Final Fantasy Dimensions, the upcoming iOS and android title that takes us back to the RPG franchise’s 2D roots, will be available for sale on August 31st.

Acting as a throwback to the early titles in the series, Dimensions will put gamers in control of two teams, the Warriors of Light and the Warriors of Darkness. Using a job system that can change character abilities on the fly and taking advantage of the active time battle game play style, the game seems to favor Final Fantasy V. Which by the way, was a vastly underrated entry in the series that I’m excited to revisit, even if its in just in spirit.

So you may ask, how much is this going to set you back? Surely it’ll be $10. Maybe $15. It is just a 2D game after all… Nope! The game will be released in episodic chapters. The prologue is free for those who want to get their feet wet, but like Final Fantasy IV: The After Years during its initial WiiWare release, players will have to buy each chapter seprately for $2.99, in bundles of three for $9.99 or the whole package at $28.99.

It seems like many a gamer are complaining that this is too much for a lowly old school RPG. But I really don’t mind, and I’ll tell you why. First, we’re getting a brand new Final Fantasy game that is sure to be a minimum of 30 hours long if it stays true to the length of previous titles. Second, it’s developed by Matrix Software, who have worked on FFIV: The After Years, the 3D DS remakes and the original DS title, Final Fantasy: The Four Heroes of Light, each of which have been excellent entries worthy of the legendary name, so this game is in more than capable hands. Third, you can try it for free, so unlike console DLC, you’re not stuck with a steaming pile of crap if it ends up being no good in the beginning. And lastly, I’d much rather pay $29 for a good, albiet sprite based RPG that I can actually, control, strategize and adapt with rather than $60 for a glorified graphics demo where I can mash auto battle to get through about a third of the game.

But I digress. Either way, it seems cell phone owners are getting a lot of love from Square if recent rumors are to be believed. RPG fans will have plenty of reasons to rejoice once the 31st rolls around, and the best part is you can try it for free!  Until then, check out these screenshots and decide if it looks worth the price for yourself.

SOURCE: Shacknews.com

Final Fantasy sequels used to be non-existent. But after X-2 set the wheels in motion, each major entry in the series has had one, with some of the retro ones getting updates for good measure. Most recently, Final Fantasy XIII-2 attempted to rectify many of the problems gamers had with the first game in the series while expanding on the story of Lightning and her friends. While the ending of the second go around left little doubt in anyone’s mind, it seems as if another sequel is on the way.

A new teaser site is promising an announcement regarding Lightning’s future to commemorate the 25th anniversary of the legendary series. Below are the details listed on the site:

FINAL FANTASY XIII TEAM TO PRESENT NEW DIRECTION FOR THE SAGA OF KEY CHARACTER, LIGHTNING

The “Lightning Saga” that started with the release of FINAL FANTASY XIII, has achieved a cumulative shipment of over 9.6 million units; and in May 2012 FINAL FANTASY XIII-2 was brought to conclusion with the add-on content entitled “Lightning’s Story: Requiem of the Goddess”.

Key members of the FINAL FANTASY XIII development team including the Producer, Director and Art Director, are in preparations to present new information about the direction of Lightning’s story. This presentation will take place at an event in Tokyo to celebrate FINAL FANTASY 25th Anniversary, on 1st September 2012.

While it’s no surprise a sequel is coming like I mentioned, I wasn’t the biggest fan of XIII. While XIII-2 made improvements, at this point I feel like Squeenix is treating XIII like that popular radio song that you can’t stand. They’ll just keep shoving it out there over and over again until it catches on. And where the hell is Versus XIII?

Check back here on September 1st for all the juicy details on Lightning’s future. Whatever it may be.

Another week on the East Coast, another hot ass week. Perfect time to stay in the nice cool air-conditioned house and play some of this week’s recommendations.

