalor of his city.

Source: THR

Johnny Rosenthal (Bad Santa 2) has been hired by Summit to write the big screen adaptation of Brian Haberlin’s Area 52. The project has been in development at several studios and production companies almost since the comic was published back in 2001 by Image. The property was picked up by Summit last year with Red 2‘s Lorenzo di Bonaventura and Mark Vahradian producing alongside Benderspink’s J.C. Spink, Chris Bender and Jake Weiner.

“The story follows a group of misfit soldiers stationed at a remote military base in Antarctica known as Area 52 that guard a storage facility in which top-secret, other-worldly technologies and weapons are kept and analysed. A murderous alien, hatched from an artifact, stalks the soldiers, who must defeat it.”

Source: THR

With the success they had with The Walking Dead it was revealed a while back that AMC would be adapting another of Robert Kirkman’s works. Thief Of Thieves focuses on Conrad Paulson, a highly-successful thief who quits the business and begins a new life stealing from other thieves. The series has become one of Image Comics best-seling titles currently. Kirkman spoke at the “We Love The Dead” panel at MorrisonCon today and offered up and update on the series. [via CBR]

Kirkman offered an update on the AMC “Thief of Thieves” TV series, which is currently in the script-writing stage. Once the pilot script is finished, then the network will read it and give notes and then they may get the chance to shoot a pilot. Kirkman said writer Charles Eglee was doing “an amazing job” on the script.

With some of the best shows in television coming from AMC I am pretty sure we can expect a very quality adaptation. So, are you guys looking forward to this one?

For quite some time now we have been hearing about many of Rob Liefeld projects being adapated for the big screen. Roughly around a year ago word broke that Youngblood would be getting a movie but since then there has been no updates. Well, now Variety is reporting that we will indeed be seeing one of Liefeld’s properties turned into a movie but it’s not the one that we expected. Image Comics Bloodstrike is being brought to the big screen from Adi Shankar’s 1984 Private Defense Contractors, the company behind The Grey, Machine Gun Preacher and that upcoming female version of The Expendables. He will be producing the film alongside Rob Liefeld and Brooklyn Weaver (The Number 23).

Bloodstrike is among the just recently relaunched Image Comic titles to “come back from the dead” after the series final issue in 1995. With the aim of launching a franchise, the site describes the project as focusing on, “a Bloodstrike unit consisting of a team of super-soldiers who have secretly been imbued with vampire blood — making them an elite strike force feared by all enemies.”

For the past week, Image has been teasing images leading up to the 100th issue of Skybound’s ‘Invincible’ by Robert Kirkman and Ryan Ottley. The images hinted at which character could possibly die at the end of the 3-issue storyline. Today, they publisher has revealed a poster image combining all of their teasers into one!

Check it out below and let the morbid guessing begin! Who will die by the end of ‘Invincible’ 100? Will it be… everyone?

From zero to unlikely hero, Tommy Watts is the new face of America’s Got Powers, the most-watched TV show on the planet! Behind the girls, glamour and glory though, there are hard personal truths to face and when he does face them, Tommy might just break the world.

AMERICAS GOT POWERS # 3
Written by Jonathan Ross
Pencils by Bryan Hitch

Only a few months after suing longtime collaborator Robert Kirkman over the proceeds to The Walking Dead, artist Tony Moore is asking a federal court to declare him co-author of the lucrative horror franchise along with several other comic-book properties, according to website CBR. In a complaint filed Tuesday in U.S. District Court in Los Angeles, Moore is seeking a judgement that he is joint author of  The Walking Dead, as well as Battle Pope, Brit and two potential comics series, Dead Planet and My Name Is Abraham.

The plaintiff, artist Tony Moore.

Moore, who started  The Walking Dead with Robert Kirkman back in 2003 and drew the first six issues, filed his lawsuit in February, saying that Kirkman  fraudulently induced him to sign over his copyright interests in the comic back in 2005 so that Kirkman would be able to complete “a large deal” for what would eventually become The Walking Dead television series. In exchange, Moore was granted 60 percent of  comic publishing net proceeds and 20 percent of  motion picture net proceeds for The Walking Dead and Brit, and 50 percent of “motion picture net proceeds” from Battle Pope. However, Moore alleges that he “has not received the proper amount of royalties owed to him,” and has never been permitted access to financial records. Robert Kirkman has already responded back, saying that the whole lawsuit is “ridiculous”. Moore fired back with “Kirkman is a proud liar and fraudster who freely admits that he has no qualms about misrepresenting material facts in order to consummate business transactions, and it is precisely that illicit conduct which led to the present lawsuit” Ouch. (girls, you both pretty.) Moore is asking for a jury trial for this case, so expect to hear  a lot more about it in the months to come.

 

The conclusion of the first story arc of this hit new series! Unfortunately for Redmond, despite all his efforts to the contrary… nothing goes as planned.

