Join CarlosĀ and Shane as they discuss the last week in video games!

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This Week:

PS4 Slim leaked.

PS Plus price increase has people going nuts over nothing.

PS Now coming to PC! Wireless adapter coming for Dualshock 4.

Dark Souls III DLC announced. Ashes of Ariandel is coming.

Pokemon GO has an update.

Adult Swim will release Toejam & Earl sequel.

Fallout 4 Nuka Cola DLC coming August 30th.

Paletena and Lucina Amiibo getting rereleases.

Doom is on sale!

GoldenEye XBLA remake footage found.

Yokai Watch.

Fallout 4.

Titan Fall 2 tech test.

Overwatch.

Mission Objective:

“Is Zelda a tranny?”

AND

“Which console would you make a ‘slim’ version of?”

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Woah! This was pretty unexpected.

Thanks to the website Rare Thief, they somehow managed to get their hands on what seems to be the first 30 minutes of a GoldenEye remake for XBLA. It seems as though at one point in time that the game was legitimately in development, but was sadly scrapped halfway through development. If you’re interested in watching the gameplay, check out the video below. Also, if you’re interested in learning more about GoldenEye XBLA, Check out Rare Thief right here! What do you think about the port? Would you buy this if it still came out. Comment below!

Let me preface this post by saying I am a huge James Bond fan. I believe James Bond is the greatest superhero of all time. And I will gladly defend that statement to the death! Anyway, back on point.

007 Legends is the retelling of classic James Bond films set in modern times with Daniel Craig reprising his role as Bond. In this brand new mission trailer for “Goldfinger” we get a nice little taste of what this games has to offer. Now I’ve been burnt in the past by Bond games, but the most recent one (Goldeneye 007) on the Xbox was great! It juts needed some more server support. This trailer gets me VERY excited for this game. Take a look!

007 Legends ships October 16th on Xbox and PS3. It’s WiiU release is TBA.

Aside from the occasional dabbling through hell in Doom, Goldeneye for the N64 was essentially my first experience with a First Person Shooter, especially since I never had a kick ass PC like all the cool kids had. I remember losing hours upon hours with my friends fighting through science labs, forests and tight corridors fragging each other left and right. But to think these memories that I share with countless other gamers almost weren’t possible.

At GDC Europe, game director Marin Hollis spoke about how the feature was a last minute addition that was slipped in on the side. Stating that it was added in around “March or April,” a mere four months before release, he also went on to explain how the rush job led to some of the game’s infamous imbalance.

“We didn’t have time to balance all the characters. Really we just threw them in. But these little quirks and bits of sketchiness really bring personality to the game.”

We’re looking at you, Oddjob! But to think one of the most legendary multiplayer experiences of all time almost never was. I don’t care if it was an imbalanced mess in retrospect, (the laptop gun, proximity mines, the karate chop of DOOM!) It was damn fun.

What’s your favorite memory of Goldeneye?

SOURCE: shacknews.com gamespot.com