Briefly: It’s going to be hard not to call in sick for work tomorrow.

I’ve been pretty vocal about DONTNOD’s Life Is Strange being the best game that I’ve played so far in 2015. Now, after a slightly longer wait than usual, the final episode of the title is set to release tomorrow.

Square-Enix has just debuted a trailer for the upcoming probably-heartbreaking adventure, which you can take a look at below.

Me? I’m staying as far away from the video as possible. Life Is Strange is a rare series that has consistently kept me on my toes throughout every single episode. This being the last one, and likely the last time we’ll ever see Max Caulfield, I’d like to be as surprised as possible.

And I hope that she’s okay. The end of Episode Four earlier in the year basically ruined my Summer.

You can take a look at the trailer below, and be sure to let us know if you’ve enjoyed the game so far!

Briefly: If you’re a Geekscape (or Geekscape Games) regular, you know full well just how much I’ve loved the first four episodes of DONTNOD’s Life is Strange.

2015 has been a year filled with incredible game releases (with a few more still on the way). yet every time I think about the best titled I’ve played so far this year, my mind always wanders back to Max and Chloe’s incredible time-jumping adventure.

Four episodes of the game’s first season have been released, each somehow better and more emotional than the last, and DONTNOD today (on Max’s birthday, no less) have finally revealed just when we’ll be able to get our hands on the game’s fifth and final episode.

“We don’t normally announce a date until we know the game is 100% ready but in the spirit of Max’s birthday (today) we wanted to let you know early that we are aiming to release Episode 5 ‘Polarized’ October 20.”

I’m both excited and terrified for the upcoming release, as those who are up to date with the game know the horrifying situation that Max found herself in at the close of episode four. I honestly have no idea what will happen at any moment of ‘Polarized’, but I sure hope that Max makes it out okay.

DONTNOD has stated that if the game gets a second season, it’ll likely feature an all new cast and plot. I’m a huge fan of fresh experiences, but it’s going to be hard as hell to say goodbye to Max and Arcadia Bay.

Are you up to date with Life is Strange? What have you thought of the game so far? What do you think is in store for us with episode five!?

Polarized

 

Source: Square-Enix

Briefly: I’m so freaking excited.

Over its three already-released episodes, Life Is Strange has evolved from an intriguing, mysterious adventure title into arguably my favourite title of 2015. Seriously, you really shouldn’t waste you’re time playing anything else.

A trailer for the next episode of the game has just debuted online, and though I won’t watch it (because spoilers, duh), DONTNOT has also revealed that the episode will finally release next Tuesday. This means it narrowly made its July deadline, and that I’m only a few days away from being able to finally play it!

Square-Enix also revealed today that Life is Strange has surpassed one million units. This is a fantastic milestone, and DONTNOD notes that “This is a huge achievement for the small team working on the game.”

Take a look at the new trailer below, and let us know what you think we’re in store for next week.

Briefly: As you may have heard in our Bonus Level of Geekscape Games, or read in my written review, I was a huge fan of the first episode of Square-Enix and DONTNOD’s Life is Strange.

As such, I’m eating up every little bit of Episode Two that I can. The episode was rumoured to have been delayed a couple of weeks back, but DONTNOD confirmed on their official twitter page that Episode Two is STILL on track for March:

Now, GameSpot was able to take an exclusive look at the upcoming episode, which features more of the game’s fantastic music, and shows Max headed to the Two Whales Diner, which also happens to be where Chloe’s mom Joyce works.

Gah, I’m excited. Are you excited? Take a look at the videos below, and let us know what you think!

Note: For expanded discussion on the first episode of Life is Strange, be sure to check out the first Geekscape Games Bonus Stage, in which Josh, Juan, Shane, and I discuss the episode and our thoughts at length. It’s also filled with spoilers (though the below review is as spoiler free as possible to a point that it sounds like I barely played it).

Life is Strange is a title that remained under my radar for far too long. Shane posted the game’s reveal trailer back in December… which I proceeded to not watch, and even mentioned how excited he was for the release a month or so back on Geekscape Games. It wasn’t until the game launched and I saw droves of FaceBook and Twitter comments (both positive and negative) about the title that I decided it was something that I needed to experience.

I’m so, so glad that I did.

Life is Strange tells the story of Maxine Caulfield, an 18 year old private school student who we’ll learn a ton about during the episode’s 2-3 hour runtime. The title is a graphical adventure game, akin to the phenomenal titles that our beloved Telltale Games develops, but at the same time so much different. See, while Telltale’s titles regularly deal with survival, zombies, fairy tales, vault hunters, songs of ice and fire, and life or death decisions, Life is Strange explores a theme that we as players have all explored, but Telltale is yet to: growing up.

