Briefly: It’s finally happened.

Nope. Still no work on Half-Life 3, but something equally overdue: Hello Games has finally spoken up about No Man’s Sky.

Sure, it’s at a point when everyone has let go of that $80 purchase and long moved on from the game, but… better late than never? I know that the game is still sitting on my shelf, and if something drastic happened to its foundations, I could definitely see myself popping that disc in again.

In the company’s first blog post since early September, Hello Games has teased that a ‘Foundation Update’ is incoming. Here’s the post in full:

Hello,

 

This week Hello Games will be releasing an update to No Man’s Sky. We’re calling it The Foundation Update, because we have added the foundations of base building, and also because this is putting in place a foundation for things to come.

 

Detailed patch notes will follow, and release will be soon.

 

Coming from five years of intense development, immediately after No Man’s Sky released the team spent six weeks updating the game with 7 patches across both platforms (the last of these was 1.09 on Sept 24th which you can read about here http://www.no-mans-sky.com/log/). These fixed many of the most common or critical bugs and issues post-release.

 

In the nine weeks since then our small team has been hard at work on development, testing and certification for the Foundation Update. It won’t be our biggest update, but it is the start of something.

 

The discussion around No Man’s Sky since release has been intense and dramatic. We have been quiet, but we are listening and focusing on improving the game that our team loves and feels so passionately about.

 

Positive or negative feedback, you have been heard and that will truly help to make this a better game for everyone.

 

This update will be the first small step in a longer journey. We hope you can join us.

 

Thank you,

Hello Games

“It is the start of something.” Let’s hope so.

When’s the last time you played No Man’s Sky? What would it take to bring you back to its procedurally generated world?

Briefly: In the short week since Hello Games’ highly anticipated No Man’s Sky hit store shelves, it’s quickly become one of the most talked about, loved, and hated properties across the entire internet.

Hello Games’ lead Sean Murray said that he expected the game to be divisive, but I don’t know it’d have been possible to guess just how divisive it’s become. Our own Emily is in love with the game, and I’ve been thoroughly enjoying my time in the universe thus far. That said, Reddit is filled with countless links and breakdowns explaining all of the ways that NMS disappoints, and all of the promises that Hello Games’ have broken along the way.

No Man’s Sky was always a game that was set to receive a myriad of updates, as Murray wants the game to be viewed similar to Minecraft or Don’t Starve in that manner. In a new interview with DailyStar, Murray notes that he was “perhaps naive” for thinking that all of No Man’s Sky‘s DLC would be free.

While the next update will add “the ability to build bases and own giant space freighters”, Murray and company are already looking forward, and on the topic of paid DLC, he noted that “Maybe in the future there’s some reason why we just couldn’t possibly afford to do a certain feature without charging for it”.

The interview goes on about the possibility about seeing the game on Xbox One, how the PS4 Neo could change the experience entirely, and more, and it’s definitely worth a read.

Are you enjoying your time in No Man’s Sky‘s expansive universe? Be sure to sound out in the comments below.

Briefly: No Man’s Sky is finally, finally here.

The years in the making, incredibly ambitious, and unbelievably anticipated space exploration sandbox releases tonight, and today, following a massive patch that all but targets early player’s gripes with the hot new title, Hello Games’ Sean Murray took to the game’s official blog to ‘splain a few things.

I’ve really enjoyed the transparency that Murray and company have kept with fans over the course of the game’s development, and today’s blog post is no different. Murray touchingly notes that five years ago, when the first lines of code for this ambitions project were written, he had “such a clear picture in my mind of an emotion I wanted you to feel. To wander around an alien planet, and to feel you had discovered it.”

Now, the game is here, and “the game looks and plays just as we aimed to.”

A burning question that many gamers (who apparently aren’t too keen on watching the hours of gameplay videos that have been posted throughout the game’s development) is, well, what exactly do you do in the game? Here’s what Murray notes that No Man’s Sky definitely is:

-Exploring a universe of pretty procedurally generated worlds, with beautiful creatures
-Trading with NPCs
-Combat against robots/mechs and cool space battles
-Survival/crafting in a universe sized sandbox
-An awesome procedural soundtrack from my genuine favourite band (check the NMS album out here)
-For one small moment, you might feel like you’ve stepped into a sci-fi book cover

There’s plenty of additional interesting, fascinating notes on the game and its development in the official blog post, but one of the the most stand-out comments (and another transparent thought from Murray) is that the team knows that this won’t be a game for everyone, stating that “This game might not be for everyone, I expect it to be super divisive, but I’m sat here watching playtesters right now who weren’t supposed to be in, but just wanted to play and chill out. I can’t wait for you to experience that for yourselves.”

