Briefly: I knew that Metal Gear Solid V would win some awards last night. The game is chock-full of near perfect mechanics, and while the storyline leaves something to be desired for MGS fans expecting plenty of long, convoluted cutscenes, Metal Gear Solid V: The Phantom Pain is still easily one of the best games of the year.

When it won the award for Best Action / Adventure game at last night’s The Game Awards, fans in audience and watching around the world expected series creator Hideo Kojima to take the stage in order to accept the award for what was likely to be the last true Metal Gear title that we’ll ever see.

Turns out, that was the plan, until Konami stopped Kojima from attending the awards at the last minute.

Host Geoff Keighley explained that “Mr. Kojima had every intention of being with us tonight, but unfortunately he was informed by a lawyer representing Konami just recently that he would not be allowed to travel to tonight’s award ceremony to accept any awards. He’s still under an employment contract and it’s disappointing.”

Here’s the video, where Keighley looks legitimately upset at the announcement, and the entire Microsoft Theatre boos Konami:

It’s absolutely insane just how much hate Konami has garnered over the past year, and with last night’s barring of Kojima, it seems as though they just keep digging that hole deeper.

Mere seconds after the decision was revealed on the livestream, Twitter was filled with #FuckKonami posts, and a myriad of support for Kojima and Kojima Productions.

It was pretty clear that Kojima was looking forward to the ceremony as well, as he’d been retweeting The Game Awards news all week.

Sad, sad stuff.

Briefly: I never realized how emotional this moment would be.

The launch trailer for Metal Gear Solid V: The Phantom Pain has just debuted online, and more than an exciting trailer for what’s bound to be one of the best games of the year (if not the generation), this final Hideo Kojima-directed video feels like the lauded director’s sombre goodbye to his baby.

Since the first time that I played Metal Gear Solid as an eight year old in 1998, I’ve been enthralled with the series, its incredible characters, its mind-blowing gameplay, and even its convoluted and confusing story.

Now, with Metal Gear Solid V: The Phantom Pain. Hideo’s vision is all but coming to an end. After his falling out with Konami which also led to Silent Hills getting the axe, it’s pretty safe to say the next game from the creator will be picked up by another publisher.

The trailer takes us through quick glimpses of each main-series Metal Gear title, all while depressing, minor-keyed music plays in the background. Afterwards, we get a glimpse of a gigantic new Metal Gear which looks like a tough-as-nails opponent. Quick credits reveal Kojima’s name about 100 times (which would be 100 times more than the box art will), and then it all fades to black.

Anyone else wish they could give Kojima a hug?

Take a look at the trailer below, and let us know what you think. Metal Gear Solid V: The Phantom Pain releases on September 1st.

Konami seems to be the center of consistent controversy in the gaming world over the last few years. Fans were shocked when the news broke all the way back in 2013 of the creative decision to pick Keifer Sutherland as the new voice of Big Boss over the classic Snake/Big Boss actor since the debut of the Solid series, David Hayter. Along with the announcement and whirlwind cancellation of the highly anticipated Silent Hills coupled with Hideo Kojima’s abrupt release from the production company, hardcore fans’ confidence on the future of their beloved Konami franchises have been shaken. What does the future hold for the beloved franchise with creator Hideo Kojima off of future projects? Well, we didn’t get a hands on at the show with what seems to be his final game with Konami, but from what we saw of the live gameplay demo, things are actually looking pretty “solid.”

If you weren’t a big fan of Ground Zeroes, you are in for some disappointment, unfortunately. Even the presenter during the live demo confirmed it will be much of the same. There is a main base referred to as the ACC, or Arial Command Center, where you prepare for a number of different assignments. From here, you can customize your weapons to a minute amount of detail with “practically limitless” possibilities. You can also look at pictures of your teammate, Quiet, (among other things), which are pinned to the wall, or look through your missions and collected arsenal. The game is an open world map with mission-based objectives which can be completed in any order. One new feature of the game is to bring along a side-kick character. We were introduced to D-Horse and D-Dog which could be taken onto the field to assist Boss with completing his mission objectives. You also have the choice of a vehicle to bring with you. We were shown a tank and a jeep, the latter of which was ultimately chosen alongside the D-dog and a morning drop.