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We first meet Maxine (Max for short) amidst what looks like a world-ending storm (that tornado though), which quickly reveals itself to be an in-class daydream. After exploring the room, which can take quite some time as DONTNOD has demonstrated some fantastic attention to detail here (it feels as though almost every object in the game is interactive), an extreme event in the school’s women’s room leads to Max discovering that she can actually rewind time. This surprisingly unique mechanic really changes the feel of the game, as every decision that you make… is now re-makeable. Whereas in a game like The Walking Dead, the decisions are so hard because they’re irreversible and permanent, the choices in Life is Strange surprisingly feel just as tough, since you now have the ability to see the outcome of each decision you make before deciding which option to take.

The ability to rewind the game and change the decisions that you make have lead to some of the most self-reflective moments that I’ve had in a video game. Maxine has the power to do something that all of us have wanted to countless times in our lives: change the outcome of our decisions. A myriad of times throughout this short experience I thought back to the many, many times I wished that I could change a situation that I had created, and in-game I found myself sitting for far too long on these hard choices, weighing each outcome for an eternity before finally solidifying an action. Another great aspect here is that, while Life is Strange makes you reflect back on your own life (and it will), it also makes you reflect on the consequences (good or bad) of those decisions that you’ve thought back on;  you likely wouldn’t be anywhere near where you are now had you made any of these decisions differently. Max’s decisions all have (what I imagine to be) vastly different outcomes on the game and on the interactions that she has with those around her (so that’s what the game’s ever prominent butterfly was telling me). It’s hard. It’s awesome. It’s a quirky, independent coming of age film that’s been made into a video game instead, and I totally love it.

Strange2

The game’s presentation is absolutely stellar, especially considering the title’s price tag. The visuals won’t compare to a AAA game, but they’re stylish and notable across the board in a way that makes me think that DONTNOD doesn’t want them to, from every character model, to the schoolyard and dorms and beyond. Animation and framerate is smooth in a way that Telltale wishes their games could be (not a burn, I do love my Telltale titles), and the game’s simple and unobtrusive ‘notepad sketch’ UI is one that I hope more games will draw from. Even better than the game’s visuals is the audio in Life is Strange; be warned about the unexpected, scary-as-hell thunderclap that opens the title (which almost had me throw my headset across the room), but beyond that turn the volume up and revel in the praiseworthy voice acting (on all counts) and ‘you’ll want to Shazam this music’. Again, the presentation of Life is Strange is commendable, aside from the fact that the game has the worst lip syncing this side of Fallout 3. I really have no idea how it could be so bad when the rest of the game is so polished and presentable, but it’s really a small blemish in an otherwise beautiful experience.

Max’s journey is also one that very much depends on the type of gamer playing it. It’s an extremely accessible title, and one that I think even non-gaming spouses, co-workers, and friends could get a lot of enjoyment out of, but there is so much optional content here that you may be very surprised to come across the ‘Choices’ screen upon completing the episode and see that you completely missed out on half the opportunities that were just a few feet in front of you. This optional content feels far different from what you would find in a Telltale adventure title, which generally makes you explore and look at everything you can in an area before moving on. It also means that playthrough time for the episode should be vastly different for many who play it; I took my time and explored and talked to everyone because I was so interested in this world and everything in it, but I know of others who completed Chysalis in less than half the time that I did because the main objective was their only one.

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Overall, the first episode of Life is Strange introduced us to a clean world filled with quirky, Juno-esque (though also extremely relevant and realistic based on where I’m from) dialogue, unique and memorable characters (at least and especially our heroine, though it does also host all of the stereotypes and cliques that we all experienced in high school), and a plot that starts with a ton character building and high school drama and ends with an ‘oh shit I need the next episode right now’ twist. It’s a commendable, ambitious debut of an intriguing-as-hell new IP, and I cannot wait the six weeks for the next episode.

Life is Strange: Episode 1 – Chysalis scores an extra crispy sensitive 4/5.

tl;dr

+ Adds a game-changing mechanic to the genre.

+ Great introduction and build up to an awesome twist.

+ Stellar sound and voice acting, gorgeous graphics.

– Terribad lip syncing

– Some too stereotypical characters.

Way back in August, we showed you seven minutes in heaven, gameplay footage from GamesCom of the intriguing cyber punk game Remember Me. Well now we got ourselves a nice little trailer, check it out below.

 

 

 

Not only do we get this new piece of eye candy, we got an updated release date. JUNE 4th BABY!

 

Remember Me will be available on PS3 , XBOX 360 and PC.