 

Spelunky (XBLA – 1200 MS Points. Original version free on PC)

Tired of Super Meat Boy or Trials Evolution and want another game to kick you in the balls? Well Spelunky has got you covered this weekend. 2D platforming with rouge-like style is perfect for punishing you while getting caught in the repeating cycle of playing the same level over and over. This ends up being a good thing for Spelunky since there is so much to see that the only way to see everything is to risk exploring the levels and hope you survive long enough to find all the secrets. Just don’t dawdle too long or the ghost will one-hit kill you.

 

Theatrhythm: Final Fantasy (3DS – $39.99)

Somehow, making a Final Fantasy rhythm game actually works. It helps that the music Square Enix decided to put into Theatrhythm is the original music selected from Final Fantasy to Final Fantasy 13 and not some sort of new style remixes that mix it with speed metal. Ugh. With all the action that happens beneath the notes you must press on screen, it’s a shame that you can never take your eyes off the notes long enough to enjoy the visual masterpiece playing out during the song. Curious as to see what characters people put in their teams.

 

McPixel (Pc, Linux, OSX – $9.99)

I could try to explain this game but all you really need is the trailer to see just how insane McPixel is:

Going into this thinking that logic will help you solve the puzzles in the required 20 seconds will be your undoing. Usually the most stupid answer is the right choice.

Video game legend, Hironobu Sakaguchi is announcing his next game to be released from his Mistwalker studios. PARTY WAVE, on iOS devices!

The game features two modes. A “paddling” mode and a “Party Wave” mode. The first one puts players in a top down view where they control their surfer past obstacles in order to get to the perfect spot to catch the wave.

Anyone who remembers T&C Surf Design on the NES should automatically be stoked, especially with the Party Wave portion of gameplay.

Party Wave is slated to be released on the Apple App Store sometime Mid July

Square Enix has released a new trailer showing off the many tunes of the rhythm/RPG hybrid, Theatrhythm: Final Fantasy.

Showing off a plethora of tunes throughout the history of the series, choosing between party members across each game and beating monsters to the music looks like more fun than it has any right to be. And with music as memorable and legendary as the Final Fantasy catalogue, chances are if you’ve ever thought of picking up an OST, this just might be the game for you.

Don’t believe me? Check out the trailer and comment about how right I was.

The Devastator is a humor book harkening back to the days of National Lampoon and MAD Magazine. Founded in 2009 by Geoffrey Golden and Amanda Meadows, two comedy writer-editors from Los Angeles the quarterly published indie book features a mix of upcoming and renowned writers and artists from The Daily Show, Marvel and DC, and Adult Swim, as well as cartoons, essays, and cock blocking wizards!

Geekscape sat down with Amanda and Geoffrey Matrix style (inside a group g-chat window) to talk about the origins of the book, their current Fantasy issue, and the long standing war between print and internet comedy that we made up for the purposes of this interview.

Amanda: I was obsessed with print books and magazines and a kid. I was the kid who everyone took their essays to edit before turning them into the mean teacher. As I got older I got more and more into comedy nerdom, and knew I wanted to write my goal was to travel a lot and work for a magazine or publisher. I studied English Lit in college and moved to LA to work for a publisher, Phoenix Books (now defunct, but at the time they were the #1 fastest growing indie publisher). I had written for College Humor and McSweeney’s here and there, and comedy.com for a bit. Then Geoff and I, in December ’09, burned out on the internet comedy cycle, thought about bringing back humor in print!

Geoffrey: I’ve been writing comedy from a very early age, sometimes to the detriment of my grade point average. I wrote a humor column for the school newspaper, which I’m sure is very embarrassing.

Geekscape: We’re high school newspaper column brothers!

Amanda: Oh yeah! I did some newspaper shiz too. Nerd club 4 lyfe

Geekscape: Loser High School Newspaper Trio engage!

Geoffrey: ACTIVATE FORCE SHIELDS!

Amanda: I am picturing this as a very shitty anime.