Thief of Thieves #7
Story by Robert Kirkman & Nick Spencer
Art by Shawn Martinbrough & Felix Serrano

Brain K. Vaughan and Fiona Staples’ Saga is still in its infancy but it’s already one of the best things to hit stands in quite sometime. Each issue has been crazier than that last and issue #4 looks to continue that trend. Courtesy of CBR, we’ve present you with a preview of the latest issue. If you’re not reading Saga you should be. Issue #4 hits stands on June 20th.

Here at Geekscape we read a lot of comics! And I mean a lot. If it’s on stands, odds are someone around here has read it. And as anyone who reads comics knows, there are tons of books on stands. Not only are there a ton of books on the stands, there are a ton of crappy books on the stands, but there are also some great books out there. You just have to know what to look for. In an effort to help you wade through the crap and help yourself find a winner, we thought we’d list a few titles that we are currently loving. So, without further ado, in no particular order, we present to you five books you need to check out:

Saga –  Written by Brian K. Vaughan, Art by Fiona Staples

Cover to Issue #1 of Saga

This book is only three issues in and it’s already one of the books I most look forward to every month. Saga tells the story of parents Marko and Alana, as they try to protect their new-born daughter, Hazel, all in the middle of an intergalactic war.  Marko (with ram-like horns on his head) and Alana (with wings on her back) are Romeo and Juilet archtypes, whose planets are at war with one another. They are on the run, branded as deserters and hunted by both sides. Vaughan’s writing is as sharp and original as ever. Fiona Staples’ artwork is just phenomenal, her visuals are truly a sight to be seen. This book has everything from the previously mentioned ram horns and wings, to a bare-breasted spider-woman bounty hunter (yeah, this totally isn’t a book for the kiddies), to Price Robot IV, a character with a TV for a head. If that all sounds wild and wacky that’s because it is…in the best way possible.

The Manhattan Projects –  Written by Jonathan Hickman, Art by Nick Pitarra

A page from Issue #1 of The Manhattan Projects (Image Comics)

This is Jonathan Hickman’s first on-going book for Image Comics and it’s a doozie. The book is set in alternate history that re-imagines such geniuses as  J. Robert Oppenheimer, here a literal mad-man, Wernher von Braun, an evil ex-Nazi scientist with a robot-arm, and Albert Einstein, among many others. The story asks the question,  what if The Manhattan Project, which gave the world the atomic bomb, created other deadlier and fantastic things? Yes, the premise is out there, but it’s oh so enjoyable. Nick Pitarra’s art is stunning and not like a lot of other artwork on comic stands. His art is distinctive and his character designs are just, well…cool. This book is three issues in, so this is the perfect time to catch up.

Daredevil –  Written by Mark Waid, Art by Paolo Rivera

Cover to issue #10 of Daredevil (Marvel Comics)

This latest volume of “The Man Without Fear” has been great right from the start. Gone is the über -moody Matt Murdock of years past with his dark/depressing story-lines. In it’s place, we find Matt Murdock in a much happier place than he has been in quite sometime. Waid is writing the hell out of this book. With thirteen issues to date, we have already seen Daredevil face off against the likes of Klaw, The Mole Man, and the New York crime syndicate (made up of all the major crime groups in the Marvel U). Joining Waid is Paolo Rivera on art. His covers for this book have been some of the best looking covers I’ve seen in  the history of ever! I absolutely love his art on this book. I especially enjoy the way that he draws Daredevil’s “radar-sense,” it’s hard to explain, it’s better to see it for yourself. Pick up an issue and give it a try, I doubt you’ll be let down.

The Flash – Written by Brian Buccellato & Francis Manapul, Art by Francis Manapul

Cover to issue #7 of The Flash (DC Comics)

This is one of the best books to come out DC’s “The New 52.” This book is great for new and old fans of The Flash alike. Co-writters Brian Buccellato and Francis Manapul have found new life in an old character and thanks to the relaunch of the DC universe, gone are years of convoluted and confusing continuity. In it’s place, we find Barry Allen, working for Central City PD in the crime lab, while also further exploring his powers and ability to tap into the speed force. Francis Manapul pulls double duty on this series as co-writer and artist and his art is fantastic. Even if the book had a weak story, his art would help to make it better and less noticeable. However, that is not the case, as both story and art have been outstanding right out of the starting gate. Issue nine was just released this week, so it’s as good a time as any to catch up. The Flash is a winner in my book and I’m glad to have Barry Allen back.

Scarlet Spider – Written by Chris Yost, Art by Ryan Stegman

Cover to issue one of Scarlet Spider (Marvel Comics)

Taking place after the events of the “Spider-Island” story-line in The Amazing Spider-Man, this story follows Kaine (Clone of Peter Parker, don’t ask) as he tries to make a new life for himself in Houston, Texas. Being as this is a super-hero comic and all, the citizens of Houston need saving from the evils of the world and thus we find Kaine, reluctantly becoming the new Scarlet Spider. The books motto is “All of the power, none of the resposibility” and that sums up the attitude of series very well. Kaine is no Peter Parker, he has no problem with extreme violence if need be. The story that Chris Yost has been telling follows Kaine as he has becomes a hero, despite wanting nothing to do with heroes in general, hence his being in Houston. The tone is very dark for a Spider-Man book and Ryan Stegman’s art helps establish that. His character designs look great and he draws the hell out of the fight scenes. Sadly, his time on the book will be ending with next months issue six. Artist Khoi Pham will be joining as new regular artist with July’s issue seven. I’m not how Pham’s artwork will mesh with the series, but if Yost continues to tell the quality tale he’s been weaving, then I think it’s safe to say that this book will be around for a while.