That said, as reviews start to hit, and scores start to vary, it’s all going to be dependent on the personal experiences and tastes of the player. A game like this has never existed before; No Man’s Sky is literally its own universe, for you to explore and do whatever you want in, and I can’t imagine how tough it will be to form an opinion on that.

For me? When the game was first announced, I saw a title that looked cool, but I had no idea why I would play it. As more and more videos debuted, my excitement for No Man’s Sky grew and grew, and on the eve of release I realize that this game looks like everything a young me wanted to do in some facet: explore, wonder what lay beyond what the eye can see, and have curiosity guide me to my next destination.

Will you be playing? Sound out in the comments below!

It’s been a long 4 years for Sean Murray and the team at Hello Games, but all of their hard work is about to finally pay off.

Earlier this morning, Murray took to the internet to break the exciting news that the highly anticipated sci-fi first person adventure game No Man’s Sky has finally gone gold. It’s been a very emotional ride as the game had to be delayed numerous times, but the team is very excited for people to finally get their hands on the game for PS4 and PC come August 9th. Are you excited about the game going gold? Are you still thinking about picking the game up? Tell us below in the comments!

Briefly: We finally know just when we’ll finally be able to play the holy-crap inducing No Man’s Sky, and it’s still quite a ways away.

Being that the game is likely to take eons to actually complete (well, if completing it is even possible), I’m actually kind of glad that the just-announced release window is pretty far out. It’ll give me a chance to almost finish Fallout 4 (and not make a dent on a single other game in my backlog)

Paris Games Week is now in full swing, and today Hello Games and Sony debuted a brand new, breathtaking look at the still-mysterious game, and also revealed that it will launch in June of 2016.

It would be pretty hard not to be blown away with everything that we’ve seen so far. Somehow, every look at the title has looked substantially different from the last, and it’s simply crazy to imagine what’s in store for us when we finally begin to explore.

The big question, is whether or not that insane ambitiousness will result in a fun-to-play game. We sure hope so! In any case, take a look at the new trailer below, and be sure to let us know if you’re looking forward to No Man’s Sky!

If you followed our live blog, (and honesty, why wouldn’t you have?), it’s no surprise that we weren’t particularly wowed by Sony’s E3 conference. While it seems like the widespread reaction to their showing was generally tepid, one game shined as one of the definite standouts of the show. One that promised infinite possibilities in a living, breathing online world, giving us an endless amount of space to explore. That title was No Man’s Sky.
Watching the game’s E3 trailer showed off the incredible concepts that can be conceived by a group of passionate developers like the ones at Hello Games. Much of that passion spilled out through the words that were spoken as the game was unveiled to the world, showing off large, lush planets to explore. With a seemingly infinite space that we’ll be able to fly in and out of with seamless ease, the fact that every player will start with their own planet and can potentially interact with thousands of people as they travel through this growing universe means what we were left with was one of the most ambitious games of the entire show. See, who says you need a multimillion dollar budget, Hollywood voice actors or immature amounts of violence that tries too hard to be edgy to get gamers interested.
The only blemish that No Man’s Sky created on the conference as a whole was like the majority of Sony’s release list, this would only be a temporary PS4 exclusive, potentially coming to other platforms on a later date. Regardless, the scope, ambition and innovation the title is planning to bring is something that has to be seen. Watch Sony’s trailer from E3 and let us know if you’re as impressed as we are, then come back and let us know if you’re hitting the download button when No Man’s Sky releases in the near future.

Briefly: What game stole this year’s VGX awards? Some folks are saying that it was Telltale’s confirmation of a Game of Thrones game, but most are looking towards Hello Games and their newly announced No Man’s Sky.

Very little was revealed about the title, aside from the fact that almost the entire this is procedurally generated, and that it looks absolutely gorgeous. This mean’s that, similarly to titles like Minecraft, the game’s world is not set, but instead algorithmically created by the game itself.

The title looks to feature a ton of exploration. From checking out wildlife at the bottom of the ocean, to blasting asteroids (and other ships) in the middle of space, No Man’s Sky has got it all.

Take a look at the game’s first trailer below, and let us know what you think. We’ll be sure to share more No Man’s Sky info as soon as it’s released!