Geoffrey: My influences were pretty much the same as Amanda’s – I read a lot of X-Men, National Lampoon, The Onion – we both love classic Simpsons. I was also into old radio guys like Bob & Ray, Stan Freberg and stand-ups like Bob Newhart, along with The Muppets, which puts me into a very weird category of geekdom even within “Comedy Nerd” After graduating from Emerson College, I got my first job as an Associate Editor for National Lampoon’s website. I’ve been writing and producing internet humor professionally for 10 years now, writing comics, articles, web series and more for Fox, Warner Bros, Cracked and currently I’m a freelance comedy writer for CraveOnline.

The cover of Devastator #5: The Fantasy Issue

Geekscape: Amanda mentioned the ‘internet comedy cycle,’ was there a driving force that made you guys want to put together a physical product as opposed to ‘it’s a blog and sometimes it’s videos!’

Geoffrey: We love print! We think there’s a certain type of humor, this mix of satirical prose and comics that works really well in print. Plus it’s rewarding having a bookshelf full of your work, as opposed to a folder in a hard drive

Amanda: Exactly.  The tangible experience of reading can’t really be replaced. Also, I think the immediacy of internet humor is really fun but it sort of lacks perspective. The fact that we have to really take our time to craft our work focuses us.

Geekscape: Internet humor seems to have a limited shelf life, too.

Geoffrey: That’s because the most clear-cut path to getting attention is to make videos based on things users will be searching for.

Amanda: It’s great to know that once something crazy happens, a million people are going to make fun of it, but yes, stories get old fast. There can be an ambulance chaser quality to some of the broadest internet humor.

Geoffrey: Who’s gonna be the first to make fun of that thing kim kardashian said?! Will it be YOU, Geekscape?

Geekscape: Glendale! Mayor! Something something large ass!

Geoffrey: One million views!

Geekscape: I would definitely place Devastator in the DIY ‘comedy nerd’ movement that’s happening now, but I think it’s cool that you guys have gone old school with print instead of, say, a podcast. Has there been a good response to the book or are a lot of people irritated that the magazine isn’t on their Kindle?

Geoffrey: Everyone is really happy this is a print book. We have a very small group of people who digitally subscribed and we mail those people PDFs. The vast majority are like us, who love comedy in print and want to support that but we offer the option, because… y’know, the future?

Geekscape: I didn’t realize you offered both options. That’s interesting that the print is favored, especially in an age where even most comic publishers are starting to focus on digital subscriptions.

Geoffrey: I think it’s because a lot of our subscribers meet us at comic book shows. When they see the print book, that’s what they really want and connect with. they hold it and want to snuggle with it at night. The covers are surprisingly soft!

Geekscape: Devastator: the anime body pillow of comedy.

Amanda: That is the most perfect slogan ever.

Geekscape: This interview has not been a waste! What’s the format of the book like?

Amanda: Well, it’s a mixed format book – a blend of short comics, and written pieces with artwork. You can jump from a comic to a prose novel parody to an infographic.

Geoffrey: A reviewer once described our content as the onion meets a vintage t-shirt shop. You’ll see a lot of retro pop culture parodies.

Geekscape: And you guys have a pretty awesome lineup of writers writing those parodies.

Amanda: Thank you! We mix together all kinds of up-and-coming talented writers with artists, and some brilliant cartoonists.

Geoffrey: Writers and artists from The Daily Show, The Onion, Adult Swim, Marvel, DC Comics and more!

Geekscape: Any personal favorite material so far?

Geoffrey: From the fantasy issue, I love ‘Rat Knights of Rat’s Hollow’, a Mouseguard parody written by contributing editor John Ford and illustrated by Mouseguard artist Nate Pride.

Geekscape: Holy shit that sounds amazing.

Amanda: It LOOKS amazing too!

Geoffrey: Marvel Brand Management vs. Capcom Legal Affairs in D#4…

Amanda: I really love Ryan Sandoval and Lili Sparks’ The Arcade Hire in D#4, an employee handbook for possibly the world’s sketchiest arcade.

Geoffrey: Cathair Apocalypse, Hold Me Closer Charming Cat-Man, and Cat on a Hot Tin Plate in D#3.

