Join Shane, Josh, Derek and Juan as they discuss the last week in video games!

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This Week

Warner Brothers KNEW the state of Batman: Arkham Knight and released the game anyway.

Scrolls is shutting down.

Best Buy fixes their exclusive Amiibo experience. Sorta.

Club Nintendo shuts down.

Pokemon Shuffle coming to mobile.

Playstation is HUGE in Europe.

PT Spiritual successor, Allison launches with a gameplay trailer.

CEO competitive results are here!

EVO entry numbers released.

Life is Strange Episode 2 & 3

Far Cry 4

Driveclub: PS Plus Edition

Batman

Nep

This Week’s Listener Mission Objective

Come meet up as our booth at San Diego Comic Con! Booth #3919

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Briefly: Mojang’s lesser know, but still awesome Scrolls (which launched for PC/Mac/Linux back in May 2013), is headed to iPad.

In a Mojang blog post focussed on “what’s next for Scrolls”, the developer stated the following:

It’s been a while since the last update on Scrolls development, so here’s a handy post on that very subject. Read and learn, honourable Scrolldier.

A new ranking system

We’re working on a new system that will express ranks in a more palatable format. Check above some some visual spoilers from Henrik.

Also, Jeb (yes – the friendly Minecraft guy, who just happens to be one of the most ardent Scrolls players in the office) has been helping develop ways to reward both hyper-competitive and lower ranked scrolldiers for their dedication. The plan is to integrate some kind of weekly reward system.

 
A new tutorial

We’re aware that Scrolls can be intimidating for beginners. To combat this, we’re replacing our existing tutorial with two snappier ones that’ll teach basic mechanics within a few minutes play.

 
Audio and visual tweaks

Mattis returned from his Japanese vacation inspired and livelier than ever: “I want to juice up Scrolls, yo!” But what does this actually mean? It means that Mattis is looking into ways to make the core gameplay of Scrolls more rewarding. Powerful attacks should have more oomph, and enchantments should be more visually striking.

Similarly, Aron has been working on improving Scrolls’ sound systems. This means we can add new audio effects to units, spells and enchantments.

 
The demo version

The team are also working on a demo version of Scrolls. It won’t affect how existing Scrolldiers play, but will provide a slice of Scrolls gameplay for the curious. It’ll also make things a lot simpler for… you guessed it…

 
The tablet version

An iPad/tablet version of Scrolls is in the works! We’ve enlisted the aid of Ludosity to port Scrolls into flatter, more touchy devices. We’ll have more news on this soon.

The game is addicting, a ton of fun, and with a port coming from the developer of Card City Nights, the world of Scrolls will soon expand in a good way.

Are you already playing? Will you be checking out the tablet version? Sound out below!

I’ve dabbled in Minecraft for years, and I’ve certainly heard of Scrolls, but had no idea what the incredible folks over at Mojang had in store for us until watching the game’s launch trailer.

Scrolls combines elements of board games, trading card games, and of course, video games, into a solo or online experience that I’ve been dreaming of for years, but which has never actually existed.

Just as they did with MinecraftScrolls will first launch as a beta on June 3rd, and anyone who has pre-purchased the game will get access to the beta, and every subsequent version until the final release. It’s a great sales strategy, and one that has obviously worked for Mojang in the past, so it’s no surprise that they’ve taken the same route with Scrolls.

Watch the launch trailer below, and get your wallet ready. You can pre-purchase the game here!

Mojang, the little developer who brought us the JUGGERNAUT Minecraft, has released a gameplay trailer for their next game Scrolls along with an official website.

We finally have some solid footage and info to make our decisions on. The press release on the site gives more info on their Alpha test.

 

We are rapidly approaching the closed alpha of Scrolls. Although this alpha version will be far from a feature complete version of the game, it will include multiplayer matches, single player matches vs AI and the Deck Builder, where you can build your decks out of the 100+ scrolls that currently exist in the game.

As we get closer to a stable build, we will stop the closed alpha, and move to an open beta, where you will be able to buy the game at a reduced price and with some added benefits (more about that later).

At that point, we will also look to include the single player world, where you can explore and do battle to earn new scrolls to your collection.

Keep in mind, that the beta will not be feature complete. We will still have a big bag of goodies that we plan to include over time, such as an auction house where you may buy or sell scrolls from each other and additional features in the world such as character customization, items, quests and so on. If you’re wondering why we would release a game that’s obviously not finished, the reason is simple: We want your feedback in good time to help us shape Scrolls to be the next big online Collectible Card Game!

So if you’re curious enough to pick up a copy of the game, please don’t be shy. Hit the forums and help us out!

Check out more on the game on their official site HERE. Be careful though, you might get this and Skyrim confused.