 

Well, there you have it…five great titles currently on sale. Hopefully, this will help you the next time you finding yourself in your local comic shop looking for something new to read. Pick up one of the books, heck, pick up all of them. Enjoy the adventures.

 

 

According to Deadline Hollywood, AMC is developing a new series based on Robert Kirkman’s new comic series “Thief of Thieves”. As Deadline states:

“Much like The Walking Dead brought horror to television in a unique and groundbreaking way, I feel Thief of Thieves can do the same thing for heist stories, showing the humanity of all the characters, including the criminals,” said Kirkman, on whose 2003 Walking Dead comic the hit AMC zombie series is based. Thief of Thieves, which Kirkman based on his experience in the writer’s room of The Walking Dead, centers on master thief Conrad Paulson who, while attempting to reconcile with his estranged wife and son, vows to walk the straight and narrow, only to discover he’s completely addicted to the thrill of stealing. Now he must feed his addiction by stealing only what has been stolen, as the “Thief of Thieves.” The first arc of the comic is being written by Nick Spencer; Shawn Martinbrough is the artist. Eglee will serve as showrunner of the potential TV series and will executive produce alongside Kirkman and Walking Dead executive producer David Alpert.

The first two issues are good, with Nick Spencer’s artwork being the definite star so far. The story is a little bit of a slow boil, with master thief Conrad Paulson’s past and present issues feeling a little bit too much like “what if Don Draper was a thief?” What do you guys think? Are you reading it?

According to Deadline.comPiranha helmer Alexandre Aja is negotiating to direct Undying Love, an adaptation of the Image Comics title created by Tomm Coker and Daniel Freedman for Warner Bros studios. The movie will revolve around a former solider who falls for a vampire, though in order to be with her, he must take on the vampire who created her in the first place and his army of monsters in the Hong Kong underworld. Original comics book series creators Coker and Freedman are writing the script.

Director Alexandre Aja, the French director best known for the horror film High Tension and the remake of The Hills Have Eyes and Piranha 3D, is still in negotiations, so no cast news to report yet, but as long as the vampires don’t sparkle like the bedazzled Twilight vamps and it doesn’t star anyone from The CW, I am so far intrigued.

Director Alexandre Aja

We had “Moriarty” writer Daniel Corey on the Geekscape podcast a few months ago talking about his Image book “Moriarty” and we’ve had he and artist Anthony Diecidue signing at the Geekscape convention booths many times over the past two years so this is some pretty cool news.

I’m excited to see what comes of the comic book (which you should all be reading) and its adaptation to the musical stage! Way to go, guys! Geekscape’s got your back!

Here’s the press release from Image:

Announced at the 2012 Image Comics Expo, Daniel Corey is partnering with composer Raymond Schnurr to create a new stage musical based on the Image Comics series MORIARTY, written by Daniel Corey and illustrated by Anthony Diecidue.

Currently titled MORIARTY, the stage musical will be loosely based on the first story arc of the MORIARTY series, MORIARTY: THE DARK CHAMBER. Corey will be writing the story while Schnurr – who is also currently scoring We Can Get It For You Wholesale for Neil Gaiman – will be composing the music. Corey and Schnurr will collaborate together on the lyrics. Like the comic, MORIARTY the stage musical will be a very gritty and dark piece with a sense of high adventure. The music will be based in hard rock, and the staging style will be a cousin to shows such as Les Misérables, Sweeny Todd and Phantom of the Opera.

“I am very excited to be collaborating with Ray on the upcoming MORIARTY stage musical,” states creator Daniel Corey. “Ray is very in tune with the sort of storytelling style and sensibility that Anthony and I have worked so hard to convey with this series. This show will be epic in scale, and Ray’s music will bring that extra level of dynamite that will be sure to knock the audience into the abyss where the Professor resides. It will be a dark journey, but an exciting and entertaining one.”

Raymond Schnurr adds, “When I read MORIARTY for the first time, I was riveted. I contacted Daniel immediately and said, ‘Let’s turn this into a kick-ass musical!’ I am excited to work with Daniel and create a musical as intelligent and exhilarating as his comic book series!”

MORIARTY: THE DARK CHAMBER, VOL. 1 TP (JUL110470, ISBN: 978-1-60706-450-3), a 128-page full-color paperback for $14.99, is available in all fine books stores and comic book retailers (www.comicshoplocator.com).

MORIARTY: THE LAZARUS TREE, VOL. 2 TP (JAN120526, ISBN: 978-1-60706-490-9), a 136-page full-color paperback, will be on sale in stores March 14th for $14.99 and is available to order in the January 2012 edition of Diamond Previews.

For more information, please visit www.professorjamesmoriarty.com and www.facebook.com/daniel.corey.