Amanda: And everything R. Sikoryak has done for us, in issues 1, 2, and 3.

Geekscape: The new issue is FANTASY. Sell it!

Amanda: So you’ve got the best of the best in this one. It’s our most ambitious issue yet!

Geoffrey: This issue is the stuff of legends.

Amanda: Our cover: drawn by the illustrator laureate of the interwebs, Dan Hipp (MISTERHIPP).We have an original comic from Saturday Morning Breakfast Cereal’s Zach Weiner and Tony Millionaire exclusive artwork! One of Funny or Die’s best, Scott Gairdner, does a piece that will explode your face with hilarity.

Geoffrey: We riff on Game of Thrones, Lord of the Rings, Final Fantasy…

Amanda: And Geoff, tell ’em about the reverse book!

Geoffrey: And the reverse book is a playable Dungeons and Dragons parody called “Wizards of Cockblock Forest” In order to become the most powerful wizard in Cockblock Forest – which is a lot like Brooklyn or Echo Park, only magical, so it’s not that bad – you have to have sex with faeries.

Geekscape: Of course you do.

Geoffrey: But every other wizard wants to have sex with faeries too, so the competition is fierce! Can you cockblock your rivals and bed the most faeries?

Geekscape: You’ve had a really strong convention presence lately. Where will you be next?

Amanda: Well, funny you ask because we’re in a con storm right now! We just returned from Stumptown Comics Fest which was amazing! This weekend, May 5-6 we’re doing Toronto Comic Arts Fest in CANADA Exotic Canada! Then on Memorial Day Weekend its Phoenix Comic Con, which has become a huge show. We get a month off of shows in June, during which we will be doing a series of Game Night events across the LA area to play Wizards of Cockblock Forest. Then it’s San Diego Comic Con!

Devastator’s Fantasy issue is out now and you can order it HERE. Check them out online and be cool like us by making Devastator subscriptions a new all occasions gift for everyone that you know. Also, if you’re going to be at any conventions stop by and visit Geoffrey and Amanda. They’re crazy nice, have an animation cell from Samurai Pizza Cats framed on their wall, and they were in newspaper in high school, so they’re not intimidating at all.

Final Fantasy has had some interesting crossovers in the past, with the two most recent being Bioware’s Mass Effect 3 with the N7 Armor as a downloadable armor for the main characters of FF XIII-2 as well as an Assassin’s Creed costume also available as a downloadable costume for FF XIII-2. However, I was made aware of a very….unique….crossover for Final Fantasy XIII with……Prada!?

In the latest issue of the men’s fashion magazine, Arena Homme+, there is a 12 page-feature starring Lightning, Noel, Sazh, and Hope as they wear outfits from the Spring/Summer men’s collection, posing as if they are part of a fashion shoot.  It’s certainly different enough that people from the video games and fashion lifestyles will be buzzing about this for the time being.

When asked about this crossover, Max Pearmain, editor of Arena Homme+, had this to say.

Our Spring issue focuses on a world of direction and escapism, and having a visually stunning videogame franchise such as FINAL FANTASY work alongside us and a leading fashion brand like Prada to create something so unique is incredible; I’ve always been interested by the power of videogames and their place in society, and the amount of work that’s gone into this project blows my mind. We’re incredibly pleased with the result.

Yoshinori Kitase, producer of Final Fantasy XIII-2, also had this to say regarding the partnership

The FINAL FANTASY series is known for its creativity and innovation; so working with Prada, a renowned fashion house with such beautiful clothing was a very exciting opportunity. The images we have been able to create together are vibrant and unique,

The images are certainly unique, and considering how Final Fantasy characters have been evolving in terms of visual appearance, I suppose it makes some sense to partner with Prada, even if it seemingly came out of nowhere, and the characters do feel at home as fashion models with their appearances. My personal favorite happens to be Sazh, that is funny.

What are your thoughts on this interesting partnership?