Metal Gear Solid V E3 2015 Image 2

Speaking of, when you set off for a mission, you will have the option of a drop time. You can choose to be dropped right that moment in in-game time, a morning drop, or a night drop, which will ultimately affect your mission. While you are out on the field, realistic weather conditions, including sandstorms, can limit visibility while altering the way you will play at random and in real-time.

When Boss was shown driving in the jeep, it was seamless and smooth. The landscape had gorgeous detail and you could really feel the heat of the desert area where the player was dropped. Once the mission target was reached, there was some dialogue that occurred on how to best complete the mission objective for that location. Verbal cues would trigger when objectives were met and advice was given from your base as the mission progressed. D-Dog had the ability to locate enemies from a distance and attack and stun enemies without alerting them to Boss’ presence. Combining this with the extremely dynamic combat, the audio and visual qualities and the return of the classic “CQC” take-down ability makes defeating enemies a truly satisfying experience.

Metal Gear Solid V E3 2015 Image 1

The Fulton Device originally introduced in MGS: Peace Walker also makes a return. In the demo that was shown, the player was tasked with capturing a Russian interpreter to be taken back to base and tasked with translation of enemy conversations. Mission objectives and targets of interest will be mapped and marked by your HUD as they are discovered. Occasionally, you might come across a friendly in peril, and you have the option to rescue them and Fulton them out of harms way and back to base.

One feature includes collectible music recordings that you may find throughout the open world. During the demo, one such cassette was found after using a stealth take down on an enemy soldier and nabbing it from his radio. A la GTA, you can play the tunes you discover at will during your mission. From what we have been shown, they include a few fairly well-known songs.

The wait is almost over, Metal Gear fans. The game will be available for retail release worldwide on September 1st, 2015. Likely being the last “true” Metal Gear game, it’s one that fans won’t want to miss out on.

Briefly: TGS is now on in full swing, and earlier this morning Konami’s own Hideo Kojima took to the stage to give fans a brand-new gameplay demo of the upcoming Metal Gear Solid V: The Phantom Pain.

The demo showcases gameplay in the Ground Zeroes portion of the game, and as you’d expect, things look freaking phenomenal. Everything’s in Japanese, so I’m not really sure exactly what’s going on, but the video is definitely worth a watch.

Take a look at the new demo below, and let us know if you’re looking forward to the title! Metal Gear Solid V: The Phantom Pain launches in 2014!

Source: IGN

Way back in December we showed you the trailer for a mysterious upcoming new game titled Phantom Pain. We, and pretty much the entire internet, speculated that this was actually the next game in the Metal Gear franchise. Well…we were right! Check out the trailer for Metal Gear Solid 5!

As always I’m left impressed. No release date or anything else has been posted, but we can expect this to ship out on the PS4 at least.

During Spike’s VGAs there was a MYSTERIOUS trailer played for a new game called Phantom Pain, by a brand new and unheard of Moby Dick Studio. Well a few intrepid online sleuths have put the puzzle together and the evidence leads to it being the newest Metal Gear Solid game. Lets take a look at the trailer.

Pretty spooky. When I first watched it I pegged it for another horror shooter like F.E.A.R, but while doing some research I found some interesting clues. Someone pointed out online that the WhoIs lookup for the brand new and unknown Swedish game studio has its domain registered by a French woman living in Gibraltar. If you take a look at the WhoIs list you can see most of the registration is in French.

Another piece of the puzzle is that during the VGAs, Forbes reported that “Phantom Pain” isn’t even the right title and it is meant as a misdirection, and flat out say it is Kojima’s game. The CEO of Moby Dick Studio is named Joakim Mogren, if you pull a D’avinvi Code on that name, the first name spells out “Kojima”.

The internet is pretty much settled on this being Metal Gear Solid 5, and not Ground Zeroes, but a shot from the Ground Zeroes promotional images is an almost exact facial match.

But the real smoking gun is this image below. If you look at the Phantom Pain banner VERY closely you can see small faint letters and when you fill them out in MS-Paint you get this.