Capcom hosted a Monster Hunter panel at this year’s San Diego Comic-Con with a focus on the recently released title, Monster Hunter Generations. The event was moderated by Tristan Corbett, the Monster Hunter Brand Manager at Capcom.  Joining him were two very special guests, Yasunori Ichinose and Shintaro Kojima, Generations’ Director and Producer, respectively. IMG_0487

The discussion quickly dove into upcoming DLC, the first highlight being the Okami-themed armor set for Felynes.

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There are many collaborative DLC in Japan and with Generations releasing there first, many DLC have already been made available to Japanese players. However, this DLC is exclusive to players in the West. It was a sort of amusing concept, given that this Felyne-specific armor is based on Okami‘s Amaterasu, a goddess in wolf-form.

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The creation of this DLC sparked a poll amongst the development team: “Which is better, cats or dogs?” In the end, cats won. Kojima-san remarked that neither himself nor Ichinose-san participated in the poll.

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The second DLC discussed also featured a Felyne-only armor set. The Mega Man set is particularly special because much of the Development team were fans of the series. A trailer was shown highlighting the set and it was noted that the armor will have different color skins depending on what attacks the Felynes use (they couldn’t go into more detail than that). The color change was akin to Mega Man switching weapons and gaining different abilities based on the bosses he defeated.

It should be noted that, as in previous Monster Hunter titles, all DLC is free.

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The panel then moved on to how the game’s monsters are designed. The first monster they mentioned was Amatsu, whose mention earned quite a bit of applause from the audience. The monster is an old favorite from Monster Hunter Portable 3rd, a game for the PSP that never saw a release outside of Japan. Its concept is based on the snake-like dragons found in Eastern mythologies.

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Amatsu’s eye color changes and chest glows when it enters its “enraged state.”

IMG_0509 Amatsu has the ability to fly because its body is filled with gas, which allows it to float. Its fins are used to navigate in the wind. The concept was inspired by kites. Monster designs sometimes draw inspiration from animals. In Amatsu’s case, it was the Leafy Sea Dragon.

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Amatsu uses water-based attacks in which water shoots from its mouth. The animation is based on explosive chemical reactions.

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The gear that can be forged from materials found when carving Amatsu’s corpse are based loosely on Shinto ceremonial garb. The majority of the armor sets created from “big boss monsters” are bulky but Amatsu’s set does not because it did not fit Amatsu’s image.

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The second and final monster discussed at the panel was Nakarkos, a monster that made its debut in Generations. It was inspired by the idea of a dragon zombie. The team pointed out that zombies do not exist in the games’ world and that the concept was strictly for design purposes. Nakarkos is actually a monster that covers itself in the bones of others.

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The initial design was more lizard-like but another designer changed it to a cephalopod/kraken-like creature.

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Nakarkos’ design fit well with the Jurassic Frontier, a location new to Generations.

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Two different armor sets can be crafted from Nakarkos’ materials. The pair are based on the concept of the heroes and villains of American comic books. The “villain” sets can be seen above.

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And here are the “hero” sets.

The panel finished off with a trivia contest in which attendees guessed panelists’ favorite weapon class. Those who guessed correctly won a poster signed by Ichinose-san and Kojima-san plus some Japanese badges.

Man, Capcom and Nintendo are killing it with these crossovers! They already announced DLC starring outfits from The Legend of Zelda: The Wind Waker, Strider, Fire Emblemand Okami. And now, we can add Star Fox to the growing list. This one feels very fitting for the cat-like Palico and Prowler buddies, given their furry exterior.

Not only will Captain Fox McCloud be made available as a costume but it appears as though Slippy Frog, Peppy Hare, and Falco Lombardi are also getting similar treatment.

Monster Hunter Generations for the Nintendo 3DS releases on July 15. Will you be joining the hunt?

Monster Hunter Generations for the Nintendo 3DS releases in North America on July 15. Capcom has been generous with the DLC announcements so far, with armor sets themed to characters from StriderFire Emblem, and Okami. We can now add The Legend of Zelda: The Wind Waker to the list.

Your Palico friends will be able to equip this set (I presume Prowlers will, too). I personally found the set a tad jarring in the video. In a still image, it is kind of cute but put it in motion and it is not my cup of tea. But to each, their own! I am sure there will be plenty of hunters who will fall head over paws in love with this DLC.

