Good news for Hyperdimension Neptunia Victory fans! Dengeki Magazine is reporting that Plutia and Peashy, two of the characters introduced in Neptune’s third game, will make their return in Intense Dimension Tag Blanc + Neptune Vs. The Zombie Army, (and yes, that’s the full title.) After being largely absent from the series outside of their debut appearance and its recent Vita remake, it’ll be great to see the Ultradimension’s CPU’s in a full fledged action game. I’m just wondering how sadistic Iris Heart will be this time around…

Following Noire’s lead after the release of the Lastation CPU’s own game, Hyperdevotion Noire, the folks at Idea Factory and Tamsoft decided it was Blanc’s turn to get her own game. Based on the hack and slash game play from this Spring’s Hyperdimension Neptunia U: Action Unleashed, (which we showered with praise in our review,) this upcoming title puts the Lowee CPU in the lead role as her and her friends take on a zombie army in a new school setting.

Featuring Blanc, Neptune, Noire, Vert, Nepgear, Uni, Rom, Ram, Dengekiko, and Victory II‘s Uzume in addition to the two new ladies, it’s looking like the upcoming spinoff will increase its roster exponentially. Naturally, this is great considering this game will be the first in the series to allow up to four player cooperative play! With as much fun as we had with U, I’m excited to think how much better Zombie Army will be with all these new additions.

On top of the recent reveal for IF’s own game, how much more Neptune will we get!? We’ve gathered every screenshot released so far, so check out the CPU’s in action below, and let us know which character is your best girl! Intense Dimension Tag Blanc is set for a Vita release by the end of the year in Japan, with a Western release yet to be announced. But come on, we got Producing Perfection, and that game sucked! Surely we’re getting this, right?

Sources: Siliconera, RPGSite.net

It may have taken three games, but when Hyperdimension Neptunia Victory released in 2012, it’s safe to say that the series finally hit its stride. So much so, that the game play improvements introduced would carry into remakes of the original titles, both of which were great additions to the PS Vita library when we reviewed them over the last few months. While there was plenty to improve on, I went into Re;Birth 3 a little conflicted. At this point, I’m completely absorbed in anything the series can offer, but does the game that the remakes are based off of need its own remake? What can be changed for V Generation to feel different?

Hyperdimension Neptunia 3 E3 Screen 2

Based on the time I spent with the E3 build, this version looks to be aiming for the definitive way to experience Neptune’s most recent adventure. Taking place in an alternate Gamindustri that’s based on the console wars of the early 90’s, past characters will look and act different while new ones, namely this alternate Planeptune’s CPU, Plutia. From a game play standpoint, small tweaks have been added to change up the way the game is approached. The returning Remake System will allow the party to add an extra attack slot into their list of commands after finding the appropriate plan for each, while finding treasure through scanning  the environment is replaced by an invisible question mark that Nep hits with her head. Added cutscenes, new scenarios, items to help progress in the Stella Dungeon scouting mini game from Re;Birth 2, the return of Victory‘s stat boosts for performing certain actions and other surprises round out all the new features, while the turn based combat system remains intact.

But more than anything, what’s immediately noticeable is the improved frame rate, which never skipped a beat during battle. While the previous remakes would be  bogged down with some harsh dips when the flashiest attacks would take place, the comparible moves that I  tried in the demo had no such issue. In addition to an upgraded interface with colorful effects during attacks, reworked menus and a rewritten script, it’s clear that the presentation went through as much polishing as the game play, which I can’t wait to experience with the full game!

Hyperdimension Neptunia 3 E3 Screen 1

So if anything, Re;Birth 3 feels less like a remake and more like a remastered version, adding in what worked about its prequels while improving on what didn’t. With the trilogy nearly complete on both the Vita and PC through Steam, there’s no excuse for when the next main sequel is finally released. Luckily for us, the Vita release is right around the corner, coming on June 30th! Keep an eye out for our full review, and tell us what your favorite moments of the series have been in the comments below!