MH4U to MHGen Save Data bonus

In other news, those of us who hunted in Monster Hunter 4 Ultimate will be rewarded with several bonus goodies as a reward for having save data for the game on our system. What data you ask? Yuri Araujo of Capcom-Unity explained it this way:

The Save Data in question is the “Extra Data” that gets saved on your SD Card. In MHGen, all data is actually stored on the SD Card as well so you would need to be using the same 3DS to get the Bonus content.
You can, however, transfer your entire 3DS to a new one and claim your bonuses on that one.

The bonus pack includes items to get you started in the game on good footing as well as the exclusive Baby Tigrex Armor for Felynes. The design is based on the monster’s look in Poka Poka Airu Mura DX and it is super adorable!

If you are still on the fence about getting Monster Hunter Generations, the 3DS eShop has an impressively-thorough demo available. Give it a shot!

[sources: GoNintendo and Capcom-Unity]

While no stranger to crossovers, Strider Hiryu’s latest appearance might be his greatest one yet. Capcom has announced that the purple clad ninja’s gear and trademark weapon will be available for your hunters in Monster Hunter Generations.

As the star of his own brutally difficult side scrolling platformer that were all the rage when it released in 1989, Strider was unique with the game’s futuristic setting, robotic gear, and the ability to wall climb. Largely forgotten until his re-appearance in Marvel Vs. Capcom skyrocketed him to gaming super-stardom, the character has since received two more games, and guest appearances in non-Capcom games such as Project X Zone 2. With most of his modern following stemming from these crossover games, it’s no surprise that Monster Hunter Generations would add Hiryu to its growing list of cameos, joining Arthur from Ghosts n’ Goblins, Ametarasu of Okami fame, and Marth’s equipment found throughout Nintendo’s Fire Emblem  series, Strider seems like a perfect fit.

Out of all of the guest appearances, which ones are you looking forward to the most? Are there any you hope return from Monster Hunter 4? Let us know in the comments, and make sure to check out our impressions of the E3 demo when you’re done!

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Final Fantasy XV

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Monster Hunter Generations

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July 15 will not only mark the release of the latest entry in Capcom’s Monster Hunter series, Monster Hunter Generations, but the launch of a themed special edition New Nintendo 3DS XL as well. The system will be specially colored, blue in North America and Red for Europe. Both regions’ will feature the same art on the 3DS’s top shell, an emblem of the “Fated Four,” the main monstrous quartet from the game.

Monster Hunter Generations New Nintendo 3DS XL

It should be noted that Monster Hunter is a series that greatly benefits from the New Nintendo 3DS XL’s C-stick and ZL and ZR buttons. The former makes controlling the camera a breeze and the latter can be assigned to the new Hunter Artes. The standard New Nintendo 3DS also has these features.

A price for this system has not been listed but I imagine that it will cost about the same as other special editions, US$199.99. Regrettably, the game is not included. Neither is the AC adapter cable. While these omissions are not uncommon, it stings nonetheless.

What do you think of the New Nintendo 3DS XL – Monster Hunter Generation edition? Will you be adding it to your collection?

The latest Nintendo Direct had plenty of great first party news for Wii U and 3DS owners, but that didn’t mean third party announcements would get left in the dust. Perhaps the biggest announcement of the entire presentation, Capcom and Nintendo unveiled the latest Monster Hunter title, which will arrive on our 3DS handhelds a lot sooner that we thought.

Coming Summer 2016 and no longer titled Monster Hunter X, Monster Hunter Generations looks to bring even more mobility and attack options for our custom hunters to take advantage of when battling these towering beasts. Guns are seemingly getting a big overhaul, allowing gunners to leap above monsters and shoot them from the air, alongside some new air based sword attacks. My only concern is that MH4 was significantly easier thanks to its added attack options combined with many of the early monsters failing to adapt with the game play. If Generations’ early screens are anything to go by however, both new and returning monsters should be even more vicious, hopefully keeping up better with our new tricks.

Not to be outdone in the DLC department, Generations is already following up on MH4U’s massive amount of free costumes by revealing Marth’s gear from Fire Emblem being available for the title. You know why that’s awesome? Because the prince’s androgynous appearance would work for both men AND women!

Monster Hunter Generations Marth

Want more details on Monster Hunter Generations? Take a gander at our screenshot gallery below, and re-watch the trailer to your heart’s content.

What are you looking the most forward to as you embark on your next hunting quest? Sound off in the comments, and be sure to share your friend codes so we can give MH4U a proper send off!